baku 0.2.3 → 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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data/.gitignore CHANGED
@@ -1,15 +1,52 @@
1
- /.bundle/
2
- /.yardoc
3
- /Gemfile.lock
4
- /_yardoc/
1
+ *.gem
2
+ *.rbc
3
+ /.config
5
4
  /coverage/
6
- /doc/
5
+ /InstalledFiles
7
6
  /pkg/
8
7
  /spec/reports/
8
+ /spec/examples.txt
9
+ /test/tmp/
10
+ /test/version_tmp/
9
11
  /tmp/
10
12
 
11
- # rspec failure tracking
12
- .rspec_status
13
- .byebug_history
13
+ # Used by dotenv library to load environment variables.
14
+ # .env
15
+
16
+ ## Specific to RubyMotion:
17
+ .dat*
18
+ .repl_history
19
+ build/
20
+ *.bridgesupport
21
+ build-iPhoneOS/
22
+ build-iPhoneSimulator/
23
+
24
+ ## Specific to RubyMotion (use of CocoaPods):
25
+ #
26
+ # We recommend against adding the Pods directory to your .gitignore. However
27
+ # you should judge for yourself, the pros and cons are mentioned at:
28
+ # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
29
+ #
30
+ # vendor/Pods/
31
+
32
+ ## Documentation cache and generated files:
33
+ /.yardoc/
34
+ /_yardoc/
35
+ /doc/
36
+ /rdoc/
37
+
38
+ ## Environment normalization:
39
+ /.bundle/
40
+ /vendor/bundle
41
+ /lib/bundler/man/
42
+
43
+ # for a library or gem, you might want to ignore these files since the code is
44
+ # intended to run in multiple environments; otherwise, check them in:
45
+ Gemfile.lock
14
46
  .ruby-version
15
- .ruby-gemset
47
+ .ruby-gemset
48
+
49
+ # unless supporting rvm < 1.11.0 or doing something fancy, ignore this:
50
+ .rvmrc
51
+
52
+ .rspec_status
@@ -1,3 +1,23 @@
1
+ # 0.3.1
2
+
3
+ * Prevent system registration from overwriting existing entity list.
4
+
5
+ # 0.3.0
6
+
7
+ * Add tag system that processes entities by tag.
8
+
9
+ # 0.2.6
10
+
11
+ * Replace internal event listener with miru gem.
12
+
13
+ # 0.2.5
14
+
15
+ * Add has_component? to Entity.
16
+
17
+ # 0.2.4
18
+
19
+ * Add world disposal.
20
+
1
21
  # 0.2.3
2
22
 
3
23
  * Separate entity retrieval and processing logic in system to allow pre and post-processing.
data/README.md CHANGED
@@ -1,12 +1,10 @@
1
1
  # Baku
2
2
 
3
- Baku provides a simple Entity Component System framework for use with Ruby game
4
- engines. It has been tested with [Gosu](https://www.libgosu.org/ruby.html), but
5
- should be flexible enough to work with any Ruby project that has a game loop.
3
+ Baku provides a simple Entity Component System framework for use with Ruby game engines. It has been tested with [Gosu](https://www.libgosu.org/ruby.html), but should be flexible enough to work with any Ruby project that has a game loop.
6
4
 
7
- Baku is still very much a work in progress. There are undoubtedly bugs. I will
8
- be continually iterating and improving on it as I use it for my personal game
9
- development projects. Enjoy!
5
+ Baku is still very much a work in progress. There are undoubtedly bugs. I will be continually iterating and improving on it as I use it for my personal game development projects. Enjoy!
6
+
7
+ The [Baku wiki](https://github.com/jtuttle/baku/wiki) includes a [quick start guide](https://github.com/jtuttle/baku/wiki/quick-start-guide) if you're already familiar with the ECS approach. If not, there is also a descriptive [tutorial](https://github.com/jtuttle/baku/wiki/tutorial) that will cover ECS concepts while walking you through setting up Gosu with Baku.
10
8
 
11
9
  ## Installation
12
10
 
@@ -24,74 +22,6 @@ Or install it yourself as:
24
22
 
25
23
  $ gem install baku
26
24
 
27
- ## Usage
28
-
29
- Create components by overriding `Baku::Component` and calling `super()`. The
30
- example component below simple stores the x and y coordinates of an entity in
31
- a 2D space.
32
-
33
- ```
34
- class TransformComponent < Baku::Component
35
- attr_accessor :x, :y
36
-
37
- def initialize(x, y)
38
- super()
39
-
40
- @x = x
41
- @y = y
42
- end
43
- end
44
- ```
45
-
46
- Create systems by overriding `Baku::System` and calling `super()` to specify the
47
- components that an entity must possess in order for it to be processed by the
48
- system. The example system below will only operate on entities that possess both
49
- a `TransformComponent` and a `VelocityComponent`. You will also need to specify
50
- whether the system will be run during the `:update` or `:draw` loop.
51
-
52
- ```
53
- class MovementSystem < Baku::System
54
- def initialize
55
- super([TransformComponent, VelocityComponent], :update)
56
- end
57
-
58
- def process_entity(entity, transform, velocity)
59
- transform.x += velocity.x
60
- transform.y += velocity.y
61
- end
62
- end
63
- ```
64
-
65
- In your game initialization logic, create a `Baku::World` instance and register
66
- any systems you want to use. In the below example, we register our example
67
- system from above and create an entity that will be processed by the system:
68
-
69
- ```
70
- def game_initialization
71
- @world = Baku::World.new
72
- @world.add_system(MovementSystem.new)
73
-
74
- entity = @world.create_entity
75
- entity.add_component(TransformComponent)
76
- entity.add_component(VelocityComponent)
77
- end
78
- ```
79
-
80
- In your game `update` and `draw` loops, call the `Baku::World` instance's
81
- `update` and `draw` methods. You'll want to keep track of the millseconds
82
- between frames and pass that to the `update` method if you're planning to
83
- use the entity component system for anything that needs it.
84
-
85
- ```
86
- def game_update_loop
87
- @world.update(delta_ms)
88
- end
89
-
90
- def game_draw_loop
91
- @world.draw
92
- end
93
- ```
94
-
95
25
  ## Development
96
26
 
97
27
  After checking out the repo, run `bin/setup` to install dependencies. Then, run
@@ -1,28 +1,28 @@
1
- # coding: utf-8
2
- lib = File.expand_path("../lib", __FILE__)
1
+ lib = File.expand_path('../lib', __FILE__)
3
2
  $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
4
- require "baku/version"
3
+ require 'baku/version'
5
4
 
6
5
  Gem::Specification.new do |spec|
7
- spec.name = "baku"
6
+ spec.name = 'baku'
8
7
  spec.version = Baku::VERSION
9
- spec.authors = ["John Tuttle"]
10
- spec.email = ["jtuttle.develops@gmail.com"]
8
+ spec.authors = ['John Tuttle']
9
+ spec.email = ['jtuttle.develops@gmail.com']
11
10
 
12
- spec.summary = "An Entity Component System framework for Ruby"
13
- spec.description = "An Entity Component System framework for Ruby"
14
- spec.homepage = "https://github.com/jtuttle/baku"
15
- spec.license = "MIT"
11
+ spec.summary = 'An Entity Component System framework for Ruby'
12
+ spec.description = 'An Entity Component System framework for Ruby'
13
+ spec.homepage = 'https://github.com/jtuttle/baku'
14
+ spec.license = 'MIT'
16
15
 
16
+ # use double quotes for "\x0" (https://github.com/bundler/bundler/issues/4133)
17
17
  spec.files = `git ls-files -z`.split("\x0").reject do |f|
18
18
  f.match(%r{^(test|spec|features)/})
19
19
  end
20
- spec.bindir = "exe"
21
- spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
22
- spec.require_paths = ["lib"]
20
+ spec.require_paths = ['lib']
23
21
 
24
- spec.add_development_dependency "bundler", "~> 1.15"
25
- spec.add_development_dependency "rake", "~> 10.0"
26
- spec.add_development_dependency "rspec", "~> 3.0"
27
- spec.add_development_dependency "pry-byebug", "~> 3.5.0"
22
+ spec.add_development_dependency 'bundler', '~> 2.1.4'
23
+ spec.add_development_dependency 'rake', '~> 13.0'
24
+ spec.add_development_dependency 'rspec', '~> 3.9'
25
+ spec.add_development_dependency 'pry-byebug', '~> 3.9.0'
26
+
27
+ spec.add_dependency 'miru', '~> 0.1.0'
28
28
  end
@@ -6,9 +6,10 @@ module Baku
6
6
  rescue LoadError
7
7
  # development dependencies
8
8
  end
9
-
9
+
10
10
  require 'set'
11
+
12
+ require 'miru'
11
13
 
12
- require_relative "baku/event_dispatcher.rb"
13
14
  Gem.find_files("baku/**/*.rb").each { |path| require path }
14
15
  end
@@ -0,0 +1,35 @@
1
+ require_relative 'system'
2
+
3
+ module Baku
4
+ class ComponentSystem < System
5
+ attr_reader :components
6
+
7
+ def initialize(components, game_loop_step)
8
+ @components = components
9
+ @game_loop_step = game_loop_step
10
+ end
11
+
12
+ def register_world(world)
13
+ super(world)
14
+
15
+ world.entity_manager.register_component_mask(component_mask)
16
+ end
17
+
18
+ def process_entities(entities)
19
+ entities.each do |entity|
20
+ entity_components = @components.map { |c| entity.get_component(c) }
21
+ process_entity(entity, *entity_components)
22
+ end
23
+ end
24
+
25
+ def component_mask
26
+ @component_mask ||= ComponentMask.from_components(@components)
27
+ end
28
+
29
+ protected
30
+
31
+ def retrieve_entities
32
+ @world.entity_manager.get_entities(component_mask)
33
+ end
34
+ end
35
+ end
@@ -1,6 +1,6 @@
1
1
  module Baku
2
2
  class Entity
3
- include Baku::EventDispatcher
3
+ include Miru::EventDispatcher
4
4
 
5
5
  attr_reader :components, :tags
6
6
 
@@ -28,11 +28,16 @@ module Baku
28
28
  new("Entity does not have component: #{component_class}")
29
29
  end
30
30
 
31
+ removed_component = @components[component_class]
31
32
  @components.delete(component_class)
32
33
 
33
34
  update_component_mask
34
35
 
35
- dispatch_event(:component_removed, self, @components[component_class])
36
+ dispatch_event(:component_removed, self, removed_component)
37
+ end
38
+
39
+ def has_component?(component_class)
40
+ @components.has_key?(component_class)
36
41
  end
37
42
 
38
43
  def get_component(component_class)
@@ -9,17 +9,26 @@ module Baku
9
9
  @entities_by_tag = {}
10
10
  end
11
11
 
12
+ def dispose
13
+ @entities_by_component_mask.clear
14
+ @entities_by_tag.clear
15
+ end
16
+
12
17
  def register_component_mask(component_mask)
13
- @entities_by_component_mask[component_mask] = []
18
+ @entities_by_component_mask[component_mask] ||= []
14
19
  end
15
20
 
16
21
  def add_entity(entity)
17
22
  add_entity_to_matching_component_lists(entity)
18
-
19
- entity.add_event_listener(:component_added,
20
- method(:on_entity_component_added))
21
- entity.add_event_listener(:component_removed,
22
- method(:on_entity_component_removed))
23
+
24
+ entity.add_event_listener(
25
+ :component_added,
26
+ method(:on_entity_component_added)
27
+ )
28
+ entity.add_event_listener(
29
+ :component_removed,
30
+ method(:on_entity_component_removed)
31
+ )
23
32
 
24
33
  entity.tags.each do |tag|
25
34
  @entities_by_tag[tag] ||= []
@@ -31,11 +40,15 @@ module Baku
31
40
  entity.tags.each do |tag|
32
41
  @entities_by_tag[tag].delete(entity)
33
42
  end
34
-
35
- entity.remove_event_listener(:component_added,
36
- method(:on_entity_component_added))
37
- entity.remove_event_listener(:component_removed,
38
- method(:on_entity_component_removed))
43
+
44
+ entity.remove_event_listener(
45
+ :component_added,
46
+ method(:on_entity_component_added)
47
+ )
48
+ entity.remove_event_listener(
49
+ :component_removed,
50
+ method(:on_entity_component_removed)
51
+ )
39
52
 
40
53
  @entities_by_component_mask.each do |component_mask, entities|
41
54
  if component_mask.matches?(entity.component_mask)
@@ -45,11 +58,11 @@ module Baku
45
58
  end
46
59
 
47
60
  def get_entities(component_mask)
48
- @entities_by_component_mask[component_mask]
61
+ @entities_by_component_mask[component_mask] || []
49
62
  end
50
63
 
51
64
  def get_entities_by_tag(tag)
52
- @entities_by_tag[tag]
65
+ @entities_by_tag[tag] || []
53
66
  end
54
67
 
55
68
  private
@@ -69,17 +82,17 @@ module Baku
69
82
  end
70
83
 
71
84
  def on_entity_component_removed(entity, component)
72
- old_mask = ComponentMask.from_components(entity.components + component)
85
+ old_mask = ComponentMask.from_components(entity.components.keys + [component.class])
73
86
  new_mask = entity.component_mask
74
87
 
75
88
  @entities_by_component_mask.each do |component_mask, entities|
76
- old_match = component_mask.match?(old_mask)
77
- new_match = component_mask.match?(new_mask)
78
-
89
+ old_match = component_mask.matches?(old_mask)
90
+ new_match = component_mask.matches?(new_mask)
91
+
79
92
  if old_match && !new_match
80
93
  entities.delete(entity)
81
94
  end
82
- end
95
+ end
83
96
  end
84
97
  end
85
98
  end
@@ -1,42 +1,34 @@
1
1
  module Baku
2
2
  class System
3
3
  attr_reader :components, :game_loop_step
4
- attr_writer :world
5
4
 
6
5
  def initialize(components, game_loop_step)
7
6
  @components = components
8
7
  @game_loop_step = game_loop_step
9
8
  end
10
9
 
10
+ def register_world(world)
11
+ @world = world
12
+ end
13
+
11
14
  def execute
12
15
  if @world.nil?
13
16
  raise StandardError.new("Must set :world property of System.")
14
17
  end
15
18
 
16
- entities = @world.entity_manager.get_entities(component_mask)
19
+ entities = retrieve_entities
17
20
 
18
21
  process_entities(entities)
19
22
  end
20
-
21
- def process_entities(entities)
22
- entities.each do |entity|
23
- entity_components = @components.map { |c| entity.get_component(c) }
24
- process_entity(entity, *entity_components)
25
- end
26
- end
27
23
 
28
24
  def process_entity(entity)
29
25
  raise NotImplementedError
30
26
  end
31
27
 
32
- def component_mask
33
- @component_mask ||= ComponentMask.from_components(@components)
34
- end
35
-
36
- private
28
+ protected
37
29
 
38
30
  def retrieve_entities
39
- @world.entity_manager.get_entities(component_mask)
31
+ raise NotImplementedError
40
32
  end
41
33
  end
42
34
  end
@@ -0,0 +1,24 @@
1
+ require_relative 'system'
2
+
3
+ module Baku
4
+ class TagSystem < System
5
+ attr_reader :tag
6
+
7
+ def initialize(tag, game_loop_step)
8
+ @tag = tag
9
+ @game_loop_step = game_loop_step
10
+ end
11
+
12
+ def process_entities(entities)
13
+ entities.each do |entity|
14
+ process_entity(entity)
15
+ end
16
+ end
17
+
18
+ protected
19
+
20
+ def retrieve_entities
21
+ @world.entity_manager.get_entities_by_tag(@tag)
22
+ end
23
+ end
24
+ end
@@ -1,3 +1,3 @@
1
1
  module Baku
2
- VERSION = "0.2.3"
2
+ VERSION = "0.3.1"
3
3
  end
@@ -13,6 +13,13 @@ module Baku
13
13
  @blackboard = {}
14
14
  end
15
15
 
16
+ def dispose
17
+ @update_systems.clear
18
+ @draw_systems.clear
19
+ @entity_manager.dispose
20
+ @blackboard.clear
21
+ end
22
+
16
23
  def add_system(system)
17
24
  system_list =
18
25
  if system.game_loop_step == :update
@@ -24,12 +31,10 @@ module Baku
24
31
  if system_list.map(&:class).include?(system.class)
25
32
  raise StandardError.new("Already added #{system.class} system to world.")
26
33
  end
27
-
28
- system_list << system
29
34
 
30
- @entity_manager.register_component_mask(system.component_mask)
35
+ system.register_world(self)
31
36
 
32
- system.world = self
37
+ system_list << system
33
38
  end
34
39
 
35
40
  def create_entity(tags = [])
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: baku
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.2.3
4
+ version: 0.3.1
5
5
  platform: ruby
6
6
  authors:
7
7
  - John Tuttle
8
- autorequire:
9
- bindir: exe
8
+ autorequire:
9
+ bindir: bin
10
10
  cert_chain: []
11
- date: 2017-09-21 00:00:00.000000000 Z
11
+ date: 2020-11-12 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: bundler
@@ -16,56 +16,70 @@ dependencies:
16
16
  requirements:
17
17
  - - "~>"
18
18
  - !ruby/object:Gem::Version
19
- version: '1.15'
19
+ version: 2.1.4
20
20
  type: :development
21
21
  prerelease: false
22
22
  version_requirements: !ruby/object:Gem::Requirement
23
23
  requirements:
24
24
  - - "~>"
25
25
  - !ruby/object:Gem::Version
26
- version: '1.15'
26
+ version: 2.1.4
27
27
  - !ruby/object:Gem::Dependency
28
28
  name: rake
29
29
  requirement: !ruby/object:Gem::Requirement
30
30
  requirements:
31
31
  - - "~>"
32
32
  - !ruby/object:Gem::Version
33
- version: '10.0'
33
+ version: '13.0'
34
34
  type: :development
35
35
  prerelease: false
36
36
  version_requirements: !ruby/object:Gem::Requirement
37
37
  requirements:
38
38
  - - "~>"
39
39
  - !ruby/object:Gem::Version
40
- version: '10.0'
40
+ version: '13.0'
41
41
  - !ruby/object:Gem::Dependency
42
42
  name: rspec
43
43
  requirement: !ruby/object:Gem::Requirement
44
44
  requirements:
45
45
  - - "~>"
46
46
  - !ruby/object:Gem::Version
47
- version: '3.0'
47
+ version: '3.9'
48
48
  type: :development
49
49
  prerelease: false
50
50
  version_requirements: !ruby/object:Gem::Requirement
51
51
  requirements:
52
52
  - - "~>"
53
53
  - !ruby/object:Gem::Version
54
- version: '3.0'
54
+ version: '3.9'
55
55
  - !ruby/object:Gem::Dependency
56
56
  name: pry-byebug
57
57
  requirement: !ruby/object:Gem::Requirement
58
58
  requirements:
59
59
  - - "~>"
60
60
  - !ruby/object:Gem::Version
61
- version: 3.5.0
61
+ version: 3.9.0
62
62
  type: :development
63
63
  prerelease: false
64
64
  version_requirements: !ruby/object:Gem::Requirement
65
65
  requirements:
66
66
  - - "~>"
67
67
  - !ruby/object:Gem::Version
68
- version: 3.5.0
68
+ version: 3.9.0
69
+ - !ruby/object:Gem::Dependency
70
+ name: miru
71
+ requirement: !ruby/object:Gem::Requirement
72
+ requirements:
73
+ - - "~>"
74
+ - !ruby/object:Gem::Version
75
+ version: 0.1.0
76
+ type: :runtime
77
+ prerelease: false
78
+ version_requirements: !ruby/object:Gem::Requirement
79
+ requirements:
80
+ - - "~>"
81
+ - !ruby/object:Gem::Version
82
+ version: 0.1.0
69
83
  description: An Entity Component System framework for Ruby
70
84
  email:
71
85
  - jtuttle.develops@gmail.com
@@ -87,17 +101,18 @@ files:
87
101
  - lib/baku.rb
88
102
  - lib/baku/component.rb
89
103
  - lib/baku/component_mask.rb
104
+ - lib/baku/component_system.rb
90
105
  - lib/baku/entity.rb
91
106
  - lib/baku/entity_manager.rb
92
- - lib/baku/event_dispatcher.rb
93
107
  - lib/baku/system.rb
108
+ - lib/baku/tag_system.rb
94
109
  - lib/baku/version.rb
95
110
  - lib/baku/world.rb
96
111
  homepage: https://github.com/jtuttle/baku
97
112
  licenses:
98
113
  - MIT
99
114
  metadata: {}
100
- post_install_message:
115
+ post_install_message:
101
116
  rdoc_options: []
102
117
  require_paths:
103
118
  - lib
@@ -112,9 +127,8 @@ required_rubygems_version: !ruby/object:Gem::Requirement
112
127
  - !ruby/object:Gem::Version
113
128
  version: '0'
114
129
  requirements: []
115
- rubyforge_project:
116
- rubygems_version: 2.6.12
117
- signing_key:
130
+ rubygems_version: 3.0.6
131
+ signing_key:
118
132
  specification_version: 4
119
133
  summary: An Entity Component System framework for Ruby
120
134
  test_files: []
@@ -1,19 +0,0 @@
1
- module Baku
2
- module EventDispatcher
3
- def add_event_listener(event_name, method)
4
- @event_listeners ||= {}
5
- @event_listeners[event_name] ||= []
6
-
7
- @event_listeners[event_name] << method
8
- end
9
-
10
- def remove_event_listener(event_name, method)
11
- @event_listeners[event_name].delete(method)
12
- end
13
-
14
- def dispatch_event(event_name, *args)
15
- return unless @event_listeners && @event_listeners.has_key?(event_name)
16
- @event_listeners[event_name].each { |f| f.call(*args) }
17
- end
18
- end
19
- end