blackjack1 0.0.0 → 0.0.1

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Files changed (8) hide show
  1. checksums.yaml +13 -5
  2. data/LICENSE +22 -22
  3. data/README.md +5 -4
  4. data/bin/blackjack1 +61 -63
  5. data/lib/blackjack1.rb +16 -16
  6. data/lib/card.rb +13 -13
  7. data/lib/hand.rb +32 -32
  8. metadata +11 -12
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data/LICENSE CHANGED
@@ -1,22 +1,22 @@
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- The MIT License (MIT)
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-
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- Copyright (c) 2014 Zachary Perlmutter
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
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- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- copies of the Software, and to permit persons to whom the Software is
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- furnished to do so, subject to the following conditions:
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-
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- The above copyright notice and this permission notice shall be included in all
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- copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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- SOFTWARE.
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-
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2014 Zachary Perlmutter
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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+
data/README.md CHANGED
@@ -1,4 +1,5 @@
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- # blackjack
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- ## Badges
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- [![Build Status](https://travis-ci.org/Zrp200/blackjack1.svg?branch=master)](https://travis-ci.org/Zrp200/blackjack1)
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- [![Code Climate](https://codeclimate.com/github/Zrp200/blackjack1/badges/gpa.svg)](https://codeclimate.com/github/Zrp200/blackjack1)
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+ # blackjack
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+ The commonly played card game in casinos and for fun.
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+ ## Badges
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+ [![Build Status](https://travis-ci.org/Zrp200/blackjack1.svg?branch=master)](https://travis-ci.org/Zrp200/blackjack1)
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+ [![Code Climate](https://codeclimate.com/github/Zrp200/blackjack1/badges/gpa.svg)](https://codeclimate.com/github/Zrp200/blackjack1)
data/bin/blackjack1 CHANGED
@@ -1,63 +1,61 @@
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- #!/usr/bin/env ruby
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- require "blackjack1"
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- Hand.deck = CardDeck::Deck.new
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- dealer, player, view = Hand.new, Hand.new, proc do |player|
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- puts "You have: #{player.view}"
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- sleep(0.5)
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- puts "Value: #{player.value}"
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- sleep(1)
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- end
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- view.call player
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- unless player.blackjack?
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- puts "The dealer is showing #{dealer.cards[1].abbr}\n"
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- sleep 1
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- print "Hit or stay? "
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- action = gets.chomp.downcase
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- f = true if action == "hit"
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- while action == "hit" and !player.bust?
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- unless f
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- puts
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- print "Hit or stay? "
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- action == gets.chomp.downcase
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- break unless action == "hit"
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- else
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- f = false
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- end
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- sleep(1)
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- player.hit
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- print view.call(player)
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- sleep(1.5)
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- end
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- puts ""
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- unless player.bust?
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- puts "You finished with #{player.value}."
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- else
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- puts "You busted."
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- end
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- sleep 2
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- if dealer.blackjack?
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- puts "Dealer got blackjack."
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- sleep 0.5
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- puts "Dealer wins."
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- sleep 2
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- exit
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- end
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- puts
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- while dealer.value <= Hand::MDHV
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- puts "The dealer hit!"
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- dealer.hit
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- sleep 0.5
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- end
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- puts
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- if dealer.bust? then puts "The dealer busted!"
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- else
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- puts "The dealer stays at #{dealer.value}"
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- end
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- sleep 2
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- puts compare_score player, dealer
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- else
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- puts "You got blackjack!"
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- sleep 1
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- puts "You win!"
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- sleep 0.5
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- end
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+ #!/usr/bin/env ruby
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+ require "blackjack1"
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+ Hand.deck, :inputerror = CardDeck::Deck.new, "Invalid input. Please input '(h)it' or '(s)tay'"
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+ dealer, player, view = Hand.new, Hand.new, proc do |player|
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+ puts "You have: #{player.view}"
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+ sleep(0.5)
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+ puts "Value: #{player.value}"
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+ sleep 1
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+ end
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+ view.call player
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+ unless player.blackjack?
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+ puts "The dealer is showing #{dealer.cards[1].abbr}\n"
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+ sleep 1
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+ loop do
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+ puts
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+ catch :inputerror do
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+ print "(h)it or (s)tay? "
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+ action = gets.chomp.downcase
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+ if action.include?("s") then break
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+ elsif !action.include?("h") then throw :inputerror
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+ end
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+ end
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+ sleep(1)
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+ player.hit
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+ print view.call player
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+ sleep(1.5)
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+ break if player.value == 21
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+ end
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+ puts ""
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+ unless player.bust?
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+ puts "You finished with #{player.value}."
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+ else
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+ puts "You busted."
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+ end
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+ sleep 2
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+ if dealer.blackjack?
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+ puts "Dealer got blackjack."
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+ sleep 0.5
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+ puts "Dealer wins."
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+ sleep 2
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+ exit
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+ end
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+ puts
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+ while dealer.value <= Hand::MDHV
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+ puts "The dealer hit!"
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+ dealer.hit
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+ sleep 0.5
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+ end
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+ puts
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+ if dealer.bust? then puts "The dealer busted!"
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+ else
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+ puts "The dealer stays at #{dealer.value}"
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+ end
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+ sleep 2
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+ puts compare_score player, dealer
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+ else
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+ puts "You got blackjack!"
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+ sleep 1
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+ puts "You win!"
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+ sleep 0.5
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+ end
data/lib/blackjack1.rb CHANGED
@@ -1,16 +1,16 @@
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- require_relative "hand.rb"
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- def compare_score(p1, p2, args=Hash.new(false)) # Determines who wins. parameter p1 is the player and parameter p2 is the dealer.
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- unless args[:compare]
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- win, lose, tie = "You win!", "Dealer wins.", "Tie"
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- else
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- win, lose, tie = true, false, nil
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- end
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- if p1.bust? and p2.bust? then return tie
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- elsif p2.bust? then return win
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- elsif p1.bust? then return lose
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- elsif p1.value > p2.value then return win
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- elsif p2.value > p1.value then return lose
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- else
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- return tie
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- end
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- end
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+ require_relative "hand.rb"
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+ def compare_score(p1, p2, args=Hash.new(false)) # Determines who wins. parameter p1 is the player and parameter p2 is the dealer.
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+ unless args[:compare]
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+ win, lose, tie = "You win!", "Dealer wins.", "Tie"
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+ else
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+ win, lose, tie = true, false, nil
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+ end
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+ if p1.bust? and p2.bust? then return tie
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+ elsif p2.bust? then return win
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+ elsif p1.bust? then return lose
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+ elsif p1.value > p2.value then return win
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+ elsif p2.value > p1.value then return lose
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+ else
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+ return tie
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+ end
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+ end
data/lib/card.rb CHANGED
@@ -1,13 +1,13 @@
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- require "card_deck"
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- class CardDeck::Card
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- def value # The points a card is worth
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- case num
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- when 2..10 then num.to_i
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- when "Ace" then 11
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- when "Jack" then 10
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- when "Queen" then 10
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- when "King" then 10
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- end
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- end
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- end
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-
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+ require "card_deck"
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+ class CardDeck::Card
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+ def value # The points a card is worth
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+ case num
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+ when 2..10 then num.to_i
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+ when "Ace" then 11
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+ when "Jack" then 10
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+ when "Queen" then 10
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+ when "King" then 10
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+ end
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+ end
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+ end
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+
data/lib/hand.rb CHANGED
@@ -1,32 +1,32 @@
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- require_relative "card.rb" rescue require "card_deck"
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- class Hand # The player
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- attr_accessor :cards # The cards in the hand
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- MDHV = 16 # Maximum Dealer Hit Value; If the dealer's hand is valued more than this number, he will stay.
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- def self.deck=(deck) # Set which deck the game is using. Also shuffles the deck.
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- @@deck = deck.cards.shuffle
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- end
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- def self.deck # The deck the game is using
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- @@deck
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- end
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- def bust?; value > 21; end # Returns true if the value is greater than 21.
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- def blackjack?; value == 21 && @cards.length == 2; end # Returns true if you have blackjack.
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- def initialize(cards=[@@deck.shift, @@deck.shift])
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- @cards = cards
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- end
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- def view # The view of the cards
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- @cards.each {|card| "#{card.abbr}\t"}
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- end
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- def hit; @cards.push @@deck.shift; end # Add a card to @cards from @@deck
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- def value # The value of the cards in @cards
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- v, aces = 0, 0
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- for card in @cards
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- v += card.value
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- aces += 1 if card.num == "Ace"
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- end
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- while v > 21 && aces > 0
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- v -= 10
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- aces -= 1
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- end
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- return v
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- end
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- end
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+ require_relative "card.rb" rescue require "card_deck"
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+ class Hand # The player
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+ attr_accessor :cards # The cards in the hand
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+ MDHV = 16 # Maximum Dealer Hit Value; If the dealer's hand is valued more than this number, he will stay.
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+ def self.deck=(deck) # Set which deck the game is using. Also shuffles the deck.
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+ @@deck = deck.cards.shuffle
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+ end
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+ def self.deck # The deck the game is using
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+ @@deck
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+ end
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+ def bust?; value > 21; end # Returns true if the value is greater than 21.
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+ def blackjack?; value == 21 && @cards.length == 2; end # Returns true if you have blackjack.
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+ def initialize(cards=[@@deck.shift, @@deck.shift])
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+ @cards = cards
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+ end
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+ def view # The view of the cards
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+ @cards.each {|card| "#{card.abbr}\t"}
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+ end
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+ def hit; @cards.push @@deck.shift; end # Add a card to @cards from @@deck
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+ def value # The value of the cards in @cards
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+ v, aces = 0, 0
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+ for card in @cards
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+ v += card.value
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+ aces += 1 if card.num == "Ace"
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+ end
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+ while v > 21 && aces > 0
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+ v -= 10
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+ aces -= 1
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+ end
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+ return v
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+ end
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+ end
metadata CHANGED
@@ -1,55 +1,55 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: blackjack1
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.0.0
4
+ version: 0.0.1
5
5
  platform: ruby
6
6
  authors:
7
7
  - Zachary Perlmutter
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2014-11-08 00:00:00.000000000 Z
11
+ date: 2014-11-14 00:00:00.000000000 Z
12
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  dependencies:
13
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  - !ruby/object:Gem::Dependency
14
14
  name: card_deck
15
15
  requirement: !ruby/object:Gem::Requirement
16
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  requirements:
17
- - - "~>"
17
+ - - ~>
18
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  - !ruby/object:Gem::Version
19
19
  version: '1.2'
20
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  type: :runtime
21
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
23
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  requirements:
24
- - - "~>"
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+ - - ~>
25
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  - !ruby/object:Gem::Version
26
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  version: '1.2'
27
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  - !ruby/object:Gem::Dependency
28
28
  name: rspec
29
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  requirement: !ruby/object:Gem::Requirement
30
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  requirements:
31
- - - "~>"
31
+ - - ~>
32
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  - !ruby/object:Gem::Version
33
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  version: '3.1'
34
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  type: :development
35
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
37
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  requirements:
38
- - - "~>"
38
+ - - ~>
39
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  - !ruby/object:Gem::Version
40
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  version: '3.1'
41
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  - !ruby/object:Gem::Dependency
42
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  name: rspec-its
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  requirement: !ruby/object:Gem::Requirement
44
44
  requirements:
45
- - - ">="
45
+ - - ! '>='
46
46
  - !ruby/object:Gem::Version
47
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  version: '0'
48
48
  type: :development
49
49
  prerelease: false
50
50
  version_requirements: !ruby/object:Gem::Requirement
51
51
  requirements:
52
- - - ">="
52
+ - - ! '>='
53
53
  - !ruby/object:Gem::Version
54
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  version: '0'
55
55
  description:
@@ -77,12 +77,12 @@ require_paths:
77
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  - lib
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  required_ruby_version: !ruby/object:Gem::Requirement
79
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  requirements:
80
- - - ">="
80
+ - - ! '>='
81
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  - !ruby/object:Gem::Version
82
82
  version: 1.9.2
83
83
  required_rubygems_version: !ruby/object:Gem::Requirement
84
84
  requirements:
85
- - - ">="
85
+ - - ! '>='
86
86
  - !ruby/object:Gem::Version
87
87
  version: '0'
88
88
  requirements:
@@ -91,6 +91,5 @@ rubyforge_project:
91
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  rubygems_version: 2.4.2
92
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  signing_key:
93
93
  specification_version: 4
94
- summary: The classic game of blackjack
94
+ summary: The classic game of blackjack, commonly played in casinos
95
95
  test_files: []
96
- has_rdoc: