basher-basher 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +12 -0
- data/.travis.yml +4 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +21 -0
- data/README.md +37 -0
- data/Rakefile +10 -0
- data/basher.gemspec +29 -0
- data/bin/basher +31 -0
- data/bin/console +10 -0
- data/bin/setup +8 -0
- data/lib/basher.rb +21 -0
- data/lib/basher/cursor.rb +59 -0
- data/lib/basher/dictionary.rb +50 -0
- data/lib/basher/game.rb +234 -0
- data/lib/basher/handler.rb +34 -0
- data/lib/basher/level.rb +131 -0
- data/lib/basher/refinements/string.rb +15 -0
- data/lib/basher/state.rb +46 -0
- data/lib/basher/timer.rb +69 -0
- data/lib/basher/ui.rb +125 -0
- data/lib/basher/ui/base_view.rb +28 -0
- data/lib/basher/ui/current_word_view.rb +38 -0
- data/lib/basher/ui/debug_view.rb +53 -0
- data/lib/basher/ui/info_view.rb +35 -0
- data/lib/basher/ui/loading_view.rb +11 -0
- data/lib/basher/ui/menu_view.rb +26 -0
- data/lib/basher/ui/progress_view.rb +29 -0
- data/lib/basher/ui/remaining_words_view.rb +34 -0
- data/lib/basher/ui/score_view.rb +41 -0
- data/lib/basher/ui/title_view.rb +37 -0
- data/lib/basher/version.rb +3 -0
- data/lib/basher/word.rb +40 -0
- metadata +189 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 0f7643a1d5341d906390a12466992ecbcd7d9e8e
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data.tar.gz: 4b0a87dd94139d10934e4ba9dc10827f9ebceee7
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SHA512:
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metadata.gz: 6913dfa636e802e50daea0bcc31aa0939c0b4a6bbff54bd367d45246d13962969166a9eb0e3e21335f67b038f83d101c79970cd24063821da546c2f968bdad2f
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data.tar.gz: 99c6d8205450f186cd32a018c671c5d4d97b1c3657c5c1db76543bcdf6eff74895ff6e647f34b94752e51b9b205c106e7dec0fcb60fca791b0d336bd7313b8a6
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data/.gitignore
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data/.travis.yml
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data/Gemfile
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2016 Stefan Rotariu
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# Basher
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Basher is a small CLI game that tests your typing speed.
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[](https://asciinema.org/a/36151)
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## Installation
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```shell
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$ gem install basher-basher
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```
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## Requirements
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* Ruby 2.3
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## Usage
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```shell
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$ basher -h
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```
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## Development
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After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake test` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/shuriu/basher.
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## License
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The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
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data/Rakefile
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data/basher.gemspec
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'basher/version'
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Gem::Specification.new do |spec|
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spec.name = "basher-basher"
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spec.version = Basher::VERSION
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spec.authors = ["shuriu"]
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spec.email = ["stefan.rotariu@gmail.com"]
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spec.summary = %q{Small CLI text game that tests your typing speed.}
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spec.homepage = "https://github.com/shuriu/basher"
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spec.license = "MIT"
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spec.files = `git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
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spec.bindir = "bin"
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spec.executables = ["basher"]
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spec.require_paths = ["lib"]
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spec.add_development_dependency "bundler", "~> 1.11"
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spec.add_development_dependency "rake", "~> 10.0"
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spec.add_development_dependency "minitest", "~> 5.0"
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spec.add_development_dependency "pry"
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spec.add_development_dependency "binding_of_caller"
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spec.add_development_dependency "pry-byebug"
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spec.add_dependency "curtis", "~> 0.1.3"
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spec.add_dependency "artii", "~> 2.1.1"
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end
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data/bin/basher
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#!/usr/bin/env ruby
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require 'optparse'
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require 'bundler/setup'
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require 'basher'
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options = {
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debug: false
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}
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OptionParser.new do |o|
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o.on('-d', '--debug', 'Show small debug bar at the top (kinda useless)') do
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require 'pry'
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require 'binding_of_caller'
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options[:debug] = true
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end
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o.on('-v', '--version', 'Print current version') do
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puts Basher::VERSION
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exit
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end
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o.on('-h', '--help', 'Show this message') do
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puts o
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exit
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end
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end.parse!
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trap('INT') { exit }
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Basher.start(options)
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data/bin/console
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data/bin/setup
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data/lib/basher.rb
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require 'curtis'
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require 'basher/refinements/string'
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require 'basher/version'
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require 'basher/ui'
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require 'basher/game'
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module Basher
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module_function
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def start(**options)
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Curtis.show do |screen|
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game = Basher::Game.new(screen, options)
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Curtis::Input.get do |key|
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result = game.handle(key)
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break if result == :quit
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game.render
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end
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end
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end
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end
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module Basher
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# Helper class that allows storing movement state inside a collection.
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class Cursor
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# Frozen reference of the word.
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attr_reader :collection
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# Position of the cursor inside #collection. Default is 0.
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attr_reader :index
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# Returns a Cursor instance for the given collection. The cursor's
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# index is defaulted to 0.
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def initialize(collection)
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@collection = collection
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@index = 0
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end
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# Gets the item at the cursor.
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def item
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collection[index]
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end
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# Gets the items before the cursor.
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def previous
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collection[0...index]
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end
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# Gets remaining items, including item at the cursor.
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def remaining
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collection[index..-1]
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end
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# Advance the cursor one step.
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def advance!
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@index += 1 unless finished?
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item
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end
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# Rewind the cursor back to start, and return the item.
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def rewind!
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@index = start
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item
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end
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# Returns true if the cursor is at the last index,
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# or false otherwise.
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def finished?
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index == finish
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end
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private
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def start
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0
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end
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def finish
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collection.size
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end
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end
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end
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module Basher
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# Gives samples of random words as single instances or in batches.
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# TODO: Extract constants to global configuration values.
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# TODO: Allow words_list to be a global config option / value.
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module Dictionary
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module_function
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# Where is the words list path on the system. It is also assumed
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# that there is only one word per line.
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WORDS_LIST_PATH = '/usr/share/dict/words'.freeze
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# Filter out words with fewer characters.
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MIN_SIZE = 3
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# Filter out words with more characters.
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MAX_SIZE = 15
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# Small utility function that preloads the words_list.
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def preload
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!words_list.empty?
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end
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# Returns a random word from the words file.
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# The size argument must be greater than MIN_SIZE.
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#
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# +size+ - the size of the returned word.
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def random_word(size = MIN_SIZE)
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# Return any word from the list if we supply size: nil
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return words_list.sample unless size
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grouped_words_list.fetch(size) do
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fail "Size must be in #{MIN_SIZE}..#{MAX_SIZE}"
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end.sample
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end
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# Group words in the list by size.
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def grouped_words_list
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@grouped_words_list ||= words_list.group_by(&:size)
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end
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# Returns an array of words, read from a file. Also caches the list.
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def words_list
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@words_list ||= File.open(WORDS_LIST_PATH, 'r') do |file|
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file.each_line.lazy
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.map { |word| word.chomp.downcase }
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.select { |word| word =~ /\A[a-z]{#{MIN_SIZE},#{MAX_SIZE}}\z/ }
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.to_a
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end
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end
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end
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end
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data/lib/basher/game.rb
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require 'basher/timer'
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require 'basher/state'
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require 'basher/handler'
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require 'basher/dictionary'
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require 'basher/cursor'
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require 'basher/word'
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require 'basher/level'
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module Basher
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class Game
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include UI
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attr_reader :base_view
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attr_reader :timer
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attr_reader :handler
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attr_reader :state
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attr_reader :debug
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attr_reader :difficulty
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attr_reader :level
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attr_reader :misses
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attr_reader :characters
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attr_reader :words
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private def setup_default_bindings
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Handler.bind :resize do
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resize_and_reposition
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end
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Handler.bind 'q' do
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case state.current
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when :paused then back_to_menu
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when :menu then :quit
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when :score then back_to_menu
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end
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end
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Handler.bind :escape do
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case state.current
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when :in_game
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pause_game
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when :paused
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back_to_game
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when :score
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back_to_menu
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end
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end
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Handler.bind :enter do
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case state.current
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when :score
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back_to_menu
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end
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end
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Handler.bind 's' do
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case state.current
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when :menu
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start_game
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end
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end
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end
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def initialize(base_view, state: :menu, debug: false, bindings: {})
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@debug = debug
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@base_view = base_view
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base_view.refresh
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@state = State.new(state)
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setup_default_bindings
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@handler = Handler.new(bindings)
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transition_to @state.current
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@timer = Timer.new
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end
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def handle(input)
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debug_view.last_input = input if debugging?
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if state.in_game? && handler.letter?(input)
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execute_logic input
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end
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handler.invoke(input)
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end
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def execute_logic(char)
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if char == word.char
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next_letter!
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else
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@misses += 1
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level.timer.advance(200)
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end
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end
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def word
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level.word
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end
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def next_letter!
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@characters += 1
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word.advance!
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next_word! if word.finished?
|
107
|
+
end
|
108
|
+
|
109
|
+
def next_word!
|
110
|
+
@words += 1
|
111
|
+
level.advance!
|
112
|
+
|
113
|
+
next_level! if level.finished?
|
114
|
+
end
|
115
|
+
|
116
|
+
def next_level!
|
117
|
+
@difficulty += 1
|
118
|
+
level.finish if level
|
119
|
+
|
120
|
+
@level = Level.start(difficulty) do
|
121
|
+
stop_game
|
122
|
+
end
|
123
|
+
end
|
124
|
+
|
125
|
+
def accuracy
|
126
|
+
return 0 if total_presses.zero?
|
127
|
+
value = (total_presses - misses).to_f / total_presses * 100
|
128
|
+
value.round(2)
|
129
|
+
end
|
130
|
+
|
131
|
+
def words_per_minute
|
132
|
+
words * 60 / timer.total_elapsed_in_seconds
|
133
|
+
end
|
134
|
+
alias_method :wpm, :words_per_minute
|
135
|
+
|
136
|
+
def chars_per_minute
|
137
|
+
total_presses * 60 / timer.total_elapsed_in_seconds
|
138
|
+
end
|
139
|
+
alias_method :cpm, :chars_per_minute
|
140
|
+
|
141
|
+
def total_presses
|
142
|
+
characters + misses
|
143
|
+
end
|
144
|
+
|
145
|
+
def render
|
146
|
+
base_view.render
|
147
|
+
current_views.each(&:render)
|
148
|
+
end
|
149
|
+
|
150
|
+
def clear
|
151
|
+
base_view.clear
|
152
|
+
current_views.each(&:clear)
|
153
|
+
end
|
154
|
+
|
155
|
+
def refresh
|
156
|
+
base_view.refresh
|
157
|
+
current_views.each(&:refresh)
|
158
|
+
end
|
159
|
+
|
160
|
+
def resize_and_reposition
|
161
|
+
clear
|
162
|
+
views.each(&:will_resize!)
|
163
|
+
current_views.each(&:resize_and_reposition)
|
164
|
+
render
|
165
|
+
end
|
166
|
+
|
167
|
+
def transition_to(new_state)
|
168
|
+
before_transition
|
169
|
+
state.transition_to(new_state)
|
170
|
+
after_transition
|
171
|
+
end
|
172
|
+
|
173
|
+
private
|
174
|
+
|
175
|
+
def debugging?
|
176
|
+
@debug
|
177
|
+
end
|
178
|
+
|
179
|
+
def playing?
|
180
|
+
state.playing? && input.letter?
|
181
|
+
end
|
182
|
+
|
183
|
+
def before_transition
|
184
|
+
clear
|
185
|
+
refresh
|
186
|
+
end
|
187
|
+
|
188
|
+
def after_transition
|
189
|
+
views.each do |view|
|
190
|
+
view.resize_and_reposition if view.should_redraw
|
191
|
+
end
|
192
|
+
|
193
|
+
render
|
194
|
+
end
|
195
|
+
|
196
|
+
def pause_game
|
197
|
+
timer.stop
|
198
|
+
level.timer.stop
|
199
|
+
transition_to(:paused)
|
200
|
+
end
|
201
|
+
|
202
|
+
def back_to_menu
|
203
|
+
timer.reset
|
204
|
+
transition_to(:menu)
|
205
|
+
end
|
206
|
+
|
207
|
+
def back_to_game
|
208
|
+
timer.start
|
209
|
+
level.timer.start
|
210
|
+
transition_to(:in_game)
|
211
|
+
end
|
212
|
+
|
213
|
+
def start_game
|
214
|
+
transition_to(:loading)
|
215
|
+
Basher::Dictionary.preload
|
216
|
+
setup_game
|
217
|
+
transition_to(:in_game)
|
218
|
+
timer.start
|
219
|
+
end
|
220
|
+
|
221
|
+
def stop_game
|
222
|
+
timer.stop
|
223
|
+
transition_to(:score)
|
224
|
+
end
|
225
|
+
|
226
|
+
def setup_game
|
227
|
+
@difficulty = 0
|
228
|
+
@characters = 0
|
229
|
+
@misses = 0
|
230
|
+
@words = 0
|
231
|
+
next_level!
|
232
|
+
end
|
233
|
+
end
|
234
|
+
end
|