ceml 0.5.4 → 0.5.5

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Files changed (4) hide show
  1. data/VERSION +1 -1
  2. data/ceml.gemspec +1 -1
  3. data/lib/ceml/driver.rb +38 -25
  4. metadata +2 -2
data/VERSION CHANGED
@@ -1 +1 @@
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- 0.5.4
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+ 0.5.5
data/ceml.gemspec CHANGED
@@ -5,7 +5,7 @@
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  Gem::Specification.new do |s|
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  s.name = %q{ceml}
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- s.version = "0.5.4"
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+ s.version = "0.5.5"
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  s.required_rubygems_version = Gem::Requirement.new(">= 0") if s.respond_to? :required_rubygems_version=
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  s.authors = ["Joe Edelman"]
data/lib/ceml/driver.rb CHANGED
@@ -8,50 +8,63 @@ end
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  module CEML
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  class Driver
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- LOCATIONS = {}
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+
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  PLAYERS = {}
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  INCIDENTS = {}
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- JUST_SAID = {}
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-
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- def start(script, id = rand(36**10).to_s(36))
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- x = CEML::Incident.new script, id
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- INCIDENTS[id] = x
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- PLAYERS[id] = []
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+ def with_incident(id, script = nil)
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+ id ||= rand(36**10).to_s(36)
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+ PLAYERS[id] ||= []
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+ INCIDENTS[id] ||= CEML::Incident.new script, id if script
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+ raise "no incident #{id}" unless INCIDENTS[id]
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+ yield INCIDENTS[id], PLAYERS[id] if block_given?
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  id
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  end
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- def player_said(incident_id, player, what)
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- JUST_SAID[player[:id]] = what
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- puts "Said #{what.inspect}"
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+ LOCATIONS = {}
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+ def ping script, candidate
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+ LOCATIONS[script] ||= []
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+ script.post candidate, LOCATIONS[script]
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+ LOCATIONS[script].delete_if do |loc|
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+ next unless loc.cast
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+ with_incident nil, script do |incident, players|
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+ loc.cast.each{ |guy| subpost incident, players, guy.initial_state }
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+ end
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+ end
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  end
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- def run(incident_id)
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- INCIDENTS[incident_id].run(PLAYERS[incident_id]) do |player, meth, what|
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- meth = "player_#{meth}"
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- send(meth, incident_id, player, what) if respond_to? meth
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- end
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+ def start(script, id = nil)
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+ with_incident(id, script)
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  end
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  def post incident_id, player
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+ with_incident incident_id do |incident, players|
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+ subpost incident, players, player
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+ end
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+ end
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+
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+ def subpost incident, players, player
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  player_id = player[:id]
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  player[:roles] = Set.new([*player[:roles] || []])
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  player[:roles] << :agents
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- if existing_player = PLAYERS[incident_id].find{ |p| p[:id] == player_id }
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+ if existing_player = players.find{ |p| p[:id] == player_id }
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  existing_player[:roles] += player.delete :roles
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  existing_player.update player
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  else
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- PLAYERS[incident_id] << player
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+ players << player
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  end
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- run incident_id
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+ run incident, players
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  end
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- def ping script, candidate
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- LOCATIONS[script] ||= []
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- script.post candidate, LOCATIONS[script]
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- LOCATIONS[script].delete_if do |loc|
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- next unless loc.cast
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- iid = start(script)
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- loc.cast.each{ |guy| post iid, guy.initial_state }
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+ JUST_SAID = {}
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+ def player_said(incident_id, player, what)
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+ JUST_SAID[player[:id]] = what
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+ puts "Said #{what.inspect}"
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+ end
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+
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+ def run(incident, players)
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+ incident.run(players) do |player, meth, what|
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+ meth = "player_#{meth}"
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+ send(meth, incident.id, player, what) if respond_to? meth
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  end
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  end
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  end
metadata CHANGED
@@ -5,8 +5,8 @@ version: !ruby/object:Gem::Version
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  segments:
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  - 0
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  - 5
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- - 4
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- version: 0.5.4
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+ - 5
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+ version: 0.5.5
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  platform: ruby
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  authors:
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  - Joe Edelman