chess 0.1.0 → 0.1.1
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- checksums.yaml +4 -4
- data/README.rdoc +1 -1
- data/Rakefile +3 -4
- data/chess.gemspec +5 -0
- data/doc/Chess.html +112 -0
- data/doc/Chess/BadNotationError.html +107 -0
- data/doc/Chess/Board.html +703 -0
- data/doc/Chess/CGame.html +1005 -0
- data/doc/Chess/Game.html +684 -0
- data/doc/Chess/Gnuchess.html +215 -0
- data/doc/Chess/IllegalMoveError.html +105 -0
- data/doc/Chess/InvalidFenFormatError.html +105 -0
- data/doc/Chess/InvalidPgnFormatError.html +105 -0
- data/doc/Chess/Pgn.html +309 -0
- data/doc/Chess/UTF8Notation.html +174 -0
- data/doc/README_rdoc.html +143 -0
- data/doc/created.rid +15 -15
- data/doc/css/fonts.css +167 -0
- data/doc/css/rdoc.css +590 -0
- data/doc/fonts/Lato-Light.ttf +0 -0
- data/doc/fonts/Lato-LightItalic.ttf +0 -0
- data/doc/fonts/Lato-Regular.ttf +0 -0
- data/doc/fonts/Lato-RegularItalic.ttf +0 -0
- data/doc/fonts/SourceCodePro-Bold.ttf +0 -0
- data/doc/fonts/SourceCodePro-Regular.ttf +0 -0
- data/doc/images/add.png +0 -0
- data/doc/images/arrow_up.png +0 -0
- data/doc/images/brick.png +0 -0
- data/doc/images/brick_link.png +0 -0
- data/doc/images/bug.png +0 -0
- data/doc/images/bullet_black.png +0 -0
- data/doc/images/bullet_toggle_minus.png +0 -0
- data/doc/images/bullet_toggle_plus.png +0 -0
- data/doc/images/date.png +0 -0
- data/doc/images/delete.png +0 -0
- data/doc/images/find.png +0 -0
- data/doc/images/loadingAnimation.gif +0 -0
- data/doc/images/macFFBgHack.png +0 -0
- data/doc/images/package.png +0 -0
- data/doc/images/page_green.png +0 -0
- data/doc/images/page_white_text.png +0 -0
- data/doc/images/page_white_width.png +0 -0
- data/doc/images/plugin.png +0 -0
- data/doc/images/ruby.png +0 -0
- data/doc/images/tag_blue.png +0 -0
- data/doc/images/tag_green.png +0 -0
- data/doc/images/transparent.png +0 -0
- data/doc/images/wrench.png +0 -0
- data/doc/images/wrench_orange.png +0 -0
- data/doc/images/zoom.png +0 -0
- data/doc/index.html +159 -12
- data/doc/js/darkfish.js +161 -0
- data/doc/js/jquery.js +4 -0
- data/doc/js/navigation.js.gz +0 -0
- data/doc/js/search.js +109 -0
- data/doc/js/search_index.js +1 -1
- data/doc/js/search_index.js.gz +0 -0
- data/doc/js/searcher.js +1 -0
- data/doc/js/searcher.js.gz +0 -0
- data/doc/table_of_contents.html +331 -0
- data/ext/chess.c +5 -2
- data/ext/game.c +1 -1
- data/ext/game.h +1 -1
- data/lib/chess/game.rb +1 -1
- data/lib/chess/pgn.rb +5 -1
- data/lib/chess/version.rb +1 -1
- metadata +112 -46
- data/doc/apple-touch-icon.png +0 -0
- data/doc/classes/Chess.html +0 -162
- data/doc/classes/Chess/BadNotationError.html +0 -84
- data/doc/classes/Chess/Board.html +0 -795
- data/doc/classes/Chess/CGame.html +0 -1168
- data/doc/classes/Chess/Game.html +0 -775
- data/doc/classes/Chess/Gnuchess.html +0 -206
- data/doc/classes/Chess/IllegalMoveError.html +0 -82
- data/doc/classes/Chess/InvalidFenFormatError.html +0 -82
- data/doc/classes/Chess/InvalidPgnFormatError.html +0 -82
- data/doc/classes/Chess/Pgn.html +0 -332
- data/doc/classes/Chess/UTF8Notation.html +0 -175
- data/doc/css/github.css +0 -123
- data/doc/css/main.css +0 -323
- data/doc/css/panel.css +0 -384
- data/doc/css/reset.css +0 -48
- data/doc/favicon.ico +0 -0
- data/doc/files/README_rdoc.html +0 -122
- data/doc/files/ext/bitboard_c.html +0 -68
- data/doc/files/ext/board_c.html +0 -68
- data/doc/files/ext/chess_c.html +0 -68
- data/doc/files/ext/common_c.html +0 -68
- data/doc/files/ext/game_c.html +0 -68
- data/doc/files/ext/special_c.html +0 -68
- data/doc/files/lib/chess/exceptions_rb.html +0 -94
- data/doc/files/lib/chess/game_rb.html +0 -84
- data/doc/files/lib/chess/gnuchess_rb.html +0 -84
- data/doc/files/lib/chess/pgn_rb.html +0 -84
- data/doc/files/lib/chess/utf8_notation_rb.html +0 -84
- data/doc/files/lib/chess/version_rb.html +0 -85
- data/doc/files/lib/chess_rb.html +0 -84
- data/doc/i/arrows.png +0 -0
- data/doc/i/results_bg.png +0 -0
- data/doc/i/tree_bg.png +0 -0
- data/doc/js/highlight.pack.js +0 -1
- data/doc/js/jquery-1.3.2.min.js +0 -19
- data/doc/js/jquery-effect.js +0 -593
- data/doc/js/main.js +0 -24
- data/doc/js/searchdoc.js +0 -449
- data/doc/panel/index.html +0 -73
- data/doc/panel/links.html +0 -34
- data/doc/panel/tree.js +0 -1
checksums.yaml
CHANGED
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: ba8b98eeeaf058981ec4d1e12373b95b8d37babc
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data.tar.gz: 592981be2deed30ca9f1d0fee03e22f0e04425de
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: c43dd4b27bf44c9eb9c319abb130c93adfa7faa58303cf6b7275830d7d2cb164bef9a7da82adc10cb29bebafa14065acff55a74fc9f5bea712dd4d932e339b1e
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data.tar.gz: d6ef9971478bbd5a0fa9c19cfe15923dc5a62f76fc1e82eaf06fdaf39d9b7e14d7fad5473a1703ff3f75f7f3d28ac3173c151d91b9844285cc028e6642a106b6
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data/README.rdoc
CHANGED
@@ -40,5 +40,5 @@ or fork the project and send a pull request.
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== Copyright
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Copyright (c)
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Copyright (c) 2017 {Enrico Pilotto (@pioz)}[https://github.com/pioz].
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See {LICENSE}[https://github.com/pioz/chess/blob/master/LICENSE] for details.
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data/Rakefile
CHANGED
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require 'bundler/gem_tasks'
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require 'rdoc/task'
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require 'sdoc'
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Rake::RDocTask.new do |rd|
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rd.title = 'Chess'
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rd.main = 'README.rdoc'
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rd.rdoc_dir = 'doc'
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rd.rdoc_files.include('README.rdoc', 'lib/**/*.rb', 'ext/*.c')
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rd.
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rd.generator = 'darkfish'
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end
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require 'rake/testtask'
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task :
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task default: :test
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Rake::TestTask.new do |test|
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test.libs << 'test'
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test.warning =
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test.warning = true
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test.test_files = FileList["test/test_#{ENV['T'] || '*'}.rb"]
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end
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data/chess.gemspec
CHANGED
@@ -19,4 +19,9 @@ Gem::Specification.new do |s|
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s.executables = `git ls-files -- bin/*`.split("\n").map{ |f| File.basename(f) }
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s.extensions = ['ext/extconf.rb']
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s.require_paths = ['lib']
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s.add_development_dependency 'bundler', '~> 1.14'
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s.add_development_dependency 'rake', '~> 12.0'
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s.add_development_dependency 'minitest', '~> 5.10'
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s.add_development_dependency 'rdoc', '~> 5.1'
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end
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data/doc/Chess.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<title>module Chess - Chess</title>
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<script type="text/javascript">
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var rdoc_rel_prefix = "./";
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var index_rel_prefix = "./";
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</script>
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<script src="./js/jquery.js"></script>
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<script src="./js/darkfish.js"></script>
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<link href="./css/fonts.css" rel="stylesheet">
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<link href="./css/rdoc.css" rel="stylesheet">
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<body id="top" role="document" class="module">
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<nav role="navigation">
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<div id="project-navigation">
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<div id="home-section" role="region" title="Quick navigation" class="nav-section">
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<h2>
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<a href="./index.html" rel="home">Home</a>
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</h2>
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<div id="table-of-contents-navigation">
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<a href="./table_of_contents.html#pages">Pages</a>
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<a href="./table_of_contents.html#classes">Classes</a>
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<a href="./table_of_contents.html#methods">Methods</a>
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</div>
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</div>
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<div id="search-section" role="search" class="project-section initially-hidden">
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<form action="#" method="get" accept-charset="utf-8">
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<div id="search-field-wrapper">
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<input id="search-field" role="combobox" aria-label="Search"
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aria-autocomplete="list" aria-controls="search-results"
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type="text" name="search" placeholder="Search" spellcheck="false"
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title="Type to search, Up and Down to navigate, Enter to load">
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</div>
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<ul id="search-results" aria-label="Search Results"
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aria-busy="false" aria-expanded="false"
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aria-atomic="false" class="initially-hidden"></ul>
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</form>
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</div>
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</div>
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<div id="class-metadata">
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</div>
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</nav>
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<main role="main" aria-labelledby="module-Chess">
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<h1 id="module-Chess" class="module">
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module Chess
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</h1>
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<section class="description">
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<p>The <a href="Chess.html">Chess</a> library module.</p>
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</section>
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<section class="constants-list">
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<header>
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<h3>Constants</h3>
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</header>
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<dl>
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<dt id="VERSION">VERSION
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<dd><p>The library version.</p>
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</dl>
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</section>
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</section>
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</main>
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<footer id="validator-badges" role="contentinfo">
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<p><a href="http://validator.w3.org/check/referer">Validate</a>
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<p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.1.0.
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<p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
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</footer>
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<title>class Chess::BadNotationError - Chess</title>
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<script type="text/javascript">
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var rdoc_rel_prefix = "../";
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var index_rel_prefix = "../";
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</script>
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<script src="../js/jquery.js"></script>
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<script src="../js/darkfish.js"></script>
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<link href="../css/fonts.css" rel="stylesheet">
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<link href="../css/rdoc.css" rel="stylesheet">
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<body id="top" role="document" class="class">
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<nav role="navigation">
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<div id="project-navigation">
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<div id="home-section" role="region" title="Quick navigation" class="nav-section">
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<h2>
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<a href="../index.html" rel="home">Home</a>
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</h2>
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<div id="table-of-contents-navigation">
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<a href="../table_of_contents.html#pages">Pages</a>
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<a href="../table_of_contents.html#classes">Classes</a>
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<a href="../table_of_contents.html#methods">Methods</a>
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</div>
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</div>
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<div id="search-section" role="search" class="project-section initially-hidden">
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<form action="#" method="get" accept-charset="utf-8">
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<div id="search-field-wrapper">
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<input id="search-field" role="combobox" aria-label="Search"
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aria-autocomplete="list" aria-controls="search-results"
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type="text" name="search" placeholder="Search" spellcheck="false"
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title="Type to search, Up and Down to navigate, Enter to load">
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</div>
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<ul id="search-results" aria-label="Search Results"
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aria-busy="false" aria-expanded="false"
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aria-atomic="false" class="initially-hidden"></ul>
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</form>
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</div>
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</div>
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<div id="class-metadata">
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<div id="parent-class-section" class="nav-section">
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<h3>Parent</h3>
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<p class="link">StandardError
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</div>
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</div>
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</nav>
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<main role="main" aria-labelledby="class-Chess::BadNotationError">
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<h1 id="class-Chess::BadNotationError" class="class">
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class Chess::BadNotationError
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</h1>
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<section class="description">
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<p>This exception will be raised when an invalid short algebraic chess
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notation string is passed to the <a
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href="Game.html#method-i-move">Chess::Game#move</a> function.</p>
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</section>
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<section id="5Buntitled-5D" class="documentation-section">
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</section>
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</main>
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<footer id="validator-badges" role="contentinfo">
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<p><a href="http://validator.w3.org/check/referer">Validate</a>
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<p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.1.0.
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<p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
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</footer>
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<title>class Chess::Board - Chess</title>
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<script type="text/javascript">
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var rdoc_rel_prefix = "../";
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var index_rel_prefix = "../";
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</script>
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<script src="../js/jquery.js"></script>
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<script src="../js/darkfish.js"></script>
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<h2>
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<div id="table-of-contents-navigation">
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<a href="../table_of_contents.html#classes">Classes</a>
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<a href="../table_of_contents.html#methods">Methods</a>
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<h3>Parent</h3>
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<p class="link">Object
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<!-- Method Quickref -->
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<div id="method-list-section" class="nav-section">
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<h3>Methods</h3>
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<ul class="link-list" role="directory">
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+
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<li ><a href="#method-i-5B-5D">#[]</a>
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<li ><a href="#method-i-active_color">#active_color</a>
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+
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<li ><a href="#method-i-check-3F">#check?</a>
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<li ><a href="#method-i-checkmate-3F">#checkmate?</a>
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<li ><a href="#method-i-fifty_rule_move-3F">#fifty_rule_move?</a>
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<li ><a href="#method-i-fullmove_number">#fullmove_number</a>
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<li ><a href="#method-i-halfmove_clock">#halfmove_clock</a>
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+
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<li ><a href="#method-i-insufficient_material-3F">#insufficient_material?</a>
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<li ><a href="#method-i-placement">#placement</a>
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<li ><a href="#method-i-stalemate-3F">#stalemate?</a>
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<li ><a href="#method-i-to_fen">#to_fen</a>
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<li ><a href="#method-i-to_s">#to_s</a>
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<main role="main" aria-labelledby="class-Chess::Board">
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<h1 id="class-Chess::Board" class="class">
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class Chess::Board
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</h1>
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<section class="description">
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<p>This class rappresents a chess board. The rappresentation of the board use
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<em>bitboards</em> where each bit represents a game position or state,
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designed for optimization of speed and/or memory or disk use in mass
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calculations. This ensures a fast library.</p>
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</section>
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+
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<section id="5Buntitled-5D" class="documentation-section">
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<section id="public-instance-5Buntitled-5D-method-details" class="method-section">
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<header>
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<h3>Public Instance Methods</h3>
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</header>
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<div id="method-i-5B-5D" class="method-detail ">
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<div class="method-heading">
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<span class="method-callseq">
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[square]
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</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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<p>Returns the piece on the <code>square</code> of the chessboard. If there is
|
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+
no piece or the square is not valid return the blank string.</p>
|
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+
|
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|
+
<p>Each square on the chessboard is represented by an integer according to the
|
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+
following scheme:</p>
|
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+
|
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|
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<pre>8 | 56 57 58 59 60 61 62 63
|
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7 | 48 49 50 51 52 53 54 55
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6 | 40 41 42 43 44 45 46 47
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5 | 32 33 34 35 36 37 38 39
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4 | 24 25 26 27 28 29 30 31
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3 | 16 17 18 19 20 21 22 23
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2 | 8 9 10 11 12 13 14 15
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1 | 0 1 2 3 4 5 6 7
|
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+-------------------------
|
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a b c d e f g h</pre>
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|
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<p>Parameters are:</p>
|
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<dl class="rdoc-list note-list"><dt><code>square</code>
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<dd>
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<p>the square of the board. Can be a fixnum between 0 and 63 or a</p>
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</dd></dl>
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+
|
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<p>string like 'a2', 'c5'… The string must be downcase.</p>
|
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+
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|
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<div class="method-source-code" id="5B-5D-source">
|
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<pre>VALUE
|
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+
board_get_piece (VALUE self, VALUE square)
|
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{
|
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+
Board *board;
|
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Data_Get_Struct (self, Board, board);
|
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|
+
int i;
|
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+
char piece[2];
|
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+
piece[1] = '\0';
|
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+
if (TYPE (square) == T_STRING)
|
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+
i = coord_to_square (StringValuePtr (square));
|
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+
else
|
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i = FIX2INT (square);
|
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+
piece[0] = board->placement[i];
|
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+
return rb_str_new2 (piece);
|
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+
}</pre>
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</div>
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</div>
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<div id="method-i-active_color" class="method-detail ">
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<div class="method-heading">
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<span class="method-callseq">
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active_color
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</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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|
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<p>Returns the active color: <code>false</code> means white turn,
|
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<code>true</code> means black turn.</p>
|
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+
|
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<div class="method-source-code" id="active_color-source">
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+
<pre>VALUE
|
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|
+
board_active_color (VALUE self)
|
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|
+
{
|
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+
Board *board;
|
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+
Data_Get_Struct (self, Board, board);
|
235
|
+
if (board->active_color)
|
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|
+
return Qtrue;
|
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|
+
else
|
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|
+
return Qfalse;
|
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|
+
}</pre>
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</div>
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</div>
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</div>
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<div id="method-i-check-3F" class="method-detail ">
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<div class="method-heading">
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<span class="method-callseq">
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check?
|
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+
</span>
|
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+
|
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<span class="method-click-advice">click to toggle source</span>
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+
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</div>
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<div class="method-description">
|
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+
|
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+
<p>Returns <code>true</code> if the king of the color that has the turn is in
|
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|
+
check, <code>false</code> otherwise.</p>
|
268
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+
|
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+
|
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+
|
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+
|
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+
<div class="method-source-code" id="check-3F-source">
|
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|
+
<pre>VALUE
|
274
|
+
board_king_in_check (VALUE self)
|
275
|
+
{
|
276
|
+
Board *board;
|
277
|
+
Data_Get_Struct (self, Board, board);
|
278
|
+
if (king_in_check (board, board->active_color))
|
279
|
+
return Qtrue;
|
280
|
+
else
|
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|
+
return Qfalse;
|
282
|
+
}</pre>
|
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+
</div>
|
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+
|
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</div>
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+
|
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|
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|
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+
|
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</div>
|
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+
|
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+
|
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<div id="method-i-checkmate-3F" class="method-detail ">
|
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+
|
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+
|
296
|
+
<div class="method-heading">
|
297
|
+
<span class="method-callseq">
|
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|
+
checkmate?
|
299
|
+
</span>
|
300
|
+
|
301
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+
<span class="method-click-advice">click to toggle source</span>
|
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+
|
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+
</div>
|
304
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+
|
305
|
+
|
306
|
+
|
307
|
+
<div class="method-description">
|
308
|
+
|
309
|
+
<p>Returns <code>true</code> if the king of the color that has the turn is in
|
310
|
+
checkmate, <code>false</code> otherwise.</p>
|
311
|
+
|
312
|
+
|
313
|
+
|
314
|
+
|
315
|
+
<div class="method-source-code" id="checkmate-3F-source">
|
316
|
+
<pre>VALUE
|
317
|
+
board_king_in_checkmate (VALUE self)
|
318
|
+
{
|
319
|
+
Board *board;
|
320
|
+
Data_Get_Struct (self, Board, board);
|
321
|
+
if (king_in_checkmate (board, board->active_color))
|
322
|
+
return Qtrue;
|
323
|
+
else
|
324
|
+
return Qfalse;
|
325
|
+
}</pre>
|
326
|
+
</div>
|
327
|
+
|
328
|
+
</div>
|
329
|
+
|
330
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+
|
331
|
+
|
332
|
+
|
333
|
+
</div>
|
334
|
+
|
335
|
+
|
336
|
+
<div id="method-i-fifty_rule_move-3F" class="method-detail ">
|
337
|
+
|
338
|
+
|
339
|
+
<div class="method-heading">
|
340
|
+
<span class="method-callseq">
|
341
|
+
fifty_move_rule?
|
342
|
+
</span>
|
343
|
+
|
344
|
+
<span class="method-click-advice">click to toggle source</span>
|
345
|
+
|
346
|
+
</div>
|
347
|
+
|
348
|
+
|
349
|
+
|
350
|
+
<div class="method-description">
|
351
|
+
|
352
|
+
<p>Returns <code>true</code> if a player can claim draw by the fifty-move
|
353
|
+
rule, <code>false</code> otherwise.</p>
|
354
|
+
|
355
|
+
|
356
|
+
|
357
|
+
|
358
|
+
<div class="method-source-code" id="fifty_rule_move-3F-source">
|
359
|
+
<pre>VALUE
|
360
|
+
board_fifty_move_rule (VALUE self)
|
361
|
+
{
|
362
|
+
Board *board;
|
363
|
+
Data_Get_Struct (self, Board, board);
|
364
|
+
if (fifty_move_rule (board))
|
365
|
+
return Qtrue;
|
366
|
+
else
|
367
|
+
return Qfalse;
|
368
|
+
}</pre>
|
369
|
+
</div>
|
370
|
+
|
371
|
+
</div>
|
372
|
+
|
373
|
+
|
374
|
+
|
375
|
+
|
376
|
+
</div>
|
377
|
+
|
378
|
+
|
379
|
+
<div id="method-i-fullmove_number" class="method-detail ">
|
380
|
+
|
381
|
+
|
382
|
+
<div class="method-heading">
|
383
|
+
<span class="method-callseq">
|
384
|
+
fullmove_number
|
385
|
+
</span>
|
386
|
+
|
387
|
+
<span class="method-click-advice">click to toggle source</span>
|
388
|
+
|
389
|
+
</div>
|
390
|
+
|
391
|
+
|
392
|
+
|
393
|
+
<div class="method-description">
|
394
|
+
|
395
|
+
<p>Returns the fullmove number: the number of the full move. It starts at 1,
|
396
|
+
and is incremented after black's move.</p>
|
397
|
+
|
398
|
+
|
399
|
+
|
400
|
+
|
401
|
+
<div class="method-source-code" id="fullmove_number-source">
|
402
|
+
<pre>VALUE
|
403
|
+
board_fullmove_number (VALUE self)
|
404
|
+
{
|
405
|
+
Board *board;
|
406
|
+
Data_Get_Struct (self, Board, board);
|
407
|
+
return INT2FIX (board->fullmove_number);
|
408
|
+
}</pre>
|
409
|
+
</div>
|
410
|
+
|
411
|
+
</div>
|
412
|
+
|
413
|
+
|
414
|
+
|
415
|
+
|
416
|
+
</div>
|
417
|
+
|
418
|
+
|
419
|
+
<div id="method-i-halfmove_clock" class="method-detail ">
|
420
|
+
|
421
|
+
|
422
|
+
<div class="method-heading">
|
423
|
+
<span class="method-callseq">
|
424
|
+
halfmove_clock
|
425
|
+
</span>
|
426
|
+
|
427
|
+
<span class="method-click-advice">click to toggle source</span>
|
428
|
+
|
429
|
+
</div>
|
430
|
+
|
431
|
+
|
432
|
+
|
433
|
+
<div class="method-description">
|
434
|
+
|
435
|
+
<p>Returns the halfmove clock that is the number of halfmoves since the last
|
436
|
+
pawn advance or capture. This is used to determine if a draw can be claimed
|
437
|
+
under the fifty-move rule.</p>
|
438
|
+
|
439
|
+
|
440
|
+
|
441
|
+
|
442
|
+
<div class="method-source-code" id="halfmove_clock-source">
|
443
|
+
<pre>VALUE
|
444
|
+
board_halfmove_clock (VALUE self)
|
445
|
+
{
|
446
|
+
Board *board;
|
447
|
+
Data_Get_Struct (self, Board, board);
|
448
|
+
return INT2FIX (board->halfmove_clock);
|
449
|
+
}</pre>
|
450
|
+
</div>
|
451
|
+
|
452
|
+
</div>
|
453
|
+
|
454
|
+
|
455
|
+
|
456
|
+
|
457
|
+
</div>
|
458
|
+
|
459
|
+
|
460
|
+
<div id="method-i-insufficient_material-3F" class="method-detail ">
|
461
|
+
|
462
|
+
|
463
|
+
<div class="method-heading">
|
464
|
+
<span class="method-callseq">
|
465
|
+
insufficient_material?
|
466
|
+
</span>
|
467
|
+
|
468
|
+
<span class="method-click-advice">click to toggle source</span>
|
469
|
+
|
470
|
+
</div>
|
471
|
+
|
472
|
+
|
473
|
+
|
474
|
+
<div class="method-description">
|
475
|
+
|
476
|
+
<p>Returns <code>true</code> if the board has insufficient material to
|
477
|
+
checkmate, <code>false</code> otherwise.</p>
|
478
|
+
|
479
|
+
|
480
|
+
|
481
|
+
|
482
|
+
<div class="method-source-code" id="insufficient_material-3F-source">
|
483
|
+
<pre>VALUE
|
484
|
+
board_insufficient_material (VALUE self)
|
485
|
+
{
|
486
|
+
Board *board;
|
487
|
+
Data_Get_Struct (self, Board, board);
|
488
|
+
if (insufficient_material (board))
|
489
|
+
return Qtrue;
|
490
|
+
else
|
491
|
+
return Qfalse;
|
492
|
+
}</pre>
|
493
|
+
</div>
|
494
|
+
|
495
|
+
</div>
|
496
|
+
|
497
|
+
|
498
|
+
|
499
|
+
|
500
|
+
</div>
|
501
|
+
|
502
|
+
|
503
|
+
<div id="method-i-placement" class="method-detail ">
|
504
|
+
|
505
|
+
|
506
|
+
<div class="method-heading">
|
507
|
+
<span class="method-callseq">
|
508
|
+
placement { |piece, index| block }
|
509
|
+
</span>
|
510
|
+
|
511
|
+
<span class="method-click-advice">click to toggle source</span>
|
512
|
+
|
513
|
+
</div>
|
514
|
+
|
515
|
+
|
516
|
+
|
517
|
+
<div class="method-description">
|
518
|
+
|
519
|
+
<p>Calls <code>block</code> once for each square in the board, passing the
|
520
|
+
<code>piece</code> in the square and the <code>index</code> as parameters.
|
521
|
+
Return self. If no block is given, the array of pieces is returned instead.</p>
|
522
|
+
|
523
|
+
|
524
|
+
|
525
|
+
|
526
|
+
<div class="method-source-code" id="placement-source">
|
527
|
+
<pre>VALUE
|
528
|
+
board_placement (VALUE self)
|
529
|
+
{
|
530
|
+
Board *board;
|
531
|
+
Data_Get_Struct (self, Board, board);
|
532
|
+
int i;
|
533
|
+
char piece[2];
|
534
|
+
piece[1] = '\0';
|
535
|
+
if (!rb_block_given_p ())
|
536
|
+
{
|
537
|
+
VALUE placement = rb_ary_new ();
|
538
|
+
for (i = 0; i < 64; i++)
|
539
|
+
{
|
540
|
+
piece[0] = board->placement[i];
|
541
|
+
rb_ary_push (placement, rb_str_new2 (piece));
|
542
|
+
}
|
543
|
+
return placement;
|
544
|
+
}
|
545
|
+
else
|
546
|
+
{
|
547
|
+
for (i = 0; i < 64; i++)
|
548
|
+
{
|
549
|
+
piece[0] = board->placement[i];
|
550
|
+
rb_yield_values (2, rb_str_new2 (piece), INT2FIX (i));
|
551
|
+
}
|
552
|
+
return self;
|
553
|
+
}
|
554
|
+
}</pre>
|
555
|
+
</div>
|
556
|
+
|
557
|
+
</div>
|
558
|
+
|
559
|
+
|
560
|
+
|
561
|
+
|
562
|
+
</div>
|
563
|
+
|
564
|
+
|
565
|
+
<div id="method-i-stalemate-3F" class="method-detail ">
|
566
|
+
|
567
|
+
|
568
|
+
<div class="method-heading">
|
569
|
+
<span class="method-callseq">
|
570
|
+
stalemate?
|
571
|
+
</span>
|
572
|
+
|
573
|
+
<span class="method-click-advice">click to toggle source</span>
|
574
|
+
|
575
|
+
</div>
|
576
|
+
|
577
|
+
|
578
|
+
|
579
|
+
<div class="method-description">
|
580
|
+
|
581
|
+
<p>Returns <code>true</code> if the pieces of the color that has the turn are
|
582
|
+
in stalemate, <code>false</code> otherwise.</p>
|
583
|
+
|
584
|
+
|
585
|
+
|
586
|
+
|
587
|
+
<div class="method-source-code" id="stalemate-3F-source">
|
588
|
+
<pre>VALUE
|
589
|
+
board_stalemate (VALUE self)
|
590
|
+
{
|
591
|
+
Board *board;
|
592
|
+
Data_Get_Struct (self, Board, board);
|
593
|
+
if (stalemate (board, board->active_color))
|
594
|
+
return Qtrue;
|
595
|
+
else
|
596
|
+
return Qfalse;
|
597
|
+
}</pre>
|
598
|
+
</div>
|
599
|
+
|
600
|
+
</div>
|
601
|
+
|
602
|
+
|
603
|
+
|
604
|
+
|
605
|
+
</div>
|
606
|
+
|
607
|
+
|
608
|
+
<div id="method-i-to_fen" class="method-detail ">
|
609
|
+
|
610
|
+
|
611
|
+
<div class="method-heading">
|
612
|
+
<span class="method-callseq">
|
613
|
+
to_fen
|
614
|
+
</span>
|
615
|
+
|
616
|
+
<span class="method-click-advice">click to toggle source</span>
|
617
|
+
|
618
|
+
</div>
|
619
|
+
|
620
|
+
|
621
|
+
|
622
|
+
<div class="method-description">
|
623
|
+
|
624
|
+
<p>Return the FEN string of the board.</p>
|
625
|
+
|
626
|
+
|
627
|
+
|
628
|
+
|
629
|
+
<div class="method-source-code" id="to_fen-source">
|
630
|
+
<pre>VALUE
|
631
|
+
board_to_fen (VALUE self)
|
632
|
+
{
|
633
|
+
Board *board;
|
634
|
+
Data_Get_Struct (self, Board, board);
|
635
|
+
char *fen = to_fen (board);
|
636
|
+
VALUE rb_fen = rb_str_new2 (fen);
|
637
|
+
free (fen);
|
638
|
+
return rb_fen;
|
639
|
+
}</pre>
|
640
|
+
</div>
|
641
|
+
|
642
|
+
</div>
|
643
|
+
|
644
|
+
|
645
|
+
|
646
|
+
|
647
|
+
</div>
|
648
|
+
|
649
|
+
|
650
|
+
<div id="method-i-to_s" class="method-detail ">
|
651
|
+
|
652
|
+
|
653
|
+
<div class="method-heading">
|
654
|
+
<span class="method-callseq">
|
655
|
+
to_s
|
656
|
+
</span>
|
657
|
+
|
658
|
+
<span class="method-click-advice">click to toggle source</span>
|
659
|
+
|
660
|
+
</div>
|
661
|
+
|
662
|
+
|
663
|
+
|
664
|
+
<div class="method-description">
|
665
|
+
|
666
|
+
<p><a href="Board.html">Board</a> to string.</p>
|
667
|
+
|
668
|
+
|
669
|
+
|
670
|
+
|
671
|
+
<div class="method-source-code" id="to_s-source">
|
672
|
+
<pre>VALUE
|
673
|
+
board_to_s (VALUE self)
|
674
|
+
{
|
675
|
+
Board *board;
|
676
|
+
Data_Get_Struct (self, Board, board);
|
677
|
+
char *s = print_board (board);
|
678
|
+
VALUE rb_s = rb_str_new2 (s);
|
679
|
+
free (s);
|
680
|
+
return rb_s;
|
681
|
+
}</pre>
|
682
|
+
</div>
|
683
|
+
|
684
|
+
</div>
|
685
|
+
|
686
|
+
|
687
|
+
|
688
|
+
|
689
|
+
</div>
|
690
|
+
|
691
|
+
|
692
|
+
</section>
|
693
|
+
|
694
|
+
</section>
|
695
|
+
</main>
|
696
|
+
|
697
|
+
|
698
|
+
<footer id="validator-badges" role="contentinfo">
|
699
|
+
<p><a href="http://validator.w3.org/check/referer">Validate</a>
|
700
|
+
<p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.1.0.
|
701
|
+
<p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
|
702
|
+
</footer>
|
703
|
+
|