ceedling 0.24.0 → 0.25.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (52) hide show
  1. checksums.yaml +4 -4
  2. data/bin/ceedling +6 -1
  3. data/docs/CeedlingPacket.md +9 -0
  4. data/lib/ceedling/generator.rb +2 -2
  5. data/lib/ceedling/generator_test_runner.rb +32 -1
  6. data/lib/ceedling/rakefile.rb +1 -1
  7. data/lib/ceedling/system_wrapper.rb +13 -10
  8. data/lib/ceedling/tool_executor.rb +2 -2
  9. data/lib/ceedling/version.rb +1 -1
  10. data/plugins/command_hooks/README.md +52 -0
  11. data/plugins/command_hooks/lib/command_hooks.rb +71 -0
  12. data/plugins/module_generator/lib/module_generator.rb +10 -4
  13. data/plugins/module_generator/module_generator.rake +2 -2
  14. data/spec/spec_system_helper.rb +16 -11
  15. data/spec/system/deployment_spec.rb +2 -2
  16. data/vendor/c_exception/vendor/unity/auto/generate_module.rb +77 -34
  17. data/vendor/c_exception/vendor/unity/extras/fixture/src/unity_fixture.c +1 -1
  18. data/vendor/c_exception/vendor/unity/extras/fixture/src/unity_fixture_internals.h +2 -2
  19. data/vendor/c_exception/vendor/unity/extras/fixture/test/unity_fixture_Test.c +3 -3
  20. data/vendor/c_exception/vendor/unity/src/unity.c +105 -105
  21. data/vendor/c_exception/vendor/unity/src/unity.h +8 -8
  22. data/vendor/c_exception/vendor/unity/src/unity_internals.h +139 -139
  23. data/vendor/c_exception/vendor/unity/test/tests/testunity.c +141 -142
  24. data/vendor/cmock/lib/cmock_generator.rb +2 -1
  25. data/vendor/cmock/test/c/TestCMockC.c +1 -1
  26. data/vendor/cmock/test/system/test_interactions/unity_64bit_support.yml +13 -13
  27. data/vendor/cmock/test/unit/cmock_generator_main_test.rb +4 -2
  28. data/vendor/cmock/vendor/c_exception/vendor/unity/auto/generate_module.rb +77 -34
  29. data/vendor/cmock/vendor/c_exception/vendor/unity/extras/fixture/src/unity_fixture.c +1 -1
  30. data/vendor/cmock/vendor/c_exception/vendor/unity/extras/fixture/src/unity_fixture_internals.h +2 -2
  31. data/vendor/cmock/vendor/c_exception/vendor/unity/extras/fixture/test/unity_fixture_Test.c +3 -3
  32. data/vendor/cmock/vendor/c_exception/vendor/unity/src/unity.c +105 -105
  33. data/vendor/cmock/vendor/c_exception/vendor/unity/src/unity.h +8 -8
  34. data/vendor/cmock/vendor/c_exception/vendor/unity/src/unity_internals.h +139 -139
  35. data/vendor/cmock/vendor/c_exception/vendor/unity/test/tests/testunity.c +141 -142
  36. data/vendor/cmock/vendor/unity/auto/generate_module.rb +77 -34
  37. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture.c +1 -1
  38. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture_internals.h +2 -2
  39. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_fixture_Test.c +3 -3
  40. data/vendor/cmock/vendor/unity/src/unity.c +105 -105
  41. data/vendor/cmock/vendor/unity/src/unity.h +8 -8
  42. data/vendor/cmock/vendor/unity/src/unity_internals.h +139 -139
  43. data/vendor/cmock/vendor/unity/test/tests/testunity.c +141 -142
  44. data/vendor/unity/auto/generate_module.rb +77 -34
  45. data/vendor/unity/extras/fixture/src/unity_fixture.c +1 -1
  46. data/vendor/unity/extras/fixture/src/unity_fixture_internals.h +2 -2
  47. data/vendor/unity/extras/fixture/test/unity_fixture_Test.c +3 -3
  48. data/vendor/unity/src/unity.c +105 -105
  49. data/vendor/unity/src/unity.h +8 -8
  50. data/vendor/unity/src/unity_internals.h +139 -139
  51. data/vendor/unity/test/tests/testunity.c +141 -142
  52. metadata +4 -2
@@ -13,14 +13,14 @@ extern "C"
13
13
  {
14
14
  #endif
15
15
 
16
- struct _UnityFixture
16
+ struct UNITY_FIXTURE_T
17
17
  {
18
18
  int Verbose;
19
19
  unsigned int RepeatCount;
20
20
  const char* NameFilter;
21
21
  const char* GroupFilter;
22
22
  };
23
- extern struct _UnityFixture UnityFixture;
23
+ extern struct UNITY_FIXTURE_T UnityFixture;
24
24
 
25
25
  typedef void unityfunction(void);
26
26
  void UnityTestRunner(unityfunction* setup,
@@ -138,8 +138,8 @@ TEST(UnityFixture, FreeNULLSafety)
138
138
 
139
139
  TEST(UnityFixture, ConcludeTestIncrementsFailCount)
140
140
  {
141
- _U_UINT savedFails = Unity.TestFailures;
142
- _U_UINT savedIgnores = Unity.TestIgnores;
141
+ UNITY_UINT savedFails = Unity.TestFailures;
142
+ UNITY_UINT savedIgnores = Unity.TestIgnores;
143
143
  UnityOutputCharSpy_Enable(1);
144
144
  Unity.CurrentTestFailed = 1;
145
145
  UnityConcludeFixtureTest(); /* Resets TestFailed for this test to pass */
@@ -301,7 +301,7 @@ TEST(UnityCommandOptions, GroupOrNameFilterWithoutStringFails)
301
301
 
302
302
  TEST(UnityCommandOptions, GroupFilterReallyFilters)
303
303
  {
304
- _U_UINT saved = Unity.NumberOfTests;
304
+ UNITY_UINT saved = Unity.NumberOfTests;
305
305
  TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(4, unknownCommand));
306
306
  UnityIgnoreTest(NULL, "non-matching", NULL);
307
307
  TEST_ASSERT_EQUAL(saved, Unity.NumberOfTests);
@@ -19,7 +19,7 @@ void UNITY_OUTPUT_CHAR(int);
19
19
  /* return prematurely if we are already in failure or ignore state */
20
20
  #define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
21
21
 
22
- struct _Unity Unity;
22
+ struct UNITY_STORAGE_T Unity;
23
23
 
24
24
  static const char UnityStrOk[] = "OK";
25
25
  static const char UnityStrPass[] = "PASS";
@@ -55,7 +55,7 @@ static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
55
55
  static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
56
56
 
57
57
  /* compiler-generic print formatting masks */
58
- static const _U_UINT UnitySizeMask[] =
58
+ static const UNITY_UINT UnitySizeMask[] =
59
59
  {
60
60
  255u, /* 0xFF */
61
61
  65535u, /* 0xFFFF */
@@ -103,21 +103,21 @@ void UnityPrint(const char* string)
103
103
  {
104
104
  UNITY_OUTPUT_CHAR('\\');
105
105
  UNITY_OUTPUT_CHAR('x');
106
- UnityPrintNumberHex((_U_UINT)*pch, 2);
106
+ UnityPrintNumberHex((UNITY_UINT)*pch, 2);
107
107
  }
108
108
  pch++;
109
109
  }
110
110
  }
111
111
  }
112
112
 
113
- void UnityPrintLen(const char* string, const _UU32 length);
114
- void UnityPrintLen(const char* string, const _UU32 length)
113
+ void UnityPrintLen(const char* string, const UNITY_UINT32 length);
114
+ void UnityPrintLen(const char* string, const UNITY_UINT32 length)
115
115
  {
116
116
  const char* pch = string;
117
117
 
118
118
  if (pch != NULL)
119
119
  {
120
- while (*pch && (_UU32)(pch - string) < length)
120
+ while (*pch && (UNITY_UINT32)(pch - string) < length)
121
121
  {
122
122
  /* printable characters plus CR & LF are printed */
123
123
  if ((*pch <= 126) && (*pch >= 32))
@@ -141,7 +141,7 @@ void UnityPrintLen(const char* string, const _UU32 length)
141
141
  {
142
142
  UNITY_OUTPUT_CHAR('\\');
143
143
  UNITY_OUTPUT_CHAR('x');
144
- UnityPrintNumberHex((_U_UINT)*pch, 2);
144
+ UnityPrintNumberHex((UNITY_UINT)*pch, 2);
145
145
  }
146
146
  pch++;
147
147
  }
@@ -149,7 +149,7 @@ void UnityPrintLen(const char* string, const _UU32 length)
149
149
  }
150
150
 
151
151
  /*-----------------------------------------------*/
152
- void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
152
+ void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
153
153
  {
154
154
  if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
155
155
  {
@@ -157,35 +157,35 @@ void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T s
157
157
  }
158
158
  else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
159
159
  {
160
- UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] );
160
+ UnityPrintNumberUnsigned( (UNITY_UINT)number & UnitySizeMask[((UNITY_UINT)style & (UNITY_UINT)0x0F) - 1] );
161
161
  }
162
162
  else
163
163
  {
164
164
  UNITY_OUTPUT_CHAR('0');
165
165
  UNITY_OUTPUT_CHAR('x');
166
- UnityPrintNumberHex((_U_UINT)number, (char)((style & 0x000F) << 1));
166
+ UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0x000F) << 1));
167
167
  }
168
168
  }
169
169
 
170
170
  /*-----------------------------------------------*/
171
- void UnityPrintNumber(const _U_SINT number_to_print)
171
+ void UnityPrintNumber(const UNITY_INT number_to_print)
172
172
  {
173
- _U_UINT number = (_U_UINT)number_to_print;
173
+ UNITY_UINT number = (UNITY_UINT)number_to_print;
174
174
 
175
175
  if (number_to_print < 0)
176
176
  {
177
177
  /* A negative number, including MIN negative */
178
178
  UNITY_OUTPUT_CHAR('-');
179
- number = (_U_UINT)(-number_to_print);
179
+ number = (UNITY_UINT)(-number_to_print);
180
180
  }
181
181
  UnityPrintNumberUnsigned(number);
182
182
  }
183
183
 
184
184
  /*-----------------------------------------------
185
185
  * basically do an itoa using as little ram as possible */
186
- void UnityPrintNumberUnsigned(const _U_UINT number)
186
+ void UnityPrintNumberUnsigned(const UNITY_UINT number)
187
187
  {
188
- _U_UINT divisor = 1;
188
+ UNITY_UINT divisor = 1;
189
189
 
190
190
  /* figure out initial divisor */
191
191
  while (number / divisor > 9)
@@ -203,9 +203,9 @@ void UnityPrintNumberUnsigned(const _U_UINT number)
203
203
  }
204
204
 
205
205
  /*-----------------------------------------------*/
206
- void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
206
+ void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
207
207
  {
208
- _U_UINT nibble;
208
+ UNITY_UINT nibble;
209
209
  char nibbles = nibbles_to_print;
210
210
 
211
211
  while (nibbles > 0)
@@ -223,10 +223,10 @@ void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
223
223
  }
224
224
 
225
225
  /*-----------------------------------------------*/
226
- void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
226
+ void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
227
227
  {
228
- _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
229
- _US32 i;
228
+ UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
229
+ UNITY_INT32 i;
230
230
 
231
231
  for (i = 0; i < UNITY_INT_WIDTH; i++)
232
232
  {
@@ -261,7 +261,7 @@ void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
261
261
  # endif
262
262
  #endif
263
263
 
264
- void UnityPrintFloat(_UD number)
264
+ void UnityPrintFloat(UNITY_DOUBLE number)
265
265
  {
266
266
  char TempBuffer[UNITY_VERBOSE_NUMBER_MAX_LENGTH + 1];
267
267
  snprintf(TempBuffer, sizeof(TempBuffer), "%.6f", number);
@@ -290,7 +290,7 @@ static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
290
290
  #ifndef UNITY_FIXTURES
291
291
  UnityPrint(file);
292
292
  UNITY_OUTPUT_CHAR(':');
293
- UnityPrintNumber((_U_SINT)line);
293
+ UnityPrintNumber((UNITY_INT)line);
294
294
  UNITY_OUTPUT_CHAR(':');
295
295
  UnityPrint(Unity.CurrentTestName);
296
296
  UNITY_OUTPUT_CHAR(':');
@@ -389,7 +389,7 @@ static void UnityPrintExpectedAndActualStrings(const char* expected, const char*
389
389
  }
390
390
 
391
391
  /*-----------------------------------------------*/
392
- static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const _UU32 length)
392
+ static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const UNITY_UINT32 length)
393
393
  {
394
394
  UnityPrint(UnityStrExpected);
395
395
  if (expected != NULL)
@@ -453,9 +453,9 @@ static int UnityCheckArraysForNull(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_P
453
453
  * Assertion Functions
454
454
  *-----------------------------------------------*/
455
455
 
456
- void UnityAssertBits(const _U_SINT mask,
457
- const _U_SINT expected,
458
- const _U_SINT actual,
456
+ void UnityAssertBits(const UNITY_INT mask,
457
+ const UNITY_INT expected,
458
+ const UNITY_INT actual,
459
459
  const char* msg,
460
460
  const UNITY_LINE_TYPE lineNumber)
461
461
  {
@@ -465,17 +465,17 @@ void UnityAssertBits(const _U_SINT mask,
465
465
  {
466
466
  UnityTestResultsFailBegin(lineNumber);
467
467
  UnityPrint(UnityStrExpected);
468
- UnityPrintMask((_U_UINT)mask, (_U_UINT)expected);
468
+ UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
469
469
  UnityPrint(UnityStrWas);
470
- UnityPrintMask((_U_UINT)mask, (_U_UINT)actual);
470
+ UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
471
471
  UnityAddMsgIfSpecified(msg);
472
472
  UNITY_FAIL_AND_BAIL;
473
473
  }
474
474
  }
475
475
 
476
476
  /*-----------------------------------------------*/
477
- void UnityAssertEqualNumber(const _U_SINT expected,
478
- const _U_SINT actual,
477
+ void UnityAssertEqualNumber(const UNITY_INT expected,
478
+ const UNITY_INT actual,
479
479
  const char* msg,
480
480
  const UNITY_LINE_TYPE lineNumber,
481
481
  const UNITY_DISPLAY_STYLE_T style)
@@ -504,12 +504,12 @@ void UnityAssertEqualNumber(const _U_SINT expected,
504
504
  /*-----------------------------------------------*/
505
505
  void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
506
506
  UNITY_INTERNAL_PTR actual,
507
- const _UU32 num_elements,
507
+ const UNITY_UINT32 num_elements,
508
508
  const char* msg,
509
509
  const UNITY_LINE_TYPE lineNumber,
510
510
  const UNITY_DISPLAY_STYLE_T style)
511
511
  {
512
- _UU32 elements = num_elements;
512
+ UNITY_UINT32 elements = num_elements;
513
513
  UNITY_INTERNAL_PTR ptr_exp = (UNITY_INTERNAL_PTR)expected;
514
514
  UNITY_INTERNAL_PTR ptr_act = (UNITY_INTERNAL_PTR)actual;
515
515
 
@@ -533,20 +533,20 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
533
533
  case UNITY_DISPLAY_STYLE_UINT8:
534
534
  while (elements--)
535
535
  {
536
- if (*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act)
536
+ if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_act)
537
537
  {
538
538
  UnityTestResultsFailBegin(lineNumber);
539
539
  UnityPrint(UnityStrElement);
540
540
  UnityPrintNumberUnsigned(num_elements - elements - 1);
541
541
  UnityPrint(UnityStrExpected);
542
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp, style);
542
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_exp, style);
543
543
  UnityPrint(UnityStrWas);
544
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act, style);
544
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_act, style);
545
545
  UnityAddMsgIfSpecified(msg);
546
546
  UNITY_FAIL_AND_BAIL;
547
547
  }
548
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
549
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
548
+ ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 1);
549
+ ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 1);
550
550
  }
551
551
  break;
552
552
  case UNITY_DISPLAY_STYLE_HEX16:
@@ -554,20 +554,20 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
554
554
  case UNITY_DISPLAY_STYLE_UINT16:
555
555
  while (elements--)
556
556
  {
557
- if (*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act)
557
+ if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_act)
558
558
  {
559
559
  UnityTestResultsFailBegin(lineNumber);
560
560
  UnityPrint(UnityStrElement);
561
561
  UnityPrintNumberUnsigned(num_elements - elements - 1);
562
562
  UnityPrint(UnityStrExpected);
563
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp, style);
563
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_exp, style);
564
564
  UnityPrint(UnityStrWas);
565
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act, style);
565
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_act, style);
566
566
  UnityAddMsgIfSpecified(msg);
567
567
  UNITY_FAIL_AND_BAIL;
568
568
  }
569
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 2);
570
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 2);
569
+ ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 2);
570
+ ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 2);
571
571
  }
572
572
  break;
573
573
  #ifdef UNITY_SUPPORT_64
@@ -576,40 +576,40 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
576
576
  case UNITY_DISPLAY_STYLE_UINT64:
577
577
  while (elements--)
578
578
  {
579
- if (*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act)
579
+ if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_act)
580
580
  {
581
581
  UnityTestResultsFailBegin(lineNumber);
582
582
  UnityPrint(UnityStrElement);
583
583
  UnityPrintNumberUnsigned(num_elements - elements - 1);
584
584
  UnityPrint(UnityStrExpected);
585
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp, style);
585
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_exp, style);
586
586
  UnityPrint(UnityStrWas);
587
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act, style);
587
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_act, style);
588
588
  UnityAddMsgIfSpecified(msg);
589
589
  UNITY_FAIL_AND_BAIL;
590
590
  }
591
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 8);
592
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 8);
591
+ ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 8);
592
+ ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 8);
593
593
  }
594
594
  break;
595
595
  #endif
596
596
  default:
597
597
  while (elements--)
598
598
  {
599
- if (*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act)
599
+ if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_act)
600
600
  {
601
601
  UnityTestResultsFailBegin(lineNumber);
602
602
  UnityPrint(UnityStrElement);
603
603
  UnityPrintNumberUnsigned(num_elements - elements - 1);
604
604
  UnityPrint(UnityStrExpected);
605
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp, style);
605
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_exp, style);
606
606
  UnityPrint(UnityStrWas);
607
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act, style);
607
+ UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_act, style);
608
608
  UnityAddMsgIfSpecified(msg);
609
609
  UNITY_FAIL_AND_BAIL;
610
610
  }
611
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 4);
612
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 4);
611
+ ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 4);
612
+ ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 4);
613
613
  }
614
614
  break;
615
615
  }
@@ -632,21 +632,21 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
632
632
  #endif
633
633
 
634
634
  #ifndef UNITY_EXCLUDE_FLOAT
635
- static int UnityFloatsWithin(_UF delta, _UF expected, _UF actual)
635
+ static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
636
636
  {
637
- _UF diff;
637
+ UNITY_FLOAT diff;
638
638
  UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
639
639
  }
640
640
 
641
- void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
642
- UNITY_PTR_ATTRIBUTE const _UF* actual,
643
- const _UU32 num_elements,
641
+ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
642
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
643
+ const UNITY_UINT32 num_elements,
644
644
  const char* msg,
645
645
  const UNITY_LINE_TYPE lineNumber)
646
646
  {
647
- _UU32 elements = num_elements;
648
- UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected;
649
- UNITY_PTR_ATTRIBUTE const _UF* ptr_actual = actual;
647
+ UNITY_UINT32 elements = num_elements;
648
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
649
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
650
650
 
651
651
  UNITY_SKIP_EXECUTION;
652
652
 
@@ -682,9 +682,9 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
682
682
  }
683
683
 
684
684
  /*-----------------------------------------------*/
685
- void UnityAssertFloatsWithin(const _UF delta,
686
- const _UF expected,
687
- const _UF actual,
685
+ void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
686
+ const UNITY_FLOAT expected,
687
+ const UNITY_FLOAT actual,
688
688
  const char* msg,
689
689
  const UNITY_LINE_TYPE lineNumber)
690
690
  {
@@ -708,15 +708,15 @@ void UnityAssertFloatsWithin(const _UF delta,
708
708
  }
709
709
 
710
710
  /*-----------------------------------------------*/
711
- void UnityAssertFloatSpecial(const _UF actual,
711
+ void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
712
712
  const char* msg,
713
713
  const UNITY_LINE_TYPE lineNumber,
714
714
  const UNITY_FLOAT_TRAIT_T style)
715
715
  {
716
716
  const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
717
- _U_SINT should_be_trait = ((_U_SINT)style & 1);
718
- _U_SINT is_trait = !should_be_trait;
719
- _U_SINT trait_index = (_U_SINT)(style >> 1);
717
+ UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
718
+ UNITY_INT is_trait = !should_be_trait;
719
+ UNITY_INT trait_index = (UNITY_INT)(style >> 1);
720
720
 
721
721
  UNITY_SKIP_EXECUTION;
722
722
 
@@ -775,21 +775,21 @@ void UnityAssertFloatSpecial(const _UF actual,
775
775
 
776
776
  /*-----------------------------------------------*/
777
777
  #ifndef UNITY_EXCLUDE_DOUBLE
778
- static int UnityDoublesWithin(_UD delta, _UD expected, _UD actual)
778
+ static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
779
779
  {
780
- _UD diff;
780
+ UNITY_DOUBLE diff;
781
781
  UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
782
782
  }
783
783
 
784
- void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
785
- UNITY_PTR_ATTRIBUTE const _UD* actual,
786
- const _UU32 num_elements,
784
+ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
785
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
786
+ const UNITY_UINT32 num_elements,
787
787
  const char* msg,
788
788
  const UNITY_LINE_TYPE lineNumber)
789
789
  {
790
- _UU32 elements = num_elements;
791
- UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected;
792
- UNITY_PTR_ATTRIBUTE const _UD* ptr_actual = actual;
790
+ UNITY_UINT32 elements = num_elements;
791
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
792
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
793
793
 
794
794
  UNITY_SKIP_EXECUTION;
795
795
 
@@ -825,9 +825,9 @@ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
825
825
  }
826
826
 
827
827
  /*-----------------------------------------------*/
828
- void UnityAssertDoublesWithin(const _UD delta,
829
- const _UD expected,
830
- const _UD actual,
828
+ void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
829
+ const UNITY_DOUBLE expected,
830
+ const UNITY_DOUBLE actual,
831
831
  const char* msg,
832
832
  const UNITY_LINE_TYPE lineNumber)
833
833
  {
@@ -851,15 +851,15 @@ void UnityAssertDoublesWithin(const _UD delta,
851
851
 
852
852
  /*-----------------------------------------------*/
853
853
 
854
- void UnityAssertDoubleSpecial(const _UD actual,
854
+ void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
855
855
  const char* msg,
856
856
  const UNITY_LINE_TYPE lineNumber,
857
857
  const UNITY_FLOAT_TRAIT_T style)
858
858
  {
859
859
  const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
860
- _U_SINT should_be_trait = ((_U_SINT)style & 1);
861
- _U_SINT is_trait = !should_be_trait;
862
- _U_SINT trait_index = (_U_SINT)(style >> 1);
860
+ UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
861
+ UNITY_INT is_trait = !should_be_trait;
862
+ UNITY_INT trait_index = (UNITY_INT)(style >> 1);
863
863
 
864
864
  UNITY_SKIP_EXECUTION;
865
865
 
@@ -918,9 +918,9 @@ void UnityAssertDoubleSpecial(const _UD actual,
918
918
  #endif /* not UNITY_EXCLUDE_DOUBLE */
919
919
 
920
920
  /*-----------------------------------------------*/
921
- void UnityAssertNumbersWithin( const _U_UINT delta,
922
- const _U_SINT expected,
923
- const _U_SINT actual,
921
+ void UnityAssertNumbersWithin( const UNITY_UINT delta,
922
+ const UNITY_INT expected,
923
+ const UNITY_INT actual,
924
924
  const char* msg,
925
925
  const UNITY_LINE_TYPE lineNumber,
926
926
  const UNITY_DISPLAY_STYLE_T style)
@@ -930,23 +930,23 @@ void UnityAssertNumbersWithin( const _U_UINT delta,
930
930
  if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
931
931
  {
932
932
  if (actual > expected)
933
- Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta);
933
+ Unity.CurrentTestFailed = ((UNITY_UINT)(actual - expected) > delta);
934
934
  else
935
- Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta);
935
+ Unity.CurrentTestFailed = ((UNITY_UINT)(expected - actual) > delta);
936
936
  }
937
937
  else
938
938
  {
939
- if ((_U_UINT)actual > (_U_UINT)expected)
940
- Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta);
939
+ if ((UNITY_UINT)actual > (UNITY_UINT)expected)
940
+ Unity.CurrentTestFailed = ((UNITY_UINT)(actual - expected) > delta);
941
941
  else
942
- Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta);
942
+ Unity.CurrentTestFailed = ((UNITY_UINT)(expected - actual) > delta);
943
943
  }
944
944
 
945
945
  if (Unity.CurrentTestFailed)
946
946
  {
947
947
  UnityTestResultsFailBegin(lineNumber);
948
948
  UnityPrint(UnityStrDelta);
949
- UnityPrintNumberByStyle((_U_SINT)delta, style);
949
+ UnityPrintNumberByStyle((UNITY_INT)delta, style);
950
950
  UnityPrint(UnityStrExpected);
951
951
  UnityPrintNumberByStyle(expected, style);
952
952
  UnityPrint(UnityStrWas);
@@ -962,7 +962,7 @@ void UnityAssertEqualString(const char* expected,
962
962
  const char* msg,
963
963
  const UNITY_LINE_TYPE lineNumber)
964
964
  {
965
- _UU32 i;
965
+ UNITY_UINT32 i;
966
966
 
967
967
  UNITY_SKIP_EXECUTION;
968
968
 
@@ -998,11 +998,11 @@ void UnityAssertEqualString(const char* expected,
998
998
  /*-----------------------------------------------*/
999
999
  void UnityAssertEqualStringLen(const char* expected,
1000
1000
  const char* actual,
1001
- const _UU32 length,
1001
+ const UNITY_UINT32 length,
1002
1002
  const char* msg,
1003
1003
  const UNITY_LINE_TYPE lineNumber)
1004
1004
  {
1005
- _UU32 i;
1005
+ UNITY_UINT32 i;
1006
1006
 
1007
1007
  UNITY_SKIP_EXECUTION;
1008
1008
 
@@ -1039,11 +1039,11 @@ void UnityAssertEqualStringLen(const char* expected,
1039
1039
  /*-----------------------------------------------*/
1040
1040
  void UnityAssertEqualStringArray( const char** expected,
1041
1041
  const char** actual,
1042
- const _UU32 num_elements,
1042
+ const UNITY_UINT32 num_elements,
1043
1043
  const char* msg,
1044
1044
  const UNITY_LINE_TYPE lineNumber)
1045
1045
  {
1046
- _UU32 i, j = 0;
1046
+ UNITY_UINT32 i, j = 0;
1047
1047
 
1048
1048
  UNITY_SKIP_EXECUTION;
1049
1049
 
@@ -1096,15 +1096,15 @@ void UnityAssertEqualStringArray( const char** expected,
1096
1096
  /*-----------------------------------------------*/
1097
1097
  void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
1098
1098
  UNITY_INTERNAL_PTR actual,
1099
- const _UU32 length,
1100
- const _UU32 num_elements,
1099
+ const UNITY_UINT32 length,
1100
+ const UNITY_UINT32 num_elements,
1101
1101
  const char* msg,
1102
1102
  const UNITY_LINE_TYPE lineNumber)
1103
1103
  {
1104
1104
  UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1105
1105
  UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1106
- _UU32 elements = num_elements;
1107
- _UU32 bytes;
1106
+ UNITY_UINT32 elements = num_elements;
1107
+ UNITY_UINT32 bytes;
1108
1108
 
1109
1109
  UNITY_SKIP_EXECUTION;
1110
1110
 
@@ -1139,8 +1139,8 @@ void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
1139
1139
  UnityAddMsgIfSpecified(msg);
1140
1140
  UNITY_FAIL_AND_BAIL;
1141
1141
  }
1142
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
1143
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
1142
+ ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 1);
1143
+ ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 1);
1144
1144
  }
1145
1145
  }
1146
1146
  }
@@ -1249,11 +1249,11 @@ int UnityEnd(void)
1249
1249
  UNITY_PRINT_EOL();
1250
1250
  UnityPrint(UnityStrBreaker);
1251
1251
  UNITY_PRINT_EOL();
1252
- UnityPrintNumber((_U_SINT)(Unity.NumberOfTests));
1252
+ UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
1253
1253
  UnityPrint(UnityStrResultsTests);
1254
- UnityPrintNumber((_U_SINT)(Unity.TestFailures));
1254
+ UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
1255
1255
  UnityPrint(UnityStrResultsFailures);
1256
- UnityPrintNumber((_U_SINT)(Unity.TestIgnores));
1256
+ UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
1257
1257
  UnityPrint(UnityStrResultsIgnored);
1258
1258
  UNITY_PRINT_EOL();
1259
1259
  if (Unity.TestFailures == 0U)
@@ -107,10 +107,10 @@ void tearDown(void);
107
107
  #define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
108
108
  #define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
109
109
  #define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
110
- #define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, NULL)
111
- #define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, NULL)
112
- #define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << (bit)), (_UU32)(-1), (actual), __LINE__, NULL)
113
- #define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << (bit)), (_UU32)(0), (actual), __LINE__, NULL)
110
+ #define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(-1), (actual), __LINE__, NULL)
111
+ #define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(0), (actual), __LINE__, NULL)
112
+ #define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, NULL)
113
+ #define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, NULL)
114
114
 
115
115
  /* Integer Ranges (of all sizes) */
116
116
  #define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
@@ -212,10 +212,10 @@ void tearDown(void);
212
212
  #define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
213
213
  #define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, (message))
214
214
  #define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, (message))
215
- #define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, (message))
216
- #define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, (message))
217
- #define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << (bit)), (_UU32)(-1), (actual), __LINE__, (message))
218
- #define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << (bit)), (_UU32)(0), (actual), __LINE__, (message))
215
+ #define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
216
+ #define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(0), (actual), __LINE__, (message))
217
+ #define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
218
+ #define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message))
219
219
 
220
220
  /* Integer Ranges (of all sizes) */
221
221
  #define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message))