bomb_defuser 0.0.4

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+ # -*- encoding: utf-8 -*-
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+ module BombDefuser
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+ class Theme
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+ extend Resource
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+
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+ @resource = "theme"
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+ end
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+ end
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+ # -*- encoding: utf-8 -*-
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+ module BombDefuser
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+ class ThemeList
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+ extend ResourceList
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+
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+ @resource = "themes"
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+ end
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+ end
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+ module BombDefuser
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+ VERSION = "0.0.4"
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+ end
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+ --color
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+ --format documentation
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+ # -*- encoding : utf-8 -*-
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+ require File.expand_path(File.dirname(__FILE__) + '/spec_helper')
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+
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+ # The adapter should break in case someone changes the calls to Curb, so this spec is totally API-bound
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+ describe CurbAdapter do
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+ context "issuing an HTTP GET request" do
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+ let(:url) { "http://www.google.com.br/" }
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+
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+ before(:each) do
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+ stub_request(:get, url).to_return(:status => 200)
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+ end
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+
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+ it "calls Curl::Easy.http_get" do
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+ Curl::Easy.should_receive(:http_get).with(url)
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+
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+ CurbAdapter.http_get(url)
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+ end
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+
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+ it "uses the supplied headers" do
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+ request = CurbAdapter.http_get(url, :test_header => "test")
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+
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+ request.headers.should include({:test_header => "test"})
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+ end
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+ end
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+ end
@@ -0,0 +1 @@
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+ {"number_of_page_results": 0, "status_code": 100, "error": "Invalid API Key", "results": [], "limit": 0, "offset": 0, "number_of_total_results": 0}
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+ {"number_of_page_results": 1, "status_code": 1, "error": "OK", "results": {"site_detail_url": "http://www.giantbomb.com/bioshock/61-17280/", "characters": [{"api_detail_url": "http://api.giantbomb.com/character/19911/", "site_detail_url": "http://www.giantbomb.com/bill-mcdonagh/94-19911/", "id": 19911, "name": "Bill McDonagh"}, {"api_detail_url": "http://api.giantbomb.com/character/19481/", "site_detail_url": "http://www.giantbomb.com/mariska-lutz/94-19481/", "id": 19481, "name": "Mariska Lutz"}, {"api_detail_url": "http://api.giantbomb.com/character/19422/", "site_detail_url": "http://www.giantbomb.com/julie-langford/94-19422/", "id": 19422, "name": "Julie Langford"}, {"api_detail_url": "http://api.giantbomb.com/character/925/", "site_detail_url": "http://www.giantbomb.com/atlas/94-925/", "id": 925, "name": "Atlas"}, {"api_detail_url": "http://api.giantbomb.com/character/1080/", "site_detail_url": "http://www.giantbomb.com/js-steinman/94-1080/", "id": 1080, "name": "J.S. 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{"api_detail_url": "http://api.giantbomb.com/person/42247/", "role": "", "id": 42247, "name": "Matthias Wehner"}, {"api_detail_url": "http://api.giantbomb.com/person/56383/", "role": "", "id": 56383, "name": "Alex Cox"}, {"api_detail_url": "http://api.giantbomb.com/person/28027/", "role": "", "id": 28027, "name": "Gr\u00e9goire Gobbi"}, {"api_detail_url": "http://api.giantbomb.com/person/82431/", "role": "", "id": 82431, "name": "Sebastian Belton"}, {"api_detail_url": "http://api.giantbomb.com/person/82424/", "role": "", "id": 82424, "name": "Ian Moore"}, {"api_detail_url": "http://api.giantbomb.com/person/82460/", "role": "Public Relations", "id": 82460, "name": "Rob Donald"}, {"api_detail_url": "http://api.giantbomb.com/person/28406/", "role": "", "id": 28406, "name": "Thomas Bass"}, {"api_detail_url": "http://api.giantbomb.com/person/77484/", "role": "", "id": 77484, "name": "Jason Bergman"}, {"api_detail_url": "http://api.giantbomb.com/person/98075/", "role": "", "id": 98075, 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Ryder Smith"}, {"api_detail_url": "http://api.giantbomb.com/person/83681/", "id": 83681, "name": "Catherine Zambri"}, {"api_detail_url": "http://api.giantbomb.com/person/83538/", "id": 83538, "name": "Dane Lipscombe"}, {"api_detail_url": "http://api.giantbomb.com/person/83660/", "id": 83660, "name": "John Ahlin"}, {"api_detail_url": "http://api.giantbomb.com/person/83665/", "id": 83665, "name": "Shavonne Conroy"}, {"api_detail_url": "http://api.giantbomb.com/person/83662/", "id": 83662, "name": "Anne Bobby"}, {"api_detail_url": "http://api.giantbomb.com/person/83663/", "id": 83663, "name": "Blesst Bowden"}, {"api_detail_url": "http://api.giantbomb.com/person/83666/", "id": 83666, "name": "Betsy Foldes"}, {"api_detail_url": "http://api.giantbomb.com/person/83668/", "id": 83668, "name": "Cassandra Grae"}, {"api_detail_url": "http://api.giantbomb.com/person/83670/", "id": 83670, "name": "Peter Francis James"}], "description": "<h2>Overview</h2><p>Bioshock is inspired by themes in Ayn Rand's novel <i>Atlas Shrugged</i>. At the time of it's release, Bioshock was lauded by critics for its peerless storytelling and fascinating story. To enhance the story beyond what is directly experienced by the player, Bioshock uses <a href=\"http://www.giantbomb.com/audio-logs/92-2038/\">audio diaries</a>. These diaries follow different characters through the rise and fall of the city of <a href=\"/rapture/95-66/\">Rapture</a>. At times, ghosts will also appear in the city showing very brief fragments of the actions of certain citizens of Rapture. Bioshock is also well known for not taking player control away during scripted events, allowing the player to experience literally everything through the eyes of the protagonist.</p><p>The player does not directly see any of the coup of Rapture in BioShock, instead arriving sometime afterward in the year 1960, discovering a desolate city filled with insane, drug-addled citizens. The player hears about Rapture's golden era--and the events that led to its demise--through a series of audio logs that serve as diary entries for the past inhabitants of the city. Touted by <a href=\"http://www.giantbomb.com/2k-games/65-360/\">2K</a> as an \"FPS-RPG\" and a \" <a href=\"http://www.giantbomb.com/spiritual-successor/92-425/\">spiritual sequel</a>\" to <a href=\"http://www.giantbomb.com/2k-boston/65-4951/\">Irrational's</a> highly revered <a href=\"http://www.giantbomb.com/system-shock-2/61-8870/\">System Shock 2</a>, it has gameplay similarities to both <a href=\"/system-shock/62-313/\">System Shock</a> games as well as <a href=\"/deus-ex/61-17533/\">Deus Ex</a>. It is possibly an indictment of the current gaming generation that BioShock has been lauded as such an original game, when in fact it copies so many structural elements from said predecessors' gameplay (such as non-linear player-character development, moral choice in plot progression, immersive setting and story).</p><p>To its credit, however, BioShock is more of an exploration-focused <a href=\"http://www.giantbomb.com/first-person/92-330/\">first-person</a> shooter that makes streamlined, simplified use of some of its predecessors' mechanics, such as the use of audio logs as a storytelling device, a hacking <a href=\"http://www.giantbomb.com/minigames/92-116/\">minigame</a> (reminiscent of the classic puzzler <a href=\"/pipe-dream/61-2779/\">Pipe Dream</a>), and special abilities. While being primarily built on <a href=\"/unreal-engine-25/92-992/\">Unreal Engine 2.5</a>, BioShock is also one of the first games to be produced using features from <a href=\"http://www.giantbomb.com/epic-games/65-149/\">Epic's</a> <a href=\"http://www.giantbomb.com/unreal-engine-3/92-86/\">Unreal Engine 3</a> and appeared on both the <a href=\"/xbox-360/60-20/\">Xbox 360</a> and the <a href=\"/pc/60-94/\">PC</a>. On October 17, 2008 Bioshock was released for the <a href=\"/playstation-3/60-35/\">PlayStation 3</a>. This version of the game features a new 'Survivor' difficulty mode as well as other in-game add-on content. Downloadable \"challenge rooms\" are also available; these put the player in a race against the clock while working through brief, <a href=\"/puzzles/92-932/\">puzzle-oriented</a> levels. The Playstation 3 version ships with Trophy Support, just as the Xbox 360 version, of course, contains <a href=\"/achievements/92-29/\">Achievements</a>.</p><h2>Plot Synopsis *spoilers*</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"10800\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/0/24/10800-levine9_super.jpg\" title=\"No Gods or Kings. Only Man.\"><img id=\"10800\" src=\"http://media.giantbomb.com/uploads/0/24/10800-levine9_thumb.jpg\" alt=\"No Gods or Kings. Only Man.\" /></a><div class=\"item-caption\">No Gods or Kings. Only Man.</div></div></div></div><p>Set in 1960, BioShock begins with a plane crash, with the player character, named <a href=\"http://www.giantbomb.com/jack/94-4149/\">Jack</a>, being the only survivor. The player takes refuge in a lone lighthouse in the middle of the ocean. A <a href=\"http://www.giantbomb.com/bathysphere/93-719/\">bathysphere</a> leads down into the bowels of the <a href=\"http://www.giantbomb.com/underwater/95-719/\">underwater</a> city of <a href=\"http://www.giantbomb.com/rapture/95-66/\">Rapture</a>. A message from the city's creator, <a href=\"http://www.giantbomb.com/andrew-ryan/94-424/\">Andrew Ryan</a>, talks of his vision for Rapture, a utopia without ethical or moral barriers. However, from the looks of things, Ryan has failed in realizing his vision.</p><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"927235\"><div class=\"wiki-img-left\"><div class=\"wiki-img-screen\"><a href=\"http://media.giantbomb.com/uploads/0/7464/927235-screenshot_27_xl_super.jpg\" title=\"Welcome to Rapture.\"><img id=\"927235\" src=\"http://media.giantbomb.com/uploads/0/7464/927235-screenshot_27_xl_screen.jpg\" alt=\"Welcome to Rapture.\" /></a><div class=\"item-caption\">Welcome to Rapture.</div></div></div></div><p>A man named <a href=\"http://www.giantbomb.com/atlas/94-925/\">Atlas</a> contacts Jack in the bathysphere and helps to lead him through the city, which is filled with genetically modified <a href=\"http://www.giantbomb.com/splicers/92-647/\">Splicers</a>, <a href=\"http://www.giantbomb.com/little-sisters/92-1111/\">Little Sisters</a>, and their guardians, the <a href=\"http://www.giantbomb.com/big-daddy/92-624/\">Big Daddies</a>. Atlas also tells Jack about <a href=\"http://www.giantbomb.com/adam/92-43/\">ADAM</a>, stem cells harvested to enhance the abilities of the human body. The abuse of ADAM has driven the Splicers mad and the material is what the Little Sisters constantly search for throughout Rapture.</p><p>Atlas instructs Jack to kill the Little Sisters and take the ADAM from them in order to use special abilities called <a href=\"http://www.giantbomb.com/plasmid/93-24/\">Plasmids</a>. However, another ally in Rapture, <a href=\"http://www.giantbomb.com/bridgette-tenenbaum/94-1072/\">Dr. Tenenbaum</a>, tells Jack to save the Little Sisters and promises to reward him if he obeys.</p><p>Atlas soon tells Jack of his wife and child, who are hiding from Splicers in a submarine. When Jack reaches them, however, Andrew Ryan destroys it, supposedly killing Atlas' family. Atlas, enraged, asks Jack to kill Andrew Ryan.</p><p>Jack reaches Andrew Ryan, who reveals that Jack is actually his son and was born in Rapture two years prior. Genetic modification allowed for him to age rapidly. One of Rapture's pioneers, <a href=\"http://www.giantbomb.com/atlas/94-925/\">Frank Fontaine</a>, \"programmed\" Jack to obey any order uttered with the phrase \"Would you kindly\", a phrase that Atlas has repeated many times. Jack was the one who crashed the plane and was brought to Rapture on purpose, with the goal of killing Andrew Ryan.</p><p>Ryan orders Jack to kill him, using the phrase \"Would you kindly.\" Forced to obey, Jack kills Ryan with a golf club. Shortly after, Atlas reveals himself to be Frank Fontaine and leaves Jack to die in the city. Dr. Tenenbaum saves him, though, and deactivates the \"Would you kindly\" trigger phrase control Fontaine has over him. Jack then proceeds to Olympus Heights and finds Lot 192 which reverses a heart stopping mental control Fontaine was attempting to kill Jack with. Tenenbaum then instructs Jack to don a Big Daddy suit so the Little Sisters can lead him to Fontaine. When he reaches him, Fontaine, pumped up by massive quantities of ADAM, has acquired almost superhuman abilities.</p><p>Upon defeating Fontaine, three endings are possible. If the player rescues all the Little Sisters, the game ends with Jack and the Little Sisters leaving Rapture and the girls growing up to live their lives. If the player harvested two or more, but not all the Little Sisters, Jack kills the Little Sisters and takes their ADAM. If the player harvests all of the Little Sisters, the same ending is shown but with Tenenbaum's narration being angrier.</p><h2>Weapons</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"102336\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/0/1/102336-25_super.jpg\" title=\"Gunning it with a Big Daddy.\"><img id=\"102336\" src=\"http://media.giantbomb.com/uploads/0/1/102336-25_thumb.jpg\" alt=\"Gunning it with a Big Daddy.\" /></a><div class=\"item-caption\">Gunning it with a Big Daddy.</div></div></div></div><p>The game features an array of traditional weapons that can be acquired throughout the game. The player carries all of the weapons at once, so all of the weapons are available at any time. Each weapon can be upgraded twice, using special kiosks called \" <a href=\"http://www.giantbomb.com/power-to-the-people/93-930/\">Power to the People</a>\" machines. Each weapon can also carry three types of <a href=\"http://www.giantbomb.com/ammo/93-533/\">ammunition</a>. The weapons in the game are as follows:</p><ul><li><a href=\"http://www.giantbomb.com/wrench/93-147/\">Wrench</a>: A simple melee weapon acquired at the beginning of the game.</li><li><a href=\"http://www.giantbomb.com/pistol/93-59/\">Pistol</a>: A standard six-shooter, it is the first firearm acquired.</li><li><a href=\"http://www.giantbomb.com/machine-gun/93-608/\">Machine Gun</a>: An automatic weapon that holds a large number of bullets.</li><li><a href=\"http://www.giantbomb.com/shotgun/93-114/\">Shotgun</a>: A close-range weapon that packs quite a punch.</li><li><a href=\"http://www.giantbomb.com/grenade-launcher/93-252/\">Grenade Launcher</a>: A large weapon that can be upgraded to fire different kinds of explosives such as heat seeking rpgs.</li><li><a href=\"http://www.youtube.com/watch?v=P9G9NSfKlus\" rel=\"nofollow\">Chemical Thrower</a>: A device that fires various substances like napalm, liquid nitrogen, and electrical gel.</li><li><a href=\"http://www.giantbomb.com/crossbow/93-107/\">Crossbow</a>: A long-range weapon best used against single opponents.</li><li><a href=\"http://www.giantbomb.com/camera/93-247/\">Research Camera</a>: This \"weapon\" allows the player to research various enemies and gain bonuses on damage and acquire various tonics.</li></ul><h3>Weapon Upgrades</h3><p>Weapons are upgraded at Power To The People machines. The machine shuts down after one upgrade has been applied. The upgrades do not cost anything and also cause cosmetic changes to the weapons in addition to the listed effects. The wrench is the only weapon that cannot be upgraded at a Power To The People machine.</p><p><b>Pistols</b></p><ul><li>Increased Damage</li><li>Increased Clip Size</li></ul><p><b>Machine Gun</b></p><ul><li>Increased Damage</li><li>Decreased Recoil</li></ul><p><b>Shotgun</b></p><ul><li>Increased Damage</li><li>Increased Rate of Fire</li></ul><p><b>Grenade Launcher</b></p><ul><li>Increased Damage</li><li>Immune to Damage self-fired Grenades</li></ul><p><b>Crossbow</b></p><ul><li>Bolt Breakage Chance Reduced</li><li>Increased Damage</li></ul><p><b>Chemical Thrower</b></p><ul><li>Decreased Chemical Consumption</li><li>Increased Range</li></ul><h2>Key Characters</h2><p>This is a list of the characters who either have major roles in Bioshock or encounter the player at some point in the story.</p><ul><li><b><a href=\"/jack/94-4149/\">Jack</a>:</b> The silent protagonist of Bioshock. He survives a plane crash and stumbles upon Rapture. Early on, Jack gains the ability to use Plasmids (his first one being the Electro Bolt).</li><li><b><a href=\"/andrew-ryan/94-424/\">Andrew Ryan</a>:</b> The founder of Rapture. Andrew Ryan is an antagonist in Bioshock and he taunts Jack throughout the game.</li><li><b><a href=\"/atlas/94-925/\">Atlas</a>:</b> Jack's mentor and guide in Rapture. Atlas gives Jack instructions and helps for a majority of the game.</li><li><b><a href=\"/brigid-tenenbaum/94-1072/\">Tenenbaum</a>:</b> A German scientist who helped develop ADAM. She wishes to protect the Little Sisters and urges the player to do so.</li><li><b><a href=\"/js-steinman/94-1080/\">Doctor Steinman</a>:</b> A doctor who's gone insane with his obsession with perfection. He performs surgery on people to make them physically perfect, yet his insane obsession with his job drives him crazy and causes him to often perform unwanted surgeries on people to correct their \"imperfections\"; often these people die from being horribly mutilated.</li><li><b><a href=\"/peach-wilkins/94-6311/\">Peach Wilkins</a>:</b> A member of Frank Fontaine's smuggling business. He encounters Jack in Fontaine fisheries.</li><li><b><a href=\"/julie-langford/94-19422/\">Julie Langford</a>:</b> The scientist responsible for creating Arcadia, which is where she encounters Jack.</li><li><b><a href=\"/sander-cohen/94-1262/\">Sander Cohen</a>:</b> An artist who runs Fort Frolic in Rapture. He also produces theatrical performances for the city. When he encounters Jack, he makes him take pictures of his four disciples after they've been killed and mounts them as part of a masterpiece.</li></ul><h2>Hacking</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"102329\"><div class=\"wiki-img-right\"><div class=\"wiki-img-screen\"><a href=\"http://media.giantbomb.com/uploads/0/1/102329-20_super.jpg\" title=\"Hacking in BioShock.\"><img id=\"102329\" src=\"http://media.giantbomb.com/uploads/0/1/102329-20_screen.jpg\" alt=\"Hacking in BioShock.\" /></a><div class=\"item-caption\">Hacking in BioShock.</div></div></div></div><p>Performing hacks on various machines in the game can make things a lot easier. Everything from security bots to safes can be hacked. Hacking machines can help you evade security systems, supply you with hidden items, and give you discounts on items at vending machines.</p><p><a href=\"http://www.giantbomb.com/hacking/92-1154/\">Hacking</a> is done with the hacking mini-game, which is highly reminiscent of the classic computer game <a href=\"http://www.giantbomb.com/pipe-dream/61-2779/\">Pipe Mania</a> (<i>Pipe Dream</i> in the United States). The goal is to successfully move fluid through a tube set on a grid of tiles from a starting location to and ending location, both of which are just outside the grid and, thus, not modifiable by the player. The player reveals pieces of the tube one at a time and may swaps tiles to continue the tube and keep the fluid moving. If the fluid is hindered in its progress either due to player error or by hitting certain tiles such as overload tiles and security tiles, the mini-game is failed and, depending on the gravity of the failure, security bots may be deployed to eliminate the player. An auto-hack tool can allow for a hack without using the mini-game. Hacking ability is greatly enhanced and simplified through the strategic equipment of certain engineering tonics. Also, the Winter Blast plasmid used on a machine just before hacking will slow the progress of the fluid considerably.</p><h2>Vending Machines / Kiosks</h2><p>Various <a href=\"http://www.giantbomb.com/vending-machine/93-200/\">vending machines</a> and kiosks are found throughout the game. The different types are as follows:</p><ul><li>Circus of Value: A place to purchase a variety of items. Ammo, first aid kits, and EVE Hypos are all available here.</li><li>Ammo Bandito: A vending machine that supplies ammunition.</li><li><a href=\"http://www.giantbomb.com/gatherers-garden/93-887/\">Gatherer's Garden</a>: This vending machine allows you to use collected ADAM to purchase Plasmids and Tonics.</li><li>Gene Bank: This machine allows you to customize your character, switching Plasmids and Tonics.</li><li><a href=\"http://www.giantbomb.com/power-to-the-people/93-930/\">Power to the People</a>: This machine allows you customize weapons. Each individual machine can only be used once.</li><li><a href=\"http://www.giantbomb.com/u-invent/93-921/\">U-Invent</a>: This machine allows you to combine different items to create more helpful ones.</li></ul><h3><a href=\"http://www.giantbomb.com/vita-chamber/93-3386/\"><b>Vita-Chambers</b></a></h3><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1271923\"><div class=\"wiki-img-right\"><div class=\"wiki-img-screen\"><a href=\"http://media.giantbomb.com/uploads/0/5370/1271923-vita_chamber_super.jpg\" title=\"Vita-Chamber\"><img id=\"1271923\" src=\"http://media.giantbomb.com/uploads/0/5370/1271923-vita_chamber_screen.jpg\" alt=\"Vita-Chamber\" /></a><div class=\"item-caption\">Vita-Chamber</div></div></div></div><p>Whenever the player's HP reaches zero, they \"respawn\" at the nearest vita-chamber, large man-sized tubes scattered throughout Rapture. This only works with the main character Jack and the explanation to why it doesn't work for splicers is that it was in its testing phase when Rapture fell. Vita-Chambers serve as a <a href=\"http://www.giantbomb.com/checkpoints/92-292/\">checkpoint</a> of sorts, even though the game can also be saved at any time through the start menu. Unlike traditional checkpoints, enemies injured or killed since reaching the Vita-Chamber will remain so when the player is respawned. However, weapon ammunition will remain at the same level as when the player was killed and the player is also given only a fraction of his maximum health. Since there is seemingly no penalty for using Vita-Chambers many players have bemoaned this design decision for making the game too easy \u2014 given enough time and patience, a player wielding only the wrench can slog his or her way through even the toughest battles.</p><h3>Moral Choice</h3><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"505710\"><div class=\"wiki-img-right\"><div class=\"wiki-img-screen\"><a href=\"http://media.giantbomb.com/uploads/0/6436/505710-bioshock2_0_super.jpg\" title=\"Little Sister\"><img id=\"505710\" src=\"http://media.giantbomb.com/uploads/0/6436/505710-bioshock2_0_screen.jpg\" alt=\"Little Sister\" /></a><div class=\"item-caption\">Little Sister</div></div></div></div><p>Near the beginning of the game, the player is given the choice of either harvesting the Little Sisters (effectively killing them) to gain a large amount of ADAM, or rescuing the Little Sisters for a significantly smaller amount of ADAM. Rescuing Little Sisters will, however, allow the player to access certain plasmids and Xbox 360 achievements unavailable through the \"evil\" method of play, and for each 3 that you rescue you will receive a gift from Dr. Tenenbaum. Depending on exactly how many Little Sisters you harvest or rescue, the game's ending is affected. If you save all the Little Sisters you get a one hundred point achievement.</p><h3>Security</h3><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1836466\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/1/11982/1836466-bioshock_security_camera_super.png\" title=\"A hostile security camera. Hacked cameras have a green light instead of red\"><img id=\"1836466\" src=\"http://media.giantbomb.com/uploads/1/11982/1836466-bioshock_security_camera_thumb.png\" alt=\"A hostile security camera. Hacked cameras have a green light instead of red\" /></a><div class=\"item-caption\">A hostile security camera. Hacked cameras have a green light instead of red</div></div></div></div><p>Jack has to deal with the security of Rapture throughout Bioshock. The security force includes cameras, turrets, and flying bots called Security Bots. All three of these can either be destroyed or hacked by Jack to get them on his side. Hacked turrets and bots will automatically fire on enemies, and hacked cameras will target enemies and trigger the alarm against them (which causes a wave of bots to come flying in and attack them). In addition, there is a Plasmid called \"Security Bullseye\" that, when thrown onto an enemy, will cause cameras and turrets to target said enemy.</p><p>All three types of security forces can be temporarily disabled by zapping them with the Electro Bolt or Winter Blast plasmid. Turrets and bots must be hit with the Electro Bolt or Winter Blast before being hacked; security cameras do not.</p><h2>Development</h2><p>The original story for Bioshock was drastically different. It centered around a deprogrammer, someone who forces a person to abandon religious or social group allegiances. The main character's mission was to rescue someone from a cult and adjust them mentally to a regular life. However, the plot underwent significant changes by the time development on the game was announced in 2004. At that time, the game's setting was changed to a World War II-era underground laboratory. When the laboratory was uncovered by scientists in the 21st century, they discovered in ecosystem formed formed by the experiments in the lab.</p><p>The developers used a heavily modified version of the Unreal Engine 2.5. They also hired a water programmer and water artist to create the stunning water effects seen in the game. Bioshock also uses the Havok physics engine for more lifelike ragdoll effects.</p><h2>Plasmids</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556689\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556689-140px_plasmid_super.png\" title=\"Open bottle for Plasmid\"><img id=\"1556689\" src=\"http://media.giantbomb.com/uploads/6/62830/1556689-140px_plasmid_thumb.png\" alt=\"Open bottle for Plasmid\" /></a><div class=\"item-caption\">Open bottle for Plasmid</div></div></div></div><p>Plasmids change your character's genetic information and provide him with specific abilities. A substance called EVE is needed to use these abilities. EVE is found in hypodermic needles, called Hypos in the game. It is carried by the character and can be acquired from enemies and purchased from Circus of Value vending machines. Plasmids are both found throughout the game and bought from the <a href=\"http://www.giantbomb.com/gatherers-garden/93-887/\">Gatherer's Garden Kiosk</a>. The Plasmids in the game are as follows:</p><table class=\"t-editor with-border full-width\"><tbody><tr><th>Description</th><th>ADAM Cost</th><th>EVE Cost</th><th>Damage</th></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556674-60px_trap_super.png\" title=\"Cyclone Trap\"><img id=\"\" src=\"http://media.giantbomb.com/uploads/6/62830/1556674-60px_trap_thumb.png\" alt=\"Cyclone Trap\" /></a><div class=\"item-caption\">Cyclone Trap</div></div></div></div><br /><br /><ul><li>Places a cyclone on the floor; used as a trap for enemies</li></ul><ul><li>Upgradeable to level 2</li></ul></td><td>level 1- 60<br />level 2- 80</td><td>level 1- 95<br />level 2- 120</td><td>varies</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556675\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556675-60px_electro_super.png\" title=\"Electro Bolt\"><img id=\"1556675\" src=\"http://media.giantbomb.com/uploads/6/62830/1556675-60px_electro_thumb.png\" alt=\"Electro Bolt\" /></a><div class=\"item-caption\">Electro Bolt</div></div></div></div><br /><br /><ul><li>Shoots electricity at enemies</li></ul><ul><li>Can also be used to disable security cameras, turrets and bots</li></ul><ul><li>Upgradeable to level 3</li></ul></td><td>1- N/A<br />2- 110<br />3- 120</td><td>1- 95<br />2- 110<br />3- 120</td><td>1- 400<br />2- 1600<br />3- 8000</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556677\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556677-60px_enrage_super.png\" title=\"Enrage\"><img id=\"1556677\" src=\"http://media.giantbomb.com/uploads/6/62830/1556677-60px_enrage_thumb.png\" alt=\"Enrage\" /></a><div class=\"item-caption\">Enrage</div></div></div></div><br /><br /><br /><ul><li>Turns a Splicer near you against other Splicers</li></ul></td><td>60</td><td>30</td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556678\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556678-60px_hipno_super.png\" title=\"Hipnotize Big Daddy\"><img id=\"1556678\" src=\"http://media.giantbomb.com/uploads/6/62830/1556678-60px_hipno_thumb.png\" alt=\"Hipnotize Big Daddy\" /></a><div class=\"item-caption\">Hipnotize Big Daddy</div></div></div></div><br /><br /><br /><ul><li>Turns a Big Daddy into an ally</li></ul></td><td>N/A</td><td>N/A</td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556679\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556679-60px_incinerate_super.png\" title=\"Incinerate!\"><img id=\"1556679\" src=\"http://media.giantbomb.com/uploads/6/62830/1556679-60px_incinerate_thumb.png\" alt=\"Incinerate!\" /></a><div class=\"item-caption\">Incinerate!</div></div></div></div><br /><br /><ul><li>Shoots fire at enemies and sets them on flames</li></ul><ul><li>Upgradeable to level 3</li></ul></td><td>1- N/A<br />2- 100<br />3- 150</td><td>1- 48<br />2- 60<br />3- 72</td><td>1- 12 per sec<br />2- 24 per sec<br />3- 48 per sec</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556680\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556680-60px_insect_super.png\" title=\"Insect Swarm\"><img id=\"1556680\" src=\"http://media.giantbomb.com/uploads/6/62830/1556680-60px_insect_thumb.png\" alt=\"Insect Swarm\" /></a><div class=\"item-caption\">Insect Swarm</div></div></div></div><br /><br /><ul><li>Launches a swarm of bees at enemies</li></ul><ul><li>Upgradeable to level 3</li></ul></td><td>1- 60<br />2- 80<br />3- 120</td><td>1- 48<br />2- 60<br />3- 72</td><td>1- 6 per sec<br />2- 12 per sec<br />3- 24 per sec</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556682\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556682-60px_security_bullseye_super.png\" title=\"Security Bullseye\"><img id=\"1556682\" src=\"http://media.giantbomb.com/uploads/6/62830/1556682-60px_security_bullseye_thumb.png\" alt=\"Security Bullseye\" /></a><div class=\"item-caption\">Security Bullseye</div></div></div></div><br /><br /><br /><ul><li>Alerts security to the presence of your enemies</li></ul></td><td>N/A</td><td>30</td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556683\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556683-60px_target_dummy_super.png\" title=\"Target Dummy\"><img id=\"1556683\" src=\"http://media.giantbomb.com/uploads/6/62830/1556683-60px_target_dummy_thumb.png\" alt=\"Target Dummy\" /></a><div class=\"item-caption\">Target Dummy</div></div></div></div><br /><br /><br /><ul><li>Creates a <a href=\"/decoy/92-6116/\">decoy</a> for your enemies to attack</li></ul></td><td>60</td><td>48</td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556684\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556684-60px_telekenesis_super.png\" title=\"Telekinesis\"><img id=\"1556684\" src=\"http://media.giantbomb.com/uploads/6/62830/1556684-60px_telekenesis_thumb.png\" alt=\"Telekinesis\" /></a><div class=\"item-caption\">Telekinesis</div></div></div></div><br /><br /><ul><li>Allows you to use moveable objects as weapons by flinging them through the air</li></ul></td><td>N/A</td><td>15</td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556685\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556685-60px_winter_super.png\" title=\"Winter Blast\"><img id=\"1556685\" src=\"http://media.giantbomb.com/uploads/6/62830/1556685-60px_winter_thumb.png\" alt=\"Winter Blast\" /></a><div class=\"item-caption\">Winter Blast</div></div></div></div><br /><ul><li>Shoots a blast of ice that freezes enemies</li></ul><ul><li>Can also be used on turrets, cameras and bots to slow down the water for better hacking</li></ul><ul><li>Upgradeable to level 3</li></ul></td><td>1- 60<br />2- 100<br />3- 150</td><td>1- 80<br />2- 90<br />3- 108</td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556686\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556686-60px_sonic_super.png\" title=\"Sonic Boom\"><img id=\"1556686\" src=\"http://media.giantbomb.com/uploads/6/62830/1556686-60px_sonic_thumb.png\" alt=\"Sonic Boom\" /></a><div class=\"item-caption\">Sonic Boom</div></div></div></div><br /><br /><ul><li>Allows the player to shoot a large blast of wind at enemies</li></ul><ul><li>Only available with DLC or game patch 1.1</li></ul></td><td>1</td><td>1- 90<br />2- 120</td><td>varies</td></tr></tbody></table><p><u><b>NOTE</b></u>: N/A means the item is either given to you by a Little Sisters or found somewhere on Rapture.</p><h2>Tonics</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556690\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556690-150px_combat_tonic_super.png\" title=\"Combat Tonics have a Green glow\"><img id=\"1556690\" src=\"http://media.giantbomb.com/uploads/6/62830/1556690-150px_combat_tonic_thumb.png\" alt=\"Combat Tonics have a Green glow\" /></a><div class=\"item-caption\">Combat Tonics have a Green glow</div></div></div></div><p>Tonics upgrade your character and his abilities. There are three types of Tonics (Combat, Engineering and Physical) and they can either be found scattered throughout the Rapture or bought at Vending Machines.</p><p>The Gene Bank machine is used to place tonics into whatever available slots you may have at the moment.</p><h3>Combat Tonics</h3><p>These Tonics work on the player's offensive and defensive capabilities.</p><table class=\"t-editor with-border full-width\"><tbody><tr><th>Tonic</th><th>ADAM Cost</th></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556771\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556771-60px_armored_shell_super.png\" title=\"Armored Shell\"><img id=\"1556771\" src=\"http://media.giantbomb.com/uploads/6/62830/1556771-60px_armored_shell_thumb.png\" alt=\"Armored Shell\" /></a><div class=\"item-caption\">Armored Shell</div></div></div></div><br /><br /><br /><ul><li>More 15% piercing and bludgeoning resistance</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556772\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556772-60px_armored_shell_2_super.png\" title=\"Armored Shell 2\"><img id=\"1556772\" src=\"http://media.giantbomb.com/uploads/6/62830/1556772-60px_armored_shell_2_thumb.png\" alt=\"Armored Shell 2\" /></a><div class=\"item-caption\">Armored Shell 2</div></div></div></div><br /><br /><br /><ul><li>More 25% piercing and bludgeoning resistance</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556773\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556773-60px_damage_research_super.png\" title=\"Damage Research\"><img id=\"1556773\" src=\"http://media.giantbomb.com/uploads/6/62830/1556773-60px_damage_research_thumb.png\" alt=\"Damage Research\" /></a><div class=\"item-caption\">Damage Research</div></div></div></div><br /><br /><br /><ul><li>Adds 30% to research damage bonuses</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556774\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556774-60px_damage_research_2_super.png\" title=\"Damage Research 2\"><img id=\"1556774\" src=\"http://media.giantbomb.com/uploads/6/62830/1556774-60px_damage_research_2_thumb.png\" alt=\"Damage Research 2\" /></a><div class=\"item-caption\">Damage Research 2</div></div></div></div><br /><br /><br /><ul><li>Adds 60% to research damage bonuses</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556775\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556775-60px_electric_flesh_super.png\" title=\"Electric Flesh\"><img id=\"1556775\" src=\"http://media.giantbomb.com/uploads/6/62830/1556775-60px_electric_flesh_thumb.png\" alt=\"Electric Flesh\" /></a><div class=\"item-caption\">Electric Flesh</div></div></div></div><br /><br /><ul><li>More 75% electric resistance</li></ul><ul><li>Adds 30% to electric damage</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556776\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556776-60px_electric_flesh_2_super.png\" title=\"Electric Flesh 2\"><img id=\"1556776\" src=\"http://media.giantbomb.com/uploads/6/62830/1556776-60px_electric_flesh_2_thumb.png\" alt=\"Electric Flesh 2\" /></a><div class=\"item-caption\">Electric Flesh 2</div></div></div></div><br /><br /><ul><li>More 100% electric resistance</li></ul><ul><li>Adds 60% to electric damage</li></ul></td><td>60</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556777\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556777-60px_frozen_field_super.png\" title=\"Frozen Field\"><img id=\"1556777\" src=\"http://media.giantbomb.com/uploads/6/62830/1556777-60px_frozen_field_thumb.png\" alt=\"Frozen Field\" /></a><div class=\"item-caption\">Frozen Field</div></div></div></div><br /><br /><ul><li>More 15% cold resistance</li></ul><ul><li>Adds 10 points of cold damage to the Wrench and gives a 10% chance of freezing an enemy upon successful hit</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556778\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556778-60px_frozen_field_2_super.png\" title=\"Frozen Field 2\"><img id=\"1556778\" src=\"http://media.giantbomb.com/uploads/6/62830/1556778-60px_frozen_field_2_thumb.png\" alt=\"Frozen Field 2\" /></a><div class=\"item-caption\">Frozen Field 2</div></div></div></div><br /><br /><ul><li>More 30% cold resistance</li></ul><ul><li>Adds 20 points of cold damage to the Wrench and gives a 20% chance of freezing an enemy upon successful hit</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556779\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556779-60px_human_inferno_super.png\" title=\"Human Inferno\"><img id=\"1556779\" src=\"http://media.giantbomb.com/uploads/6/62830/1556779-60px_human_inferno_thumb.png\" alt=\"Human Inferno\" /></a><div class=\"item-caption\">Human Inferno</div></div></div></div><br /><br /><ul><li>More 20% heat resistance</li></ul><ul><li>Adds 30% heat damage and causes enemies to take burning damage at a 30% higher rate</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556781\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556781-60px_human_inferno_2_super.png\" title=\"Human Inferno 2\"><img id=\"1556781\" src=\"http://media.giantbomb.com/uploads/6/62830/1556781-60px_human_inferno_2_thumb.png\" alt=\"Human Inferno 2\" /></a><div class=\"item-caption\">Human Inferno 2</div></div></div></div><br /><br /><ul><li>More 40% heat resistance</li></ul><ul><li>Adds 50% heat damage and causes enemies to take burning damage at a 50% higher rate</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556782\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556782-60px_photographer_s_eye_super.png\" title=\"Photographer's Eye\"><img id=\"1556782\" src=\"http://media.giantbomb.com/uploads/6/62830/1556782-60px_photographer_s_eye_thumb.png\" alt=\"Photographer's Eye\" /></a><div class=\"item-caption\">Photographer's Eye</div></div></div></div><br /><br /><br /><ul><li>Adds 10% to all research photo scores</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556784\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556784-60px_photographer_s_eye_2_super.png\" title=\"Photographer's Eye 2\"><img id=\"1556784\" src=\"http://media.giantbomb.com/uploads/6/62830/1556784-60px_photographer_s_eye_2_thumb.png\" alt=\"Photographer's Eye 2\" /></a><div class=\"item-caption\">Photographer's Eye 2</div></div></div></div><br /><br /><br /><ul><li>Adds 15% to all research photo scores</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556785\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556785-60px_static_discharge_super.png\" title=\"Static Discharge\"><img id=\"1556785\" src=\"http://media.giantbomb.com/uploads/6/62830/1556785-60px_static_discharge_thumb.png\" alt=\"Static Discharge\" /></a><div class=\"item-caption\">Static Discharge</div></div></div></div><br /><br /><ul><li>The player emits an electric burst whenever struck by a melee attack, causing 50 points of electric damage and giving a 15% chance of shocking the enemy</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556786\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556786-60px_static_discharge_2_super.png\" title=\"Static Discharge 2\"><img id=\"1556786\" src=\"http://media.giantbomb.com/uploads/6/62830/1556786-60px_static_discharge_2_thumb.png\" alt=\"Static Discharge 2\" /></a><div class=\"item-caption\">Static Discharge 2</div></div></div></div><br /><br /><ul><li>The player emits an electric burst whenever struck by a melee attack, causing 30 points of electric damage and giving a 25% chance of shocking the enemy</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556787\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556787-60px_wrench_jockey_super.png\" title=\"Wrench Jockey\"><img id=\"1556787\" src=\"http://media.giantbomb.com/uploads/6/62830/1556787-60px_wrench_jockey_thumb.png\" alt=\"Wrench Jockey\" /></a><div class=\"item-caption\">Wrench Jockey</div></div></div></div><br /><br /><br /><ul><li>Adds 350% to Wrench damage</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556788\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556788-60px_wrench_jockey_2_super.png\" title=\"Wrench Jockey 2\"><img id=\"1556788\" src=\"http://media.giantbomb.com/uploads/6/62830/1556788-60px_wrench_jockey_2_thumb.png\" alt=\"Wrench Jockey 2\" /></a><div class=\"item-caption\">Wrench Jockey 2</div></div></div></div><br /><br /><ul><li>Adds 550% to Wrench damage</li></ul><ul><li>Stacks with Wrench Jockey 1</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556789\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556789-60px_wrench_lurker_super.png\" title=\"Wrench Lurker\"><img id=\"1556789\" src=\"http://media.giantbomb.com/uploads/6/62830/1556789-60px_wrench_lurker_thumb.png\" alt=\"Wrench Lurker\" /></a><div class=\"item-caption\">Wrench Lurker</div></div></div></div><br /><br /><ul><li>Adds 150% to Wrench damage on unware or electrical shocked enemies</li></ul><ul><li>Quiets the player's footsteps</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556790\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556790-60px_wrench_lurker_2_super.png\" title=\"Wrench Lurker 2\"><img id=\"1556790\" src=\"http://media.giantbomb.com/uploads/6/62830/1556790-60px_wrench_lurker_2_thumb.png\" alt=\"Wrench Lurker 2\" /></a><div class=\"item-caption\">Wrench Lurker 2</div></div></div></div><br /><br /><ul><li>Adds 200% to Wrench damage on unware or electrical shocked enemies</li></ul><ul><li>Quiets the player's footsteps</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556792\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556792-60px_machinebuster_super.jpg\" title=\"Machine Buster\"><img id=\"1556792\" src=\"http://media.giantbomb.com/uploads/6/62830/1556792-60px_machinebuster_thumb.jpg\" alt=\"Machine Buster\" /></a><div class=\"item-caption\">Machine Buster</div></div></div></div><br /><br /><ul><li>Slightly increases damage against security devices</li><li>Only available with DLC or patch 1.1</li></ul></td><td>1</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556794\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556794-60px_machinebuster2_super.jpg\" title=\"Machine Buster 2\"><img id=\"1556794\" src=\"http://media.giantbomb.com/uploads/6/62830/1556794-60px_machinebuster2_thumb.jpg\" alt=\"Machine Buster 2\" /></a><div class=\"item-caption\">Machine Buster 2</div></div></div></div><br /><br /><ul><li>Significantly increases damage against security devices</li><li>Only available with DLC or patch 1.1</li></ul></td><td>1</td></tr></tbody></table><p><u><b>NOTE</b></u>: N/A means the item is either given to you by a Little Sister, found somewhere on Rapture or gained through researching the Splicers with your Camera.</p><h3>Engineering Tonics</h3><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556708\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556708-150px_genetonic_super.png\" title=\"Engineering Tonics have a Yellow glow\"><img id=\"1556708\" src=\"http://media.giantbomb.com/uploads/6/62830/1556708-150px_genetonic_thumb.png\" alt=\"Engineering Tonics have a Yellow glow\" /></a><div class=\"item-caption\">Engineering Tonics have a Yellow glow</div></div></div></div><p>These Tonics improve the player's hacking ability and also his/her overall interaction with machines such as bots or turrets.</p><table class=\"t-editor with-border full-width\"><tbody><tr><th>Tonic</th><th>ADAM Cost</th></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556802\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556802-60px_alarm_expert_super.png\" title=\"Alarm Expert\"><img id=\"1556802\" src=\"http://media.giantbomb.com/uploads/6/62830/1556802-60px_alarm_expert_thumb.png\" alt=\"Alarm Expert\" /></a><div class=\"item-caption\">Alarm Expert</div></div></div></div><br /><br /><br /><ul><li>Minus 2 alarm tiles when hacking</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556805\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556805-60px_alarm_expert_2_icon_super.png\" title=\"Alarm Expert 2\"><img id=\"1556805\" src=\"http://media.giantbomb.com/uploads/6/62830/1556805-60px_alarm_expert_2_icon_thumb.png\" alt=\"Alarm Expert 2\" /></a><div class=\"item-caption\">Alarm Expert 2</div></div></div></div><br /><br /><br /><ul><li>Minus 4 alarm tiles when hacking</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556806\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556806-60px_clever_inventor_super.png\" title=\"Clever Inventor\"><img id=\"1556806\" src=\"http://media.giantbomb.com/uploads/6/62830/1556806-60px_clever_inventor_thumb.png\" alt=\"Clever Inventor\" /></a><div class=\"item-caption\">Clever Inventor</div></div></div></div><br /><br /><br /><ul><li>Inventing items requires 1 less of each component</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556807\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556807-60px_focused_hacker_super.png\" title=\"Focused Hacker\"><img id=\"1556807\" src=\"http://media.giantbomb.com/uploads/6/62830/1556807-60px_focused_hacker_thumb.png\" alt=\"Focused Hacker\" /></a><div class=\"item-caption\">Focused Hacker</div></div></div></div><br /><br /><br /><ul><li>Minus 2 overload tiles when hacking</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556808\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556808-60px_focused_hacker_2_icon_super.png\" title=\"Focused Hacker\"><img id=\"1556808\" src=\"http://media.giantbomb.com/uploads/6/62830/1556808-60px_focused_hacker_2_icon_thumb.png\" alt=\"Focused Hacker\" /></a><div class=\"item-caption\">Focused Hacker</div></div></div></div><br /><br /><br /><ul><li>Minus 4 overload tiles when hacking</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556809\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556809-60px_hacking_expert_super.png\" title=\"Hacking Expert\"><img id=\"1556809\" src=\"http://media.giantbomb.com/uploads/6/62830/1556809-60px_hacking_expert_thumb.png\" alt=\"Hacking Expert\" /></a><div class=\"item-caption\">Hacking Expert</div></div></div></div><br /><br /><br /><ul><li>Minus 1 alarm and 1 overload tile when hacking</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556810\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556810-60px_hacking_expert_2_icon_super.png\" title=\"Hacking Expert 2\"><img id=\"1556810\" src=\"http://media.giantbomb.com/uploads/6/62830/1556810-60px_hacking_expert_2_icon_thumb.png\" alt=\"Hacking Expert 2\" /></a><div class=\"item-caption\">Hacking Expert 2</div></div></div></div><br /><br /><br /><ul><li>Minus 2 alarm and 2 overload tiles when hacking</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556811\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556811-60px_prolific_inventor_super.png\" title=\"Prolific Inventor\"><img id=\"1556811\" src=\"http://media.giantbomb.com/uploads/6/62830/1556811-60px_prolific_inventor_thumb.png\" alt=\"Prolific Inventor\" /></a><div class=\"item-caption\">Prolific Inventor</div></div></div></div><br /><br /><br /><ul><li>Gives 2x the items produced at a U-Invent machine</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556812\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556812-60px_safecracker_super.png\" title=\"Safecracker\"><img id=\"1556812\" src=\"http://media.giantbomb.com/uploads/6/62830/1556812-60px_safecracker_thumb.png\" alt=\"Safecracker\" /></a><div class=\"item-caption\">Safecracker</div></div></div></div><br /><br /><ul><li>Minus 1 acceleration, 2 alarm and 2 overload tiles when hacking safes and combination locks</li></ul><ul><li>Plus 3 resistor tiles when hacking safes and combination locks</li></ul><ul><li>Flow speed reduced by 1/2 second per tile</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556813\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556813-60px_safecracker_2_icon_super.png\" title=\"Safecracker 2\"><img id=\"1556813\" src=\"http://media.giantbomb.com/uploads/6/62830/1556813-60px_safecracker_2_icon_thumb.png\" alt=\"Safecracker 2\" /></a><div class=\"item-caption\">Safecracker 2</div></div></div></div><br /><br /><ul><li>Minus 2 acceleration, 4 alarm and 4 overload tiles when hacking safes and combination locks</li></ul><ul><li>Plus 6 resistor tiles when hacking safes and combination locks</li></ul><ul><li>Flow speed reduced by 1 second per tile</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556814\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556814-60px_security_expert_super.png\" title=\"Security Expert\"><img id=\"1556814\" src=\"http://media.giantbomb.com/uploads/6/62830/1556814-60px_security_expert_thumb.png\" alt=\"Security Expert\" /></a><div class=\"item-caption\">Security Expert</div></div></div></div><br /><br /><ul><li>Minus 1 acceleration, 2 alarm and 2 overload tiles when hacking security devices</li></ul><ul><li>Plus 1 resistor tile when hacking security devices</li></ul><ul><li>Flow speed reduced by 1/2 second per tile</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556815\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556815-60px_security_expert_2_icon_super.png\" title=\"Security Expert 2\"><img id=\"1556815\" src=\"http://media.giantbomb.com/uploads/6/62830/1556815-60px_security_expert_2_icon_thumb.png\" alt=\"Security Expert 2\" /></a><div class=\"item-caption\">Security Expert 2</div></div></div></div><br /><br /><ul><li>Minus 2 acceleration, 4 alarm and 4 overload tiles when hacking security devices</li></ul><ul><li>Plus 3 resistor tile when hacking security devices</li></ul><ul><li>Flow speed reduced by 1 second per tile</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556816\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556816-60px_shorten_alarms_super.png\" title=\"Shorten Alarms\"><img id=\"1556816\" src=\"http://media.giantbomb.com/uploads/6/62830/1556816-60px_shorten_alarms_thumb.png\" alt=\"Shorten Alarms\" /></a><div class=\"item-caption\">Shorten Alarms</div></div></div></div><br /><br /><br /><ul><li>Minus 20 seconds on hostile security alarms' duration</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556817\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556817-60px_shorten_alarms_2_icon_super.png\" title=\"Shorten Alarms 2\"><img id=\"1556817\" src=\"http://media.giantbomb.com/uploads/6/62830/1556817-60px_shorten_alarms_2_icon_thumb.png\" alt=\"Shorten Alarms 2\" /></a><div class=\"item-caption\">Shorten Alarms 2</div></div></div></div><br /><br /><br /><ul><li>Minus 40 seconds on hostile security alarms' duration</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556818\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556818-60px_speedy_hacker_super.png\" title=\"Speedy Hacker\"><img id=\"1556818\" src=\"http://media.giantbomb.com/uploads/6/62830/1556818-60px_speedy_hacker_thumb.png\" alt=\"Speedy Hacker\" /></a><div class=\"item-caption\">Speedy Hacker</div></div></div></div><br /><br /><br /><ul><li>Flow speed reduced by 1.5 seconds per tile when hacking</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556820\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556820-60px_speedy_hacker_2_icon_super.png\" title=\"Speedy Hacker 2\"><img id=\"1556820\" src=\"http://media.giantbomb.com/uploads/6/62830/1556820-60px_speedy_hacker_2_icon_thumb.png\" alt=\"Speedy Hacker 2\" /></a><div class=\"item-caption\">Speedy Hacker 2</div></div></div></div><br /><br /><br /><ul><li>Flow speed reduced by 3 seconds per tile when hacking</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556821\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556821-60px_vending_expert_super.png\" title=\"Vending Expert\"><img id=\"1556821\" src=\"http://media.giantbomb.com/uploads/6/62830/1556821-60px_vending_expert_thumb.png\" alt=\"Vending Expert\" /></a><div class=\"item-caption\">Vending Expert</div></div></div></div><br /><br /><ul><li>Slight reduction of prices on vending machines</li></ul><ul><li>Only available with DLC or patch 1.1</li></ul></td><td>1</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556822\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556822-60px_vending_expert_2_icon_super.png\" title=\"Vending Expert 2\"><img id=\"1556822\" src=\"http://media.giantbomb.com/uploads/6/62830/1556822-60px_vending_expert_2_icon_thumb.png\" alt=\"Vending Expert 2\" /></a><div class=\"item-caption\">Vending Expert 2</div></div></div></div><br /><br /><ul><li>Significant reduction of prices on vending machines</li></ul><ul><li>Only available with DLC or patch 1.1</li></ul></td><td>1</td></tr></tbody></table><p><u><b>NOTE</b></u>: N/A means the item is either given to you by a Little Sister, found somewhere on Rapture or gained through researching the Splicers with your camera.</p><h3>Physical Tonics</h3><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556709\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556709-150px_physical_tonic_super.png\" title=\"Physical Tonics have a Blue glow\"><img id=\"1556709\" src=\"http://media.giantbomb.com/uploads/6/62830/1556709-150px_physical_tonic_thumb.png\" alt=\"Physical Tonics have a Blue glow\" /></a><div class=\"item-caption\">Physical Tonics have a Blue glow</div></div></div></div><p>These Tonics will interact with the player's physical and physiological properties, namely with his/her Health and EVE, making the player a tougher, harder enemy to kill.</p><table class=\"t-editor with-border full-width\"><tbody><tr><th>Tonic</th><th>ADAM Cost</th></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556877\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556877-60px_bloodlust_super.png\" title=\"Bloodlust\"><img id=\"1556877\" src=\"http://media.giantbomb.com/uploads/6/62830/1556877-60px_bloodlust_thumb.png\" alt=\"Bloodlust\" /></a><div class=\"item-caption\">Bloodlust</div></div></div></div><br /><br /><br /><ul><li>Player gains small amounts of health with every successful blow to enemies with the Wrench</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556878\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556878-60px_booze_hound_super.png\" title=\"Booze Hound\"><img id=\"1556878\" src=\"http://media.giantbomb.com/uploads/6/62830/1556878-60px_booze_hound_thumb.png\" alt=\"Booze Hound\" /></a><div class=\"item-caption\">Booze Hound</div></div></div></div><br /><br /><br /><ul><li>Alcohol restores a small amount of EVE, instead of draining it</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556880\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556880-60px_eve_link_super.png\" title=\"EVE Link\"><img id=\"1556880\" src=\"http://media.giantbomb.com/uploads/6/62830/1556880-60px_eve_link_thumb.png\" alt=\"EVE Link\" /></a><div class=\"item-caption\">EVE Link</div></div></div></div><br /><br /><br /><ul><li>First Aid kits give small amounts of EVE</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556881\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556881-60px_eve_link_2_icon_super.png\" title=\"EVE Link 2\"><img id=\"1556881\" src=\"http://media.giantbomb.com/uploads/6/62830/1556881-60px_eve_link_2_icon_thumb.png\" alt=\"EVE Link 2\" /></a><div class=\"item-caption\">EVE Link 2</div></div></div></div><br /><br /><br /><ul><li>First Aid kits give significant amounts of EVE</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556882\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556882-60px_extra_nutrition_super.png\" title=\"Extra Nutrition\"><img id=\"1556882\" src=\"http://media.giantbomb.com/uploads/6/62830/1556882-60px_extra_nutrition_thumb.png\" alt=\"Extra Nutrition\" /></a><div class=\"item-caption\">Extra Nutrition</div></div></div></div><br /><br /><br /><ul><li>Bandages, drinks and food give a little more health than usual</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556883\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556883-60px_extra_nutrition_2_icon_super.png\" title=\"Extra Nutrition 2\"><img id=\"1556883\" src=\"http://media.giantbomb.com/uploads/6/62830/1556883-60px_extra_nutrition_2_icon_thumb.png\" alt=\"Extra Nutrition 2\" /></a><div class=\"item-caption\">Extra Nutrition 2</div></div></div></div><br /><br /><br /><ul><li>Bandages, drinks and food give significantly more health than usual</li></ul></td><td>40</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556884\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556884-60px_extra_nutrition_3_icon_super.png\" title=\"Extra Nutrition 3\"><img id=\"1556884\" src=\"http://media.giantbomb.com/uploads/6/62830/1556884-60px_extra_nutrition_3_icon_thumb.png\" alt=\"Extra Nutrition 3\" /></a><div class=\"item-caption\">Extra Nutrition 3</div></div></div></div><br /><br /><br /><ul><li>Bandages, drinks and food give a lot more health than usual</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556885\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556885-60px_hacker_s_delight_super.png\" title=\"Hacker's Delight\"><img id=\"1556885\" src=\"http://media.giantbomb.com/uploads/6/62830/1556885-60px_hacker_s_delight_thumb.png\" alt=\"Hacker's Delight\" /></a><div class=\"item-caption\">Hacker's Delight</div></div></div></div><br /><br /><br /><ul><li>Each successful hack gives small amounts of health and EVE</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556886\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556886-60px_hacker_s_delight_2_icon_super.png\" title=\"Hacker's Delight 2\"><img id=\"1556886\" src=\"http://media.giantbomb.com/uploads/6/62830/1556886-60px_hacker_s_delight_2_icon_thumb.png\" alt=\"Hacker's Delight 2\" /></a><div class=\"item-caption\">Hacker's Delight 2</div></div></div></div><br /><br /><br /><ul><li>Each successful hack gives medium amounts of health and EVE</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556889\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556889-60px_hacker_s_delight_3_icon_super.png\" title=\"Hacker's Delight 3\"><img id=\"1556889\" src=\"http://media.giantbomb.com/uploads/6/62830/1556889-60px_hacker_s_delight_3_icon_thumb.png\" alt=\"Hacker's Delight 3\" /></a><div class=\"item-caption\">Hacker's Delight 3</div></div></div></div><br /><br /><br /><ul><li>Each successful hack gives large amounts of health and EVE</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556890\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556890-60px_medical_expert_super.png\" title=\"Medical Expert\"><img id=\"1556890\" src=\"http://media.giantbomb.com/uploads/6/62830/1556890-60px_medical_expert_thumb.png\" alt=\"Medical Expert\" /></a><div class=\"item-caption\">Medical Expert</div></div></div></div><br /><br /><br /><ul><li>First Aid kits give 20% more health</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556891\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556891-60px_medical_expert_2_icon_super.png\" title=\"Medical Expert 2\"><img id=\"1556891\" src=\"http://media.giantbomb.com/uploads/6/62830/1556891-60px_medical_expert_2_icon_thumb.png\" alt=\"Medical Expert 2\" /></a><div class=\"item-caption\">Medical Expert 2</div></div></div></div><br /><br /><br /><ul><li>First Aid kits give 40% more health</li></ul></td><td>40</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556894\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556894-60px_medical_expert_3_icon_super.png\" title=\"Medical Expert 3\"><img id=\"1556894\" src=\"http://media.giantbomb.com/uploads/6/62830/1556894-60px_medical_expert_3_icon_thumb.png\" alt=\"Medical Expert 3\" /></a><div class=\"item-caption\">Medical Expert 3</div></div></div></div><br /><br /><br /><ul><li>First Aid kits give 60% more health</li></ul></td><td>60</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556896\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556896-60px_natural_camouflage_super.png\" title=\"Natural Camouflage\"><img id=\"1556896\" src=\"http://media.giantbomb.com/uploads/6/62830/1556896-60px_natural_camouflage_thumb.png\" alt=\"Natural Camouflage\" /></a><div class=\"item-caption\">Natural Camouflage</div></div></div></div><br /><br /><ul><li>The player becomes invisible after standing still for a period of time</li></ul><ul><li>Moving, using weapons and/or Plasmids nullify the effect</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556897\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556897-60px_scrounger_super.png\" title=\"Scrounger\"><img id=\"1556897\" src=\"http://media.giantbomb.com/uploads/6/62830/1556897-60px_scrounger_thumb.png\" alt=\"Scrounger\" /></a><div class=\"item-caption\">Scrounger</div></div></div></div><br /><br /><ul><li>Allows the player to search both corpses and containers a second time, finding different loot this time around</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556904\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556904-60px_security_evasion_super.png\" title=\"Security Evasion\"><img id=\"1556904\" src=\"http://media.giantbomb.com/uploads/6/62830/1556904-60px_security_evasion_thumb.png\" alt=\"Security Evasion\" /></a><div class=\"item-caption\">Security Evasion</div></div></div></div><br /><br /><br /><ul><li>Turrets and security cameras take 2 seconds longer to successfully track the player</li></ul></td><td>20</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556905\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556905-60px_security_evasion_2_icon_super.png\" title=\"Security Evasion 2\"><img id=\"1556905\" src=\"http://media.giantbomb.com/uploads/6/62830/1556905-60px_security_evasion_2_icon_thumb.png\" alt=\"Security Evasion 2\" /></a><div class=\"item-caption\">Security Evasion 2</div></div></div></div><br /><br /><br /><ul><li>Turrets and security cameras take 4 seconds longer to successfully track the player</li></ul></td><td>50</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556906\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556906-60px_sportboost_super.png\" title=\"Sport Boost\"><img id=\"1556906\" src=\"http://media.giantbomb.com/uploads/6/62830/1556906-60px_sportboost_thumb.png\" alt=\"Sport Boost\" /></a><div class=\"item-caption\">Sport Boost</div></div></div></div><br /><br /><ul><li>Speed increased by 10%</li></ul><ul><li>Wrench swing speed increased by 25%</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556910\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556910-60px_sportboost_2_icon_super.png\" title=\"Sport Boost 2\"><img id=\"1556910\" src=\"http://media.giantbomb.com/uploads/6/62830/1556910-60px_sportboost_2_icon_thumb.png\" alt=\"Sport Boost 2\" /></a><div class=\"item-caption\">Sport Boost 2</div></div></div></div><br /><br /><ul><li>Speed increased by 20%</li></ul><ul><li>Wrench swing speed increased by 50%</li></ul></td><td>N/A</td></tr><tr><td><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1556911\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1556911-60px_eve_saver_super.png\" title=\"EVE Saver\"><img id=\"1556911\" src=\"http://media.giantbomb.com/uploads/6/62830/1556911-60px_eve_saver_thumb.png\" alt=\"EVE Saver\" /></a><div class=\"item-caption\">EVE Saver</div></div></div></div><br /><br /><ul><li>All Plasmids consume less EVE when activated</li></ul><ul><li>Only available with DLC or patch 1.1</li></ul></td><td>20</td></tr></tbody></table><p><u><b>NOTE</b></u>: N/A means the item is either given to you by a Little Sister, found somewhere on Rapture or gained through researching the Splicers with your camera.</p><h2>Soundtrack</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1546031\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1546031-bioshock_back_super.jpg\" title=\"\"><img id=\"1546031\" src=\"http://media.giantbomb.com/uploads/6/62830/1546031-bioshock_back_thumb.jpg\" alt=\"\" /></a><div class=\"item-caption\"></div></div></div></div><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1546025\"><div class=\"wiki-img-left\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1546025-bioshock_front_super.jpg\" title=\"\"><img id=\"1546025\" src=\"http://media.giantbomb.com/uploads/6/62830/1546025-bioshock_front_thumb.jpg\" alt=\"\" /></a><div class=\"item-caption\"></div></div></div></div><p>The original soundtrack for Bioshock was composed by <a href=\"/garry-schyman/72-22530/\">Garry Schyman</a>, and is comprised of 23 themes.</p><p>12 of these themes can be downloaded for free at the <a href=\"/2k-games/65-360/\">2K Games</a> website.</p><p>Here are the tracklists for both \"editions\".</p><h3>Downloadable Version</h3><table class=\"t-editor full-width with-out-border\"><tbody><tr><th>Track No.</th><th>Song Title</th><th>Running Time</th></tr><tr><td><div class=\"js-item-cage\">01</div></td><td><b>Bioshock Main Theme (the Ocean On His Shoulders)</b></td><td>01.56</td></tr><tr><td><div class=\"js-item-cage\">02</div></td><td><b>Welcome to Rapture</b></td><td>01.52</td></tr><tr><td><div class=\"js-item-cage\">03</div></td><td><b>Dr. Steinman</b></td><td>01.00</td></tr><tr><td><div class=\"js-item-cage\">04</div></td><td><b>The Docks</b></td><td>00.53</td></tr><tr><td><div class=\"js-item-cage\">05</div></td><td><b>The Dash</b></td><td>00.35</td></tr><tr><td><div class=\"js-item-cage\">06</div></td><td><b>Step Into My Gardens</b></td><td>01.10</td></tr><tr><td><div class=\"js-item-cage\">07</div></td><td><b>Dancers On a String</b></td><td>01.28</td></tr><tr><td><div class=\"js-item-cage\">08</div></td><td><b>Cohen's Masterpiece</b></td><td>02.53</td></tr><tr><td><div class=\"js-item-cage\">09</div></td><td><b>The Engine City</b></td><td>01.07</td></tr><tr><td><div class=\"js-item-cage\">10</div></td><td><b>Empty Houses</b></td><td>01.43</td></tr><tr><td><div class=\"js-item-cage\">11</div></td><td><b>This Is Where I Sleep</b></td><td>01.21</td></tr><tr><td><div class=\"js-item-cage\">12</div></td><td><b>All Spliced Up</b></td><td>01.03</td></tr></tbody></table><h3>Complete Version</h3><table class=\"t-editor full-width with-out-border\"><tbody><tr><th>Track No.</th><th>Song Title</th></tr><tr><td><div class=\"js-item-cage\">01</div></td><td><b>Bioshock Main Theme (The Ocean On His Shoulders)</b></td></tr><tr><td><div class=\"js-item-cage\">02</div></td><td><b>Andrew Ryan -- Tauchfahrt</b></td></tr><tr><td><div class=\"js-item-cage\">03</div></td><td><b>Welcome to Rapture</b></td></tr><tr><td><div class=\"js-item-cage\">04</div></td><td><b>Andrew Ryan -- Hahn</b></td></tr><tr><td><div class=\"js-item-cage\">05</div></td><td><b>Dr. Steinman</b></td></tr><tr><td><div class=\"js-item-cage\">06</div></td><td><b>Dr. Steinman -- Sch\u00f6nheit, Skalpell!</b></td></tr><tr><td><div class=\"js-item-cage\">07</div></td><td><b>The Docks</b></td></tr><tr><td><div class=\"js-item-cage\">08</div></td><td><b>Geist -- Sch\u00f6nheit Versprochen</b></td></tr><tr><td><div class=\"js-item-cage\">09</div></td><td><b>The Dash</b></td></tr><tr><td><div class=\"js-item-cage\">10</div></td><td><b>Atlas -- Little Sisters</b></td></tr><tr><td><div class=\"js-item-cage\">11</div></td><td><b>Step Into My Gardens</b></td></tr><tr><td><div class=\"js-item-cage\">12</div></td><td><b>Dr. Suchong -- Zorn-Versuch</b></td></tr><tr><td><div class=\"js-item-cage\">13</div></td><td><b>Dancers On a String</b></td></tr><tr><td><div class=\"js-item-cage\">14</div></td><td><b>Atlas -- Die Ganze Stadt Geht zum Teufel</b></td></tr><tr><td><div class=\"js-item-cage\">15</div></td><td><b>Cohen's Masterpiece</b></td></tr><tr><td><div class=\"js-item-cage\">16</div></td><td><b>Martin Finnegan -- der Eismann Kommt</b></td></tr><tr><td><div class=\"js-item-cage\">17</div></td><td><b>The Engine City</b></td></tr><tr><td><div class=\"js-item-cage\">18</div></td><td><b>Geist -- Total Verspliced</b></td></tr><tr><td><div class=\"js-item-cage\">19</div></td><td><b>Empty Houses</b></td></tr><tr><td><div class=\"js-item-cage\">20</div></td><td><b>Dr. Suchong -- Bewusstseinskontrolle</b></td></tr><tr><td><div class=\"js-item-cage\">21</div></td><td><b>This Is Where They Sleep</b></td></tr><tr><td><div class=\"js-item-cage\">22</div></td><td><b>Andrew Ryan -- Natur der Dinge</b></td></tr><tr><td><div class=\"js-item-cage\">23</div></td><td><b>All Spliced Up</b></td></tr></tbody></table><h3>\"The Rapture EP\"</h3><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1548629\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/62830/1548629-the_bioshock_ep_back_super.jpg\" title=\"Back Cover for the Bioshock EP\"><img id=\"1548629\" src=\"http://media.giantbomb.com/uploads/6/62830/1548629-the_bioshock_ep_back_thumb.jpg\" alt=\"Back Cover for the Bioshock EP\" /></a><div class=\"item-caption\">Back Cover for the Bioshock EP</div></div></div></div><p>Included in the Bioshock limited edition version is an EP comprising of 3 tracks with song remixes by Moby and Oscar the Punk. Although the EP's official name is Bioshock EP, it quickly became known as \"The Rapture EP\".</p><table class=\"t-editor full-width with-out-border\"><tbody><tr><th>Track No.</th><th>Song Title</th><th>Running Time</th></tr><tr><td><div class=\"js-item-cage\">01</div></td><td><b>Beyond the Sea</b></td><td>03.13</td></tr><tr><td><div class=\"js-item-cage\">02</div></td><td><b>God Bless the Child</b></td><td>03.55</td></tr><tr><td><div class=\"js-item-cage\">03</div></td><td><b>Wild Little Sisters</b></td><td>03.56</td></tr></tbody></table><h2>Downloadable content:</h2><h3>Xbox 360:</h3><p>On Dec 4th, 2K games released a patch as well as Downloadable content for Xbox 360 fixing some known bugs and adding some features:</p><p><b>Patch/title update:</b></p><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"793994\"><div class=\"wiki-img-right\"><div class=\"wiki-img-screen\"><a href=\"http://media.giantbomb.com/uploads/0/30/793994-picture_1_super.png\" title=\"Challenge room DLC\"><img id=\"793994\" src=\"http://media.giantbomb.com/uploads/0/30/793994-picture_1_screen.png\" alt=\"Challenge room DLC\" /></a><div class=\"item-caption\">Challenge room DLC</div></div></div></div><ul><li>Added widescreen option: Horizontal FOV</li><li>Fix for rare case where a partial cache is not cleared</li><li>Increased Atlas\u2019 volume in German</li><li>Fix for GUI sounds not playing during heavy action</li><li>Fix for not being able to take picture of Cobb in Rec</li><li>Possible fix for pauses or hangs when opening flash Bink movies</li><li>Fix for switching difficulty breaking achievement</li><li>Fix for small texture streaming bug</li><li>Fix for rare hang when a lot of things are going on at once</li></ul><p><b>Downloadable content:</b></p><ul><li>Added Disable Vita Chamber option</li><li>Plasmid Pack is included in this DLC (Machine Buster 1 &amp; 2, Vending Expert 1 &amp; 2, Sonic Boom 1 &amp; 2, EVE Saver)</li><li>100 point achievement called \"Brass Balls\". A player will gain it after beating the game on Hard without using any Vita Chambers . The player can always roll back to an earlier save if a Vita Chamber was used. The Vita Chamber Disabled option can be on or off as long as the player doesn't resurrect. (Note:this is currently untrue if a vita chamber is used with vita chambers turned on then it corrupts all saves in that play through, vita chambers must be turned off to get the achievement or you must make sure never to die.)</li></ul><h3>PlayStation 3:</h3><p>The PlayStation 3 contains all the updates of the Xbox 360 version.</p><p><b>20th November 2008 patch:</b></p><ul><li>Enables Add On Content functionality for the <i>Challenge Rooms</i> and <i>New Game Plus</i> (Add-On Content required to use this functionality)</li></ul><ul><li>Fix for an issue where large blocky pixels would show up whenever viewing the Bouncer and Elite Bouncer variants of the Big Daddy. Also fixes various other texture pixelation including weapons.</li></ul><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"796275\"><div class=\"wiki-img-right\"><div class=\"wiki-img-screen\"><a href=\"http://media.giantbomb.com/uploads/0/30/796275-sniper_super.jpg\" title=\"A battle in the challenge room\"><img id=\"796275\" src=\"http://media.giantbomb.com/uploads/0/30/796275-sniper_screen.jpg\" alt=\"A battle in the challenge room\" /></a><div class=\"item-caption\">A battle in the challenge room</div></div></div></div><ul><li>Fix for an issue where white/discolored bars would show up at the right and bottom sides of the screen during the plane crash / water scene at the beginning of the game.</li></ul><ul><li>Fix for an issue where Big Daddy would occasionally turn black after the player dies and is then resurrected.</li></ul><ul><li>Fix for an issue where some fire particles would shrink every time they were retriggered.</li></ul><ul><li>Fix for an issue where Big Daddies would gush abnormal amounts of blood after being killed by a critical hit while having more than 10% health (i.e., from another Big Daddy\u2019s gun).</li></ul><ul><li>Fix for an issue where the game would crash when PS button hit during hacking when vsync turned to off</li></ul><ul><li>Fix for a rare issue where the game would hang caused by a deadlock between the renderer, Havok, and the main game threads.</li></ul><ul><li>Fix for an issue where reflective water would sometimes be rendered with incorrect fog colors.</li></ul><ul><li>Fix for an issue where audio subtitles would occasionally not go away, even after the audio finished playing.</li></ul><ul><li>Fix for an issue where menu sounds were too loud.</li></ul><ul><li>Fix for an issue where the autosave message wasn\u2019t localized.</li></ul><ul><li>Fix for several issues where localized strings were too long. This includes the \u2018Cannot Carry:\u2019 message, ammo name lengths, weapon name lengths, and the Location in Fisheries \u2018Upper Freezer\u2019.</li></ul><ul><li>Fix for an issue where the game would hang if the player dies while using a combination lock with the Vita-Chamber option off.</li></ul><p>The patch was released by accident on 13th of November 2008, but was quickly pulled off.</p><p><b>Downloadable content - Challenge Rooms:</b></p><p>The Challenge Rooms are three levels intended to test the knowledge and skills players have learned while playing through the main game.</p><ul><li><i>A Shocking Turn of Events</i> \u2013 A Little Sister is trapped atop a Ferris wheel in an undisclosed location in Rapture. Using only the tools and environment around them, players must use their wits to create electricity to power the Ferris wheel and bring the Little Sister to safety.</li><li><i>The I in Team</i> \u2013 Using limited resources, and an even more limited arsenal, players must negotiate traps and find a way to defeat a Big Daddy using their wits instead of raw firepower.</li><li><i>Worlds of Hurt</i> \u2013 Step up and take on the most grueling challenge offered in the world of Rapture. Players must battle through eight rooms of Big Daddies, Splicers and the worst that Rapture has to offer. Accumulate Adam, build an arsenal of Plasmids, Tonics and Weaponry, and fight through to rescue the Little Sister.</li></ul><p>In addition to these three Challenge Rooms, two other additions are included in the package.</p><ul><li>The Official Premium BioShock Theme.</li><li>A new feature, <i>New Game Plus</i>. This feature will give players who have beaten the main game the ability to start a new game with the character data (weapons, inventory, research, etc.) carried over from the end of the game (if you beat the game after the patch was installed) or from a saved game of your choosing (if you beat the game before the patch was installed). When you install the Add-On Content, a \"New Game Plus\" option will appear on the menu screen allowing you to use this feature.</li></ul><h2>System Requirements</h2><p>System Requirements <i>As displayed on the back cover of the box</i>.</p><h3>Minimum Requirements</h3><ul><li><b>CPU (Processor):</b> Pentium 4 2.4GHz Single Core processor</li><li><b>System RAM:</b> 1GB</li><li><b>GPU (Video Card):</b> Direct X 9.0c compliant video card with 128MB RAM (NVIDIA 6600 or better/ATI X1300 or better, excluding ATI X1550).</li><li><b>Sound Card:</b> 100% direct X 9.0c compatible sound card</li><li><b>HDD (Hard Disc) space:</b> 8GB free space</li></ul><h3><b>Recommended Requirements</b></h3><ul><li><b>CPU (Processor):</b> Intel Core 2 Duo processor</li></ul><ul><li><b>System RAM:</b> 2GB</li></ul><ul><li><b>GPU (Video Card):</b> DX9 - Direct X 9.0c compliant video card with 512MB RAM (NVIDIA GeForce 7900 GT or better) / DX10 - NVIDIA GeForce 8600 or better</li></ul><ul><li><b>Sound Card:</b> Sound Blaster X-Fi series (Optimized for use with Creative Labs EAX ADVANCED HD 4.0 or EAX ADVANCED HD 5.0 compatible sound cards)</li></ul><h2>Xbox 360 Game Installation</h2><p>When installed on an Xbox 360 console running the current versions of the <a href=\"http://www.giantbomb.com/new-xbox-experience/92-2426/\">NXE</a>, Bioshock requires only 4.7 GB of HDD space. However, if the game was installed under the preliminary (first release) version of the NXE, Bioshock takes up 6.1 GB of space. This is true even if the user has since updated their Xbox 360's dashboard to a newer version. The only way to take advantage of the smaller size is to delete the old installation and re-install the game.</p><h2>Artbook</h2><p>On March 16, 2009 the Cult of Rapture website announced that a limited edition artbook for Bioshock called <i>Breaking the Mold: Developer's Edition</i> was available for pre-order on the 2K online store. The standard version can be found on the Cult of Rapture website for download as a PDF file.</p><h2>Trivia</h2><p>Originally 2K Designed a Teleportation Plasmid that teleported the player out of danger, by marking a location that the player would teleport to when they used the plasmid, the plasmid was ultimately removed due to the fact that it could be used to break story events. A same sort of teleport plasmid did appear in <a href=\"/bioshock-2/61-20827/\">Bioshock 2</a> as an <a href=\"/easter-egg/92-2/\">Easter Egg</a>, presumably based on the plasmid scrapped from Bioshock 1.</p><h2>Xbox 360 Games on Demand</h2><p>On August 6, 2009, BioShock became available on the Xbox 360's <a href=\"/games-on-demand/92-3251/\">Games on Demand</a> service. 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Flight missions are given on four different stages, with the player able to choose from six different characters. Three different vehicles are also available for standard missions; the Hang Glider, Rocket Belt and Gyrocopter.</p><h2><strong>Mission Structure</strong></h2><p>Specific mission goals depend on the class of vehicle, however most missions follow the formula of takeoff, task completion and proper landing. Tasks vary from flying through a series of floating rings, to landing on checkpoints, and to taking judged pictures. Missions are also usually based on a time limit, where points are detracted once the player exceeds the time allotted.</p><p>For each mission, 100 points are possible for a Perfect Score from the player. Badges are awarded for obtaining certain point levels, as in a Silver Badge is awarded for the Rocket Belt after passing an average of 80 points or higher on each Rocket Belt mission.</p><p>When landing is required, the player is judged on impact and accuracy. Too hard of an impact anywhere in the level will cause the pilot to crash the plane and the mission to be failed. After each failure, the game offers textual tips for improving the player\u2019s piloting skills.</p><p>Each level of difficulty for the classes of vehicles is designated to a specific island, all four of which display unique traits. The player is also free to choose any character at any given time, which are separated into light, medium, and heavy pilots.</p><h2><strong>Pilots</strong></h2><p>The pilots\u2019 names are taken from bird names in the American version of the game. The lightweight pilots are <a href=\"/kiwi/94-9132/\">Kiwi</a>, the girl, and <a href=\"/lark/94-9127/\">Lark</a>, the boy. These are ideal for the Rocket Belt, as they display an increased maneuverability and speed. The medium weight pilots are <a href=\"/ibis/94-9128/\">Ibis</a>, the woman, and <a href=\"/goose/94-9130/\">Goose</a>, the man, both of which are suited for the Hang Glider. The heaviest pilots, the woman <a href=\"http://www.giantbomb.com/robin/94-9131/\">Robin</a>, and <a href=\"http://www.giantbomb.com/hawk/94-9129/\">Hawk</a>, the male, are best fitted for the Gyrocopter.</p><h2><strong>Vehicle Classes</strong></h2><p>The analog stick controls the Hang Glider\u2019s movement, while an additional button can flare the glider\u2019s wings for speed adjustments. Pilots must ensure they stay in the air long enough to complete the tasks while also landing properly. Hot air columns allow the Hang Glider to receive a significant amount of lift. Photography is also designated to Hang Glider missions, with each photo being stored in the photo album.</p><p>The Rocket Belts are more complicated than the Hang Gliders, allowing the player to control a jet pack that sends the player hovering at high altitudes and high speeds. Two buttons are designated to different amounts of thrust, one at full engine power, and the other at half. Hovering is also possible by the trigger button, allowing precise pilot movement, proving the Rocket Belt to be a favorite among many players.</p><p>The Gyrocopter takes off and lands similar to an airplane, with in flight controls responding similarly. Extremely low speeds are possible due to the helicopter fashioned design, but high speeds are also easily attainable during timed missions. The Gyrocopter is also equipped with a missile launcher while players have access to an unending supply of missiles. These are often used to either hit practice targets, or defeat the only enemy in the game, the Godzilla-like \u201cMeca Hawk.\u201d</p><h2><strong>Additional Modes</strong></h2><p>The Birdman mode equips pilots with bird-like wings attached to their arms. During these stages, the player is free to explore the island at their leisure, as this is not a timed mission, nor are there any tasks. The different weather modes are also available, ranging in sunny, cloudy, evening and night.</p><p>Sky Diving is also another mode where the pilots must complete in air formations with a following parachute landing on specific targets. The player only has a limited amount of time to complete each formation, as the altitude drops rapidly during the freefall.</p><p>A Cannonball mode lets players aim their pilot in a giant canon, and shoot them out towards a target, similarly to a circus clown as the missions\u2019 soundtrack suggests.</p><p>The Jumble Hopper fits the pilots with oversized boots, propelling the pilot vertical and forward with force, as the goal is to reach the destination in as few hops as possible. Landing in river water will not cause the player to crash, however, points will be deducted from the final score.</p><h2><strong>Locations</strong></h2><p>Holiday Island is the starting location for each class of vehicle. This island is the smallest in the game, featuring attractions such as an amusement park complete with a Ferris wheel, and a mountaintop mansion.</p><p>Crescent Island features a beach location, as well as an extensive cave system cutting through its main mountain ridge. 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Mount Rushmore, in fact, features the likeness of Mario next to the American presidents.</p>", "deck": "Take control of six characters and take part in hand-gliding, rocket-belting, and gyrocopter-ing as you pass tests in this crazy flight simulator for the N64.", "aliases": "", "image": {"icon_url": "http://media.giantbomb.com/uploads/0/3509/662161-pilotwings64_jp_icon.jpg", "medium_url": "http://media.giantbomb.com/uploads/0/3509/662161-pilotwings64_jp_small.jpg", "tiny_url": "http://media.giantbomb.com/uploads/0/3509/662161-pilotwings64_jp_tiny.jpg", "small_url": "http://media.giantbomb.com/uploads/0/3509/662161-pilotwings64_jp_small.jpg", "thumb_url": "http://media.giantbomb.com/uploads/0/3509/662161-pilotwings64_jp_thumb.jpg", "screen_url": "http://media.giantbomb.com/uploads/0/3509/662161-pilotwings64_jp_screen.jpg", "super_url": "http://media.giantbomb.com/uploads/0/3509/662161-pilotwings64_jp_super.jpg"}, "site_detail_url": "http://www.giantbomb.com/pilotwings-64/61-108/", "api_detail_url": "http://api.giantbomb.com/game/108/", "number_of_user_reviews": 2, "original_release_date": "1996-09-29 00:00:00", "original_game_rating": null, "expected_release_month": null, "date_added": "2008-04-01 01:33:11", "expected_release_year": null, "id": 108, "name": "Pilotwings 64"}, {"date_last_updated": "2008-08-26 18:46:48", "expected_release_quarter": null, "description": "", "deck": "", "aliases": "", "image": {"icon_url": "http://media.giantbomb.com/uploads/0/3413/277392-fly_harder_cover_icon.jpg", "medium_url": "http://media.giantbomb.com/uploads/0/3413/277392-fly_harder_cover_small.jpg", "tiny_url": "http://media.giantbomb.com/uploads/0/3413/277392-fly_harder_cover_tiny.jpg", "small_url": "http://media.giantbomb.com/uploads/0/3413/277392-fly_harder_cover_small.jpg", "thumb_url": "http://media.giantbomb.com/uploads/0/3413/277392-fly_harder_cover_thumb.jpg", "screen_url": "http://media.giantbomb.com/uploads/0/3413/277392-fly_harder_cover_screen.jpg", "super_url": "http://media.giantbomb.com/uploads/0/3413/277392-fly_harder_cover_super.jpg"}, "site_detail_url": "http://www.giantbomb.com/fly-harder/61-109/", "api_detail_url": "http://api.giantbomb.com/game/109/", "number_of_user_reviews": 0, "original_release_date": null, "original_game_rating": null, "expected_release_month": null, "date_added": "2008-04-01 01:33:12", "expected_release_year": null, "id": 109, "name": "Fly Harder"}, {"date_last_updated": "2008-08-26 18:47:35", "expected_release_quarter": null, "description": "", "deck": "", "aliases": "", "image": null, "site_detail_url": "http://www.giantbomb.com/kids-kards/61-110/", "api_detail_url": "http://api.giantbomb.com/game/110/", "number_of_user_reviews": 0, "original_release_date": null, "original_game_rating": null, "expected_release_month": null, "date_added": "2008-04-01 01:33:12", "expected_release_year": null, "id": 110, "name": "Kid's Kards"}, {"date_last_updated": "2010-12-10 18:06:30", "expected_release_quarter": null, "description": "In Choplifter II you play as a rescue helicopter and you try to rescue some hostages on an enemy territory.", "deck": "Choplifter II is the sequel to the Game Boy exclusive Choplifter.", "aliases": "Choplifter 2: Rescue Survive", "image": {"icon_url": "http://media.giantbomb.com/uploads/11/117225/1654191-250px_choplifter2gb_icon.jpg", "medium_url": "http://media.giantbomb.com/uploads/11/117225/1654191-250px_choplifter2gb_small.jpg", "tiny_url": "http://media.giantbomb.com/uploads/11/117225/1654191-250px_choplifter2gb_tiny.jpg", "small_url": "http://media.giantbomb.com/uploads/11/117225/1654191-250px_choplifter2gb_small.jpg", "thumb_url": "http://media.giantbomb.com/uploads/11/117225/1654191-250px_choplifter2gb_thumb.jpg", "screen_url": "http://media.giantbomb.com/uploads/11/117225/1654191-250px_choplifter2gb_screen.jpg", "super_url": "http://media.giantbomb.com/uploads/11/117225/1654191-250px_choplifter2gb_super.jpg"}, "site_detail_url": "http://www.giantbomb.com/choplifter-ii-rescue-survive/61-111/", "api_detail_url": "http://api.giantbomb.com/game/111/", "number_of_user_reviews": 0, "original_release_date": null, "original_game_rating": null, "expected_release_month": 9, "date_added": "2008-04-01 01:33:12", "expected_release_year": 1991, "id": 111, "name": "Choplifter II: Rescue Survive"}, {"date_last_updated": "2011-03-15 08:17:12", "expected_release_quarter": null, "description": "<h2>Overview</h2>Space reporter <a href=\"/ulala/94-31/\">Ulala</a> is back on the scene with a thrilling sequel to <a href=\"/space-channel-5/61-7466/\">Space Channel 5</a> that improves on the original in every conceivable way. Sega delivers improved music, expanded game mechanics and oodles of the 60s sci-fi style that made Space Channel 5 a cult classic, despite the low sales. &nbsp;&nbsp;<br />&nbsp;<br />Space Channel 5: Part 2 was originally released on <a href=\"/dreamcast/60-37/\">Dreamcast</a> in Japan, but was not brought to the United States. Fortunately for fans, <a href=\"/agetec-inc/65-39/\">Agetec</a> released a double pack of the Dreamcast games for <a href=\"/playstation-2/60-19/\">Playstation 2</a>. The emulation was perfect, which was surprising given the budget price of $20 for the game. In 2011, the game was released as a digital download on <a href=\"/steam/92-718/\">Steam</a> and <a href=\"/xbox-live-marketplace/60-86/\">Xbox Live Marketplace</a>&nbsp;as a part of the&nbsp;<a href=\"/dreamcast-collection/61-33847/\">Dreamcast Collection</a>.<br />&nbsp;<br /><h2>Story</h2><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1360629\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/63492/1360629-screen_shot_2010_05_02_at_9.38.19_pm_super.png\" title=\"The Rhythm Rouges have invaded the galaxy, and are forcing people to dance! \u00a0\"><img id=\"1360629\" src=\"http://media.giantbomb.com/uploads/6/63492/1360629-screen_shot_2010_05_02_at_9.38.19_pm_thumb.png\" alt=\"The Rhythm Rouges have invaded the galaxy, and are forcing people to dance! \u00a0\" /></a><div class=\"item-caption\">The Rhythm Rouges have invaded the galaxy, and are forcing people to dance! \u00a0</div></div></div></div> The galaxy is threatened yet again by evildoers with wicked dance moves! This time, the robotic Rhythm Rogues have kidnapped over 300,000 people throughout the galaxy! The villainous Purge kidnaps Space President Peace and demands a ransom of 6.6 trillion space dollars which must be delivered to point Double X! Intrepid reporter Ulala is back on the scene, and will get to the bottom of the story with her funky dance moves.&nbsp;&nbsp;<br />&nbsp;<br />To get the scoop, Ulala must reunite with the characters of the first Space Channel 5, including Jaguar, Pudding and Space Michael! New allies like Pine, a member of the Sexy Space Police are there to help her. With a whole new cast of bosses to dance battle, Ulala will need every bit of help.&nbsp;&nbsp;<br />&nbsp;<br /><br /><h2>Gameplay</h2>Space Channel 5 is a variant of the 80s electronic game \"Simon Says,\" where players must match the commands in rhythm to the music.&nbsp;&nbsp;For example, a captured character might request the sequence, \"Up, down, up, down, chu, chu, chu!\" Players would have to press \"Up, down, up, down, X, X, X\" in rhythm to the music. To succeed, a sense of rhythm and a good memory are key. Often, on screen cues remind the player of the sequence. For instance, two chu commands would be visually indicated with two robots. If the sequence is correctly entered, the player is rewarded with seeing the robots blasted.&nbsp;<br />&nbsp;<br />This sequel introduces several new gameplay mechanics that make the experience more complex. A \"Recuse\" beam is added to Ulala's arsenal, which is activated with the circle button. The beam is used to rescue hostages. If the button is not pressed at the correct time, the hostage is not rescued and they are not added to the list of biographies on the title screen.&nbsp;&nbsp;<br />&nbsp;<br />The second gameplay mechanic that has been added is the hold function. For instance, Ulala might get the command sequence \"Chu! Chu! Chuuuuuuuuuuuuuuu! Chu!\" Ulala would have to hold the X button on the third input for the correct amount of time.&nbsp;&nbsp;<br />&nbsp;<br /><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1360645\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/63492/1360645-screen_shot_2010_05_02_at_9.45.50_pm_super.png\" title=\"A Morolian pops on screen when the correct secret command is inputed\u00a0\"><img id=\"1360645\" src=\"http://media.giantbomb.com/uploads/6/63492/1360645-screen_shot_2010_05_02_at_9.45.50_pm_thumb.png\" alt=\"A Morolian pops on screen when the correct secret command is inputed\u00a0\" /></a><div class=\"item-caption\">A Morolian pops on screen when the correct secret command is inputed\u00a0</div></div></div></div> Secrets have been added to the gameplay, which boost Ulala's ratings. The key is to hit X at the correct time in the cutscenes. For example, on the first stage if you press X for the second and third notes of the \"Mexican Flyer\" opening theme song, Morolians pop out of the edges of the screen and Ulala gets a boost to her ratings. Finding secrets is not critical for success, but does give the player more room to make mistakes in boss battles.&nbsp;&nbsp;<br />&nbsp;<br />Rather than having a set number of hearts, or allowable mistakes during boss battles - the number is calculated based on her ratings. This is a major change from the original game, and makes the gameplay before the boss sequences more important. Do well and you will have plenty of extra chances should you make a mistake. Do poorly and expect to repeat the level.&nbsp;&nbsp;<br />&nbsp;<br />Also, in the original, enemies popped in after the end of every sequence, requiring Ulala to blast them with an single Chu command. This is largely the same, but instead of blasting them Ulala strikes a funky dance pose.<br /><h2>Characters &nbsp;</h2><b><a href=\"/ulala/94-31/\">Ulala</a></b>&nbsp;<br /><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1360566\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/63492/1360566-screen_shot_2010_05_02_at_9.15.25_pm_super.png\" title=\"Ulala poses with her trademark microphone\"><img id=\"1360566\" src=\"http://media.giantbomb.com/uploads/6/63492/1360566-screen_shot_2010_05_02_at_9.15.25_pm_thumb.png\" alt=\"Ulala poses with her trademark microphone\" /></a><div class=\"item-caption\">Ulala poses with her trademark microphone</div></div></div></div> The heroine of Space Channel 5, who the player almost always controls. This 22-year-old reporter is voiced by Apollo Smile, and carried both a microphone and two blasters in a garter holster. In the original game, she discovered that Blank, the CEO of Space Channel 5 was controlling the Morolians and forcing them to invade the galaxy for ratings. Players can look forward to unlocking new outfits for her on every stage. Successfully rescuing hostages rewards the players with \"costumes\" which simply swap Ulala's model for other characters.&nbsp;<br />&nbsp;<br />&nbsp;<br /><br />&nbsp;<br /><b>Pudding</b>&nbsp;<br /><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1360569\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/63492/1360569-screen_shot_2010_05_02_at_9.17.38_pm_super.png\" title=\"Rival reporter Pudding shows up to challenge Ulala to a dance battle\u00a0\"><img id=\"1360569\" src=\"http://media.giantbomb.com/uploads/6/63492/1360569-screen_shot_2010_05_02_at_9.17.38_pm_thumb.png\" alt=\"Rival reporter Pudding shows up to challenge Ulala to a dance battle\u00a0\" /></a><div class=\"item-caption\">Rival reporter Pudding shows up to challenge Ulala to a dance battle\u00a0</div></div></div></div> Pudding is Ulala's rival, and a returning character from the first Space Channel 5. She's taller and thinner than Ulala, and according to her biography had two nose jobs while she was a teenager. She plays a guitar in the new music sequences of the game.&nbsp;&nbsp;<br />&nbsp;<br /><b>Moroliians&nbsp;</b><br />In the first Space Channel 5, the Moroliians invaded the galaxy. In this episode, they've been freed of their brainwashing and often fight alongside Ulala. They also deliver reports in the game's cutscenes.&nbsp;<br />&nbsp;<br /><br />&nbsp;<br /><b>Jaguar&nbsp;</b>&nbsp;<br /><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1360570\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/63492/1360570-screen_shot_2010_05_02_at_9.22.02_pm_super.png\" title=\"\u00a0Pirate broadcaster Jaguar is rescued by Ulala\"><img id=\"1360570\" src=\"http://media.giantbomb.com/uploads/6/63492/1360570-screen_shot_2010_05_02_at_9.22.02_pm_thumb.png\" alt=\"\u00a0Pirate broadcaster Jaguar is rescued by Ulala\" /></a><div class=\"item-caption\">\u00a0Pirate broadcaster Jaguar is rescued by Ulala</div></div></div></div> Jaguar is the primary love intrest in Space Channel 5. A blond, dashing pirate reporter, &nbsp;he saved Ulala after the destruction of Blank and Giant Evila. Initially in the sequel, Jaguar has gone missing.&nbsp;<br />&nbsp;<br /><b>Shadow&nbsp;</b><br />Shadow is a henchman of the villainous Purge, and is dressed entirely in black. In the first three stages of the game, he is frequently there, kidnapping people and executing his boss's evil orders.&nbsp;<br />&nbsp;<br /><b>Space Michael&nbsp;<br /></b>Portrayed by <a href=\"/michael-jackson/94-173/\">Michael Jackson</a>.<br /><br /><b>Pine</b>&nbsp;<br /><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1360593\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/63492/1360593-screen_shot_2010_05_02_at_9.26.19_pm_super.png\" title=\"Pine plays drums in the music sequences\u00a0\"><img id=\"1360593\" src=\"http://media.giantbomb.com/uploads/6/63492/1360593-screen_shot_2010_05_02_at_9.26.19_pm_thumb.png\" alt=\"Pine plays drums in the music sequences\u00a0\" /></a><div class=\"item-caption\">Pine plays drums in the music sequences\u00a0</div></div></div></div> Pine is a new major character for this sequel and a member of the Sexy Space Police. She warns people, \"When there's slime, involved in a crime - we'll clean him up on the beat!\" She is from Texas and wears a cowboy hat. Most of stage three is spent combatting her, as she wants to stop Ulala from reporting and \"disrupting the investigation.\"&nbsp;&nbsp;Ulala encounters Pine on Stage 3, but joins forces with her to stop Purge later in the game.&nbsp;&nbsp;She plays drums in the music sequences, as do her two deputies.&nbsp;<br />&nbsp;<br />&nbsp;<br /><br />&nbsp;<br /><b>Purge&nbsp;</b><br /><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1360596\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/63492/1360596-screen_shot_2010_05_02_at_9.30.29_pm_super.png\" title=\"The villainous Purge demands his ransom \u00a0\"><img id=\"1360596\" src=\"http://media.giantbomb.com/uploads/6/63492/1360596-screen_shot_2010_05_02_at_9.30.29_pm_thumb.png\" alt=\"The villainous Purge demands his ransom \u00a0\" /></a><div class=\"item-caption\">The villainous Purge demands his ransom \u00a0</div></div></div></div> Purge is the main villain of Space Channel 5 part 2. He's responsible for kidnapping Space President Peace and for stealing the transmitter for Space Channel 5. He could be said to have an effeminate voice and manner, and has a white loop of hair wildly reaching for the sky. &nbsp;Purge has control of Shadow, and frequently appears on television screens to command him. In the final boss battle, we learn that his true reason for kidnapping hundreds of thousands of people is to force the galaxy to watch his television show.&nbsp;&nbsp;<br />&nbsp;&nbsp;<br />&nbsp;<br />&nbsp;<br /><br /><b>Space President Peace&nbsp;</b>&nbsp;<br /><div class=\"js-item-cage\" rel=\"image\" title=\"image\" id=\"1360606\"><div class=\"wiki-img-right\"><div class=\"wiki-img-thumb\"><a href=\"http://media.giantbomb.com/uploads/6/63492/1360606-screen_shot_2010_05_02_at_9.34.16_pm_super.png\" title=\"Space President Peace before his kidnapping\u00a0\"><img id=\"1360606\" src=\"http://media.giantbomb.com/uploads/6/63492/1360606-screen_shot_2010_05_02_at_9.34.16_pm_thumb.png\" alt=\"Space President Peace before his kidnapping\u00a0\" /></a><div class=\"item-caption\">Space President Peace before his kidnapping\u00a0</div></div></div></div> Ulala's main mission in this sequel is to rescue the Space President, who has been kidnapped by Purge. Ulala must be careful not to hit him while saving him. For example, in stage 4 Shadow seals the president inside a giant dancing robot. Ulala must enter in the opposite of the sequence given in order to rescue him. For instance, Purge says \"Left, right, chu\" Ulala must enter \"Right, Left, Chu.\" Space President Peace also sings the song for the closing credits of the game. He wears glasses with star shaped frames.&nbsp;<br /><br />&nbsp;<br />&nbsp;<br /><h2>Soundtrack</h2>Like the previous game in the series, the soundtrack to Space Channel 5: Part 2 was primarily composed by <a href=\"/naofumi-hataya/72-33675/\">Naofumi Hayata</a>, but was joined by a series of collaborators including&nbsp;<a href=\"/mariko-nanba/72-91807/\">Mariko Nanba</a>,&nbsp;<a href=\"/tomoya-ohtani/72-40721/\">Tomoya Ohtani</a>&nbsp;and&nbsp;<a href=\"/kenichi-tokoi/72-54819/\">Kenichi Tokoi</a>. The soundtrack was released in two&nbsp;separate compilations, both released in April 2002.&nbsp;<br /><br /><table class=\"t-editor with-border full-width\"><tbody><tr><th>Vol. CHUUU!!</th><th> <b>&nbsp;Vol. HEY!!</b></th></tr><tr><td><b><h3>Space Channel 5 Part 2 Soundtrack Vol. CHUUU!!</h3></b><i>Released:&nbsp;April 10th, 2002</i><br /> <i>Total Length:&nbsp;68:30</i><br /><br /><ol><li>Title - Mexican Flyer [Complete Big Band Version]&nbsp;</li><li>Demo - ULALA'S HISTORY&nbsp;</li><li>Option - S.C.5 25th Hour [Option Remix 2002]&nbsp;</li><li>Jingle - Swingin' Report Show&nbsp;</li><li>Report 1 - Ulala Again&nbsp;</li><li>Report 1 - Let's Shoot and Rescue!&nbsp;</li><li>Report 1 - We're a Dancing Team&nbsp;</li><li>Report 1 - Invasion Song Mecha [King Kong Kahn]&nbsp;</li><li>Report 2 - Perfection! Space Elementary School Band&nbsp;</li><li>Report 2 - Rescue Before Melting&nbsp;</li><li>Report 2 - Fountain Plaza&nbsp;</li><li>Report 2 - Pudding's Secret Plans [Drama]&nbsp;</li><li>Report 2 - Guitar Showdown&nbsp;</li><li>Report 2 - Birdman Assembly&nbsp;</li><li>Report 2 - Invasion Song Mecha [Pon Piri]&nbsp;</li><li>Report 3 - Pursuers in the Sky&nbsp;</li><li>Song - Pine's Theme [Complete Version]&nbsp;</li><li>Extra - Preview&nbsp;</li><li>Report 0 - Ulala Dance [Soundtrack Edit]&nbsp;</li><li>Extra - Galaxy Remix [Channel 5 Confusion] &nbsp;</li><li>Extra - Ulala Dance [Operation Briefing Version]&nbsp;</li><li>Extra - Galaxy Remix [Hype the Force]&nbsp;</li><li>Extra - Ulala Dance [Tongue-tied Version]&nbsp;</li><li>Extra - Mellow Medley&nbsp;</li><li>Extra - Insect's March [Drama]&nbsp;</li><li>Extra - Ulala Dance [Agony Version]&nbsp;</li><li>Extra - THIS IS MY HAPPINESS (featuring T. Mitsuyoshi)</li></ol></td><td><h3>Space Channel 5 Part 2 Soundtrack Vol. HEY!!</h3> <i>Released: April 24th, 2002&nbsp;<br />Total Length: 70:50</i><br /><br /><br /><ol><li>Title - Mexican Flyer [TV Version]&nbsp;</li><li>Intro - Story&nbsp;</li><li>Jingle - Swingin' Report Show&nbsp;</li><li>Report 4 - Space Diver&nbsp;</li><li>Report 4 - Rescue!&nbsp;</li><li>Report 4 - Indication of Great Disaster&nbsp;</li><li>Report 4 - Go Go Cheer Girl&nbsp;</li><li>Report 4 - Cheer Girl Mania [Drama]&nbsp;</li><li>Report 4 - Save Space Michael the Office Chief!&nbsp;</li><li>Report 4 - Invasion Song Suits [King Purge]&nbsp;</li><li>Report 4 - Escape from the Flames&nbsp;</li><li>Report 5 - Boss Moro's Sortie [Drama]&nbsp;</li><li>Report 5 - Strobe Action&nbsp;</li><li>Report 5 - Eyes Shining in the Dark&nbsp;</li><li>Report 5 - Band Showdown</li><li>Report 5 - Which One is Real?&nbsp;</li><li>Song - Purge's Theme [Complete Version]&nbsp;</li><li>Report 6 - Destruction Begins&nbsp;</li><li>Report 6 - Desperate Dance Showdown&nbsp;</li><li>Report 6 - The Approaching Calm&nbsp;</li><li>Report 6 - Connected Hearts&nbsp;</li><li>Report 6 - Finale ~More Happy More Crazy~&nbsp;</li><li>Ending - THIS IS MY HAPPINESS&nbsp;</li><li>Extra - Director's Confession [Drama]&nbsp;</li><li>Extra - Galaxy Remix [More Strobe Action]&nbsp;</li><li>Extra - NG Remix&nbsp;</li><li>Extra - Bath Showdown! Fuse VS. Rescue Squad [Drama]&nbsp;</li><li>Extra - Pala Paya [Live at Space Lounge 2nd Floor]&nbsp;</li></ol></td></tr></tbody></table>&nbsp;<br /><br /><h2>Reception</h2>It took such a long time for this sequel to reach the United States, the graphics were quite dated. Still, reviews were favorable. IGN gave Space Channel 5 a 7.4 and praised its budget price of $20. Reviewer Douglass Perry noted, \"It's a steal. If you have any mind for music games, you need Space Channel 5. \"&nbsp;<br />&nbsp;<br />Gamespot was more mixed in its analysis, giving the game a 6.9. Reviewer <a href=\"/brad-shoemaker/72-89869/\">Brad Shoemaker</a> mused, \"It's a little rough around the edges, but Ulala is still swinging.\" He went on to praise the style of the game. \"Every so often you run into a game that's a little short on gameplay, but so long on quirky appeal that you can't help loving it.\"&nbsp;", "deck": "This sequel to the Dreamcast cult classic delivers 60s sci-fi style in spades. Funky space reporter Ulala delivers her trademark dance grooves while saving the galaxy from the dastardly Rhythm Rogues! ", "aliases": "", "image": {"icon_url": "http://media.giantbomb.com/uploads/1/14030/770860-spacechannel5pt2_icon.jpg", "medium_url": "http://media.giantbomb.com/uploads/1/14030/770860-spacechannel5pt2_small.jpg", "tiny_url": "http://media.giantbomb.com/uploads/1/14030/770860-spacechannel5pt2_tiny.jpg", "small_url": "http://media.giantbomb.com/uploads/1/14030/770860-spacechannel5pt2_small.jpg", "thumb_url": "http://media.giantbomb.com/uploads/1/14030/770860-spacechannel5pt2_thumb.jpg", "screen_url": "http://media.giantbomb.com/uploads/1/14030/770860-spacechannel5pt2_screen.jpg", "super_url": "http://media.giantbomb.com/uploads/1/14030/770860-spacechannel5pt2_super.jpg"}, "site_detail_url": "http://www.giantbomb.com/space-channel-5-part-2/61-113/", "api_detail_url": "http://api.giantbomb.com/game/113/", "number_of_user_reviews": 0, "original_release_date": "2003-11-18 00:00:00", "original_game_rating": null, "expected_release_month": null, "date_added": "2008-04-01 01:33:12", "expected_release_year": null, "id": 113, "name": "Space Channel 5: Part 2"}, {"date_last_updated": "2010-02-27 06:40:29", "expected_release_quarter": null, "description": "", "deck": "", "aliases": "", "image": {"icon_url": "http://media.giantbomb.com/uploads/7/73888/1286305-shockwave2_au_front_icon.jpg", "medium_url": "http://media.giantbomb.com/uploads/7/73888/1286305-shockwave2_au_front_small.jpg", "tiny_url": "http://media.giantbomb.com/uploads/7/73888/1286305-shockwave2_au_front_tiny.jpg", "small_url": "http://media.giantbomb.com/uploads/7/73888/1286305-shockwave2_au_front_small.jpg", "thumb_url": "http://media.giantbomb.com/uploads/7/73888/1286305-shockwave2_au_front_thumb.jpg", "screen_url": "http://media.giantbomb.com/uploads/7/73888/1286305-shockwave2_au_front_screen.jpg", "super_url": "http://media.giantbomb.com/uploads/7/73888/1286305-shockwave2_au_front_super.jpg"}, "site_detail_url": "http://www.giantbomb.com/shock-wave-2-beyond-the-gate/61-114/", "api_detail_url": "http://api.giantbomb.com/game/114/", "number_of_user_reviews": 0, "original_release_date": null, "original_game_rating": null, "expected_release_month": null, "date_added": "2008-04-01 01:33:12", "expected_release_year": 1995, "id": 114, "name": "Shock Wave 2: Beyond the Gate"}, {"date_last_updated": "2008-08-26 18:46:51", "expected_release_quarter": null, "description": "", "deck": "", "aliases": "", "image": null, "site_detail_url": "http://www.giantbomb.com/heartlight/61-115/", "api_detail_url": "http://api.giantbomb.com/game/115/", "number_of_user_reviews": 0, "original_release_date": null, "original_game_rating": null, "expected_release_month": null, "date_added": "2008-04-01 01:33:13", "expected_release_year": null, "id": 115, "name": "Heartlight"}, {"date_last_updated": "2011-09-06 18:04:06", "expected_release_quarter": null, "description": "<br />", "deck": "The squeal to the Chinese RPG, Heroine Anthem. ", "aliases": "Heroine Anthem II: The Angel of Sarem\n\u8056\u5973\u4e4b\u6b4c2 \u6492\u96f7\u6bcd\u5929\u4f7f", "image": {"icon_url": "http://media.giantbomb.com/uploads/9/96461/1462000-2_cover_icon.jpg", "medium_url": "http://media.giantbomb.com/uploads/9/96461/1462000-2_cover_small.jpg", "tiny_url": "http://media.giantbomb.com/uploads/9/96461/1462000-2_cover_tiny.jpg", "small_url": "http://media.giantbomb.com/uploads/9/96461/1462000-2_cover_small.jpg", "thumb_url": "http://media.giantbomb.com/uploads/9/96461/1462000-2_cover_thumb.jpg", "screen_url": "http://media.giantbomb.com/uploads/9/96461/1462000-2_cover_screen.jpg", "super_url": "http://media.giantbomb.com/uploads/9/96461/1462000-2_cover_super.jpg"}, "site_detail_url": "http://www.giantbomb.com/shengnu-zhi-ge-heroine-anthem-ii-the-angel-of-sarem/61-116/", "api_detail_url": "http://api.giantbomb.com/game/116/", "number_of_user_reviews": 0, "original_release_date": "2003-01-01 00:00:00", "original_game_rating": null, "expected_release_month": null, "date_added": "2008-04-01 01:33:13", "expected_release_year": null, "id": 116, "name": "Shengn\u00fc zhi Ge: Heroine Anthem II - The Angel of Sarem"}, {"date_last_updated": "2011-06-01 23:44:03", "expected_release_quarter": null, "description": "", "deck": "", "aliases": "", "image": {"icon_url": "http://media.giantbomb.com/uploads/3/30174/1799504-snow_icon.jpg", "medium_url": "http://media.giantbomb.com/uploads/3/30174/1799504-snow_small.jpg", "tiny_url": "http://media.giantbomb.com/uploads/3/30174/1799504-snow_tiny.jpg", "small_url": "http://media.giantbomb.com/uploads/3/30174/1799504-snow_small.jpg", "thumb_url": "http://media.giantbomb.com/uploads/3/30174/1799504-snow_thumb.jpg", "screen_url": "http://media.giantbomb.com/uploads/3/30174/1799504-snow_screen.jpg", "super_url": "http://media.giantbomb.com/uploads/3/30174/1799504-snow_super.jpg"}, "site_detail_url": "http://www.giantbomb.com/snowy-treasure-hunter-3/61-117/", "api_detail_url": "http://api.giantbomb.com/game/117/", "number_of_user_reviews": 0, "original_release_date": "2007-09-20 00:00:00", "original_game_rating": null, "expected_release_month": null, "date_added": "2008-04-01 01:33:13", "expected_release_year": null, "id": 117, "name": "Snowy: Treasure Hunter 3"}], "limit": 10, "offset": 100, "number_of_total_results": 33474}
@@ -0,0 +1,49 @@
1
+ # -*- encoding : utf-8 -*-
2
+ require File.expand_path(File.dirname(__FILE__) + '/spec_helper')
3
+
4
+ describe Request do
5
+ let(:http_client) { double("an http client").as_null_object }
6
+ let(:return_json) { File.new("#{FIXTURES_PATH}/resource_get_success.json") }
7
+ let(:fake_handler) { double("a response handler").as_null_object }
8
+
9
+ before(:each) do
10
+ Configuration.api_key = "key"
11
+ Configuration.http_library_adapter = http_client
12
+ end
13
+
14
+ context "issuing a GET request" do
15
+ it "correctly builds the URL with the default params" do
16
+ request = Request.new("games", {})
17
+ http_client.should_receive(:http_get)
18
+ .with("#{Configuration::BASE_URL}/games/?format=json&api_key=key")
19
+
20
+ request.get(fake_handler)
21
+ end
22
+
23
+ it "correctly builds the request params" do
24
+ request = Request.new("games", {:test_param => "test"})
25
+ http_client.should_receive(:http_get)
26
+ .with("#{Configuration::BASE_URL}/games/?format=json&api_key=key&test_param=test")
27
+
28
+ request.get(fake_handler)
29
+ end
30
+
31
+ it "sends the pagination params" do
32
+ request = Request.new("games", {:per_page => 50, :page_number => 2})
33
+ http_client.should_receive(:http_get)
34
+ .with("#{Configuration::BASE_URL}/games/?format=json&api_key=key&limit=50&offset=50")
35
+
36
+ request.get(fake_handler)
37
+ end
38
+
39
+ it "logs the requested URL" do
40
+ logger = double("a logger")
41
+ Configuration.logger = logger
42
+ request = Request.new("games", {})
43
+
44
+ logger.should_receive(:info).with(/GET on/)
45
+
46
+ request.get(fake_handler)
47
+ end
48
+ end
49
+ end
@@ -0,0 +1,58 @@
1
+ # -*- encoding : utf-8 -*
2
+ require File.expand_path(File.dirname(__FILE__) + '/spec_helper')
3
+
4
+ class MyResourceList
5
+ extend ResourceList
6
+
7
+ @resource = "test_resource_list"
8
+
9
+ class << self
10
+ attr_accessor :another_parameter
11
+ end
12
+
13
+ def self.include_additional_parameters
14
+ params[:another_parameter] = another_parameter unless another_parameter.nil?
15
+ end
16
+ end
17
+
18
+ describe ResourceList do
19
+ before(:each) do
20
+ Configuration.http_library_adapter = double("an http library adapter").as_null_object
21
+ end
22
+
23
+ let(:request_handler) { double.as_null_object }
24
+
25
+ context "fetching the resource list" do
26
+ it "uses the correct list name" do
27
+ Request.should_receive(:new).with("test_resource_list", anything).and_return(request_handler)
28
+
29
+ MyResourceList.fetch
30
+ end
31
+
32
+ it "passes the default pagination params when none are supplied" do
33
+ Request.should_receive(:new).with(anything, {:page_number=>1, :per_page=>100}).and_return(request_handler)
34
+
35
+ MyResourceList.fetch
36
+ end
37
+
38
+ it "passes the pagination parameters to the request handler" do
39
+ Request.should_receive(:new).with(anything, {:page_number=>4, :per_page=>10}).and_return(request_handler)
40
+
41
+ MyResourceList.fetch(4, 10)
42
+ end
43
+
44
+ it "includes all additional params as defined by the extending class" do
45
+ MyResourceList.another_parameter = "test_param"
46
+ Request.should_receive(:new).with(anything, {:another_parameter => "test_param", :page_number=>1, :per_page=>100}).and_return(request_handler)
47
+
48
+ MyResourceList.fetch
49
+ end
50
+
51
+ it "delegates the GET request to the request handler" do
52
+ Request.stub(:new).and_return(request_handler)
53
+ request_handler.should_receive(:get).and_return({})
54
+
55
+ MyResourceList.fetch
56
+ end
57
+ end
58
+ end
@@ -0,0 +1,31 @@
1
+ # -*- encoding : utf-8 -*
2
+ require File.expand_path(File.dirname(__FILE__) + '/spec_helper')
3
+
4
+ class MyResource
5
+ extend Resource
6
+
7
+ @resource = "test_resource"
8
+ end
9
+
10
+ describe Resource do
11
+ before(:each) do
12
+ Configuration.http_library_adapter = double("an http library adapter").as_null_object
13
+ end
14
+
15
+ let(:request_handler) { double.as_null_object }
16
+
17
+ context "fetching the resource's details" do
18
+ it "uses the correct resource name" do
19
+ Request.should_receive(:new).with("test_resource/1").and_return(request_handler)
20
+
21
+ MyResource.details(1)
22
+ end
23
+
24
+ it "delegates the GET request to the request handler" do
25
+ Request.stub(:new).and_return(request_handler)
26
+ request_handler.should_receive(:get).and_return({})
27
+
28
+ MyResource.details(1)
29
+ end
30
+ end
31
+ end
@@ -0,0 +1,79 @@
1
+ # -*- encoding: utf-8 -*-
2
+ require File.expand_path(File.dirname(__FILE__) + '/spec_helper')
3
+
4
+ describe ResponseHandler do
5
+ context "processing a successful response" do
6
+ context "for a single resource" do
7
+ let(:json_from_api) { File.open("#{FIXTURES_PATH}/resource_get_success.json").read }
8
+ let(:raw_response) { OpenStruct.new(:body => json_from_api, :code => 200) }
9
+ let(:processed_data) { subject.process(raw_response) }
10
+
11
+ it "returns a Hashie::Mash" do
12
+ processed_data.should be_an_instance_of(Hashie::Mash)
13
+ end
14
+
15
+ it "returns the resource's data" do
16
+ processed_data.name.should eq("BioShock")
17
+ end
18
+ end
19
+
20
+ context "for a collection of resources" do
21
+ let(:json_from_api) { File.open("#{FIXTURES_PATH}/resource_list_get_success.json").read }
22
+ let(:raw_response) { OpenStruct.new(:body => json_from_api, :code => 200) }
23
+ let(:processed_data) { subject.process(raw_response) }
24
+
25
+ it "returns an Array" do
26
+ processed_data.should be_an_instance_of(Array)
27
+ end
28
+
29
+ it "returns the correct amount of entities" do
30
+ processed_data.should have(10).items
31
+ end
32
+
33
+ it "returns the correct data for the resources in the list" do
34
+ processed_data.first.name.should eq("Blackjack")
35
+ end
36
+ end
37
+ end
38
+
39
+ context "processing an unsuccessful response" do
40
+ let(:logger) { double("a logger").as_null_object }
41
+ before(:each) { Configuration.logger = logger }
42
+
43
+ context "when the response is nil" do
44
+ it "raises an error" do
45
+ expect { subject.process(nil) }.to raise_error(Errors::UnrecognizedResponseError)
46
+ end
47
+ end
48
+
49
+ context "when the response code isn't 200" do
50
+ let(:raw_response) { OpenStruct.new(:code => 500) }
51
+
52
+ it "raises an error" do
53
+ expect { subject.process(raw_response) }.to raise_error(Errors::RequestFailedError)
54
+ end
55
+
56
+ it "logs the error" do
57
+ logger.should_receive(:info)
58
+
59
+ subject.process(raw_response) rescue []
60
+ end
61
+ end
62
+
63
+ context "when the request is successful but the API call is invalid" do
64
+ let(:json_from_api) { File.open("#{FIXTURES_PATH}/resource_get_fail.json").read }
65
+ let(:raw_response) { OpenStruct.new(:body => json_from_api, :code => 200) }
66
+
67
+ it "raises an error" do
68
+ expect { subject.process(raw_response) }.to raise_error(Errors::InvalidRequestError)
69
+ end
70
+
71
+ it "logs the error" do
72
+ logger.should_receive(:info)
73
+
74
+ subject.process(raw_response) rescue []
75
+ end
76
+
77
+ end
78
+ end
79
+ end
@@ -0,0 +1,11 @@
1
+ $LOAD_PATH.unshift(File.dirname(__FILE__))
2
+ $LOAD_PATH.unshift(File.join(File.dirname(__FILE__), "..", "lib"))
3
+ require "bomb_defuser"
4
+ require "rspec"
5
+ require "webmock/rspec"
6
+
7
+ include BombDefuser
8
+
9
+ FIXTURES_PATH = File.expand_path(File.dirname(__FILE__) + "/fixtures")
10
+
11
+ Configuration.logger = Logger.new(nil)
metadata ADDED
@@ -0,0 +1,144 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: bomb_defuser
3
+ version: !ruby/object:Gem::Version
4
+ version: 0.0.4
5
+ prerelease:
6
+ platform: ruby
7
+ authors:
8
+ - Lucas HĂșngaro
9
+ autorequire:
10
+ bindir: bin
11
+ cert_chain: []
12
+ date: 2011-09-10 00:00:00.000000000Z
13
+ dependencies:
14
+ - !ruby/object:Gem::Dependency
15
+ name: rspec
16
+ requirement: &70143276609740 !ruby/object:Gem::Requirement
17
+ none: false
18
+ requirements:
19
+ - - =
20
+ - !ruby/object:Gem::Version
21
+ version: '2.6'
22
+ type: :development
23
+ prerelease: false
24
+ version_requirements: *70143276609740
25
+ - !ruby/object:Gem::Dependency
26
+ name: webmock
27
+ requirement: &70143276608960 !ruby/object:Gem::Requirement
28
+ none: false
29
+ requirements:
30
+ - - =
31
+ - !ruby/object:Gem::Version
32
+ version: 1.7.6
33
+ type: :development
34
+ prerelease: false
35
+ version_requirements: *70143276608960
36
+ - !ruby/object:Gem::Dependency
37
+ name: curb
38
+ requirement: &70143276608300 !ruby/object:Gem::Requirement
39
+ none: false
40
+ requirements:
41
+ - - =
42
+ - !ruby/object:Gem::Version
43
+ version: 0.7.15
44
+ type: :runtime
45
+ prerelease: false
46
+ version_requirements: *70143276608300
47
+ - !ruby/object:Gem::Dependency
48
+ name: hashie
49
+ requirement: &70143276607620 !ruby/object:Gem::Requirement
50
+ none: false
51
+ requirements:
52
+ - - =
53
+ - !ruby/object:Gem::Version
54
+ version: 1.1.0
55
+ type: :runtime
56
+ prerelease: false
57
+ version_requirements: *70143276607620
58
+ - !ruby/object:Gem::Dependency
59
+ name: yajl-ruby
60
+ requirement: &70143276607000 !ruby/object:Gem::Requirement
61
+ none: false
62
+ requirements:
63
+ - - =
64
+ - !ruby/object:Gem::Version
65
+ version: 0.8.3
66
+ type: :runtime
67
+ prerelease: false
68
+ version_requirements: *70143276607000
69
+ description: A simple wrapper for the awesome GiantBomb.com API
70
+ email:
71
+ - lucashungaro@gmail.com
72
+ executables: []
73
+ extensions: []
74
+ extra_rdoc_files: []
75
+ files:
76
+ - .gitignore
77
+ - Gemfile
78
+ - MIT-LICENSE
79
+ - README.textile
80
+ - Rakefile
81
+ - bomb_defuser.gemspec
82
+ - lib/bomb_defuser.rb
83
+ - lib/bomb_defuser/company.rb
84
+ - lib/bomb_defuser/company_list.rb
85
+ - lib/bomb_defuser/configuration.rb
86
+ - lib/bomb_defuser/curb_adapter.rb
87
+ - lib/bomb_defuser/errors.rb
88
+ - lib/bomb_defuser/game.rb
89
+ - lib/bomb_defuser/game_list.rb
90
+ - lib/bomb_defuser/genre.rb
91
+ - lib/bomb_defuser/genre_list.rb
92
+ - lib/bomb_defuser/platform.rb
93
+ - lib/bomb_defuser/platform_list.rb
94
+ - lib/bomb_defuser/request.rb
95
+ - lib/bomb_defuser/resource.rb
96
+ - lib/bomb_defuser/resource_list.rb
97
+ - lib/bomb_defuser/response_handler.rb
98
+ - lib/bomb_defuser/theme.rb
99
+ - lib/bomb_defuser/theme_list.rb
100
+ - lib/bomb_defuser/version.rb
101
+ - spec/.rspec
102
+ - spec/curb_adapter_spec.rb
103
+ - spec/fixtures/resource_get_fail.json
104
+ - spec/fixtures/resource_get_success.json
105
+ - spec/fixtures/resource_list_get_success.json
106
+ - spec/request_spec.rb
107
+ - spec/resource_list_spec.rb
108
+ - spec/resource_spec.rb
109
+ - spec/response_handler_spec.rb
110
+ - spec/spec_helper.rb
111
+ homepage: https://github.com/lucashungaro/bomb_defuser
112
+ licenses: []
113
+ post_install_message:
114
+ rdoc_options: []
115
+ require_paths:
116
+ - lib
117
+ required_ruby_version: !ruby/object:Gem::Requirement
118
+ none: false
119
+ requirements:
120
+ - - ! '>='
121
+ - !ruby/object:Gem::Version
122
+ version: '0'
123
+ required_rubygems_version: !ruby/object:Gem::Requirement
124
+ none: false
125
+ requirements:
126
+ - - ! '>='
127
+ - !ruby/object:Gem::Version
128
+ version: '0'
129
+ requirements: []
130
+ rubyforge_project: bomb_defuser
131
+ rubygems_version: 1.8.10
132
+ signing_key:
133
+ specification_version: 3
134
+ summary: A simple wrapper for the awesome GiantBomb.com API
135
+ test_files:
136
+ - spec/curb_adapter_spec.rb
137
+ - spec/fixtures/resource_get_fail.json
138
+ - spec/fixtures/resource_get_success.json
139
+ - spec/fixtures/resource_list_get_success.json
140
+ - spec/request_spec.rb
141
+ - spec/resource_list_spec.rb
142
+ - spec/resource_spec.rb
143
+ - spec/response_handler_spec.rb
144
+ - spec/spec_helper.rb