bsdiff 0.0.1 → 0.1.0
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- checksums.yaml +4 -4
- data/.rubocop.yml +0 -1
- data/CHANGELOG.md +10 -0
- data/LICENSE.txt +42 -0
- data/README.md +5 -5
- data/Rakefile +3 -1
- data/ext/bsdiff/bsdiff.h +1 -1
- data/ext/bsdiff/bspatch.h +1 -1
- data/ext/bsdiff/extconf.rb +8 -2
- data/ext/bzip2/blocksort.c +1094 -0
- data/ext/bzip2/bzlib.c +1572 -0
- data/ext/bzip2/bzlib.h +282 -0
- data/ext/bzip2/bzlib_private.h +509 -0
- data/ext/bzip2/compress.c +672 -0
- data/ext/bzip2/crctable.c +104 -0
- data/ext/bzip2/decompress.c +652 -0
- data/ext/bzip2/huffman.c +205 -0
- data/ext/bzip2/randtable.c +84 -0
- data/lib/bsdiff/version.rb +1 -1
- data/lib/bsdiff.rb +2 -1
- metadata +11 -2
@@ -0,0 +1,1094 @@
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/*-------------------------------------------------------------*/
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/*--- Block sorting machinery ---*/
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/*--- blocksort.c ---*/
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/*-------------------------------------------------------------*/
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/* ------------------------------------------------------------------
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This file is part of bzip2/libbzip2, a program and library for
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lossless, block-sorting data compression.
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bzip2/libbzip2 version 1.0.8 of 13 July 2019
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Copyright (C) 1996-2019 Julian Seward <jseward@acm.org>
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Please read the WARNING, DISCLAIMER and PATENTS sections in the
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README file.
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This program is released under the terms of the license contained
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in the file LICENSE.
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------------------------------------------------------------------ */
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#include "bzlib_private.h"
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/*---------------------------------------------*/
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/*--- Fallback O(N log(N)^2) sorting ---*/
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/*--- algorithm, for repetitive blocks ---*/
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/*---------------------------------------------*/
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/*---------------------------------------------*/
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static
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__inline__
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void fallbackSimpleSort ( UInt32* fmap,
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UInt32* eclass,
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Int32 lo,
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Int32 hi )
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{
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Int32 i, j, tmp;
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UInt32 ec_tmp;
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if (lo == hi) return;
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if (hi - lo > 3) {
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for ( i = hi-4; i >= lo; i-- ) {
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tmp = fmap[i];
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ec_tmp = eclass[tmp];
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for ( j = i+4; j <= hi && ec_tmp > eclass[fmap[j]]; j += 4 )
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fmap[j-4] = fmap[j];
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fmap[j-4] = tmp;
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}
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}
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for ( i = hi-1; i >= lo; i-- ) {
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tmp = fmap[i];
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ec_tmp = eclass[tmp];
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for ( j = i+1; j <= hi && ec_tmp > eclass[fmap[j]]; j++ )
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fmap[j-1] = fmap[j];
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fmap[j-1] = tmp;
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}
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}
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/*---------------------------------------------*/
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#define fswap(zz1, zz2) \
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{ Int32 zztmp = zz1; zz1 = zz2; zz2 = zztmp; }
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#define fvswap(zzp1, zzp2, zzn) \
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{ \
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Int32 yyp1 = (zzp1); \
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Int32 yyp2 = (zzp2); \
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Int32 yyn = (zzn); \
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while (yyn > 0) { \
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fswap(fmap[yyp1], fmap[yyp2]); \
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yyp1++; yyp2++; yyn--; \
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} \
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}
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#define fmin(a,b) ((a) < (b)) ? (a) : (b)
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#define fpush(lz,hz) { stackLo[sp] = lz; \
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stackHi[sp] = hz; \
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sp++; }
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#define fpop(lz,hz) { sp--; \
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lz = stackLo[sp]; \
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hz = stackHi[sp]; }
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#define FALLBACK_QSORT_SMALL_THRESH 10
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#define FALLBACK_QSORT_STACK_SIZE 100
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static
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void fallbackQSort3 ( UInt32* fmap,
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UInt32* eclass,
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Int32 loSt,
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Int32 hiSt )
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{
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Int32 unLo, unHi, ltLo, gtHi, n, m;
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Int32 sp, lo, hi;
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UInt32 med, r, r3;
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Int32 stackLo[FALLBACK_QSORT_STACK_SIZE];
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Int32 stackHi[FALLBACK_QSORT_STACK_SIZE];
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r = 0;
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sp = 0;
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fpush ( loSt, hiSt );
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while (sp > 0) {
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AssertH ( sp < FALLBACK_QSORT_STACK_SIZE - 1, 1004 );
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fpop ( lo, hi );
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if (hi - lo < FALLBACK_QSORT_SMALL_THRESH) {
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fallbackSimpleSort ( fmap, eclass, lo, hi );
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continue;
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}
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/* Random partitioning. Median of 3 sometimes fails to
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avoid bad cases. Median of 9 seems to help but
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looks rather expensive. This too seems to work but
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is cheaper. Guidance for the magic constants
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7621 and 32768 is taken from Sedgewick's algorithms
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book, chapter 35.
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*/
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r = ((r * 7621) + 1) % 32768;
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r3 = r % 3;
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if (r3 == 0) med = eclass[fmap[lo]]; else
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if (r3 == 1) med = eclass[fmap[(lo+hi)>>1]]; else
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med = eclass[fmap[hi]];
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unLo = ltLo = lo;
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unHi = gtHi = hi;
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while (1) {
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while (1) {
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if (unLo > unHi) break;
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n = (Int32)eclass[fmap[unLo]] - (Int32)med;
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if (n == 0) {
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fswap(fmap[unLo], fmap[ltLo]);
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ltLo++; unLo++;
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continue;
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};
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if (n > 0) break;
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unLo++;
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}
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while (1) {
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if (unLo > unHi) break;
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n = (Int32)eclass[fmap[unHi]] - (Int32)med;
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if (n == 0) {
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fswap(fmap[unHi], fmap[gtHi]);
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gtHi--; unHi--;
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continue;
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};
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if (n < 0) break;
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unHi--;
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}
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if (unLo > unHi) break;
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fswap(fmap[unLo], fmap[unHi]); unLo++; unHi--;
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}
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AssertD ( unHi == unLo-1, "fallbackQSort3(2)" );
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if (gtHi < ltLo) continue;
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n = fmin(ltLo-lo, unLo-ltLo); fvswap(lo, unLo-n, n);
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m = fmin(hi-gtHi, gtHi-unHi); fvswap(unLo, hi-m+1, m);
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n = lo + unLo - ltLo - 1;
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m = hi - (gtHi - unHi) + 1;
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if (n - lo > hi - m) {
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fpush ( lo, n );
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fpush ( m, hi );
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} else {
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fpush ( m, hi );
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fpush ( lo, n );
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}
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}
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}
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#undef fmin
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#undef fpush
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#undef fpop
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#undef fswap
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#undef fvswap
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#undef FALLBACK_QSORT_SMALL_THRESH
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#undef FALLBACK_QSORT_STACK_SIZE
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/*---------------------------------------------*/
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/* Pre:
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nblock > 0
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eclass exists for [0 .. nblock-1]
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((UChar*)eclass) [0 .. nblock-1] holds block
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ptr exists for [0 .. nblock-1]
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Post:
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((UChar*)eclass) [0 .. nblock-1] holds block
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All other areas of eclass destroyed
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fmap [0 .. nblock-1] holds sorted order
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bhtab [ 0 .. 2+(nblock/32) ] destroyed
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*/
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#define SET_BH(zz) bhtab[(zz) >> 5] |= ((UInt32)1 << ((zz) & 31))
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#define CLEAR_BH(zz) bhtab[(zz) >> 5] &= ~((UInt32)1 << ((zz) & 31))
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#define ISSET_BH(zz) (bhtab[(zz) >> 5] & ((UInt32)1 << ((zz) & 31)))
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#define WORD_BH(zz) bhtab[(zz) >> 5]
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#define UNALIGNED_BH(zz) ((zz) & 0x01f)
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static
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void fallbackSort ( UInt32* fmap,
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UInt32* eclass,
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UInt32* bhtab,
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Int32 nblock,
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Int32 verb )
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{
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Int32 ftab[257];
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Int32 ftabCopy[256];
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Int32 H, i, j, k, l, r, cc, cc1;
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Int32 nNotDone;
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Int32 nBhtab;
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UChar* eclass8 = (UChar*)eclass;
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/*--
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Initial 1-char radix sort to generate
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initial fmap and initial BH bits.
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--*/
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if (verb >= 4)
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VPrintf0 ( " bucket sorting ...\n" );
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for (i = 0; i < 257; i++) ftab[i] = 0;
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for (i = 0; i < nblock; i++) ftab[eclass8[i]]++;
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for (i = 0; i < 256; i++) ftabCopy[i] = ftab[i];
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for (i = 1; i < 257; i++) ftab[i] += ftab[i-1];
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for (i = 0; i < nblock; i++) {
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j = eclass8[i];
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k = ftab[j] - 1;
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ftab[j] = k;
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fmap[k] = i;
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}
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nBhtab = 2 + (nblock / 32);
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for (i = 0; i < nBhtab; i++) bhtab[i] = 0;
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for (i = 0; i < 256; i++) SET_BH(ftab[i]);
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/*--
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Inductively refine the buckets. Kind-of an
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"exponential radix sort" (!), inspired by the
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Manber-Myers suffix array construction algorithm.
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--*/
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/*-- set sentinel bits for block-end detection --*/
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for (i = 0; i < 32; i++) {
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SET_BH(nblock + 2*i);
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CLEAR_BH(nblock + 2*i + 1);
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}
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/*-- the log(N) loop --*/
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H = 1;
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while (1) {
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if (verb >= 4)
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VPrintf1 ( " depth %6d has ", H );
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j = 0;
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for (i = 0; i < nblock; i++) {
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if (ISSET_BH(i)) j = i;
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k = fmap[i] - H; if (k < 0) k += nblock;
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eclass[k] = j;
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}
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nNotDone = 0;
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r = -1;
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while (1) {
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/*-- find the next non-singleton bucket --*/
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k = r + 1;
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while (ISSET_BH(k) && UNALIGNED_BH(k)) k++;
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if (ISSET_BH(k)) {
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while (WORD_BH(k) == 0xffffffff) k += 32;
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while (ISSET_BH(k)) k++;
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}
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l = k - 1;
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if (l >= nblock) break;
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while (!ISSET_BH(k) && UNALIGNED_BH(k)) k++;
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if (!ISSET_BH(k)) {
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while (WORD_BH(k) == 0x00000000) k += 32;
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while (!ISSET_BH(k)) k++;
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}
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r = k - 1;
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if (r >= nblock) break;
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293
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+
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/*-- now [l, r] bracket current bucket --*/
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if (r > l) {
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nNotDone += (r - l + 1);
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fallbackQSort3 ( fmap, eclass, l, r );
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298
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/*-- scan bucket and generate header bits-- */
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cc = -1;
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301
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for (i = l; i <= r; i++) {
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302
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cc1 = eclass[fmap[i]];
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if (cc != cc1) { SET_BH(i); cc = cc1; };
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}
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305
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}
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}
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307
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+
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308
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if (verb >= 4)
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VPrintf1 ( "%6d unresolved strings\n", nNotDone );
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310
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H *= 2;
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312
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if (H > nblock || nNotDone == 0) break;
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}
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314
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+
|
315
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/*--
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316
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Reconstruct the original block in
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317
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eclass8 [0 .. nblock-1], since the
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318
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previous phase destroyed it.
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319
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--*/
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320
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if (verb >= 4)
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321
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VPrintf0 ( " reconstructing block ...\n" );
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j = 0;
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323
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for (i = 0; i < nblock; i++) {
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324
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while (ftabCopy[j] == 0) j++;
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325
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ftabCopy[j]--;
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326
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eclass8[fmap[i]] = (UChar)j;
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327
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}
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328
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AssertH ( j < 256, 1005 );
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329
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}
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330
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331
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#undef SET_BH
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332
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#undef CLEAR_BH
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333
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#undef ISSET_BH
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334
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#undef WORD_BH
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335
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#undef UNALIGNED_BH
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336
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+
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337
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+
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338
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/*---------------------------------------------*/
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339
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/*--- The main, O(N^2 log(N)) sorting ---*/
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340
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/*--- algorithm. Faster for "normal" ---*/
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341
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/*--- non-repetitive blocks. ---*/
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342
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/*---------------------------------------------*/
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343
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+
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344
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/*---------------------------------------------*/
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345
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static
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346
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__inline__
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347
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Bool mainGtU ( UInt32 i1,
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348
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UInt32 i2,
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349
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UChar* block,
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350
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UInt16* quadrant,
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351
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UInt32 nblock,
|
352
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Int32* budget )
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353
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{
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354
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Int32 k;
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355
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UChar c1, c2;
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356
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UInt16 s1, s2;
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357
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+
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358
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AssertD ( i1 != i2, "mainGtU" );
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359
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/* 1 */
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360
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c1 = block[i1]; c2 = block[i2];
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361
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if (c1 != c2) return (c1 > c2);
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362
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i1++; i2++;
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363
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+
/* 2 */
|
364
|
+
c1 = block[i1]; c2 = block[i2];
|
365
|
+
if (c1 != c2) return (c1 > c2);
|
366
|
+
i1++; i2++;
|
367
|
+
/* 3 */
|
368
|
+
c1 = block[i1]; c2 = block[i2];
|
369
|
+
if (c1 != c2) return (c1 > c2);
|
370
|
+
i1++; i2++;
|
371
|
+
/* 4 */
|
372
|
+
c1 = block[i1]; c2 = block[i2];
|
373
|
+
if (c1 != c2) return (c1 > c2);
|
374
|
+
i1++; i2++;
|
375
|
+
/* 5 */
|
376
|
+
c1 = block[i1]; c2 = block[i2];
|
377
|
+
if (c1 != c2) return (c1 > c2);
|
378
|
+
i1++; i2++;
|
379
|
+
/* 6 */
|
380
|
+
c1 = block[i1]; c2 = block[i2];
|
381
|
+
if (c1 != c2) return (c1 > c2);
|
382
|
+
i1++; i2++;
|
383
|
+
/* 7 */
|
384
|
+
c1 = block[i1]; c2 = block[i2];
|
385
|
+
if (c1 != c2) return (c1 > c2);
|
386
|
+
i1++; i2++;
|
387
|
+
/* 8 */
|
388
|
+
c1 = block[i1]; c2 = block[i2];
|
389
|
+
if (c1 != c2) return (c1 > c2);
|
390
|
+
i1++; i2++;
|
391
|
+
/* 9 */
|
392
|
+
c1 = block[i1]; c2 = block[i2];
|
393
|
+
if (c1 != c2) return (c1 > c2);
|
394
|
+
i1++; i2++;
|
395
|
+
/* 10 */
|
396
|
+
c1 = block[i1]; c2 = block[i2];
|
397
|
+
if (c1 != c2) return (c1 > c2);
|
398
|
+
i1++; i2++;
|
399
|
+
/* 11 */
|
400
|
+
c1 = block[i1]; c2 = block[i2];
|
401
|
+
if (c1 != c2) return (c1 > c2);
|
402
|
+
i1++; i2++;
|
403
|
+
/* 12 */
|
404
|
+
c1 = block[i1]; c2 = block[i2];
|
405
|
+
if (c1 != c2) return (c1 > c2);
|
406
|
+
i1++; i2++;
|
407
|
+
|
408
|
+
k = nblock + 8;
|
409
|
+
|
410
|
+
do {
|
411
|
+
/* 1 */
|
412
|
+
c1 = block[i1]; c2 = block[i2];
|
413
|
+
if (c1 != c2) return (c1 > c2);
|
414
|
+
s1 = quadrant[i1]; s2 = quadrant[i2];
|
415
|
+
if (s1 != s2) return (s1 > s2);
|
416
|
+
i1++; i2++;
|
417
|
+
/* 2 */
|
418
|
+
c1 = block[i1]; c2 = block[i2];
|
419
|
+
if (c1 != c2) return (c1 > c2);
|
420
|
+
s1 = quadrant[i1]; s2 = quadrant[i2];
|
421
|
+
if (s1 != s2) return (s1 > s2);
|
422
|
+
i1++; i2++;
|
423
|
+
/* 3 */
|
424
|
+
c1 = block[i1]; c2 = block[i2];
|
425
|
+
if (c1 != c2) return (c1 > c2);
|
426
|
+
s1 = quadrant[i1]; s2 = quadrant[i2];
|
427
|
+
if (s1 != s2) return (s1 > s2);
|
428
|
+
i1++; i2++;
|
429
|
+
/* 4 */
|
430
|
+
c1 = block[i1]; c2 = block[i2];
|
431
|
+
if (c1 != c2) return (c1 > c2);
|
432
|
+
s1 = quadrant[i1]; s2 = quadrant[i2];
|
433
|
+
if (s1 != s2) return (s1 > s2);
|
434
|
+
i1++; i2++;
|
435
|
+
/* 5 */
|
436
|
+
c1 = block[i1]; c2 = block[i2];
|
437
|
+
if (c1 != c2) return (c1 > c2);
|
438
|
+
s1 = quadrant[i1]; s2 = quadrant[i2];
|
439
|
+
if (s1 != s2) return (s1 > s2);
|
440
|
+
i1++; i2++;
|
441
|
+
/* 6 */
|
442
|
+
c1 = block[i1]; c2 = block[i2];
|
443
|
+
if (c1 != c2) return (c1 > c2);
|
444
|
+
s1 = quadrant[i1]; s2 = quadrant[i2];
|
445
|
+
if (s1 != s2) return (s1 > s2);
|
446
|
+
i1++; i2++;
|
447
|
+
/* 7 */
|
448
|
+
c1 = block[i1]; c2 = block[i2];
|
449
|
+
if (c1 != c2) return (c1 > c2);
|
450
|
+
s1 = quadrant[i1]; s2 = quadrant[i2];
|
451
|
+
if (s1 != s2) return (s1 > s2);
|
452
|
+
i1++; i2++;
|
453
|
+
/* 8 */
|
454
|
+
c1 = block[i1]; c2 = block[i2];
|
455
|
+
if (c1 != c2) return (c1 > c2);
|
456
|
+
s1 = quadrant[i1]; s2 = quadrant[i2];
|
457
|
+
if (s1 != s2) return (s1 > s2);
|
458
|
+
i1++; i2++;
|
459
|
+
|
460
|
+
if (i1 >= nblock) i1 -= nblock;
|
461
|
+
if (i2 >= nblock) i2 -= nblock;
|
462
|
+
|
463
|
+
k -= 8;
|
464
|
+
(*budget)--;
|
465
|
+
}
|
466
|
+
while (k >= 0);
|
467
|
+
|
468
|
+
return False;
|
469
|
+
}
|
470
|
+
|
471
|
+
|
472
|
+
/*---------------------------------------------*/
|
473
|
+
/*--
|
474
|
+
Knuth's increments seem to work better
|
475
|
+
than Incerpi-Sedgewick here. Possibly
|
476
|
+
because the number of elems to sort is
|
477
|
+
usually small, typically <= 20.
|
478
|
+
--*/
|
479
|
+
static
|
480
|
+
Int32 incs[14] = { 1, 4, 13, 40, 121, 364, 1093, 3280,
|
481
|
+
9841, 29524, 88573, 265720,
|
482
|
+
797161, 2391484 };
|
483
|
+
|
484
|
+
static
|
485
|
+
void mainSimpleSort ( UInt32* ptr,
|
486
|
+
UChar* block,
|
487
|
+
UInt16* quadrant,
|
488
|
+
Int32 nblock,
|
489
|
+
Int32 lo,
|
490
|
+
Int32 hi,
|
491
|
+
Int32 d,
|
492
|
+
Int32* budget )
|
493
|
+
{
|
494
|
+
Int32 i, j, h, bigN, hp;
|
495
|
+
UInt32 v;
|
496
|
+
|
497
|
+
bigN = hi - lo + 1;
|
498
|
+
if (bigN < 2) return;
|
499
|
+
|
500
|
+
hp = 0;
|
501
|
+
while (incs[hp] < bigN) hp++;
|
502
|
+
hp--;
|
503
|
+
|
504
|
+
for (; hp >= 0; hp--) {
|
505
|
+
h = incs[hp];
|
506
|
+
|
507
|
+
i = lo + h;
|
508
|
+
while (True) {
|
509
|
+
|
510
|
+
/*-- copy 1 --*/
|
511
|
+
if (i > hi) break;
|
512
|
+
v = ptr[i];
|
513
|
+
j = i;
|
514
|
+
while ( mainGtU (
|
515
|
+
ptr[j-h]+d, v+d, block, quadrant, nblock, budget
|
516
|
+
) ) {
|
517
|
+
ptr[j] = ptr[j-h];
|
518
|
+
j = j - h;
|
519
|
+
if (j <= (lo + h - 1)) break;
|
520
|
+
}
|
521
|
+
ptr[j] = v;
|
522
|
+
i++;
|
523
|
+
|
524
|
+
/*-- copy 2 --*/
|
525
|
+
if (i > hi) break;
|
526
|
+
v = ptr[i];
|
527
|
+
j = i;
|
528
|
+
while ( mainGtU (
|
529
|
+
ptr[j-h]+d, v+d, block, quadrant, nblock, budget
|
530
|
+
) ) {
|
531
|
+
ptr[j] = ptr[j-h];
|
532
|
+
j = j - h;
|
533
|
+
if (j <= (lo + h - 1)) break;
|
534
|
+
}
|
535
|
+
ptr[j] = v;
|
536
|
+
i++;
|
537
|
+
|
538
|
+
/*-- copy 3 --*/
|
539
|
+
if (i > hi) break;
|
540
|
+
v = ptr[i];
|
541
|
+
j = i;
|
542
|
+
while ( mainGtU (
|
543
|
+
ptr[j-h]+d, v+d, block, quadrant, nblock, budget
|
544
|
+
) ) {
|
545
|
+
ptr[j] = ptr[j-h];
|
546
|
+
j = j - h;
|
547
|
+
if (j <= (lo + h - 1)) break;
|
548
|
+
}
|
549
|
+
ptr[j] = v;
|
550
|
+
i++;
|
551
|
+
|
552
|
+
if (*budget < 0) return;
|
553
|
+
}
|
554
|
+
}
|
555
|
+
}
|
556
|
+
|
557
|
+
|
558
|
+
/*---------------------------------------------*/
|
559
|
+
/*--
|
560
|
+
The following is an implementation of
|
561
|
+
an elegant 3-way quicksort for strings,
|
562
|
+
described in a paper "Fast Algorithms for
|
563
|
+
Sorting and Searching Strings", by Robert
|
564
|
+
Sedgewick and Jon L. Bentley.
|
565
|
+
--*/
|
566
|
+
|
567
|
+
#define mswap(zz1, zz2) \
|
568
|
+
{ Int32 zztmp = zz1; zz1 = zz2; zz2 = zztmp; }
|
569
|
+
|
570
|
+
#define mvswap(zzp1, zzp2, zzn) \
|
571
|
+
{ \
|
572
|
+
Int32 yyp1 = (zzp1); \
|
573
|
+
Int32 yyp2 = (zzp2); \
|
574
|
+
Int32 yyn = (zzn); \
|
575
|
+
while (yyn > 0) { \
|
576
|
+
mswap(ptr[yyp1], ptr[yyp2]); \
|
577
|
+
yyp1++; yyp2++; yyn--; \
|
578
|
+
} \
|
579
|
+
}
|
580
|
+
|
581
|
+
static
|
582
|
+
__inline__
|
583
|
+
UChar mmed3 ( UChar a, UChar b, UChar c )
|
584
|
+
{
|
585
|
+
UChar t;
|
586
|
+
if (a > b) { t = a; a = b; b = t; };
|
587
|
+
if (b > c) {
|
588
|
+
b = c;
|
589
|
+
if (a > b) b = a;
|
590
|
+
}
|
591
|
+
return b;
|
592
|
+
}
|
593
|
+
|
594
|
+
#define mmin(a,b) ((a) < (b)) ? (a) : (b)
|
595
|
+
|
596
|
+
#define mpush(lz,hz,dz) { stackLo[sp] = lz; \
|
597
|
+
stackHi[sp] = hz; \
|
598
|
+
stackD [sp] = dz; \
|
599
|
+
sp++; }
|
600
|
+
|
601
|
+
#define mpop(lz,hz,dz) { sp--; \
|
602
|
+
lz = stackLo[sp]; \
|
603
|
+
hz = stackHi[sp]; \
|
604
|
+
dz = stackD [sp]; }
|
605
|
+
|
606
|
+
|
607
|
+
#define mnextsize(az) (nextHi[az]-nextLo[az])
|
608
|
+
|
609
|
+
#define mnextswap(az,bz) \
|
610
|
+
{ Int32 tz; \
|
611
|
+
tz = nextLo[az]; nextLo[az] = nextLo[bz]; nextLo[bz] = tz; \
|
612
|
+
tz = nextHi[az]; nextHi[az] = nextHi[bz]; nextHi[bz] = tz; \
|
613
|
+
tz = nextD [az]; nextD [az] = nextD [bz]; nextD [bz] = tz; }
|
614
|
+
|
615
|
+
|
616
|
+
#define MAIN_QSORT_SMALL_THRESH 20
|
617
|
+
#define MAIN_QSORT_DEPTH_THRESH (BZ_N_RADIX + BZ_N_QSORT)
|
618
|
+
#define MAIN_QSORT_STACK_SIZE 100
|
619
|
+
|
620
|
+
static
|
621
|
+
void mainQSort3 ( UInt32* ptr,
|
622
|
+
UChar* block,
|
623
|
+
UInt16* quadrant,
|
624
|
+
Int32 nblock,
|
625
|
+
Int32 loSt,
|
626
|
+
Int32 hiSt,
|
627
|
+
Int32 dSt,
|
628
|
+
Int32* budget )
|
629
|
+
{
|
630
|
+
Int32 unLo, unHi, ltLo, gtHi, n, m, med;
|
631
|
+
Int32 sp, lo, hi, d;
|
632
|
+
|
633
|
+
Int32 stackLo[MAIN_QSORT_STACK_SIZE];
|
634
|
+
Int32 stackHi[MAIN_QSORT_STACK_SIZE];
|
635
|
+
Int32 stackD [MAIN_QSORT_STACK_SIZE];
|
636
|
+
|
637
|
+
Int32 nextLo[3];
|
638
|
+
Int32 nextHi[3];
|
639
|
+
Int32 nextD [3];
|
640
|
+
|
641
|
+
sp = 0;
|
642
|
+
mpush ( loSt, hiSt, dSt );
|
643
|
+
|
644
|
+
while (sp > 0) {
|
645
|
+
|
646
|
+
AssertH ( sp < MAIN_QSORT_STACK_SIZE - 2, 1001 );
|
647
|
+
|
648
|
+
mpop ( lo, hi, d );
|
649
|
+
if (hi - lo < MAIN_QSORT_SMALL_THRESH ||
|
650
|
+
d > MAIN_QSORT_DEPTH_THRESH) {
|
651
|
+
mainSimpleSort ( ptr, block, quadrant, nblock, lo, hi, d, budget );
|
652
|
+
if (*budget < 0) return;
|
653
|
+
continue;
|
654
|
+
}
|
655
|
+
|
656
|
+
med = (Int32)
|
657
|
+
mmed3 ( block[ptr[ lo ]+d],
|
658
|
+
block[ptr[ hi ]+d],
|
659
|
+
block[ptr[ (lo+hi)>>1 ]+d] );
|
660
|
+
|
661
|
+
unLo = ltLo = lo;
|
662
|
+
unHi = gtHi = hi;
|
663
|
+
|
664
|
+
while (True) {
|
665
|
+
while (True) {
|
666
|
+
if (unLo > unHi) break;
|
667
|
+
n = ((Int32)block[ptr[unLo]+d]) - med;
|
668
|
+
if (n == 0) {
|
669
|
+
mswap(ptr[unLo], ptr[ltLo]);
|
670
|
+
ltLo++; unLo++; continue;
|
671
|
+
};
|
672
|
+
if (n > 0) break;
|
673
|
+
unLo++;
|
674
|
+
}
|
675
|
+
while (True) {
|
676
|
+
if (unLo > unHi) break;
|
677
|
+
n = ((Int32)block[ptr[unHi]+d]) - med;
|
678
|
+
if (n == 0) {
|
679
|
+
mswap(ptr[unHi], ptr[gtHi]);
|
680
|
+
gtHi--; unHi--; continue;
|
681
|
+
};
|
682
|
+
if (n < 0) break;
|
683
|
+
unHi--;
|
684
|
+
}
|
685
|
+
if (unLo > unHi) break;
|
686
|
+
mswap(ptr[unLo], ptr[unHi]); unLo++; unHi--;
|
687
|
+
}
|
688
|
+
|
689
|
+
AssertD ( unHi == unLo-1, "mainQSort3(2)" );
|
690
|
+
|
691
|
+
if (gtHi < ltLo) {
|
692
|
+
mpush(lo, hi, d+1 );
|
693
|
+
continue;
|
694
|
+
}
|
695
|
+
|
696
|
+
n = mmin(ltLo-lo, unLo-ltLo); mvswap(lo, unLo-n, n);
|
697
|
+
m = mmin(hi-gtHi, gtHi-unHi); mvswap(unLo, hi-m+1, m);
|
698
|
+
|
699
|
+
n = lo + unLo - ltLo - 1;
|
700
|
+
m = hi - (gtHi - unHi) + 1;
|
701
|
+
|
702
|
+
nextLo[0] = lo; nextHi[0] = n; nextD[0] = d;
|
703
|
+
nextLo[1] = m; nextHi[1] = hi; nextD[1] = d;
|
704
|
+
nextLo[2] = n+1; nextHi[2] = m-1; nextD[2] = d+1;
|
705
|
+
|
706
|
+
if (mnextsize(0) < mnextsize(1)) mnextswap(0,1);
|
707
|
+
if (mnextsize(1) < mnextsize(2)) mnextswap(1,2);
|
708
|
+
if (mnextsize(0) < mnextsize(1)) mnextswap(0,1);
|
709
|
+
|
710
|
+
AssertD (mnextsize(0) >= mnextsize(1), "mainQSort3(8)" );
|
711
|
+
AssertD (mnextsize(1) >= mnextsize(2), "mainQSort3(9)" );
|
712
|
+
|
713
|
+
mpush (nextLo[0], nextHi[0], nextD[0]);
|
714
|
+
mpush (nextLo[1], nextHi[1], nextD[1]);
|
715
|
+
mpush (nextLo[2], nextHi[2], nextD[2]);
|
716
|
+
}
|
717
|
+
}
|
718
|
+
|
719
|
+
#undef mswap
|
720
|
+
#undef mvswap
|
721
|
+
#undef mpush
|
722
|
+
#undef mpop
|
723
|
+
#undef mmin
|
724
|
+
#undef mnextsize
|
725
|
+
#undef mnextswap
|
726
|
+
#undef MAIN_QSORT_SMALL_THRESH
|
727
|
+
#undef MAIN_QSORT_DEPTH_THRESH
|
728
|
+
#undef MAIN_QSORT_STACK_SIZE
|
729
|
+
|
730
|
+
|
731
|
+
/*---------------------------------------------*/
|
732
|
+
/* Pre:
|
733
|
+
nblock > N_OVERSHOOT
|
734
|
+
block32 exists for [0 .. nblock-1 +N_OVERSHOOT]
|
735
|
+
((UChar*)block32) [0 .. nblock-1] holds block
|
736
|
+
ptr exists for [0 .. nblock-1]
|
737
|
+
|
738
|
+
Post:
|
739
|
+
((UChar*)block32) [0 .. nblock-1] holds block
|
740
|
+
All other areas of block32 destroyed
|
741
|
+
ftab [0 .. 65536 ] destroyed
|
742
|
+
ptr [0 .. nblock-1] holds sorted order
|
743
|
+
if (*budget < 0), sorting was abandoned
|
744
|
+
*/
|
745
|
+
|
746
|
+
#define BIGFREQ(b) (ftab[((b)+1) << 8] - ftab[(b) << 8])
|
747
|
+
#define SETMASK (1 << 21)
|
748
|
+
#define CLEARMASK (~(SETMASK))
|
749
|
+
|
750
|
+
static
|
751
|
+
void mainSort ( UInt32* ptr,
|
752
|
+
UChar* block,
|
753
|
+
UInt16* quadrant,
|
754
|
+
UInt32* ftab,
|
755
|
+
Int32 nblock,
|
756
|
+
Int32 verb,
|
757
|
+
Int32* budget )
|
758
|
+
{
|
759
|
+
Int32 i, j, k, ss, sb;
|
760
|
+
Int32 runningOrder[256];
|
761
|
+
Bool bigDone[256];
|
762
|
+
Int32 copyStart[256];
|
763
|
+
Int32 copyEnd [256];
|
764
|
+
UChar c1;
|
765
|
+
Int32 numQSorted;
|
766
|
+
UInt16 s;
|
767
|
+
if (verb >= 4) VPrintf0 ( " main sort initialise ...\n" );
|
768
|
+
|
769
|
+
/*-- set up the 2-byte frequency table --*/
|
770
|
+
for (i = 65536; i >= 0; i--) ftab[i] = 0;
|
771
|
+
|
772
|
+
j = block[0] << 8;
|
773
|
+
i = nblock-1;
|
774
|
+
for (; i >= 3; i -= 4) {
|
775
|
+
quadrant[i] = 0;
|
776
|
+
j = (j >> 8) | ( ((UInt16)block[i]) << 8);
|
777
|
+
ftab[j]++;
|
778
|
+
quadrant[i-1] = 0;
|
779
|
+
j = (j >> 8) | ( ((UInt16)block[i-1]) << 8);
|
780
|
+
ftab[j]++;
|
781
|
+
quadrant[i-2] = 0;
|
782
|
+
j = (j >> 8) | ( ((UInt16)block[i-2]) << 8);
|
783
|
+
ftab[j]++;
|
784
|
+
quadrant[i-3] = 0;
|
785
|
+
j = (j >> 8) | ( ((UInt16)block[i-3]) << 8);
|
786
|
+
ftab[j]++;
|
787
|
+
}
|
788
|
+
for (; i >= 0; i--) {
|
789
|
+
quadrant[i] = 0;
|
790
|
+
j = (j >> 8) | ( ((UInt16)block[i]) << 8);
|
791
|
+
ftab[j]++;
|
792
|
+
}
|
793
|
+
|
794
|
+
/*-- (emphasises close relationship of block & quadrant) --*/
|
795
|
+
for (i = 0; i < BZ_N_OVERSHOOT; i++) {
|
796
|
+
block [nblock+i] = block[i];
|
797
|
+
quadrant[nblock+i] = 0;
|
798
|
+
}
|
799
|
+
|
800
|
+
if (verb >= 4) VPrintf0 ( " bucket sorting ...\n" );
|
801
|
+
|
802
|
+
/*-- Complete the initial radix sort --*/
|
803
|
+
for (i = 1; i <= 65536; i++) ftab[i] += ftab[i-1];
|
804
|
+
|
805
|
+
s = block[0] << 8;
|
806
|
+
i = nblock-1;
|
807
|
+
for (; i >= 3; i -= 4) {
|
808
|
+
s = (s >> 8) | (block[i] << 8);
|
809
|
+
j = ftab[s] -1;
|
810
|
+
ftab[s] = j;
|
811
|
+
ptr[j] = i;
|
812
|
+
s = (s >> 8) | (block[i-1] << 8);
|
813
|
+
j = ftab[s] -1;
|
814
|
+
ftab[s] = j;
|
815
|
+
ptr[j] = i-1;
|
816
|
+
s = (s >> 8) | (block[i-2] << 8);
|
817
|
+
j = ftab[s] -1;
|
818
|
+
ftab[s] = j;
|
819
|
+
ptr[j] = i-2;
|
820
|
+
s = (s >> 8) | (block[i-3] << 8);
|
821
|
+
j = ftab[s] -1;
|
822
|
+
ftab[s] = j;
|
823
|
+
ptr[j] = i-3;
|
824
|
+
}
|
825
|
+
for (; i >= 0; i--) {
|
826
|
+
s = (s >> 8) | (block[i] << 8);
|
827
|
+
j = ftab[s] -1;
|
828
|
+
ftab[s] = j;
|
829
|
+
ptr[j] = i;
|
830
|
+
}
|
831
|
+
|
832
|
+
/*--
|
833
|
+
Now ftab contains the first loc of every small bucket.
|
834
|
+
Calculate the running order, from smallest to largest
|
835
|
+
big bucket.
|
836
|
+
--*/
|
837
|
+
for (i = 0; i <= 255; i++) {
|
838
|
+
bigDone [i] = False;
|
839
|
+
runningOrder[i] = i;
|
840
|
+
}
|
841
|
+
|
842
|
+
{
|
843
|
+
Int32 vv;
|
844
|
+
Int32 h = 1;
|
845
|
+
do h = 3 * h + 1; while (h <= 256);
|
846
|
+
do {
|
847
|
+
h = h / 3;
|
848
|
+
for (i = h; i <= 255; i++) {
|
849
|
+
vv = runningOrder[i];
|
850
|
+
j = i;
|
851
|
+
while ( BIGFREQ(runningOrder[j-h]) > BIGFREQ(vv) ) {
|
852
|
+
runningOrder[j] = runningOrder[j-h];
|
853
|
+
j = j - h;
|
854
|
+
if (j <= (h - 1)) goto zero;
|
855
|
+
}
|
856
|
+
zero:
|
857
|
+
runningOrder[j] = vv;
|
858
|
+
}
|
859
|
+
} while (h != 1);
|
860
|
+
}
|
861
|
+
|
862
|
+
/*--
|
863
|
+
The main sorting loop.
|
864
|
+
--*/
|
865
|
+
|
866
|
+
numQSorted = 0;
|
867
|
+
|
868
|
+
for (i = 0; i <= 255; i++) {
|
869
|
+
|
870
|
+
/*--
|
871
|
+
Process big buckets, starting with the least full.
|
872
|
+
Basically this is a 3-step process in which we call
|
873
|
+
mainQSort3 to sort the small buckets [ss, j], but
|
874
|
+
also make a big effort to avoid the calls if we can.
|
875
|
+
--*/
|
876
|
+
ss = runningOrder[i];
|
877
|
+
|
878
|
+
/*--
|
879
|
+
Step 1:
|
880
|
+
Complete the big bucket [ss] by quicksorting
|
881
|
+
any unsorted small buckets [ss, j], for j != ss.
|
882
|
+
Hopefully previous pointer-scanning phases have already
|
883
|
+
completed many of the small buckets [ss, j], so
|
884
|
+
we don't have to sort them at all.
|
885
|
+
--*/
|
886
|
+
for (j = 0; j <= 255; j++) {
|
887
|
+
if (j != ss) {
|
888
|
+
sb = (ss << 8) + j;
|
889
|
+
if ( ! (ftab[sb] & SETMASK) ) {
|
890
|
+
Int32 lo = ftab[sb] & CLEARMASK;
|
891
|
+
Int32 hi = (ftab[sb+1] & CLEARMASK) - 1;
|
892
|
+
if (hi > lo) {
|
893
|
+
if (verb >= 4)
|
894
|
+
VPrintf4 ( " qsort [0x%x, 0x%x] "
|
895
|
+
"done %d this %d\n",
|
896
|
+
ss, j, numQSorted, hi - lo + 1 );
|
897
|
+
mainQSort3 (
|
898
|
+
ptr, block, quadrant, nblock,
|
899
|
+
lo, hi, BZ_N_RADIX, budget
|
900
|
+
);
|
901
|
+
numQSorted += (hi - lo + 1);
|
902
|
+
if (*budget < 0) return;
|
903
|
+
}
|
904
|
+
}
|
905
|
+
ftab[sb] |= SETMASK;
|
906
|
+
}
|
907
|
+
}
|
908
|
+
|
909
|
+
AssertH ( !bigDone[ss], 1006 );
|
910
|
+
|
911
|
+
/*--
|
912
|
+
Step 2:
|
913
|
+
Now scan this big bucket [ss] so as to synthesise the
|
914
|
+
sorted order for small buckets [t, ss] for all t,
|
915
|
+
including, magically, the bucket [ss,ss] too.
|
916
|
+
This will avoid doing Real Work in subsequent Step 1's.
|
917
|
+
--*/
|
918
|
+
{
|
919
|
+
for (j = 0; j <= 255; j++) {
|
920
|
+
copyStart[j] = ftab[(j << 8) + ss] & CLEARMASK;
|
921
|
+
copyEnd [j] = (ftab[(j << 8) + ss + 1] & CLEARMASK) - 1;
|
922
|
+
}
|
923
|
+
for (j = ftab[ss << 8] & CLEARMASK; j < copyStart[ss]; j++) {
|
924
|
+
k = ptr[j]-1; if (k < 0) k += nblock;
|
925
|
+
c1 = block[k];
|
926
|
+
if (!bigDone[c1])
|
927
|
+
ptr[ copyStart[c1]++ ] = k;
|
928
|
+
}
|
929
|
+
for (j = (ftab[(ss+1) << 8] & CLEARMASK) - 1; j > copyEnd[ss]; j--) {
|
930
|
+
k = ptr[j]-1; if (k < 0) k += nblock;
|
931
|
+
c1 = block[k];
|
932
|
+
if (!bigDone[c1])
|
933
|
+
ptr[ copyEnd[c1]-- ] = k;
|
934
|
+
}
|
935
|
+
}
|
936
|
+
|
937
|
+
AssertH ( (copyStart[ss]-1 == copyEnd[ss])
|
938
|
+
||
|
939
|
+
/* Extremely rare case missing in bzip2-1.0.0 and 1.0.1.
|
940
|
+
Necessity for this case is demonstrated by compressing
|
941
|
+
a sequence of approximately 48.5 million of character
|
942
|
+
251; 1.0.0/1.0.1 will then die here. */
|
943
|
+
(copyStart[ss] == 0 && copyEnd[ss] == nblock-1),
|
944
|
+
1007 )
|
945
|
+
|
946
|
+
for (j = 0; j <= 255; j++) ftab[(j << 8) + ss] |= SETMASK;
|
947
|
+
|
948
|
+
/*--
|
949
|
+
Step 3:
|
950
|
+
The [ss] big bucket is now done. Record this fact,
|
951
|
+
and update the quadrant descriptors. Remember to
|
952
|
+
update quadrants in the overshoot area too, if
|
953
|
+
necessary. The "if (i < 255)" test merely skips
|
954
|
+
this updating for the last bucket processed, since
|
955
|
+
updating for the last bucket is pointless.
|
956
|
+
|
957
|
+
The quadrant array provides a way to incrementally
|
958
|
+
cache sort orderings, as they appear, so as to
|
959
|
+
make subsequent comparisons in fullGtU() complete
|
960
|
+
faster. For repetitive blocks this makes a big
|
961
|
+
difference (but not big enough to be able to avoid
|
962
|
+
the fallback sorting mechanism, exponential radix sort).
|
963
|
+
|
964
|
+
The precise meaning is: at all times:
|
965
|
+
|
966
|
+
for 0 <= i < nblock and 0 <= j <= nblock
|
967
|
+
|
968
|
+
if block[i] != block[j],
|
969
|
+
|
970
|
+
then the relative values of quadrant[i] and
|
971
|
+
quadrant[j] are meaningless.
|
972
|
+
|
973
|
+
else {
|
974
|
+
if quadrant[i] < quadrant[j]
|
975
|
+
then the string starting at i lexicographically
|
976
|
+
precedes the string starting at j
|
977
|
+
|
978
|
+
else if quadrant[i] > quadrant[j]
|
979
|
+
then the string starting at j lexicographically
|
980
|
+
precedes the string starting at i
|
981
|
+
|
982
|
+
else
|
983
|
+
the relative ordering of the strings starting
|
984
|
+
at i and j has not yet been determined.
|
985
|
+
}
|
986
|
+
--*/
|
987
|
+
bigDone[ss] = True;
|
988
|
+
|
989
|
+
if (i < 255) {
|
990
|
+
Int32 bbStart = ftab[ss << 8] & CLEARMASK;
|
991
|
+
Int32 bbSize = (ftab[(ss+1) << 8] & CLEARMASK) - bbStart;
|
992
|
+
Int32 shifts = 0;
|
993
|
+
|
994
|
+
while ((bbSize >> shifts) > 65534) shifts++;
|
995
|
+
|
996
|
+
for (j = bbSize-1; j >= 0; j--) {
|
997
|
+
Int32 a2update = ptr[bbStart + j];
|
998
|
+
UInt16 qVal = (UInt16)(j >> shifts);
|
999
|
+
quadrant[a2update] = qVal;
|
1000
|
+
if (a2update < BZ_N_OVERSHOOT)
|
1001
|
+
quadrant[a2update + nblock] = qVal;
|
1002
|
+
}
|
1003
|
+
AssertH ( ((bbSize-1) >> shifts) <= 65535, 1002 );
|
1004
|
+
}
|
1005
|
+
|
1006
|
+
}
|
1007
|
+
|
1008
|
+
if (verb >= 4)
|
1009
|
+
VPrintf3 ( " %d pointers, %d sorted, %d scanned\n",
|
1010
|
+
nblock, numQSorted, nblock - numQSorted );
|
1011
|
+
}
|
1012
|
+
|
1013
|
+
#undef BIGFREQ
|
1014
|
+
#undef SETMASK
|
1015
|
+
#undef CLEARMASK
|
1016
|
+
|
1017
|
+
|
1018
|
+
/*---------------------------------------------*/
|
1019
|
+
/* Pre:
|
1020
|
+
nblock > 0
|
1021
|
+
arr2 exists for [0 .. nblock-1 +N_OVERSHOOT]
|
1022
|
+
((UChar*)arr2) [0 .. nblock-1] holds block
|
1023
|
+
arr1 exists for [0 .. nblock-1]
|
1024
|
+
|
1025
|
+
Post:
|
1026
|
+
((UChar*)arr2) [0 .. nblock-1] holds block
|
1027
|
+
All other areas of block destroyed
|
1028
|
+
ftab [ 0 .. 65536 ] destroyed
|
1029
|
+
arr1 [0 .. nblock-1] holds sorted order
|
1030
|
+
*/
|
1031
|
+
void BZ2_blockSort ( EState* s )
|
1032
|
+
{
|
1033
|
+
UInt32* ptr = s->ptr;
|
1034
|
+
UChar* block = s->block;
|
1035
|
+
UInt32* ftab = s->ftab;
|
1036
|
+
Int32 nblock = s->nblock;
|
1037
|
+
Int32 verb = s->verbosity;
|
1038
|
+
Int32 wfact = s->workFactor;
|
1039
|
+
UInt16* quadrant;
|
1040
|
+
Int32 budget;
|
1041
|
+
Int32 budgetInit;
|
1042
|
+
Int32 i;
|
1043
|
+
|
1044
|
+
if (nblock < 10000) {
|
1045
|
+
fallbackSort ( s->arr1, s->arr2, ftab, nblock, verb );
|
1046
|
+
} else {
|
1047
|
+
/* Calculate the location for quadrant, remembering to get
|
1048
|
+
the alignment right. Assumes that &(block[0]) is at least
|
1049
|
+
2-byte aligned -- this should be ok since block is really
|
1050
|
+
the first section of arr2.
|
1051
|
+
*/
|
1052
|
+
i = nblock+BZ_N_OVERSHOOT;
|
1053
|
+
if (i & 1) i++;
|
1054
|
+
quadrant = (UInt16*)(&(block[i]));
|
1055
|
+
|
1056
|
+
/* (wfact-1) / 3 puts the default-factor-30
|
1057
|
+
transition point at very roughly the same place as
|
1058
|
+
with v0.1 and v0.9.0.
|
1059
|
+
Not that it particularly matters any more, since the
|
1060
|
+
resulting compressed stream is now the same regardless
|
1061
|
+
of whether or not we use the main sort or fallback sort.
|
1062
|
+
*/
|
1063
|
+
if (wfact < 1 ) wfact = 1;
|
1064
|
+
if (wfact > 100) wfact = 100;
|
1065
|
+
budgetInit = nblock * ((wfact-1) / 3);
|
1066
|
+
budget = budgetInit;
|
1067
|
+
|
1068
|
+
mainSort ( ptr, block, quadrant, ftab, nblock, verb, &budget );
|
1069
|
+
if (verb >= 3)
|
1070
|
+
VPrintf3 ( " %d work, %d block, ratio %5.2f\n",
|
1071
|
+
budgetInit - budget,
|
1072
|
+
nblock,
|
1073
|
+
(float)(budgetInit - budget) /
|
1074
|
+
(float)(nblock==0 ? 1 : nblock) );
|
1075
|
+
if (budget < 0) {
|
1076
|
+
if (verb >= 2)
|
1077
|
+
VPrintf0 ( " too repetitive; using fallback"
|
1078
|
+
" sorting algorithm\n" );
|
1079
|
+
fallbackSort ( s->arr1, s->arr2, ftab, nblock, verb );
|
1080
|
+
}
|
1081
|
+
}
|
1082
|
+
|
1083
|
+
s->origPtr = -1;
|
1084
|
+
for (i = 0; i < s->nblock; i++)
|
1085
|
+
if (ptr[i] == 0)
|
1086
|
+
{ s->origPtr = i; break; };
|
1087
|
+
|
1088
|
+
AssertH( s->origPtr != -1, 1003 );
|
1089
|
+
}
|
1090
|
+
|
1091
|
+
|
1092
|
+
/*-------------------------------------------------------------*/
|
1093
|
+
/*--- end blocksort.c ---*/
|
1094
|
+
/*-------------------------------------------------------------*/
|