blacklight_range_limit 7.2.0 → 7.3.0
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- checksums.yaml +4 -4
- data/VERSION +1 -1
- data/app/assets/javascripts/blacklight_range_limit.js +7 -0
- data/app/assets/javascripts/blacklight_range_limit/range_limit_distro_facets.js +23 -11
- data/app/assets/javascripts/blacklight_range_limit/range_limit_slider.js +83 -76
- data/app/assets/stylesheets/blacklight_range_limit/blacklight_range_limit.css +26 -1
- data/app/helpers/range_limit_helper.rb +3 -3
- data/app/views/blacklight_range_limit/_range_limit_panel.html.erb +30 -27
- data/app/views/blacklight_range_limit/_range_segments.html.erb +6 -6
- data/app/views/blacklight_range_limit/range_limit_panel.html.erb +10 -0
- data/config/locales/blacklight_range_limit.en.yml +7 -0
- data/lib/blacklight_range_limit.rb +2 -4
- data/lib/blacklight_range_limit/controller_override.rb +28 -0
- data/lib/blacklight_range_limit/routes.rb +1 -1
- data/lib/blacklight_range_limit/routes/range_searchable.rb +1 -0
- data/lib/blacklight_range_limit/view_helper_override.rb +0 -13
- data/spec/features/a_javascript_spec.rb +11 -4
- data/spec/spec_helper.rb +12 -1
- data/vendor/assets/javascripts/flot/jquery.canvaswrapper.js +550 -0
- data/vendor/assets/javascripts/flot/jquery.colorhelpers.js +199 -0
- data/vendor/assets/javascripts/flot/jquery.flot.browser.js +98 -0
- data/vendor/assets/javascripts/flot/jquery.flot.drawSeries.js +663 -0
- data/vendor/assets/javascripts/flot/jquery.flot.hover.js +360 -0
- data/vendor/assets/javascripts/flot/jquery.flot.js +1610 -1928
- data/vendor/assets/javascripts/flot/jquery.flot.saturated.js +43 -0
- data/vendor/assets/javascripts/flot/jquery.flot.selection.js +237 -68
- data/vendor/assets/javascripts/flot/jquery.flot.uiConstants.js +10 -0
- metadata +10 -3
- data/vendor/assets/javascripts/flot/excanvas.min.js +0 -1
@@ -9,6 +9,7 @@ module BlacklightRangeLimit
|
|
9
9
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included do
|
10
10
|
helper BlacklightRangeLimit::ViewHelperOverride
|
11
11
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helper RangeLimitHelper
|
12
|
+
helper_method :has_range_limit_parameters?
|
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13
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end
|
13
14
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|
14
15
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# Action method of our own!
|
@@ -27,5 +28,32 @@ module BlacklightRangeLimit
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27
28
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end
|
28
29
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render('blacklight_range_limit/range_segments', :locals => {:solr_field => params[:range_field]}, :layout => !request.xhr?)
|
29
30
|
end
|
31
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+
|
32
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+
# over-ride, call super, but make sure our range limits count too
|
33
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+
def has_search_parameters?
|
34
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+
super || has_range_limit_parameters?
|
35
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+
end
|
36
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+
|
37
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+
def has_range_limit_parameters?(my_params = params)
|
38
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+
my_params[:range] &&
|
39
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+
my_params[:range].to_unsafe_h.any? do |key, v|
|
40
|
+
v.present? && v.respond_to?(:'[]') &&
|
41
|
+
(v["begin"].present? || v["end"].present? || v["missing"].present?)
|
42
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+
end
|
43
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+
end
|
44
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+
|
45
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+
def range_limit_panel
|
46
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+
@facet = blacklight_config.facet_fields[params[:id]]
|
47
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+
raise ActionController::RoutingError, 'Not Found' unless @facet
|
48
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+
|
49
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+
@response = search_service.search_results.first
|
50
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+
|
51
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+
respond_to do |format|
|
52
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+
format.html do
|
53
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+
# Draw the partial for the "more" facet modal window:
|
54
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+
return render 'blacklight_range_limit/range_limit_panel', layout: !request.xhr?
|
55
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+
end
|
56
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+
end
|
57
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+
end
|
30
58
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end
|
31
59
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end
|
@@ -11,19 +11,6 @@
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11
11
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super
|
12
12
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end
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13
13
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|
14
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-
def has_range_limit_parameters?(my_params = params)
|
15
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-
my_params[:range] &&
|
16
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-
my_params[:range].to_unsafe_h.any? do |key, v|
|
17
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-
v.present? && v.respond_to?(:'[]') &&
|
18
|
-
(v["begin"].present? || v["end"].present? || v["missing"].present?)
|
19
|
-
end
|
20
|
-
end
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21
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-
|
22
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-
# over-ride, call super, but make sure our range limits count too
|
23
|
-
def has_search_parameters?
|
24
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-
super || has_range_limit_parameters?
|
25
|
-
end
|
26
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-
|
27
14
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def query_has_constraints?(my_params = params)
|
28
15
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super || has_range_limit_parameters?(my_params)
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29
16
|
end
|
@@ -6,11 +6,18 @@ describe 'JavaScript', js: true do
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6
6
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it 'initializes canvas chart' do
|
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7
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visit search_catalog_path
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8
8
|
|
9
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-
within('#facets .navbar') do
|
10
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-
page.find('button.navbar-toggler').click
|
11
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-
end
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12
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-
|
13
9
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click_button 'Publication Date Sort'
|
14
10
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expect(page).to have_css '.flot-base'
|
15
11
|
end
|
12
|
+
it 'has a View larger modal' do
|
13
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+
visit search_catalog_path
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14
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+
|
15
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+
click_button 'Publication Date Sort'
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+
sleep(1) # resize is debounced
|
17
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+
click_link 'View larger »'
|
18
|
+
|
19
|
+
within '.modal-body' do
|
20
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+
expect(page).to have_css '.flot-base'
|
21
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+
end
|
22
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+
end
|
16
23
|
end
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data/spec/spec_helper.rb
CHANGED
@@ -8,7 +8,18 @@ require 'capybara/rspec'
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8
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require 'selenium-webdriver'
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9
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require 'webdrivers'
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10
10
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|
11
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-
Capybara.javascript_driver = :
|
11
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+
Capybara.javascript_driver = :headless_chrome
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12
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+
|
13
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+
Capybara.register_driver :headless_chrome do |app|
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Capybara::Selenium::Driver.load_selenium
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15
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+
browser_options = ::Selenium::WebDriver::Chrome::Options.new.tap do |opts|
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+
opts.args << '--headless'
|
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+
opts.args << '--disable-gpu'
|
18
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+
opts.args << '--no-sandbox'
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+
opts.args << '--window-size=1280,1696'
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20
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+
end
|
21
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+
Capybara::Selenium::Driver.new(app, browser: :chrome, options: browser_options)
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+
end
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12
23
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|
13
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RSpec.configure do |config|
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14
25
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# rspec-rails 3 will no longer automatically infer an example group's spec type
|
@@ -0,0 +1,550 @@
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1
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+
/** ## jquery.flot.canvaswrapper
|
2
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+
|
3
|
+
This plugin contains the function for creating and manipulating both the canvas
|
4
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+
layers and svg layers.
|
5
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+
|
6
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+
The Canvas object is a wrapper around an HTML5 canvas tag.
|
7
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+
The constructor Canvas(cls, container) takes as parameters cls,
|
8
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+
the list of classes to apply to the canvas adnd the containter,
|
9
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+
element onto which to append the canvas. The canvas operations
|
10
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+
don't work unless the canvas is attached to the DOM.
|
11
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+
|
12
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+
### jquery.canvaswrapper.js API functions
|
13
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+
*/
|
14
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+
|
15
|
+
(function($) {
|
16
|
+
var Canvas = function(cls, container) {
|
17
|
+
var element = container.getElementsByClassName(cls)[0];
|
18
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+
|
19
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+
if (!element) {
|
20
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+
element = document.createElement('canvas');
|
21
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+
element.className = cls;
|
22
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+
element.style.direction = 'ltr';
|
23
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+
element.style.position = 'absolute';
|
24
|
+
element.style.left = '0px';
|
25
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+
element.style.top = '0px';
|
26
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+
|
27
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+
container.appendChild(element);
|
28
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+
|
29
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+
// If HTML5 Canvas isn't available, throw
|
30
|
+
|
31
|
+
if (!element.getContext) {
|
32
|
+
throw new Error('Canvas is not available.');
|
33
|
+
}
|
34
|
+
}
|
35
|
+
|
36
|
+
this.element = element;
|
37
|
+
|
38
|
+
var context = this.context = element.getContext('2d');
|
39
|
+
this.pixelRatio = $.plot.browser.getPixelRatio(context);
|
40
|
+
|
41
|
+
// Size the canvas to match the internal dimensions of its container
|
42
|
+
var width = $(container).width();
|
43
|
+
var height = $(container).height();
|
44
|
+
this.resize(width, height);
|
45
|
+
|
46
|
+
// Collection of HTML div layers for text overlaid onto the canvas
|
47
|
+
|
48
|
+
this.SVGContainer = null;
|
49
|
+
this.SVG = {};
|
50
|
+
|
51
|
+
// Cache of text fragments and metrics, so we can avoid expensively
|
52
|
+
// re-calculating them when the plot is re-rendered in a loop.
|
53
|
+
|
54
|
+
this._textCache = {};
|
55
|
+
}
|
56
|
+
|
57
|
+
/**
|
58
|
+
- resize(width, height)
|
59
|
+
|
60
|
+
Resizes the canvas to the given dimensions.
|
61
|
+
The width represents the new width of the canvas, meanwhile the height
|
62
|
+
is the new height of the canvas, both of them in pixels.
|
63
|
+
*/
|
64
|
+
|
65
|
+
Canvas.prototype.resize = function(width, height) {
|
66
|
+
var minSize = 10;
|
67
|
+
width = width < minSize ? minSize : width;
|
68
|
+
height = height < minSize ? minSize : height;
|
69
|
+
|
70
|
+
var element = this.element,
|
71
|
+
context = this.context,
|
72
|
+
pixelRatio = this.pixelRatio;
|
73
|
+
|
74
|
+
// Resize the canvas, increasing its density based on the display's
|
75
|
+
// pixel ratio; basically giving it more pixels without increasing the
|
76
|
+
// size of its element, to take advantage of the fact that retina
|
77
|
+
// displays have that many more pixels in the same advertised space.
|
78
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+
|
79
|
+
// Resizing should reset the state (excanvas seems to be buggy though)
|
80
|
+
|
81
|
+
if (this.width !== width) {
|
82
|
+
element.width = width * pixelRatio;
|
83
|
+
element.style.width = width + 'px';
|
84
|
+
this.width = width;
|
85
|
+
}
|
86
|
+
|
87
|
+
if (this.height !== height) {
|
88
|
+
element.height = height * pixelRatio;
|
89
|
+
element.style.height = height + 'px';
|
90
|
+
this.height = height;
|
91
|
+
}
|
92
|
+
|
93
|
+
// Save the context, so we can reset in case we get replotted. The
|
94
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+
// restore ensure that we're really back at the initial state, and
|
95
|
+
// should be safe even if we haven't saved the initial state yet.
|
96
|
+
|
97
|
+
context.restore();
|
98
|
+
context.save();
|
99
|
+
|
100
|
+
// Scale the coordinate space to match the display density; so even though we
|
101
|
+
// may have twice as many pixels, we still want lines and other drawing to
|
102
|
+
// appear at the same size; the extra pixels will just make them crisper.
|
103
|
+
|
104
|
+
context.scale(pixelRatio, pixelRatio);
|
105
|
+
};
|
106
|
+
|
107
|
+
/**
|
108
|
+
- clear()
|
109
|
+
|
110
|
+
Clears the entire canvas area, not including any overlaid HTML text
|
111
|
+
*/
|
112
|
+
Canvas.prototype.clear = function() {
|
113
|
+
this.context.clearRect(0, 0, this.width, this.height);
|
114
|
+
};
|
115
|
+
|
116
|
+
/**
|
117
|
+
- render()
|
118
|
+
|
119
|
+
Finishes rendering the canvas, including managing the text overlay.
|
120
|
+
*/
|
121
|
+
Canvas.prototype.render = function() {
|
122
|
+
var cache = this._textCache;
|
123
|
+
|
124
|
+
// For each text layer, add elements marked as active that haven't
|
125
|
+
// already been rendered, and remove those that are no longer active.
|
126
|
+
|
127
|
+
for (var layerKey in cache) {
|
128
|
+
if (hasOwnProperty.call(cache, layerKey)) {
|
129
|
+
var layer = this.getSVGLayer(layerKey),
|
130
|
+
layerCache = cache[layerKey];
|
131
|
+
|
132
|
+
var display = layer.style.display;
|
133
|
+
layer.style.display = 'none';
|
134
|
+
|
135
|
+
for (var styleKey in layerCache) {
|
136
|
+
if (hasOwnProperty.call(layerCache, styleKey)) {
|
137
|
+
var styleCache = layerCache[styleKey];
|
138
|
+
for (var key in styleCache) {
|
139
|
+
if (hasOwnProperty.call(styleCache, key)) {
|
140
|
+
var val = styleCache[key],
|
141
|
+
positions = val.positions;
|
142
|
+
|
143
|
+
for (var i = 0, position; positions[i]; i++) {
|
144
|
+
position = positions[i];
|
145
|
+
if (position.active) {
|
146
|
+
if (!position.rendered) {
|
147
|
+
layer.appendChild(position.element);
|
148
|
+
position.rendered = true;
|
149
|
+
}
|
150
|
+
} else {
|
151
|
+
positions.splice(i--, 1);
|
152
|
+
if (position.rendered) {
|
153
|
+
while (position.element.firstChild) {
|
154
|
+
position.element.removeChild(position.element.firstChild);
|
155
|
+
}
|
156
|
+
position.element.parentNode.removeChild(position.element);
|
157
|
+
}
|
158
|
+
}
|
159
|
+
}
|
160
|
+
|
161
|
+
if (positions.length === 0) {
|
162
|
+
if (val.measured) {
|
163
|
+
val.measured = false;
|
164
|
+
} else {
|
165
|
+
delete styleCache[key];
|
166
|
+
}
|
167
|
+
}
|
168
|
+
}
|
169
|
+
}
|
170
|
+
}
|
171
|
+
}
|
172
|
+
|
173
|
+
layer.style.display = display;
|
174
|
+
}
|
175
|
+
}
|
176
|
+
};
|
177
|
+
|
178
|
+
/**
|
179
|
+
- getSVGLayer(classes)
|
180
|
+
|
181
|
+
Creates (if necessary) and returns the SVG overlay container.
|
182
|
+
The classes string represents the string of space-separated CSS classes
|
183
|
+
used to uniquely identify the text layer. It return the svg-layer div.
|
184
|
+
*/
|
185
|
+
Canvas.prototype.getSVGLayer = function(classes) {
|
186
|
+
var layer = this.SVG[classes];
|
187
|
+
|
188
|
+
// Create the SVG layer if it doesn't exist
|
189
|
+
|
190
|
+
if (!layer) {
|
191
|
+
// Create the svg layer container, if it doesn't exist
|
192
|
+
|
193
|
+
var svgElement;
|
194
|
+
|
195
|
+
if (!this.SVGContainer) {
|
196
|
+
this.SVGContainer = document.createElement('div');
|
197
|
+
this.SVGContainer.className = 'flot-svg';
|
198
|
+
this.SVGContainer.style.position = 'absolute';
|
199
|
+
this.SVGContainer.style.top = '0px';
|
200
|
+
this.SVGContainer.style.left = '0px';
|
201
|
+
this.SVGContainer.style.height = '100%';
|
202
|
+
this.SVGContainer.style.width = '100%';
|
203
|
+
this.SVGContainer.style.pointerEvents = 'none';
|
204
|
+
this.element.parentNode.appendChild(this.SVGContainer);
|
205
|
+
|
206
|
+
svgElement = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
|
207
|
+
svgElement.style.width = '100%';
|
208
|
+
svgElement.style.height = '100%';
|
209
|
+
|
210
|
+
this.SVGContainer.appendChild(svgElement);
|
211
|
+
} else {
|
212
|
+
svgElement = this.SVGContainer.firstChild;
|
213
|
+
}
|
214
|
+
|
215
|
+
layer = document.createElementNS('http://www.w3.org/2000/svg', 'g');
|
216
|
+
layer.setAttribute('class', classes);
|
217
|
+
layer.style.position = 'absolute';
|
218
|
+
layer.style.top = '0px';
|
219
|
+
layer.style.left = '0px';
|
220
|
+
layer.style.bottom = '0px';
|
221
|
+
layer.style.right = '0px';
|
222
|
+
svgElement.appendChild(layer);
|
223
|
+
this.SVG[classes] = layer;
|
224
|
+
}
|
225
|
+
|
226
|
+
return layer;
|
227
|
+
};
|
228
|
+
|
229
|
+
/**
|
230
|
+
- getTextInfo(layer, text, font, angle, width)
|
231
|
+
|
232
|
+
Creates (if necessary) and returns a text info object.
|
233
|
+
The object looks like this:
|
234
|
+
```js
|
235
|
+
{
|
236
|
+
width //Width of the text's wrapper div.
|
237
|
+
height //Height of the text's wrapper div.
|
238
|
+
element //The HTML div containing the text.
|
239
|
+
positions //Array of positions at which this text is drawn.
|
240
|
+
}
|
241
|
+
```
|
242
|
+
The positions array contains objects that look like this:
|
243
|
+
```js
|
244
|
+
{
|
245
|
+
active //Flag indicating whether the text should be visible.
|
246
|
+
rendered //Flag indicating whether the text is currently visible.
|
247
|
+
element //The HTML div containing the text.
|
248
|
+
text //The actual text and is identical with element[0].textContent.
|
249
|
+
x //X coordinate at which to draw the text.
|
250
|
+
y //Y coordinate at which to draw the text.
|
251
|
+
}
|
252
|
+
```
|
253
|
+
Each position after the first receives a clone of the original element.
|
254
|
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The idea is that that the width, height, and general 'identity' of the
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text is constant no matter where it is placed; the placements are a
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secondary property.
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+
|
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Canvas maintains a cache of recently-used text info objects; getTextInfo
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+
either returns the cached element or creates a new entry.
|
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+
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The layer parameter is string of space-separated CSS classes uniquely
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+
identifying the layer containing this text.
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Text is the text string to retrieve info for.
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+
Font is either a string of space-separated CSS classes or a font-spec object,
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defining the text's font and style.
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+
Angle is the angle at which to rotate the text, in degrees. Angle is currently unused,
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it will be implemented in the future.
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+
The last parameter is the Maximum width of the text before it wraps.
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+
The method returns a text info object.
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+
*/
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+
Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
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+
var textStyle, layerCache, styleCache, info;
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+
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+
// Cast the value to a string, in case we were given a number or such
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+
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+
text = '' + text;
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+
|
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+
// If the font is a font-spec object, generate a CSS font definition
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+
|
280
|
+
if (typeof font === 'object') {
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+
textStyle = font.style + ' ' + font.variant + ' ' + font.weight + ' ' + font.size + 'px/' + font.lineHeight + 'px ' + font.family;
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+
} else {
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+
textStyle = font;
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+
}
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285
|
+
|
286
|
+
// Retrieve (or create) the cache for the text's layer and styles
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|
+
|
288
|
+
layerCache = this._textCache[layer];
|
289
|
+
|
290
|
+
if (layerCache == null) {
|
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|
+
layerCache = this._textCache[layer] = {};
|
292
|
+
}
|
293
|
+
|
294
|
+
styleCache = layerCache[textStyle];
|
295
|
+
|
296
|
+
if (styleCache == null) {
|
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|
+
styleCache = layerCache[textStyle] = {};
|
298
|
+
}
|
299
|
+
|
300
|
+
var key = generateKey(text);
|
301
|
+
info = styleCache[key];
|
302
|
+
|
303
|
+
// If we can't find a matching element in our cache, create a new one
|
304
|
+
|
305
|
+
if (!info) {
|
306
|
+
var element = document.createElementNS('http://www.w3.org/2000/svg', 'text');
|
307
|
+
if (text.indexOf('<br>') !== -1) {
|
308
|
+
addTspanElements(text, element, -9999);
|
309
|
+
} else {
|
310
|
+
var textNode = document.createTextNode(text);
|
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|
+
element.appendChild(textNode);
|
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|
+
}
|
313
|
+
|
314
|
+
element.style.position = 'absolute';
|
315
|
+
element.style.maxWidth = width;
|
316
|
+
element.setAttributeNS(null, 'x', -9999);
|
317
|
+
element.setAttributeNS(null, 'y', -9999);
|
318
|
+
|
319
|
+
if (typeof font === 'object') {
|
320
|
+
element.style.font = textStyle;
|
321
|
+
element.style.fill = font.fill;
|
322
|
+
} else if (typeof font === 'string') {
|
323
|
+
element.setAttribute('class', font);
|
324
|
+
}
|
325
|
+
|
326
|
+
this.getSVGLayer(layer).appendChild(element);
|
327
|
+
var elementRect = element.getBBox();
|
328
|
+
|
329
|
+
info = styleCache[key] = {
|
330
|
+
width: elementRect.width,
|
331
|
+
height: elementRect.height,
|
332
|
+
measured: true,
|
333
|
+
element: element,
|
334
|
+
positions: []
|
335
|
+
};
|
336
|
+
|
337
|
+
//remove elements from dom
|
338
|
+
while (element.firstChild) {
|
339
|
+
element.removeChild(element.firstChild);
|
340
|
+
}
|
341
|
+
element.parentNode.removeChild(element);
|
342
|
+
}
|
343
|
+
|
344
|
+
info.measured = true;
|
345
|
+
return info;
|
346
|
+
};
|
347
|
+
|
348
|
+
function updateTransforms (element, transforms) {
|
349
|
+
element.transform.baseVal.clear();
|
350
|
+
if (transforms) {
|
351
|
+
transforms.forEach(function(t) {
|
352
|
+
element.transform.baseVal.appendItem(t);
|
353
|
+
});
|
354
|
+
}
|
355
|
+
}
|
356
|
+
|
357
|
+
/**
|
358
|
+
- addText (layer, x, y, text, font, angle, width, halign, valign, transforms)
|
359
|
+
|
360
|
+
Adds a text string to the canvas text overlay.
|
361
|
+
The text isn't drawn immediately; it is marked as rendering, which will
|
362
|
+
result in its addition to the canvas on the next render pass.
|
363
|
+
|
364
|
+
The layer is string of space-separated CSS classes uniquely
|
365
|
+
identifying the layer containing this text.
|
366
|
+
X and Y represents the X and Y coordinate at which to draw the text.
|
367
|
+
and text is the string to draw
|
368
|
+
*/
|
369
|
+
Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign, transforms) {
|
370
|
+
var info = this.getTextInfo(layer, text, font, angle, width),
|
371
|
+
positions = info.positions;
|
372
|
+
|
373
|
+
// Tweak the div's position to match the text's alignment
|
374
|
+
|
375
|
+
if (halign === 'center') {
|
376
|
+
x -= info.width / 2;
|
377
|
+
} else if (halign === 'right') {
|
378
|
+
x -= info.width;
|
379
|
+
}
|
380
|
+
|
381
|
+
if (valign === 'middle') {
|
382
|
+
y -= info.height / 2;
|
383
|
+
} else if (valign === 'bottom') {
|
384
|
+
y -= info.height;
|
385
|
+
}
|
386
|
+
|
387
|
+
y += 0.75 * info.height;
|
388
|
+
|
389
|
+
|
390
|
+
// Determine whether this text already exists at this position.
|
391
|
+
// If so, mark it for inclusion in the next render pass.
|
392
|
+
|
393
|
+
for (var i = 0, position; positions[i]; i++) {
|
394
|
+
position = positions[i];
|
395
|
+
if (position.x === x && position.y === y && position.text === text) {
|
396
|
+
position.active = true;
|
397
|
+
// update the transforms
|
398
|
+
updateTransforms(position.element, transforms);
|
399
|
+
|
400
|
+
return;
|
401
|
+
} else if (position.active === false) {
|
402
|
+
position.active = true;
|
403
|
+
position.text = text;
|
404
|
+
if (text.indexOf('<br>') !== -1) {
|
405
|
+
y -= 0.25 * info.height;
|
406
|
+
addTspanElements(text, position.element, x);
|
407
|
+
} else {
|
408
|
+
position.element.textContent = text;
|
409
|
+
}
|
410
|
+
position.element.setAttributeNS(null, 'x', x);
|
411
|
+
position.element.setAttributeNS(null, 'y', y);
|
412
|
+
position.x = x;
|
413
|
+
position.y = y;
|
414
|
+
// update the transforms
|
415
|
+
updateTransforms(position.element, transforms);
|
416
|
+
|
417
|
+
return;
|
418
|
+
}
|
419
|
+
}
|
420
|
+
|
421
|
+
// If the text doesn't exist at this position, create a new entry
|
422
|
+
|
423
|
+
// For the very first position we'll re-use the original element,
|
424
|
+
// while for subsequent ones we'll clone it.
|
425
|
+
|
426
|
+
position = {
|
427
|
+
active: true,
|
428
|
+
rendered: false,
|
429
|
+
element: positions.length ? info.element.cloneNode() : info.element,
|
430
|
+
text: text,
|
431
|
+
x: x,
|
432
|
+
y: y
|
433
|
+
};
|
434
|
+
|
435
|
+
positions.push(position);
|
436
|
+
|
437
|
+
if (text.indexOf('<br>') !== -1) {
|
438
|
+
y -= 0.25 * info.height;
|
439
|
+
addTspanElements(text, position.element, x);
|
440
|
+
} else {
|
441
|
+
position.element.textContent = text;
|
442
|
+
}
|
443
|
+
|
444
|
+
// Move the element to its final position within the container
|
445
|
+
position.element.setAttributeNS(null, 'x', x);
|
446
|
+
position.element.setAttributeNS(null, 'y', y);
|
447
|
+
position.element.style.textAlign = halign;
|
448
|
+
// update the transforms
|
449
|
+
updateTransforms(position.element, transforms);
|
450
|
+
};
|
451
|
+
|
452
|
+
var addTspanElements = function(text, element, x) {
|
453
|
+
var lines = text.split('<br>'),
|
454
|
+
tspan, i, offset;
|
455
|
+
|
456
|
+
for (i = 0; i < lines.length; i++) {
|
457
|
+
if (!element.childNodes[i]) {
|
458
|
+
tspan = document.createElementNS('http://www.w3.org/2000/svg', 'tspan');
|
459
|
+
element.appendChild(tspan);
|
460
|
+
} else {
|
461
|
+
tspan = element.childNodes[i];
|
462
|
+
}
|
463
|
+
tspan.textContent = lines[i];
|
464
|
+
offset = i * 1 + 'em';
|
465
|
+
tspan.setAttributeNS(null, 'dy', offset);
|
466
|
+
tspan.setAttributeNS(null, 'x', x);
|
467
|
+
}
|
468
|
+
}
|
469
|
+
|
470
|
+
/**
|
471
|
+
- removeText (layer, x, y, text, font, angle)
|
472
|
+
|
473
|
+
The function removes one or more text strings from the canvas text overlay.
|
474
|
+
If no parameters are given, all text within the layer is removed.
|
475
|
+
|
476
|
+
Note that the text is not immediately removed; it is simply marked as
|
477
|
+
inactive, which will result in its removal on the next render pass.
|
478
|
+
This avoids the performance penalty for 'clear and redraw' behavior,
|
479
|
+
where we potentially get rid of all text on a layer, but will likely
|
480
|
+
add back most or all of it later, as when redrawing axes, for example.
|
481
|
+
|
482
|
+
The layer is a string of space-separated CSS classes uniquely
|
483
|
+
identifying the layer containing this text. The following parameter are
|
484
|
+
X and Y coordinate of the text.
|
485
|
+
Text is the string to remove, while the font is either a string of space-separated CSS
|
486
|
+
classes or a font-spec object, defining the text's font and style.
|
487
|
+
*/
|
488
|
+
Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
|
489
|
+
var info, htmlYCoord;
|
490
|
+
if (text == null) {
|
491
|
+
var layerCache = this._textCache[layer];
|
492
|
+
if (layerCache != null) {
|
493
|
+
for (var styleKey in layerCache) {
|
494
|
+
if (hasOwnProperty.call(layerCache, styleKey)) {
|
495
|
+
var styleCache = layerCache[styleKey];
|
496
|
+
for (var key in styleCache) {
|
497
|
+
if (hasOwnProperty.call(styleCache, key)) {
|
498
|
+
var positions = styleCache[key].positions;
|
499
|
+
positions.forEach(function(position) {
|
500
|
+
position.active = false;
|
501
|
+
});
|
502
|
+
}
|
503
|
+
}
|
504
|
+
}
|
505
|
+
}
|
506
|
+
}
|
507
|
+
} else {
|
508
|
+
info = this.getTextInfo(layer, text, font, angle);
|
509
|
+
positions = info.positions;
|
510
|
+
positions.forEach(function(position) {
|
511
|
+
htmlYCoord = y + 0.75 * info.height;
|
512
|
+
if (position.x === x && position.y === htmlYCoord && position.text === text) {
|
513
|
+
position.active = false;
|
514
|
+
}
|
515
|
+
});
|
516
|
+
}
|
517
|
+
};
|
518
|
+
|
519
|
+
/**
|
520
|
+
- clearCache()
|
521
|
+
|
522
|
+
Clears the cache used to speed up the text size measurements.
|
523
|
+
As an (unfortunate) side effect all text within the text Layer is removed.
|
524
|
+
Use this function before plot.setupGrid() and plot.draw() if the plot just
|
525
|
+
became visible or the styles changed.
|
526
|
+
*/
|
527
|
+
Canvas.prototype.clearCache = function() {
|
528
|
+
var cache = this._textCache;
|
529
|
+
for (var layerKey in cache) {
|
530
|
+
if (hasOwnProperty.call(cache, layerKey)) {
|
531
|
+
var layer = this.getSVGLayer(layerKey);
|
532
|
+
while (layer.firstChild) {
|
533
|
+
layer.removeChild(layer.firstChild);
|
534
|
+
}
|
535
|
+
}
|
536
|
+
};
|
537
|
+
|
538
|
+
this._textCache = {};
|
539
|
+
};
|
540
|
+
|
541
|
+
function generateKey(text) {
|
542
|
+
return text.replace(/0|1|2|3|4|5|6|7|8|9/g, '0');
|
543
|
+
}
|
544
|
+
|
545
|
+
if (!window.Flot) {
|
546
|
+
window.Flot = {};
|
547
|
+
}
|
548
|
+
|
549
|
+
window.Flot.Canvas = Canvas;
|
550
|
+
})(jQuery);
|