chess 0.3.6 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -94,8 +94,8 @@
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  <dl>
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  <dt>Defined in:</dt>
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- <dd>ext/chess.c<span class="defines">,<br />
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- ext/chess.c</span>
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+ <dd>ext/chess/chess.c<span class="defines">,<br />
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+ ext/chess/chess.c</span>
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  </dd>
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  </dl>
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@@ -268,6 +268,30 @@
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  <p>Returns the fullmove number: the number of the full move.</p>
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  </div></span>
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+ </li>
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+
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+
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#generate_all_moves-instance_method" title="#generate_all_moves (instance method)">#<strong>generate_all_moves</strong> &#x21d2; Array&lt;String&gt; </a>
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+
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+
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+
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+ </span>
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+
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+
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+
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+
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+
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+
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+
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+
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+
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+ <span class="summary_desc"><div class='inline'>
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+ <p>Generate all legal moves for the current board position.</p>
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+ </div></span>
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+
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  </li>
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@@ -524,7 +548,7 @@
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  &mdash;
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  <div class='inline'>
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- <p>The square of the <span class='object_link'><a href="" title="Chess::Board (class)">Chess::Board</a></span>. Can be an integer between 0 and 63 or a string like &#39;a2&#39;, &#39;c5&#39;…</p>
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+ <p>The square of the <span class='object_link'><a href="" title="Chess::Board (class)">Chess::Board</a></span>. Can be an integer between 0 and 63 or a string like a2’, c5’…</p>
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  </div>
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  </li>
@@ -543,7 +567,7 @@
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  &mdash;
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  <div class='inline'>
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- <p>The symbol that identify the piece <em>(&#39;P&#39;, &#39;R&#39;, &#39;N&#39;, &#39;B&#39;, &#39;Q&#39;, &#39;K&#39;)</em>. Upcase for a white piece, downcase for a black piece.</p>
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+ <p>The symbol that identify the piece <em>(P’, R’, N’, B’, Q’, K)</em>. Upcase for a white piece, downcase for a black piece.</p>
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  </div>
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  </li>
@@ -577,7 +601,7 @@
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  461</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 446</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 446</span>
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  VALUE
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  board_get_piece (VALUE self, VALUE square)
@@ -662,7 +686,7 @@ board_get_piece (VALUE self, VALUE square)
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  574</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 565</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 565</span>
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  VALUE
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  board_active_color (VALUE self)
@@ -741,7 +765,7 @@ board_active_color (VALUE self)
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  477</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 468</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 468</span>
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  VALUE
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  board_king_in_check (VALUE self)
@@ -820,7 +844,7 @@ board_king_in_check (VALUE self)
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  493</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 484</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 484</span>
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  VALUE
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  board_king_in_checkmate (VALUE self)
@@ -899,7 +923,7 @@ board_king_in_checkmate (VALUE self)
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  557</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 548</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 548</span>
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  VALUE
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  board_fifty_move_rule (VALUE self)
@@ -936,7 +960,7 @@ board_fifty_move_rule (VALUE self)
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  <div class="docstring">
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  <div class="discussion">
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- <p>Returns the fullmove number: the number of the full move. It starts at 1, and * is incremented after black&#39;s move.</p>
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+ <p>Returns the fullmove number: the number of the full move. It starts at 1, and * is incremented after blacks move.</p>
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  </div>
@@ -975,7 +999,7 @@ board_fifty_move_rule (VALUE self)
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  603</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 597</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 597</span>
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  VALUE
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  board_fullmove_number (VALUE self)
@@ -987,6 +1011,119 @@ board_fullmove_number (VALUE self)
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  </td>
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  </tr>
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  </table>
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+ </div>
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+
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+ <div class="method_details ">
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+ <h3 class="signature " id="generate_all_moves-instance_method">
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+
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+ #<strong>generate_all_moves</strong> &#x21d2; <tt>Array&lt;String&gt;</tt>
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+
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+
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+
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+
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+
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+ </h3><div class="docstring">
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+ <div class="discussion">
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+
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+
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+ </div>
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+ </div>
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+ <div class="tags">
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+
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+ <div class="docstring">
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+ <div class="discussion">
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+
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+ <p>Generate all legal moves for the current board position.</p>
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+
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+
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+ </div>
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+ </div>
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+ <div class="tags">
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+
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+ <div class="examples">
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+ <p class="tag_title">Examples:</p>
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+
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+
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+ <pre class="example code"><code>:001 &gt; g = Chess::Game.new
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+ =&gt; #&lt;Chess::Game:0x007f88a529fa88&gt;
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+ :002 &gt; g.board.generate_all_moves
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+ =&gt; [&quot;Na3&quot;, &quot;Nc3&quot;, &quot;Nf3&quot;, &quot;Nh3&quot;, &quot;a3&quot;, &quot;a4&quot;, &quot;b3&quot;, &quot;b4&quot;, &quot;c3&quot;, &quot;c4&quot;, &quot;d3&quot;, &quot;d4&quot;, &quot;e3&quot;, &quot;e4&quot;, &quot;f3&quot;, &quot;f4&quot;, &quot;g3&quot;, &quot;g4&quot;, &quot;h3&quot;, &quot;h4&quot;]</code></pre>
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+
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+ </div>
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+
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+ <p class="tag_title">Returns:</p>
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+ <ul class="return">
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+
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+ <li>
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+
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+
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+ <span class='type'>(<tt>Array&lt;String&gt;</tt>)</span>
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+
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+
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+
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+ &mdash;
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+ <div class='inline'>
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+ <p>Returns all legal moves that can be performed in the current board position. The moves are in short algebraic chess notation format.</p>
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+ </div>
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+
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+ </li>
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+
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+ </ul>
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+
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+ </div>
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+
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+
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+ </div><table class="source_code">
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+ <tr>
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+ <td>
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+ <pre class="lines">
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+
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+
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+ 655
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+ 656
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+ 657
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+ 658
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+ 659
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+ 660
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+ 661
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+ 666
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+ 672
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+ 673</pre>
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+ </td>
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+ <td>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 655</span>
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+
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+ VALUE
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+ board_generate_all_moves (VALUE self)
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+ {
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+ Board *board;
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+ Data_Get_Struct (self, Board, board);
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+ VALUE moves = rb_ary_new ();
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+ Board new_board;
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+ char *move_done;
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+ char capture;
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+ for (int i = 0; i &lt; 64; i++)
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+ for (int j = 0; j &lt; 64; j++)
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+ if (pseudo_legal_move (board, i, j))
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+ {
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+ move_done = castling (board, castling_type (board, i, j), &amp;new_board);
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+ if (move_done || try_move (board, i, j, &#39;Q&#39;, &amp;new_board, &amp;move_done, &amp;capture))
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+ rb_ary_push (moves, rb_str_new2 (move_done));
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+ }
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+ return moves;
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+ }</pre>
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+ </td>
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+ </tr>
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+ </table>
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  </div>
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  <div class="method_details ">
@@ -1040,7 +1177,7 @@ board_fullmove_number (VALUE self)
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  &mdash;
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  <div class='inline'>
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- <p>The square of the <span class='object_link'><a href="" title="Chess::Board (class)">Chess::Board</a></span>. Can be an integer between 0 and 63 or a string like &#39;a2&#39;, &#39;c5&#39;…</p>
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+ <p>The square of the <span class='object_link'><a href="" title="Chess::Board (class)">Chess::Board</a></span>. Can be an integer between 0 and 63 or a string like a2’, c5’…</p>
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  </div>
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  </li>
@@ -1100,7 +1237,7 @@ board_fullmove_number (VALUE self)
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  641</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 619</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 619</span>
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  VALUE
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  board_generate_moves (VALUE self, VALUE square)
@@ -1189,7 +1326,7 @@ board_generate_moves (VALUE self, VALUE square)
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  589</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 583</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 583</span>
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  VALUE
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  board_halfmove_clock (VALUE self)
@@ -1265,7 +1402,7 @@ board_halfmove_clock (VALUE self)
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  525</pre>
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  </td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 516</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 516</span>
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  board_insufficient_material (VALUE self)
@@ -1344,7 +1481,7 @@ board_insufficient_material (VALUE self)
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  541</pre>
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  </td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 532</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 532</span>
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  board_only_kings (VALUE self)
@@ -1475,7 +1612,7 @@ board_only_kings (VALUE self)
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  421</pre>
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  </td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 397</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 397</span>
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  board_placement (VALUE self)
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  509</pre>
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  </td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 500</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 500</span>
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  board_stalemate (VALUE self)
@@ -1636,19 +1773,19 @@ board_stalemate (VALUE self)
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  <pre class="lines">
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+ 689</pre>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 648</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 680</span>
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  board_to_fen (VALUE self)
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+ 705</pre>
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  </td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 664</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 696</span>
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  VALUE
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  board_to_s (VALUE self)
@@ -1749,9 +1886,9 @@ board_to_s (VALUE self)
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  </div>
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  <div id="footer">
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- Generated on Thu Jan 28 17:31:41 2021 by
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- <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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- 0.9.26 (ruby-2.6.1).
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+ Generated on Fri Aug 30 11:09:51 2024 by
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+ <a href="https://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
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+ 0.9.36 (ruby-3.3.2).
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  </div>
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  </div>
@@ -94,8 +94,8 @@
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  <dl>
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  <dt>Defined in:</dt>
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- <dd>ext/chess.c<span class="defines">,<br />
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- ext/chess.c</span>
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+ <dd>ext/chess/chess.c<span class="defines">,<br />
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+ ext/chess/chess.c</span>
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  </dd>
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  </dl>
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@@ -389,7 +389,7 @@
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  <span class="summary_desc"><div class='inline'>
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- <p>The game result is set to &#39;1-0&#39; if <code>color</code> is <em>black</em>, otherwise is set to &#39;0-1&#39; if color is <em>white</em>.</p>
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+ <p>The game result is set to 1-0 if <code>color</code> is <em>black</em>, otherwise is set to 0-1 if color is <em>white</em>.</p>
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  </div></span>
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  </li>
@@ -611,7 +611,7 @@
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  220</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 210</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 210</span>
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  VALUE
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  game_boards (VALUE self, VALUE index)
@@ -691,7 +691,7 @@ game_boards (VALUE self, VALUE index)
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  267</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 258</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 258</span>
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  VALUE
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  game_coord_moves (VALUE self)
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  234</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 228</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 228</span>
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  VALUE
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  game_current_board (VALUE self)
@@ -845,7 +845,7 @@ game_current_board (VALUE self)
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  202</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 195</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 195</span>
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  VALUE
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  game_draw (VALUE self)
@@ -964,7 +964,7 @@ game_draw (VALUE self)
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  353</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 339</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 339</span>
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  game_each (VALUE self)
@@ -1032,7 +1032,7 @@ game_each (VALUE self)
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  278</pre>
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  </td>
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  <td>
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- <pre class="code"><span class="info file"># File 'ext/chess.c', line 273</span>
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+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 273</span>
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  VALUE
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  game_full_moves (VALUE self)
@@ -1093,7 +1093,7 @@ game_full_moves (VALUE self)
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  &mdash;
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  <div class='inline'>
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- <p>The character of the moving piece <em>(&#39;P&#39;, &#39;R&#39;, &#39;N&#39;, &#39;B&#39;, &#39;Q&#39;, &#39;K&#39;)</em>.</p>
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+ <p>The character of the moving piece <em>(P’, R’, N’, B’, Q’, K)</em>.</p>
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  </div>
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  </li>
@@ -1109,13 +1109,13 @@ game_full_moves (VALUE self)
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  &mdash;
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  <div class='inline'>
1112
- <p>When two (or more) identical pieces can move to the same square, the moving piece is uniquely identified by specifying the piece&#39;s letter, followed by (in descending order of preference):</p>
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+ <p>When two (or more) identical pieces can move to the same square, the moving piece is uniquely identified by specifying the pieces letter, followed by (in descending order of preference):</p>
1113
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  <ul><li>
1114
1114
  <p>the file of departure (if they differ);</p>
1115
1115
  </li><li>
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1116
  <p>the rank of departure (if the files are the same but the ranks differ);</p>
1117
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  </li><li>
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- <p>both the rank and file (if neither alone is sufficient to identify the piece—which occurs only in rare cases where one or more pawns have promoted, resulting in a player having three or more identical pieces able to reach the same square). Keep <code>nil</code> if no needed.</p>
1118
+ <p>both the rank and file (if neither alone is sufficient to identify the piece—which occurs only in rare cases where one or more pawns have promoted, resulting in a player having three or more identical pieces able to reach the same square). Keep <code>nil</code> if no needed.</p>
1119
1119
  </li></ul>
1120
1120
  </div>
1121
1121
 
@@ -1132,7 +1132,7 @@ game_full_moves (VALUE self)
1132
1132
 
1133
1133
  &mdash;
1134
1134
  <div class='inline'>
1135
- <p>The square where the moving piece will <em>(&#39;a1&#39;, &#39;a2&#39;, … , &#39;h7&#39;, &#39;h8&#39;)</em>.</p>
1135
+ <p>The square where the moving piece will <em>(a1’, a2’, … , h7’, h8)</em>.</p>
1136
1136
  </div>
1137
1137
 
1138
1138
  </li>
@@ -1148,7 +1148,7 @@ game_full_moves (VALUE self)
1148
1148
 
1149
1149
  &mdash;
1150
1150
  <div class='inline'>
1151
- <p>The character of promotion piece <em>(&#39;R&#39;, &#39;N&#39;, &#39;B&#39;, &#39;Q&#39;)</em>. If not <code>nil</code> and no promotion occured raise an <span class='object_link'><a href="IllegalMoveError.html" title="Chess::IllegalMoveError (class)">IllegalMoveError</a></span>. If <code>nil</code>, <em>&#39;Q&#39;</em> is the default.</p>
1151
+ <p>The character of promotion piece <em>(R’, N’, B’, Q)</em>. If not <code>nil</code> and no promotion occured raise an <span class='object_link'><a href="IllegalMoveError.html" title="Chess::IllegalMoveError (class)">IllegalMoveError</a></span>. If <code>nil</code>, <em>‘Q’</em> is the default.</p>
1152
1152
  </div>
1153
1153
 
1154
1154
  </li>
@@ -1217,7 +1217,7 @@ game_full_moves (VALUE self)
1217
1217
  89</pre>
1218
1218
  </td>
1219
1219
  <td>
1220
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 71</span>
1220
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 71</span>
1221
1221
 
1222
1222
  VALUE
1223
1223
  game_move (VALUE self, VALUE rb_piece, VALUE rb_disambiguating, VALUE rb_to_coord, VALUE rb_promote_in)
@@ -1291,7 +1291,7 @@ game_move (VALUE self, VALUE rb_piece, VALUE rb_disambiguating, VALUE rb_to_coor
1291
1291
 
1292
1292
  &mdash;
1293
1293
  <div class='inline'>
1294
- <p>The 2 character string representing the starting square of the moving piece <em>(&#39;a1&#39;, &#39;a2&#39;, … , &#39;h7&#39;, &#39;h8&#39;)</em>.</p>
1294
+ <p>The 2 character string representing the starting square of the moving piece <em>(a1’, a2’, … , h7’, h8)</em>.</p>
1295
1295
  </div>
1296
1296
 
1297
1297
  </li>
@@ -1307,7 +1307,7 @@ game_move (VALUE self, VALUE rb_piece, VALUE rb_disambiguating, VALUE rb_to_coor
1307
1307
 
1308
1308
  &mdash;
1309
1309
  <div class='inline'>
1310
- <p>The 2 character string representing the ending square of the moving piece <em>(&#39;a1&#39;, &#39;a2&#39;, … , &#39;h7&#39;, &#39;h8&#39;)</em>.</p>
1310
+ <p>The 2 character string representing the ending square of the moving piece <em>(a1’, a2’, … , h7’, h8)</em>.</p>
1311
1311
  </div>
1312
1312
 
1313
1313
  </li>
@@ -1323,7 +1323,7 @@ game_move (VALUE self, VALUE rb_piece, VALUE rb_disambiguating, VALUE rb_to_coor
1323
1323
 
1324
1324
  &mdash;
1325
1325
  <div class='inline'>
1326
- <p>The character of promotion piece <em>(&#39;R&#39;, &#39;N&#39;, &#39;B&#39;, &#39;Q&#39;)</em>. If not <code>nil</code> and no promotion occured raise an <span class='object_link'><a href="IllegalMoveError.html" title="Chess::IllegalMoveError (class)">IllegalMoveError</a></span>. If <code>nil</code>, <em>&#39;Q&#39;</em> is the default.</p>
1326
+ <p>The character of promotion piece <em>(R’, N’, B’, Q)</em>. If not <code>nil</code> and no promotion occured raise an <span class='object_link'><a href="IllegalMoveError.html" title="Chess::IllegalMoveError (class)">IllegalMoveError</a></span>. If <code>nil</code>, <em>‘Q’</em> is the default.</p>
1327
1327
  </div>
1328
1328
 
1329
1329
  </li>
@@ -1387,7 +1387,7 @@ game_move (VALUE self, VALUE rb_piece, VALUE rb_disambiguating, VALUE rb_to_coor
1387
1387
  119</pre>
1388
1388
  </td>
1389
1389
  <td>
1390
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 106</span>
1390
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 106</span>
1391
1391
 
1392
1392
  VALUE
1393
1393
  game_move2 (VALUE self, VALUE rb_from, VALUE rb_to, VALUE rb_promote_in)
@@ -1500,7 +1500,7 @@ game_move2 (VALUE self, VALUE rb_from, VALUE rb_to, VALUE rb_promote_in)
1500
1500
 
1501
1501
  &mdash;
1502
1502
  <div class='inline'>
1503
- <p>The character of promotion piece <em>(&#39;R&#39;, &#39;N&#39;, &#39;B&#39;, &#39;Q&#39;)</em>. If not <code>nil</code> and no promotion occured raise an <span class='object_link'><a href="IllegalMoveError.html" title="Chess::IllegalMoveError (class)">IllegalMoveError</a></span>. If <code>nil</code>, <em>&#39;Q&#39;</em> is the default.</p>
1503
+ <p>The character of promotion piece <em>(R’, N’, B’, Q)</em>. If not <code>nil</code> and no promotion occured raise an <span class='object_link'><a href="IllegalMoveError.html" title="Chess::IllegalMoveError (class)">IllegalMoveError</a></span>. If <code>nil</code>, <em>‘Q’</em> is the default.</p>
1504
1504
  </div>
1505
1505
 
1506
1506
  </li>
@@ -1564,7 +1564,7 @@ game_move2 (VALUE self, VALUE rb_from, VALUE rb_to, VALUE rb_promote_in)
1564
1564
  163</pre>
1565
1565
  </td>
1566
1566
  <td>
1567
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 150</span>
1567
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 150</span>
1568
1568
 
1569
1569
  VALUE
1570
1570
  game_move3 (VALUE self, VALUE rb_from, VALUE rb_to, VALUE rb_promote_in)
@@ -1647,7 +1647,7 @@ game_move3 (VALUE self, VALUE rb_from, VALUE rb_to, VALUE rb_promote_in)
1647
1647
  250</pre>
1648
1648
  </td>
1649
1649
  <td>
1650
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 241</span>
1650
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 241</span>
1651
1651
 
1652
1652
  VALUE
1653
1653
  game_moves (VALUE self)
@@ -1684,7 +1684,7 @@ game_moves (VALUE self)
1684
1684
  <div class="docstring">
1685
1685
  <div class="discussion">
1686
1686
 
1687
- <p>The game result is set to &#39;1-0&#39; if <code>color</code> is <em>black</em>, otherwise is set to &#39;0-1&#39; if color is <em>white</em>.</p>
1687
+ <p>The game result is set to 1-0 if <code>color</code> is <em>black</em>, otherwise is set to 0-1 if color is <em>white</em>.</p>
1688
1688
 
1689
1689
 
1690
1690
  </div>
@@ -1752,7 +1752,7 @@ game_moves (VALUE self)
1752
1752
  188</pre>
1753
1753
  </td>
1754
1754
  <td>
1755
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 173</span>
1755
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 173</span>
1756
1756
 
1757
1757
  VALUE
1758
1758
  game_resign (VALUE self, VALUE color)
@@ -1851,7 +1851,7 @@ game_resign (VALUE self, VALUE color)
1851
1851
  315</pre>
1852
1852
  </td>
1853
1853
  <td>
1854
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 306</span>
1854
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 306</span>
1855
1855
 
1856
1856
  VALUE
1857
1857
  game_result (VALUE self)
@@ -1933,7 +1933,7 @@ game_result (VALUE self)
1933
1933
  367</pre>
1934
1934
  </td>
1935
1935
  <td>
1936
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 360</span>
1936
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 360</span>
1937
1937
 
1938
1938
  VALUE
1939
1939
  game_rollback (VALUE self)
@@ -2033,7 +2033,7 @@ game_rollback (VALUE self)
2033
2033
  43</pre>
2034
2034
  </td>
2035
2035
  <td>
2036
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 36</span>
2036
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 36</span>
2037
2037
 
2038
2038
  VALUE
2039
2039
  game_set_fen (VALUE self, VALUE fen)
@@ -2107,7 +2107,7 @@ game_set_fen (VALUE self, VALUE fen)
2107
2107
  328</pre>
2108
2108
  </td>
2109
2109
  <td>
2110
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 322</span>
2110
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 322</span>
2111
2111
 
2112
2112
  VALUE
2113
2113
  game_size (VALUE self)
@@ -2183,7 +2183,7 @@ game_size (VALUE self)
2183
2183
  294</pre>
2184
2184
  </td>
2185
2185
  <td>
2186
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 285</span>
2186
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 285</span>
2187
2187
 
2188
2188
  VALUE
2189
2189
  game_threefold_repetition (VALUE self)
@@ -2263,7 +2263,7 @@ game_threefold_repetition (VALUE self)
2263
2263
  384</pre>
2264
2264
  </td>
2265
2265
  <td>
2266
- <pre class="code"><span class="info file"># File 'ext/chess.c', line 374</span>
2266
+ <pre class="code"><span class="info file"># File 'ext/chess/chess.c', line 374</span>
2267
2267
 
2268
2268
  VALUE
2269
2269
  game_to_s (VALUE self)
@@ -2286,9 +2286,9 @@ game_to_s (VALUE self)
2286
2286
  </div>
2287
2287
 
2288
2288
  <div id="footer">
2289
- Generated on Thu Jan 28 17:31:41 2021 by
2290
- <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
2291
- 0.9.26 (ruby-2.6.1).
2289
+ Generated on Fri Aug 30 11:09:51 2024 by
2290
+ <a href="https://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
2291
+ 0.9.36 (ruby-3.3.2).
2292
2292
  </div>
2293
2293
 
2294
2294
  </div>