c64asm 0.4.1 → 0.4.2

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data/README.md CHANGED
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- # c64asm [![Yard Docs](http://img.shields.io/badge/yard-docs-blue.svg)](http://rubydoc.info/gems/c64asm/frames)
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+ # c64asm [![Yard Docs](http://img.shields.io/badge/yard-docs-blue.svg)](http://www.rubydoc.info/github/drbig/c64asm/master)
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  A MOS6502 assembler as a Ruby DLS, with focus on the Commodore 64.
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@@ -14,6 +14,7 @@ Features:
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  Bugs:
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  - No test suite
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  - I believe my 'scrape opcodes table' approach missed some edge cases
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+ - Half-assed doc strings. I didn't touch this for the last two years, sorry.
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  Todo:
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  - More C64 helpers, e.g. bank switching helpers and a hash of named addresses
@@ -21,6 +22,8 @@ Todo:
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  *I've written the bulk of it more than two years ago. I got to a rather cosy state of overall functionality, but I believe it misses some edge-cases. Please feel free to go nuts hacking it!*
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+ I do appreciate feedback.
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  # Showcase
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  Got the gem, in the examples folder:
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  require 'c64asm'
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  hello_world = C64Asm::Macro.new do
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- block C64Asm::Basic.new('10 sys 49153').code
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+ block C64Asm::Basic.new('10 sys 49152').code
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- align 0xc000 # 49153
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+ align 0xc000 # 49152
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  jsr 0xe544 # clear
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  ldx.d 0 # string index
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  label :load
Binary file
@@ -6,9 +6,9 @@ $LOAD_PATH.unshift(File.dirname(__FILE__) + '/../lib')
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  require 'c64asm'
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  hello_world = C64Asm::Macro.new do
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- block C64Asm::Basic.new('10 sys 49153').code
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+ block C64Asm::Basic.new('10 sys 49152').code
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- align 0xc000 # 49153
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+ align 0xc000 # 49152
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  jsr 0xe544 # clear
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  ldx.d 0 # string index
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  label :load
@@ -3,5 +3,5 @@
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  module C64Asm
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  # Reported version
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- VERSION = '0.4.1'
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+ VERSION = '0.4.2'
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  end
metadata CHANGED
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  --- !ruby/object:Gem::Specification
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  name: c64asm
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  version: !ruby/object:Gem::Version
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- version: 0.4.1
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+ version: 0.4.2
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  platform: ruby
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  authors:
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  - Piotr S. Staszewski
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2014-12-04 00:00:00.000000000 Z
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+ date: 2014-12-05 00:00:00.000000000 Z
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  dependencies: []
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  description: Already two-year-old project inspirated by the NES assembler written
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  in Lisp. The assembly DSL lets you easily unroll loops, create screen maps on the