cdk 0.9.0
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- checksums.yaml +7 -0
- data/lib/cdk.rb +916 -0
- data/lib/cdk/alphalist.rb +562 -0
- data/lib/cdk/buttonbox.rb +354 -0
- data/lib/cdk/calendar.rb +770 -0
- data/lib/cdk/cdk_objs.rb +463 -0
- data/lib/cdk/dialog.rb +727 -0
- data/lib/cdk/display.rb +63 -0
- data/lib/cdk/draw.rb +233 -0
- data/lib/cdk/dscale.rb +13 -0
- data/lib/cdk/entry.rb +556 -0
- data/lib/cdk/fscale.rb +44 -0
- data/lib/cdk/fselect.rb +940 -0
- data/lib/cdk/fslider.rb +61 -0
- data/lib/cdk/histogram.rb +410 -0
- data/lib/cdk/itemlist.rb +475 -0
- data/lib/cdk/label.rb +207 -0
- data/lib/cdk/marquee.rb +241 -0
- data/lib/cdk/matrix.rb +1176 -0
- data/lib/cdk/mentry.rb +614 -0
- data/lib/cdk/menu.rb +448 -0
- data/lib/cdk/radio.rb +533 -0
- data/lib/cdk/scale.rb +525 -0
- data/lib/cdk/screen.rb +280 -0
- data/lib/cdk/scroll.rb +994 -0
- data/lib/cdk/scroller.rb +183 -0
- data/lib/cdk/selection.rb +619 -0
- data/lib/cdk/slider.rb +541 -0
- data/lib/cdk/swindow.rb +762 -0
- data/lib/cdk/template.rb +562 -0
- data/lib/cdk/traverse.rb +289 -0
- data/lib/cdk/uscale.rb +14 -0
- data/lib/cdk/uslider.rb +14 -0
- data/lib/cdk/viewer.rb +812 -0
- metadata +91 -0
data/lib/cdk/screen.rb
ADDED
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module CDK
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class SCREEN
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attr_accessor :object_focus, :object_count, :object_limit, :object, :window
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attr_accessor :exit_status
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NOEXIT = 0
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EXITOK = 1
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EXITCANCEL = 2
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def initialize (window)
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# initialization for the first time
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if CDK::ALL_SCREENS.size == 0
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# Set up basic curses settings.
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# #ifdef HAVE_SETLOCALE
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# setlocale (LC_ALL, "");
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# #endif
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Ncurses.noecho
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Ncurses.cbreak
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end
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CDK::ALL_SCREENS << self
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@object_count = 0
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@object_limit = 2
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@object = Array.new(@object_limit, nil)
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@window = window
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@object_focus = 0
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end
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# This registers a CDK object with a screen.
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def register(cdktype, object)
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if @object_count + 1 >= @object_limit
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@object_limit += 2
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@object_limit *= 2
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@object.concat(Array.new(@object_limit - @object.size, nil))
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end
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if object.validObjType(cdktype)
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self.setScreenIndex(@object_count, object)
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@object_count += 1
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end
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end
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# This removes an object from the CDK screen.
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def self.unregister(cdktype, object)
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if object.validObjType(cdktype) && object.screen_index >= 0
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screen = object.screen
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unless screen.nil?
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index = object.screen_index
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object.screen_index = -1
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# Resequence the objects
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(index...screen.object_count - 1).each do |x|
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screen.setScreenIndex(x, screen.object[x+1])
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end
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if screen.object_count <= 1
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# if no more objects, remove the array
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screen.object = []
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screen.object_count = 0
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screen.object_limit = 0
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else
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screen.object[screen.object_count] = nil
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screen.object_count -= 1
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# Update the object-focus
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if screen.object_focus == index
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screen.object_focus -= 1
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Traverse.setCDKFocusNext(screen)
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elsif screen.object_focus > index
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screen.object_focus -= 1
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end
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end
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end
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end
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end
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def setScreenIndex(number, obj)
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obj.screen_index = number
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obj.screen = self
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@object[number] = obj
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end
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def validIndex(n)
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n >= 0 && n < @object_count
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end
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def swapCDKIndices(n1, n2)
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if n1 != n2 && self.validIndex(n1) && self.validIndex(n2)
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o1 = @object[n1]
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o2 = @object[n2]
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self.setScreenIndex(n1, o2)
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self.setScreenIndex(n2, o1)
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if @object_focus == n1
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@object_focus = n2
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elsif @object_focus == n2
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@object_focus = n1
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end
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end
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end
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# This 'brings' a CDK object to the top of the stack.
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def self.raiseCDKObject(cdktype, object)
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if object.validObjType(cdktype)
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screen = object.screen
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screen.swapCDKIndices(object.screen_index, screen.object_count - 1)
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end
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end
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# This 'lowers' an object.
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def self.lowerCDKObject(cdktype, object)
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if object.validObjType(cdktype)
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object.screen.swapCDKIndices(object.screen_index, 0)
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end
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end
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# This pops up a message.
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def popupLabel(mesg, count)
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#Create the label.
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popup = CDK::LABEL.new(self, CENTER, CENTER, mesg, count, true, false)
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old_state = Ncurses.curs_set(0)
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#Draw it on the screen
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popup.draw(true)
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# Wait for some input.
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popup.win.keypad(true)
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popup.getch([])
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# Kill it.
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popup.destroy
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# Clean the screen.
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Ncurses.curs_set(old_state)
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self.erase
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self.refresh
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end
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# This pops up a message
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def popupLabelAttrib(mesg, count, attrib)
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# Create the label.
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popup = CDK::LABEL.new(self, CENTER, CENTER, mesg, count, true, false)
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popup.setBackgroundAttrib
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old_state = Ncurses.curs_set(0)
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# Draw it on the screen)
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popup.draw(true)
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# Wait for some input
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popup.win.keypad(true)
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popup.getch([])
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# Kill it.
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popup.destroy
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# Clean the screen.
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Ncurses.curs_set(old_state)
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screen.erase
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screen.refresh
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end
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# This pops up a dialog box.
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def popupDialog(mesg, mesg_count, buttons, button_count)
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# Create the dialog box.
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popup = CDK::DIALOG.new(self, CDK::CENTER, CDK::CENTER,
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mesg, mesg_count, buttons, button_count, Ncurses::A_REVERSE,
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true, true, false)
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# Activate the dialog box
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popup.draw(true)
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# Get the choice
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choice = popup.activate('')
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# Destroy the dialog box
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popup.destroy
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# Clean the screen.
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self.erase
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self.refresh
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return choice
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end
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# This calls SCREEN.refresh, (made consistent with widgets)
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def draw
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self.refresh
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end
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# Refresh one CDK window.
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# FIXME(original): this should be rewritten to use the panel library, so
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# it would not be necessary to touch the window to ensure that it covers
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# other windows.
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def SCREEN.refreshCDKWindow(win)
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win.touchwin
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win.wrefresh
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end
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# This refreshes all the objects in the screen.
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def refresh
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focused = -1
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visible = -1
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CDK::SCREEN.refreshCDKWindow(@window)
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# We erase all the invisible objects, then only draw it all back, so
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# that the objects can overlap, and the visible ones will always be
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# drawn after all the invisible ones are erased
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(0...@object_count).each do |x|
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obj = @object[x]
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if obj.validObjType(obj.object_type)
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if obj.is_visible
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if visible < 0
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visible = x
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end
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if obj.has_focus && focused < 0
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focused = x
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end
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else
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obj.erase
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end
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end
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end
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(0...@object_count).each do |x|
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obj = @object[x]
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if obj.validObjType(obj.object_type)
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obj.has_focus = (x == focused)
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if obj.is_visible
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obj.draw(obj.box)
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end
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end
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end
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end
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# This clears all the objects in the screen
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def erase
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# We just call the object erase function
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(0...@object_count).each do |x|
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obj = @object[x]
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if obj.validObjType(obj.object_type)
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obj.erase
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end
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end
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# Refresh the screen.
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@window.wrefresh
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end
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# Destroy all the objects on a screen
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def destroyCDKScreenObjects
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(0...@object_count).each do |x|
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obj = @object[x]
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before = @object_count
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if obj.validObjType(obj.object_type)
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obj.erase
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obj.destroy
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x -= (@object_count - before)
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end
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end
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end
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# This destroys a CDK screen.
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def destroy
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CDK::ALL_SCREENS.delete(self)
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end
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# This is added to remain consistent
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def self.endCDK
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Ncurses.echo
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Ncurses.nocbreak
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Ncurses.endwin
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end
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end
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end
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data/lib/cdk/scroll.rb
ADDED
@@ -0,0 +1,994 @@
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require_relative 'scroller'
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module CDK
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class SCROLL < CDK::SCROLLER
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attr_reader :item, :list_size, :current_item, :highlight
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def initialize (cdkscreen, xplace, yplace, splace, height, width, title,
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list, list_size, numbers, highlight, box, shadow)
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super()
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parent_width = cdkscreen.window.getmaxx
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parent_height = cdkscreen.window.getmaxy
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box_width = width
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box_height = height
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xpos = xplace
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ypos = yplace
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scroll_adjust = 0
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bindings = {
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CDK::BACKCHAR => Ncurses::KEY_PPAGE,
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CDK::FORCHAR => Ncurses::KEY_NPAGE,
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'g' => Ncurses::KEY_HOME,
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'1' => Ncurses::KEY_HOME,
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'G' => Ncurses::KEY_END,
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'<' => Ncurses::KEY_HOME,
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'>' => Ncurses::KEY_END
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}
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self.setBox(box)
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# If the height is a negative value, the height will be ROWS-height,
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# otherwise the height will be the given height
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box_height = CDK.setWidgetDimension(parent_height, height, 0)
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# If the width is a negative value, the width will be COLS-width,
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# otherwise the width will be the given width
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box_width = CDK.setWidgetDimension(parent_width, width, 0)
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box_width = self.setTitle(title, box_width)
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# Set the box height.
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if @title_lines > box_height
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box_height = @title_lines + [list_size, 8].min + 2 * @border_size
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end
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# Adjust the box width if there is a scroll bar
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if splace == CDK::LEFT || splace == CDK::RIGHT
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@scrollbar = true
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box_width += 1
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else
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@scrollbar = false
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end
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# Make sure we didn't extend beyond the dimensions of the window.
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@box_width = if box_width > parent_width
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then parent_width - scroll_adjust
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else box_width
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end
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@box_height = if box_height > parent_height
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then parent_height
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else box_height
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end
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self.setViewSize(list_size)
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# Rejustify the x and y positions if we need to.
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xtmp = [xpos]
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ytmp = [ypos]
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CDK.alignxy(cdkscreen.window, xtmp, ytmp, @box_width, @box_height)
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xpos = xtmp[0]
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ypos = ytmp[0]
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# Make the scrolling window
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@win = Ncurses::WINDOW.new(@box_height, @box_width, ypos, xpos)
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# Is the scrolling window null?
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if @win.nil?
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return nil
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end
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# Turn the keypad on for the window
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@win.keypad(true)
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# Create the scrollbar window.
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if splace == CDK::RIGHT
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@scrollbar_win = @win.subwin(self.maxViewSize, 1,
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self.SCREEN_YPOS(ypos), xpos + box_width - @border_size - 1)
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elsif splace == CDK::LEFT
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@scrollbar_win = @win.subwin(self.maxViewSize, 1,
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self.SCREEN_YPOS(ypos), self.SCREEN_XPOS(xpos))
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else
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@scrollbar_win = nil
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end
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+
# create the list window
|
94
|
+
@list_win = @win.subwin(self.maxViewSize,
|
95
|
+
box_width - (2 * @border_size) - scroll_adjust,
|
96
|
+
self.SCREEN_YPOS(ypos),
|
97
|
+
self.SCREEN_XPOS(xpos) + (if splace == CDK::LEFT then 1 else 0 end))
|
98
|
+
|
99
|
+
# Set the rest of the variables
|
100
|
+
@screen = cdkscreen
|
101
|
+
@parent = cdkscreen.window
|
102
|
+
@shadow_win = nil
|
103
|
+
@scrollbar_placement = splace
|
104
|
+
@max_left_char = 0
|
105
|
+
@left_char = 0
|
106
|
+
@highlight = highlight
|
107
|
+
# initExitType (scrollp);
|
108
|
+
@accepts_focus = true
|
109
|
+
@input_window = @win
|
110
|
+
@shadow = shadow
|
111
|
+
|
112
|
+
self.setPosition(0);
|
113
|
+
|
114
|
+
# Create the scrolling list item list and needed variables.
|
115
|
+
if self.createItemList(numbers, list, list_size) <= 0
|
116
|
+
return nil
|
117
|
+
end
|
118
|
+
|
119
|
+
# Do we need to create a shadow?
|
120
|
+
if shadow
|
121
|
+
@shadow_win = Ncurses::WINDOW.new(@box_height, box_width,
|
122
|
+
ypos + 1, xpos + 1)
|
123
|
+
end
|
124
|
+
|
125
|
+
# Set up the key bindings.
|
126
|
+
bindings.each do |from, to|
|
127
|
+
#self.bind(:SCROLL, from, getc_lambda, to)
|
128
|
+
self.bind(:SCROLL, from, :getc, to)
|
129
|
+
end
|
130
|
+
|
131
|
+
cdkscreen.register(:SCROLL, self);
|
132
|
+
|
133
|
+
return self
|
134
|
+
end
|
135
|
+
|
136
|
+
def object_type
|
137
|
+
:SCROLL
|
138
|
+
end
|
139
|
+
|
140
|
+
def position
|
141
|
+
super(@win)
|
142
|
+
end
|
143
|
+
|
144
|
+
# Put the cursor on the currently-selected item's row.
|
145
|
+
def fixCursorPosition
|
146
|
+
scrollbar_adj = if @scrollbar_placement == LEFT then 1 else 0 end
|
147
|
+
ypos = self.SCREEN_YPOS(@current_item - @current_top)
|
148
|
+
xpos = self.SCREEN_XPOS(0) + scrollbar_adj
|
149
|
+
|
150
|
+
@input_window.wmove(ypos, xpos)
|
151
|
+
@input_window.wrefresh
|
152
|
+
end
|
153
|
+
|
154
|
+
# This actually does all the 'real' work of managing the scrolling list.
|
155
|
+
def activate(actions)
|
156
|
+
# Draw the scrolling list
|
157
|
+
self.draw(@box)
|
158
|
+
|
159
|
+
if actions.nil? || actions.size == 0
|
160
|
+
while true
|
161
|
+
self.fixCursorPosition
|
162
|
+
input = self.getch([])
|
163
|
+
|
164
|
+
# Inject the character into the widget.
|
165
|
+
ret = self.inject(input)
|
166
|
+
if @exit_type != :EARLY_EXIT
|
167
|
+
return ret
|
168
|
+
end
|
169
|
+
end
|
170
|
+
else
|
171
|
+
# Inject each character one at a time.
|
172
|
+
actions.each do |action|
|
173
|
+
ret = self.inject(action)
|
174
|
+
if @exit_type != :EARLY_EXIT
|
175
|
+
return ret
|
176
|
+
end
|
177
|
+
end
|
178
|
+
end
|
179
|
+
|
180
|
+
# Set the exit type for the widget and return
|
181
|
+
self.setExitType(0)
|
182
|
+
return -1
|
183
|
+
end
|
184
|
+
|
185
|
+
# This injects a single character into the widget.
|
186
|
+
def inject(input)
|
187
|
+
pp_return = 1
|
188
|
+
ret = -1
|
189
|
+
complete = false
|
190
|
+
|
191
|
+
# Set the exit type for the widget.
|
192
|
+
self.setExitType(0)
|
193
|
+
|
194
|
+
# Draw the scrolling list
|
195
|
+
self.drawList(@box)
|
196
|
+
|
197
|
+
#Check if there is a pre-process function to be called.
|
198
|
+
unless @pre_process_func.nil?
|
199
|
+
pp_return = @pre_process_func.call(:SCROLL, self,
|
200
|
+
@pre_process_data, input)
|
201
|
+
end
|
202
|
+
|
203
|
+
# Should we continue?
|
204
|
+
if pp_return != 0
|
205
|
+
# Check for a predefined key binding.
|
206
|
+
if self.checkBind(:SCROLL, input) != false
|
207
|
+
#self.checkEarlyExit
|
208
|
+
complete = true
|
209
|
+
else
|
210
|
+
case input
|
211
|
+
when Ncurses::KEY_UP
|
212
|
+
self.KEY_UP
|
213
|
+
when Ncurses::KEY_DOWN
|
214
|
+
self.KEY_DOWN
|
215
|
+
when Ncurses::KEY_RIGHT
|
216
|
+
self.KEY_RIGHT
|
217
|
+
when Ncurses::KEY_LEFT
|
218
|
+
self.KEY_LEFT
|
219
|
+
when Ncurses::KEY_PPAGE
|
220
|
+
self.KEY_PPAGE
|
221
|
+
when Ncurses::KEY_NPAGE
|
222
|
+
self.KEY_NPAGE
|
223
|
+
when Ncurses::KEY_HOME
|
224
|
+
self.KEY_HOME
|
225
|
+
when Ncurses::KEY_END
|
226
|
+
self.KEY_END
|
227
|
+
when '$'
|
228
|
+
@left_char = @max_left_char
|
229
|
+
when '|'
|
230
|
+
@left_char = 0
|
231
|
+
when CDK::KEY_ESC
|
232
|
+
self.setExitType(input)
|
233
|
+
complete = true
|
234
|
+
when Ncurses::ERR
|
235
|
+
self.setExitType(input)
|
236
|
+
complete = true
|
237
|
+
when CDK::REFRESH
|
238
|
+
@screen.erase
|
239
|
+
@screen.refresh
|
240
|
+
when CDK::KEY_TAB, Ncurses::KEY_ENTER, CDK::KEY_RETURN
|
241
|
+
self.setExitType(input)
|
242
|
+
ret = @current_item
|
243
|
+
complete = true
|
244
|
+
end
|
245
|
+
end
|
246
|
+
|
247
|
+
if !complete && !(@post_process_func.nil?)
|
248
|
+
@post_process_func.call(:SCROLL, self, @post_process_data, input)
|
249
|
+
end
|
250
|
+
end
|
251
|
+
|
252
|
+
if !complete
|
253
|
+
self.drawList(@box)
|
254
|
+
self.setExitType(0)
|
255
|
+
end
|
256
|
+
|
257
|
+
self.fixCursorPosition
|
258
|
+
@result_data = ret
|
259
|
+
|
260
|
+
#return ret != -1
|
261
|
+
return ret
|
262
|
+
end
|
263
|
+
|
264
|
+
def getCurrentTop
|
265
|
+
return @current_top
|
266
|
+
end
|
267
|
+
|
268
|
+
def setCurrentTop(item)
|
269
|
+
if item < 0
|
270
|
+
item = 0
|
271
|
+
elsif item > @max_top_item
|
272
|
+
item = @max_top_item
|
273
|
+
end
|
274
|
+
@current_top = item
|
275
|
+
|
276
|
+
self.setPosition(item);
|
277
|
+
end
|
278
|
+
|
279
|
+
# This moves the scroll field to the given location.
|
280
|
+
def move(xplace, yplace, relative, refresh_flag)
|
281
|
+
windows = [@win, @list_win, @shadow_win, @scrollbar_win]
|
282
|
+
self.move_specific(xplace, yplace, relative, refresh_flag,
|
283
|
+
windows, [])
|
284
|
+
end
|
285
|
+
|
286
|
+
# This function draws the scrolling list widget.
|
287
|
+
def draw(box)
|
288
|
+
# Draw in the shadow if we need to.
|
289
|
+
unless @shadow_win.nil?
|
290
|
+
Draw.drawShadow(@shadow_win)
|
291
|
+
end
|
292
|
+
|
293
|
+
self.drawTitle(@win)
|
294
|
+
|
295
|
+
# Draw in the scrolling list items.
|
296
|
+
self.drawList(box)
|
297
|
+
end
|
298
|
+
|
299
|
+
def drawCurrent
|
300
|
+
# Rehighlight the current menu item.
|
301
|
+
screen_pos = @item_pos[@current_item] - @left_char
|
302
|
+
highlight = if self.has_focus
|
303
|
+
then @highlight
|
304
|
+
else Ncurses::A_NORMAL
|
305
|
+
end
|
306
|
+
|
307
|
+
Draw.writeChtypeAttrib(@list_win,
|
308
|
+
if screen_pos >= 0 then screen_pos else 0 end,
|
309
|
+
@current_high, @item[@current_item], highlight, CDK::HORIZONTAL,
|
310
|
+
if screen_pos >= 0 then 0 else 1 - screen_pos end,
|
311
|
+
@item_len[@current_item])
|
312
|
+
end
|
313
|
+
|
314
|
+
def drawList(box)
|
315
|
+
# If the list is empty, don't draw anything.
|
316
|
+
if @list_size > 0
|
317
|
+
# Redraw the list
|
318
|
+
(0...@view_size).each do |j|
|
319
|
+
k = j + @current_top
|
320
|
+
|
321
|
+
Draw.writeBlanks(@list_win, 0, j, CDK::HORIZONTAL, 0,
|
322
|
+
@box_width - (2 * @border_size))
|
323
|
+
|
324
|
+
# Draw the elements in the scrolling list.
|
325
|
+
if k < @list_size
|
326
|
+
screen_pos = @item_pos[k] - @left_char
|
327
|
+
ypos = j
|
328
|
+
|
329
|
+
# Write in the correct line.
|
330
|
+
Draw.writeChtype(@list_win,
|
331
|
+
if screen_pos >= 0 then screen_pos else 1 end,
|
332
|
+
ypos, @item[k], CDK::HORIZONTAL,
|
333
|
+
if screen_pos >= 0 then 0 else 1 - screen_pos end,
|
334
|
+
@item_len[k])
|
335
|
+
end
|
336
|
+
end
|
337
|
+
|
338
|
+
self.drawCurrent
|
339
|
+
|
340
|
+
# Determine where the toggle is supposed to be.
|
341
|
+
unless @scrollbar_win.nil?
|
342
|
+
@toggle_pos = (@current_item * @step).floor
|
343
|
+
|
344
|
+
# Make sure the toggle button doesn't go out of bounds.
|
345
|
+
|
346
|
+
if @toggle_pos >= @scrollbar_win.getmaxy
|
347
|
+
@toggle_pos = @scrollbar_win.getmaxy - 1
|
348
|
+
end
|
349
|
+
|
350
|
+
# Draw the scrollbar
|
351
|
+
@scrollbar_win.mvwvline(0, 0, Ncurses::ACS_CKBOARD,
|
352
|
+
@scrollbar_win.getmaxy)
|
353
|
+
@scrollbar_win.mvwvline(@toggle_pos, 0, ' '.ord | Ncurses::A_REVERSE,
|
354
|
+
@toggle_size)
|
355
|
+
end
|
356
|
+
end
|
357
|
+
|
358
|
+
# Box it if needed.
|
359
|
+
if box
|
360
|
+
Draw.drawObjBox(@win, self)
|
361
|
+
end
|
362
|
+
|
363
|
+
# Refresh the window
|
364
|
+
@win.wrefresh
|
365
|
+
end
|
366
|
+
|
367
|
+
# This sets the background attribute of the widget.
|
368
|
+
def setBKattr(attrib)
|
369
|
+
@win.wbkgd(attrib)
|
370
|
+
@list_win.wbkgd(attrib)
|
371
|
+
unless @scrollbar_win.nil?
|
372
|
+
@scrollbar_win.wbkgd(attrib)
|
373
|
+
end
|
374
|
+
end
|
375
|
+
|
376
|
+
# This function destroys
|
377
|
+
def destroy
|
378
|
+
self.cleanTitle
|
379
|
+
|
380
|
+
# Clean up the windows.
|
381
|
+
CDK.deleteCursesWindow(@scrollbar_win)
|
382
|
+
CDK.deleteCursesWindow(@shadow_win)
|
383
|
+
CDK.deleteCursesWindow(@list_win)
|
384
|
+
CDK.deleteCursesWindow(@win)
|
385
|
+
|
386
|
+
# Clean the key bindings.
|
387
|
+
self.cleanBindings(:SCROLL)
|
388
|
+
|
389
|
+
# Unregister this object
|
390
|
+
CDK::SCREEN.unregister(:SCROLL, self)
|
391
|
+
end
|
392
|
+
|
393
|
+
# This function erases the scrolling list from the screen.
|
394
|
+
def erase
|
395
|
+
CDK.eraseCursesWindow(@win)
|
396
|
+
CDK.eraseCursesWindow(@shadow_win)
|
397
|
+
end
|
398
|
+
|
399
|
+
def allocListArrays(old_size, new_size)
|
400
|
+
result = true
|
401
|
+
new_list = Array.new(new_size)
|
402
|
+
new_len = Array.new(new_size)
|
403
|
+
new_pos = Array.new(new_size)
|
404
|
+
|
405
|
+
(0...old_size).each do |n|
|
406
|
+
new_list[n] = @item[n]
|
407
|
+
new_len[n] = @item_len[n]
|
408
|
+
new_pos[n] = @item_pos[n]
|
409
|
+
end
|
410
|
+
|
411
|
+
@item = new_list
|
412
|
+
@item_len = new_len
|
413
|
+
@item_pos = new_pos
|
414
|
+
|
415
|
+
return result
|
416
|
+
end
|
417
|
+
|
418
|
+
def allocListItem(which, work, used, number, value)
|
419
|
+
if number > 0
|
420
|
+
value = "%4d. %s" % [number, value]
|
421
|
+
end
|
422
|
+
|
423
|
+
item_len = []
|
424
|
+
item_pos = []
|
425
|
+
@item[which] = CDK.char2Chtype(value, item_len, item_pos)
|
426
|
+
@item_len[which] = item_len[0]
|
427
|
+
@item_pos[which] = item_pos[0]
|
428
|
+
|
429
|
+
@item_pos[which] = CDK.justifyString(@box_width,
|
430
|
+
@item_len[which], @item_pos[which])
|
431
|
+
return true
|
432
|
+
end
|
433
|
+
|
434
|
+
# This function creates the scrolling list information and sets up the
|
435
|
+
# needed variables for the scrolling list to work correctly.
|
436
|
+
def createItemList(numbers, list, list_size)
|
437
|
+
status = 0
|
438
|
+
if list_size > 0
|
439
|
+
widest_item = 0
|
440
|
+
x = 0
|
441
|
+
have = 0
|
442
|
+
temp = ''
|
443
|
+
if allocListArrays(0, list_size)
|
444
|
+
# Create the items in the scrolling list.
|
445
|
+
status = 1
|
446
|
+
(0...list_size).each do |x|
|
447
|
+
number = if numbers then x + 1 else 0 end
|
448
|
+
if !self.allocListItem(x, temp, have, number, list[x])
|
449
|
+
status = 0
|
450
|
+
break
|
451
|
+
end
|
452
|
+
|
453
|
+
widest_item = [@item_len[x], widest_item].max
|
454
|
+
end
|
455
|
+
|
456
|
+
if status
|
457
|
+
self.updateViewWidth(widest_item);
|
458
|
+
|
459
|
+
# Keep the boolean flag 'numbers'
|
460
|
+
@numbers = numbers
|
461
|
+
end
|
462
|
+
end
|
463
|
+
else
|
464
|
+
status = 1 # null list is ok - for a while
|
465
|
+
end
|
466
|
+
|
467
|
+
return status
|
468
|
+
end
|
469
|
+
|
470
|
+
# This sets certain attributes of the scrolling list.
|
471
|
+
def set(list, list_size, numbers, highlight, box)
|
472
|
+
self.setItems(list, list_size, numbers)
|
473
|
+
self.setHighlight(highlight)
|
474
|
+
self.setBox(box)
|
475
|
+
end
|
476
|
+
|
477
|
+
# This sets the scrolling list items
|
478
|
+
def setItems(list, list_size, numbers)
|
479
|
+
if self.createItemList(numbers, list, list_size) <= 0
|
480
|
+
return
|
481
|
+
end
|
482
|
+
|
483
|
+
# Clean up the display.
|
484
|
+
(0...@view_size).each do |x|
|
485
|
+
Draw.writeBlanks(@win, 1, x, CDK::HORIZONTAL, 0, @box_width - 2);
|
486
|
+
end
|
487
|
+
|
488
|
+
self.setViewSize(list_size)
|
489
|
+
self.setPosition(0)
|
490
|
+
@left_char = 0
|
491
|
+
end
|
492
|
+
|
493
|
+
def getItems(list)
|
494
|
+
(0...@list_size).each do |x|
|
495
|
+
list << CDK.chtype2Char(@item[x])
|
496
|
+
end
|
497
|
+
|
498
|
+
return @list_size
|
499
|
+
end
|
500
|
+
|
501
|
+
# This sets the highlight of the scrolling list.
|
502
|
+
def setHighlight(highlight)
|
503
|
+
@highlight = highlight
|
504
|
+
end
|
505
|
+
|
506
|
+
def getHighlight(highlight)
|
507
|
+
return @highlight
|
508
|
+
end
|
509
|
+
|
510
|
+
# Resequence the numbers after an insertion/deletion.
|
511
|
+
def resequence
|
512
|
+
if @numbers
|
513
|
+
(0...@list_size).each do |j|
|
514
|
+
target = @item[j]
|
515
|
+
|
516
|
+
source = "%4d. %s" % [j + 1, ""]
|
517
|
+
|
518
|
+
k = 0
|
519
|
+
while k < source.size
|
520
|
+
# handle deletions that change the length of number
|
521
|
+
if source[k] == "." && target[k] != "."
|
522
|
+
source = source[0...k] + source[k+1..-1]
|
523
|
+
end
|
524
|
+
|
525
|
+
target[k] &= Ncurses::A_ATTRIBUTES
|
526
|
+
target[k] |= source[k].ord
|
527
|
+
k += 1
|
528
|
+
end
|
529
|
+
end
|
530
|
+
end
|
531
|
+
end
|
532
|
+
|
533
|
+
def insertListItem(item)
|
534
|
+
@item = @item[0..item] + @item[item..-1]
|
535
|
+
@item_len = @item_len[0..item] + @item_len[item..-1]
|
536
|
+
@item_pos = @item_pos[0..item] + @item_pos[item..-1]
|
537
|
+
return true
|
538
|
+
end
|
539
|
+
|
540
|
+
# This adds a single item to a scrolling list, at the end of the list.
|
541
|
+
def addItem(item)
|
542
|
+
item_number = @list_size
|
543
|
+
widest_item = self.WidestItem
|
544
|
+
temp = ''
|
545
|
+
have = 0
|
546
|
+
|
547
|
+
if self.allocListArrays(@list_size, @list_size + 1) &&
|
548
|
+
self.allocListItem(item_number, temp, have,
|
549
|
+
if @numbers then item_number + 1 else 0 end,
|
550
|
+
item)
|
551
|
+
# Determine the size of the widest item.
|
552
|
+
widest_item = [@item_len[item_number], widest_item].max
|
553
|
+
|
554
|
+
self.updateViewWidth(widest_item)
|
555
|
+
self.setViewSize(@list_size + 1)
|
556
|
+
end
|
557
|
+
end
|
558
|
+
|
559
|
+
# This adds a single item to a scrolling list before the current item
|
560
|
+
def insertItem(item)
|
561
|
+
widest_item = self.WidestItem
|
562
|
+
temp = ''
|
563
|
+
have = 0
|
564
|
+
|
565
|
+
if self.allocListArrays(@list_size, @list_size + 1) &&
|
566
|
+
self.insertListItem(@current_item) &&
|
567
|
+
self.allocListItem(@current_item, temp, have,
|
568
|
+
if @numbers then @current_item + 1 else 0 end,
|
569
|
+
item)
|
570
|
+
# Determine the size of the widest item.
|
571
|
+
widest_item = [@item_len[@current_item], widest_item].max
|
572
|
+
|
573
|
+
self.updateViewWidth(widest_item)
|
574
|
+
self.setViewSize(@list_size + 1)
|
575
|
+
self.resequence
|
576
|
+
end
|
577
|
+
end
|
578
|
+
|
579
|
+
# This removes a single item from a scrolling list.
|
580
|
+
def deleteItem(position)
|
581
|
+
if position >= 0 && position < @list_size
|
582
|
+
# Adjust the list
|
583
|
+
@item = @item[0...position] + @item[position+1..-1]
|
584
|
+
@item_len = @item_len[0...position] + @item_len[position+1..-1]
|
585
|
+
@item_pos = @item_pos[0...position] + @item_pos[position+1..-1]
|
586
|
+
|
587
|
+
self.setViewSize(@list_size - 1)
|
588
|
+
|
589
|
+
if @list_size > 0
|
590
|
+
self.resequence
|
591
|
+
end
|
592
|
+
|
593
|
+
if @list_size < self.maxViewSize
|
594
|
+
@win.werase # force the next redraw to be complete
|
595
|
+
end
|
596
|
+
|
597
|
+
# do this to update the view size, etc
|
598
|
+
self.setPosition(@current_item)
|
599
|
+
end
|
600
|
+
end
|
601
|
+
|
602
|
+
def focus
|
603
|
+
self.drawCurrent
|
604
|
+
@list_win.wrefresh
|
605
|
+
end
|
606
|
+
|
607
|
+
def unfocus
|
608
|
+
self.drawCurrent
|
609
|
+
@list_win.wrefresh
|
610
|
+
end
|
611
|
+
|
612
|
+
def AvailableWidth
|
613
|
+
@box_width - (2 * @border_size)
|
614
|
+
end
|
615
|
+
|
616
|
+
def updateViewWidth(widest)
|
617
|
+
@max_left_char = if @box_width > widest
|
618
|
+
then 0
|
619
|
+
else widest - self.AvailableWidth
|
620
|
+
end
|
621
|
+
end
|
622
|
+
|
623
|
+
def WidestItem
|
624
|
+
@max_left_char + self.AvailableWidth
|
625
|
+
end
|
626
|
+
end
|
627
|
+
|
628
|
+
class BUTTON < CDK::CDKOBJS
|
629
|
+
def initialize(cdkscreen, xplace, yplace, text, callback, box, shadow)
|
630
|
+
super()
|
631
|
+
parent_width = cdkscreen.window.getmaxx
|
632
|
+
parent_height = cdkscreen.window.getmaxy
|
633
|
+
box_width = 0
|
634
|
+
xpos = xplace
|
635
|
+
ypos = yplace
|
636
|
+
|
637
|
+
self.setBox(box)
|
638
|
+
box_height = 1 + 2 * @border_size
|
639
|
+
|
640
|
+
# Translate the string to a chtype array.
|
641
|
+
info_len = []
|
642
|
+
info_pos = []
|
643
|
+
@info = CDK.char2Chtype(text, info_len, info_pos)
|
644
|
+
@info_len = info_len[0]
|
645
|
+
@info_pos = info_pos[0]
|
646
|
+
box_width = [box_width, @info_len].max + 2 * @border_size
|
647
|
+
|
648
|
+
# Create the string alignments.
|
649
|
+
@info_pos = CDK.justifyString(box_width - 2 * @border_size,
|
650
|
+
@info_len, @info_pos)
|
651
|
+
|
652
|
+
# Make sure we didn't extend beyond the dimensions of the window.
|
653
|
+
box_width = if box_width > parent_width
|
654
|
+
then parent_width
|
655
|
+
else box_width
|
656
|
+
end
|
657
|
+
box_height = if box_height > parent_height
|
658
|
+
then parent_height
|
659
|
+
else box_height
|
660
|
+
end
|
661
|
+
|
662
|
+
# Rejustify the x and y positions if we need to.
|
663
|
+
xtmp = [xpos]
|
664
|
+
ytmp = [ypos]
|
665
|
+
CDK.alignxy(cdkscreen.window, xtmp, ytmp, box_width, box_height)
|
666
|
+
xpos = xtmp[0]
|
667
|
+
ypos = ytmp[0]
|
668
|
+
|
669
|
+
# Create the button.
|
670
|
+
@screen = cdkscreen
|
671
|
+
# ObjOf (button)->fn = &my_funcs;
|
672
|
+
@parent = cdkscreen.window
|
673
|
+
@win = Ncurses::WINDOW.new(box_height, box_width, ypos, xpos)
|
674
|
+
@shadow_win = nil
|
675
|
+
@xpos = xpos
|
676
|
+
@ypos = ypos
|
677
|
+
@box_width = box_width
|
678
|
+
@box_height = box_height
|
679
|
+
@callback = callback
|
680
|
+
@input_window = @win
|
681
|
+
@accepts_focus = true
|
682
|
+
@shadow = shadow
|
683
|
+
|
684
|
+
if @win.nil?
|
685
|
+
self.destroy
|
686
|
+
return nil
|
687
|
+
end
|
688
|
+
|
689
|
+
@win.keypad(true)
|
690
|
+
|
691
|
+
# If a shadow was requested, then create the shadow window.
|
692
|
+
if shadow
|
693
|
+
@shadow_win = Ncurses::WINDOW.new(box_height, box_width,
|
694
|
+
ypos + 1, xpos + 1)
|
695
|
+
end
|
696
|
+
|
697
|
+
# Register this baby.
|
698
|
+
cdkscreen.register(:BUTTON, self)
|
699
|
+
end
|
700
|
+
|
701
|
+
# This was added for the builder.
|
702
|
+
def activate(actions)
|
703
|
+
self.draw(@box)
|
704
|
+
ret = -1
|
705
|
+
|
706
|
+
if actions.nil? || actions.size == 0
|
707
|
+
while true
|
708
|
+
input = self.getch([])
|
709
|
+
|
710
|
+
# Inject the character into the widget.
|
711
|
+
ret = self.inject(input)
|
712
|
+
if @exit_type != :EARLY_EXIT
|
713
|
+
return ret
|
714
|
+
end
|
715
|
+
end
|
716
|
+
else
|
717
|
+
# Inject each character one at a time.
|
718
|
+
actions.each do |x|
|
719
|
+
ret = self.inject(action)
|
720
|
+
if @exit_type == :EARLY_EXIT
|
721
|
+
return ret
|
722
|
+
end
|
723
|
+
end
|
724
|
+
end
|
725
|
+
|
726
|
+
# Set the exit type and exit
|
727
|
+
self.setExitType(0)
|
728
|
+
return -1
|
729
|
+
end
|
730
|
+
|
731
|
+
# This sets multiple attributes of the widget.
|
732
|
+
def set(mesg, box)
|
733
|
+
self.setMessage(mesg)
|
734
|
+
self.setBox(box)
|
735
|
+
end
|
736
|
+
|
737
|
+
# This sets the information within the button.
|
738
|
+
def setMessage(info)
|
739
|
+
info_len = []
|
740
|
+
info_pos = []
|
741
|
+
@info = CDK.char2Chtype(info, info_len, info_pos)
|
742
|
+
@info_len = info_len[0]
|
743
|
+
@info_pos = CDK.justifyString(@box_width - 2 * @border_size,
|
744
|
+
info_pos[0])
|
745
|
+
|
746
|
+
# Redraw the button widget.
|
747
|
+
self.erase
|
748
|
+
self.draw(box)
|
749
|
+
end
|
750
|
+
|
751
|
+
def getMessage
|
752
|
+
return @info
|
753
|
+
end
|
754
|
+
|
755
|
+
# This sets the background attribute of the widget.
|
756
|
+
def setBKattr(attrib)
|
757
|
+
@win.wbkgd(attrib)
|
758
|
+
end
|
759
|
+
|
760
|
+
def drawText
|
761
|
+
box_width = @box_width
|
762
|
+
|
763
|
+
# Draw in the message.
|
764
|
+
(0...(box_width - 2 * @border_size)).each do |i|
|
765
|
+
pos = @info_pos
|
766
|
+
len = @info_len
|
767
|
+
if i >= pos && (i - pos) < len
|
768
|
+
c = @info[i - pos]
|
769
|
+
else
|
770
|
+
c = ' '
|
771
|
+
end
|
772
|
+
|
773
|
+
if @has_focus
|
774
|
+
c = Ncurses::A_REVERSE | c
|
775
|
+
end
|
776
|
+
|
777
|
+
@win.mvwaddch(@border_size, i + @border_size, c)
|
778
|
+
end
|
779
|
+
end
|
780
|
+
|
781
|
+
# This draws the button widget
|
782
|
+
def draw(box)
|
783
|
+
# Is there a shadow?
|
784
|
+
unless @shadow_win.nil?
|
785
|
+
Draw.drawShadow(@shadow_win)
|
786
|
+
end
|
787
|
+
|
788
|
+
# Box the widget if asked.
|
789
|
+
if @box
|
790
|
+
Draw.drawObjBox(@win, self)
|
791
|
+
end
|
792
|
+
self.drawText
|
793
|
+
@win.wrefresh
|
794
|
+
end
|
795
|
+
|
796
|
+
# This erases the button widget.
|
797
|
+
def erase
|
798
|
+
if self.validCDKObject
|
799
|
+
CDK.eraseCursesWindow(@win)
|
800
|
+
CDK.eraseCursesWindow(@shadow_win)
|
801
|
+
end
|
802
|
+
end
|
803
|
+
|
804
|
+
# This moves the button field to the given location.
|
805
|
+
def move(xplace, yplace, relative, refresh_flag)
|
806
|
+
current_x = @win.getbegx
|
807
|
+
current_y = @win.getbegy
|
808
|
+
xpos = xplace
|
809
|
+
ypos = yplace
|
810
|
+
|
811
|
+
# If this is a relative move, then we will adjust where we want
|
812
|
+
# to move to.
|
813
|
+
if relative
|
814
|
+
xpos = @win.getbegx + xplace
|
815
|
+
ypos = @win.getbegy + yplace
|
816
|
+
end
|
817
|
+
|
818
|
+
# Adjust the window if we need to.
|
819
|
+
xtmp = [xpos]
|
820
|
+
ytmp = [ypos]
|
821
|
+
CDK.alignxy(@screen.window, xtmp, ytmp, @box_width, @box_height)
|
822
|
+
xpos = xtmp[0]
|
823
|
+
ypos = ytmp[0]
|
824
|
+
|
825
|
+
# Get the difference
|
826
|
+
xdiff = current_x - xpos
|
827
|
+
ydiff = current_y - ypos
|
828
|
+
|
829
|
+
# Move the window to the new location.
|
830
|
+
CDK.moveCursesWindow(@win, -xdiff, -ydiff)
|
831
|
+
CDK.moveCursesWindow(@shadow_win, -xdiff, -ydiff)
|
832
|
+
|
833
|
+
# Thouch the windows so they 'move'.
|
834
|
+
CDK::SCREEN.refreshCDKWindow(@screen.window)
|
835
|
+
|
836
|
+
# Redraw the window, if they asked for it.
|
837
|
+
if refresh_flag
|
838
|
+
self.draw(@box)
|
839
|
+
end
|
840
|
+
end
|
841
|
+
|
842
|
+
# This allows the user to use the cursor keys to adjust the
|
843
|
+
# position of the widget.
|
844
|
+
def position
|
845
|
+
# Declare some variables
|
846
|
+
orig_x = @win.getbegx
|
847
|
+
orig_y = @win.getbegy
|
848
|
+
key = 0
|
849
|
+
|
850
|
+
# Let them move the widget around until they hit return
|
851
|
+
while key != Ncurses::KEY_ENTER && key != CDK::KEY_RETURN
|
852
|
+
key = self.getch([])
|
853
|
+
if key == Ncurses::KEY_UP || key == '8'.ord
|
854
|
+
if @win.getbegy > 0
|
855
|
+
self.move(0, -1, true, true)
|
856
|
+
else
|
857
|
+
CDK.Beep
|
858
|
+
end
|
859
|
+
elsif key == Ncurses::KEY_DOWN || key == '2'.ord
|
860
|
+
if @win.getbegy + @win.getmaxy < @screen.window.getmaxy - 1
|
861
|
+
self.move(0, 1, true, true)
|
862
|
+
else
|
863
|
+
CDK.Beep
|
864
|
+
end
|
865
|
+
elsif key == Ncurses::KEY_LEFT || key == '4'.ord
|
866
|
+
if @win.getbegx > 0
|
867
|
+
self.move(-1, 0, true, true)
|
868
|
+
else
|
869
|
+
CDK.Beep
|
870
|
+
end
|
871
|
+
elsif key == Ncurses::KEY_RIGHT || key == '6'.ord
|
872
|
+
if @win.getbegx + @win.getmaxx < @screen.window.getmaxx - 1
|
873
|
+
self.move(1, 0, true, true)
|
874
|
+
else
|
875
|
+
CDK.Beep
|
876
|
+
end
|
877
|
+
elsif key == '7'.ord
|
878
|
+
if @win.getbegy > 0 && @win.getbegx > 0
|
879
|
+
self.move(-1, -1, true, true)
|
880
|
+
else
|
881
|
+
CDK.Beep
|
882
|
+
end
|
883
|
+
elsif key == '9'.ord
|
884
|
+
if @win.getbegx + @win.getmaxx < @screen.window.getmaxx - 1 &&
|
885
|
+
@win.getbegy > 0
|
886
|
+
self.move(1, -1, true, true)
|
887
|
+
else
|
888
|
+
CDK.Beep
|
889
|
+
end
|
890
|
+
elsif key == '1'.ord
|
891
|
+
if @win.getbegx > 0 &&
|
892
|
+
@win.getbegx + @win.getmaxx < @screen.window.getmaxx - 1
|
893
|
+
self.move(-1, 1, true, true)
|
894
|
+
else
|
895
|
+
CDK.Beep
|
896
|
+
end
|
897
|
+
elsif key == '3'.ord
|
898
|
+
if @win.getbegx + @win.getmaxx < @screen.window.getmaxx - 1 &&
|
899
|
+
@win.getbegy + @win.getmaxy < @screen.window.getmaxy - 1
|
900
|
+
self.move(1, 1, true, true)
|
901
|
+
else
|
902
|
+
CDK.Beep
|
903
|
+
end
|
904
|
+
elsif key == '5'.ord
|
905
|
+
self.move(CDK::CENTER, CDK::CENTER, false, true)
|
906
|
+
elsif key == 't'.ord
|
907
|
+
self.move(@win.getbegx, CDK::TOP, false, true)
|
908
|
+
elsif key == 'b'.ord
|
909
|
+
self.move(@win.getbegx, CDK::BOTTOM, false, true)
|
910
|
+
elsif key == 'l'.ord
|
911
|
+
self.move(CDK::LEFT, @win.getbegy, false, true)
|
912
|
+
elsif key == 'r'
|
913
|
+
self.move(CDK::RIGHT, @win.getbegy, false, true)
|
914
|
+
elsif key == 'c'
|
915
|
+
self.move(CDK::CENTER, @win.getbegy, false, true)
|
916
|
+
elsif key == 'C'
|
917
|
+
self.move(@win.getbegx, CDK::CENTER, false, true)
|
918
|
+
elsif key == CDK::REFRESH
|
919
|
+
@screen.erase
|
920
|
+
@screen.refresh
|
921
|
+
elsif key == CDK::KEY_ESC
|
922
|
+
self.move(orig_x, orig_y, false, true)
|
923
|
+
elsif key != CDK::KEY_RETURN && key != Ncurses::KEY_ENTER
|
924
|
+
CDK.Beep
|
925
|
+
end
|
926
|
+
end
|
927
|
+
end
|
928
|
+
|
929
|
+
# This destroys the button object pointer.
|
930
|
+
def destroy
|
931
|
+
CDK.deleteCursesWindow(@shadow_win)
|
932
|
+
CDK.deleteCursesWindow(@win)
|
933
|
+
|
934
|
+
self.cleanBindings(:BUTTON)
|
935
|
+
|
936
|
+
CDK::SCREEN.unregister(:BUTTON, self)
|
937
|
+
end
|
938
|
+
|
939
|
+
# This injects a single character into the widget.
|
940
|
+
def inject(input)
|
941
|
+
ret = -1
|
942
|
+
complete = false
|
943
|
+
|
944
|
+
self.setExitType(0)
|
945
|
+
|
946
|
+
# Check a predefined binding.
|
947
|
+
if self.checkBind(:BUTTON, input)
|
948
|
+
complete = true
|
949
|
+
else
|
950
|
+
case input
|
951
|
+
when CDK::KEY_ESC
|
952
|
+
self.setExitType(input)
|
953
|
+
complete = true
|
954
|
+
when Ncurses::ERR
|
955
|
+
self.setExitType(input)
|
956
|
+
complete = true
|
957
|
+
when ' '.ord, CDK::KEY_RETURN, Ncurses::KEY_ENTER
|
958
|
+
unless @callback.nil?
|
959
|
+
@callback.call(self)
|
960
|
+
end
|
961
|
+
self.setExitType(Ncurses::KEY_ENTER)
|
962
|
+
ret = 0
|
963
|
+
complete = true
|
964
|
+
when CDK::REFRESH
|
965
|
+
@screen.erase
|
966
|
+
@screen.refresh
|
967
|
+
else
|
968
|
+
CDK.Beep
|
969
|
+
end
|
970
|
+
end
|
971
|
+
|
972
|
+
unless complete
|
973
|
+
self.setExitType(0)
|
974
|
+
end
|
975
|
+
|
976
|
+
@result_data = ret
|
977
|
+
return ret
|
978
|
+
end
|
979
|
+
|
980
|
+
def focus
|
981
|
+
self.drawText
|
982
|
+
@win.wrefresh
|
983
|
+
end
|
984
|
+
|
985
|
+
def unfocus
|
986
|
+
self.drawText
|
987
|
+
@win.wrefresh
|
988
|
+
end
|
989
|
+
|
990
|
+
def object_type
|
991
|
+
:BUTTON
|
992
|
+
end
|
993
|
+
end
|
994
|
+
end
|