builddir 0.1.1 → 0.1.2

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data/CHANGELOG.md CHANGED
@@ -1,3 +1,10 @@
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+ ## 0.1.2 (2014-11-27)
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+
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+ Features:
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+
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+ - extended the `builddir_cmake` helper with an option for toolchain files (`-A`)
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+ - added some usage documentation to the README
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+
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  ## 0.1.1 (2014-08-05)
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  Bugfixes:
data/README.md CHANGED
@@ -1,9 +1,12 @@
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- # Builddir
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+ # Builddir
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  **builddir** is a little helper tool for C/C++ programmers to manage
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  out-of-source build directories. It manages mappings between build directories
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  and the associated source directories and allows to switch between them.
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+ The provided configure and cmake wrappers additionally ease the configuration
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+ by automatically specifying the path to the source directory.
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+
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  ## Installation
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  Installation consists out of multiple steps. The first is to install the
@@ -12,8 +15,8 @@ builddir gem:
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  gem install builddir
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  Second, a shell wrapper script (`builddir_source_script`) has to be placed in
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- the PATH. The script can either be installed by hand (from `lib/data`) or can
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- be generated using the `builddir_generate_source_script` command.
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+ the PATH. The script can either be installed by hand (from `lib/builddir/data`)
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+ or can be generated using the `builddir_generate_source_script` command.
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  builddir_generate_source_script ~/bin/builddir_source_script
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@@ -39,9 +42,43 @@ variable definition to the configuration file
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  ## Usage
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- TODO: Document the different operations
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+ The following sections describe the most common operations briefly assuming
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+ that the recommended aliases have been configured.
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+
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+ ### Change to the build directory
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+
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+ `cdb [baseName]` looks up the current directory as source directory and changes
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+ to the associated build directory. If no mapping could be found then a new one
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+ is created considering the optional basename.
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+
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+ ### Change to the source directory
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+
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+ `cds` looks up the current directory as build directory and changes to the
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+ associated source directory. An error is returned if no mapping could be found.
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+
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+ ### Configuring inside of the build directory
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+
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+ The configuration of an out-of-source build requires the path to the source
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+ directory. Wrapper scripts for the most common build systems are provided
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+ which automatically specify this path when needed. It is therefore possible
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+ to simply call `configure [options]` or `cmake [options]` in the build
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+ directory without any source path.
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+
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+ #### cmake extension for toolchain files
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+
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+ Cross compilation with cmake usually requires a toolchain file which is often
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+ distributed with the source code itself. Using such a file requires the
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+ specification of the full path which kind of defeats the purpose of the wrapper.
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+ Therefore, an additional option `-A <ARCH_NAME>` has been added which expands
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+ into `-DCMAKE_TOOLCHAIN_FILE=<src_dir>/cmake/toolchain/<ARCH_NAME>.cmake`.
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+
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+ ### Further operations (deleting, purging, ...)
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+
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+ The `bdir` command supports further operations like the deletion of mappings or
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+ the purging of the build directory root from abandoned directories. The flags
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+ for these and other operations can be found in the help of the command.
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+ (`bdir --help`)
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  ## TODO:
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- * add documentation
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  * add unit tests
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  * support multiple build directories?
data/bin/builddir_cmake CHANGED
@@ -1,8 +1,7 @@
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  #!/usr/bin/env ruby
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  require 'builddir'
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- # figure out if the src path is needed
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- src_dir = nil
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+ # figure out if the src path which should be added to the real cmake invocation
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  append_src_dir = true
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  # blacklist all flags where concatination of the src dir is not desired
@@ -13,17 +12,43 @@ append_src_dir = false if ARGV.any? { |val| val =~ /^--system-information$/ }
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  append_src_dir = false if ARGV.any? { |val| val =~ /^--build$/ }
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  append_src_dir = false if ARGV.any? { |val| val =~ /^-E$/ }
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- if append_src_dir
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+ # add an option (-A <ARCH_NAME>) to specify an architecture for cross compilation
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+ # this option is expanded into a CMAKE_TOOLCHAIN_FILE when it can be found
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+ # in <src_dir>/cmake/toolchains
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+ arch_idx = ARGV.index('-A')
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+ arch_idx = nil if arch_idx == ARGV.length-1
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+
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+ # try to find the src path if needed
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+ src_dir = nil
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+ if append_src_dir or arch_idx
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  # try to find a mapping
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  mapping = Builddir.loadMapping()
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  mapping ||= []
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-
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+
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  currentDir = Dir.pwd
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  entry = Builddir.findExactMapping(mapping,currentDir)
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- src_dir = entry[:srcDir] unless entry.nil? || entry[:type] != :BUILD_DIR
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+ src_dir = entry[:srcDir] if entry && entry[:type] == :BUILD_DIR
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+
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+ if arch_idx and src_dir.nil?
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+ $stderr.puts "ERROR! No SrcDir <-> BuildDir mapping could be found."
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+ $stderr.puts "The -A option is only usable in a builddir managed build directory."
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+ exit -1
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+ end
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+ end
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+
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+ # rewrite the -A option in ARGV to something meaningful for cmake
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+ if arch_idx
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+ toolchain_file = "#{src_dir}/cmake/toolchain/#{ARGV[arch_idx + 1]}.cmake"
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+ unless File.file?(toolchain_file)
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+ $stderr.puts "ERROR! Toolchain file (#{toolchain_file}) does not exist."
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+ exit -1
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+ end
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+ # delete the parameter of -A and rewrite -A itself
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+ ARGV.delete_at arch_idx + 1
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+ ARGV[arch_idx] = "-DCMAKE_TOOLCHAIN_FILE=#{toolchain_file}"
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  end
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- unless src_dir.nil?
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+ if append_src_dir and src_dir
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  system 'cmake', *ARGV, src_dir
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  else
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  system 'cmake', *ARGV
File without changes
@@ -22,7 +22,7 @@ Trollop::with_standard_exception_handling p do
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  raise Trollop::HelpNeeded if ARGV.size() > 1 # show help screen
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  end
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- file_path = File.join(Builddir.gem_libdir, "data", "builddir_source_script")
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+ file_path = File.join(Builddir.getGemLibdir, "data", "builddir_source_script")
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  # write file content to stdout
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  if ARGV.size == 0
data/bin/builddir_impl CHANGED
@@ -5,12 +5,20 @@ require 'trollop'
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  require 'builddir'
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+ # Generate a non existing build directory path given a base name
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+ #
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+ # The function simply appends a count to the base name until a path which
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+ # does not exist has been found.
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+ #
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+ # @param baseDir [String] path to the build directory root
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+ # @param baseName [String] base name for the build directory
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+ # @return [String] path to the new directory
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  def createBuildDirPath(baseDir,baseName)
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- basePath = Pathname.new("#{baseDir}/#{baseName}")
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- return basePath.to_s unless File.exists?(basePath)
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- i = 1
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- while File.exists?(basePath.to_s + i.to_s) do i += 1 end
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- return basePath.to_s + i.to_s
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+ basePath = Pathname.new(File.join(baseDir,baseName))
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+ return basePath.to_s unless File.exists?(basePath)
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+ i = 1
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+ while File.exists?(basePath.to_s + i.to_s) do i += 1 end
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+ return basePath.to_s + i.to_s
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  end
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  # redirect stdout to stderr
@@ -6,7 +6,7 @@ module Builddir
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  # http://stackoverflow.com/a/5805783
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  #
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  # @return [String] path to the library directory
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- def Builddir.gem_libdir
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+ def Builddir.getGemLibdir
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  t = ["#{File.dirname(File.expand_path($0))}/../lib/#{NAME}",
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  "#{Gem.dir}/gems/#{NAME}-#{VERSION}/lib/#{NAME}"]
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  t.each {|i| return i if File.readable?(i) }
@@ -1,4 +1,4 @@
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  module Builddir
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  NAME = 'builddir'
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- VERSION = "0.1.1"
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+ VERSION = '0.1.2'
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  end
metadata CHANGED
@@ -1,55 +1,55 @@
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  --- !ruby/object:Gem::Specification
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  name: builddir
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  version: !ruby/object:Gem::Version
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- version: 0.1.1
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+ version: 0.1.2
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  platform: ruby
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  authors:
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  - Mario Werner
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2014-08-05 00:00:00.000000000 Z
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+ date: 2014-11-27 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: bundler
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  requirement: !ruby/object:Gem::Requirement
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  requirements:
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- - - ~>
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+ - - "~>"
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  - !ruby/object:Gem::Version
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  version: '1.6'
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  type: :development
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
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  requirements:
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- - - ~>
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+ - - "~>"
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  - !ruby/object:Gem::Version
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  version: '1.6'
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  - !ruby/object:Gem::Dependency
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  name: rake
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  requirement: !ruby/object:Gem::Requirement
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  requirements:
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- - - '>='
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+ - - ">="
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  - !ruby/object:Gem::Version
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  version: '0'
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  type: :development
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
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  requirements:
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- - - '>='
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+ - - ">="
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  - !ruby/object:Gem::Version
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  version: '0'
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  - !ruby/object:Gem::Dependency
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  name: trollop
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  requirement: !ruby/object:Gem::Requirement
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  requirements:
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- - - ~>
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+ - - "~>"
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  - !ruby/object:Gem::Version
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  version: '2.0'
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  type: :runtime
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
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  requirements:
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- - - ~>
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+ - - "~>"
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  - !ruby/object:Gem::Version
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  version: '2.0'
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  description: builddir manages mappings between build directories and the associated
@@ -64,7 +64,7 @@ executables:
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  extensions: []
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  extra_rdoc_files: []
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  files:
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- - .gitignore
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+ - ".gitignore"
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  - CHANGELOG.md
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  - Gemfile
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  - LICENSE.txt
@@ -93,17 +93,17 @@ require_paths:
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  - lib
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  required_ruby_version: !ruby/object:Gem::Requirement
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  requirements:
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- - - '>='
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+ - - ">="
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  - !ruby/object:Gem::Version
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  version: '0'
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  required_rubygems_version: !ruby/object:Gem::Requirement
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  requirements:
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- - - '>='
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+ - - ">="
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  - !ruby/object:Gem::Version
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  version: '0'
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  requirements: []
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  rubyforge_project:
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- rubygems_version: 2.0.3
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+ rubygems_version: 2.2.2
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  signing_key:
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  specification_version: 4
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  summary: builddir is a little helper tool for C/C++ programmers to manage out-of-source