cgialib 0.0.1
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- data/History.txt +4 -0
- data/Manifest.txt +35 -0
- data/PostInstall.txt +7 -0
- data/README.rdoc +49 -0
- data/Rakefile +28 -0
- data/bin/testgen +10 -0
- data/config/website.yml.sample +2 -0
- data/features/development.feature +13 -0
- data/features/steps/common.rb +174 -0
- data/features/steps/env.rb +6 -0
- data/lib/cgialib/lp/CLanguageScanner.rb +446 -0
- data/lib/cgialib/lp/CPPLanguageScanner.rb +326 -0
- data/lib/cgialib/lp/CTokenizer.rb +481 -0
- data/lib/cgialib/lp/Language.rb +293 -0
- data/lib/cgialib/lp/Tokenizer.rb +281 -0
- data/lib/cgialib/lp.rb +10 -0
- data/lib/cgialib/template/ut/c.rb +41 -0
- data/lib/cgialib/template/ut.rb +6 -0
- data/lib/cgialib/template.rb +6 -0
- data/lib/cgialib.rb +9 -0
- data/lib/testgen/cli.rb +210 -0
- data/script/console +10 -0
- data/script/destroy +14 -0
- data/script/generate +14 -0
- data/script/txt2html +82 -0
- data/spec/cgialib_spec.rb +11 -0
- data/spec/spec.opts +1 -0
- data/spec/spec_helper.rb +10 -0
- data/spec/testgen_cli_spec.rb +15 -0
- data/tasks/rspec.rake +21 -0
- data/website/index.html +86 -0
- data/website/index.txt +79 -0
- data/website/javascripts/rounded_corners_lite.inc.js +285 -0
- data/website/stylesheets/screen.css +159 -0
- data/website/template.html.erb +50 -0
- metadata +112 -0
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# File: CPPLanguageScanner.rb
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# Author: Jack Herrington
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# Purpose: The CPPLanguageScanner object specialized to look for C++ language
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# features.
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# Date: 12/21/02
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#require "Tokenizer"
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#require "CLanguageScanner"
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module LanguageParser
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# Class : CPPLanguageScanner
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#
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# The scanner specialized for processing C++ headers.
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class CPPLanguageScanner < CLanguageScanner
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# initialize()
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#
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# Constructs the scanner object
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def initialize()
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super()
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@classes = []
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@prototypeClass = Prototype
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@variableClass = ClassVariable
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@languageClass = LanguageClass
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end
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attr_reader :classes # The classes found
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attr_accessor :languageClass # The class to use when building class objects
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attr_accessor :variableClass # The class to use when building variable objects
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# parse( tokens )
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#
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# tokens - Tokens returned from CTokenizer
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#
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# Parses the tokens read from the CTokenizer
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def parse( tokens )
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# Handle the function prototypes in the base class
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super( tokens )
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# Set up the code buffer
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codefrag = TokenStream.new()
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# Set up the state machine flags
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has_class = false
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found_open = false
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level = 0
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comments = ""
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# Look through the tokens for classes, and build up the full class bodies
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# in codefrag. Then send the codefrags on to parse_class
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tokens.each_index { |index|
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tok = tokens[ index ]
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if ( has_class )
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comments = tokens.get_comments( index )
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codefrag.push( tok )
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if ( tok.to_s == "{" )
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level += 1
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found_open = true
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end
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level -= 1 if ( tok.to_s == "}" )
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if ( tok.to_s == ";" && level == 0 )
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parse_class( codefrag, comments ) if ( codefrag.length > 0 && found_open )
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codefrag = TokenStream.new()
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has_class = false
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found_open = false
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end
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end
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has_class = true if ( tok.to_s.downcase == "class" && level == 0 )
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}
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parse_class( codefrag, comments ) if ( codefrag.length > 0 && found_open )
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end
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# to_s()
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#
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# A pretty printer for the object
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def to_s()
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text = ""
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classes.each { |cpp_class| text += cpp_class.to_s }
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text
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end
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protected
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# parse_class( codefrag, comments )
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#
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# codefrag - The class tokens
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# comments - The comments before the class
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#
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# Parse the class tokens to find methods, instance variables, constants,
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# etc.
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def parse_class( codefrag, comments )
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class_data = build_class()
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proto = TokenStream.new()
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level = 0
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visibility = "public"
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comments = TokenStream.new()
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codefrag.each { |tok|
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break if ( tok.to_s == "}" && level == 1 )
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if ( level == 0 )
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next if tok.to_s == ":" || tok.to_s == "public"
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next if tok.to_s == "private" || tok.to_s == ","
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next unless tok.is_a?( CodeToken )
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if ( class_data.name.length == 0 )
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class_data.name = tok.to_s
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else
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class_data.add_parent( tok.to_s ) unless ( tok.to_s == "{" )
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end
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else
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if ( tok.to_s =~ /^public$/ )
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visibility = "public"
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comments = TokenStream.new()
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proto = TokenStream.new()
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elsif ( tok.to_s =~ /^private$/ )
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visibility = "private"
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comments = TokenStream.new()
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proto = TokenStream.new()
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elsif ( tok.to_s =~ /^protected$/ )
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visibility = "protected"
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comments = TokenStream.new()
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proto = TokenStream.new()
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elsif ( tok.is_a?( CommentToken ) )
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comments.push( tok ) if ( level == 1 )
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elsif ( tok.to_s == ":" && level == 1 )
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elsif ( tok.to_s == ";" && level == 1 )
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parse_method_prototype( class_data, visibility, proto, comments ) if proto.length > 0
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comments = TokenStream.new()
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proto = TokenStream.new()
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elsif ( level == 1 )
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proto.push( tok )
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end
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end
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if ( tok.to_s == "{" )
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parse_method_prototype( class_data, visibility, proto, comments ) if proto.length > 0
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comments = TokenStream.new()
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level += 1
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end
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}
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@classes.push( class_data )
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end
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# parse_method_prototype( class_data, visibility, codefrag, comment )
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#
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# class_data - The current class object
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# visibility - 'private', 'protected', or 'public'
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# codefrag - The tokens of the prototype
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# comment - The comments before the method declaration
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def parse_method_prototype( class_data, visibility, codefrag, comment )
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# Get down to just the code, no comments or whitespace
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code = codefrag.code_only
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# The primary switch is whether this is a method or an instance variable.
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# That's decided on the existence of the paren.
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if ( code.find( "(" ) )
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# Get the prototype
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proto = parse_prototype( codefrag, comment )
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# Add in the visibility
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proto.visibility = visibility
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# Check for a static method
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if ( proto.method_type =~ /^static/ )
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proto.method_type.sub!( /^static\s+/, "" )
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proto.static = true
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end
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# Add this method into the class
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class_data.add_method( proto )
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else
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# Build the variable object
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varItem = build_class_variable()
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# Parse the declaration
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varSpec = parse_declaration( codefrag )
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# Look for static
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static = false
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if ( varSpec[ 'type' ] =~ /^static/ )
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varSpec[ 'type' ].sub!( /^static\s+/, "" )
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static = true
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end
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# Look for const
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if ( varSpec[ 'type' ] =~ /^const/ )
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varSpec[ 'type' ].sub!( /^const\s+/, "" )
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const = true
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end
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# Fill the fields of the object mainly with the return from
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# parse_declaration
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varItem.name = varSpec[ 'name' ]
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varItem.type = varSpec[ 'type' ]
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varItem.value = varSpec[ 'value' ]
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varItem.static = static
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varItem.const = const
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varItem.visibility = visibility
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varItem.comment = comment
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# Add the variable to the class
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class_data.add_variable( varItem )
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end
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end
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# build_class_variable()
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#
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# Returns a new class variable object
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def build_class_variable
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@variableClass.new()
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end
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# build_class()
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#
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# REturns a new class object
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def build_class
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@languageClass.new()
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end
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end
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end
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