boardgame 0.0.1 → 0.0.2

Sign up to get free protection for your applications and to get access to all the features.
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
1
1
  ---
2
2
  SHA1:
3
- metadata.gz: 916bd75cca64d0af975775d756d9e1d88514738a
4
- data.tar.gz: 2fc94f64f7b00416c92477ab5c3266d94a34163a
3
+ metadata.gz: 50e8701bd4c774018c21325cac815432198fb853
4
+ data.tar.gz: 737e1ba9be6afd445915261a6a17822468eb7ee8
5
5
  SHA512:
6
- metadata.gz: cd5de7696f9857d4672ebd4680694b2bd4b5ce101f61e3c0539b854d2f0826eaba88ee712b4726df3db8b043769af429e49e00f66269ad65baf2b7592e1c4ab5
7
- data.tar.gz: 1e761d676e05020478977e4ae8a5ab096d00559204f09b15f2e449d0c9ef2b0c2b66e8bd07633f9b68f6bbf069e61c920bbdc9492d030c0b4ffe1c3a253ff52a
6
+ metadata.gz: 283990e26001cd59672413495006d8f763c7847e318d189b48862dca78f373dde5e52faa10939d23ef85614d1dbf975271d603a71ec57f3e516993a73217b7a9
7
+ data.tar.gz: ff5d6458f6b7c414f938a39ba035d24686efee41054f3f22950e02a89889ea1b9341db61ff5e37c92698b887b88041d82989c93e04ad18e8cc3a6046cc46a8c8
@@ -0,0 +1,35 @@
1
+ *.gem
2
+ *.rbc
3
+ /.config
4
+ /coverage/
5
+ /InstalledFiles
6
+ /pkg/
7
+ /spec/reports/
8
+ /test/tmp/
9
+ /test/version_tmp/
10
+ /tmp/
11
+
12
+ ## Specific to RubyMotion:
13
+ .dat*
14
+ .repl_history
15
+ build/
16
+
17
+ ## Documentation cache and generated files:
18
+ /.yardoc/
19
+ /_yardoc/
20
+ /doc/
21
+ /rdoc/
22
+
23
+ ## Environment normalisation:
24
+ /.bundle/
25
+ /lib/bundler/man/
26
+
27
+ # for a library or gem, you might want to ignore these files since the code is
28
+ # intended to run in multiple environments; otherwise, check them in:
29
+ # Gemfile.lock
30
+ # .ruby-version
31
+ # .ruby-gemset
32
+
33
+ # unless supporting rvm < 1.11.0 or doing something fancy, ignore this:
34
+ .rvmrc
35
+ .DS_Store
@@ -0,0 +1,15 @@
1
+ $:.push File.expand_path('../lib', __FILE__)
2
+
3
+ Gem::Specification.new do |s|
4
+ s.authors = ['Rick Carlino']
5
+ s.description = "A simple Ruby object library for board and tile based games."
6
+ s.email = 'rick.carlino@gmail.com'
7
+ s.files = `git ls-files`.split("\n")
8
+ s.homepage = 'http://github.com/rickcarlino/shiny-octo-nemesis'
9
+ s.license = 'MIT'
10
+ s.name = 'boardgame'
11
+ s.require_paths = ['lib']
12
+ s.summary = "Control logic for board and tile based games using Ruby."
13
+ s.test_files = `git ls-files -- {test,spec,features}/*`.split("\n")
14
+ s.version = '0.0.2'
15
+ end
@@ -1 +1 @@
1
- {"result":{"covered_percent":91.67}}
1
+ {"result":{"covered_percent":100.0}}
@@ -1 +1 @@
1
- {"Unit Tests":{"coverage":{"/Users/rick/coding/trainride/lib/game.rb":[1,1,1],"/Users/rick/coding/trainride/lib/piece.rb":[null,1,1,null,1,0,0,0,0,0,null,null,1,1,null,null],"/Users/rick/coding/trainride/lib/tile.rb":[null,1,null,1,null,1,88,null,null,1,84,84,null,0,null,84,null,null,1,16,null,null,1,2,2,null,null,1,0,0,null,null],"/Users/rick/coding/trainride/lib/map.rb":[null,null,null,null,null,null,1,null,1,null,1,5,5,5,null,null,null,1,21,null,null,null,1,87,85,84,null,null,null,1,197,null,null,1,1,1,4,16,null,4,null,1,null,null,1,null,1,5,5,20,20,80,null,null,null,null,1,9,null,null,1,21,null,null,1,87,null,null,1,5,0,null,null,null],"/Users/rick/coding/trainride/test/test_map.rb":[1,null,1,null,1,20,null,null,1,1,null,null,null,1,1,null,1,null,1,null,1,null,1,null,null,null,1,1,1,null,1,1,null,1,1,null,1,1,null,null,null,1,1,null,1,1,null,1,null,null,null,1,1,1,1,1,null,null,null,null,1,null,null,null],"/Users/rick/coding/trainride/test/test_tile.rb":[1,null,1,1,1,null,null,null,1,1,1,1,1,null,null,null]},"timestamp":1407604244}}
1
+ {"Unit Tests":{"coverage":{"/Users/rick/coding/trainride/lib/boardgame.rb":[1,null,1,1,1],"/Users/rick/coding/trainride/lib/boardgame/piece.rb":[null,1,1,null,1,3,2,2,2,2,null,null,1,4,null,null],"/Users/rick/coding/trainride/lib/boardgame/tile.rb":[null,1,null,1,null,1,148,null,null,1,144,143,null,1,null,143,null,null,1,18,null,null,1,7,7,null,null,1,2,2,null,null],"/Users/rick/coding/trainride/lib/boardgame/map.rb":[null,null,null,null,null,null,1,null,1,null,1,10,10,9,null,null,null,1,27,null,null,null,1,145,143,142,null,null,null,1,321,null,null,1,1,1,4,16,null,4,null,1,null,null,1,null,1,9,9,34,34,138,null,null,null,null,1,13,null,null,1,35,null,null,1,145,null,null,1,10,1,null,null,null],"/Users/rick/coding/trainride/test/test_map.rb":[1,null,1,null,1,20,null,null,1,1,null,null,null,1,1,null,1,null,1,null,1,null,1,null,null,null,1,1,1,null,1,1,null,1,1,null,1,1,null,null,null,1,1,null,1,1,null,1,null,null,null,1,1,1,1,1,null,null,null,null,1,null,null,null,1,1,1,null,null,null],"/Users/rick/coding/trainride/test/test_piece.rb":[1,null,1,1,2,2,null,null,1,1,null,null,1,1,1,null,1,1,1,1,1,1,null,null],"/Users/rick/coding/trainride/test/test_tile.rb":[1,null,1,1,1,null,null,null,1,1,1,1,1,null,null,null,1,1,1,1,1,null,1,1,null,null,null,1,1,1,null,1,1,1,null,null,null,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,null,null,null]},"timestamp":1407607235}}
@@ -14,27 +14,27 @@
14
14
  <img src="./assets/0.8.0/loading.gif" alt="loading"/>
15
15
  </div>
16
16
  <div id="wrapper" style="display:none;">
17
- <div class="timestamp">Generated <abbr class="timeago" title="2014-08-09T12:10:44-05:00">2014-08-09T12:10:44-05:00</abbr></div>
17
+ <div class="timestamp">Generated <abbr class="timeago" title="2014-08-09T13:00:35-05:00">2014-08-09T13:00:35-05:00</abbr></div>
18
18
  <ul class="group_tabs"></ul>
19
19
 
20
20
  <div id="content">
21
21
  <div class="file_list_container" id="AllFiles">
22
22
  <h2>
23
23
  <span class="group_name">All Files</span>
24
- (<span class="covered_percent"><span class="green">91.67%</span></span>
24
+ (<span class="covered_percent"><span class="green">100.0%</span></span>
25
25
  covered at
26
26
  <span class="covered_strength">
27
27
  <span class="green">
28
- 11.26
28
+ 12.85
29
29
  </span>
30
30
  </span> hits/line)
31
31
  </h2>
32
32
  <a name="AllFiles"></a>
33
33
  <div>
34
- <b>6</b> files in total.
35
- <b>108</b> relevant lines.
36
- <span class="green"><b>99</b> lines covered</span> and
37
- <span class="red"><b>9</b> lines missed </span>
34
+ <b>7</b> files in total.
35
+ <b>158</b> relevant lines.
36
+ <span class="green"><b>158</b> lines covered</span> and
37
+ <span class="red"><b>0</b> lines missed </span>
38
38
  </div>
39
39
  <table class="file_list">
40
40
  <thead>
@@ -51,61 +51,71 @@
51
51
  <tbody>
52
52
 
53
53
  <tr>
54
- <td class="strong"><a href="#932aba880f41ecc7220b841c359fd0e8a4914783" class="src_link" title="lib/game.rb">lib/game.rb</a></td>
54
+ <td class="strong"><a href="#2351f5d7398dd9789e0eceff40301f1e50e19f17" class="src_link" title="lib/boardgame.rb">lib/boardgame.rb</a></td>
55
55
  <td class="green strong">100.0 %</td>
56
- <td>3</td>
57
- <td>3</td>
58
- <td>3</td>
56
+ <td>5</td>
57
+ <td>4</td>
58
+ <td>4</td>
59
59
  <td>0</td>
60
60
  <td>1.0</td>
61
61
  </tr>
62
62
 
63
63
  <tr>
64
- <td class="strong"><a href="#8cae0eff05f5194904dbbfe96ba31cb7f831beca" class="src_link" title="lib/map.rb">lib/map.rb</a></td>
65
- <td class="green strong">97.3 %</td>
64
+ <td class="strong"><a href="#38ce2bfbbe8643bfc9fcb37ff423b1943ed882bd" class="src_link" title="lib/boardgame/map.rb">lib/boardgame/map.rb</a></td>
65
+ <td class="green strong">100.0 %</td>
66
66
  <td>74</td>
67
67
  <td>37</td>
68
- <td>36</td>
69
- <td>1</td>
70
- <td>21.1</td>
68
+ <td>37</td>
69
+ <td>0</td>
70
+ <td>34.5</td>
71
71
  </tr>
72
72
 
73
73
  <tr>
74
- <td class="strong"><a href="#ce82ec18b26440dd66bb208b954db465ad8e4fa4" class="src_link" title="lib/piece.rb">lib/piece.rb</a></td>
75
- <td class="red strong">50.0 %</td>
74
+ <td class="strong"><a href="#3c9ad93c264d75a15441d755a99e3086759fce51" class="src_link" title="lib/boardgame/piece.rb">lib/boardgame/piece.rb</a></td>
75
+ <td class="green strong">100.0 %</td>
76
76
  <td>16</td>
77
77
  <td>10</td>
78
- <td>5</td>
79
- <td>5</td>
80
- <td>0.5</td>
78
+ <td>10</td>
79
+ <td>0</td>
80
+ <td>1.9</td>
81
81
  </tr>
82
82
 
83
83
  <tr>
84
- <td class="strong"><a href="#fa7a8eeb7cb51feb44b7ab1a5bef44ea17de12fc" class="src_link" title="lib/tile.rb">lib/tile.rb</a></td>
85
- <td class="yellow strong">82.35 %</td>
84
+ <td class="strong"><a href="#b97e918bdc68bfac591fd7b458cacccbb0c9e79a" class="src_link" title="lib/boardgame/tile.rb">lib/boardgame/tile.rb</a></td>
85
+ <td class="green strong">100.0 %</td>
86
86
  <td>32</td>
87
87
  <td>17</td>
88
- <td>14</td>
89
- <td>3</td>
90
- <td>21.6</td>
88
+ <td>17</td>
89
+ <td>0</td>
90
+ <td>36.6</td>
91
91
  </tr>
92
92
 
93
93
  <tr>
94
94
  <td class="strong"><a href="#348e6e9cfedb8c432eab7bea21943b8305a3fc4c" class="src_link" title="test/test_map.rb">test/test_map.rb</a></td>
95
95
  <td class="green strong">100.0 %</td>
96
- <td>64</td>
97
- <td>32</td>
98
- <td>32</td>
96
+ <td>70</td>
97
+ <td>35</td>
98
+ <td>35</td>
99
99
  <td>0</td>
100
- <td>1.6</td>
100
+ <td>1.5</td>
101
101
  </tr>
102
102
 
103
103
  <tr>
104
- <td class="strong"><a href="#685f7b949b48d9db646fecd864136d1ac8fc45a6" class="src_link" title="test/test_tile.rb">test/test_tile.rb</a></td>
104
+ <td class="strong"><a href="#4e8705bea9266f2d4a5a67b5b282d9290e867580" class="src_link" title="test/test_piece.rb">test/test_piece.rb</a></td>
105
105
  <td class="green strong">100.0 %</td>
106
+ <td>24</td>
107
+ <td>16</td>
106
108
  <td>16</td>
107
- <td>9</td>
108
- <td>9</td>
109
+ <td>0</td>
110
+ <td>1.1</td>
111
+ </tr>
112
+
113
+ <tr>
114
+ <td class="strong"><a href="#685f7b949b48d9db646fecd864136d1ac8fc45a6" class="src_link" title="test/test_tile.rb">test/test_tile.rb</a></td>
115
+ <td class="green strong">100.0 %</td>
116
+ <td>57</td>
117
+ <td>39</td>
118
+ <td>39</td>
109
119
  <td>0</td>
110
120
  <td>1.0</td>
111
121
  </tr>
@@ -126,13 +136,13 @@
126
136
 
127
137
  <div class="source_files">
128
138
 
129
- <div class="source_table" id="932aba880f41ecc7220b841c359fd0e8a4914783">
139
+ <div class="source_table" id="2351f5d7398dd9789e0eceff40301f1e50e19f17">
130
140
  <div class="header">
131
- <h3>lib/game.rb</h3>
141
+ <h3>lib/boardgame.rb</h3>
132
142
  <h4><span class="green">100.0 %</span> covered</h4>
133
143
  <div>
134
- <b>3</b> relevant lines.
135
- <span class="green"><b>3</b> lines covered</span> and
144
+ <b>4</b> relevant lines.
145
+ <span class="green"><b>4</b> lines covered</span> and
136
146
  <span class="red"><b>0</b> lines missed.</span>
137
147
  </div>
138
148
  </div>
@@ -143,33 +153,45 @@
143
153
  <li class="covered" data-hits="1" data-linenumber="1">
144
154
  <span class="hits">1</span>
145
155
 
146
- <code class="ruby">require_relative &#39;piece&#39;</code>
156
+ <code class="ruby">module BoardGame</code>
147
157
  </li>
148
158
 
149
- <li class="covered" data-hits="1" data-linenumber="2">
150
- <span class="hits">1</span>
159
+ <li class="never" data-hits="" data-linenumber="2">
151
160
 
152
- <code class="ruby">require_relative &#39;tile&#39;</code>
161
+
162
+ <code class="ruby">end</code>
153
163
  </li>
154
164
 
155
165
  <li class="covered" data-hits="1" data-linenumber="3">
156
166
  <span class="hits">1</span>
157
167
 
158
- <code class="ruby">require_relative &#39;map&#39;</code>
168
+ <code class="ruby">require_relative &#39;boardgame/piece&#39;</code>
169
+ </li>
170
+
171
+ <li class="covered" data-hits="1" data-linenumber="4">
172
+ <span class="hits">1</span>
173
+
174
+ <code class="ruby">require_relative &#39;boardgame/tile&#39;</code>
175
+ </li>
176
+
177
+ <li class="covered" data-hits="1" data-linenumber="5">
178
+ <span class="hits">1</span>
179
+
180
+ <code class="ruby">require_relative &#39;boardgame/map&#39;</code>
159
181
  </li>
160
182
 
161
183
  </ol>
162
184
  </pre>
163
185
  </div>
164
186
 
165
- <div class="source_table" id="8cae0eff05f5194904dbbfe96ba31cb7f831beca">
187
+ <div class="source_table" id="38ce2bfbbe8643bfc9fcb37ff423b1943ed882bd">
166
188
  <div class="header">
167
- <h3>lib/map.rb</h3>
168
- <h4><span class="green">97.3 %</span> covered</h4>
189
+ <h3>lib/boardgame/map.rb</h3>
190
+ <h4><span class="green">100.0 %</span> covered</h4>
169
191
  <div>
170
192
  <b>37</b> relevant lines.
171
- <span class="green"><b>36</b> lines covered</span> and
172
- <span class="red"><b>1</b> lines missed.</span>
193
+ <span class="green"><b>37</b> lines covered</span> and
194
+ <span class="red"><b>0</b> lines missed.</span>
173
195
  </div>
174
196
  </div>
175
197
 
@@ -215,7 +237,7 @@
215
237
  <li class="covered" data-hits="1" data-linenumber="7">
216
238
  <span class="hits">1</span>
217
239
 
218
- <code class="ruby">class Map</code>
240
+ <code class="ruby">class BoardGame::Map</code>
219
241
  </li>
220
242
 
221
243
  <li class="never" data-hits="" data-linenumber="8">
@@ -242,20 +264,20 @@
242
264
  <code class="ruby"> def initialize(height, width)</code>
243
265
  </li>
244
266
 
245
- <li class="covered" data-hits="5" data-linenumber="12">
246
- <span class="hits">5</span>
267
+ <li class="covered" data-hits="10" data-linenumber="12">
268
+ <span class="hits">10</span>
247
269
 
248
270
  <code class="ruby"> @height, @width = height, width</code>
249
271
  </li>
250
272
 
251
- <li class="covered" data-hits="5" data-linenumber="13">
252
- <span class="hits">5</span>
273
+ <li class="covered" data-hits="10" data-linenumber="13">
274
+ <span class="hits">10</span>
253
275
 
254
276
  <code class="ruby"> validate_height</code>
255
277
  </li>
256
278
 
257
- <li class="covered" data-hits="5" data-linenumber="14">
258
- <span class="hits">5</span>
279
+ <li class="covered" data-hits="9" data-linenumber="14">
280
+ <span class="hits">9</span>
259
281
 
260
282
  <code class="ruby"> initialize_map_tiles</code>
261
283
  </li>
@@ -284,8 +306,8 @@
284
306
  <code class="ruby"> def [](x, y)</code>
285
307
  </li>
286
308
 
287
- <li class="covered" data-hits="21" data-linenumber="19">
288
- <span class="hits">21</span>
309
+ <li class="covered" data-hits="27" data-linenumber="19">
310
+ <span class="hits">27</span>
289
311
 
290
312
  <code class="ruby"> return @tiles[x][y] if within? x, y</code>
291
313
  </li>
@@ -314,20 +336,20 @@
314
336
  <code class="ruby"> def []=(x, y, tile)</code>
315
337
  </li>
316
338
 
317
- <li class="covered" data-hits="87" data-linenumber="24">
318
- <span class="hits">87</span>
339
+ <li class="covered" data-hits="145" data-linenumber="24">
340
+ <span class="hits">145</span>
319
341
 
320
342
  <code class="ruby"> validate_coords(x, y)</code>
321
343
  </li>
322
344
 
323
- <li class="covered" data-hits="85" data-linenumber="25">
324
- <span class="hits">85</span>
345
+ <li class="covered" data-hits="143" data-linenumber="25">
346
+ <span class="hits">143</span>
325
347
 
326
- <code class="ruby"> raise &#39;needs to be a tile&#39; unless tile.is_a? Tile</code>
348
+ <code class="ruby"> raise &#39;needs to be a tile&#39; unless tile.is_a? BoardGame::Tile</code>
327
349
  </li>
328
350
 
329
- <li class="covered" data-hits="84" data-linenumber="26">
330
- <span class="hits">84</span>
351
+ <li class="covered" data-hits="142" data-linenumber="26">
352
+ <span class="hits">142</span>
331
353
 
332
354
  <code class="ruby"> @tiles[x][y] = tile.move_to(x, y, self)</code>
333
355
  </li>
@@ -356,8 +378,8 @@
356
378
  <code class="ruby"> def within?(x, y)</code>
357
379
  </li>
358
380
 
359
- <li class="covered" data-hits="197" data-linenumber="31">
360
- <span class="hits">197</span>
381
+ <li class="covered" data-hits="321" data-linenumber="31">
382
+ <span class="hits">321</span>
361
383
 
362
384
  <code class="ruby"> (x &gt;= 0) &amp;&amp; (x &lt; height) &amp;&amp; (y &gt;= 0) &amp;&amp; (y &lt; height)</code>
363
385
  </li>
@@ -458,34 +480,34 @@
458
480
  <code class="ruby"> def initialize_map_tiles</code>
459
481
  </li>
460
482
 
461
- <li class="covered" data-hits="5" data-linenumber="48">
462
- <span class="hits">5</span>
483
+ <li class="covered" data-hits="9" data-linenumber="48">
484
+ <span class="hits">9</span>
463
485
 
464
486
  <code class="ruby"> @tiles = {}</code>
465
487
  </li>
466
488
 
467
- <li class="covered" data-hits="5" data-linenumber="49">
468
- <span class="hits">5</span>
489
+ <li class="covered" data-hits="9" data-linenumber="49">
490
+ <span class="hits">9</span>
469
491
 
470
492
  <code class="ruby"> 0.upto(max_x) do |wd|</code>
471
493
  </li>
472
494
 
473
- <li class="covered" data-hits="20" data-linenumber="50">
474
- <span class="hits">20</span>
495
+ <li class="covered" data-hits="34" data-linenumber="50">
496
+ <span class="hits">34</span>
475
497
 
476
498
  <code class="ruby"> @tiles[wd] = {}</code>
477
499
  </li>
478
500
 
479
- <li class="covered" data-hits="20" data-linenumber="51">
480
- <span class="hits">20</span>
501
+ <li class="covered" data-hits="34" data-linenumber="51">
502
+ <span class="hits">34</span>
481
503
 
482
504
  <code class="ruby"> 0.upto(max_y) do |ht|</code>
483
505
  </li>
484
506
 
485
- <li class="covered" data-hits="80" data-linenumber="52">
486
- <span class="hits">80</span>
507
+ <li class="covered" data-hits="138" data-linenumber="52">
508
+ <span class="hits">138</span>
487
509
 
488
- <code class="ruby"> self[wd, ht] = Tile.new({})</code>
510
+ <code class="ruby"> self[wd, ht] = BoardGame::Tile.new({})</code>
489
511
  </li>
490
512
 
491
513
  <li class="never" data-hits="" data-linenumber="53">
@@ -518,8 +540,8 @@
518
540
  <code class="ruby"> def max_x</code>
519
541
  </li>
520
542
 
521
- <li class="covered" data-hits="9" data-linenumber="58">
522
- <span class="hits">9</span>
543
+ <li class="covered" data-hits="13" data-linenumber="58">
544
+ <span class="hits">13</span>
523
545
 
524
546
  <code class="ruby"> width - 1</code>
525
547
  </li>
@@ -542,8 +564,8 @@
542
564
  <code class="ruby"> def max_y</code>
543
565
  </li>
544
566
 
545
- <li class="covered" data-hits="21" data-linenumber="62">
546
- <span class="hits">21</span>
567
+ <li class="covered" data-hits="35" data-linenumber="62">
568
+ <span class="hits">35</span>
547
569
 
548
570
  <code class="ruby"> height - 1</code>
549
571
  </li>
@@ -566,8 +588,8 @@
566
588
  <code class="ruby"> def validate_coords(x, y)</code>
567
589
  </li>
568
590
 
569
- <li class="covered" data-hits="87" data-linenumber="66">
570
- <span class="hits">87</span>
591
+ <li class="covered" data-hits="145" data-linenumber="66">
592
+ <span class="hits">145</span>
571
593
 
572
594
  <code class="ruby"> raise &quot;Coords out of range for #{height}x#{width} map.&quot; unless within? x, y</code>
573
595
  </li>
@@ -590,14 +612,14 @@
590
612
  <code class="ruby"> def validate_height</code>
591
613
  </li>
592
614
 
593
- <li class="covered" data-hits="5" data-linenumber="70">
594
- <span class="hits">5</span>
615
+ <li class="covered" data-hits="10" data-linenumber="70">
616
+ <span class="hits">10</span>
595
617
 
596
618
  <code class="ruby"> unless height.is_a?(Fixnum) &amp;&amp; width.is_a?(Fixnum)</code>
597
619
  </li>
598
620
 
599
- <li class="missed" data-hits="0" data-linenumber="71">
600
-
621
+ <li class="covered" data-hits="1" data-linenumber="71">
622
+ <span class="hits">1</span>
601
623
 
602
624
  <code class="ruby"> raise &#39;Expected height and width to be Fixnums&#39;</code>
603
625
  </li>
@@ -624,14 +646,14 @@
624
646
  </pre>
625
647
  </div>
626
648
 
627
- <div class="source_table" id="ce82ec18b26440dd66bb208b954db465ad8e4fa4">
649
+ <div class="source_table" id="3c9ad93c264d75a15441d755a99e3086759fce51">
628
650
  <div class="header">
629
- <h3>lib/piece.rb</h3>
630
- <h4><span class="red">50.0 %</span> covered</h4>
651
+ <h3>lib/boardgame/piece.rb</h3>
652
+ <h4><span class="green">100.0 %</span> covered</h4>
631
653
  <div>
632
654
  <b>10</b> relevant lines.
633
- <span class="green"><b>5</b> lines covered</span> and
634
- <span class="red"><b>5</b> lines missed.</span>
655
+ <span class="green"><b>10</b> lines covered</span> and
656
+ <span class="red"><b>0</b> lines missed.</span>
635
657
  </div>
636
658
  </div>
637
659
 
@@ -647,7 +669,7 @@
647
669
  <li class="covered" data-hits="1" data-linenumber="2">
648
670
  <span class="hits">1</span>
649
671
 
650
- <code class="ruby">class Piece</code>
672
+ <code class="ruby">class BoardGame::Piece</code>
651
673
  </li>
652
674
 
653
675
  <li class="covered" data-hits="1" data-linenumber="3">
@@ -668,32 +690,32 @@
668
690
  <code class="ruby"> def move_to(new_tile)</code>
669
691
  </li>
670
692
 
671
- <li class="missed" data-hits="0" data-linenumber="6">
693
+ <li class="covered" data-hits="3" data-linenumber="6">
694
+ <span class="hits">3</span>
672
695
 
673
-
674
- <code class="ruby"> raise &#39;that isnt a tile&#39; unless new_tile.is_a? Tile</code>
696
+ <code class="ruby"> raise &#39;that isnt a tile&#39; unless new_tile.is_a? BoardGame::Tile</code>
675
697
  </li>
676
698
 
677
- <li class="missed" data-hits="0" data-linenumber="7">
678
-
699
+ <li class="covered" data-hits="2" data-linenumber="7">
700
+ <span class="hits">2</span>
679
701
 
680
702
  <code class="ruby"> @tile.remove self if @tile</code>
681
703
  </li>
682
704
 
683
- <li class="missed" data-hits="0" data-linenumber="8">
684
-
705
+ <li class="covered" data-hits="2" data-linenumber="8">
706
+ <span class="hits">2</span>
685
707
 
686
708
  <code class="ruby"> @tile = new_tile</code>
687
709
  </li>
688
710
 
689
- <li class="missed" data-hits="0" data-linenumber="9">
690
-
711
+ <li class="covered" data-hits="2" data-linenumber="9">
712
+ <span class="hits">2</span>
691
713
 
692
714
  <code class="ruby"> @tile &lt;&lt; self</code>
693
715
  </li>
694
716
 
695
- <li class="missed" data-hits="0" data-linenumber="10">
696
-
717
+ <li class="covered" data-hits="2" data-linenumber="10">
718
+ <span class="hits">2</span>
697
719
 
698
720
  <code class="ruby"> self</code>
699
721
  </li>
@@ -716,8 +738,8 @@
716
738
  <code class="ruby"> def inspect</code>
717
739
  </li>
718
740
 
719
- <li class="covered" data-hits="1" data-linenumber="14">
720
- <span class="hits">1</span>
741
+ <li class="covered" data-hits="4" data-linenumber="14">
742
+ <span class="hits">4</span>
721
743
 
722
744
  <code class="ruby"> &quot;+&quot;</code>
723
745
  </li>
@@ -738,14 +760,14 @@
738
760
  </pre>
739
761
  </div>
740
762
 
741
- <div class="source_table" id="fa7a8eeb7cb51feb44b7ab1a5bef44ea17de12fc">
763
+ <div class="source_table" id="b97e918bdc68bfac591fd7b458cacccbb0c9e79a">
742
764
  <div class="header">
743
- <h3>lib/tile.rb</h3>
744
- <h4><span class="yellow">82.35 %</span> covered</h4>
765
+ <h3>lib/boardgame/tile.rb</h3>
766
+ <h4><span class="green">100.0 %</span> covered</h4>
745
767
  <div>
746
768
  <b>17</b> relevant lines.
747
- <span class="green"><b>14</b> lines covered</span> and
748
- <span class="red"><b>3</b> lines missed.</span>
769
+ <span class="green"><b>17</b> lines covered</span> and
770
+ <span class="red"><b>0</b> lines missed.</span>
749
771
  </div>
750
772
  </div>
751
773
 
@@ -761,7 +783,7 @@
761
783
  <li class="covered" data-hits="1" data-linenumber="2">
762
784
  <span class="hits">1</span>
763
785
 
764
- <code class="ruby">class Tile</code>
786
+ <code class="ruby">class BoardGame::Tile</code>
765
787
  </li>
766
788
 
767
789
  <li class="never" data-hits="" data-linenumber="3">
@@ -788,8 +810,8 @@
788
810
  <code class="ruby"> def initialize(x: nil , y: nil, map: nil, content: [])</code>
789
811
  </li>
790
812
 
791
- <li class="covered" data-hits="88" data-linenumber="7">
792
- <span class="hits">88</span>
813
+ <li class="covered" data-hits="148" data-linenumber="7">
814
+ <span class="hits">148</span>
793
815
 
794
816
  <code class="ruby"> @content, @x, @y, @map = content, x, y, map</code>
795
817
  </li>
@@ -812,14 +834,14 @@
812
834
  <code class="ruby"> def move_to(x, y, map = @map)</code>
813
835
  </li>
814
836
 
815
- <li class="covered" data-hits="84" data-linenumber="11">
816
- <span class="hits">84</span>
837
+ <li class="covered" data-hits="144" data-linenumber="11">
838
+ <span class="hits">144</span>
817
839
 
818
840
  <code class="ruby"> if map.within? x, y</code>
819
841
  </li>
820
842
 
821
- <li class="covered" data-hits="84" data-linenumber="12">
822
- <span class="hits">84</span>
843
+ <li class="covered" data-hits="143" data-linenumber="12">
844
+ <span class="hits">143</span>
823
845
 
824
846
  <code class="ruby"> @x, @y, @map = x, y, map</code>
825
847
  </li>
@@ -830,8 +852,8 @@
830
852
  <code class="ruby"> else</code>
831
853
  </li>
832
854
 
833
- <li class="missed" data-hits="0" data-linenumber="14">
834
-
855
+ <li class="covered" data-hits="1" data-linenumber="14">
856
+ <span class="hits">1</span>
835
857
 
836
858
  <code class="ruby"> raise &#39;invalid move&#39;</code>
837
859
  </li>
@@ -842,8 +864,8 @@
842
864
  <code class="ruby"> end</code>
843
865
  </li>
844
866
 
845
- <li class="covered" data-hits="84" data-linenumber="16">
846
- <span class="hits">84</span>
867
+ <li class="covered" data-hits="143" data-linenumber="16">
868
+ <span class="hits">143</span>
847
869
 
848
870
  <code class="ruby"> self</code>
849
871
  </li>
@@ -866,8 +888,8 @@
866
888
  <code class="ruby"> def inspect</code>
867
889
  </li>
868
890
 
869
- <li class="covered" data-hits="16" data-linenumber="20">
870
- <span class="hits">16</span>
891
+ <li class="covered" data-hits="18" data-linenumber="20">
892
+ <span class="hits">18</span>
871
893
 
872
894
  <code class="ruby"> content.empty? ? &quot;□&quot; : content.last.inspect</code>
873
895
  </li>
@@ -890,14 +912,14 @@
890
912
  <code class="ruby"> def &lt;&lt;(piece)</code>
891
913
  </li>
892
914
 
893
- <li class="covered" data-hits="2" data-linenumber="24">
894
- <span class="hits">2</span>
915
+ <li class="covered" data-hits="7" data-linenumber="24">
916
+ <span class="hits">7</span>
895
917
 
896
918
  <code class="ruby"> piece.tile = self</code>
897
919
  </li>
898
920
 
899
- <li class="covered" data-hits="2" data-linenumber="25">
900
- <span class="hits">2</span>
921
+ <li class="covered" data-hits="7" data-linenumber="25">
922
+ <span class="hits">7</span>
901
923
 
902
924
  <code class="ruby"> @content &lt;&lt; piece</code>
903
925
  </li>
@@ -920,14 +942,14 @@
920
942
  <code class="ruby"> def remove(piece)</code>
921
943
  </li>
922
944
 
923
- <li class="missed" data-hits="0" data-linenumber="29">
924
-
945
+ <li class="covered" data-hits="2" data-linenumber="29">
946
+ <span class="hits">2</span>
925
947
 
926
948
  <code class="ruby"> piece.tile = nil</code>
927
949
  </li>
928
950
 
929
- <li class="missed" data-hits="0" data-linenumber="30">
930
-
951
+ <li class="covered" data-hits="2" data-linenumber="30">
952
+ <span class="hits">2</span>
931
953
 
932
954
  <code class="ruby"> @content.delete piece</code>
933
955
  </li>
@@ -953,8 +975,8 @@
953
975
  <h3>test/test_map.rb</h3>
954
976
  <h4><span class="green">100.0 %</span> covered</h4>
955
977
  <div>
956
- <b>32</b> relevant lines.
957
- <span class="green"><b>32</b> lines covered</span> and
978
+ <b>35</b> relevant lines.
979
+ <span class="green"><b>35</b> lines covered</span> and
958
980
  <span class="red"><b>0</b> lines missed.</span>
959
981
  </div>
960
982
  </div>
@@ -965,7 +987,7 @@
965
987
  <li class="covered" data-hits="1" data-linenumber="1">
966
988
  <span class="hits">1</span>
967
989
 
968
- <code class="ruby">require &quot;test_helper&quot;</code>
990
+ <code class="ruby">require_relative &quot;test_helper&quot;</code>
969
991
  </li>
970
992
 
971
993
  <li class="never" data-hits="" data-linenumber="2">
@@ -995,7 +1017,7 @@
995
1017
  <li class="covered" data-hits="20" data-linenumber="6">
996
1018
  <span class="hits">20</span>
997
1019
 
998
- <code class="ruby"> @map ||= Map.new(4, 4)</code>
1020
+ <code class="ruby"> @map ||= BoardGame::Map.new(4, 4)</code>
999
1021
  </li>
1000
1022
 
1001
1023
  <li class="never" data-hits="" data-linenumber="7">
@@ -1127,13 +1149,13 @@
1127
1149
  <li class="covered" data-hits="1" data-linenumber="28">
1128
1150
  <span class="hits">1</span>
1129
1151
 
1130
- <code class="ruby"> map[1, 2] = Tile.new()</code>
1152
+ <code class="ruby"> map[1, 2] = BoardGame::Tile.new()</code>
1131
1153
  </li>
1132
1154
 
1133
1155
  <li class="covered" data-hits="1" data-linenumber="29">
1134
1156
  <span class="hits">1</span>
1135
1157
 
1136
- <code class="ruby"> assert map[1,2].is_a?(Tile),</code>
1158
+ <code class="ruby"> assert map[1,2].is_a?(BoardGame::Tile),</code>
1137
1159
  </li>
1138
1160
 
1139
1161
  <li class="never" data-hits="" data-linenumber="30">
@@ -1169,7 +1191,7 @@
1169
1191
  <li class="covered" data-hits="1" data-linenumber="35">
1170
1192
  <span class="hits">1</span>
1171
1193
 
1172
- <code class="ruby"> map[11, 4] = Tile.new</code>
1194
+ <code class="ruby"> map[11, 4] = BoardGame::Tile.new</code>
1173
1195
  </li>
1174
1196
 
1175
1197
  <li class="never" data-hits="" data-linenumber="36">
@@ -1187,7 +1209,7 @@
1187
1209
  <li class="covered" data-hits="1" data-linenumber="38">
1188
1210
  <span class="hits">1</span>
1189
1211
 
1190
- <code class="ruby"> map[4, 11] = Tile.new</code>
1212
+ <code class="ruby"> map[4, 11] = BoardGame::Tile.new</code>
1191
1213
  </li>
1192
1214
 
1193
1215
  <li class="never" data-hits="" data-linenumber="39">
@@ -1217,7 +1239,7 @@
1217
1239
  <li class="covered" data-hits="1" data-linenumber="43">
1218
1240
  <span class="hits">1</span>
1219
1241
 
1220
- <code class="ruby"> assert map[0, 1].is_a?(Tile),</code>
1242
+ <code class="ruby"> assert map[0, 1].is_a?(BoardGame::Tile),</code>
1221
1243
  </li>
1222
1244
 
1223
1245
  <li class="never" data-hits="" data-linenumber="44">
@@ -1229,13 +1251,13 @@
1229
1251
  <li class="covered" data-hits="1" data-linenumber="45">
1230
1252
  <span class="hits">1</span>
1231
1253
 
1232
- <code class="ruby"> map[1, 2] = Tile.new</code>
1254
+ <code class="ruby"> map[1, 2] = BoardGame::Tile.new</code>
1233
1255
  </li>
1234
1256
 
1235
1257
  <li class="covered" data-hits="1" data-linenumber="46">
1236
1258
  <span class="hits">1</span>
1237
1259
 
1238
- <code class="ruby"> assert map[1,2].is_a?(Tile),</code>
1260
+ <code class="ruby"> assert map[1,2].is_a?(BoardGame::Tile),</code>
1239
1261
  </li>
1240
1262
 
1241
1263
  <li class="never" data-hits="" data-linenumber="47">
@@ -1277,19 +1299,19 @@
1277
1299
  <li class="covered" data-hits="1" data-linenumber="53">
1278
1300
  <span class="hits">1</span>
1279
1301
 
1280
- <code class="ruby"> map[0, 0] = Tile.new</code>
1302
+ <code class="ruby"> map[0, 0] = BoardGame::Tile.new</code>
1281
1303
  </li>
1282
1304
 
1283
1305
  <li class="covered" data-hits="1" data-linenumber="54">
1284
1306
  <span class="hits">1</span>
1285
1307
 
1286
- <code class="ruby"> map[3, 3] = Tile.new</code>
1308
+ <code class="ruby"> map[3, 3] = BoardGame::Tile.new</code>
1287
1309
  </li>
1288
1310
 
1289
1311
  <li class="covered" data-hits="1" data-linenumber="55">
1290
1312
  <span class="hits">1</span>
1291
1313
 
1292
- <code class="ruby"> map[2, 1] &lt;&lt; Piece.new</code>
1314
+ <code class="ruby"> map[2, 1] &lt;&lt; BoardGame::Piece.new</code>
1293
1315
  </li>
1294
1316
 
1295
1317
  <li class="covered" data-hits="1" data-linenumber="56">
@@ -1343,6 +1365,204 @@
1343
1365
  <li class="never" data-hits="" data-linenumber="64">
1344
1366
 
1345
1367
 
1368
+ <code class="ruby"></code>
1369
+ </li>
1370
+
1371
+ <li class="covered" data-hits="1" data-linenumber="65">
1372
+ <span class="hits">1</span>
1373
+
1374
+ <code class="ruby"> def test_validate_height</code>
1375
+ </li>
1376
+
1377
+ <li class="covered" data-hits="1" data-linenumber="66">
1378
+ <span class="hits">1</span>
1379
+
1380
+ <code class="ruby"> assert_raises RuntimeError do</code>
1381
+ </li>
1382
+
1383
+ <li class="covered" data-hits="1" data-linenumber="67">
1384
+ <span class="hits">1</span>
1385
+
1386
+ <code class="ruby"> BoardGame::Map.new &quot;1&quot;, 1</code>
1387
+ </li>
1388
+
1389
+ <li class="never" data-hits="" data-linenumber="68">
1390
+
1391
+
1392
+ <code class="ruby"> end </code>
1393
+ </li>
1394
+
1395
+ <li class="never" data-hits="" data-linenumber="69">
1396
+
1397
+
1398
+ <code class="ruby"> end</code>
1399
+ </li>
1400
+
1401
+ <li class="never" data-hits="" data-linenumber="70">
1402
+
1403
+
1404
+ <code class="ruby">end</code>
1405
+ </li>
1406
+
1407
+ </ol>
1408
+ </pre>
1409
+ </div>
1410
+
1411
+ <div class="source_table" id="4e8705bea9266f2d4a5a67b5b282d9290e867580">
1412
+ <div class="header">
1413
+ <h3>test/test_piece.rb</h3>
1414
+ <h4><span class="green">100.0 %</span> covered</h4>
1415
+ <div>
1416
+ <b>16</b> relevant lines.
1417
+ <span class="green"><b>16</b> lines covered</span> and
1418
+ <span class="red"><b>0</b> lines missed.</span>
1419
+ </div>
1420
+ </div>
1421
+
1422
+ <pre>
1423
+ <ol>
1424
+
1425
+ <li class="covered" data-hits="1" data-linenumber="1">
1426
+ <span class="hits">1</span>
1427
+
1428
+ <code class="ruby">require_relative &quot;test_helper&quot;</code>
1429
+ </li>
1430
+
1431
+ <li class="never" data-hits="" data-linenumber="2">
1432
+
1433
+
1434
+ <code class="ruby"></code>
1435
+ </li>
1436
+
1437
+ <li class="covered" data-hits="1" data-linenumber="3">
1438
+ <span class="hits">1</span>
1439
+
1440
+ <code class="ruby">class TestPiece &lt; Minitest::Test</code>
1441
+ </li>
1442
+
1443
+ <li class="covered" data-hits="1" data-linenumber="4">
1444
+ <span class="hits">1</span>
1445
+
1446
+ <code class="ruby"> def setup</code>
1447
+ </li>
1448
+
1449
+ <li class="covered" data-hits="2" data-linenumber="5">
1450
+ <span class="hits">2</span>
1451
+
1452
+ <code class="ruby"> @map = BoardGame::Map.new(5, 5)</code>
1453
+ </li>
1454
+
1455
+ <li class="covered" data-hits="2" data-linenumber="6">
1456
+ <span class="hits">2</span>
1457
+
1458
+ <code class="ruby"> @piece = BoardGame::Piece.new</code>
1459
+ </li>
1460
+
1461
+ <li class="never" data-hits="" data-linenumber="7">
1462
+
1463
+
1464
+ <code class="ruby"> end</code>
1465
+ </li>
1466
+
1467
+ <li class="never" data-hits="" data-linenumber="8">
1468
+
1469
+
1470
+ <code class="ruby"></code>
1471
+ </li>
1472
+
1473
+ <li class="covered" data-hits="1" data-linenumber="9">
1474
+ <span class="hits">1</span>
1475
+
1476
+ <code class="ruby"> def test_inspect</code>
1477
+ </li>
1478
+
1479
+ <li class="covered" data-hits="1" data-linenumber="10">
1480
+ <span class="hits">1</span>
1481
+
1482
+ <code class="ruby"> assert @piece.inspect == &quot;+&quot;</code>
1483
+ </li>
1484
+
1485
+ <li class="never" data-hits="" data-linenumber="11">
1486
+
1487
+
1488
+ <code class="ruby"> end</code>
1489
+ </li>
1490
+
1491
+ <li class="never" data-hits="" data-linenumber="12">
1492
+
1493
+
1494
+ <code class="ruby"></code>
1495
+ </li>
1496
+
1497
+ <li class="covered" data-hits="1" data-linenumber="13">
1498
+ <span class="hits">1</span>
1499
+
1500
+ <code class="ruby"> def test_move_to</code>
1501
+ </li>
1502
+
1503
+ <li class="covered" data-hits="1" data-linenumber="14">
1504
+ <span class="hits">1</span>
1505
+
1506
+ <code class="ruby"> assert_raises RuntimeError do</code>
1507
+ </li>
1508
+
1509
+ <li class="covered" data-hits="1" data-linenumber="15">
1510
+ <span class="hits">1</span>
1511
+
1512
+ <code class="ruby"> @piece.move_to [2, 2]</code>
1513
+ </li>
1514
+
1515
+ <li class="never" data-hits="" data-linenumber="16">
1516
+
1517
+
1518
+ <code class="ruby"> end</code>
1519
+ </li>
1520
+
1521
+ <li class="covered" data-hits="1" data-linenumber="17">
1522
+ <span class="hits">1</span>
1523
+
1524
+ <code class="ruby"> result = @piece.move_to @map[2,2]</code>
1525
+ </li>
1526
+
1527
+ <li class="covered" data-hits="1" data-linenumber="18">
1528
+ <span class="hits">1</span>
1529
+
1530
+ <code class="ruby"> assert @piece.tile == @map[2, 2]</code>
1531
+ </li>
1532
+
1533
+ <li class="covered" data-hits="1" data-linenumber="19">
1534
+ <span class="hits">1</span>
1535
+
1536
+ <code class="ruby"> assert @map[2,2].content.first == @piece</code>
1537
+ </li>
1538
+
1539
+ <li class="covered" data-hits="1" data-linenumber="20">
1540
+ <span class="hits">1</span>
1541
+
1542
+ <code class="ruby"> assert result == @piece</code>
1543
+ </li>
1544
+
1545
+ <li class="covered" data-hits="1" data-linenumber="21">
1546
+ <span class="hits">1</span>
1547
+
1548
+ <code class="ruby"> @piece.move_to @map[2,2]</code>
1549
+ </li>
1550
+
1551
+ <li class="covered" data-hits="1" data-linenumber="22">
1552
+ <span class="hits">1</span>
1553
+
1554
+ <code class="ruby"> assert @piece.tile == @map[2,2]</code>
1555
+ </li>
1556
+
1557
+ <li class="never" data-hits="" data-linenumber="23">
1558
+
1559
+
1560
+ <code class="ruby"> end</code>
1561
+ </li>
1562
+
1563
+ <li class="never" data-hits="" data-linenumber="24">
1564
+
1565
+
1346
1566
  <code class="ruby">end</code>
1347
1567
  </li>
1348
1568
 
@@ -1355,8 +1575,8 @@
1355
1575
  <h3>test/test_tile.rb</h3>
1356
1576
  <h4><span class="green">100.0 %</span> covered</h4>
1357
1577
  <div>
1358
- <b>9</b> relevant lines.
1359
- <span class="green"><b>9</b> lines covered</span> and
1578
+ <b>39</b> relevant lines.
1579
+ <span class="green"><b>39</b> lines covered</span> and
1360
1580
  <span class="red"><b>0</b> lines missed.</span>
1361
1581
  </div>
1362
1582
  </div>
@@ -1367,7 +1587,7 @@
1367
1587
  <li class="covered" data-hits="1" data-linenumber="1">
1368
1588
  <span class="hits">1</span>
1369
1589
 
1370
- <code class="ruby">require &quot;test_helper&quot;</code>
1590
+ <code class="ruby">require_relative &quot;test_helper&quot;</code>
1371
1591
  </li>
1372
1592
 
1373
1593
  <li class="never" data-hits="" data-linenumber="2">
@@ -1391,7 +1611,7 @@
1391
1611
  <li class="covered" data-hits="1" data-linenumber="5">
1392
1612
  <span class="hits">1</span>
1393
1613
 
1394
- <code class="ruby"> assert Tile.new.is_a?(Tile),</code>
1614
+ <code class="ruby"> assert BoardGame::Tile.new.is_a?(BoardGame::Tile),</code>
1395
1615
  </li>
1396
1616
 
1397
1617
  <li class="never" data-hits="" data-linenumber="6">
@@ -1421,13 +1641,13 @@
1421
1641
  <li class="covered" data-hits="1" data-linenumber="10">
1422
1642
  <span class="hits">1</span>
1423
1643
 
1424
- <code class="ruby"> tile = Tile.new</code>
1644
+ <code class="ruby"> tile = BoardGame::Tile.new</code>
1425
1645
  </li>
1426
1646
 
1427
1647
  <li class="covered" data-hits="1" data-linenumber="11">
1428
1648
  <span class="hits">1</span>
1429
1649
 
1430
- <code class="ruby"> piece = Piece.new</code>
1650
+ <code class="ruby"> piece = BoardGame::Piece.new</code>
1431
1651
  </li>
1432
1652
 
1433
1653
  <li class="covered" data-hits="1" data-linenumber="12">
@@ -1457,6 +1677,252 @@
1457
1677
  <li class="never" data-hits="" data-linenumber="16">
1458
1678
 
1459
1679
 
1680
+ <code class="ruby"></code>
1681
+ </li>
1682
+
1683
+ <li class="covered" data-hits="1" data-linenumber="17">
1684
+ <span class="hits">1</span>
1685
+
1686
+ <code class="ruby"> def test_removal</code>
1687
+ </li>
1688
+
1689
+ <li class="covered" data-hits="1" data-linenumber="18">
1690
+ <span class="hits">1</span>
1691
+
1692
+ <code class="ruby"> tile = BoardGame::Tile.new</code>
1693
+ </li>
1694
+
1695
+ <li class="covered" data-hits="1" data-linenumber="19">
1696
+ <span class="hits">1</span>
1697
+
1698
+ <code class="ruby"> piece = BoardGame::Piece.new</code>
1699
+ </li>
1700
+
1701
+ <li class="covered" data-hits="1" data-linenumber="20">
1702
+ <span class="hits">1</span>
1703
+
1704
+ <code class="ruby"> tile &lt;&lt; piece</code>
1705
+ </li>
1706
+
1707
+ <li class="covered" data-hits="1" data-linenumber="21">
1708
+ <span class="hits">1</span>
1709
+
1710
+ <code class="ruby"> assert tile.content.first == piece,</code>
1711
+ </li>
1712
+
1713
+ <li class="never" data-hits="" data-linenumber="22">
1714
+
1715
+
1716
+ <code class="ruby"> &quot;Did not put piece on tile.&quot;</code>
1717
+ </li>
1718
+
1719
+ <li class="covered" data-hits="1" data-linenumber="23">
1720
+ <span class="hits">1</span>
1721
+
1722
+ <code class="ruby"> tile.remove(piece)</code>
1723
+ </li>
1724
+
1725
+ <li class="covered" data-hits="1" data-linenumber="24">
1726
+ <span class="hits">1</span>
1727
+
1728
+ <code class="ruby"> assert tile.content.length == 0,</code>
1729
+ </li>
1730
+
1731
+ <li class="never" data-hits="" data-linenumber="25">
1732
+
1733
+
1734
+ <code class="ruby"> &quot;Unable to remove pieces from tiles.&quot;</code>
1735
+ </li>
1736
+
1737
+ <li class="never" data-hits="" data-linenumber="26">
1738
+
1739
+
1740
+ <code class="ruby"> end</code>
1741
+ </li>
1742
+
1743
+ <li class="never" data-hits="" data-linenumber="27">
1744
+
1745
+
1746
+ <code class="ruby"></code>
1747
+ </li>
1748
+
1749
+ <li class="covered" data-hits="1" data-linenumber="28">
1750
+ <span class="hits">1</span>
1751
+
1752
+ <code class="ruby"> def test_inspect</code>
1753
+ </li>
1754
+
1755
+ <li class="covered" data-hits="1" data-linenumber="29">
1756
+ <span class="hits">1</span>
1757
+
1758
+ <code class="ruby"> tile = BoardGame::Tile.new</code>
1759
+ </li>
1760
+
1761
+ <li class="covered" data-hits="1" data-linenumber="30">
1762
+ <span class="hits">1</span>
1763
+
1764
+ <code class="ruby"> assert tile.inspect == &quot;□&quot;,</code>
1765
+ </li>
1766
+
1767
+ <li class="never" data-hits="" data-linenumber="31">
1768
+
1769
+
1770
+ <code class="ruby"> &quot;Expected empty tile to show □&quot;</code>
1771
+ </li>
1772
+
1773
+ <li class="covered" data-hits="1" data-linenumber="32">
1774
+ <span class="hits">1</span>
1775
+
1776
+ <code class="ruby"> piece = BoardGame::Piece.new</code>
1777
+ </li>
1778
+
1779
+ <li class="covered" data-hits="1" data-linenumber="33">
1780
+ <span class="hits">1</span>
1781
+
1782
+ <code class="ruby"> tile &lt;&lt; piece</code>
1783
+ </li>
1784
+
1785
+ <li class="covered" data-hits="1" data-linenumber="34">
1786
+ <span class="hits">1</span>
1787
+
1788
+ <code class="ruby"> assert tile.inspect == piece.inspect,</code>
1789
+ </li>
1790
+
1791
+ <li class="never" data-hits="" data-linenumber="35">
1792
+
1793
+
1794
+ <code class="ruby"> &quot;Expected occupied tiles to show top piece when inspected.&quot;</code>
1795
+ </li>
1796
+
1797
+ <li class="never" data-hits="" data-linenumber="36">
1798
+
1799
+
1800
+ <code class="ruby"> end</code>
1801
+ </li>
1802
+
1803
+ <li class="never" data-hits="" data-linenumber="37">
1804
+
1805
+
1806
+ <code class="ruby"></code>
1807
+ </li>
1808
+
1809
+ <li class="covered" data-hits="1" data-linenumber="38">
1810
+ <span class="hits">1</span>
1811
+
1812
+ <code class="ruby"> def test_move_to</code>
1813
+ </li>
1814
+
1815
+ <li class="covered" data-hits="1" data-linenumber="39">
1816
+ <span class="hits">1</span>
1817
+
1818
+ <code class="ruby"> map = BoardGame::Map.new(2, 2)</code>
1819
+ </li>
1820
+
1821
+ <li class="covered" data-hits="1" data-linenumber="40">
1822
+ <span class="hits">1</span>
1823
+
1824
+ <code class="ruby"> tile = map[0, 0]</code>
1825
+ </li>
1826
+
1827
+ <li class="covered" data-hits="1" data-linenumber="41">
1828
+ <span class="hits">1</span>
1829
+
1830
+ <code class="ruby"> piece = BoardGame::Piece.new</code>
1831
+ </li>
1832
+
1833
+ <li class="covered" data-hits="1" data-linenumber="42">
1834
+ <span class="hits">1</span>
1835
+
1836
+ <code class="ruby"> tile &lt;&lt; piece</code>
1837
+ </li>
1838
+
1839
+ <li class="covered" data-hits="1" data-linenumber="43">
1840
+ <span class="hits">1</span>
1841
+
1842
+ <code class="ruby"> assert piece.tile == tile</code>
1843
+ </li>
1844
+
1845
+ <li class="covered" data-hits="1" data-linenumber="44">
1846
+ <span class="hits">1</span>
1847
+
1848
+ <code class="ruby"> assert tile.x == 0</code>
1849
+ </li>
1850
+
1851
+ <li class="covered" data-hits="1" data-linenumber="45">
1852
+ <span class="hits">1</span>
1853
+
1854
+ <code class="ruby"> assert tile.y == 0</code>
1855
+ </li>
1856
+
1857
+ <li class="covered" data-hits="1" data-linenumber="46">
1858
+ <span class="hits">1</span>
1859
+
1860
+ <code class="ruby"> assert tile.map == map</code>
1861
+ </li>
1862
+
1863
+ <li class="covered" data-hits="1" data-linenumber="47">
1864
+ <span class="hits">1</span>
1865
+
1866
+ <code class="ruby"> new_map = BoardGame::Map.new(2, 2)</code>
1867
+ </li>
1868
+
1869
+ <li class="covered" data-hits="1" data-linenumber="48">
1870
+ <span class="hits">1</span>
1871
+
1872
+ <code class="ruby"> tile.move_to(1, 1, new_map)</code>
1873
+ </li>
1874
+
1875
+ <li class="covered" data-hits="1" data-linenumber="49">
1876
+ <span class="hits">1</span>
1877
+
1878
+ <code class="ruby"> assert piece.tile == tile</code>
1879
+ </li>
1880
+
1881
+ <li class="covered" data-hits="1" data-linenumber="50">
1882
+ <span class="hits">1</span>
1883
+
1884
+ <code class="ruby"> assert tile.x == 1</code>
1885
+ </li>
1886
+
1887
+ <li class="covered" data-hits="1" data-linenumber="51">
1888
+ <span class="hits">1</span>
1889
+
1890
+ <code class="ruby"> assert tile.y == 1</code>
1891
+ </li>
1892
+
1893
+ <li class="covered" data-hits="1" data-linenumber="52">
1894
+ <span class="hits">1</span>
1895
+
1896
+ <code class="ruby"> assert tile.map == new_map</code>
1897
+ </li>
1898
+
1899
+ <li class="covered" data-hits="1" data-linenumber="53">
1900
+ <span class="hits">1</span>
1901
+
1902
+ <code class="ruby"> assert_raises RuntimeError do</code>
1903
+ </li>
1904
+
1905
+ <li class="covered" data-hits="1" data-linenumber="54">
1906
+ <span class="hits">1</span>
1907
+
1908
+ <code class="ruby"> tile.move_to(2, 2)</code>
1909
+ </li>
1910
+
1911
+ <li class="never" data-hits="" data-linenumber="55">
1912
+
1913
+
1914
+ <code class="ruby"> end </code>
1915
+ </li>
1916
+
1917
+ <li class="never" data-hits="" data-linenumber="56">
1918
+
1919
+
1920
+ <code class="ruby"> end</code>
1921
+ </li>
1922
+
1923
+ <li class="never" data-hits="" data-linenumber="57">
1924
+
1925
+
1460
1926
  <code class="ruby">end</code>
1461
1927
  </li>
1462
1928