chess 0.1.0 → 0.1.1

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  2. data/README.rdoc +1 -1
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  64. data/lib/chess/game.rb +1 -1
  65. data/lib/chess/pgn.rb +5 -1
  66. data/lib/chess/version.rb +1 -1
  67. metadata +112 -46
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  69. data/doc/classes/Chess.html +0 -162
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1
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If there is\nno piece or the square is not valid return …\n"],["[]","Chess::CGame","classes/Chess/CGame.html#method-i-5B-5D","(p1)","<p>Returns the <code>n</code>-th Board of the Game or <code>nil</code> if the\n<code>n</code>-th Board does not exist.\n"],["active_color","Chess::Board","classes/Chess/Board.html#method-i-active_color","()","<p>Returns the active color: <code>false</code> means white turn,\n<code>true</code> means black turn.\n"],["active_player","Chess::Game","classes/Chess/Game.html#method-i-active_player","()","<p>Returns <code>:white</code> if the active player is the white player,\n<code>:black</code> otherwise.\n"],["board","Chess::CGame","classes/Chess/CGame.html#method-i-board","()",""],["check?","Chess::Board","classes/Chess/Board.html#method-i-check-3F","()","<p>Returns <code>true</code> if the king of the color that has the turn is in\ncheck, <code>false</code> otherwise.\n"],["checkmate?","Chess::Board","classes/Chess/Board.html#method-i-checkmate-3F","()","<p>Returns <code>true</code> if the king of the color that has the turn is in\ncheckmate, <code>false</code> otherwise.\n"],["coord_moves","Chess::CGame","classes/Chess/CGame.html#method-i-coord_moves","()","<p>Returns the array with all moves done in coordinate chess notation <em>(es:\nb1c3)</em>.\n"],["current","Chess::CGame","classes/Chess/CGame.html#method-i-current","()","<p>Returns the current Board of the Game (the current chess position of the\ngame).\n"],["draw","Chess::CGame","classes/Chess/CGame.html#method-i-draw","()","<p>The game result is set to draw.\n"],["each","Chess::CGame","classes/Chess/CGame.html#method-i-each","()","<p>Calls <code>block</code> once for each <code>board</code> in self, passing\nthat <code>board</code>, <code>move</code>, <code>full_move</code> and\n<code>index</code> as parameters. …\n"],["fifty_rule_move?","Chess::Board","classes/Chess/Board.html#method-i-fifty_rule_move-3F","()","<p>Returns <code>true</code> if a player can claim draw by the fifty-move\nrule, <code>false</code> otherwise.\n"],["full_moves","Chess::CGame","classes/Chess/CGame.html#method-i-full_moves","()",""],["fullmove_number","Chess::Board","classes/Chess/Board.html#method-i-fullmove_number","()","<p>Returns the fullmove number: the number of the full move. It starts at 1,\nand is incremented after black&#39;s …\n"],["gnuchess_move","Chess::Gnuchess","classes/Chess/Gnuchess.html#method-i-gnuchess_move","()","<p>Return the next move calculated by Gnuchess. Gnuchess must be installed!\n"],["gnuchess_move!","Chess::Gnuchess","classes/Chess/Gnuchess.html#method-i-gnuchess_move-21","()","<p>Make a move using Gnuchess engine. This add a new Board in the Game. Return\nthe next move calculated …\n"],["halfmove_clock","Chess::Board","classes/Chess/Board.html#method-i-halfmove_clock","()","<p>Returns the halfmove clock that is the number of halfmoves since the last\npawn advance or capture. This …\n"],["inactive_player","Chess::Game","classes/Chess/Game.html#method-i-inactive_player","()","<p>Returns <code>:white</code> if the inactive player is the white player,\n<code>:black</code> otherwise.\n"],["insufficient_material?","Chess::Board","classes/Chess/Board.html#method-i-insufficient_material-3F","()","<p>Returns <code>true</code> if the board has insufficient material to\ncheckmate, <code>false</code> otherwise.\n"],["load","Chess::Pgn","classes/Chess/Pgn.html#method-i-load","(filename)","<p>Load a PGN from file.\n"],["load_fen","Chess::Game","classes/Chess/Game.html#method-c-load_fen","(fen)","<p>Creates a new game from a FEN string.\n<p>May be raise an InvalidFenFormatError.\n<p><strong>Warning</strong>: this game do not …\n"],["load_pgn","Chess::Game","classes/Chess/Game.html#method-c-load_pgn","(file)","<p>Creates a new game from a file in PGN format.\n<p>May be raise an InvalidPgnFormatError or IllegalMoveError …\n"],["move","Chess::CGame","classes/Chess/CGame.html#method-i-move","(p1, p2, p3, p4)","<p>Make a move. 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This add a new Board in the Game.\n<p>Each square on the chessboard is represented by an integer …\n"],["move=","Chess::Game","classes/Chess/Game.html#method-i-move-3D","(m)",""],["moves","Chess::CGame","classes/Chess/CGame.html#method-i-moves","()","<p>Returns the array with all moves done <em>(es: Nc3)</em>.\n"],["moves=","Chess::Game","classes/Chess/Game.html#method-i-moves-3D","(moves)","<p>Make the array of moves.\n"],["new","Chess::Game","classes/Chess/Game.html#method-c-new","(moves = [])","<p>Create a new game. If an array of moves is provided, the moves will be\nperformed.\n<p>May be raise an IllegalMoveError …\n"],["new","Chess::Pgn","classes/Chess/Pgn.html#method-c-new","(filename = nil)","<p>Creates a new PGN. If param <code>filename</code>, load it from file.\n"],["over?","Chess::Game","classes/Chess/Game.html#method-i-over-3F","()","<p>Returns <code>true</code> if the game is over\n"],["pgn","Chess::Game","classes/Chess/Game.html#method-i-pgn","()","<p>Returns the PGN rappresenting the game.\n"],["placement","Chess::Board","classes/Chess/Board.html#method-i-placement","()","<p>Calls <code>block</code> once for each square in the board, passing the\n<code>piece</code> in the square and the <code>index</code> as parameters.\n…\n"],["resign","Chess::CGame","classes/Chess/CGame.html#method-i-resign","(p1)","<p>The game result is set to &#39;1-0&#39; if <code>color</code> is “black”,\notherwise is set to &#39;0-1&#39; …\n"],["result","Chess::CGame","classes/Chess/CGame.html#method-i-result","()","<p>Returns the result of the game:\n<p>* &mdash; game in progress;\n<p>1-0 &mdash; white won;\n"],["rollback!","Chess::CGame","classes/Chess/CGame.html#method-i-rollback-21","()","<p>Rollback last move.\n"],["set_fen!","Chess::CGame","classes/Chess/CGame.html#method-i-set_fen-21","(p1)","<p>Set the game position with a FEN string.\n<p>Parameters are:\n<p><code>fen</code> &mdash; the FEN (Forsyth–Edwards Notation) string …\n"],["size","Chess::CGame","classes/Chess/CGame.html#method-i-size","()","<p>Returns the number of moves done.\n"],["stalemate?","Chess::Board","classes/Chess/Board.html#method-i-stalemate-3F","()","<p>Returns <code>true</code> if the pieces of the color that has the turn are\nin stalemate, <code>false</code> otherwise.\n"],["status","Chess::Game","classes/Chess/Game.html#method-i-status","()","<p>Returns the status of the game.\n<p>Possible states are:\n<p><p><code>in_progress</code> &mdash; the game is in progress.\n"],["threefold_repetition?","Chess::CGame","classes/Chess/CGame.html#method-i-threefold_repetition-3F","()","<p>Returns <code>true</code> if a player can claim draw by the threefold\nrepetition rule, <code>false</code> otherwise.\n"],["to_fen","Chess::Board","classes/Chess/Board.html#method-i-to_fen","()","<p>Return the FEN string of the board.\n"],["to_s","Chess::Board","classes/Chess/Board.html#method-i-to_s","()","<p>Board to string.\n"],["to_s","Chess::CGame","classes/Chess/CGame.html#method-i-to_s","()","<p>Current board to string.\n"],["to_s","Chess::Pgn","classes/Chess/Pgn.html#method-i-to_s","()","<p>PGN to string.\n"],["to_utf8","Chess::UTF8Notation","classes/Chess/UTF8Notation.html#method-i-to_utf8","()","<p>Replace the piece identifier characters with UTF8 chess characters\n"],["write","Chess::Pgn","classes/Chess/Pgn.html#method-i-write","(filename)","<p>Write PGN to file.\n"],["README","","files/README_rdoc.html","","<p>Chess\n<p>A fast Ruby library to play chess with Ruby. This library is quite fast\nbecause rappresent the game …\n"]]}}
1
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The rappresentation of the board use\n<em>bitboards</em> where each bit represents …\n"],["Chess::CGame","","Chess/CGame.html","","<p>This class rappresents a collection of boards of a single chess game.\n"],["Chess::Game","","Chess/Game.html","","<p>This class rappresents a chess game.\n"],["Chess::Gnuchess","","Chess/Gnuchess.html","","<p>Use Gnuchess to I.A. <em>(Only a draft)</em> To use this module, extend a\ngame object with Chess::Gnuchess. Gnuchess …\n"],["Chess::IllegalMoveError","","Chess/IllegalMoveError.html","","<p>This exception will be raised when making an illegal move.\n"],["Chess::InvalidFenFormatError","","Chess/InvalidFenFormatError.html","","<p>This exception will be raised when an invalid FEN string is used.\n"],["Chess::InvalidPgnFormatError","","Chess/InvalidPgnFormatError.html","","<p>This exception will be raised when a malformed PGN file is loaded.\n"],["Chess::Pgn","","Chess/Pgn.html","","<p>Rappresents a game in PGN (Portable Game Notation) format.\n"],["Chess::UTF8Notation","","Chess/UTF8Notation.html","","<p>With this module is possible call the method <code>to_utf8</code> on a\nstring. This method convert the chess piece …\n"],["<<","Chess::Game","Chess/Game.html#method-i-3C-3C","(m)",""],["[]","Chess::Board","Chess/Board.html#method-i-5B-5D","(p1)","<p>Returns the piece on the <code>square</code> of the chessboard. If there is\nno piece or the square is not valid return …\n"],["[]","Chess::CGame","Chess/CGame.html#method-i-5B-5D","(p1)","<p>Returns the <code>n</code>-th Board of the Game or <code>nil</code> if the\n<code>n</code>-th Board does not exist.\n"],["active_color","Chess::Board","Chess/Board.html#method-i-active_color","()","<p>Returns the active color: <code>false</code> means white turn,\n<code>true</code> means black turn.\n"],["active_player","Chess::Game","Chess/Game.html#method-i-active_player","()","<p>Returns <code>:white</code> if the active player is the white player,\n<code>:black</code> otherwise.\n"],["board","Chess::CGame","Chess/CGame.html#method-i-board","()",""],["check?","Chess::Board","Chess/Board.html#method-i-check-3F","()","<p>Returns <code>true</code> if the king of the color that has the turn is in\ncheck, <code>false</code> otherwise.\n"],["checkmate?","Chess::Board","Chess/Board.html#method-i-checkmate-3F","()","<p>Returns <code>true</code> if the king of the color that has the turn is in\ncheckmate, <code>false</code> otherwise.\n"],["coord_moves","Chess::CGame","Chess/CGame.html#method-i-coord_moves","()","<p>Returns the array with all moves done in coordinate chess notation <em>(es:\nb1c3)</em>.\n"],["current","Chess::CGame","Chess/CGame.html#method-i-current","()","<p>Returns the current Board of the Game (the current chess position of the\ngame).\n"],["draw","Chess::CGame","Chess/CGame.html#method-i-draw","()","<p>The game result is set to draw.\n"],["each","Chess::CGame","Chess/CGame.html#method-i-each","()","<p>Calls <code>block</code> once for each <code>board</code> in self, passing\nthat <code>board</code>, <code>move</code>, <code>coord_move</code> and\n<code>index</code> as parameters. …\n"],["fifty_rule_move?","Chess::Board","Chess/Board.html#method-i-fifty_rule_move-3F","()","<p>Returns <code>true</code> if a player can claim draw by the fifty-move\nrule, <code>false</code> otherwise.\n"],["fullmove_number","Chess::Board","Chess/Board.html#method-i-fullmove_number","()","<p>Returns the fullmove number: the number of the full move. It starts at 1,\nand is incremented after black&#39;s …\n"],["gnuchess_move","Chess::Gnuchess","Chess/Gnuchess.html#method-i-gnuchess_move","()","<p>Return the next move calculated by Gnuchess. Gnuchess must be installed!\n"],["gnuchess_move!","Chess::Gnuchess","Chess/Gnuchess.html#method-i-gnuchess_move-21","()","<p>Make a move using Gnuchess engine. This add a new Board in the Game. Return\nthe next move calculated …\n"],["halfmove_clock","Chess::Board","Chess/Board.html#method-i-halfmove_clock","()","<p>Returns the halfmove clock that is the number of halfmoves since the last\npawn advance or capture. This …\n"],["inactive_player","Chess::Game","Chess/Game.html#method-i-inactive_player","()","<p>Returns <code>:white</code> if the inactive player is the white player,\n<code>:black</code> otherwise.\n"],["insufficient_material?","Chess::Board","Chess/Board.html#method-i-insufficient_material-3F","()","<p>Returns <code>true</code> if the board has insufficient material to\ncheckmate, <code>false</code> otherwise.\n"],["load","Chess::Pgn","Chess/Pgn.html#method-i-load","(filename)","<p>Load a PGN from file.\n"],["load_fen","Chess::Game","Chess/Game.html#method-c-load_fen","(fen)","<p>Creates a new game from a FEN string.\n<p>May be raise an InvalidFenFormatError.\n<p><strong>Warning</strong>: this game do not …\n"],["load_pgn","Chess::Game","Chess/Game.html#method-c-load_pgn","(file)","<p>Creates a new game from a file in PGN format.\n<p>May be raise an InvalidPgnFormatError or IllegalMoveError …\n"],["move","Chess::CGame","Chess/CGame.html#method-i-move","(p1, p2, p3, p4)","<p>Make a move. This add a new Board in the Game.\n<p>Parameters are:\n<p>piece &mdash; the character of the moving piece …\n"],["move","Chess::Game","Chess/Game.html#method-i-move","(m)","<p>Make a move. This add a new Board in the Storyboard.\n<p>Parameters are:\n<p>m &mdash; represents the short algebraic chess …\n"],["move2","Chess::CGame","Chess/CGame.html#method-i-move2","(p1, p2, p3)","<p>Make a move. This add a new Board in the Game.\n<p>Parameters are:\n<p>from &mdash; the 2 character string representing …\n"],["move3","Chess::CGame","Chess/CGame.html#method-i-move3","(p1, p2, p3)","<p>Make a move. This add a new Board in the Game.\n<p>Each square on the chessboard is represented by an integer …\n"],["move=","Chess::Game","Chess/Game.html#method-i-move-3D","(m)",""],["moves","Chess::CGame","Chess/CGame.html#method-i-moves","()","<p>Returns the array with all moves done <em>(es: Nc3)</em>.\n"],["moves=","Chess::Game","Chess/Game.html#method-i-moves-3D","(moves)","<p>Make the array of moves.\n"],["new","Chess::Game","Chess/Game.html#method-c-new","(moves = [])","<p>Create a new game. If an array of moves is provided, the moves will be\nperformed.\n<p>May be raise an IllegalMoveError …\n"],["new","Chess::Pgn","Chess/Pgn.html#method-c-new","(filename = nil)","<p>Creates a new PGN. If param <code>filename</code>, load it from file.\n"],["over?","Chess::Game","Chess/Game.html#method-i-over-3F","()","<p>Returns <code>true</code> if the game is over\n"],["pgn","Chess::Game","Chess/Game.html#method-i-pgn","()","<p>Returns the PGN rappresenting the game.\n"],["placement","Chess::Board","Chess/Board.html#method-i-placement","()","<p>Calls <code>block</code> once for each square in the board, passing the\n<code>piece</code> in the square and the <code>index</code> as parameters.\n…\n"],["resign","Chess::CGame","Chess/CGame.html#method-i-resign","(p1)","<p>The game result is set to &#39;1-0&#39; if <code>color</code> is “black”,\notherwise is set to &#39;0-1&#39; …\n"],["result","Chess::CGame","Chess/CGame.html#method-i-result","()","<p>Returns the result of the game:\n<p>* &mdash; game in progress;\n<p>1-0 &mdash; white won;\n"],["rollback!","Chess::CGame","Chess/CGame.html#method-i-rollback-21","()","<p>Rollback last move.\n"],["set_fen!","Chess::CGame","Chess/CGame.html#method-i-set_fen-21","(p1)","<p>Set the game position with a FEN string.\n<p>Parameters are:\n<p>fen &mdash; the FEN (Forsyth–Edwards Notation) string …\n"],["size","Chess::CGame","Chess/CGame.html#method-i-size","()","<p>Returns the number of moves done.\n"],["stalemate?","Chess::Board","Chess/Board.html#method-i-stalemate-3F","()","<p>Returns <code>true</code> if the pieces of the color that has the turn are\nin stalemate, <code>false</code> otherwise.\n"],["status","Chess::Game","Chess/Game.html#method-i-status","()","<p>Returns the status of the game.\n<p>Possible states are:\n<p><p>in_progress &mdash; the game is in progress.\n"],["threefold_repetition?","Chess::CGame","Chess/CGame.html#method-i-threefold_repetition-3F","()","<p>Returns <code>true</code> if a player can claim draw by the threefold\nrepetition rule, <code>false</code> otherwise.\n"],["to_fen","Chess::Board","Chess/Board.html#method-i-to_fen","()","<p>Return the FEN string of the board.\n"],["to_s","Chess::Board","Chess/Board.html#method-i-to_s","()","<p>Board to string.\n"],["to_s","Chess::CGame","Chess/CGame.html#method-i-to_s","()","<p>Current board to string.\n"],["to_s","Chess::Pgn","Chess/Pgn.html#method-i-to_s","()","<p>PGN to string.\n"],["to_utf8","Chess::UTF8Notation","Chess/UTF8Notation.html#method-i-to_utf8","()","<p>Replace the piece identifier characters with UTF8 chess characters\n"],["write","Chess::Pgn","Chess/Pgn.html#method-i-write","(filename)","<p>Write PGN to file.\n"],["README","","README_rdoc.html","","<p>Chess\n<p>A fast Ruby library to play chess with Ruby. This library is quite fast\nbecause rappresent the game …\n"]]}}
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+ <!DOCTYPE html>
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+
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+ <html>
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+ <head>
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+ <meta charset="UTF-8">
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+
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+ <title>Table of Contents - Chess</title>
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+
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+ <script type="text/javascript">
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+ var rdoc_rel_prefix = "./";
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+ var index_rel_prefix = "./";
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+ </script>
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+
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+ <script src="./js/jquery.js"></script>
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+ <script src="./js/darkfish.js"></script>
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+
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+ <link href="./css/fonts.css" rel="stylesheet">
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+ <link href="./css/rdoc.css" rel="stylesheet">
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+
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+
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+
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+ <body id="top" class="table-of-contents">
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+ <main role="main">
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+ <h1 class="class">Table of Contents - Chess</h1>
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+
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+ <h2 id="pages">Pages</h2>
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+ <ul>
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+ <li class="file">
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+ <a href="README_rdoc.html">README</a>
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+
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+ <ul>
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+ <li><a href="README_rdoc.html#label-Chess">Chess</a>
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+ <li><a href="README_rdoc.html#label-Requirements">Requirements</a>
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+ <li><a href="README_rdoc.html#label-Installation">Installation</a>
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+ <li><a href="README_rdoc.html#label-Usage">Usage</a>
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+ <li><a href="README_rdoc.html#label-Questions+or+problems-3F">Questions or problems?</a>
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+ <li><a href="README_rdoc.html#label-Copyright">Copyright</a>
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+ </ul>
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+ </li>
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+
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+ </ul>
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+
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+ <h2 id="classes">Classes and Modules</h2>
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+ <ul>
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+ <li class="module">
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+ <a href="Chess.html">Chess</a>
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+ </li>
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+ <li class="class">
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+ <a href="Chess/BadNotationError.html">Chess::BadNotationError</a>
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+ </li>
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+ <li class="class">
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+ <a href="Chess/Board.html">Chess::Board</a>
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+ </li>
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+ <li class="class">
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+ <a href="Chess/CGame.html">Chess::CGame</a>
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+ </li>
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+ <li class="class">
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+ <a href="Chess/Game.html">Chess::Game</a>
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+ </li>
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+ <li class="module">
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+ <a href="Chess/Gnuchess.html">Chess::Gnuchess</a>
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+ </li>
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+ <li class="class">
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+ <a href="Chess/IllegalMoveError.html">Chess::IllegalMoveError</a>
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+ </li>
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+ <li class="class">
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+ <a href="Chess/InvalidFenFormatError.html">Chess::InvalidFenFormatError</a>
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+ </li>
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+ <li class="class">
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+ <a href="Chess/InvalidPgnFormatError.html">Chess::InvalidPgnFormatError</a>
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+ </li>
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+ <li class="class">
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+ <a href="Chess/Pgn.html">Chess::Pgn</a>
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+ </li>
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+ <li class="module">
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+ <a href="Chess/UTF8Notation.html">Chess::UTF8Notation</a>
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+ </li>
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+ </ul>
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+
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+ <h2 id="methods">Methods</h2>
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+ <ul>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-c-load_fen">::load_fen</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-c-load_pgn">::load_pgn</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-c-new">::new</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/Pgn.html#method-c-new">::new</a>
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+ &mdash;
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+ <span class="container">Chess::Pgn</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-i-3C-3C">#&lt;&lt;</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-5B-5D">#[]</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-5B-5D">#[]</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-active_color">#active_color</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-i-active_player">#active_player</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-board">#board</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-check-3F">#check?</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-checkmate-3F">#checkmate?</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-coord_moves">#coord_moves</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-current">#current</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-draw">#draw</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-each">#each</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-fifty_rule_move-3F">#fifty_rule_move?</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-fullmove_number">#fullmove_number</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/Gnuchess.html#method-i-gnuchess_move">#gnuchess_move</a>
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+ &mdash;
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+ <span class="container">Chess::Gnuchess</span>
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+
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+ <li class="method">
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+ <a href="Chess/Gnuchess.html#method-i-gnuchess_move-21">#gnuchess_move!</a>
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+ &mdash;
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+ <span class="container">Chess::Gnuchess</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-halfmove_clock">#halfmove_clock</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+ <li class="method">
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+ <a href="Chess/Game.html#method-i-inactive_player">#inactive_player</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-insufficient_material-3F">#insufficient_material?</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/Pgn.html#method-i-load">#load</a>
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+ &mdash;
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+ <span class="container">Chess::Pgn</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-i-move">#move</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-move">#move</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-move2">#move2</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-move3">#move3</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-i-move-3D">#move=</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-moves">#moves</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-i-moves-3D">#moves=</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-i-over-3F">#over?</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-i-pgn">#pgn</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-placement">#placement</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-resign">#resign</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-result">#result</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-rollback-21">#rollback!</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-set_fen-21">#set_fen!</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-size">#size</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-stalemate-3F">#stalemate?</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/Game.html#method-i-status">#status</a>
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+ &mdash;
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+ <span class="container">Chess::Game</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-threefold_repetition-3F">#threefold_repetition?</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-to_fen">#to_fen</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/Board.html#method-i-to_s">#to_s</a>
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+ &mdash;
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+ <span class="container">Chess::Board</span>
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+
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+ <li class="method">
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+ <a href="Chess/CGame.html#method-i-to_s">#to_s</a>
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+ &mdash;
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+ <span class="container">Chess::CGame</span>
307
+
308
+ <li class="method">
309
+ <a href="Chess/Pgn.html#method-i-to_s">#to_s</a>
310
+ &mdash;
311
+ <span class="container">Chess::Pgn</span>
312
+
313
+ <li class="method">
314
+ <a href="Chess/UTF8Notation.html#method-i-to_utf8">#to_utf8</a>
315
+ &mdash;
316
+ <span class="container">Chess::UTF8Notation</span>
317
+
318
+ <li class="method">
319
+ <a href="Chess/Pgn.html#method-i-write">#write</a>
320
+ &mdash;
321
+ <span class="container">Chess::Pgn</span>
322
+ </ul>
323
+ </main>
324
+
325
+
326
+ <footer id="validator-badges" role="contentinfo">
327
+ <p><a href="http://validator.w3.org/check/referer">Validate</a>
328
+ <p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.1.0.
329
+ <p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
330
+ </footer>
331
+
@@ -272,6 +272,9 @@ game_coord_moves (VALUE self)
272
272
  return moves;
273
273
  }
274
274
 
275
+ /*
276
+ * :nodoc:
277
+ */
275
278
  VALUE
276
279
  game_full_moves (VALUE self)
277
280
  {
@@ -330,10 +333,10 @@ game_size (VALUE self)
330
333
  }
331
334
 
332
335
  /*
333
- * call-seq: each { |board, move, full_move, index| block }
336
+ * call-seq: each { |board, move, coord_move, index| block }
334
337
  *
335
338
  * Calls +block+ once for each +board+ in self, passing that
336
- * +board+, +move+, +full_move+ and +index+ as parameters. Return self.
339
+ * +board+, +move+, +coord_move+ and +index+ as parameters. Return self.
337
340
  * If no block is given, the array of game moves is returned instead.
338
341
  */
339
342
  VALUE
data/ext/game.c CHANGED
@@ -66,7 +66,7 @@ current_move (Game *g)
66
66
  }
67
67
 
68
68
  char*
69
- current_full_move (Game *g)
69
+ current_coord_move (Game *g)
70
70
  {
71
71
  if (g->current > 0)
72
72
  return g->coord_moves[g->current-1];
data/ext/game.h CHANGED
@@ -33,7 +33,7 @@ void free_game (Game *g);
33
33
  Board* current_board (Game *g);
34
34
  Board* get_board (Game *g, int index);
35
35
  char* current_move (Game *g);
36
- char* current_full_move (Game *g);
36
+ char* current_coord_move (Game *g);
37
37
  bool apply_move (Game *g, int from, int to, char promote_in);
38
38
  void rollback (Game *g);
39
39
  bool threefold_repetition (Game *g);
@@ -71,7 +71,7 @@ module Chess
71
71
  else
72
72
  super(expand[:name], expand[:dis], expand[:to], expand[:promotion])
73
73
  end
74
- rescue IllegalMoveError => e
74
+ rescue IllegalMoveError
75
75
  raise IllegalMoveError.new("Illegal move '#{m}'\n#{self.active_player} turn\n#{self.to_s}")
76
76
  end
77
77
  end
@@ -6,7 +6,7 @@ module Chess
6
6
  # Array that include PGN standard tags.
7
7
  TAGS = %w(event site date round white black result)
8
8
 
9
- attr_accessor *(TAGS + [:moves])
9
+ attr_accessor(*(TAGS + [:moves]))
10
10
 
11
11
  # Creates a new PGN. If param +filename+, load it from file.
12
12
  def initialize(filename = nil)
@@ -53,6 +53,9 @@ module Chess
53
53
  File.open(filename, 'w') { |f| f.write(self.to_s) }
54
54
  end
55
55
 
56
+ # :nodoc:
57
+ alias :old_date= :date=
58
+
56
59
  # :nodoc:
57
60
  # Set the date tag.
58
61
  def date=(value)
@@ -63,5 +66,6 @@ module Chess
63
66
  end
64
67
  end
65
68
 
69
+
66
70
  end
67
71
  end
@@ -1,5 +1,5 @@
1
1
  # The Chess library module.
2
2
  module Chess
3
3
  # The library version.
4
- VERSION = '0.1.0'
4
+ VERSION = '0.1.1'
5
5
  end
metadata CHANGED
@@ -1,15 +1,71 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: chess
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.1.0
4
+ version: 0.1.1
5
5
  platform: ruby
6
6
  authors:
7
7
  - Enrico Pilotto
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2016-03-21 00:00:00.000000000 Z
12
- dependencies: []
11
+ date: 2017-07-19 00:00:00.000000000 Z
12
+ dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: bundler
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - "~>"
18
+ - !ruby/object:Gem::Version
19
+ version: '1.14'
20
+ type: :development
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - "~>"
25
+ - !ruby/object:Gem::Version
26
+ version: '1.14'
27
+ - !ruby/object:Gem::Dependency
28
+ name: rake
29
+ requirement: !ruby/object:Gem::Requirement
30
+ requirements:
31
+ - - "~>"
32
+ - !ruby/object:Gem::Version
33
+ version: '12.0'
34
+ type: :development
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - "~>"
39
+ - !ruby/object:Gem::Version
40
+ version: '12.0'
41
+ - !ruby/object:Gem::Dependency
42
+ name: minitest
43
+ requirement: !ruby/object:Gem::Requirement
44
+ requirements:
45
+ - - "~>"
46
+ - !ruby/object:Gem::Version
47
+ version: '5.10'
48
+ type: :development
49
+ prerelease: false
50
+ version_requirements: !ruby/object:Gem::Requirement
51
+ requirements:
52
+ - - "~>"
53
+ - !ruby/object:Gem::Version
54
+ version: '5.10'
55
+ - !ruby/object:Gem::Dependency
56
+ name: rdoc
57
+ requirement: !ruby/object:Gem::Requirement
58
+ requirements:
59
+ - - "~>"
60
+ - !ruby/object:Gem::Version
61
+ version: '5.1'
62
+ type: :development
63
+ prerelease: false
64
+ version_requirements: !ruby/object:Gem::Requirement
65
+ requirements:
66
+ - - "~>"
67
+ - !ruby/object:Gem::Version
68
+ version: '5.1'
13
69
  description: A fast chess library that use bitboards to play chess with Ruby.
14
70
  email:
15
71
  - enrico@megiston.it
@@ -24,53 +80,63 @@ files:
24
80
  - README.rdoc
25
81
  - Rakefile
26
82
  - chess.gemspec
27
- - doc/apple-touch-icon.png
28
- - doc/classes/Chess.html
29
- - doc/classes/Chess/BadNotationError.html
30
- - doc/classes/Chess/Board.html
31
- - doc/classes/Chess/CGame.html
32
- - doc/classes/Chess/Game.html
33
- - doc/classes/Chess/Gnuchess.html
34
- - doc/classes/Chess/IllegalMoveError.html
35
- - doc/classes/Chess/InvalidFenFormatError.html
36
- - doc/classes/Chess/InvalidPgnFormatError.html
37
- - doc/classes/Chess/Pgn.html
38
- - doc/classes/Chess/UTF8Notation.html
83
+ - doc/Chess.html
84
+ - doc/Chess/BadNotationError.html
85
+ - doc/Chess/Board.html
86
+ - doc/Chess/CGame.html
87
+ - doc/Chess/Game.html
88
+ - doc/Chess/Gnuchess.html
89
+ - doc/Chess/IllegalMoveError.html
90
+ - doc/Chess/InvalidFenFormatError.html
91
+ - doc/Chess/InvalidPgnFormatError.html
92
+ - doc/Chess/Pgn.html
93
+ - doc/Chess/UTF8Notation.html
94
+ - doc/README_rdoc.html
39
95
  - doc/created.rid
40
- - doc/css/github.css
41
- - doc/css/main.css
42
- - doc/css/panel.css
43
- - doc/css/reset.css
44
- - doc/favicon.ico
45
- - doc/files/README_rdoc.html
46
- - doc/files/ext/bitboard_c.html
47
- - doc/files/ext/board_c.html
48
- - doc/files/ext/chess_c.html
49
- - doc/files/ext/common_c.html
50
- - doc/files/ext/game_c.html
51
- - doc/files/ext/special_c.html
52
- - doc/files/lib/chess/exceptions_rb.html
53
- - doc/files/lib/chess/game_rb.html
54
- - doc/files/lib/chess/gnuchess_rb.html
55
- - doc/files/lib/chess/pgn_rb.html
56
- - doc/files/lib/chess/utf8_notation_rb.html
57
- - doc/files/lib/chess/version_rb.html
58
- - doc/files/lib/chess_rb.html
59
- - doc/i/arrows.png
60
- - doc/i/results_bg.png
61
- - doc/i/tree_bg.png
96
+ - doc/css/fonts.css
97
+ - doc/css/rdoc.css
98
+ - doc/fonts/Lato-Light.ttf
99
+ - doc/fonts/Lato-LightItalic.ttf
100
+ - doc/fonts/Lato-Regular.ttf
101
+ - doc/fonts/Lato-RegularItalic.ttf
102
+ - doc/fonts/SourceCodePro-Bold.ttf
103
+ - doc/fonts/SourceCodePro-Regular.ttf
104
+ - doc/images/add.png
105
+ - doc/images/arrow_up.png
106
+ - doc/images/brick.png
107
+ - doc/images/brick_link.png
108
+ - doc/images/bug.png
109
+ - doc/images/bullet_black.png
110
+ - doc/images/bullet_toggle_minus.png
111
+ - doc/images/bullet_toggle_plus.png
112
+ - doc/images/date.png
113
+ - doc/images/delete.png
114
+ - doc/images/find.png
115
+ - doc/images/loadingAnimation.gif
116
+ - doc/images/macFFBgHack.png
117
+ - doc/images/package.png
118
+ - doc/images/page_green.png
119
+ - doc/images/page_white_text.png
120
+ - doc/images/page_white_width.png
121
+ - doc/images/plugin.png
122
+ - doc/images/ruby.png
123
+ - doc/images/tag_blue.png
124
+ - doc/images/tag_green.png
125
+ - doc/images/transparent.png
126
+ - doc/images/wrench.png
127
+ - doc/images/wrench_orange.png
128
+ - doc/images/zoom.png
62
129
  - doc/index.html
63
- - doc/js/highlight.pack.js
64
- - doc/js/jquery-1.3.2.min.js
65
- - doc/js/jquery-effect.js
66
- - doc/js/main.js
130
+ - doc/js/darkfish.js
131
+ - doc/js/jquery.js
67
132
  - doc/js/navigation.js
133
+ - doc/js/navigation.js.gz
134
+ - doc/js/search.js
68
135
  - doc/js/search_index.js
69
- - doc/js/searchdoc.js
136
+ - doc/js/search_index.js.gz
70
137
  - doc/js/searcher.js
71
- - doc/panel/index.html
72
- - doc/panel/links.html
73
- - doc/panel/tree.js
138
+ - doc/js/searcher.js.gz
139
+ - doc/table_of_contents.html
74
140
  - ext/MakefileC
75
141
  - ext/bitboard.c
76
142
  - ext/bitboard.h
@@ -1319,7 +1385,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
1319
1385
  version: '0'
1320
1386
  requirements: []
1321
1387
  rubyforge_project: chess
1322
- rubygems_version: 2.5.1
1388
+ rubygems_version: 2.6.12
1323
1389
  signing_key:
1324
1390
  specification_version: 4
1325
1391
  summary: A fast chess library to play chess with Ruby.