chess 0.1.3 → 0.1.4
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- checksums.yaml +4 -4
- data/.gitignore +2 -0
- data/README.md +44 -0
- data/Rakefile +6 -7
- data/chess.gemspec +1 -1
- data/ext/bitboard.c +24 -0
- data/ext/board.c +78 -24
- data/ext/board.h +4 -2
- data/ext/chess.c +216 -196
- data/ext/chess.h +1 -0
- data/ext/common.c +10 -0
- data/ext/game.c +33 -16
- data/ext/special.c +14 -11
- data/ext/special.h +1 -2
- data/lib/chess/exceptions.rb +7 -10
- data/lib/chess/game.rb +66 -50
- data/lib/chess/gnuchess.rb +19 -25
- data/lib/chess/pgn.rb +49 -9
- data/lib/chess/utf8_notation.rb +11 -9
- data/lib/chess/version.rb +1 -1
- data/test/pgn_collection/illegal/0001.pgn +18 -0
- data/test/pgn_collection/illegal/0002.pgn +17 -0
- data/test/pgn_collection/illegal/0003.pgn +13 -0
- data/test/pgn_collection/illegal/0004.pgn +15 -0
- data/test/pgn_collection/illegal/0005.pgn +16 -0
- data/test/pgn_collection/invalid/0001.pgn +20 -0
- data/test/pgn_collection/invalid/0002.pgn +16 -0
- data/test/pgn_collection/invalid/0003.pgn +13 -0
- data/test/pgn_collection/invalid/0004.pgn +15 -0
- data/test/pgn_collection/valid/0001.pgn +6 -7
- data/test/pgn_collection/valid/0002.pgn +8 -9
- data/test/pgn_collection/valid/0005.pgn +7 -8
- data/test/pgn_collection/valid/0009.pgn +14 -15
- data/test/pgn_collection/valid/0010.pgn +6 -7
- data/test/pgn_collection/valid/0011.pgn +5 -6
- data/test/pgn_collection/valid/0012.pgn +0 -1
- data/test/pgn_collection/valid/0013.pgn +5 -6
- data/test/pgn_collection/valid/0014.pgn +6 -7
- data/test/pgn_collection/valid/0020.pgn +6 -7
- data/test/pgn_collection/valid/0021.pgn +15 -16
- data/test/pgn_collection/valid/0971.pgn +22 -14
- data/test/test_big_pgn_collection.rb +12 -5
- data/test/test_helper.rb +1 -1
- data/test/test_illegal_moves.rb +14 -0
- data/test/test_insufficient_material.rb +13 -1
- data/test/test_particular_situations.rb +14 -0
- data/test/test_pgn.rb +24 -0
- data/test/test_pgn_collection.rb +1 -4
- metadata +30 -63
- data/README.rdoc +0 -44
- data/doc/Chess.html +0 -112
- data/doc/Chess/BadNotationError.html +0 -107
- data/doc/Chess/Board.html +0 -700
- data/doc/Chess/CGame.html +0 -1004
- data/doc/Chess/Game.html +0 -684
- data/doc/Chess/Gnuchess.html +0 -215
- data/doc/Chess/IllegalMoveError.html +0 -105
- data/doc/Chess/InvalidFenFormatError.html +0 -105
- data/doc/Chess/InvalidPgnFormatError.html +0 -105
- data/doc/Chess/Pgn.html +0 -309
- data/doc/Chess/UTF8Notation.html +0 -174
- data/doc/README_rdoc.html +0 -143
- data/doc/created.rid +0 -15
- data/doc/css/fonts.css +0 -167
- data/doc/css/rdoc.css +0 -590
- data/doc/fonts/Lato-Light.ttf +0 -0
- data/doc/fonts/Lato-LightItalic.ttf +0 -0
- data/doc/fonts/Lato-Regular.ttf +0 -0
- data/doc/fonts/Lato-RegularItalic.ttf +0 -0
- data/doc/fonts/SourceCodePro-Bold.ttf +0 -0
- data/doc/fonts/SourceCodePro-Regular.ttf +0 -0
- data/doc/images/add.png +0 -0
- data/doc/images/arrow_up.png +0 -0
- data/doc/images/brick.png +0 -0
- data/doc/images/brick_link.png +0 -0
- data/doc/images/bug.png +0 -0
- data/doc/images/bullet_black.png +0 -0
- data/doc/images/bullet_toggle_minus.png +0 -0
- data/doc/images/bullet_toggle_plus.png +0 -0
- data/doc/images/date.png +0 -0
- data/doc/images/delete.png +0 -0
- data/doc/images/find.png +0 -0
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- data/doc/images/macFFBgHack.png +0 -0
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- data/doc/images/wrench.png +0 -0
- data/doc/images/wrench_orange.png +0 -0
- data/doc/images/zoom.png +0 -0
- data/doc/index.html +0 -160
- data/doc/js/darkfish.js +0 -161
- data/doc/js/jquery.js +0 -4
- data/doc/js/navigation.js +0 -142
- data/doc/js/navigation.js.gz +0 -0
- data/doc/js/search.js +0 -109
- data/doc/js/search_index.js +0 -1
- data/doc/js/search_index.js.gz +0 -0
- data/doc/js/searcher.js +0 -229
- data/doc/js/searcher.js.gz +0 -0
- data/doc/table_of_contents.html +0 -331
data/doc/Chess/CGame.html
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<h1 id="class-Chess::CGame" class="class">
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class Chess::CGame
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<h3>Public Instance Methods</h3>
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<p>Returns the <code>n</code>-th <a href="Board.html">Board</a> of the <a
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<pre>VALUE
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game_boards (VALUE self, VALUE index)
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Data_Get_Struct (self, Game, g);
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int n = FIX2INT (index);
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Board *board = get_board (g, n);
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<span class="method-name">board</span><span
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-
<pre>VALUE
|
327
|
-
game_draw (VALUE self)
|
328
|
-
{
|
329
|
-
Game *g;
|
330
|
-
Data_Get_Struct (self, Game, g);
|
331
|
-
g->result = DRAW;
|
332
|
-
return Qnil;
|
333
|
-
}</pre>
|
334
|
-
</div>
|
335
|
-
|
336
|
-
</div>
|
337
|
-
|
338
|
-
|
339
|
-
|
340
|
-
|
341
|
-
</div>
|
342
|
-
|
343
|
-
|
344
|
-
<div id="method-i-each" class="method-detail ">
|
345
|
-
|
346
|
-
|
347
|
-
<div class="method-heading">
|
348
|
-
<span class="method-callseq">
|
349
|
-
each { |board, move, coord_move, index| block }
|
350
|
-
</span>
|
351
|
-
|
352
|
-
<span class="method-click-advice">click to toggle source</span>
|
353
|
-
|
354
|
-
</div>
|
355
|
-
|
356
|
-
|
357
|
-
|
358
|
-
<div class="method-description">
|
359
|
-
|
360
|
-
<p>Calls <code>block</code> once for each <code>board</code> in self, passing
|
361
|
-
that <code>board</code>, <code>move</code>, <code>coord_move</code> and
|
362
|
-
<code>index</code> as parameters. Return self. If no block is given, the
|
363
|
-
array of game moves is returned instead.</p>
|
364
|
-
|
365
|
-
|
366
|
-
|
367
|
-
|
368
|
-
<div class="method-source-code" id="each-source">
|
369
|
-
<pre>VALUE
|
370
|
-
game_each (VALUE self)
|
371
|
-
{
|
372
|
-
if (!rb_block_given_p ())
|
373
|
-
return game_moves(self);
|
374
|
-
Game *g;
|
375
|
-
Data_Get_Struct (self, Game, g);
|
376
|
-
for (int i = 0; i < g->current; i++)
|
377
|
-
rb_yield_values (4,
|
378
|
-
Data_Wrap_Struct (board_klass, 0, 0, get_board (g, i)),
|
379
|
-
rb_str_new2 (g->moves[i]),
|
380
|
-
rb_str_new2 (g->coord_moves[i]),
|
381
|
-
INT2FIX (i));
|
382
|
-
return self;
|
383
|
-
}</pre>
|
384
|
-
</div>
|
385
|
-
|
386
|
-
</div>
|
387
|
-
|
388
|
-
|
389
|
-
|
390
|
-
|
391
|
-
</div>
|
392
|
-
|
393
|
-
|
394
|
-
<div id="method-i-move" class="method-detail ">
|
395
|
-
|
396
|
-
|
397
|
-
<div class="method-heading">
|
398
|
-
<span class="method-callseq">
|
399
|
-
move(piece, disambiguating, to_coord, promote_in)
|
400
|
-
</span>
|
401
|
-
|
402
|
-
<span class="method-click-advice">click to toggle source</span>
|
403
|
-
|
404
|
-
</div>
|
405
|
-
|
406
|
-
|
407
|
-
|
408
|
-
<div class="method-description">
|
409
|
-
|
410
|
-
<p>Make a move. This add a new <a href="Board.html">Board</a> in the <a
|
411
|
-
href="Game.html">Game</a>.</p>
|
412
|
-
|
413
|
-
<p>Parameters are:</p>
|
414
|
-
<dl class="rdoc-list note-list"><dt><code>piece</code>
|
415
|
-
<dd>
|
416
|
-
<p>the character of the moving piece <em>('P', 'R',
|
417
|
-
'N', 'B', 'Q', 'K')</em>.</p>
|
418
|
-
</dd><dt><code>disambiguating</code>
|
419
|
-
<dd>
|
420
|
-
<p>when two (or more) identical pieces can move to the same square, the moving
|
421
|
-
piece is uniquely identified by specifying the piece's letter, followed
|
422
|
-
by (in descending order of preference):</p>
|
423
|
-
<ul><li>
|
424
|
-
<p>the file of departure (if they differ); or</p>
|
425
|
-
</li><li>
|
426
|
-
<p>the rank of departure (if the files are the same but the ranks differ); or</p>
|
427
|
-
</li><li>
|
428
|
-
<p>both the rank and file (if neither alone is sufficient to identify the
|
429
|
-
piece—which occurs only in rare cases where one or more pawns have
|
430
|
-
promoted, resulting in a player having three or more identical pieces able
|
431
|
-
to reach the same square).</p>
|
432
|
-
</li></ul>
|
433
|
-
|
434
|
-
<p>Keep blank if no needed.</p>
|
435
|
-
</dd><dt><code>to_coord</code>
|
436
|
-
<dd>
|
437
|
-
<p>the square where the moving piece will <em>('a1', 'a2', … ,
|
438
|
-
'h7', 'h8')</em>.</p>
|
439
|
-
</dd><dt><code>promote_in</code>
|
440
|
-
<dd>
|
441
|
-
<p>the character of promotion piece <em>('R', 'N',
|
442
|
-
'B', 'Q')</em>. If no promotion occured, this param will be
|
443
|
-
ignored. If no value is passed, 'Q' is the default.</p>
|
444
|
-
</dd></dl>
|
445
|
-
|
446
|
-
<p>This method returns a string that represents the short algebraic chess
|
447
|
-
notation of the move or raise an <a
|
448
|
-
href="IllegalMoveError.html">IllegalMoveError</a> if the move is illegal.</p>
|
449
|
-
|
450
|
-
|
451
|
-
|
452
|
-
|
453
|
-
<div class="method-source-code" id="move-source">
|
454
|
-
<pre>VALUE
|
455
|
-
game_move (VALUE self, VALUE rb_piece, VALUE rb_disambiguating, VALUE rb_to_coord, VALUE rb_promote_in)
|
456
|
-
{
|
457
|
-
Game *g;
|
458
|
-
Data_Get_Struct (self, Game, g);
|
459
|
-
Board *board = current_board (g);
|
460
|
-
char piece = StringValuePtr (rb_piece)[0];
|
461
|
-
char *disambiguating = StringValuePtr (rb_disambiguating);
|
462
|
-
char *to_coord = StringValuePtr (rb_to_coord);
|
463
|
-
char promote_in = StringValuePtr (rb_promote_in)[0];
|
464
|
-
int from, to;
|
465
|
-
get_coord (board, piece, disambiguating, to_coord, promote_in, &from, &to);
|
466
|
-
// printf ("From: %d, To: %d, Promo: %c\n", from , to , promote_in);
|
467
|
-
if (pseudo_legal_move (board, from, to) && apply_move (g, from, to, promote_in))
|
468
|
-
return rb_str_new2 (current_move (g));
|
469
|
-
else
|
470
|
-
rb_raise (illegal_move_error, "Illegal move");
|
471
|
-
}</pre>
|
472
|
-
</div>
|
473
|
-
|
474
|
-
</div>
|
475
|
-
|
476
|
-
|
477
|
-
|
478
|
-
|
479
|
-
</div>
|
480
|
-
|
481
|
-
|
482
|
-
<div id="method-i-move2" class="method-detail ">
|
483
|
-
|
484
|
-
|
485
|
-
<div class="method-heading">
|
486
|
-
<span class="method-callseq">
|
487
|
-
move2(from, to, promote_in)
|
488
|
-
</span>
|
489
|
-
|
490
|
-
<span class="method-click-advice">click to toggle source</span>
|
491
|
-
|
492
|
-
</div>
|
493
|
-
|
494
|
-
|
495
|
-
|
496
|
-
<div class="method-description">
|
497
|
-
|
498
|
-
<p>Make a move. This add a new <a href="Board.html">Board</a> in the <a
|
499
|
-
href="Game.html">Game</a>.</p>
|
500
|
-
|
501
|
-
<p>Parameters are:</p>
|
502
|
-
<dl class="rdoc-list note-list"><dt><code>from</code>
|
503
|
-
<dd>
|
504
|
-
<p>the 2 character string representing the starting square of the moving piece
|
505
|
-
<em>('a1', 'a2', … , 'h7', 'h8')</em>.</p>
|
506
|
-
</dd><dt><code>to</code>
|
507
|
-
<dd>
|
508
|
-
<p>the 2 character string representing the ending square of the moving piece
|
509
|
-
<em>('a1', 'a2', … , 'h7', 'h8')</em>.</p>
|
510
|
-
</dd><dt><code>promote_in</code>
|
511
|
-
<dd>
|
512
|
-
<p>the character of promotion piece <em>('R', 'N',
|
513
|
-
'B', 'Q')</em>. If no promotion occured, this param will be
|
514
|
-
ignored. If no value is passed, 'Q' is the default.</p>
|
515
|
-
</dd></dl>
|
516
|
-
|
517
|
-
<p>This method returns a string that represents the short algebraic chess
|
518
|
-
notation of the move or raise an <a
|
519
|
-
href="IllegalMoveError.html">IllegalMoveError</a> if the move is illegal.</p>
|
520
|
-
|
521
|
-
|
522
|
-
|
523
|
-
|
524
|
-
<div class="method-source-code" id="move2-source">
|
525
|
-
<pre>VALUE
|
526
|
-
game_move2 (VALUE self, VALUE rb_from, VALUE rb_to, VALUE rb_promote_in)
|
527
|
-
{
|
528
|
-
Game *g;
|
529
|
-
Data_Get_Struct (self, Game, g);
|
530
|
-
Board *board = current_board (g);
|
531
|
-
int from = coord_to_square (StringValuePtr (rb_from));
|
532
|
-
int to = coord_to_square (StringValuePtr (rb_to));
|
533
|
-
char promote_in = StringValuePtr (rb_promote_in)[0];
|
534
|
-
if (pseudo_legal_move (board, from, to) && apply_move (g, from, to, promote_in))
|
535
|
-
return rb_str_new2 (current_move (g));
|
536
|
-
else
|
537
|
-
rb_raise (illegal_move_error, "Illegal move");
|
538
|
-
}</pre>
|
539
|
-
</div>
|
540
|
-
|
541
|
-
</div>
|
542
|
-
|
543
|
-
|
544
|
-
|
545
|
-
|
546
|
-
</div>
|
547
|
-
|
548
|
-
|
549
|
-
<div id="method-i-move3" class="method-detail ">
|
550
|
-
|
551
|
-
|
552
|
-
<div class="method-heading">
|
553
|
-
<span class="method-callseq">
|
554
|
-
move3(from, to, promote_in)
|
555
|
-
</span>
|
556
|
-
|
557
|
-
<span class="method-click-advice">click to toggle source</span>
|
558
|
-
|
559
|
-
</div>
|
560
|
-
|
561
|
-
|
562
|
-
|
563
|
-
<div class="method-description">
|
564
|
-
|
565
|
-
<p>Make a move. This add a new <a href="Board.html">Board</a> in the <a
|
566
|
-
href="Game.html">Game</a>.</p>
|
567
|
-
|
568
|
-
<p>Each square on the chessboard is represented by an integer according to the
|
569
|
-
following scheme:</p>
|
570
|
-
|
571
|
-
<pre>8 | 56 57 58 59 60 61 62 63
|
572
|
-
7 | 48 49 50 51 52 53 54 55
|
573
|
-
6 | 40 41 42 43 44 45 46 47
|
574
|
-
5 | 32 33 34 35 36 37 38 39
|
575
|
-
4 | 24 25 26 27 28 29 30 31
|
576
|
-
3 | 16 17 18 19 20 21 22 23
|
577
|
-
2 | 8 9 10 11 12 13 14 15
|
578
|
-
1 | 0 1 2 3 4 5 6 7
|
579
|
-
+-------------------------
|
580
|
-
a b c d e f g h</pre>
|
581
|
-
|
582
|
-
<p>Parameters are:</p>
|
583
|
-
<dl class="rdoc-list note-list"><dt><code>from</code>
|
584
|
-
<dd>
|
585
|
-
<p>the integer representing the starting square of the moving piece.</p>
|
586
|
-
</dd><dt><code>to</code>
|
587
|
-
<dd>
|
588
|
-
<p>the integer representing the ending square of the moving piece.</p>
|
589
|
-
</dd><dt><code>promote_in</code>
|
590
|
-
<dd>
|
591
|
-
<p>the character of promotion piece <em>('R', 'N',
|
592
|
-
'B', 'Q')</em>. If no promotion occured, this param will be
|
593
|
-
ignored. If no value is passed, 'Q' is the default.</p>
|
594
|
-
</dd></dl>
|
595
|
-
|
596
|
-
<p>This method returns a string that represents the short algebraic chess
|
597
|
-
notation of the move or raise an <a
|
598
|
-
href="IllegalMoveError.html">IllegalMoveError</a> if the move is illegal.</p>
|
599
|
-
|
600
|
-
|
601
|
-
|
602
|
-
|
603
|
-
<div class="method-source-code" id="move3-source">
|
604
|
-
<pre>VALUE
|
605
|
-
game_move3 (VALUE self, VALUE rb_from, VALUE rb_to, VALUE rb_promote_in)
|
606
|
-
{
|
607
|
-
Game *g;
|
608
|
-
Data_Get_Struct (self, Game, g);
|
609
|
-
Board *board = current_board (g);
|
610
|
-
int from = FIX2INT (rb_from);
|
611
|
-
int to = FIX2INT (rb_to);
|
612
|
-
char promote_in = StringValuePtr (rb_promote_in)[0];
|
613
|
-
if (pseudo_legal_move (board, from, to) && apply_move (g, from, to, promote_in))
|
614
|
-
return rb_str_new2 (current_move (g));
|
615
|
-
else
|
616
|
-
rb_raise (illegal_move_error, "Illegal move");
|
617
|
-
}</pre>
|
618
|
-
</div>
|
619
|
-
|
620
|
-
</div>
|
621
|
-
|
622
|
-
|
623
|
-
|
624
|
-
|
625
|
-
</div>
|
626
|
-
|
627
|
-
|
628
|
-
<div id="method-i-moves" class="method-detail ">
|
629
|
-
|
630
|
-
|
631
|
-
<div class="method-heading">
|
632
|
-
<span class="method-callseq">
|
633
|
-
moves
|
634
|
-
</span>
|
635
|
-
|
636
|
-
<span class="method-click-advice">click to toggle source</span>
|
637
|
-
|
638
|
-
</div>
|
639
|
-
|
640
|
-
|
641
|
-
|
642
|
-
<div class="method-description">
|
643
|
-
|
644
|
-
<p>Returns the array with all moves done <em>(es: Nc3)</em>.</p>
|
645
|
-
|
646
|
-
|
647
|
-
|
648
|
-
|
649
|
-
<div class="method-source-code" id="moves-source">
|
650
|
-
<pre>VALUE
|
651
|
-
game_moves (VALUE self)
|
652
|
-
{
|
653
|
-
Game *g;
|
654
|
-
Data_Get_Struct (self, Game, g);
|
655
|
-
VALUE moves = rb_ary_new ();
|
656
|
-
for (int i = 0; i < g->current; i++)
|
657
|
-
rb_ary_push (moves, rb_str_new2 (g->moves[i]));
|
658
|
-
return moves;
|
659
|
-
}</pre>
|
660
|
-
</div>
|
661
|
-
|
662
|
-
</div>
|
663
|
-
|
664
|
-
|
665
|
-
|
666
|
-
|
667
|
-
</div>
|
668
|
-
|
669
|
-
|
670
|
-
<div id="method-i-resign" class="method-detail ">
|
671
|
-
|
672
|
-
|
673
|
-
<div class="method-heading">
|
674
|
-
<span class="method-callseq">
|
675
|
-
resign(color)
|
676
|
-
</span>
|
677
|
-
|
678
|
-
<span class="method-click-advice">click to toggle source</span>
|
679
|
-
|
680
|
-
</div>
|
681
|
-
|
682
|
-
|
683
|
-
|
684
|
-
<div class="method-description">
|
685
|
-
|
686
|
-
<p>The game result is set to '1-0' if <code>color</code> is “black”,
|
687
|
-
otherwise is set to '0-1' if color is “white”.</p>
|
688
|
-
|
689
|
-
<p>Parameters are:</p>
|
690
|
-
<dl class="rdoc-list note-list"><dt><code>color</code>
|
691
|
-
<dd>
|
692
|
-
<p>the color of the player who resigns the game; it can be <code>:white</code>
|
693
|
-
or <code>:black</code>.</p>
|
694
|
-
</dd></dl>
|
695
|
-
|
696
|
-
|
697
|
-
|
698
|
-
|
699
|
-
<div class="method-source-code" id="resign-source">
|
700
|
-
<pre>VALUE
|
701
|
-
game_resign (VALUE self, VALUE color)
|
702
|
-
{
|
703
|
-
Game *g;
|
704
|
-
Data_Get_Struct (self, Game, g);
|
705
|
-
const char *c;
|
706
|
-
if (TYPE (color) == T_SYMBOL)
|
707
|
-
c = rb_id2name (SYM2ID (color));
|
708
|
-
else
|
709
|
-
c = StringValuePtr (color);
|
710
|
-
if (strcmp (c, "black") == 0)
|
711
|
-
g->result = WHITE_WON;
|
712
|
-
else if (strcmp (c, "white") == 0)
|
713
|
-
g->result = BLACK_WON;
|
714
|
-
return Qnil;
|
715
|
-
}</pre>
|
716
|
-
</div>
|
717
|
-
|
718
|
-
</div>
|
719
|
-
|
720
|
-
|
721
|
-
|
722
|
-
|
723
|
-
</div>
|
724
|
-
|
725
|
-
|
726
|
-
<div id="method-i-result" class="method-detail ">
|
727
|
-
|
728
|
-
|
729
|
-
<div class="method-heading">
|
730
|
-
<span class="method-callseq">
|
731
|
-
result
|
732
|
-
</span>
|
733
|
-
|
734
|
-
<span class="method-click-advice">click to toggle source</span>
|
735
|
-
|
736
|
-
</div>
|
737
|
-
|
738
|
-
|
739
|
-
|
740
|
-
<div class="method-description">
|
741
|
-
|
742
|
-
<p>Returns the result of the game:</p>
|
743
|
-
<dl class="rdoc-list note-list"><dt>*
|
744
|
-
<dd>
|
745
|
-
<p>game in progress;</p>
|
746
|
-
</dd><dt>1-0
|
747
|
-
<dd>
|
748
|
-
<p>white won;</p>
|
749
|
-
</dd><dt>0-1
|
750
|
-
<dd>
|
751
|
-
<p>black won;</p>
|
752
|
-
</dd><dt>1/2-1/2
|
753
|
-
<dd>
|
754
|
-
<p>draw</p>
|
755
|
-
</dd></dl>
|
756
|
-
|
757
|
-
|
758
|
-
|
759
|
-
|
760
|
-
<div class="method-source-code" id="result-source">
|
761
|
-
<pre>VALUE
|
762
|
-
game_result (VALUE self)
|
763
|
-
{
|
764
|
-
Game *g;
|
765
|
-
Data_Get_Struct (self, Game, g);
|
766
|
-
char *result = result_to_s (g->result);
|
767
|
-
VALUE rb_result = rb_str_new2 (result);
|
768
|
-
free (result);
|
769
|
-
return rb_result;
|
770
|
-
}</pre>
|
771
|
-
</div>
|
772
|
-
|
773
|
-
</div>
|
774
|
-
|
775
|
-
|
776
|
-
|
777
|
-
|
778
|
-
</div>
|
779
|
-
|
780
|
-
|
781
|
-
<div id="method-i-rollback-21" class="method-detail ">
|
782
|
-
|
783
|
-
|
784
|
-
<div class="method-heading">
|
785
|
-
<span class="method-callseq">
|
786
|
-
rollback!
|
787
|
-
</span>
|
788
|
-
|
789
|
-
<span class="method-click-advice">click to toggle source</span>
|
790
|
-
|
791
|
-
</div>
|
792
|
-
|
793
|
-
|
794
|
-
|
795
|
-
<div class="method-description">
|
796
|
-
|
797
|
-
<p>Rollback last move.</p>
|
798
|
-
|
799
|
-
|
800
|
-
|
801
|
-
|
802
|
-
<div class="method-source-code" id="rollback-21-source">
|
803
|
-
<pre>VALUE
|
804
|
-
game_rollback (VALUE self)
|
805
|
-
{
|
806
|
-
Game *g;
|
807
|
-
Data_Get_Struct (self, Game, g);
|
808
|
-
rollback (g);
|
809
|
-
return self;
|
810
|
-
}</pre>
|
811
|
-
</div>
|
812
|
-
|
813
|
-
</div>
|
814
|
-
|
815
|
-
|
816
|
-
|
817
|
-
|
818
|
-
</div>
|
819
|
-
|
820
|
-
|
821
|
-
<div id="method-i-set_fen-21" class="method-detail ">
|
822
|
-
|
823
|
-
|
824
|
-
<div class="method-heading">
|
825
|
-
<span class="method-callseq">
|
826
|
-
set_fen!(fen)
|
827
|
-
</span>
|
828
|
-
|
829
|
-
<span class="method-click-advice">click to toggle source</span>
|
830
|
-
|
831
|
-
</div>
|
832
|
-
|
833
|
-
|
834
|
-
|
835
|
-
<div class="method-description">
|
836
|
-
|
837
|
-
<p>Set the game position with a FEN string.</p>
|
838
|
-
|
839
|
-
<p>Parameters are:</p>
|
840
|
-
<dl class="rdoc-list note-list"><dt><code>fen</code>
|
841
|
-
<dd>
|
842
|
-
<p>the FEN (Forsyth–Edwards Notation) string notation used to set the game
|
843
|
-
position.</p>
|
844
|
-
</dd></dl>
|
845
|
-
|
846
|
-
|
847
|
-
|
848
|
-
|
849
|
-
<div class="method-source-code" id="set_fen-21-source">
|
850
|
-
<pre>VALUE
|
851
|
-
game_set_fen (VALUE self, VALUE fen)
|
852
|
-
{
|
853
|
-
Game *g;
|
854
|
-
Data_Get_Struct (self, Game, g);
|
855
|
-
set_fen (g, StringValuePtr (fen));
|
856
|
-
return self;
|
857
|
-
}</pre>
|
858
|
-
</div>
|
859
|
-
|
860
|
-
</div>
|
861
|
-
|
862
|
-
|
863
|
-
|
864
|
-
|
865
|
-
</div>
|
866
|
-
|
867
|
-
|
868
|
-
<div id="method-i-size" class="method-detail ">
|
869
|
-
|
870
|
-
|
871
|
-
<div class="method-heading">
|
872
|
-
<span class="method-callseq">
|
873
|
-
size
|
874
|
-
</span>
|
875
|
-
|
876
|
-
<span class="method-click-advice">click to toggle source</span>
|
877
|
-
|
878
|
-
</div>
|
879
|
-
|
880
|
-
|
881
|
-
|
882
|
-
<div class="method-description">
|
883
|
-
|
884
|
-
<p>Returns the number of moves done.</p>
|
885
|
-
|
886
|
-
|
887
|
-
|
888
|
-
|
889
|
-
<div class="method-source-code" id="size-source">
|
890
|
-
<pre>VALUE
|
891
|
-
game_size (VALUE self)
|
892
|
-
{
|
893
|
-
Game *g;
|
894
|
-
Data_Get_Struct (self, Game, g);
|
895
|
-
return INT2FIX (g->current);
|
896
|
-
}</pre>
|
897
|
-
</div>
|
898
|
-
|
899
|
-
</div>
|
900
|
-
|
901
|
-
|
902
|
-
|
903
|
-
|
904
|
-
</div>
|
905
|
-
|
906
|
-
|
907
|
-
<div id="method-i-threefold_repetition-3F" class="method-detail ">
|
908
|
-
|
909
|
-
|
910
|
-
<div class="method-heading">
|
911
|
-
<span class="method-callseq">
|
912
|
-
threefold_repetition?
|
913
|
-
</span>
|
914
|
-
|
915
|
-
<span class="method-click-advice">click to toggle source</span>
|
916
|
-
|
917
|
-
</div>
|
918
|
-
|
919
|
-
|
920
|
-
|
921
|
-
<div class="method-description">
|
922
|
-
|
923
|
-
<p>Returns <code>true</code> if a player can claim draw by the threefold
|
924
|
-
repetition rule, <code>false</code> otherwise.</p>
|
925
|
-
|
926
|
-
|
927
|
-
|
928
|
-
|
929
|
-
<div class="method-source-code" id="threefold_repetition-3F-source">
|
930
|
-
<pre>VALUE
|
931
|
-
game_threefold_repetition (VALUE self)
|
932
|
-
{
|
933
|
-
Game *g;
|
934
|
-
Data_Get_Struct (self, Game, g);
|
935
|
-
if (threefold_repetition (g))
|
936
|
-
return Qtrue;
|
937
|
-
else
|
938
|
-
return Qfalse;
|
939
|
-
}</pre>
|
940
|
-
</div>
|
941
|
-
|
942
|
-
</div>
|
943
|
-
|
944
|
-
|
945
|
-
|
946
|
-
|
947
|
-
</div>
|
948
|
-
|
949
|
-
|
950
|
-
<div id="method-i-to_s" class="method-detail ">
|
951
|
-
|
952
|
-
|
953
|
-
<div class="method-heading">
|
954
|
-
<span class="method-callseq">
|
955
|
-
to_s
|
956
|
-
</span>
|
957
|
-
|
958
|
-
<span class="method-click-advice">click to toggle source</span>
|
959
|
-
|
960
|
-
</div>
|
961
|
-
|
962
|
-
|
963
|
-
|
964
|
-
<div class="method-description">
|
965
|
-
|
966
|
-
<p>Current board to string.</p>
|
967
|
-
|
968
|
-
|
969
|
-
|
970
|
-
|
971
|
-
<div class="method-source-code" id="to_s-source">
|
972
|
-
<pre>VALUE
|
973
|
-
game_to_s (VALUE self)
|
974
|
-
{
|
975
|
-
Game *g;
|
976
|
-
Data_Get_Struct (self, Game, g);
|
977
|
-
Board *b = get_board (g, g->current-1);
|
978
|
-
char *s = print_board (b);
|
979
|
-
VALUE rb_s = rb_str_new2 (s);
|
980
|
-
free (s);
|
981
|
-
return rb_s;
|
982
|
-
}</pre>
|
983
|
-
</div>
|
984
|
-
|
985
|
-
</div>
|
986
|
-
|
987
|
-
|
988
|
-
|
989
|
-
|
990
|
-
</div>
|
991
|
-
|
992
|
-
|
993
|
-
</section>
|
994
|
-
|
995
|
-
</section>
|
996
|
-
</main>
|
997
|
-
|
998
|
-
|
999
|
-
<footer id="validator-badges" role="contentinfo">
|
1000
|
-
<p><a href="http://validator.w3.org/check/referer">Validate</a>
|
1001
|
-
<p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.1.0.
|
1002
|
-
<p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
|
1003
|
-
</footer>
|
1004
|
-
|