chess_validator 0.1.9 → 0.2.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/chess_validator.rb +1 -3
- data/lib/constants/{square_key.rb → move_key.rb} +0 -0
- data/lib/engine.rb +37 -0
- data/lib/move_logic.rb +20 -18
- data/lib/piece.rb +1 -1
- metadata +3 -2
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: '09f1b10fc24cf38a921d5d5166d3bfc5e11d0d91829afae5724911036bf83e26'
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data.tar.gz: '083459406961668dedccfb076481f69cd8c249203f29c24b372056b06ce9342c'
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: c1a87737a4e96aee2450fc1caf5ce317424c83c07a006ae11e74494c5084919fad6ef259c061d5767d53c56759e6385a47b9037c9ec8ab346a1278746c813fc5
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data.tar.gz: e4fd8f352273dd65b2378ceb004368fbe1f7dd84e3c75176ba6c090be5deea023d94217010d5d18b7e06f22e36e4f8abc745db4ec3dafc90a6be2a189d9d5332
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data/lib/chess_validator.rb
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File without changes
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data/lib/engine.rb
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@@ -0,0 +1,37 @@
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require 'move_logic'
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require 'game_logic'
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module ChessValidator
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class Engine
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class << self
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def find_next_moves(fen_notation)
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fen = PGN::FEN.new(fen_notation)
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MoveLogic.next_moves(fen)
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end
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def find_next_moves_from_moves(moves)
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fen = PGN::Game.new(moves).positions.last.to_fen
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MoveLogic.next_moves(fen)
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end
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def make_random_move(fen_notation, pieces_with_moves)
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piece_to_move = pieces_with_moves.sample
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move = piece_to_move.valid_moves.sample
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MoveLogic.make_move(piece_to_move, move, fen_notation)
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end
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def move(piece, move, fen_notation)
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MoveLogic.make_move(piece, move, fen_notation)
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end
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def pieces(fen_notation)
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fen = PGN::FEN.new(fen_notation)
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BoardLogic.build_board(fen).values
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end
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def result(fen_notation)
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GameLogic.find_game_result(fen_notation)
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end
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end
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end
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end
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data/lib/move_logic.rb
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@@ -4,16 +4,6 @@ require 'pgn'
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module ChessValidator
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class MoveLogic
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class << self
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def find_next_moves(fen_notation)
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fen = PGN::FEN.new(fen_notation)
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next_moves(fen)
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end
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def find_next_moves_from_moves(moves)
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fen = PGN::Game.new(moves).positions.last.to_fen
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next_moves(fen)
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end
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def next_moves(fen)
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board = BoardLogic.build_board(fen)
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pieces = []
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@@ -51,7 +41,8 @@ module ChessValidator
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def with_next_move(piece, board, move)
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index = INDEX_KEY[move]
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new_board = board.clone
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piece_type = resolve_piece_type(piece.piece_type, move)
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new_piece = Piece.new(piece_type, index)
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new_board.delete(piece.square_index)
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new_board[index] = new_piece
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new_board = handle_castle(new_board, move) if castled?(piece, move)
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new_board
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end
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def resolve_piece_type(piece_type, move)
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if piece_type.downcase == 'p' && ['1', '8'].include?(move[1])
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move[1] == '8' ? 'Q' : 'q'
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else
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piece_type
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end
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end
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def handle_en_passant(board, pawn_color, move)
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if pawn_color == 'w'
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index = INDEX_KEY[move[0] + '5']
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def king_will_be_safe?(piece, board, move)
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new_board = with_next_move(piece, board, move)
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king, occupied_spaces = find_king_and_spaces(new_board, piece.color)
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return false if king.nil?
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king_is_safe?(king.color, new_board, king.position, occupied_spaces)
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end
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def king_is_safe?(king_color, board, king_position, occupied_spaces)
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board.values.none? do |piece|
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piece.color != king_color &&
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moves_for_piece(piece).
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moves_for_piece(piece).any? do |move|
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if piece.piece_type.downcase == 'p'
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king_position == move && piece.position[0] != king_position[0]
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else
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king_position == move && valid_move_path?(piece, king_position, occupied_spaces)
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end
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end
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end
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end
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position = piece.position
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if position[0] == move[0]
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advance_pawn?(piece, board, move)
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valid = advance_pawn?(piece, board, move)
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else
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target_piece = find_piece(board, move)
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(target_piece && target_piece.color != piece.color) || move == fen.en_passant
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valid = (target_piece && target_piece.color != piece.color) || move == fen.en_passant
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end
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valid && king_will_be_safe?(piece, board, move)
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end
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def advance_pawn?(pawn, board, move)
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data/lib/piece.rb
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metadata
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--- !ruby/object:Gem::Specification
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name: chess_validator
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version: !ruby/object:Gem::Version
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version: 0.
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version: 0.2.4
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platform: ruby
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authors:
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- Charles Ellison
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files:
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- lib/board_logic.rb
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- lib/chess_validator.rb
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- lib/constants/
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- lib/constants/move_key.rb
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- lib/engine.rb
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- lib/game_logic.rb
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- lib/move_logic.rb
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- lib/piece.rb
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