chingu 0.6.8 → 0.6.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
data/Rakefile CHANGED
@@ -14,7 +14,7 @@ begin
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  gemspec.rubyforge_project = "chingu"
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  gemspec.version = Chingu::VERSION
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- gemspec.add_dependency 'gosu', '>= 0.7.15'
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+ gemspec.add_dependency 'gosu', '>= 0.7.17'
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  end
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  Jeweler::GemcutterTasks.new
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  rescue LoadError
data/chingu.gemspec CHANGED
@@ -5,11 +5,11 @@
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  Gem::Specification.new do |s|
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  s.name = %q{chingu}
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- s.version = "0.6.8"
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+ s.version = "0.6.9"
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  s.required_rubygems_version = Gem::Requirement.new(">= 0") if s.respond_to? :required_rubygems_version=
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  s.authors = ["ippa"]
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- s.date = %q{2009-12-27}
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+ s.date = %q{2010-01-05}
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  s.description = %q{OpenGL accelerated 2D game framework for Ruby. Builds on Gosu (Ruby/C++) which provides all the core functionality. Chingu adds simple yet powerful game states, prettier input handling, deployment safe asset-handling, a basic re-usable game object and stackable game logic.}
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  s.email = %q{ippa@rubylicio.us}
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  s.extra_rdoc_files = [
@@ -20,7 +20,6 @@ Gem::Specification.new do |s|
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  ".gitignore",
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  "History.txt",
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  "LICENSE",
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- "Manifest.txt",
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  "README.rdoc",
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  "Rakefile",
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  "benchmarks/README.txt",
@@ -156,12 +155,12 @@ Gem::Specification.new do |s|
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  s.specification_version = 3
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  if Gem::Version.new(Gem::RubyGemsVersion) >= Gem::Version.new('1.2.0') then
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- s.add_runtime_dependency(%q<gosu>, [">= 0.7.15"])
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+ s.add_runtime_dependency(%q<gosu>, [">= 0.7.17"])
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  else
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- s.add_dependency(%q<gosu>, [">= 0.7.15"])
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+ s.add_dependency(%q<gosu>, [">= 0.7.17"])
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  end
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  else
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- s.add_dependency(%q<gosu>, [">= 0.7.15"])
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+ s.add_dependency(%q<gosu>, [">= 0.7.17"])
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  end
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  end
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@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require 'opengl'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require 'opengl'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -21,9 +22,6 @@ class Cube < GameObject
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  def initialize(options)
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  super
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- @white = Color.new(0xFFFFFFFF)
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- @red = Color.new(0xFFFF0000)
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- @blue = Color.new(0xFF0000FF)
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  self.input = { :left => :left, :right => :right, :up => :up, :down => :down,
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  :space => :shake1, :return => :shake2 }
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  end
@@ -37,13 +35,13 @@ class Cube < GameObject
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  end
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  def up
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- @color = @red
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- during(500) { @y -= 1 }.then { @color = @white }
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+ @color = Color::RED
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+ during(500) { @y -= 1 }.then { @color = Color::WHITE }
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  end
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  def down
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- @color = @blue
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- during(500) { @y += 1 }.then { @color = @white }
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+ @color = Color::BLUE
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+ during(500) { @y += 1 }.then { @color = Color::WHITE }
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  end
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  def shake1
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -65,9 +66,6 @@ end
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  #
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  class PulsatingText < Text
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  has_traits :timer, :effect
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- @@red = Color.new(0xFFFF0000)
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- @@green = Color.new(0xFF00FF00)
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- @@blue = Color.new(0xFF0000FF)
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  def initialize(text, options = {})
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  super(text, options)
@@ -80,7 +78,7 @@ class PulsatingText < Text
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  def create_pulse
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  pulse = PulsatingText.create(@text, :x => @x, :y => @y, :height => @height, :pulse => true, :image => @image, :zorder => @zorder+1)
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- colors = [@@red, @@green, @@blue]
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+ colors = [Color::RED, Color::GREEN, Color::BLUE]
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  pulse.color = colors[rand(colors.size)].dup
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  pulse.mode = :additive
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  pulse.alpha -= 150
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -19,14 +20,15 @@ class Stuff < GameState
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  def initialize(options = {})
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  super
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- self.input = {:t => :toggle, :"1" => :fast, :"2" => :slow}
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+ self.input = {:s => :stop, :"1" => :fast, :"2" => :slow}
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  @thing = Thing.create(:x => $window.width/2, :y => $window.height / 2 )
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  every(500, :name => :blink) { @thing.visible? ? @thing.hide! : @thing.show! }
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  p timer_exists?(:blink)
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+ $window.caption = "Timer-usage. 's' to stop timer, '1' for fast timer, '2' for slow timer"
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  end
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- def toggle
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+ def stop
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  stop_timer(:name => :blink)
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  end
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@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  require 'rubygems'
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  require File.join(File.dirname($0), "..", "lib", "chingu")
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  include Gosu
data/examples/game1.rb CHANGED
@@ -1,3 +1,4 @@
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+ #!/usr/bin/env ruby
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  #
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  #
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  # A "full" simple game in Chingu, using GameState, GameObject, Paralaxx, has_traits etc
data/lib/chingu.rb CHANGED
@@ -33,7 +33,7 @@ require_all "#{CHINGU_ROOT}/chingu/traits"
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  require_all "#{CHINGU_ROOT}/chingu"
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  module Chingu
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- VERSION = "0.6.8"
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+ VERSION = "0.6.9"
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  DEBUG_COLOR = Gosu::Color.new(0xFFFF0000)
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  DEBUG_ZORDER = 9999
@@ -29,6 +29,10 @@ module Chingu
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  # It will make call new() on a class, and just push an object.
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  #
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  module GameState
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+ def game_states
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+ game_state_manager.game_states
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+ end
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+
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  def push_game_state(state, options = {})
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  #$window.game_state_manager.push_game_state(state, options)
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  game_state_manager.push_game_state(state, options)
data/lib/chingu/input.rb CHANGED
@@ -21,8 +21,8 @@
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  module Chingu
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  module Input
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- include Gosu::Button
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-
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+ include Gosu
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+
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  #
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  # Ruby symbols describing http://www.libgosu.org/rdoc/classes/Gosu.html
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  #
@@ -50,6 +50,8 @@ module Chingu
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  ## puts "Effect#setup_trait(#{options})"
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  @rotation_rate = options[:rotation_rate] || nil
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  @scale_rate = options[:scale_rate] || nil
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+ @scale_x_rate = options[:scale_x_rate] || nil
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+ @scale_y_rate = options[:scale_y_rate] || nil
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  @fade_rate = options[:fade_rate] || nil
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  super
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  end
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: chingu
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  version: !ruby/object:Gem::Version
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- version: 0.6.8
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+ version: 0.6.9
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  platform: ruby
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  authors:
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  - ippa
@@ -9,7 +9,7 @@ autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2009-12-27 00:00:00 +01:00
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+ date: 2010-01-05 00:00:00 +01:00
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  default_executable:
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  dependencies:
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  - !ruby/object:Gem::Dependency
@@ -20,7 +20,7 @@ dependencies:
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  requirements:
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  - - ">="
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  - !ruby/object:Gem::Version
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- version: 0.7.15
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+ version: 0.7.17
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  version:
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  description: OpenGL accelerated 2D game framework for Ruby. Builds on Gosu (Ruby/C++) which provides all the core functionality. Chingu adds simple yet powerful game states, prettier input handling, deployment safe asset-handling, a basic re-usable game object and stackable game logic.
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  email: ippa@rubylicio.us
@@ -35,7 +35,6 @@ files:
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  - .gitignore
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  - History.txt
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  - LICENSE
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- - Manifest.txt
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  - README.rdoc
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  - Rakefile
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  - benchmarks/README.txt
data/Manifest.txt DELETED
@@ -1,102 +0,0 @@
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- History.txt
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- LICENSE
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- Manifest.txt
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- README.rdoc
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- Rakefile
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- benchmarks/README.txt
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- benchmarks/benchmark.rb
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- benchmarks/benchmark3.rb
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- benchmarks/benchmark4.rb
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- benchmarks/benchmark5.rb
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- benchmarks/benchmark6.rb
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- benchmarks/meta_benchmark.rb
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- benchmarks/meta_benchmark2.rb
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- chingu.gemspec
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- examples/example1.rb
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- examples/example10.rb
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- examples/example11.rb
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- examples/example12.rb
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- examples/example13.rb
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- examples/example14.rb
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- examples/example15.rb
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- examples/example16.rb
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- examples/example2.rb
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- examples/example3.rb
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- examples/example4.rb
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- examples/example5.rb
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- examples/example6.rb
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- examples/example7.rb
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- examples/example8.rb
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- examples/example9.rb
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- examples/game1.rb
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- examples/high_score_list.yml
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- examples/media/Parallax-scroll-example-layer-0.png
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- examples/media/Parallax-scroll-example-layer-1.png
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- examples/media/Parallax-scroll-example-layer-2.png
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- examples/media/Parallax-scroll-example-layer-3.png
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- examples/media/background1.png
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- examples/media/bullet.png
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- examples/media/bullet_hit.wav
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- examples/media/circle.png
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- examples/media/city1.csv
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- examples/media/city1.png
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- examples/media/city2.png
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- examples/media/droid.bmp
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- examples/media/enemy_bullet.png
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- examples/media/explosion.wav
47
- examples/media/fire_bullet.png
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- examples/media/fireball.png
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- examples/media/laser.wav
50
- examples/media/particle.png
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- examples/media/plane.csv
52
- examples/media/plane.png
53
- examples/media/rect.png
54
- examples/media/ruby.png
55
- examples/media/saucer.csv
56
- examples/media/saucer.gal
57
- examples/media/saucer.png
58
- examples/media/spaceship.png
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- examples/media/stickfigure.bmp
60
- examples/media/stickfigure.png
61
- examples/media/video_games.png
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- examples/media/wood.png
63
- lib/chingu.rb
64
- lib/chingu/animation.rb
65
- lib/chingu/assets.rb
66
- lib/chingu/basic_game_object.rb
67
- lib/chingu/core_ext/array.rb
68
- lib/chingu/fpscounter.rb
69
- lib/chingu/game_object.rb
70
- lib/chingu/game_object_list.rb
71
- lib/chingu/game_state.rb
72
- lib/chingu/game_state_manager.rb
73
- lib/chingu/game_states/debug.rb
74
- lib/chingu/game_states/edit.rb
75
- lib/chingu/game_states/fade_to.rb
76
- lib/chingu/game_states/pause.rb
77
- lib/chingu/gosu_ext/image.rb
78
- lib/chingu/helpers/class_inheritable_accessor.rb
79
- lib/chingu/helpers/game_object.rb
80
- lib/chingu/helpers/game_state.rb
81
- lib/chingu/helpers/gfx.rb
82
- lib/chingu/helpers/input_client.rb
83
- lib/chingu/helpers/input_dispatcher.rb
84
- lib/chingu/helpers/rotation_center.rb
85
- lib/chingu/high_score_list.rb
86
- lib/chingu/inflector.rb
87
- lib/chingu/input.rb
88
- lib/chingu/named_resource.rb
89
- lib/chingu/online_high_score_list.rb
90
- lib/chingu/parallax.rb
91
- lib/chingu/particle.rb
92
- lib/chingu/rect.rb
93
- lib/chingu/require_all.rb
94
- lib/chingu/text.rb
95
- lib/chingu/traits/bounding_box.rb
96
- lib/chingu/traits/bounding_circle.rb
97
- lib/chingu/traits/collision_detection.rb
98
- lib/chingu/traits/effect.rb
99
- lib/chingu/traits/retrofy.rb
100
- lib/chingu/traits/timer.rb
101
- lib/chingu/traits/velocity.rb
102
- lib/chingu/window.rb