chess 0.1.0 → 0.1.1

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Files changed (109) hide show
  1. checksums.yaml +4 -4
  2. data/README.rdoc +1 -1
  3. data/Rakefile +3 -4
  4. data/chess.gemspec +5 -0
  5. data/doc/Chess.html +112 -0
  6. data/doc/Chess/BadNotationError.html +107 -0
  7. data/doc/Chess/Board.html +703 -0
  8. data/doc/Chess/CGame.html +1005 -0
  9. data/doc/Chess/Game.html +684 -0
  10. data/doc/Chess/Gnuchess.html +215 -0
  11. data/doc/Chess/IllegalMoveError.html +105 -0
  12. data/doc/Chess/InvalidFenFormatError.html +105 -0
  13. data/doc/Chess/InvalidPgnFormatError.html +105 -0
  14. data/doc/Chess/Pgn.html +309 -0
  15. data/doc/Chess/UTF8Notation.html +174 -0
  16. data/doc/README_rdoc.html +143 -0
  17. data/doc/created.rid +15 -15
  18. data/doc/css/fonts.css +167 -0
  19. data/doc/css/rdoc.css +590 -0
  20. data/doc/fonts/Lato-Light.ttf +0 -0
  21. data/doc/fonts/Lato-LightItalic.ttf +0 -0
  22. data/doc/fonts/Lato-Regular.ttf +0 -0
  23. data/doc/fonts/Lato-RegularItalic.ttf +0 -0
  24. data/doc/fonts/SourceCodePro-Bold.ttf +0 -0
  25. data/doc/fonts/SourceCodePro-Regular.ttf +0 -0
  26. data/doc/images/add.png +0 -0
  27. data/doc/images/arrow_up.png +0 -0
  28. data/doc/images/brick.png +0 -0
  29. data/doc/images/brick_link.png +0 -0
  30. data/doc/images/bug.png +0 -0
  31. data/doc/images/bullet_black.png +0 -0
  32. data/doc/images/bullet_toggle_minus.png +0 -0
  33. data/doc/images/bullet_toggle_plus.png +0 -0
  34. data/doc/images/date.png +0 -0
  35. data/doc/images/delete.png +0 -0
  36. data/doc/images/find.png +0 -0
  37. data/doc/images/loadingAnimation.gif +0 -0
  38. data/doc/images/macFFBgHack.png +0 -0
  39. data/doc/images/package.png +0 -0
  40. data/doc/images/page_green.png +0 -0
  41. data/doc/images/page_white_text.png +0 -0
  42. data/doc/images/page_white_width.png +0 -0
  43. data/doc/images/plugin.png +0 -0
  44. data/doc/images/ruby.png +0 -0
  45. data/doc/images/tag_blue.png +0 -0
  46. data/doc/images/tag_green.png +0 -0
  47. data/doc/images/transparent.png +0 -0
  48. data/doc/images/wrench.png +0 -0
  49. data/doc/images/wrench_orange.png +0 -0
  50. data/doc/images/zoom.png +0 -0
  51. data/doc/index.html +159 -12
  52. data/doc/js/darkfish.js +161 -0
  53. data/doc/js/jquery.js +4 -0
  54. data/doc/js/navigation.js.gz +0 -0
  55. data/doc/js/search.js +109 -0
  56. data/doc/js/search_index.js +1 -1
  57. data/doc/js/search_index.js.gz +0 -0
  58. data/doc/js/searcher.js +1 -0
  59. data/doc/js/searcher.js.gz +0 -0
  60. data/doc/table_of_contents.html +331 -0
  61. data/ext/chess.c +5 -2
  62. data/ext/game.c +1 -1
  63. data/ext/game.h +1 -1
  64. data/lib/chess/game.rb +1 -1
  65. data/lib/chess/pgn.rb +5 -1
  66. data/lib/chess/version.rb +1 -1
  67. metadata +112 -46
  68. data/doc/apple-touch-icon.png +0 -0
  69. data/doc/classes/Chess.html +0 -162
  70. data/doc/classes/Chess/BadNotationError.html +0 -84
  71. data/doc/classes/Chess/Board.html +0 -795
  72. data/doc/classes/Chess/CGame.html +0 -1168
  73. data/doc/classes/Chess/Game.html +0 -775
  74. data/doc/classes/Chess/Gnuchess.html +0 -206
  75. data/doc/classes/Chess/IllegalMoveError.html +0 -82
  76. data/doc/classes/Chess/InvalidFenFormatError.html +0 -82
  77. data/doc/classes/Chess/InvalidPgnFormatError.html +0 -82
  78. data/doc/classes/Chess/Pgn.html +0 -332
  79. data/doc/classes/Chess/UTF8Notation.html +0 -175
  80. data/doc/css/github.css +0 -123
  81. data/doc/css/main.css +0 -323
  82. data/doc/css/panel.css +0 -384
  83. data/doc/css/reset.css +0 -48
  84. data/doc/favicon.ico +0 -0
  85. data/doc/files/README_rdoc.html +0 -122
  86. data/doc/files/ext/bitboard_c.html +0 -68
  87. data/doc/files/ext/board_c.html +0 -68
  88. data/doc/files/ext/chess_c.html +0 -68
  89. data/doc/files/ext/common_c.html +0 -68
  90. data/doc/files/ext/game_c.html +0 -68
  91. data/doc/files/ext/special_c.html +0 -68
  92. data/doc/files/lib/chess/exceptions_rb.html +0 -94
  93. data/doc/files/lib/chess/game_rb.html +0 -84
  94. data/doc/files/lib/chess/gnuchess_rb.html +0 -84
  95. data/doc/files/lib/chess/pgn_rb.html +0 -84
  96. data/doc/files/lib/chess/utf8_notation_rb.html +0 -84
  97. data/doc/files/lib/chess/version_rb.html +0 -85
  98. data/doc/files/lib/chess_rb.html +0 -84
  99. data/doc/i/arrows.png +0 -0
  100. data/doc/i/results_bg.png +0 -0
  101. data/doc/i/tree_bg.png +0 -0
  102. data/doc/js/highlight.pack.js +0 -1
  103. data/doc/js/jquery-1.3.2.min.js +0 -19
  104. data/doc/js/jquery-effect.js +0 -593
  105. data/doc/js/main.js +0 -24
  106. data/doc/js/searchdoc.js +0 -449
  107. data/doc/panel/index.html +0 -73
  108. data/doc/panel/links.html +0 -34
  109. data/doc/panel/tree.js +0 -1
checksums.yaml CHANGED
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@@ -40,5 +40,5 @@ or fork the project and send a pull request.
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  == Copyright
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- Copyright (c) 2015 {Enrico Pilotto (@pioz)}[https://github.com/pioz].
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+ Copyright (c) 2017 {Enrico Pilotto (@pioz)}[https://github.com/pioz].
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  See {LICENSE}[https://github.com/pioz/chess/blob/master/LICENSE] for details.
data/Rakefile CHANGED
@@ -1,19 +1,18 @@
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  require 'bundler/gem_tasks'
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  require 'rdoc/task'
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- require 'sdoc'
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  Rake::RDocTask.new do |rd|
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  rd.title = 'Chess'
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  rd.main = 'README.rdoc'
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  rd.rdoc_dir = 'doc'
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  rd.rdoc_files.include('README.rdoc', 'lib/**/*.rb', 'ext/*.c')
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- rd.options << '-f' << 'sdoc'
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+ rd.generator = 'darkfish'
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  end
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  require 'rake/testtask'
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- task :default => :test
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+ task default: :test
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  Rake::TestTask.new do |test|
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  test.libs << 'test'
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- test.warning = false
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+ test.warning = true
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  test.test_files = FileList["test/test_#{ENV['T'] || '*'}.rb"]
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  end
@@ -19,4 +19,9 @@ Gem::Specification.new do |s|
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  s.executables = `git ls-files -- bin/*`.split("\n").map{ |f| File.basename(f) }
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  s.extensions = ['ext/extconf.rb']
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  s.require_paths = ['lib']
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+
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+ s.add_development_dependency 'bundler', '~> 1.14'
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+ s.add_development_dependency 'rake', '~> 12.0'
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+ s.add_development_dependency 'minitest', '~> 5.10'
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+ s.add_development_dependency 'rdoc', '~> 5.1'
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  end
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+ <!DOCTYPE html>
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+
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+ <html>
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+ <head>
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+ <meta charset="UTF-8">
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+
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+ <title>module Chess - Chess</title>
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+
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+ <script type="text/javascript">
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+ var rdoc_rel_prefix = "./";
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+ var index_rel_prefix = "./";
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+ </script>
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+
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+ <script src="./js/jquery.js"></script>
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+ <script src="./js/darkfish.js"></script>
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+
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+ <link href="./css/fonts.css" rel="stylesheet">
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+ <link href="./css/rdoc.css" rel="stylesheet">
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+
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+
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+
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+ <body id="top" role="document" class="module">
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+ <nav role="navigation">
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+ <div id="project-navigation">
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+ <div id="home-section" role="region" title="Quick navigation" class="nav-section">
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+ <h2>
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+ <a href="./index.html" rel="home">Home</a>
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+ </h2>
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+
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+ <div id="table-of-contents-navigation">
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+ <a href="./table_of_contents.html#pages">Pages</a>
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+ <a href="./table_of_contents.html#classes">Classes</a>
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+ <a href="./table_of_contents.html#methods">Methods</a>
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+ </div>
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+ </div>
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+
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+ <div id="search-section" role="search" class="project-section initially-hidden">
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+ <form action="#" method="get" accept-charset="utf-8">
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+ <div id="search-field-wrapper">
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+ <input id="search-field" role="combobox" aria-label="Search"
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+ aria-autocomplete="list" aria-controls="search-results"
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+ type="text" name="search" placeholder="Search" spellcheck="false"
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+ title="Type to search, Up and Down to navigate, Enter to load">
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+ </div>
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+
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+ <ul id="search-results" aria-label="Search Results"
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+ aria-busy="false" aria-expanded="false"
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+ aria-atomic="false" class="initially-hidden"></ul>
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+ </form>
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+ </div>
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+
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+ </div>
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+
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+
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+ <div id="class-metadata">
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+
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+
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+
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+
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+ </div>
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+ </nav>
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+
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+ <main role="main" aria-labelledby="module-Chess">
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+ <h1 id="module-Chess" class="module">
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+ module Chess
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+ </h1>
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+
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+ <section class="description">
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+
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+ <p>The <a href="Chess.html">Chess</a> library module.</p>
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+
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+ </section>
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+
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+
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+
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+
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+ <section id="5Buntitled-5D" class="documentation-section">
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+
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+
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+
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+ <section class="constants-list">
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+ <header>
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+ <h3>Constants</h3>
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+ </header>
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+ <dl>
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+ <dt id="VERSION">VERSION
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+ <dd><p>The library version.</p>
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+ </dl>
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+ </section>
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+ </section>
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+ </main>
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+
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+ <footer id="validator-badges" role="contentinfo">
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+ <p><a href="http://validator.w3.org/check/referer">Validate</a>
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+ <p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.1.0.
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+ <p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
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+ </footer>
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+
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+ <!DOCTYPE html>
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+ <html>
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+ <head>
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+ <meta charset="UTF-8">
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+
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+ <title>class Chess::BadNotationError - Chess</title>
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+
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+ <script type="text/javascript">
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+ var rdoc_rel_prefix = "../";
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+ var index_rel_prefix = "../";
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+ </script>
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+
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+ <script src="../js/jquery.js"></script>
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+ <script src="../js/darkfish.js"></script>
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+
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+ <link href="../css/fonts.css" rel="stylesheet">
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+ <link href="../css/rdoc.css" rel="stylesheet">
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+
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+
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+
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+ <body id="top" role="document" class="class">
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+ <nav role="navigation">
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+ <div id="project-navigation">
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+ <div id="home-section" role="region" title="Quick navigation" class="nav-section">
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+ <h2>
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+ <a href="../index.html" rel="home">Home</a>
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+ </h2>
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+
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+ <div id="table-of-contents-navigation">
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+ <a href="../table_of_contents.html#pages">Pages</a>
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+ <a href="../table_of_contents.html#classes">Classes</a>
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+ <a href="../table_of_contents.html#methods">Methods</a>
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+ </div>
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+ </div>
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+
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+ <div id="search-section" role="search" class="project-section initially-hidden">
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+ <form action="#" method="get" accept-charset="utf-8">
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+ <div id="search-field-wrapper">
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+ <input id="search-field" role="combobox" aria-label="Search"
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+ aria-autocomplete="list" aria-controls="search-results"
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+ type="text" name="search" placeholder="Search" spellcheck="false"
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+ title="Type to search, Up and Down to navigate, Enter to load">
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+ </div>
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+
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+ <ul id="search-results" aria-label="Search Results"
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+ aria-busy="false" aria-expanded="false"
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+ aria-atomic="false" class="initially-hidden"></ul>
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+ </form>
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+ </div>
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+ </div>
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+ <div id="class-metadata">
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+ <div id="parent-class-section" class="nav-section">
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+ <h3>Parent</h3>
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+ <p class="link">StandardError
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+
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+ </div>
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+ </div>
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+ </nav>
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+ <main role="main" aria-labelledby="class-Chess::BadNotationError">
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+ <h1 id="class-Chess::BadNotationError" class="class">
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+ class Chess::BadNotationError
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+ </h1>
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+
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+ <section class="description">
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+
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+ <p>This exception will be raised when an invalid short algebraic chess
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+ notation string is passed to the <a
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+ href="Game.html#method-i-move">Chess::Game#move</a> function.</p>
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+
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+ </section>
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+ <section id="5Buntitled-5D" class="documentation-section">
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+ </section>
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+ </main>
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+ <footer id="validator-badges" role="contentinfo">
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+ <p><a href="http://validator.w3.org/check/referer">Validate</a>
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+ <p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.1.0.
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+ <p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
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+ </footer>
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+
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+ <!DOCTYPE html>
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+ <html>
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+ <head>
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+ <meta charset="UTF-8">
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+ <title>class Chess::Board - Chess</title>
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+
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+ <script type="text/javascript">
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+ var rdoc_rel_prefix = "../";
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+ var index_rel_prefix = "../";
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+ </script>
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+
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+ <script src="../js/jquery.js"></script>
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+ <script src="../js/darkfish.js"></script>
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+
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+ <link href="../css/fonts.css" rel="stylesheet">
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+ <link href="../css/rdoc.css" rel="stylesheet">
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+
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+
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+
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+ <body id="top" role="document" class="class">
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+ <nav role="navigation">
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+ <div id="project-navigation">
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+ <div id="home-section" role="region" title="Quick navigation" class="nav-section">
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+ <h2>
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+ <a href="../index.html" rel="home">Home</a>
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+ </h2>
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+
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+ <div id="table-of-contents-navigation">
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+ <a href="../table_of_contents.html#pages">Pages</a>
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+ <a href="../table_of_contents.html#classes">Classes</a>
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+ <a href="../table_of_contents.html#methods">Methods</a>
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+ </div>
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+ </div>
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+
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+ <div id="search-section" role="search" class="project-section initially-hidden">
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+ <form action="#" method="get" accept-charset="utf-8">
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+ <div id="search-field-wrapper">
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+ <input id="search-field" role="combobox" aria-label="Search"
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+ aria-autocomplete="list" aria-controls="search-results"
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+ type="text" name="search" placeholder="Search" spellcheck="false"
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+ title="Type to search, Up and Down to navigate, Enter to load">
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+ </div>
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+
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+ <ul id="search-results" aria-label="Search Results"
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+ aria-busy="false" aria-expanded="false"
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+ aria-atomic="false" class="initially-hidden"></ul>
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+ </form>
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+ </div>
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+ </div>
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+ <div id="class-metadata">
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+ <div id="parent-class-section" class="nav-section">
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+ <h3>Parent</h3>
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+ <p class="link">Object
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+ </div>
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+
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+
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+ <!-- Method Quickref -->
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+ <div id="method-list-section" class="nav-section">
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+ <h3>Methods</h3>
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+ <ul class="link-list" role="directory">
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+ <li ><a href="#method-i-5B-5D">#[]</a>
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+ <li ><a href="#method-i-active_color">#active_color</a>
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+ <li ><a href="#method-i-check-3F">#check?</a>
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+ <li ><a href="#method-i-checkmate-3F">#checkmate?</a>
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+ <li ><a href="#method-i-fifty_rule_move-3F">#fifty_rule_move?</a>
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+ <li ><a href="#method-i-fullmove_number">#fullmove_number</a>
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+ <li ><a href="#method-i-halfmove_clock">#halfmove_clock</a>
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+ <li ><a href="#method-i-insufficient_material-3F">#insufficient_material?</a>
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+ <li ><a href="#method-i-placement">#placement</a>
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+ <li ><a href="#method-i-stalemate-3F">#stalemate?</a>
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+ <li ><a href="#method-i-to_fen">#to_fen</a>
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+ <li ><a href="#method-i-to_s">#to_s</a>
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+
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+ </ul>
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+ </div>
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+
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+ </div>
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+ </nav>
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+
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+ <main role="main" aria-labelledby="class-Chess::Board">
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+ <h1 id="class-Chess::Board" class="class">
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+ class Chess::Board
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+ </h1>
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+
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+ <section class="description">
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+
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+ <p>This class rappresents a chess board. The rappresentation of the board use
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+ <em>bitboards</em> where each bit represents a game position or state,
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+ designed for optimization of speed and/or memory or disk use in mass
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+ calculations. This ensures a fast library.</p>
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+ </section>
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+ <section id="5Buntitled-5D" class="documentation-section">
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+ <section id="public-instance-5Buntitled-5D-method-details" class="method-section">
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+ <header>
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+ <h3>Public Instance Methods</h3>
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+ </header>
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+
137
+ <div id="method-i-5B-5D" class="method-detail ">
138
+
139
+
140
+ <div class="method-heading">
141
+ <span class="method-callseq">
142
+ [square]
143
+ </span>
144
+
145
+ <span class="method-click-advice">click to toggle source</span>
146
+
147
+ </div>
148
+
149
+
150
+
151
+ <div class="method-description">
152
+
153
+ <p>Returns the piece on the <code>square</code> of the chessboard. If there is
154
+ no piece or the square is not valid return the blank string.</p>
155
+
156
+ <p>Each square on the chessboard is represented by an integer according to the
157
+ following scheme:</p>
158
+
159
+ <pre>8 | 56 57 58 59 60 61 62 63
160
+ 7 | 48 49 50 51 52 53 54 55
161
+ 6 | 40 41 42 43 44 45 46 47
162
+ 5 | 32 33 34 35 36 37 38 39
163
+ 4 | 24 25 26 27 28 29 30 31
164
+ 3 | 16 17 18 19 20 21 22 23
165
+ 2 | 8 9 10 11 12 13 14 15
166
+ 1 | 0 1 2 3 4 5 6 7
167
+ +-------------------------
168
+ a b c d e f g h</pre>
169
+
170
+ <p>Parameters are:</p>
171
+ <dl class="rdoc-list note-list"><dt><code>square</code>
172
+ <dd>
173
+ <p>the square of the board. Can be a fixnum between 0 and 63 or a</p>
174
+ </dd></dl>
175
+
176
+ <p>string like &#39;a2&#39;, &#39;c5&#39;… The string must be downcase.</p>
177
+
178
+
179
+
180
+
181
+ <div class="method-source-code" id="5B-5D-source">
182
+ <pre>VALUE
183
+ board_get_piece (VALUE self, VALUE square)
184
+ {
185
+ Board *board;
186
+ Data_Get_Struct (self, Board, board);
187
+ int i;
188
+ char piece[2];
189
+ piece[1] = &#39;\0&#39;;
190
+ if (TYPE (square) == T_STRING)
191
+ i = coord_to_square (StringValuePtr (square));
192
+ else
193
+ i = FIX2INT (square);
194
+ piece[0] = board-&gt;placement[i];
195
+ return rb_str_new2 (piece);
196
+ }</pre>
197
+ </div>
198
+
199
+ </div>
200
+
201
+
202
+
203
+
204
+ </div>
205
+
206
+
207
+ <div id="method-i-active_color" class="method-detail ">
208
+
209
+
210
+ <div class="method-heading">
211
+ <span class="method-callseq">
212
+ active_color
213
+ </span>
214
+
215
+ <span class="method-click-advice">click to toggle source</span>
216
+
217
+ </div>
218
+
219
+
220
+
221
+ <div class="method-description">
222
+
223
+ <p>Returns the active color: <code>false</code> means white turn,
224
+ <code>true</code> means black turn.</p>
225
+
226
+
227
+
228
+
229
+ <div class="method-source-code" id="active_color-source">
230
+ <pre>VALUE
231
+ board_active_color (VALUE self)
232
+ {
233
+ Board *board;
234
+ Data_Get_Struct (self, Board, board);
235
+ if (board-&gt;active_color)
236
+ return Qtrue;
237
+ else
238
+ return Qfalse;
239
+ }</pre>
240
+ </div>
241
+
242
+ </div>
243
+
244
+
245
+
246
+
247
+ </div>
248
+
249
+
250
+ <div id="method-i-check-3F" class="method-detail ">
251
+
252
+
253
+ <div class="method-heading">
254
+ <span class="method-callseq">
255
+ check?
256
+ </span>
257
+
258
+ <span class="method-click-advice">click to toggle source</span>
259
+
260
+ </div>
261
+
262
+
263
+
264
+ <div class="method-description">
265
+
266
+ <p>Returns <code>true</code> if the king of the color that has the turn is in
267
+ check, <code>false</code> otherwise.</p>
268
+
269
+
270
+
271
+
272
+ <div class="method-source-code" id="check-3F-source">
273
+ <pre>VALUE
274
+ board_king_in_check (VALUE self)
275
+ {
276
+ Board *board;
277
+ Data_Get_Struct (self, Board, board);
278
+ if (king_in_check (board, board-&gt;active_color))
279
+ return Qtrue;
280
+ else
281
+ return Qfalse;
282
+ }</pre>
283
+ </div>
284
+
285
+ </div>
286
+
287
+
288
+
289
+
290
+ </div>
291
+
292
+
293
+ <div id="method-i-checkmate-3F" class="method-detail ">
294
+
295
+
296
+ <div class="method-heading">
297
+ <span class="method-callseq">
298
+ checkmate?
299
+ </span>
300
+
301
+ <span class="method-click-advice">click to toggle source</span>
302
+
303
+ </div>
304
+
305
+
306
+
307
+ <div class="method-description">
308
+
309
+ <p>Returns <code>true</code> if the king of the color that has the turn is in
310
+ checkmate, <code>false</code> otherwise.</p>
311
+
312
+
313
+
314
+
315
+ <div class="method-source-code" id="checkmate-3F-source">
316
+ <pre>VALUE
317
+ board_king_in_checkmate (VALUE self)
318
+ {
319
+ Board *board;
320
+ Data_Get_Struct (self, Board, board);
321
+ if (king_in_checkmate (board, board-&gt;active_color))
322
+ return Qtrue;
323
+ else
324
+ return Qfalse;
325
+ }</pre>
326
+ </div>
327
+
328
+ </div>
329
+
330
+
331
+
332
+
333
+ </div>
334
+
335
+
336
+ <div id="method-i-fifty_rule_move-3F" class="method-detail ">
337
+
338
+
339
+ <div class="method-heading">
340
+ <span class="method-callseq">
341
+ fifty_move_rule?
342
+ </span>
343
+
344
+ <span class="method-click-advice">click to toggle source</span>
345
+
346
+ </div>
347
+
348
+
349
+
350
+ <div class="method-description">
351
+
352
+ <p>Returns <code>true</code> if a player can claim draw by the fifty-move
353
+ rule, <code>false</code> otherwise.</p>
354
+
355
+
356
+
357
+
358
+ <div class="method-source-code" id="fifty_rule_move-3F-source">
359
+ <pre>VALUE
360
+ board_fifty_move_rule (VALUE self)
361
+ {
362
+ Board *board;
363
+ Data_Get_Struct (self, Board, board);
364
+ if (fifty_move_rule (board))
365
+ return Qtrue;
366
+ else
367
+ return Qfalse;
368
+ }</pre>
369
+ </div>
370
+
371
+ </div>
372
+
373
+
374
+
375
+
376
+ </div>
377
+
378
+
379
+ <div id="method-i-fullmove_number" class="method-detail ">
380
+
381
+
382
+ <div class="method-heading">
383
+ <span class="method-callseq">
384
+ fullmove_number
385
+ </span>
386
+
387
+ <span class="method-click-advice">click to toggle source</span>
388
+
389
+ </div>
390
+
391
+
392
+
393
+ <div class="method-description">
394
+
395
+ <p>Returns the fullmove number: the number of the full move. It starts at 1,
396
+ and is incremented after black&#39;s move.</p>
397
+
398
+
399
+
400
+
401
+ <div class="method-source-code" id="fullmove_number-source">
402
+ <pre>VALUE
403
+ board_fullmove_number (VALUE self)
404
+ {
405
+ Board *board;
406
+ Data_Get_Struct (self, Board, board);
407
+ return INT2FIX (board-&gt;fullmove_number);
408
+ }</pre>
409
+ </div>
410
+
411
+ </div>
412
+
413
+
414
+
415
+
416
+ </div>
417
+
418
+
419
+ <div id="method-i-halfmove_clock" class="method-detail ">
420
+
421
+
422
+ <div class="method-heading">
423
+ <span class="method-callseq">
424
+ halfmove_clock
425
+ </span>
426
+
427
+ <span class="method-click-advice">click to toggle source</span>
428
+
429
+ </div>
430
+
431
+
432
+
433
+ <div class="method-description">
434
+
435
+ <p>Returns the halfmove clock that is the number of halfmoves since the last
436
+ pawn advance or capture. This is used to determine if a draw can be claimed
437
+ under the fifty-move rule.</p>
438
+
439
+
440
+
441
+
442
+ <div class="method-source-code" id="halfmove_clock-source">
443
+ <pre>VALUE
444
+ board_halfmove_clock (VALUE self)
445
+ {
446
+ Board *board;
447
+ Data_Get_Struct (self, Board, board);
448
+ return INT2FIX (board-&gt;halfmove_clock);
449
+ }</pre>
450
+ </div>
451
+
452
+ </div>
453
+
454
+
455
+
456
+
457
+ </div>
458
+
459
+
460
+ <div id="method-i-insufficient_material-3F" class="method-detail ">
461
+
462
+
463
+ <div class="method-heading">
464
+ <span class="method-callseq">
465
+ insufficient_material?
466
+ </span>
467
+
468
+ <span class="method-click-advice">click to toggle source</span>
469
+
470
+ </div>
471
+
472
+
473
+
474
+ <div class="method-description">
475
+
476
+ <p>Returns <code>true</code> if the board has insufficient material to
477
+ checkmate, <code>false</code> otherwise.</p>
478
+
479
+
480
+
481
+
482
+ <div class="method-source-code" id="insufficient_material-3F-source">
483
+ <pre>VALUE
484
+ board_insufficient_material (VALUE self)
485
+ {
486
+ Board *board;
487
+ Data_Get_Struct (self, Board, board);
488
+ if (insufficient_material (board))
489
+ return Qtrue;
490
+ else
491
+ return Qfalse;
492
+ }</pre>
493
+ </div>
494
+
495
+ </div>
496
+
497
+
498
+
499
+
500
+ </div>
501
+
502
+
503
+ <div id="method-i-placement" class="method-detail ">
504
+
505
+
506
+ <div class="method-heading">
507
+ <span class="method-callseq">
508
+ placement { |piece, index| block }
509
+ </span>
510
+
511
+ <span class="method-click-advice">click to toggle source</span>
512
+
513
+ </div>
514
+
515
+
516
+
517
+ <div class="method-description">
518
+
519
+ <p>Calls <code>block</code> once for each square in the board, passing the
520
+ <code>piece</code> in the square and the <code>index</code> as parameters.
521
+ Return self. If no block is given, the array of pieces is returned instead.</p>
522
+
523
+
524
+
525
+
526
+ <div class="method-source-code" id="placement-source">
527
+ <pre>VALUE
528
+ board_placement (VALUE self)
529
+ {
530
+ Board *board;
531
+ Data_Get_Struct (self, Board, board);
532
+ int i;
533
+ char piece[2];
534
+ piece[1] = &#39;\0&#39;;
535
+ if (!rb_block_given_p ())
536
+ {
537
+ VALUE placement = rb_ary_new ();
538
+ for (i = 0; i &lt; 64; i++)
539
+ {
540
+ piece[0] = board-&gt;placement[i];
541
+ rb_ary_push (placement, rb_str_new2 (piece));
542
+ }
543
+ return placement;
544
+ }
545
+ else
546
+ {
547
+ for (i = 0; i &lt; 64; i++)
548
+ {
549
+ piece[0] = board-&gt;placement[i];
550
+ rb_yield_values (2, rb_str_new2 (piece), INT2FIX (i));
551
+ }
552
+ return self;
553
+ }
554
+ }</pre>
555
+ </div>
556
+
557
+ </div>
558
+
559
+
560
+
561
+
562
+ </div>
563
+
564
+
565
+ <div id="method-i-stalemate-3F" class="method-detail ">
566
+
567
+
568
+ <div class="method-heading">
569
+ <span class="method-callseq">
570
+ stalemate?
571
+ </span>
572
+
573
+ <span class="method-click-advice">click to toggle source</span>
574
+
575
+ </div>
576
+
577
+
578
+
579
+ <div class="method-description">
580
+
581
+ <p>Returns <code>true</code> if the pieces of the color that has the turn are
582
+ in stalemate, <code>false</code> otherwise.</p>
583
+
584
+
585
+
586
+
587
+ <div class="method-source-code" id="stalemate-3F-source">
588
+ <pre>VALUE
589
+ board_stalemate (VALUE self)
590
+ {
591
+ Board *board;
592
+ Data_Get_Struct (self, Board, board);
593
+ if (stalemate (board, board-&gt;active_color))
594
+ return Qtrue;
595
+ else
596
+ return Qfalse;
597
+ }</pre>
598
+ </div>
599
+
600
+ </div>
601
+
602
+
603
+
604
+
605
+ </div>
606
+
607
+
608
+ <div id="method-i-to_fen" class="method-detail ">
609
+
610
+
611
+ <div class="method-heading">
612
+ <span class="method-callseq">
613
+ to_fen
614
+ </span>
615
+
616
+ <span class="method-click-advice">click to toggle source</span>
617
+
618
+ </div>
619
+
620
+
621
+
622
+ <div class="method-description">
623
+
624
+ <p>Return the FEN string of the board.</p>
625
+
626
+
627
+
628
+
629
+ <div class="method-source-code" id="to_fen-source">
630
+ <pre>VALUE
631
+ board_to_fen (VALUE self)
632
+ {
633
+ Board *board;
634
+ Data_Get_Struct (self, Board, board);
635
+ char *fen = to_fen (board);
636
+ VALUE rb_fen = rb_str_new2 (fen);
637
+ free (fen);
638
+ return rb_fen;
639
+ }</pre>
640
+ </div>
641
+
642
+ </div>
643
+
644
+
645
+
646
+
647
+ </div>
648
+
649
+
650
+ <div id="method-i-to_s" class="method-detail ">
651
+
652
+
653
+ <div class="method-heading">
654
+ <span class="method-callseq">
655
+ to_s
656
+ </span>
657
+
658
+ <span class="method-click-advice">click to toggle source</span>
659
+
660
+ </div>
661
+
662
+
663
+
664
+ <div class="method-description">
665
+
666
+ <p><a href="Board.html">Board</a> to string.</p>
667
+
668
+
669
+
670
+
671
+ <div class="method-source-code" id="to_s-source">
672
+ <pre>VALUE
673
+ board_to_s (VALUE self)
674
+ {
675
+ Board *board;
676
+ Data_Get_Struct (self, Board, board);
677
+ char *s = print_board (board);
678
+ VALUE rb_s = rb_str_new2 (s);
679
+ free (s);
680
+ return rb_s;
681
+ }</pre>
682
+ </div>
683
+
684
+ </div>
685
+
686
+
687
+
688
+
689
+ </div>
690
+
691
+
692
+ </section>
693
+
694
+ </section>
695
+ </main>
696
+
697
+
698
+ <footer id="validator-badges" role="contentinfo">
699
+ <p><a href="http://validator.w3.org/check/referer">Validate</a>
700
+ <p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.1.0.
701
+ <p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
702
+ </footer>
703
+