burp_cms 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (412) hide show
  1. data/LICENSE.txt +165 -0
  2. data/README.markdown +11 -0
  3. data/Rakefile +56 -0
  4. data/app/assets/images/burp/add-group-to-menu-1.png +0 -0
  5. data/app/assets/images/burp/add-group-to-menu-2.png +0 -0
  6. data/app/assets/images/burp/add-group-to-menu-3.png +0 -0
  7. data/app/assets/images/burp/add-group-to-menu-4.png +0 -0
  8. data/app/assets/images/burp/add-image-1.png +0 -0
  9. data/app/assets/images/burp/add-image-2.png +0 -0
  10. data/app/assets/images/burp/add-image-3.png +0 -0
  11. data/app/assets/images/burp/add-image-4.png +0 -0
  12. data/app/assets/images/burp/add-image-5.png +0 -0
  13. data/app/assets/images/burp/add-link-to-group-1.png +0 -0
  14. data/app/assets/images/burp/add-link-to-group-2.png +0 -0
  15. data/app/assets/images/burp/add-link-to-group-3.png +0 -0
  16. data/app/assets/images/burp/add-link-to-menu-1.png +0 -0
  17. data/app/assets/images/burp/add-link-to-menu-2.png +0 -0
  18. data/app/assets/images/burp/add-link-to-menu-3.png +0 -0
  19. data/app/assets/images/burp/add-link-to-menu-4.png +0 -0
  20. data/app/assets/images/burp/add-page-to-menu-1.png +0 -0
  21. data/app/assets/images/burp/add-page-to-menu-2.png +0 -0
  22. data/app/assets/images/burp/add-page-to-menu-3.png +0 -0
  23. data/app/assets/images/burp/add-page-to-menu-4.png +0 -0
  24. data/app/assets/images/burp/add-page-to-menu-5.png +0 -0
  25. data/app/assets/images/burp/adding-a-page-1.png +0 -0
  26. data/app/assets/images/burp/adding-a-page-2.png +0 -0
  27. data/app/assets/images/burp/adding-a-page-3.png +0 -0
  28. data/app/assets/images/burp/adding-a-page-4.png +0 -0
  29. data/app/assets/images/burp/change-page-title-1.png +0 -0
  30. data/app/assets/images/burp/change-page-title-2.png +0 -0
  31. data/app/assets/images/burp/change-page-title-3.png +0 -0
  32. data/app/assets/images/burp/change-page-title-4.png +0 -0
  33. data/app/assets/images/burp/change-the-text-1.png +0 -0
  34. data/app/assets/images/burp/change-the-text-2.png +0 -0
  35. data/app/assets/images/burp/change-the-text-3.png +0 -0
  36. data/app/assets/images/burp/enter-page-edit-mode-1.png +0 -0
  37. data/app/assets/images/burp/enter-page-edit-mode-2.png +0 -0
  38. data/app/assets/images/burp/enter-page-edit-mode-3.png +0 -0
  39. data/app/assets/images/burp/enter-page-edit-mode-4.jpg +0 -0
  40. data/app/assets/images/burp/enter-page-edit-mode-4.png +0 -0
  41. data/app/assets/images/burp/img/glyphicons-halflings-white.png +0 -0
  42. data/app/assets/images/burp/img/glyphicons-halflings.png +0 -0
  43. data/app/assets/images/burp/move-link-to-bottom-of-menu-1.png +0 -0
  44. data/app/assets/images/burp/move-link-to-bottom-of-menu-2.png +0 -0
  45. data/app/assets/images/burp/move-link-to-bottom-of-menu-3.png +0 -0
  46. data/app/assets/images/burp/remove-a-page-1.png +0 -0
  47. data/app/assets/images/burp/remove-a-page-2.png +0 -0
  48. data/app/assets/images/burp/remove-a-page-3.png +0 -0
  49. data/app/assets/images/burp/remove-a-page-4.png +0 -0
  50. data/app/assets/images/burp/remove-image-1.png +0 -0
  51. data/app/assets/images/burp/remove-image-2.png +0 -0
  52. data/app/assets/images/burp/remove-image-3.png +0 -0
  53. data/app/assets/images/burp/remove-image-4.png +0 -0
  54. data/app/assets/images/burp/remove-image-5.png +0 -0
  55. data/app/assets/images/burp/remove-page-from-menu-1.png +0 -0
  56. data/app/assets/images/burp/remove-page-from-menu-2.png +0 -0
  57. data/app/assets/images/burp/remove-page-from-menu-3.png +0 -0
  58. data/app/assets/images/burp/remove-page-from-menu-4.png +0 -0
  59. data/app/assets/javascripts/burp/application.js +22 -0
  60. data/app/assets/javascripts/burp/burp.js +2 -0
  61. data/app/assets/javascripts/burp/cms_helper.js +49 -0
  62. data/app/assets/javascripts/burp/edit-page.js +22 -0
  63. data/app/assets/javascripts/burp/lib/bootstrap.min.js +6 -0
  64. data/app/assets/javascripts/burp/lib/debug.js +222 -0
  65. data/app/assets/javascripts/burp/lib/fileupload.js +1255 -0
  66. data/app/assets/javascripts/burp/lib/missing-restful-verbs.js +46 -0
  67. data/app/assets/javascripts/burp/menu-functions.js +28 -0
  68. data/app/assets/javascripts/burp/pages-drag-and-drop.js +151 -0
  69. data/app/assets/packages/burp/editing/css/dropzone.css +15 -0
  70. data/app/assets/packages/burp/editing/css/edit-content.less +126 -0
  71. data/app/assets/packages/burp/editing/css/gallery.css +167 -0
  72. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/LICENSE +23 -0
  73. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/README.md +8 -0
  74. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/activeline.html +72 -0
  75. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/changemode.html +50 -0
  76. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/closetag.html +65 -0
  77. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/complete.html +70 -0
  78. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/emacs.html +59 -0
  79. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/folding.html +61 -0
  80. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/formatting.html +80 -0
  81. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/fullscreen.html +152 -0
  82. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/loadmode.html +39 -0
  83. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/marker.html +52 -0
  84. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/matchhighlighter.html +37 -0
  85. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/multiplex.html +59 -0
  86. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/mustache.html +57 -0
  87. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/preview.html +76 -0
  88. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/resize.html +41 -0
  89. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/runmode.html +49 -0
  90. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/search.html +83 -0
  91. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/theme.html +78 -0
  92. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/vim.html +50 -0
  93. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/demo/visibletabs.html +61 -0
  94. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/doc/baboon.png +0 -0
  95. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/doc/baboon_vector.svg +153 -0
  96. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/doc/compress.html +148 -0
  97. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/doc/docs.css +154 -0
  98. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/doc/internals.html +494 -0
  99. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/doc/manual.html +1128 -0
  100. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/doc/oldrelease.html +267 -0
  101. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/doc/reporting.html +57 -0
  102. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/doc/upgrade_v2.2.html +95 -0
  103. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/index.html +417 -0
  104. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/keymap/emacs.js +29 -0
  105. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/keymap/vim.js +766 -0
  106. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/codemirror.css +168 -0
  107. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/codemirror.js +3181 -0
  108. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/closetag.js +146 -0
  109. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/dialog.css +23 -0
  110. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/dialog.js +63 -0
  111. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/foldcode.js +196 -0
  112. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/formatting.js +297 -0
  113. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/javascript-hint.js +134 -0
  114. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/loadmode.js +51 -0
  115. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/match-highlighter.js +44 -0
  116. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/multiplex.js +72 -0
  117. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/overlay.js +52 -0
  118. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/pig-hint.js +123 -0
  119. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/runmode.js +49 -0
  120. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/search.js +118 -0
  121. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/searchcursor.js +117 -0
  122. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/simple-hint.css +16 -0
  123. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/lib/util/simple-hint.js +72 -0
  124. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/clike/clike.js +271 -0
  125. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/clike/index.html +101 -0
  126. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/clike/scala.html +765 -0
  127. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/clojure/clojure.js +207 -0
  128. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/clojure/index.html +66 -0
  129. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/coffeescript/LICENSE +22 -0
  130. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/coffeescript/coffeescript.js +347 -0
  131. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/coffeescript/index.html +727 -0
  132. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/css/css.js +124 -0
  133. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/css/index.html +55 -0
  134. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/diff/diff.js +32 -0
  135. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/diff/index.html +104 -0
  136. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/ecl/ecl.js +203 -0
  137. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/ecl/index.html +42 -0
  138. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/erlang/erlang.js +251 -0
  139. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/erlang/index.html +61 -0
  140. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/gfm/gfm.js +144 -0
  141. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/gfm/index.html +47 -0
  142. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/go/go.js +170 -0
  143. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/go/index.html +72 -0
  144. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/groovy/groovy.js +210 -0
  145. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/groovy/index.html +71 -0
  146. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/haskell/haskell.js +242 -0
  147. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/haskell/index.html +60 -0
  148. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/htmlembedded/htmlembedded.js +68 -0
  149. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/htmlembedded/index.html +49 -0
  150. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/htmlmixed/htmlmixed.js +85 -0
  151. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/htmlmixed/index.html +51 -0
  152. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/javascript/index.html +77 -0
  153. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/javascript/javascript.js +361 -0
  154. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/jinja2/index.html +37 -0
  155. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/jinja2/jinja2.js +42 -0
  156. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/less/index.html +618 -0
  157. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/less/less.js +232 -0
  158. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/lua/index.html +72 -0
  159. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/lua/lua.js +140 -0
  160. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/markdown/index.html +338 -0
  161. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/markdown/markdown.js +245 -0
  162. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/mysql/index.html +41 -0
  163. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/mysql/mysql.js +188 -0
  164. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/ntriples/index.html +32 -0
  165. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/ntriples/ntriples.js +172 -0
  166. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/pascal/LICENSE +7 -0
  167. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/pascal/index.html +48 -0
  168. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/pascal/pascal.js +94 -0
  169. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/perl/LICENSE +19 -0
  170. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/perl/index.html +62 -0
  171. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/perl/perl.js +816 -0
  172. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/php/index.html +48 -0
  173. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/php/php.js +150 -0
  174. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/pig/index.html +42 -0
  175. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/pig/pig.js +172 -0
  176. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/plsql/index.html +62 -0
  177. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/plsql/plsql.js +217 -0
  178. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/properties/index.html +40 -0
  179. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/properties/properties.js +63 -0
  180. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/python/LICENSE.txt +21 -0
  181. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/python/index.html +122 -0
  182. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/python/python.js +338 -0
  183. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/r/LICENSE +24 -0
  184. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/r/index.html +73 -0
  185. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/r/r.js +141 -0
  186. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/rpm/changes/changes.js +19 -0
  187. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/rpm/changes/index.html +53 -0
  188. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/rpm/spec/index.html +99 -0
  189. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/rpm/spec/spec.css +5 -0
  190. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/rpm/spec/spec.js +66 -0
  191. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/rst/index.html +525 -0
  192. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/rst/rst.js +326 -0
  193. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/ruby/LICENSE +24 -0
  194. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/ruby/index.html +171 -0
  195. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/ruby/ruby.js +195 -0
  196. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/rust/index.html +48 -0
  197. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/rust/rust.js +432 -0
  198. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/scheme/index.html +64 -0
  199. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/scheme/scheme.js +230 -0
  200. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/shell/index.html +50 -0
  201. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/shell/shell.js +103 -0
  202. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/smalltalk/index.html +55 -0
  203. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/smalltalk/smalltalk.js +139 -0
  204. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/smarty/index.html +82 -0
  205. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/smarty/smarty.js +148 -0
  206. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/sparql/index.html +40 -0
  207. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/sparql/sparql.js +143 -0
  208. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/stex/index.html +95 -0
  209. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/stex/stex.js +182 -0
  210. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/stex/test.html +263 -0
  211. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/tiddlywiki/index.html +140 -0
  212. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/tiddlywiki/tiddlywiki.css +14 -0
  213. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/tiddlywiki/tiddlywiki.js +384 -0
  214. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/tiki/index.html +82 -0
  215. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/tiki/tiki.css +26 -0
  216. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/tiki/tiki.js +316 -0
  217. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/vbscript/index.html +42 -0
  218. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/vbscript/vbscript.js +26 -0
  219. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/velocity/index.html +103 -0
  220. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/velocity/velocity.js +146 -0
  221. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/verilog/index.html +210 -0
  222. data/app/assets/packages/burp/editing/dep/CodeMirror-2.3/mode/verilog/verilog.js +194 -0
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@@ -0,0 +1,494 @@
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+ <!doctype html>
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+ <html>
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+ <head>
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+ <title>CodeMirror: Internals</title>
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+ <link rel="stylesheet" type="text/css" href="http://fonts.googleapis.com/css?family=Droid+Sans|Droid+Sans:bold"/>
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+ <link rel="stylesheet" type="text/css" href="docs.css"/>
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+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
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+ <style>dl dl {margin: 0;} .update {color: #d40 !important}</style>
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+ </head>
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+ <body>
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+
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+ <h1><span class="logo-braces">{ }</span> <a href="http://codemirror.net/">CodeMirror</a></h1>
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+
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+ <pre class="grey">
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+ <img src="baboon.png" class="logo" alt="logo"/>/* (Re-) Implementing A Syntax-
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+ Highlighting Editor in JavaScript */
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+ </pre>
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+
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+ <div class="clear"><div class="leftbig blk">
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+
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+ <p style="font-size: 85%" id="intro">
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+ <strong>Topic:</strong> JavaScript, code editor implementation<br>
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+ <strong>Author:</strong> Marijn Haverbeke<br>
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+ <strong>Date:</strong> March 2nd 2011 (updated November 13th 2011)
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+ </p>
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+
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+ <p>This is a followup to
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+ my <a href="http://codemirror.net/story.html">Brutal Odyssey to the
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+ Dark Side of the DOM Tree</a> story. That one describes the
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+ mind-bending process of implementing (what would become) CodeMirror 1.
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+ This one describes the internals of CodeMirror 2, a complete rewrite
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+ and rethink of the old code base. I wanted to give this piece another
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+ Hunter Thompson copycat subtitle, but somehow that would be out of
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+ place—the process this time around was one of straightforward
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+ engineering, requiring no serious mind-bending whatsoever.</p>
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+
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+ <p>So, what is wrong with CodeMirror 1? I'd estimate, by mailing list
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+ activity and general search-engine presence, that it has been
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+ integrated into about a thousand systems by now. The most prominent
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+ one, since a few weeks,
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+ being <a href="http://googlecode.blogspot.com/2011/01/make-quick-fixes-quicker-on-google.html">Google
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+ code's project hosting</a>. It works, and it's being used widely.</a>
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+
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+ <p>Still, I did not start replacing it because I was bored. CodeMirror
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+ 1 was heavily reliant on <code>designMode</code>
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+ or <code>contentEditable</code> (depending on the browser). Neither of
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+ these are well specified (HTML5 tries
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+ to <a href="http://www.w3.org/TR/html5/editing.html#contenteditable">specify</a>
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+ their basics), and, more importantly, they tend to be one of the more
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+ obscure and buggy areas of browser functionality—CodeMirror, by using
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+ this functionality in a non-typical way, was constantly running up
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+ against browser bugs. WebKit wouldn't show an empty line at the end of
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+ the document, and in some releases would suddenly get unbearably slow.
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+ Firefox would show the cursor in the wrong place. Internet Explorer
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+ would insist on linkifying everything that looked like a URL or email
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+ address, a behaviour that can't be turned off. Some bugs I managed to
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+ work around (which was often a frustrating, painful process), others,
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+ such as the Firefox cursor placement, I gave up on, and had to tell
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+ user after user that they were known problems, but not something I
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+ could help.</p>
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+
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+ <p>Also, there is the fact that <code>designMode</code> (which seemed
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+ to be less buggy than <code>contentEditable</code> in Webkit and
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+ Firefox, and was thus used by CodeMirror 1 in those browsers) requires
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+ a frame. Frames are another tricky area. It takes some effort to
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+ prevent getting tripped up by domain restrictions, they don't
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+ initialize synchronously, behave strangely in response to the back
68
+ button, and, on several browsers, can't be moved around the DOM
69
+ without having them re-initialize. They did provide a very nice way to
70
+ namespace the library, though—CodeMirror 1 could freely pollute the
71
+ namespace inside the frame.</p>
72
+
73
+ <p>Finally, working with an editable document means working with
74
+ selection in arbitrary DOM structures. Internet Explorer (8 and
75
+ before) has an utterly different (and awkward) selection API than all
76
+ of the other browsers, and even among the different implementations of
77
+ <code>document.selection</code>, details about how exactly a selection
78
+ is represented vary quite a bit. Add to that the fact that Opera's
79
+ selection support tended to be very buggy until recently, and you can
80
+ imagine why CodeMirror 1 contains 700 lines of selection-handling
81
+ code.</p>
82
+
83
+ <p>And that brings us to the main issue with the CodeMirror 1
84
+ code base: The proportion of browser-bug-workarounds to real
85
+ application code was getting dangerously high. By building on top of a
86
+ few dodgy features, I put the system in a vulnerable position—any
87
+ incompatibility and bugginess in these features, I had to paper over
88
+ with my own code. Not only did I have to do some serious stunt-work to
89
+ get it to work on older browsers (as detailed in the
90
+ previous <a href="http://codemirror.net/story.html">story</a>), things
91
+ also kept breaking in newly released versions, requiring me to come up
92
+ with <em>new</em> scary hacks in order to keep up. This was starting
93
+ to lose its appeal.</p>
94
+
95
+ <h2 id="approach">General Approach</h2>
96
+
97
+ <p>What CodeMirror 2 does is try to sidestep most of the hairy hacks
98
+ that came up in version 1. I owe a lot to the
99
+ <a href="http://ace.ajax.org">ACE</a> editor for inspiration on how to
100
+ approach this.</p>
101
+
102
+ <p>I absolutely did not want to be completely reliant on key events to
103
+ generate my input. Every JavaScript programmer knows that key event
104
+ information is horrible and incomplete. Some people (most awesomely
105
+ Mihai Bazon with <a href="http://ymacs.org">Ymacs</a>) have been able
106
+ to build more or less functioning editors by directly reading key
107
+ events, but it takes a lot of work (the kind of never-ending, fragile
108
+ work I described earlier), and will never be able to properly support
109
+ things like multi-keystoke international character
110
+ input. <a href="#keymap" class="update">[see below for caveat]</a></p>
111
+
112
+ <p>So what I do is focus a hidden textarea, and let the browser
113
+ believe that the user is typing into that. What we show to the user is
114
+ a DOM structure we built to represent his document. If this is updated
115
+ quickly enough, and shows some kind of believable cursor, it feels
116
+ like a real text-input control.</p>
117
+
118
+ <p>Another big win is that this DOM representation does not have to
119
+ span the whole document. Some CodeMirror 1 users insisted that they
120
+ needed to put a 30 thousand line XML document into CodeMirror. Putting
121
+ all that into the DOM takes a while, especially since, for some
122
+ reason, an editable DOM tree is slower than a normal one on most
123
+ browsers. If we have full control over what we show, we must only
124
+ ensure that the visible part of the document has been added, and can
125
+ do the rest only when needed. (Fortunately, the <code>onscroll</code>
126
+ event works almost the same on all browsers, and lends itself well to
127
+ displaying things only as they are scrolled into view.)</p>
128
+
129
+ <h2 id="input">Input</h2>
130
+
131
+ <p>ACE uses its hidden textarea only as a text input shim, and does
132
+ all cursor movement and things like text deletion itself by directly
133
+ handling key events. CodeMirror's way is to let the browser do its
134
+ thing as much as possible, and not, for example, define its own set of
135
+ key bindings. One way to do this would have been to have the whole
136
+ document inside the hidden textarea, and after each key event update
137
+ the display DOM to reflect what's in that textarea.</p>
138
+
139
+ <p>That'd be simple, but it is not realistic. For even medium-sized
140
+ document the editor would be constantly munging huge strings, and get
141
+ terribly slow. What CodeMirror 2 does is put the current selection,
142
+ along with an extra line on the top and on the bottom, into the
143
+ textarea.</p>
144
+
145
+ <p>This means that the arrow keys (and their ctrl-variations), home,
146
+ end, etcetera, do not have to be handled specially. We just read the
147
+ cursor position in the textarea, and update our cursor to match it.
148
+ Also, copy and paste work pretty much for free, and people get their
149
+ native key bindings, without any special work on my part. For example,
150
+ I have emacs key bindings configured for Chrome and Firefox. There is
151
+ no way for a script to detect this. <a class="update"
152
+ href="#keymap">[no longer the case]</a></p>
153
+
154
+ <p>Of course, since only a small part of the document sits in the
155
+ textarea, keys like page up and ctrl-end won't do the right thing.
156
+ CodeMirror is catching those events and handling them itself.</p>
157
+
158
+ <h2 id="selection">Selection</h2>
159
+
160
+ <p>Getting and setting the selection range of a textarea in modern
161
+ browsers is trivial—you just use the <code>selectionStart</code>
162
+ and <code>selectionEnd</code> properties. On IE you have to do some
163
+ insane stuff with temporary ranges and compensating for the fact that
164
+ moving the selection by a 'character' will treat \r\n as a single
165
+ character, but even there it is possible to build functions that
166
+ reliably set and get the selection range.</p>
167
+
168
+ <p>But consider this typical case: When I'm somewhere in my document,
169
+ press shift, and press the up arrow, something gets selected. Then, if
170
+ I, still holding shift, press the up arrow again, the top of my
171
+ selection is adjusted. The selection remembers where its <em>head</em>
172
+ and its <em>anchor</em> are, and moves the head when we shift-move.
173
+ This is a generally accepted property of selections, and done right by
174
+ every editing component built in the past twenty years.</p>
175
+
176
+ <p>But not something that the browser selection APIs expose.</p>
177
+
178
+ <p>Great. So when someone creates an 'upside-down' selection, the next
179
+ time CodeMirror has to update the textarea, it'll re-create the
180
+ selection as an 'upside-up' selection, with the anchor at the top, and
181
+ the next cursor motion will behave in an unexpected way—our second
182
+ up-arrow press in the example above will not do anything, since it is
183
+ interpreted in exactly the same way as the first.</p>
184
+
185
+ <p>No problem. We'll just, ehm, detect that the selection is
186
+ upside-down (you can tell by the way it was created), and then, when
187
+ an upside-down selection is present, and a cursor-moving key is
188
+ pressed in combination with shift, we quickly collapse the selection
189
+ in the textarea to its start, allow the key to take effect, and then
190
+ combine its new head with its old anchor to get the <em>real</em>
191
+ selection.</p>
192
+
193
+ <p>In short, scary hacks could not be avoided entirely in CodeMirror
194
+ 2.</p>
195
+
196
+ <p>And, the observant reader might ask, how do you even know that a
197
+ key combo is a cursor-moving combo, if you claim you support any
198
+ native key bindings? Well, we don't, but we can learn. The editor
199
+ keeps a set known cursor-movement combos (initialized to the
200
+ predictable defaults), and updates this set when it observes that
201
+ pressing a certain key had (only) the effect of moving the cursor.
202
+ This, of course, doesn't work if the first time the key is used was
203
+ for extending an inverted selection, but it works most of the
204
+ time.</p>
205
+
206
+ <h2 id="update">Intelligent Updating</h2>
207
+
208
+ <p>One thing that always comes up when you have a complicated internal
209
+ state that's reflected in some user-visible external representation
210
+ (in this case, the displayed code and the textarea's content) is
211
+ keeping the two in sync. The naive way is to just update the display
212
+ every time you change your state, but this is not only error prone
213
+ (you'll forget), it also easily leads to duplicate work on big,
214
+ composite operations. Then you start passing around flags indicating
215
+ whether the display should be updated in an attempt to be efficient
216
+ again and, well, at that point you might as well give up completely.</p>
217
+
218
+ <p>I did go down that road, but then switched to a much simpler model:
219
+ simply keep track of all the things that have been changed during an
220
+ action, and then, only at the end, use this information to update the
221
+ user-visible display.</p>
222
+
223
+ <p>CodeMirror uses a concept of <em>operations</em>, which start by
224
+ calling a specific set-up function that clears the state and end by
225
+ calling another function that reads this state and does the required
226
+ updating. Most event handlers, and all the user-visible methods that
227
+ change state are wrapped like this. There's a method
228
+ called <code>operation</code> that accepts a function, and returns
229
+ another function that wraps the given function as an operation.</p>
230
+
231
+ <p>It's trivial to extend this (as CodeMirror does) to detect nesting,
232
+ and, when an operation is started inside an operation, simply
233
+ increment the nesting count, and only do the updating when this count
234
+ reaches zero again.</p>
235
+
236
+ <p>If we have a set of changed ranges and know the currently shown
237
+ range, we can (with some awkward code to deal with the fact that
238
+ changes can add and remove lines, so we're dealing with a changing
239
+ coordinate system) construct a map of the ranges that were left
240
+ intact. We can then compare this map with the part of the document
241
+ that's currently visible (based on scroll offset and editor height) to
242
+ determine whether something needs to be updated.</p>
243
+
244
+ <p>CodeMirror uses two update algorithms—a full refresh, where it just
245
+ discards the whole part of the DOM that contains the edited text and
246
+ rebuilds it, and a patch algorithm, where it uses the information
247
+ about changed and intact ranges to update only the out-of-date parts
248
+ of the DOM. When more than 30 percent (which is the current heuristic,
249
+ might change) of the lines need to be updated, the full refresh is
250
+ chosen (since it's faster to do than painstakingly finding and
251
+ updating all the changed lines), in the other case it does the
252
+ patching (so that, if you scroll a line or select another character,
253
+ the whole screen doesn't have to be
254
+ re-rendered). <span class="update">[the full-refresh
255
+ algorithm was dropped, it wasn't really faster than the patching
256
+ one]</span></p>
257
+
258
+ <p>All updating uses <code>innerHTML</code> rather than direct DOM
259
+ manipulation, since that still seems to be by far the fastest way to
260
+ build documents. There's a per-line function that combines the
261
+ highlighting, <a href="manual.html#markText">marking</a>, and
262
+ selection info for that line into a snippet of HTML. The patch updater
263
+ uses this to reset individual lines, the refresh updater builds an
264
+ HTML chunk for the whole visible document at once, and then uses a
265
+ single <code>innerHTML</code> update to do the refresh.</p>
266
+
267
+ <h2 id="parse">Parsers can be Simple</h2>
268
+
269
+ <p>When I wrote CodeMirror 1, I
270
+ thought <a href="http://codemirror.net/story.html#parser">interruptable
271
+ parsers</a> were a hugely scary and complicated thing, and I used a
272
+ bunch of heavyweight abstractions to keep this supposed complexity
273
+ under control: parsers
274
+ were <a href="http://bob.pythonmac.org/archives/2005/07/06/iteration-in-javascript/">iterators</a>
275
+ that consumed input from another iterator, and used funny
276
+ closure-resetting tricks to copy and resume themselves.</p>
277
+
278
+ <p>This made for a rather nice system, in that parsers formed strictly
279
+ separate modules, and could be composed in predictable ways.
280
+ Unfortunately, it was quite slow (stacking three or four iterators on
281
+ top of each other), and extremely intimidating to people not used to a
282
+ functional programming style.</p>
283
+
284
+ <p>With a few small changes, however, we can keep all those
285
+ advantages, but simplify the API and make the whole thing less
286
+ indirect and inefficient. CodeMirror
287
+ 2's <a href="manual.html#modeapi">mode API</a> uses explicit state
288
+ objects, and makes the parser/tokenizer a function that simply takes a
289
+ state and a character stream abstraction, advances the stream one
290
+ token, and returns the way the token should be styled. This state may
291
+ be copied, optionally in a mode-defined way, in order to be able to
292
+ continue a parse at a given point. Even someone who's never touched a
293
+ lambda in his life can understand this approach. Additionally, far
294
+ fewer objects are allocated in the course of parsing now.</p>
295
+
296
+ <p>The biggest speedup comes from the fact that the parsing no longer
297
+ has to touch the DOM though. In CodeMirror 1, on an older browser, you
298
+ could <em>see</em> the parser work its way through the document,
299
+ managing some twenty lines in each 50-millisecond time slice it got. It
300
+ was reading its input from the DOM, and updating the DOM as it went
301
+ along, which any experienced JavaScript programmer will immediately
302
+ spot as a recipe for slowness. In CodeMirror 2, the parser usually
303
+ finishes the whole document in a single 100-millisecond time slice—it
304
+ manages some 1500 lines during that time on Chrome. All it has to do
305
+ is munge strings, so there is no real reason for it to be slow
306
+ anymore.</p>
307
+
308
+ <h2 id="summary">What Gives?</h2>
309
+
310
+ <p>Given all this, what can you expect from CodeMirror 2?</p>
311
+
312
+ <ul>
313
+
314
+ <li><strong>Small.</strong> the base library is
315
+ some <span class="update">45k</span> when minified
316
+ now, <span class="update">17k</span> when gzipped. It's smaller than
317
+ its own logo.</li>
318
+
319
+ <li><strong>Lightweight.</strong> CodeMirror 2 initializes very
320
+ quickly, and does almost no work when it is not focused. This means
321
+ you can treat it almost like a textarea, have multiple instances on a
322
+ page without trouble.</li>
323
+
324
+ <li><strong>Huge document support.</strong> Since highlighting is
325
+ really fast, and no DOM structure is being built for non-visible
326
+ content, you don't have to worry about locking up your browser when a
327
+ user enters a megabyte-sized document.</li>
328
+
329
+ <li><strong>Extended API.</strong> Some things kept coming up in the
330
+ mailing list, such as marking pieces of text or lines, which were
331
+ extremely hard to do with CodeMirror 1. The new version has proper
332
+ support for these built in.</li>
333
+
334
+ <li><strong>Tab support.</strong> Tabs inside editable documents were,
335
+ for some reason, a no-go. At least six different people announced they
336
+ were going to add tab support to CodeMirror 1, none survived (I mean,
337
+ none delivered a working version). CodeMirror 2 no longer removes tabs
338
+ from your document.</li>
339
+
340
+ <li><strong>Sane styling.</strong> <code>iframe</code> nodes aren't
341
+ really known for respecting document flow. Now that an editor instance
342
+ is a plain <code>div</code> element, it is much easier to size it to
343
+ fit the surrounding elements. You don't even have to make it scroll if
344
+ you do not <a href="../demo/resize.html">want to</a>.</li>
345
+
346
+ </ul>
347
+
348
+ <p>On the downside, a CodeMirror 2 instance is <em>not</em> a native
349
+ editable component. Though it does its best to emulate such a
350
+ component as much as possible, there is functionality that browsers
351
+ just do not allow us to hook into. Doing select-all from the context
352
+ menu, for example, is not currently detected by CodeMirror.</p>
353
+
354
+ <p id="changes" style="margin-top: 2em;"><span style="font-weight:
355
+ bold">[Updates from November 13th 2011]</span> Recently, I've made
356
+ some changes to the codebase that cause some of the text above to no
357
+ longer be current. I've left the text intact, but added markers at the
358
+ passages that are now inaccurate. The new situation is described
359
+ below.</p>
360
+
361
+ <h2 id="btree">Content Representation</h2>
362
+
363
+ <p>The original implementation of CodeMirror 2 represented the
364
+ document as a flat array of line objects. This worked well—splicing
365
+ arrays will require the part of the array after the splice to be
366
+ moved, but this is basically just a simple <code>memmove</code> of a
367
+ bunch of pointers, so it is cheap even for huge documents.</p>
368
+
369
+ <p>However, I recently added line wrapping and code folding (line
370
+ collapsing, basically). Once lines start taking up a non-constant
371
+ amount of vertical space, looking up a line by vertical position
372
+ (which is needed when someone clicks the document, and to determine
373
+ the visible part of the document during scrolling) can only be done
374
+ with a linear scan through the whole array, summing up line heights as
375
+ you go. Seeing how I've been going out of my way to make big documents
376
+ fast, this is not acceptable.</p>
377
+
378
+ <p>The new representation is based on a B-tree. The leaves of the tree
379
+ contain arrays of line objects, with a fixed minimum and maximum size,
380
+ and the non-leaf nodes simply hold arrays of child nodes. Each node
381
+ stores both the amount of lines that live below them and the vertical
382
+ space taken up by these lines. This allows the tree to be indexed both
383
+ by line number and by vertical position, and all access has
384
+ logarithmic complexity in relation to the document size.</p>
385
+
386
+ <p>I gave line objects and tree nodes parent pointers, to the node
387
+ above them. When a line has to update its height, it can simply walk
388
+ these pointers to the top of the tree, adding or subtracting the
389
+ difference in height from each node it encounters. The parent pointers
390
+ also make it cheaper (in complexity terms, the difference is probably
391
+ tiny in normal-sized documents) to find the current line number when
392
+ given a line object. In the old approach, the whole document array had
393
+ to be searched. Now, we can just walk up the tree and count the sizes
394
+ of the nodes coming before us at each level.</p>
395
+
396
+ <p>I chose B-trees, not regular binary trees, mostly because they
397
+ allow for very fast bulk insertions and deletions. When there is a big
398
+ change to a document, it typically involves adding, deleting, or
399
+ replacing a chunk of subsequent lines. In a regular balanced tree, all
400
+ these inserts or deletes would have to be done separately, which could
401
+ be really expensive. In a B-tree, to insert a chunk, you just walk
402
+ down the tree once to find where it should go, insert them all in one
403
+ shot, and then break up the node if needed. This breaking up might
404
+ involve breaking up nodes further up, but only requires a single pass
405
+ back up the tree. For deletion, I'm somewhat lax in keeping things
406
+ balanced—I just collapse nodes into a leaf when their child count goes
407
+ below a given number. This means that there are some weird editing
408
+ patterns that may result in a seriously unbalanced tree, but even such
409
+ an unbalanced tree will perform well, unless you spend a day making
410
+ strangely repeating edits to a really big document.</p>
411
+
412
+ <h2 id="keymap">Keymaps</h2>
413
+
414
+ <p><a href="#approach">Above</a>, I claimed that directly catching key
415
+ events for things like cursor movement is impractical because it
416
+ requires some browser-specific kludges. I then proceeded to explain
417
+ some awful <a href="#selection">hacks</a> that were needed to make it
418
+ possible for the selection changes to be detected through the
419
+ textarea. In fact, the second hack is about as bad as the first.</p>
420
+
421
+ <p>On top of that, in the presence of user-configurable tab sizes and
422
+ collapsed and wrapped lines, lining up cursor movement in the textarea
423
+ with what's visible on the screen becomes a nightmare. Thus, I've
424
+ decided to move to a model where the textarea's selection is no longer
425
+ depended on.</p>
426
+
427
+ <p>So I moved to a model where all cursor movement is handled by my
428
+ own code. This adds support for a goal column, proper interaction of
429
+ cursor movement with collapsed lines, and makes it possible for
430
+ vertical movement to move through wrapped lines properly, instead of
431
+ just treating them like non-wrapped lines.</p>
432
+
433
+ <p>The key event handlers now translate the key event into a string,
434
+ something like <code>Ctrl-Home</code> or <code>Shift-Cmd-R</code>, and
435
+ use that string to look up an action to perform. To make keybinding
436
+ customizable, this lookup goes through
437
+ a <a href="manual.html#option_keyMap">table</a>, using a scheme that
438
+ allows such tables to be chained together (for example, the default
439
+ Mac bindings fall through to a table named 'emacsy', which defines
440
+ basic Emacs-style bindings like <code>Ctrl-F</code>, and which is also
441
+ used by the custom Emacs bindings).</p>
442
+
443
+ <p>A new
444
+ option <a href="manual.html#option_extraKeys"><code>extraKeys</code></a>
445
+ allows ad-hoc keybindings to be defined in a much nicer way than what
446
+ was possible with the
447
+ old <a href="manual.html#option_onKeyEvent"><code>onKeyEvent</code></a>
448
+ callback. You simply provide an object mapping key identifiers to
449
+ functions, instead of painstakingly looking at raw key events.</p>
450
+
451
+ <p>Built-in commands map to strings, rather than functions, for
452
+ example <code>"goLineUp"</code> is the default action bound to the up
453
+ arrow key. This allows new keymaps to refer to them without
454
+ duplicating any code. New commands can be defined by assigning to
455
+ the <code>CodeMirror.commands</code> object, which maps such commands
456
+ to functions.</p>
457
+
458
+ <p>The hidden textarea now only holds the current selection, with no
459
+ extra characters around it. This has a nice advantage: polling for
460
+ input becomes much, much faster. If there's a big selection, this text
461
+ does not have to be read from the textarea every time—when we poll,
462
+ just noticing that something is still selected is enough to tell us
463
+ that no new text was typed.</p>
464
+
465
+ <p>The reason that cheap polling is important is that many browsers do
466
+ not fire useful events on IME (input method engine) input, which is
467
+ the thing where people inputting a language like Japanese or Chinese
468
+ use multiple keystrokes to create a character or sequence of
469
+ characters. Most modern browsers fire <code>input</code> when the
470
+ composing is finished, but many don't fire anything when the character
471
+ is updated <em>during</em> composition. So we poll, whenever the
472
+ editor is focused, to provide immediate updates of the display.</p>
473
+
474
+ </div><div class="rightsmall blk">
475
+
476
+ <h2>Contents</h2>
477
+
478
+ <ul>
479
+ <li><a href="#intro">Introduction</a></li>
480
+ <li><a href="#approach">General Approach</a></li>
481
+ <li><a href="#input">Input</a></li>
482
+ <li><a href="#selection">Selection</a></li>
483
+ <li><a href="#update">Intelligent Updating</a></li>
484
+ <li><a href="#parse">Parsing</a></li>
485
+ <li><a href="#summary">What Gives?</a></li>
486
+ <li><a href="#btree">Content Representation</a></li>
487
+ <li><a href="#keymap">Key Maps</a></li>
488
+ </ul>
489
+
490
+ </div></div>
491
+
492
+ <div style="height: 2em">&nbsp;</div>
493
+
494
+ </body></html>