bchess 0.1.1
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- checksums.yaml +7 -0
- data/.gitignore +11 -0
- data/.rspec +3 -0
- data/.travis.yml +5 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +6 -0
- data/Gemfile.lock +45 -0
- data/LICENSE.txt +21 -0
- data/README.md +65 -0
- data/Rakefile +6 -0
- data/bchess.gemspec +29 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/full_test.sh +1 -0
- data/lib/bchess.rb +33 -0
- data/lib/bchess/bishop.rb +17 -0
- data/lib/bchess/board.rb +131 -0
- data/lib/bchess/game.rb +21 -0
- data/lib/bchess/helpers/board_helpers.rb +43 -0
- data/lib/bchess/helpers/castle_helpers.rb +58 -0
- data/lib/bchess/helpers/en_passant_helpers.rb +22 -0
- data/lib/bchess/helpers/fen_helpers.rb +141 -0
- data/lib/bchess/helpers/field_between_helpers.rb +50 -0
- data/lib/bchess/helpers/validations.rb +16 -0
- data/lib/bchess/king.rb +30 -0
- data/lib/bchess/knight.rb +27 -0
- data/lib/bchess/pawn.rb +54 -0
- data/lib/bchess/piece.rb +133 -0
- data/lib/bchess/queen.rb +21 -0
- data/lib/bchess/rook.rb +25 -0
- data/lib/bchess/version.rb +3 -0
- data/lib/pgn/game.rb +18 -0
- data/lib/pgn/game_body.rb +111 -0
- data/lib/pgn/game_header.rb +55 -0
- data/lib/pgn/move_info_parser.rb +106 -0
- data/lib/pgn/parser.rb +42 -0
- data/lib/pgn/pgn_file.rb +16 -0
- data/lib/pgn/pgn_nodes.rb +84 -0
- data/lib/pgn/pgn_rules.treetop +127 -0
- data/test.sh +1 -0
- metadata +153 -0
data/lib/bchess/game.rb
ADDED
@@ -0,0 +1,21 @@
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module Bchess
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class Game
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attr_reader :fen, :board, :moves
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def initialize(fen='')
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@fen = fen
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@board = Board.new(fen)
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@moves = []
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end
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def add_move(move)
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moves << move
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end
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def validate_game
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moves.all? do |move|
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board.execute(move)
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end
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end
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end
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end
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module Bchess
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module BoardHelpers
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def field(column, row)
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(column+97).chr + (row+1).to_s
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end
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7
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def invalid_data?(piece, column, row)
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piece.nil? || !(0..7).include?(column) || !(0..7).include?(row)
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end
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def castle_detected?(piece, column)
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piece.kind_of?(Bchess::King) && piece.column == 4 && (column - piece.column).abs == 2
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end
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def promotion_detected?(piece, row)
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piece.kind_of?(Bchess::Pawn) && (row == 0 || row == 7)
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end
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def en_passant_detected?(piece, column, row)
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piece.kind_of?(Bchess::Pawn) && piece.row != row && piece.column != column && at(column, row).nil? && piece.can_take_on_field?(column, row)
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end
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def pawn_long_move_detected?(piece, row)
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piece.kind_of?(Bchess::Pawn) && (piece.row - row).abs == 2
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end
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def kings_present?
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!!king(Bchess::WHITE) && !!king(Bchess::BLACK)
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end
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def to_row(row)
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row.to_i - 1
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end
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def to_column(column)
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column.bytes.first - 97
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end
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def field(column, row)
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(column+97).chr + (row+1).to_s
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end
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end
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end
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module CastleHelpers
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def castle(piece, column, row)
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validate_castle(piece, column)
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update_castles_after_king_move(piece.color)
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execute_castle(piece, column, row)
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end
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def validate_castle(piece, column)
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!piece.moved && !rook_moved?(piece, column) && fen_allows?(piece,column)
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end
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def execute_castle(piece, column, row)
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piece.move(column, row)
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lngth = @short_castle ? 2 : 3
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@castling_rook = castling_rook(piece, column)
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@castling_rook.move((@castling_rook.column - lngth).abs, row)
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end
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def white_castle(column)
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if short_castle?(column)
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@short_castle = true
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at(7,0)
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else
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@short_castle = false
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at(0,0)
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end
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end
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def black_castle(column)
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if short_castle?(column)
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@short_castle = true
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at(7,7)
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else
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@short_castle = false
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at(0,7)
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end
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end
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def rook_moved?(piece, column)
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castling_rook(piece, column)&.moved
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end
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def castling_rook(piece, column)
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select_rook(piece, column)
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end
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def select_rook(piece, column)
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if piece.row == 0
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white_castle(column)
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elsif piece.row == 7
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black_castle(column)
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end
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end
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def short_castle?(column)
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column == 6
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end
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end
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module EnPassantHelpers
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def validate_en_passant(piece, column, row)
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#TODO
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true
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end
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def execute_en_passant(piece, row, column)
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piece.move(row, column)
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remove_old_piece(*remove_en_passant(piece, *transform_field(@en_passant)), piece.color)
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end
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def remove_en_passant(piece, column, row)
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direction = piece.color == Bchess::WHITE ? 1 : -1
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[column, row - direction]
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end
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def long_pawn_move(piece, column, row)
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piece.move(column, row)
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direction = piece.color == Bchess::WHITE ? 1 : -1
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@en_passant = field(column, (row + piece.row)/2 - direction)
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end
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end
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@@ -0,0 +1,141 @@
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module Bchess
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module FenHelpers
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def fen_hash
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{
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'k': {klass: Bchess::King, color: Bchess::BLACK},
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'q': {klass: Bchess::Queen, color: Bchess::BLACK},
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'r': {klass: Bchess::Rook, color: Bchess::BLACK},
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'b': {klass: Bchess::Bishop, color: Bchess::BLACK},
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'n': {klass: Bchess::Knight, color: Bchess::BLACK},
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'p': {klass: Bchess::Pawn, color: Bchess::BLACK},
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'K': {klass: Bchess::King, color: Bchess::WHITE},
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'Q': {klass: Bchess::Queen, color: Bchess::WHITE},
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'R': {klass: Bchess::Rook, color: Bchess::WHITE},
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'B': {klass: Bchess::Bishop, color: Bchess::WHITE},
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'N': {klass: Bchess::Knight, color: Bchess::WHITE},
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'P': {klass: Bchess::Pawn, color: Bchess::WHITE},
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}
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end
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def write_fen
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result = ''
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7.downto(0) do |i|
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line_pieces = pieces.select{ |p| p.row == i }
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one_line = create_fen_line(line_pieces)
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result << one_line
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result << '/' unless i == 0
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end
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result.concat(additional_info)
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end
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def create_fen_line(pieces)
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line = ''
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counter = 0
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0.upto(7) do |i|
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piece = pieces.select{ |p| p.column == i }.first
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if !!piece
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if counter > 0
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line.concat(counter.to_s)
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counter = 0
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line.concat(to_fen(piece))
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else
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line.concat(to_fen(piece))
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end
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else
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counter += 1
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end
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end
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line.concat(counter.to_s) if counter > 0
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line
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end
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def set_pieces(board)
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pieces.clear
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board.split("/").each_with_index do |line, index|
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column = 0
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line.each_char do |char|
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if char.to_i != 0
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column += char.to_i - 1
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else
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pieces << fen_hash[char.to_sym][:klass].new(fen_hash[char.to_sym][:color], column, 7-index)
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end
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column += 1
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end
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end
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end
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def fen_allows?(piece, column)
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if piece.color == Bchess::WHITE
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if column == 6
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castles.chars.include?('k')
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else
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castles.chars.include?('q')
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end
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else
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if column == 6
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castles.chars.include?('K')
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else
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castles.chars.include?('Q')
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end
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end
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end
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def to_fen(piece)
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fen_hash.key({ :klass => piece.class, :color => piece.color }).to_s
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end
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def change_halfmove_clock(piece)
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if piece.kind_of?(Bchess::Pawn)
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@halfmove_clock = 0
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else
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@halfmove_clock = halfmove_clock + 1
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end
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end
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def update_castles_after_move(piece)
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if piece == Bchess::King
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update_castles_after_king_move(piece.color)
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elsif piece == Bchess::Rook
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update_castles_after_rook_move(piece)
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end
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@castles = '-' if @castles == ''
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end
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def update_castles_after_king_move(color)
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if color == Bchess::WHITE
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@castles.gsub!('K', '').gsub!('Q', '')
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else
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@castles.gsub!('k', '').gsub!('q', '')
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end
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end
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def change_move_number
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@move_number = move_number + 1
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end
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def set_to_move(fen_colors)
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@to_move = fen_colors == 'w' ? Bchess::WHITE : Bchess::BLACK
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end
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120
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def set_castles(fen_castles)
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@castles = fen_castles
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end
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def set_en_passant(fen_en_passant)
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@en_passant = fen_en_passant
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end
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128
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def set_halfmove_clock(fen_halfmove_clock)
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@halfmove_clock = fen_halfmove_clock.to_i
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end
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133
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def set_move_number(fen_move_number)
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@move_number = fen_move_number.to_i
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end
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def additional_info
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138
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" #{to_move} #{castles} #{en_passant} #{halfmove_clock} #{move_number}"
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end
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end
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141
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end
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@@ -0,0 +1,50 @@
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module FieldBetweenHelpers
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def row_fields(dcolumn, drow)
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smaller, bigger = [column, dcolumn].sort
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(smaller+1..bigger-1).map{|c| [c, row] }
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end
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def column_fields(dcolumn, drow)
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smaller, bigger = [row, drow].sort
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(smaller+1..bigger-1).map{|r| [column, r] }
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end
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def diagonal_fields(dcolumn, drow)
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fields = []
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if dcolumn > column
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if drow > row
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(dcolumn - column - 1).times do |i|
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fields << [dcolumn-(i+1), drow-(i+1)]
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end
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else
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(dcolumn - column - 1).times do |i|
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fields << [dcolumn-(i+1), drow+(i+1)]
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end
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end
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else
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if drow > row
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(column - dcolumn - 1).times do |i|
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fields << [dcolumn+(i+1), drow-(i+1)]
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end
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else
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(column - dcolumn - 1).times do |i|
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fields << [dcolumn+(i+1), drow+(i+1)]
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end
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end
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end
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fields
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end
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def fields_between(dcolumn, drow)
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return [] unless can_move_to_field?(dcolumn, drow)
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if same_row?(drow)
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row_fields(dcolumn, drow)
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elsif same_column?(dcolumn)
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column_fields(dcolumn, drow)
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elsif same_diagonal?(dcolumn, drow)
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45
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diagonal_fields(dcolumn, drow)
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else
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47
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[]
|
48
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end
|
49
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end
|
50
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end
|
data/lib/bchess/king.rb
ADDED
@@ -0,0 +1,30 @@
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1
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module Bchess
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2
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class King < Piece
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3
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|
4
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KINGS_REACH = 1
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5
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|
6
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attr_reader :moved
|
7
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|
8
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def initiialize(*args)
|
9
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super(args)
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10
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@moved = false
|
11
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end
|
12
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|
13
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def name
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14
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'K'
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end
|
16
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|
17
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def move(dcolumn, drow)
|
18
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super(dcolumn, drow)
|
19
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@moved = true
|
20
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end
|
21
|
+
|
22
|
+
def can_move_to_field?(dcolumn, drow)
|
23
|
+
super &&
|
24
|
+
(
|
25
|
+
by_line(dcolumn, drow, KINGS_REACH) ||
|
26
|
+
by_diagonal(dcolumn, drow, KINGS_REACH)
|
27
|
+
)
|
28
|
+
end
|
29
|
+
end
|
30
|
+
end
|
@@ -0,0 +1,27 @@
|
|
1
|
+
module Bchess
|
2
|
+
class Knight < Piece
|
3
|
+
|
4
|
+
def initiialize(*args)
|
5
|
+
super(args)
|
6
|
+
end
|
7
|
+
|
8
|
+
def name
|
9
|
+
'N'
|
10
|
+
end
|
11
|
+
|
12
|
+
def can_move_to_field?(dcolumn, drow)
|
13
|
+
super && by_jump(dcolumn, drow)
|
14
|
+
end
|
15
|
+
|
16
|
+
def fields_between(column, row)
|
17
|
+
[]
|
18
|
+
end
|
19
|
+
|
20
|
+
private
|
21
|
+
|
22
|
+
def by_jump(dcolumn, drow)
|
23
|
+
(row - drow).abs + (column - dcolumn).abs == 3 &&
|
24
|
+
(row - drow).abs != 3 && (column - dcolumn).abs != 3
|
25
|
+
end
|
26
|
+
end
|
27
|
+
end
|
data/lib/bchess/pawn.rb
ADDED
@@ -0,0 +1,54 @@
|
|
1
|
+
module Bchess
|
2
|
+
class Pawn < Piece
|
3
|
+
|
4
|
+
def initiialize(*args)
|
5
|
+
super(args)
|
6
|
+
end
|
7
|
+
|
8
|
+
def name
|
9
|
+
''
|
10
|
+
end
|
11
|
+
|
12
|
+
def valid?
|
13
|
+
super && pawn_position?
|
14
|
+
end
|
15
|
+
|
16
|
+
def can_move_to_field?(dcolumn, drow)
|
17
|
+
super &&
|
18
|
+
pawn_move(dcolumn, drow)
|
19
|
+
end
|
20
|
+
|
21
|
+
def can_take_on_field?(dcolumn, drow)
|
22
|
+
direction = white? ? 1 : -1
|
23
|
+
by_diagonal(dcolumn, drow, 1) && (drow - row) == direction
|
24
|
+
end
|
25
|
+
|
26
|
+
private
|
27
|
+
|
28
|
+
def pawn_move(dcolumn, drow)
|
29
|
+
row_diff?(dcolumn, drow) &&
|
30
|
+
direction_kept?(dcolumn, drow) &&
|
31
|
+
column_kept?(dcolumn, column)
|
32
|
+
end
|
33
|
+
|
34
|
+
def column_kept?(dcolumn, column)
|
35
|
+
column == dcolumn
|
36
|
+
end
|
37
|
+
|
38
|
+
def direction_kept?(dcolumn, drow)
|
39
|
+
white? ? drow > row : row > drow
|
40
|
+
end
|
41
|
+
|
42
|
+
def row_diff?(dcolumn, drow)
|
43
|
+
(row - drow).abs <= (starting_position? ? 2 : 1)
|
44
|
+
end
|
45
|
+
|
46
|
+
def starting_position?
|
47
|
+
row == (white? ? 1 : 6)
|
48
|
+
end
|
49
|
+
|
50
|
+
def pawn_position?
|
51
|
+
(1..6).include?(row)
|
52
|
+
end
|
53
|
+
end
|
54
|
+
end
|