ceedling 0.30.0 → 0.31.0
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- checksums.yaml +5 -5
- data/Gemfile +1 -0
- data/Gemfile.lock +4 -2
- data/README.md +9 -6
- data/assets/auto_link_deep_dependencies/src/a.c +7 -0
- data/assets/auto_link_deep_dependencies/src/b.c +7 -0
- data/assets/auto_link_deep_dependencies/src/c.c +8 -0
- data/assets/auto_link_deep_dependencies/src/internal_inc/a.h +6 -0
- data/assets/auto_link_deep_dependencies/src/internal_inc/b.h +6 -0
- data/assets/auto_link_deep_dependencies/src/internal_inc/c.h +6 -0
- data/assets/auto_link_deep_dependencies/src/internal_inc/never_compiled.h +6 -0
- data/assets/auto_link_deep_dependencies/src/never_compiled.c +6 -0
- data/assets/auto_link_deep_dependencies/test/test_a.c +11 -0
- data/assets/auto_link_deep_dependencies/test/test_b.c +11 -0
- data/assets/auto_link_deep_dependencies/test/test_c.c +11 -0
- data/assets/test_example_file_unity_printf.c +12 -0
- data/assets/test_example_with_parameterized_tests.c +19 -0
- data/assets/tests_with_defines/src/adc_hardware.c +11 -0
- data/assets/tests_with_defines/src/adc_hardware.h +6 -0
- data/assets/tests_with_defines/src/adc_hardware_configurator.c +11 -0
- data/assets/tests_with_defines/src/adc_hardware_configurator.h +10 -0
- data/assets/tests_with_defines/test/test_adc_hardware.c +21 -0
- data/assets/tests_with_defines/test/test_adc_hardware_special.c +21 -0
- data/bin/ceedling +0 -1
- data/ceedling.gemspec +5 -4
- data/ceedling.sublime-project +28 -0
- data/ceedling.sublime-workspace +452 -0
- data/config/test_environment.rb +0 -1
- data/docs/CeedlingPacket.md +59 -6
- data/examples/blinky/project.yml +3 -1
- data/examples/blinky/rakefile.rb +1 -2
- data/examples/temp_sensor/build/test/cache/AdcConductor.h +20 -0
- data/examples/temp_sensor/build/test/cache/AdcHardware.h +16 -0
- data/examples/temp_sensor/build/test/cache/AdcHardwareConfigurator.h +14 -0
- data/examples/temp_sensor/build/test/cache/AdcModel.h +20 -0
- data/examples/temp_sensor/build/test/cache/AdcTemperatureSensor.h +14 -0
- data/examples/temp_sensor/build/test/cache/Executor.h +12 -0
- data/examples/temp_sensor/build/test/cache/IntrinsicsWrapper.h +9 -0
- data/examples/temp_sensor/build/test/cache/Model.h +10 -0
- data/examples/temp_sensor/build/test/cache/TaskScheduler.h +16 -0
- data/examples/temp_sensor/build/test/cache/TemperatureCalculator.h +10 -0
- data/examples/temp_sensor/build/test/cache/TemperatureFilter.h +14 -0
- data/examples/temp_sensor/build/test/cache/TestAdcConductor.c +169 -0
- data/examples/temp_sensor/build/test/cache/TestAdcHardware.c +82 -0
- data/examples/temp_sensor/build/test/cache/TestAdcModel.c +59 -0
- data/examples/temp_sensor/build/test/cache/TestExecutor.c +63 -0
- data/examples/temp_sensor/build/test/cache/TestMain.c +43 -0
- data/examples/temp_sensor/build/test/cache/TestModel.c +34 -0
- data/examples/temp_sensor/build/test/cache/TestTaskScheduler.c +204 -0
- data/examples/temp_sensor/build/test/cache/TestTemperatureCalculator.c +70 -0
- data/examples/temp_sensor/build/test/cache/TestTemperatureFilter.c +154 -0
- data/examples/temp_sensor/build/test/cache/TestTimerConductor.c +57 -0
- data/examples/temp_sensor/build/test/cache/TestTimerHardware.c +47 -0
- data/examples/temp_sensor/build/test/cache/TestTimerModel.c +31 -0
- data/examples/temp_sensor/build/test/cache/TestUsartBaudRateRegisterCalculator.c +38 -0
- data/examples/temp_sensor/build/test/cache/TestUsartConductor.c +73 -0
- data/examples/temp_sensor/build/test/cache/TestUsartHardware.c +66 -0
- data/examples/temp_sensor/build/test/cache/TestUsartModel.c +73 -0
- data/examples/temp_sensor/build/test/cache/TimerConductor.h +12 -0
- data/examples/temp_sensor/build/test/cache/TimerConfigurator.h +24 -0
- data/examples/temp_sensor/build/test/cache/TimerHardware.h +10 -0
- data/examples/temp_sensor/build/test/cache/TimerInterruptHandler.h +14 -0
- data/examples/temp_sensor/build/test/cache/TimerModel.h +10 -0
- data/examples/temp_sensor/build/test/cache/UsartBaudRateRegisterCalculator.h +10 -0
- data/examples/temp_sensor/build/test/cache/UsartConductor.h +9 -0
- data/examples/temp_sensor/build/test/cache/UsartConfigurator.h +20 -0
- data/examples/temp_sensor/build/test/cache/UsartHardware.h +12 -0
- data/examples/temp_sensor/build/test/cache/UsartModel.h +14 -0
- data/examples/temp_sensor/build/test/cache/UsartPutChar.h +10 -0
- data/examples/temp_sensor/build/test/cache/defines_dependency.yml +77 -0
- data/examples/temp_sensor/build/test/cache/input.yml +310 -0
- data/examples/temp_sensor/build/test/dependencies/AdcConductor.d +2 -0
- data/examples/temp_sensor/build/test/dependencies/AdcHardware.d +3 -0
- data/examples/temp_sensor/build/test/dependencies/AdcModel.d +3 -0
- data/examples/temp_sensor/build/test/dependencies/Executor.d +3 -0
- data/examples/temp_sensor/build/test/dependencies/Main.d +11 -0
- data/examples/temp_sensor/build/test/dependencies/MockAdcConductor.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/MockAdcHardware.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/MockAdcHardwareConfigurator.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/MockAdcModel.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/MockAdcTemperatureSensor.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/MockExecutor.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/MockIntrinsicsWrapper.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/MockModel.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/MockTaskScheduler.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/MockTemperatureCalculator.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/MockTemperatureFilter.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/MockTimerConductor.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/MockTimerConfigurator.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/MockTimerHardware.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/MockTimerInterruptHandler.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/MockTimerModel.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/MockUsartBaudRateRegisterCalculator.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/MockUsartConductor.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/MockUsartConfigurator.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/MockUsartHardware.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/MockUsartModel.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/MockUsartPutChar.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/Model.d +2 -0
- data/examples/temp_sensor/build/test/dependencies/TaskScheduler.d +2 -0
- data/examples/temp_sensor/build/test/dependencies/TemperatureCalculator.d +2 -0
- data/examples/temp_sensor/build/test/dependencies/TemperatureFilter.d +2 -0
- data/examples/temp_sensor/build/test/dependencies/TestAdcConductor.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/TestAdcConductor_runner.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/TestAdcHardware.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/TestAdcHardware_runner.d +9 -0
- data/examples/temp_sensor/build/test/dependencies/TestAdcModel.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/TestAdcModel_runner.d +10 -0
- data/examples/temp_sensor/build/test/dependencies/TestExecutor.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/TestExecutor_runner.d +11 -0
- data/examples/temp_sensor/build/test/dependencies/TestMain.d +4 -0
- data/examples/temp_sensor/build/test/dependencies/TestMain_runner.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/TestModel.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/TestModel_runner.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/TestTaskScheduler.d +4 -0
- data/examples/temp_sensor/build/test/dependencies/TestTaskScheduler_runner.d +4 -0
- data/examples/temp_sensor/build/test/dependencies/TestTemperatureCalculator.d +5 -0
- data/examples/temp_sensor/build/test/dependencies/TestTemperatureCalculator_runner.d +4 -0
- data/examples/temp_sensor/build/test/dependencies/TestTemperatureFilter.d +4 -0
- data/examples/temp_sensor/build/test/dependencies/TestTemperatureFilter_runner.d +4 -0
- data/examples/temp_sensor/build/test/dependencies/TestTimerConductor.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/TestTimerConductor_runner.d +10 -0
- data/examples/temp_sensor/build/test/dependencies/TestTimerHardware.d +5 -0
- data/examples/temp_sensor/build/test/dependencies/TestTimerHardware_runner.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/TestTimerModel.d +5 -0
- data/examples/temp_sensor/build/test/dependencies/TestTimerModel_runner.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/TestUsartBaudRateRegisterCalculator.d +5 -0
- data/examples/temp_sensor/build/test/dependencies/TestUsartBaudRateRegisterCalculator_runner.d +4 -0
- data/examples/temp_sensor/build/test/dependencies/TestUsartConductor.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/TestUsartConductor_runner.d +9 -0
- data/examples/temp_sensor/build/test/dependencies/TestUsartHardware.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/TestUsartHardware_runner.d +8 -0
- data/examples/temp_sensor/build/test/dependencies/TestUsartModel.d +7 -0
- data/examples/temp_sensor/build/test/dependencies/TestUsartModel_runner.d +9 -0
- data/examples/temp_sensor/build/test/dependencies/TimerConductor.d +3 -0
- data/examples/temp_sensor/build/test/dependencies/TimerHardware.d +2 -0
- data/examples/temp_sensor/build/test/dependencies/TimerModel.d +2 -0
- data/examples/temp_sensor/build/test/dependencies/UnityHelper.d +4 -0
- data/examples/temp_sensor/build/test/dependencies/UsartBaudRateRegisterCalculator.d +3 -0
- data/examples/temp_sensor/build/test/dependencies/UsartConductor.d +3 -0
- data/examples/temp_sensor/build/test/dependencies/UsartHardware.d +2 -0
- data/examples/temp_sensor/build/test/dependencies/UsartModel.d +3 -0
- data/examples/temp_sensor/build/test/dependencies/cmock.d +6 -0
- data/examples/temp_sensor/build/test/dependencies/unity.d +4 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcConductor.c +391 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcConductor.h +64 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcHardware.c +313 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcHardware.h +58 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcHardwareConfigurator.c +218 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcHardwareConfigurator.h +52 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcModel.c +453 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcModel.h +64 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcTemperatureSensor.c +252 -0
- data/examples/temp_sensor/build/test/mocks/MockAdcTemperatureSensor.h +52 -0
- data/examples/temp_sensor/build/test/mocks/MockExecutor.c +174 -0
- data/examples/temp_sensor/build/test/mocks/MockExecutor.h +46 -0
- data/examples/temp_sensor/build/test/mocks/MockIntrinsicsWrapper.c +157 -0
- data/examples/temp_sensor/build/test/mocks/MockIntrinsicsWrapper.h +46 -0
- data/examples/temp_sensor/build/test/mocks/MockModel.c +96 -0
- data/examples/temp_sensor/build/test/mocks/MockModel.h +40 -0
- data/examples/temp_sensor/build/test/mocks/MockTaskScheduler.c +326 -0
- data/examples/temp_sensor/build/test/mocks/MockTaskScheduler.h +58 -0
- data/examples/temp_sensor/build/test/mocks/MockTemperatureCalculator.c +126 -0
- data/examples/temp_sensor/build/test/mocks/MockTemperatureCalculator.h +40 -0
- data/examples/temp_sensor/build/test/mocks/MockTemperatureFilter.c +248 -0
- data/examples/temp_sensor/build/test/mocks/MockTemperatureFilter.h +52 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerConductor.c +157 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerConductor.h +46 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerConfigurator.c +523 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerConfigurator.h +82 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerHardware.c +96 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerHardware.h +40 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerInterruptHandler.c +248 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerInterruptHandler.h +52 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerModel.c +109 -0
- data/examples/temp_sensor/build/test/mocks/MockTimerModel.h +40 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartBaudRateRegisterCalculator.c +133 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartBaudRateRegisterCalculator.h +40 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartConductor.c +157 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartConductor.h +46 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartConfigurator.c +414 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartConfigurator.h +70 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartHardware.c +183 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartHardware.h +46 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartModel.c +269 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartModel.h +52 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartPutChar.c +109 -0
- data/examples/temp_sensor/build/test/mocks/MockUsartPutChar.h +40 -0
- data/examples/temp_sensor/build/test/out/TestAdcConductor.out +0 -0
- data/examples/temp_sensor/build/test/out/TestAdcHardware.out +0 -0
- data/examples/temp_sensor/build/test/out/TestAdcModel.out +0 -0
- data/examples/temp_sensor/build/test/out/TestExecutor.out +0 -0
- data/examples/temp_sensor/build/test/out/TestMain.out +0 -0
- data/examples/temp_sensor/build/test/out/TestModel.out +0 -0
- data/examples/temp_sensor/build/test/out/TestTaskScheduler.out +0 -0
- data/examples/temp_sensor/build/test/out/TestTemperatureCalculator.out +0 -0
- data/examples/temp_sensor/build/test/out/TestTemperatureFilter.out +0 -0
- data/examples/temp_sensor/build/test/out/TestTimerConductor.out +0 -0
- data/examples/temp_sensor/build/test/out/TestTimerHardware.out +0 -0
- data/examples/temp_sensor/build/test/out/TestTimerModel.out +0 -0
- data/examples/temp_sensor/build/test/out/TestUsartBaudRateRegisterCalculator.out +0 -0
- data/examples/temp_sensor/build/test/out/TestUsartConductor.out +0 -0
- data/examples/temp_sensor/build/test/out/TestUsartHardware.out +0 -0
- data/examples/temp_sensor/build/test/out/TestUsartModel.out +0 -0
- data/examples/temp_sensor/build/test/out/c/AdcConductor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/AdcHardware.o +0 -0
- data/examples/temp_sensor/build/test/out/c/AdcModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/Executor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/Main.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockAdcConductor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockAdcHardware.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockAdcHardwareConfigurator.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockAdcModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockAdcTemperatureSensor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockExecutor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockIntrinsicsWrapper.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockTaskScheduler.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockTemperatureCalculator.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockTemperatureFilter.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockTimerConductor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockTimerConfigurator.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockTimerHardware.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockTimerInterruptHandler.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockTimerModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockUsartBaudRateRegisterCalculator.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockUsartConductor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockUsartConfigurator.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockUsartHardware.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockUsartModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/MockUsartPutChar.o +0 -0
- data/examples/temp_sensor/build/test/out/c/Model.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TaskScheduler.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TemperatureCalculator.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TemperatureFilter.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestAdcConductor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestAdcConductor_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestAdcHardware.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestAdcHardware_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestAdcModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestAdcModel_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestExecutor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestExecutor_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestMain.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestMain_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestModel_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTaskScheduler.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTaskScheduler_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTemperatureCalculator.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTemperatureCalculator_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTemperatureFilter.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTemperatureFilter_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTimerConductor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTimerConductor_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTimerHardware.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTimerHardware_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTimerModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestTimerModel_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestUsartBaudRateRegisterCalculator.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestUsartBaudRateRegisterCalculator_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestUsartConductor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestUsartConductor_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestUsartHardware.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestUsartHardware_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestUsartModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TestUsartModel_runner.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TimerConductor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TimerHardware.o +0 -0
- data/examples/temp_sensor/build/test/out/c/TimerModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/UnityHelper.o +0 -0
- data/examples/temp_sensor/build/test/out/c/UsartBaudRateRegisterCalculator.o +0 -0
- data/examples/temp_sensor/build/test/out/c/UsartConductor.o +0 -0
- data/examples/temp_sensor/build/test/out/c/UsartHardware.o +0 -0
- data/examples/temp_sensor/build/test/out/c/UsartModel.o +0 -0
- data/examples/temp_sensor/build/test/out/c/cmock.o +0 -0
- data/examples/temp_sensor/build/test/out/c/unity.o +0 -0
- data/examples/temp_sensor/build/test/preprocess/files/AdcConductor.h +20 -0
- data/examples/temp_sensor/build/test/preprocess/files/AdcHardware.h +16 -0
- data/examples/temp_sensor/build/test/preprocess/files/AdcHardwareConfigurator.h +14 -0
- data/examples/temp_sensor/build/test/preprocess/files/AdcModel.h +20 -0
- data/examples/temp_sensor/build/test/preprocess/files/AdcTemperatureSensor.h +14 -0
- data/examples/temp_sensor/build/test/preprocess/files/Executor.h +12 -0
- data/examples/temp_sensor/build/test/preprocess/files/IntrinsicsWrapper.h +9 -0
- data/examples/temp_sensor/build/test/preprocess/files/Model.h +10 -0
- data/examples/temp_sensor/build/test/preprocess/files/TaskScheduler.h +16 -0
- data/examples/temp_sensor/build/test/preprocess/files/TemperatureCalculator.h +10 -0
- data/examples/temp_sensor/build/test/preprocess/files/TemperatureFilter.h +14 -0
- data/examples/temp_sensor/build/test/preprocess/files/TestAdcConductor.c +169 -0
- data/examples/temp_sensor/build/test/preprocess/files/TestAdcHardware.c +82 -0
- data/examples/temp_sensor/build/test/preprocess/files/TestAdcModel.c +59 -0
- data/examples/temp_sensor/build/test/preprocess/files/TestExecutor.c +63 -0
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- data/examples/temp_sensor/build/test/preprocess/files/TestModel.c +34 -0
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# Unity Configuration Guide
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## C Standards, Compilers and Microcontrollers
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The embedded software world contains its challenges. Compilers support different
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configuration, there will be a place somewhere in your project to configure
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certainly not every compiler you are likely to encounter. Therefore, Unity has a
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single precision. We are able to guess integer sizes on the fly because integers
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are always available in at least one size. Floating point, on the other hand, is
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sometimes not available at all. Trying to include `float.h` on these platforms
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would result in an error. This leaves manual configuration as the only option.
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support, but not double precision. It's easy to change either of these using the
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include and exclude options here. You may include neither, either, or both, as
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suits your needs. For features that are enabled, the following floating point
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options also become available.
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library calls (some embedded platforms don't have a standard library!). Because
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of this, its routines for printing integer values are minimalist and hand-coded.
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point print routines. Instead, the display of floating point values during a
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failure are optional. By default, Unity will not print the actual results of
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floating point assertion failure. So a failed assertion will produce a message
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like `"Values Not Within Delta"`. If you would like verbose failure messages for
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floating point assertions, use these options to give more explicit failure
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messages (e.g. `"Expected 4.56 Was 4.68"`). Note that this feature requires the
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use of `sprintf` so might not be desirable in all cases.
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_Example:_
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floats. If your compiler supports a specialty floating point type, you can
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doubles. If you would like to change this, you can specify something else by
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using this option. For example, defining `UNITY_DOUBLE_TYPE` to `long double`
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could enable gargantuan floating point types on your 64-bit processor instead of
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the standard `double`.
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_Example:_
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#define UNITY_DOUBLE_TYPE long double
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##### `UNITY_FLOAT_PRECISION`
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##### `UNITY_DOUBLE_PRECISION`
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If you look up `UNITY_ASSERT_EQUAL_FLOAT` and `UNITY_ASSERT_EQUAL_DOUBLE` as
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documented in the big daddy Unity Assertion Guide, you will learn that they are
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not really asserting that two values are equal but rather that two values are
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"close enough" to equal. "Close enough" is controlled by these precision
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configuration options. If you are working with 32-bit floats and/or 64-bit
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doubles (the normal on most processors), you should have no need to change these
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options. They are both set to give you approximately 1 significant bit in either
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direction. The float precision is 0.00001 while the double is 10-12.
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For further details on how this works, see the appendix of the Unity Assertion
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Guide.
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_Example:_
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#define UNITY_FLOAT_PRECISION 0.001f
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### Toolset Customization
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In addition to the options listed above, there are a number of other options
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which will come in handy to customize Unity's behavior for your specific
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toolchain. It is possible that you may not need to touch any of these... but
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certain platforms, particularly those running in simulators, may need to jump
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through extra hoops to operate properly. These macros will help in those
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situations.
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##### `UNITY_OUTPUT_CHAR(a)`
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##### `UNITY_OUTPUT_FLUSH()`
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##### `UNITY_OUTPUT_START()`
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##### `UNITY_OUTPUT_COMPLETE()`
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By default, Unity prints its results to `stdout` as it runs. This works
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perfectly fine in most situations where you are using a native compiler for
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testing. It works on some simulators as well so long as they have `stdout`
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routed back to the command line. There are times, however, where the simulator
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will lack support for dumping results or you will want to route results
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elsewhere for other reasons. In these cases, you should define the
|
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`UNITY_OUTPUT_CHAR` macro. This macro accepts a single character at a time (as
|
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an `int`, since this is the parameter type of the standard C `putchar` function
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most commonly used). You may replace this with whatever function call you like.
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_Example:_
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Say you are forced to run your test suite on an embedded processor with no
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`stdout` option. You decide to route your test result output to a custom serial
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`RS232_putc()` function you wrote like thus:
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#define UNITY_OUTPUT_CHAR(a) RS232_putc(a)
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#define UNITY_OUTPUT_START() RS232_config(115200,1,8,0)
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#define UNITY_OUTPUT_FLUSH() RS232_flush()
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#define UNITY_OUTPUT_COMPLETE() RS232_close()
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_Note:_
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`UNITY_OUTPUT_FLUSH()` can be set to the standard out flush function simply by
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specifying `UNITY_USE_FLUSH_STDOUT`. No other defines are required. If you
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specify a custom flush function instead with `UNITY_OUTPUT_FLUSH` directly, it
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will declare an instance of your function by default. If you want to disable
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this behavior, add `UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION`.
|
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##### `UNITY_SUPPORT_WEAK`
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|
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For some targets, Unity can make the otherwise required `setUp()` and
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`tearDown()` functions optional. This is a nice convenience for test writers
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since `setUp` and `tearDown` don't often actually _do_ anything. If you're using
|
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gcc or clang, this option is automatically defined for you. Other compilers can
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also support this behavior, if they support a C feature called weak functions. A
|
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weak function is a function that is compiled into your executable _unless_ a
|
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non-weak version of the same function is defined elsewhere. If a non-weak
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version is found, the weak version is ignored as if it never existed. If your
|
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compiler supports this feature, you can let Unity know by defining
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`UNITY_SUPPORT_WEAK` as the function attributes that would need to be applied to
|
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identify a function as weak. If your compiler lacks support for weak functions,
|
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you will always need to define `setUp` and `tearDown` functions (though they can
|
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be and often will be just empty). The most common options for this feature are:
|
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|
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_Example:_
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#define UNITY_SUPPORT_WEAK weak
|
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#define UNITY_SUPPORT_WEAK __attribute__((weak))
|
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|
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##### `UNITY_PTR_ATTRIBUTE`
|
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|
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|
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Some compilers require a custom attribute to be assigned to pointers, like
|
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`near` or `far`. In these cases, you can give Unity a safe default for these by
|
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defining this option with the attribute you would like.
|
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|
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_Example:_
|
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#define UNITY_PTR_ATTRIBUTE __attribute__((far))
|
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#define UNITY_PTR_ATTRIBUTE near
|
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|
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|
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## Getting Into The Guts
|
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There will be cases where the options above aren't quite going to get everything
|
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perfect. They are likely sufficient for any situation where you are compiling
|
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and executing your tests with a native toolchain (e.g. clang on Mac). These
|
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options may even get you through the majority of cases encountered in working
|
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with a target simulator run from your local command line. But especially if you
|
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must run your test suite on your target hardware, your Unity configuration will
|
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require special help. This special help will usually reside in one of two
|
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places: the `main()` function or the `RUN_TEST` macro. Let's look at how these
|
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work.
|
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##### `main()`
|
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|
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|
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Each test module is compiled and run on its own, separate from the other test
|
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files in your project. Each test file, therefore, has a `main` function. This
|
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`main` function will need to contain whatever code is necessary to initialize
|
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your system to a workable state. This is particularly true for situations where
|
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you must set up a memory map or initialize a communication channel for the
|
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output of your test results.
|
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|
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A simple main function looks something like this:
|
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|
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|
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int main(void) {
|
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UNITY_BEGIN();
|
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|
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RUN_TEST(test_TheFirst);
|
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RUN_TEST(test_TheSecond);
|
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RUN_TEST(test_TheThird);
|
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return UNITY_END();
|
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}
|
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|
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You can see that our main function doesn't bother taking any arguments. For our
|
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most barebones case, we'll never have arguments because we just run all the
|
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tests each time. Instead, we start by calling `UNITY_BEGIN`. We run each test
|
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|
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(in whatever order we wish). Finally, we call `UNITY_END`, returning its return
|
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value (which is the total number of failures).
|
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|
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|
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|
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It should be easy to see that you can add code before any test cases are run or
|
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after all the test cases have completed. This allows you to do any needed
|
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system-wide setup or teardown that might be required for your special
|
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circumstances.
|
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|
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|
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|
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|
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|
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##### `RUN_TEST`
|
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|
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|
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|
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The `RUN_TEST` macro is called with each test case function. Its job is to
|
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|
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perform whatever setup and teardown is necessary for executing a single test
|
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case function. This includes catching failures, calling the test module's
|
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|
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`setUp()` and `tearDown()` functions, and calling `UnityConcludeTest()`. If
|
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|
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using CMock or test coverage, there will be additional stubs in use here. A
|
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simple minimalist RUN_TEST macro looks something like this:
|
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|
-
|
365
|
-
#define RUN_TEST(testfunc) \
|
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|
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UNITY_NEW_TEST(#testfunc) \
|
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|
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if (TEST_PROTECT()) { \
|
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|
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setUp(); \
|
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|
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testfunc(); \
|
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|
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} \
|
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|
-
if (TEST_PROTECT() && (!TEST_IS_IGNORED)) \
|
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|
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tearDown(); \
|
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|
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UnityConcludeTest();
|
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|
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|
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So that's quite a macro, huh? It gives you a glimpse of what kind of stuff Unity
|
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has to deal with for every single test case. For each test case, we declare that
|
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|
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it is a new test. Then we run `setUp` and our test function. These are run
|
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|
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within a `TEST_PROTECT` block, the function of which is to handle failures that
|
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|
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occur during the test. Then, assuming our test is still running and hasn't been
|
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ignored, we run `tearDown`. No matter what, our last step is to conclude this
|
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test before moving on to the next.
|
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|
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|
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|
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Let's say you need to add a call to `fsync` to force all of your output data to
|
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|
-
flush to a file after each test. You could easily insert this after your
|
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|
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`UnityConcludeTest` call. Maybe you want to write an xml tag before and after
|
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|
-
each result set. Again, you could do this by adding lines to this macro. Updates
|
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|
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to this macro are for the occasions when you need an action before or after
|
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|
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every single test case throughout your entire suite of tests.
|
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|
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|
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|
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|
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|
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## Happy Porting
|
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|
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|
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|
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The defines and macros in this guide should help you port Unity to just about
|
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any C target we can imagine. If you run into a snag or two, don't be afraid of
|
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asking for help on the forums. We love a good challenge!
|
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|
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|
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*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
|
@@ -1,191 +0,0 @@
|
|
1
|
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# Unity - Getting Started
|
2
|
-
|
3
|
-
## Welcome
|
4
|
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|
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|
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Congratulations. You're now the proud owner of your very own pile of bits! What
|
6
|
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are you going to do with all these ones and zeros? This document should be able
|
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|
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to help you decide just that.
|
8
|
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|
9
|
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Unity is a unit test framework. The goal has been to keep it small and
|
10
|
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functional. The core Unity test framework is three files: a single C file and a
|
11
|
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couple header files. These team up to provide functions and macros to make
|
12
|
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testing easier.
|
13
|
-
|
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|
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Unity was designed to be cross platform. It works hard to stick with C standards
|
15
|
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while still providing support for the many embedded C compilers that bend the
|
16
|
-
rules. Unity has been used with many compilers, including GCC, IAR, Clang,
|
17
|
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Green Hills, Microchip, and MS Visual Studio. It's not much work to get it to
|
18
|
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work with a new target.
|
19
|
-
|
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|
-
|
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|
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### Overview of the Documents
|
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|
-
|
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|
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#### Unity Assertions reference
|
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|
-
|
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|
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This document will guide you through all the assertion options provided by
|
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Unity. This is going to be your unit testing bread and butter. You'll spend more
|
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time with assertions than any other part of Unity.
|
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|
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|
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|
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#### Unity Assertions Cheat Sheet
|
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|
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This document contains an abridged summary of the assertions described in the
|
33
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previous document. It's perfect for printing and referencing while you
|
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familiarize yourself with Unity's options.
|
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|
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|
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|
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|
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#### Unity Configuration Guide
|
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|
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|
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|
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This document is the one to reference when you are going to use Unity with a new
|
40
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target or compiler. It'll guide you through the configuration options and will
|
41
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help you customize your testing experience to meet your needs.
|
42
|
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|
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|
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|
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|
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#### Unity Helper Scripts
|
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|
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|
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|
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This document describes the helper scripts that are available for simplifying
|
47
|
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your testing workflow. It describes the collection of optional Ruby scripts
|
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|
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included in the auto directory of your Unity installation. Neither Ruby nor
|
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|
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these scripts are necessary for using Unity. They are provided as a convenience
|
50
|
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for those who wish to use them.
|
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|
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|
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|
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|
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|
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#### Unity License
|
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|
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|
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What's an open source project without a license file? This brief document
|
56
|
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describes the terms you're agreeing to when you use this software. Basically, we
|
57
|
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want it to be useful to you in whatever context you want to use it, but please
|
58
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don't blame us if you run into problems.
|
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|
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|
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|
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|
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|
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### Overview of the Folders
|
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|
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|
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If you have obtained Unity through Github or something similar, you might be
|
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surprised by just how much stuff you suddenly have staring you in the face.
|
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Don't worry, Unity itself is very small. The rest of it is just there to make
|
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your life easier. You can ignore it or use it at your convenience. Here's an
|
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overview of everything in the project.
|
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|
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- `src` - This is the code you care about! This folder contains a C file and two
|
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header files. These three files _are_ Unity.
|
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- `docs` - You're reading this document, so it's possible you have found your way
|
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into this folder already. This is where all the handy documentation can be
|
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found.
|
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- `examples` - This contains a few examples of using Unity.
|
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- `extras` - These are optional add ons to Unity that are not part of the core
|
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project. If you've reached us through James Grenning's book, you're going to
|
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want to look here.
|
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- `test` - This is how Unity and its scripts are all tested. If you're just using
|
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Unity, you'll likely never need to go in here. If you are the lucky team member
|
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|
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who gets to port Unity to a new toolchain, this is a good place to verify
|
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everything is configured properly.
|
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- `auto` - Here you will find helpful Ruby scripts for simplifying your test
|
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workflow. They are purely optional and are not required to make use of Unity.
|
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|
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|
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|
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|
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|
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## How to Create A Test File
|
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|
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|
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|
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Test files are C files. Most often you will create a single test file for each C
|
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|
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module that you want to test. The test file should include unity.h and the
|
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|
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header for your C module to be tested.
|
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|
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|
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Next, a test file will include a `setUp()` and `tearDown()` function. The setUp
|
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function can contain anything you would like to run before each test. The
|
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tearDown function can contain anything you would like to run after each test.
|
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Both functions accept no arguments and return nothing. You may leave either or
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both of these blank if you have no need for them. If you're using a compiler
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that is configured to make these functions optional, you may leave them off
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completely. Not sure? Give it a try. If you compiler complains that it can't
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find setUp or tearDown when it links, you'll know you need to at least include
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an empty function for these.
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The majority of the file will be a series of test functions. Test functions
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follow the convention of starting with the word "test" or "spec". You don't HAVE
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to name them this way, but it makes it clear what functions are tests for other
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developers. Test functions take no arguments and return nothing. All test
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accounting is handled internally in Unity.
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Finally, at the bottom of your test file, you will write a `main()` function.
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This function will call `UNITY_BEGIN()`, then `RUN_TEST` for each test, and
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finally `UNITY_END()`.This is what will actually trigger each of those test
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functions to run, so it is important that each function gets its own `RUN_TEST`
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call.
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Remembering to add each test to the main function can get to be tedious. If you
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enjoy using helper scripts in your build process, you might consider making use
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of our handy generate_test_runner.rb script. This will create the main function
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and all the calls for you, assuming that you have followed the suggested naming
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conventions. In this case, there is no need for you to include the main function
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in your test file at all.
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When you're done, your test file will look something like this:
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```C
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#include "unity.h"
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#include "file_to_test.h"
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void setUp(void) {
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// set stuff up here
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}
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void tearDown(void) {
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// clean stuff up here
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}
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void test_function_should_doBlahAndBlah(void) {
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//test stuff
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}
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void test_function_should_doAlsoDoBlah(void) {
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//more test stuff
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}
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int main(void) {
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UNITY_BEGIN();
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RUN_TEST(test_function_should_doBlahAndBlah);
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RUN_TEST(test_function_should_doAlsoDoBlah);
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return UNITY_END();
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}
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```
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It's possible that you will require more customization than this, eventually.
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For that sort of thing, you're going to want to look at the configuration guide.
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This should be enough to get you going, though.
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## How to Build and Run A Test File
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This is the single biggest challenge to picking up a new unit testing framework,
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at least in a language like C or C++. These languages are REALLY good at getting
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you "close to the metal" (why is the phrase metal? Wouldn't it be more accurate
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to say "close to the silicon"?). While this feature is usually a good thing, it
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can make testing more challenging.
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You have two really good options for toolchains. Depending on where you're
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coming from, it might surprise you that neither of these options is running the
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unit tests on your hardware.
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There are many reasons for this, but here's a short version:
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- On hardware, you have too many constraints (processing power, memory, etc),
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- On hardware, you don't have complete control over all registers,
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- On hardware, unit testing is more challenging,
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- Unit testing isn't System testing. Keep them separate.
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Instead of running your tests on your actual hardware, most developers choose to
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develop them as native applications (using gcc or MSVC for example) or as
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applications running on a simulator. Either is a good option. Native apps have
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the advantages of being faster and easier to set up. Simulator apps have the
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advantage of working with the same compiler as your target application. The
|
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options for configuring these are discussed in the configuration guide.
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To get either to work, you might need to make a few changes to the file
|
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|
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containing your register set (discussed later).
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In either case, a test is built by linking unity, the test file, and the C
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file(s) being tested. These files create an executable which can be run as the
|
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test set for that module. Then, this process is repeated for the next test file.
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This flexibility of separating tests into individual executables allows us to
|
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much more thoroughly unit test our system and it keeps all the test code out of
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our final release!
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*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
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