bloops 0.5
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- checksums.yaml +7 -0
- data/COPYING +27 -0
- data/Makefile +60 -0
- data/README +172 -0
- data/c/bloopsaphone-internal.h +46 -0
- data/c/bloopsaphone.c +596 -0
- data/c/bloopsaphone.h +154 -0
- data/c/bloopsawhat.c +38 -0
- data/c/notation.c +1656 -0
- data/c/notation.rl +549 -0
- data/ext/ruby/extconf.rb +15 -0
- data/ext/ruby/rubyext.c +332 -0
- data/ext/ruby/test.rb +41 -0
- data/ext/ruby/test_load.rb +25 -0
- data/ext/ruby/tune_cheeky_drat.rb +210 -0
- data/ext/ruby/tune_warp.rb +408 -0
- data/misc/Makefile-dll +91 -0
- data/sounds/dart.blu +10 -0
- data/sounds/error.blu +13 -0
- data/sounds/ice.blu +5 -0
- data/sounds/jump.blu +8 -0
- data/sounds/pogo.blu +19 -0
- data/sounds/stun.blu +6 -0
- metadata +66 -0
data/ext/ruby/rubyext.c
ADDED
@@ -0,0 +1,332 @@
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//
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// rubyext.c
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// the ruby binding to bloopsaphone
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//
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// (c) 2009 why the lucky stiff
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//
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#include <ruby.h>
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#include "bloopsaphone.h"
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static VALUE cBloops, cSound, cTrack;
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static bloopsaphone *Pplain;
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#ifndef RSTRING_LEN
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#define RSTRING_LEN(str) RSTRING(str)->len
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#define RSTRING_PTR(str) RSTRING(str)->ptr
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#endif
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//
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// Main Bloops object
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//
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static void
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rb_bloops_free(bloops *B)
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{
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bloops_destroy(B);
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}
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VALUE
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rb_bloops_alloc(VALUE klass)
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{
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bloops *B = bloops_new();
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return Data_Wrap_Struct(klass, NULL, rb_bloops_free, B);
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}
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VALUE
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rb_bloops_clear(VALUE self)
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{
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bloops *B;
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Data_Get_Struct(self, bloops, B);
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bloops_clear(B);
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return self;
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}
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VALUE
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rb_bloops_play(VALUE self)
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{
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bloops *B;
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Data_Get_Struct(self, bloops, B);
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bloops_play(B);
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return self;
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}
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VALUE
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rb_bloops_is_stopped(VALUE self)
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{
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bloops *B;
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Data_Get_Struct(self, bloops, B);
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return bloops_is_done(B) ? Qtrue : Qfalse;
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}
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VALUE
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rb_bloops_get_tempo(VALUE self)
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{
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bloops *B;
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Data_Get_Struct(self, bloops, B);
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return INT2NUM(B->tempo);
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}
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VALUE
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rb_bloops_set_tempo(VALUE self, VALUE tempo)
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{
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bloops *B;
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Data_Get_Struct(self, bloops, B);
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bloops_tempo(B, NUM2INT(tempo));
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return tempo;
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}
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//
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// Instrument creation
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//
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static void
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rb_bloops_sound_free(bloopsaphone *sound)
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{
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bloops_sound_destroy(sound);
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}
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VALUE
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rb_bloops_load(VALUE self, VALUE fname)
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{
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bloops *B;
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bloopsaphone *P;
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Data_Get_Struct(self, bloops, B);
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StringValue(fname);
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P = bloops_sound_file(B, RSTRING_PTR(fname));
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if (P == NULL) return Qnil;
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return Data_Wrap_Struct(cSound, NULL, rb_bloops_sound_free, P);
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}
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VALUE
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rb_bloops_sound(VALUE self, VALUE type)
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{
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bloopsaphone *P = bloops_square();
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P->params.type = (unsigned char)NUM2INT(type);
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return Data_Wrap_Struct(cSound, NULL, rb_bloops_sound_free, P);
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}
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VALUE
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rb_bloops_sound_copy(VALUE self, VALUE other)
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{
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bloopsaphone *P;
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bloopsaphone *O;
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Data_Get_Struct(self, bloopsaphone, P);
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Data_Get_Struct(other, bloopsaphone, O);
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bloops_sound_copy(P, O);
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return Qnil;
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}
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VALUE
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rb_bloops_sound_str(VALUE self)
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{
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bloopsaphone *P;
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Data_Get_Struct(self, bloopsaphone, P);
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return rb_str_new2(bloops_sound_str(P));
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}
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VALUE
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rb_bloops_reset(VALUE self)
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{
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bloopsaphone *P;
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Data_Get_Struct(self, bloopsaphone, P);
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bloops_sound_copy(P, Pplain);
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return self;
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}
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VALUE
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rb_bloops_test(VALUE self)
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{
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bloops *B;
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bloopsatrack *T;
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bloopsaphone *P;
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Data_Get_Struct(self, bloopsaphone, P);
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B = bloops_new();
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bloops_tempo(B, 120);
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T = bloops_track2(B, P, "C");
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T->notes[0].tone = 'n';
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memcpy(&T->params, &P->params, sizeof(bloopsaparams));
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bloops_play(B);
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bloops_track_destroy(T);
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bloops_destroy(B);
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return self;
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}
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VALUE
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rb_bloops_get_type(VALUE self)
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{
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bloopsaphone *P;
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Data_Get_Struct(self, bloopsaphone, P);
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return INT2NUM((int)P->params.type);
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}
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VALUE
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rb_bloops_set_type(VALUE self, VALUE type)
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{
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bloopsaphone *P;
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Data_Get_Struct(self, bloopsaphone, P);
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P->params.type = (unsigned char)NUM2INT(type);
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return type;
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}
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#define SOUND_ACCESSOR(name) \
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VALUE rb_bloops_get_##name(VALUE self) { \
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bloopsaphone *P; \
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Data_Get_Struct(self, bloopsaphone, P); \
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return rb_float_new(P->params.name); \
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} \
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VALUE rb_bloops_set_##name(VALUE self, VALUE f) { \
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bloopsaphone *P; \
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Data_Get_Struct(self, bloopsaphone, P); \
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P->params.name = (float)NUM2DBL(f); \
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return f; \
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}
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SOUND_ACCESSOR(arp);
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SOUND_ACCESSOR(aspeed);
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SOUND_ACCESSOR(attack);
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SOUND_ACCESSOR(decay);
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SOUND_ACCESSOR(dslide);
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SOUND_ACCESSOR(freq);
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SOUND_ACCESSOR(hpf);
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SOUND_ACCESSOR(hsweep);
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SOUND_ACCESSOR(limit);
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SOUND_ACCESSOR(lpf);
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SOUND_ACCESSOR(lsweep);
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SOUND_ACCESSOR(phase);
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SOUND_ACCESSOR(psweep);
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SOUND_ACCESSOR(repeat);
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SOUND_ACCESSOR(resonance);
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SOUND_ACCESSOR(slide);
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SOUND_ACCESSOR(square);
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SOUND_ACCESSOR(sustain);
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SOUND_ACCESSOR(sweep);
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SOUND_ACCESSOR(punch);
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SOUND_ACCESSOR(vibe);
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SOUND_ACCESSOR(vspeed);
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SOUND_ACCESSOR(vdelay);
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SOUND_ACCESSOR(volume);
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//
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// Individual track object
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//
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static void
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rb_bloops_track_free(bloopsatrack *track)
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{
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bloops_track_destroy(track);
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}
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VALUE
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rb_bloops_tune(VALUE self, VALUE sound, VALUE notes)
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{
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bloops *B;
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bloopsaphone *phone;
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bloopsatrack *track;
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Data_Get_Struct(self, bloops, B);
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Data_Get_Struct(sound, bloopsaphone, phone);
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StringValue(notes);
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track = bloops_track(B, phone, RSTRING_PTR(notes), RSTRING_LEN(notes));
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return Data_Wrap_Struct(cTrack, NULL, rb_bloops_track_free, track);
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}
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VALUE
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rb_bloops_track_str(VALUE self)
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{
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char *str;
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VALUE obj;
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bloopsatrack *track;
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Data_Get_Struct(self, bloopsatrack, track);
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str = bloops_track_str(track);
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obj = rb_str_new2(str);
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free(str);
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return obj;
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}
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//
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// Ruby extension startup
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//
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void
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Init_bloops()
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{
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Pplain = bloops_square();
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cBloops = rb_define_class("Bloops", rb_cObject);
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rb_define_alloc_func(cBloops, rb_bloops_alloc);
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rb_define_method(cBloops, "clear", rb_bloops_clear, 0);
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rb_define_method(cBloops, "load", rb_bloops_load, 1);
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rb_define_method(cBloops, "play", rb_bloops_play, 0);
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rb_define_method(cBloops, "sound", rb_bloops_sound, 1);
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rb_define_singleton_method(cBloops, "sound", rb_bloops_sound, 1);
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rb_define_method(cBloops, "stopped?", rb_bloops_is_stopped, 0);
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rb_define_method(cBloops, "tempo", rb_bloops_get_tempo, 0);
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rb_define_method(cBloops, "tempo=", rb_bloops_set_tempo, 1);
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rb_define_method(cBloops, "tune", rb_bloops_tune, 2);
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rb_const_set(cBloops, rb_intern("SQUARE"), INT2NUM(BLOOPS_SQUARE));
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rb_const_set(cBloops, rb_intern("SAWTOOTH"), INT2NUM(BLOOPS_SAWTOOTH));
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rb_const_set(cBloops, rb_intern("SINE"), INT2NUM(BLOOPS_SINE));
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rb_const_set(cBloops, rb_intern("NOISE"), INT2NUM(BLOOPS_NOISE));
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cSound = rb_define_class_under(cBloops, "Sound", rb_cObject);
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rb_define_method(cSound, "initialize_copy", rb_bloops_sound_copy, 1);
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rb_define_method(cSound, "to_s", rb_bloops_sound_str, 0);
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rb_define_method(cSound, "reset", rb_bloops_reset, 0);
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rb_define_method(cSound, "test", rb_bloops_test, 0);
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rb_define_method(cSound, "arp", rb_bloops_get_arp, 0);
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rb_define_method(cSound, "arp=", rb_bloops_set_arp, 1);
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rb_define_method(cSound, "aspeed", rb_bloops_get_aspeed, 0);
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rb_define_method(cSound, "aspeed=", rb_bloops_set_aspeed, 1);
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rb_define_method(cSound, "attack", rb_bloops_get_attack, 0);
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rb_define_method(cSound, "attack=", rb_bloops_set_attack, 1);
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rb_define_method(cSound, "decay", rb_bloops_get_decay, 0);
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rb_define_method(cSound, "decay=", rb_bloops_set_decay, 1);
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rb_define_method(cSound, "dslide", rb_bloops_get_dslide, 0);
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rb_define_method(cSound, "dslide=", rb_bloops_set_dslide, 1);
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rb_define_method(cSound, "freq", rb_bloops_get_freq, 0);
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rb_define_method(cSound, "freq=", rb_bloops_set_freq, 1);
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rb_define_method(cSound, "hpf", rb_bloops_get_hpf, 0);
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rb_define_method(cSound, "hpf=", rb_bloops_set_hpf, 1);
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rb_define_method(cSound, "hsweep", rb_bloops_get_hsweep, 0);
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rb_define_method(cSound, "hsweep=", rb_bloops_set_hsweep, 1);
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rb_define_method(cSound, "limit", rb_bloops_get_limit, 0);
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rb_define_method(cSound, "limit=", rb_bloops_set_limit, 1);
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rb_define_method(cSound, "lpf", rb_bloops_get_lpf, 0);
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rb_define_method(cSound, "lpf=", rb_bloops_set_lpf, 1);
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rb_define_method(cSound, "lsweep", rb_bloops_get_lsweep, 0);
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rb_define_method(cSound, "lsweep=", rb_bloops_set_lsweep, 1);
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rb_define_method(cSound, "phase", rb_bloops_get_phase, 0);
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rb_define_method(cSound, "phase=", rb_bloops_set_phase, 1);
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rb_define_method(cSound, "psweep", rb_bloops_get_psweep, 0);
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rb_define_method(cSound, "psweep=", rb_bloops_set_psweep, 1);
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rb_define_method(cSound, "punch", rb_bloops_get_punch, 0);
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rb_define_method(cSound, "punch=", rb_bloops_set_punch, 1);
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rb_define_method(cSound, "repeat", rb_bloops_get_repeat, 0);
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rb_define_method(cSound, "repeat=", rb_bloops_set_repeat, 1);
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rb_define_method(cSound, "resonance", rb_bloops_get_resonance, 0);
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rb_define_method(cSound, "resonance=", rb_bloops_set_resonance, 1);
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rb_define_method(cSound, "slide", rb_bloops_get_slide, 0);
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rb_define_method(cSound, "slide=", rb_bloops_set_slide, 1);
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rb_define_method(cSound, "square", rb_bloops_get_square, 0);
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rb_define_method(cSound, "square=", rb_bloops_set_square, 1);
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315
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rb_define_method(cSound, "sweep", rb_bloops_get_sweep, 0);
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rb_define_method(cSound, "sweep=", rb_bloops_set_sweep, 1);
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317
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rb_define_method(cSound, "sustain", rb_bloops_get_sustain, 0);
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318
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rb_define_method(cSound, "sustain=", rb_bloops_set_sustain, 1);
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319
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rb_define_method(cSound, "type", rb_bloops_get_type, 0);
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320
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rb_define_method(cSound, "type=", rb_bloops_set_type, 1);
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321
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rb_define_method(cSound, "vibe", rb_bloops_get_vibe, 0);
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rb_define_method(cSound, "vibe=", rb_bloops_set_vibe, 1);
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323
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rb_define_method(cSound, "vspeed", rb_bloops_get_vspeed, 0);
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rb_define_method(cSound, "vspeed=", rb_bloops_set_vspeed, 1);
|
325
|
+
rb_define_method(cSound, "vdelay", rb_bloops_get_vdelay, 0);
|
326
|
+
rb_define_method(cSound, "vdelay=", rb_bloops_set_vdelay, 1);
|
327
|
+
rb_define_method(cSound, "volume", rb_bloops_get_volume, 0);
|
328
|
+
rb_define_method(cSound, "volume=", rb_bloops_set_volume, 1);
|
329
|
+
|
330
|
+
cTrack = rb_define_class_under(cBloops, "Track", rb_cObject);
|
331
|
+
rb_define_method(cTrack, "to_s", rb_bloops_track_str, 0);
|
332
|
+
}
|
data/ext/ruby/test.rb
ADDED
@@ -0,0 +1,41 @@
|
|
1
|
+
require './bloops'
|
2
|
+
|
3
|
+
# the song object
|
4
|
+
b = Bloops.new
|
5
|
+
b.tempo = 320
|
6
|
+
|
7
|
+
# an instrument
|
8
|
+
saw = b.sound Bloops::SAWTOOTH
|
9
|
+
saw.test
|
10
|
+
|
11
|
+
# assign a track to the song
|
12
|
+
b.tune saw, "c5 c6 b4 b5 d5 d6 e5 e6"
|
13
|
+
|
14
|
+
# make it go
|
15
|
+
b.play
|
16
|
+
sleep 1 while !b.stopped?
|
17
|
+
|
18
|
+
# a percussion
|
19
|
+
beat = b.sound Bloops::NOISE
|
20
|
+
beat.repeat = 0.6
|
21
|
+
beat2 = b.sound Bloops::NOISE
|
22
|
+
beat2.repeat = 0.2
|
23
|
+
beat3 = b.sound Bloops::SQUARE
|
24
|
+
beat3.sustain = 0.25
|
25
|
+
beat3.decay = 0.2
|
26
|
+
beat3.slide = 0.2
|
27
|
+
beat3.square = 0.3
|
28
|
+
beat3.vibe = 0.25
|
29
|
+
beat3.vspeed = 0.25
|
30
|
+
|
31
|
+
# assign a track to the song
|
32
|
+
b.tune beat, "4 4 4 b4 4 d5 4 e5"
|
33
|
+
b.tune beat2, "c2 4 c2 4 c2 4 c2 4"
|
34
|
+
b.tune beat3, "4 4 4 4 4 c2 c5 4"
|
35
|
+
|
36
|
+
# make it go
|
37
|
+
loop do
|
38
|
+
b.play
|
39
|
+
saw.test
|
40
|
+
sleep 0.02 while !b.stopped?
|
41
|
+
end
|
@@ -0,0 +1,25 @@
|
|
1
|
+
require './bloops'
|
2
|
+
|
3
|
+
b = Bloops.new
|
4
|
+
|
5
|
+
# ice #1
|
6
|
+
puts "** playing scale using ice.blu"
|
7
|
+
ice = b.load "../../sounds/ice.blu"
|
8
|
+
b.tune ice, "c c# d eb e f f# g ab a bb b + c"
|
9
|
+
|
10
|
+
b.play
|
11
|
+
sleep 1 while !b.stopped?
|
12
|
+
|
13
|
+
b.clear
|
14
|
+
|
15
|
+
# ice #2
|
16
|
+
puts "** same scale built from ruby"
|
17
|
+
ice2 = b.sound Bloops::SQUARE
|
18
|
+
ice2.punch = 0.441
|
19
|
+
ice2.sustain = 0.067
|
20
|
+
ice2.decay = 0.197
|
21
|
+
ice2.freq = 0.499
|
22
|
+
b.tune ice2, "c c# d eb e f f# g ab a bb b + c"
|
23
|
+
|
24
|
+
b.play
|
25
|
+
sleep 1 while !b.stopped?
|
@@ -0,0 +1,210 @@
|
|
1
|
+
#
|
2
|
+
# -)= Cheeky Drat (=-
|
3
|
+
# composed by freQvibez
|
4
|
+
# [within TextMate]
|
5
|
+
# exclusively for _why's BloopSaphone
|
6
|
+
#
|
7
|
+
# from Farbrausch with ♥
|
8
|
+
#
|
9
|
+
|
10
|
+
require './bloops'
|
11
|
+
|
12
|
+
b = Bloops.new
|
13
|
+
b.tempo = 172
|
14
|
+
|
15
|
+
bass = b.sound Bloops::SQUARE
|
16
|
+
bass.volume = 0.4
|
17
|
+
bass.sustain = 0.1
|
18
|
+
bass.attack = 0.1
|
19
|
+
bass.decay = 0.3
|
20
|
+
|
21
|
+
base = b.sound Bloops::SQUARE
|
22
|
+
base.volume = 0.35
|
23
|
+
base.punch = 0.3
|
24
|
+
base.sustain = 0.1
|
25
|
+
base.decay = 0.3
|
26
|
+
base.phase = 0.2
|
27
|
+
base.lpf = 0.115
|
28
|
+
base.resonance = 0.55
|
29
|
+
base.slide = -0.4
|
30
|
+
|
31
|
+
snare = b.sound Bloops::NOISE
|
32
|
+
snare.attack = 0.075
|
33
|
+
snare.sustain = 0.01
|
34
|
+
snare.decay = 0.33
|
35
|
+
snare.hpf = 0.55
|
36
|
+
snare.resonance = 0.44
|
37
|
+
snare.dslide = -0.452
|
38
|
+
|
39
|
+
chord = b.sound Bloops::SQUARE
|
40
|
+
chord.volume = 0.275
|
41
|
+
chord.attack = 0.05
|
42
|
+
chord.sustain = 0.6
|
43
|
+
chord.decay = 0.9
|
44
|
+
chord.phase = 0.35
|
45
|
+
chord.psweep = -0.25
|
46
|
+
chord.vibe = 0.0455
|
47
|
+
chord.vspeed = 0.255
|
48
|
+
|
49
|
+
lead = b.sound Bloops::SINE
|
50
|
+
lead.volume = 0.45
|
51
|
+
lead.attack = 0.3
|
52
|
+
lead.sustain = 0.15
|
53
|
+
lead.decay = 0.8
|
54
|
+
lead.vibe = 0.035
|
55
|
+
lead.vspeed = 0.345
|
56
|
+
lead.vdelay = -0.5
|
57
|
+
lead.hpf = 0.2
|
58
|
+
lead.hsweep = -0.05
|
59
|
+
lead.resonance = 0.55
|
60
|
+
lead.phase = 0.4
|
61
|
+
lead.psweep = -0.05
|
62
|
+
|
63
|
+
b.tune bass, %q^
|
64
|
+
8 4a1 8a 8a 4a 4a 4c2 9c 7c 4c 8e
|
65
|
+
8 4g2 8g 8 4g 4g 4d2 8 8c3 4b2 8e
|
66
|
+
8 4d2 8c 8c 4c 4 4a2 9a 7a 4a 8a
|
67
|
+
8 4g2 8g 8 4g 4d 4d2 9e3 7c2 8 4b1
|
68
|
+
|
69
|
+
8 4a2 8a 8d 4 4d 4a1 8a 8a 4d 8d
|
70
|
+
8 4g2 8g 8 4g 4g 4c2 8c 8c2 4g 8c
|
71
|
+
8 4d2 8d 8d 4d 4d 4a1 8a 8a 4a 8a
|
72
|
+
8 4g2 8g 8 4g 4g 4c2 8c 8c 4c 8b1
|
73
|
+
|
74
|
+
8 4a1 8a 8a 4a 4a 4c2 9c 7c 4c 8e
|
75
|
+
8 4g2 8g 8 4g 4g 4d2 8 8c3 4b2 8e
|
76
|
+
8 4d2 8c 8c 4c 4 4a2 9a 7a 4a 8a
|
77
|
+
8 4g2 8g 8 4g 4d 4d2 9e3 7c2 8 4b1
|
78
|
+
|
79
|
+
8 4a2 8a 8d 4 4d 4a1 8a 8a 4d 8d
|
80
|
+
8 4g2 8g 8 4g 4g 4c2 8c 8c2 4g 8c
|
81
|
+
8 4d2 8d 8d 4d 4d 4a1 8a 8a 4a 8a
|
82
|
+
8 4g2 8g 8 4g 4g 4c2 8c 8c 4c 8b1
|
83
|
+
^
|
84
|
+
|
85
|
+
b.tune base, %q^
|
86
|
+
4a2 4 8a 8a 4 4a 4 8a 8a 4
|
87
|
+
4a 4 8a 8a 4 4a 4 4a 8 8a
|
88
|
+
4a 4 8a 8a 4 4a 4 8a 8a 4
|
89
|
+
4a 4 8a 4 8a 4a 4 8a 4 8a
|
90
|
+
|
91
|
+
4a2 4 8a 8a 4 4a 4 8a 8a 4
|
92
|
+
4a 4 8a 8a 4 4a 4 4a 8 8a
|
93
|
+
4a 4 8a 8a 4 4a 4 8a 8a 4
|
94
|
+
4a 4 8a 4 8a 4a 4 8a 4 8a
|
95
|
+
|
96
|
+
4a2 4 8a 8a 4 4a 4 8a 8a 4
|
97
|
+
4a 4 8a 8a 4 4a 4 4a 8 8a
|
98
|
+
4a 4 8a 8a 4 4a 4 8a 8a 4
|
99
|
+
4a 4 8a 4 8a 4a 4 8a 4 8a
|
100
|
+
|
101
|
+
4a2 4 8a 8a 4 4a 4 8a 8a 4
|
102
|
+
4a 4 8a 8a 4 4a 4 4a 8 8a
|
103
|
+
4a 4 8a 8a 4 4a 4 8a 8a 4
|
104
|
+
4a 4 8a 4 8a 4a 4 8a 4 8a
|
105
|
+
^
|
106
|
+
|
107
|
+
b.tune snare, %q^
|
108
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
109
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
110
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
111
|
+
4 4a2 4 4a2 4 4a2 4 8a2 8a2
|
112
|
+
|
113
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
114
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
115
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
116
|
+
4 4a2 4 4a2 4 4a2 4 8a2 8a2
|
117
|
+
|
118
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
119
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
120
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
121
|
+
4 4a2 4 4a2 4 4a2 4 8a2 8a2
|
122
|
+
|
123
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
124
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
125
|
+
4 4a2 4 4a2 4 4a2 4 4a2
|
126
|
+
4 4a2 4 4a2 4 4a2 4 8a2 8a2
|
127
|
+
^
|
128
|
+
|
129
|
+
b.tune chord, %q^
|
130
|
+
1
|
131
|
+
1 1
|
132
|
+
1 1 1
|
133
|
+
1 1
|
134
|
+
|
135
|
+
1a2 2a3 2 1g2 2d3 2
|
136
|
+
1a2 2a3 2 1d2 4g3 4g2 2e3
|
137
|
+
|
138
|
+
1a2 2a3 2 1g2 2d3 2
|
139
|
+
1a2 2a3 2 1d2 2g3 2
|
140
|
+
|
141
|
+
1a2 2a3 2 1g2 2d3 2
|
142
|
+
1a2 2a3 2 1d2 2g3 2
|
143
|
+
|
144
|
+
1a2 2a3 2 1g2 2d3 2
|
145
|
+
1a2 2a3 2 1d2 2g3 2
|
146
|
+
^
|
147
|
+
|
148
|
+
b.tune chord, %q^
|
149
|
+
1
|
150
|
+
1 1
|
151
|
+
1 1 1
|
152
|
+
1 1
|
153
|
+
|
154
|
+
2 2c4 2 1 2b4 2
|
155
|
+
1 2c4 4 2g3 2b4 1
|
156
|
+
|
157
|
+
2 2c4 2 1 2b4 2
|
158
|
+
1 2c4 2 1 2b4 1
|
159
|
+
|
160
|
+
2 2c4 2 1 2b4 2
|
161
|
+
1 2c4 2 1 2b4 1
|
162
|
+
|
163
|
+
2 2c4 2 1 2b4 2
|
164
|
+
1 2c4 2 1 2b4 1
|
165
|
+
^
|
166
|
+
|
167
|
+
b.tune chord, %q^
|
168
|
+
1
|
169
|
+
1 1
|
170
|
+
1 1 1
|
171
|
+
1 1
|
172
|
+
|
173
|
+
2 1 2e4 2 1 2d4
|
174
|
+
2 1 2e4 2 1 2d4
|
175
|
+
|
176
|
+
2 1 2e4 2 1 2d4
|
177
|
+
2 1 2e4 2 1 2d4
|
178
|
+
|
179
|
+
2 1 2e4 2 1 2d4
|
180
|
+
2 1 2e4 2 1 2d4
|
181
|
+
|
182
|
+
2 1 2e4 2 1 2d4
|
183
|
+
2 1 2e4 2 1 2d4
|
184
|
+
^
|
185
|
+
|
186
|
+
b.tune lead, %q^
|
187
|
+
1 4
|
188
|
+
1 1 1 1
|
189
|
+
1 1 1 1 1 1
|
190
|
+
1 1 1 1
|
191
|
+
|
192
|
+
2g3 1a4 2
|
193
|
+
2c5 1e4 2 1
|
194
|
+
1a4 2 4 2e4 1d4 2
|
195
|
+
|
196
|
+
2a3 1b4 2
|
197
|
+
2d5 2g4 1c5
|
198
|
+
1a4 1e5
|
199
|
+
1b4 2 4 8 8d4
|
200
|
+
|
201
|
+
2g3 1a4 2
|
202
|
+
2c5 1e4 3d4 5g4
|
203
|
+
1a4 1e4
|
204
|
+
1d4 1
|
205
|
+
^
|
206
|
+
|
207
|
+
while true do
|
208
|
+
b.play
|
209
|
+
sleep 0.5 while not b.stopped?
|
210
|
+
end
|