chess_validator 0.1.5 → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/board_logic.rb +1 -3
- data/lib/chess_validator.rb +1 -0
- data/lib/game_logic.rb +37 -0
- data/lib/move_logic.rb +16 -14
- metadata +2 -1
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: d391ec459430072a8e9df514b4b68f1363fc16705971d5dc262ea601ebc64d9e
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data.tar.gz: d5f8beef914ae16c35185441f80ec0f0f3459875480a8a2d1518e08f7f72fe8f
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 0572624b876491ca99ddd3a8999993c1a023c1496f4435375c7e1f087342839175e6455dce3a8128916fcd323125640ec11c8c46a72f27449353aaeddd91e066
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data.tar.gz: 57b46adca5631c768e9386c0467b8b6318e4888ec3e44567b7b0240f13f84883419ecdbd8ac2840b10e477fa24776f33f7625b524c801d382a7fc59940cf8438
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data/lib/board_logic.rb
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@@ -1,11 +1,9 @@
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require 'piece'
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module ChessValidator
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class BoardLogic
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def self.build_board(fen)
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board = {}
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square_index = 1
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fen.
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fen.board_string.chars.each do |char|
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if empty_square?(char)
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square_index += char.to_i
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elsif char != '/'
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data/lib/chess_validator.rb
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data/lib/game_logic.rb
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@@ -0,0 +1,37 @@
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module ChessValidator
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class GameLogic
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class << self
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def find_game_result(fen_notation)
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fen = PGN::FEN.new(fen_notation)
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board = BoardLogic.build_board(fen)
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no_moves = MoveLogic.find_next_moves(fen).empty?
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checkmate_result = checkmate_value(fen, board, no_moves)
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if checkmate_result
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checkmate_result
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elsif draw?(fen, board, no_moves)
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'1/2-1/2'
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end
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end
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def checkmate_value(fen, board, no_moves)
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king, occupied_spaces = MoveLogic.find_king_and_spaces(board, fen.active)
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in_check = !MoveLogic.king_is_safe?(fen.active, board, king.position, occupied_spaces)
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if no_moves && in_check
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fen.active == 'w' ? '0-1' : '1-0'
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end
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end
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def draw?(fen, board, no_moves)
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[fen.halfmove == '50', no_moves, insufficient_material?(board)].any?
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end
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def insufficient_material?(board)
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if board.size < 4
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board.values.none? { |piece| ['q', 'r', 'p'].include?(piece.piece_type.downcase) }
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end
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end
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end
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end
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end
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data/lib/move_logic.rb
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@@ -1,11 +1,8 @@
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require 'board_logic'
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require 'pgn'
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module ChessValidator
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class MoveLogic
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class << self
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def find_next_moves(
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fen = PGN::FEN.new(
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def find_next_moves(fen_notation)
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fen = PGN::FEN.new(fen_notation)
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next_moves(fen)
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end
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@@ -89,14 +86,14 @@ module ChessValidator
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board
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end
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def make_random_move(
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def make_random_move(fen_notation, pieces_with_moves)
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piece_to_move = pieces_with_moves.sample
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move = piece_to_move.valid_moves.sample
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make_move(piece_to_move, move,
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make_move(piece_to_move, move, fen_notation)
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end
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def make_move(piece, move,
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fen = PGN::FEN.new(
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def make_move(piece, move, fen_notation)
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fen = PGN::FEN.new(fen_notation)
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board = BoardLogic.build_board(fen)
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new_board = with_next_move(piece, board, move)
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@@ -113,15 +110,20 @@ module ChessValidator
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def king_will_be_safe?(piece, board, move)
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new_board = with_next_move(piece, board, move)
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king, occupied_spaces = find_king_and_spaces(new_board, piece.color)
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return false if king.nil?
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king_is_safe?(king.color, new_board, king.position, occupied_spaces)
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end
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def find_king_and_spaces(board, color)
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occupied_spaces = []
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king = nil
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king = p if p.piece_type.downcase == 'k' && p.color ==
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board.values.each do |p|
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king = p if p.piece_type.downcase == 'k' && p.color == color
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occupied_spaces << p.position
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end
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return false if king.nil?
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king_is_safe?(king.color, new_board, king.position, occupied_spaces)
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[king, occupied_spaces]
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end
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def handle_king(king, board, move, fen, occupied_spaces)
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metadata
CHANGED
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--- !ruby/object:Gem::Specification
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name: chess_validator
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.6
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platform: ruby
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authors:
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- Charles Ellison
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@@ -19,6 +19,7 @@ files:
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- lib/board_logic.rb
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- lib/chess_validator.rb
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- lib/constants/square_key.rb
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- lib/game_logic.rb
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- lib/move_logic.rb
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- lib/piece.rb
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homepage: https://rubygems.org/search?utf8=%E2%9C%93&query=chess_validator
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