backbone-rails 0.3.3

Sign up to get free protection for your applications and to get access to all the features.
@@ -0,0 +1,807 @@
1
+ // Underscore.js 1.1.6
2
+ // (c) 2011 Jeremy Ashkenas, DocumentCloud Inc.
3
+ // Underscore is freely distributable under the MIT license.
4
+ // Portions of Underscore are inspired or borrowed from Prototype,
5
+ // Oliver Steele's Functional, and John Resig's Micro-Templating.
6
+ // For all details and documentation:
7
+ // http://documentcloud.github.com/underscore
8
+
9
+ (function() {
10
+
11
+ // Baseline setup
12
+ // --------------
13
+
14
+ // Establish the root object, `window` in the browser, or `global` on the server.
15
+ var root = this;
16
+
17
+ // Save the previous value of the `_` variable.
18
+ var previousUnderscore = root._;
19
+
20
+ // Establish the object that gets returned to break out of a loop iteration.
21
+ var breaker = {};
22
+
23
+ // Save bytes in the minified (but not gzipped) version:
24
+ var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
25
+
26
+ // Create quick reference variables for speed access to core prototypes.
27
+ var slice = ArrayProto.slice,
28
+ unshift = ArrayProto.unshift,
29
+ toString = ObjProto.toString,
30
+ hasOwnProperty = ObjProto.hasOwnProperty;
31
+
32
+ // All **ECMAScript 5** native function implementations that we hope to use
33
+ // are declared here.
34
+ var
35
+ nativeForEach = ArrayProto.forEach,
36
+ nativeMap = ArrayProto.map,
37
+ nativeReduce = ArrayProto.reduce,
38
+ nativeReduceRight = ArrayProto.reduceRight,
39
+ nativeFilter = ArrayProto.filter,
40
+ nativeEvery = ArrayProto.every,
41
+ nativeSome = ArrayProto.some,
42
+ nativeIndexOf = ArrayProto.indexOf,
43
+ nativeLastIndexOf = ArrayProto.lastIndexOf,
44
+ nativeIsArray = Array.isArray,
45
+ nativeKeys = Object.keys,
46
+ nativeBind = FuncProto.bind;
47
+
48
+ // Create a safe reference to the Underscore object for use below.
49
+ var _ = function(obj) { return new wrapper(obj); };
50
+
51
+ // Export the Underscore object for **CommonJS**, with backwards-compatibility
52
+ // for the old `require()` API. If we're not in CommonJS, add `_` to the
53
+ // global object.
54
+ if (typeof module !== 'undefined' && module.exports) {
55
+ module.exports = _;
56
+ _._ = _;
57
+ } else {
58
+ root._ = _;
59
+ }
60
+
61
+ // Current version.
62
+ _.VERSION = '1.1.6';
63
+
64
+ // Collection Functions
65
+ // --------------------
66
+
67
+ // The cornerstone, an `each` implementation, aka `forEach`.
68
+ // Handles objects implementing `forEach`, arrays, and raw objects.
69
+ // Delegates to **ECMAScript 5**'s native `forEach` if available.
70
+ var each = _.each = _.forEach = function(obj, iterator, context) {
71
+ if (obj == null) return;
72
+ if (nativeForEach && obj.forEach === nativeForEach) {
73
+ obj.forEach(iterator, context);
74
+ } else if (_.isNumber(obj.length)) {
75
+ for (var i = 0, l = obj.length; i < l; i++) {
76
+ if (iterator.call(context, obj[i], i, obj) === breaker) return;
77
+ }
78
+ } else {
79
+ for (var key in obj) {
80
+ if (hasOwnProperty.call(obj, key)) {
81
+ if (iterator.call(context, obj[key], key, obj) === breaker) return;
82
+ }
83
+ }
84
+ }
85
+ };
86
+
87
+ // Return the results of applying the iterator to each element.
88
+ // Delegates to **ECMAScript 5**'s native `map` if available.
89
+ _.map = function(obj, iterator, context) {
90
+ var results = [];
91
+ if (obj == null) return results;
92
+ if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
93
+ each(obj, function(value, index, list) {
94
+ results[results.length] = iterator.call(context, value, index, list);
95
+ });
96
+ return results;
97
+ };
98
+
99
+ // **Reduce** builds up a single result from a list of values, aka `inject`,
100
+ // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
101
+ _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
102
+ var initial = memo !== void 0;
103
+ if (obj == null) obj = [];
104
+ if (nativeReduce && obj.reduce === nativeReduce) {
105
+ if (context) iterator = _.bind(iterator, context);
106
+ return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
107
+ }
108
+ each(obj, function(value, index, list) {
109
+ if (!initial && index === 0) {
110
+ memo = value;
111
+ initial = true;
112
+ } else {
113
+ memo = iterator.call(context, memo, value, index, list);
114
+ }
115
+ });
116
+ if (!initial) throw new TypeError("Reduce of empty array with no initial value");
117
+ return memo;
118
+ };
119
+
120
+ // The right-associative version of reduce, also known as `foldr`.
121
+ // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
122
+ _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
123
+ if (obj == null) obj = [];
124
+ if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
125
+ if (context) iterator = _.bind(iterator, context);
126
+ return memo !== void 0 ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
127
+ }
128
+ var reversed = (_.isArray(obj) ? obj.slice() : _.toArray(obj)).reverse();
129
+ return _.reduce(reversed, iterator, memo, context);
130
+ };
131
+
132
+ // Return the first value which passes a truth test. Aliased as `detect`.
133
+ _.find = _.detect = function(obj, iterator, context) {
134
+ var result;
135
+ any(obj, function(value, index, list) {
136
+ if (iterator.call(context, value, index, list)) {
137
+ result = value;
138
+ return true;
139
+ }
140
+ });
141
+ return result;
142
+ };
143
+
144
+ // Return all the elements that pass a truth test.
145
+ // Delegates to **ECMAScript 5**'s native `filter` if available.
146
+ // Aliased as `select`.
147
+ _.filter = _.select = function(obj, iterator, context) {
148
+ var results = [];
149
+ if (obj == null) return results;
150
+ if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
151
+ each(obj, function(value, index, list) {
152
+ if (iterator.call(context, value, index, list)) results[results.length] = value;
153
+ });
154
+ return results;
155
+ };
156
+
157
+ // Return all the elements for which a truth test fails.
158
+ _.reject = function(obj, iterator, context) {
159
+ var results = [];
160
+ if (obj == null) return results;
161
+ each(obj, function(value, index, list) {
162
+ if (!iterator.call(context, value, index, list)) results[results.length] = value;
163
+ });
164
+ return results;
165
+ };
166
+
167
+ // Determine whether all of the elements match a truth test.
168
+ // Delegates to **ECMAScript 5**'s native `every` if available.
169
+ // Aliased as `all`.
170
+ _.every = _.all = function(obj, iterator, context) {
171
+ var result = true;
172
+ if (obj == null) return result;
173
+ if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
174
+ each(obj, function(value, index, list) {
175
+ if (!(result = result && iterator.call(context, value, index, list))) return breaker;
176
+ });
177
+ return result;
178
+ };
179
+
180
+ // Determine if at least one element in the object matches a truth test.
181
+ // Delegates to **ECMAScript 5**'s native `some` if available.
182
+ // Aliased as `any`.
183
+ var any = _.some = _.any = function(obj, iterator, context) {
184
+ iterator || (iterator = _.identity);
185
+ var result = false;
186
+ if (obj == null) return result;
187
+ if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
188
+ each(obj, function(value, index, list) {
189
+ if (result = iterator.call(context, value, index, list)) return breaker;
190
+ });
191
+ return result;
192
+ };
193
+
194
+ // Determine if a given value is included in the array or object using `===`.
195
+ // Aliased as `contains`.
196
+ _.include = _.contains = function(obj, target) {
197
+ var found = false;
198
+ if (obj == null) return found;
199
+ if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
200
+ any(obj, function(value) {
201
+ if (found = value === target) return true;
202
+ });
203
+ return found;
204
+ };
205
+
206
+ // Invoke a method (with arguments) on every item in a collection.
207
+ _.invoke = function(obj, method) {
208
+ var args = slice.call(arguments, 2);
209
+ return _.map(obj, function(value) {
210
+ return (method.call ? method || value : value[method]).apply(value, args);
211
+ });
212
+ };
213
+
214
+ // Convenience version of a common use case of `map`: fetching a property.
215
+ _.pluck = function(obj, key) {
216
+ return _.map(obj, function(value){ return value[key]; });
217
+ };
218
+
219
+ // Return the maximum element or (element-based computation).
220
+ _.max = function(obj, iterator, context) {
221
+ if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj);
222
+ var result = {computed : -Infinity};
223
+ each(obj, function(value, index, list) {
224
+ var computed = iterator ? iterator.call(context, value, index, list) : value;
225
+ computed >= result.computed && (result = {value : value, computed : computed});
226
+ });
227
+ return result.value;
228
+ };
229
+
230
+ // Return the minimum element (or element-based computation).
231
+ _.min = function(obj, iterator, context) {
232
+ if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj);
233
+ var result = {computed : Infinity};
234
+ each(obj, function(value, index, list) {
235
+ var computed = iterator ? iterator.call(context, value, index, list) : value;
236
+ computed < result.computed && (result = {value : value, computed : computed});
237
+ });
238
+ return result.value;
239
+ };
240
+
241
+ // Sort the object's values by a criterion produced by an iterator.
242
+ _.sortBy = function(obj, iterator, context) {
243
+ return _.pluck(_.map(obj, function(value, index, list) {
244
+ return {
245
+ value : value,
246
+ criteria : iterator.call(context, value, index, list)
247
+ };
248
+ }).sort(function(left, right) {
249
+ var a = left.criteria, b = right.criteria;
250
+ return a < b ? -1 : a > b ? 1 : 0;
251
+ }), 'value');
252
+ };
253
+
254
+ // Use a comparator function to figure out at what index an object should
255
+ // be inserted so as to maintain order. Uses binary search.
256
+ _.sortedIndex = function(array, obj, iterator) {
257
+ iterator || (iterator = _.identity);
258
+ var low = 0, high = array.length;
259
+ while (low < high) {
260
+ var mid = (low + high) >> 1;
261
+ iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid;
262
+ }
263
+ return low;
264
+ };
265
+
266
+ // Safely convert anything iterable into a real, live array.
267
+ _.toArray = function(iterable) {
268
+ if (!iterable) return [];
269
+ if (iterable.toArray) return iterable.toArray();
270
+ if (_.isArray(iterable)) return iterable;
271
+ if (_.isArguments(iterable)) return slice.call(iterable);
272
+ return _.values(iterable);
273
+ };
274
+
275
+ // Return the number of elements in an object.
276
+ _.size = function(obj) {
277
+ return _.toArray(obj).length;
278
+ };
279
+
280
+ // Array Functions
281
+ // ---------------
282
+
283
+ // Get the first element of an array. Passing **n** will return the first N
284
+ // values in the array. Aliased as `head`. The **guard** check allows it to work
285
+ // with `_.map`.
286
+ _.first = _.head = function(array, n, guard) {
287
+ return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
288
+ };
289
+
290
+ // Returns everything but the first entry of the array. Aliased as `tail`.
291
+ // Especially useful on the arguments object. Passing an **index** will return
292
+ // the rest of the values in the array from that index onward. The **guard**
293
+ // check allows it to work with `_.map`.
294
+ _.rest = _.tail = function(array, index, guard) {
295
+ return slice.call(array, (index == null) || guard ? 1 : index);
296
+ };
297
+
298
+ // Get the last element of an array.
299
+ _.last = function(array) {
300
+ return array[array.length - 1];
301
+ };
302
+
303
+ // Trim out all falsy values from an array.
304
+ _.compact = function(array) {
305
+ return _.filter(array, function(value){ return !!value; });
306
+ };
307
+
308
+ // Return a completely flattened version of an array.
309
+ _.flatten = function(array) {
310
+ return _.reduce(array, function(memo, value) {
311
+ if (_.isArray(value)) return memo.concat(_.flatten(value));
312
+ memo[memo.length] = value;
313
+ return memo;
314
+ }, []);
315
+ };
316
+
317
+ // Return a version of the array that does not contain the specified value(s).
318
+ _.without = function(array) {
319
+ var values = slice.call(arguments, 1);
320
+ return _.filter(array, function(value){ return !_.include(values, value); });
321
+ };
322
+
323
+ // Produce a duplicate-free version of the array. If the array has already
324
+ // been sorted, you have the option of using a faster algorithm.
325
+ // Aliased as `unique`.
326
+ _.uniq = _.unique = function(array, isSorted) {
327
+ return _.reduce(array, function(memo, el, i) {
328
+ if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo[memo.length] = el;
329
+ return memo;
330
+ }, []);
331
+ };
332
+
333
+ // Produce an array that contains every item shared between all the
334
+ // passed-in arrays.
335
+ _.intersect = function(array) {
336
+ var rest = slice.call(arguments, 1);
337
+ return _.filter(_.uniq(array), function(item) {
338
+ return _.every(rest, function(other) {
339
+ return _.indexOf(other, item) >= 0;
340
+ });
341
+ });
342
+ };
343
+
344
+ // Zip together multiple lists into a single array -- elements that share
345
+ // an index go together.
346
+ _.zip = function() {
347
+ var args = slice.call(arguments);
348
+ var length = _.max(_.pluck(args, 'length'));
349
+ var results = new Array(length);
350
+ for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i);
351
+ return results;
352
+ };
353
+
354
+ // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
355
+ // we need this function. Return the position of the first occurrence of an
356
+ // item in an array, or -1 if the item is not included in the array.
357
+ // Delegates to **ECMAScript 5**'s native `indexOf` if available.
358
+ // If the array is large and already in sort order, pass `true`
359
+ // for **isSorted** to use binary search.
360
+ _.indexOf = function(array, item, isSorted) {
361
+ if (array == null) return -1;
362
+ var i, l;
363
+ if (isSorted) {
364
+ i = _.sortedIndex(array, item);
365
+ return array[i] === item ? i : -1;
366
+ }
367
+ if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item);
368
+ for (i = 0, l = array.length; i < l; i++) if (array[i] === item) return i;
369
+ return -1;
370
+ };
371
+
372
+
373
+ // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
374
+ _.lastIndexOf = function(array, item) {
375
+ if (array == null) return -1;
376
+ if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item);
377
+ var i = array.length;
378
+ while (i--) if (array[i] === item) return i;
379
+ return -1;
380
+ };
381
+
382
+ // Generate an integer Array containing an arithmetic progression. A port of
383
+ // the native Python `range()` function. See
384
+ // [the Python documentation](http://docs.python.org/library/functions.html#range).
385
+ _.range = function(start, stop, step) {
386
+ if (arguments.length <= 1) {
387
+ stop = start || 0;
388
+ start = 0;
389
+ }
390
+ step = arguments[2] || 1;
391
+
392
+ var len = Math.max(Math.ceil((stop - start) / step), 0);
393
+ var idx = 0;
394
+ var range = new Array(len);
395
+
396
+ while(idx < len) {
397
+ range[idx++] = start;
398
+ start += step;
399
+ }
400
+
401
+ return range;
402
+ };
403
+
404
+ // Function (ahem) Functions
405
+ // ------------------
406
+
407
+ // Create a function bound to a given object (assigning `this`, and arguments,
408
+ // optionally). Binding with arguments is also known as `curry`.
409
+ // Delegates to **ECMAScript 5**'s native `Function.bind` if available.
410
+ // We check for `func.bind` first, to fail fast when `func` is undefined.
411
+ _.bind = function(func, obj) {
412
+ if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
413
+ var args = slice.call(arguments, 2);
414
+ return function() {
415
+ return func.apply(obj, args.concat(slice.call(arguments)));
416
+ };
417
+ };
418
+
419
+ // Bind all of an object's methods to that object. Useful for ensuring that
420
+ // all callbacks defined on an object belong to it.
421
+ _.bindAll = function(obj) {
422
+ var funcs = slice.call(arguments, 1);
423
+ if (funcs.length == 0) funcs = _.functions(obj);
424
+ each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
425
+ return obj;
426
+ };
427
+
428
+ // Memoize an expensive function by storing its results.
429
+ _.memoize = function(func, hasher) {
430
+ var memo = {};
431
+ hasher || (hasher = _.identity);
432
+ return function() {
433
+ var key = hasher.apply(this, arguments);
434
+ return hasOwnProperty.call(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
435
+ };
436
+ };
437
+
438
+ // Delays a function for the given number of milliseconds, and then calls
439
+ // it with the arguments supplied.
440
+ _.delay = function(func, wait) {
441
+ var args = slice.call(arguments, 2);
442
+ return setTimeout(function(){ return func.apply(func, args); }, wait);
443
+ };
444
+
445
+ // Defers a function, scheduling it to run after the current call stack has
446
+ // cleared.
447
+ _.defer = function(func) {
448
+ return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
449
+ };
450
+
451
+ // Internal function used to implement `_.throttle` and `_.debounce`.
452
+ var limit = function(func, wait, debounce) {
453
+ var timeout;
454
+ return function() {
455
+ var context = this, args = arguments;
456
+ var throttler = function() {
457
+ timeout = null;
458
+ func.apply(context, args);
459
+ };
460
+ if (debounce) clearTimeout(timeout);
461
+ if (debounce || !timeout) timeout = setTimeout(throttler, wait);
462
+ };
463
+ };
464
+
465
+ // Returns a function, that, when invoked, will only be triggered at most once
466
+ // during a given window of time.
467
+ _.throttle = function(func, wait) {
468
+ return limit(func, wait, false);
469
+ };
470
+
471
+ // Returns a function, that, as long as it continues to be invoked, will not
472
+ // be triggered. The function will be called after it stops being called for
473
+ // N milliseconds.
474
+ _.debounce = function(func, wait) {
475
+ return limit(func, wait, true);
476
+ };
477
+
478
+ // Returns a function that will be executed at most one time, no matter how
479
+ // often you call it. Useful for lazy initialization.
480
+ _.once = function(func) {
481
+ var ran = false, memo;
482
+ return function() {
483
+ if (ran) return memo;
484
+ ran = true;
485
+ return memo = func.apply(this, arguments);
486
+ };
487
+ };
488
+
489
+ // Returns the first function passed as an argument to the second,
490
+ // allowing you to adjust arguments, run code before and after, and
491
+ // conditionally execute the original function.
492
+ _.wrap = function(func, wrapper) {
493
+ return function() {
494
+ var args = [func].concat(slice.call(arguments));
495
+ return wrapper.apply(this, args);
496
+ };
497
+ };
498
+
499
+ // Returns a function that is the composition of a list of functions, each
500
+ // consuming the return value of the function that follows.
501
+ _.compose = function() {
502
+ var funcs = slice.call(arguments);
503
+ return function() {
504
+ var args = slice.call(arguments);
505
+ for (var i=funcs.length-1; i >= 0; i--) {
506
+ args = [funcs[i].apply(this, args)];
507
+ }
508
+ return args[0];
509
+ };
510
+ };
511
+
512
+ // Returns a function that will only be executed after being called N times.
513
+ _.after = function(times, func) {
514
+ return function() {
515
+ if (--times < 1) { return func.apply(this, arguments); }
516
+ };
517
+ };
518
+
519
+
520
+ // Object Functions
521
+ // ----------------
522
+
523
+ // Retrieve the names of an object's properties.
524
+ // Delegates to **ECMAScript 5**'s native `Object.keys`
525
+ _.keys = nativeKeys || function(obj) {
526
+ if (obj !== Object(obj)) throw new TypeError('Invalid object');
527
+ var keys = [];
528
+ for (var key in obj) if (hasOwnProperty.call(obj, key)) keys[keys.length] = key;
529
+ return keys;
530
+ };
531
+
532
+ // Retrieve the values of an object's properties.
533
+ _.values = function(obj) {
534
+ return _.map(obj, _.identity);
535
+ };
536
+
537
+ // Return a sorted list of the function names available on the object.
538
+ // Aliased as `methods`
539
+ _.functions = _.methods = function(obj) {
540
+ return _.filter(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort();
541
+ };
542
+
543
+ // Extend a given object with all the properties in passed-in object(s).
544
+ _.extend = function(obj) {
545
+ each(slice.call(arguments, 1), function(source) {
546
+ for (var prop in source) {
547
+ if (source[prop] !== void 0) obj[prop] = source[prop];
548
+ }
549
+ });
550
+ return obj;
551
+ };
552
+
553
+ // Fill in a given object with default properties.
554
+ _.defaults = function(obj) {
555
+ each(slice.call(arguments, 1), function(source) {
556
+ for (var prop in source) {
557
+ if (obj[prop] == null) obj[prop] = source[prop];
558
+ }
559
+ });
560
+ return obj;
561
+ };
562
+
563
+ // Create a (shallow-cloned) duplicate of an object.
564
+ _.clone = function(obj) {
565
+ return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
566
+ };
567
+
568
+ // Invokes interceptor with the obj, and then returns obj.
569
+ // The primary purpose of this method is to "tap into" a method chain, in
570
+ // order to perform operations on intermediate results within the chain.
571
+ _.tap = function(obj, interceptor) {
572
+ interceptor(obj);
573
+ return obj;
574
+ };
575
+
576
+ // Perform a deep comparison to check if two objects are equal.
577
+ _.isEqual = function(a, b) {
578
+ // Check object identity.
579
+ if (a === b) return true;
580
+ // Different types?
581
+ var atype = typeof(a), btype = typeof(b);
582
+ if (atype != btype) return false;
583
+ // Basic equality test (watch out for coercions).
584
+ if (a == b) return true;
585
+ // One is falsy and the other truthy.
586
+ if ((!a && b) || (a && !b)) return false;
587
+ // Unwrap any wrapped objects.
588
+ if (a._chain) a = a._wrapped;
589
+ if (b._chain) b = b._wrapped;
590
+ // One of them implements an isEqual()?
591
+ if (a.isEqual) return a.isEqual(b);
592
+ // Check dates' integer values.
593
+ if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime();
594
+ // Both are NaN?
595
+ if (_.isNaN(a) && _.isNaN(b)) return false;
596
+ // Compare regular expressions.
597
+ if (_.isRegExp(a) && _.isRegExp(b))
598
+ return a.source === b.source &&
599
+ a.global === b.global &&
600
+ a.ignoreCase === b.ignoreCase &&
601
+ a.multiline === b.multiline;
602
+ // If a is not an object by this point, we can't handle it.
603
+ if (atype !== 'object') return false;
604
+ // Check for different array lengths before comparing contents.
605
+ if (a.length && (a.length !== b.length)) return false;
606
+ // Nothing else worked, deep compare the contents.
607
+ var aKeys = _.keys(a), bKeys = _.keys(b);
608
+ // Different object sizes?
609
+ if (aKeys.length != bKeys.length) return false;
610
+ // Recursive comparison of contents.
611
+ for (var key in a) if (!(key in b) || !_.isEqual(a[key], b[key])) return false;
612
+ return true;
613
+ };
614
+
615
+ // Is a given array or object empty?
616
+ _.isEmpty = function(obj) {
617
+ if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
618
+ for (var key in obj) if (hasOwnProperty.call(obj, key)) return false;
619
+ return true;
620
+ };
621
+
622
+ // Is a given value a DOM element?
623
+ _.isElement = function(obj) {
624
+ return !!(obj && obj.nodeType == 1);
625
+ };
626
+
627
+ // Is a given value an array?
628
+ // Delegates to ECMA5's native Array.isArray
629
+ _.isArray = nativeIsArray || function(obj) {
630
+ return toString.call(obj) === '[object Array]';
631
+ };
632
+
633
+ // Is a given variable an arguments object?
634
+ _.isArguments = function(obj) {
635
+ return !!(obj && hasOwnProperty.call(obj, 'callee'));
636
+ };
637
+
638
+ // Is a given value a function?
639
+ _.isFunction = function(obj) {
640
+ return !!(obj && obj.constructor && obj.call && obj.apply);
641
+ };
642
+
643
+ // Is a given value a string?
644
+ _.isString = function(obj) {
645
+ return !!(obj === '' || (obj && obj.charCodeAt && obj.substr));
646
+ };
647
+
648
+ // Is a given value a number?
649
+ _.isNumber = function(obj) {
650
+ return !!(obj === 0 || (obj && obj.toExponential && obj.toFixed));
651
+ };
652
+
653
+ // Is the given value `NaN`? `NaN` happens to be the only value in JavaScript
654
+ // that does not equal itself.
655
+ _.isNaN = function(obj) {
656
+ return obj !== obj;
657
+ };
658
+
659
+ // Is a given value a boolean?
660
+ _.isBoolean = function(obj) {
661
+ return obj === true || obj === false;
662
+ };
663
+
664
+ // Is a given value a date?
665
+ _.isDate = function(obj) {
666
+ return !!(obj && obj.getTimezoneOffset && obj.setUTCFullYear);
667
+ };
668
+
669
+ // Is the given value a regular expression?
670
+ _.isRegExp = function(obj) {
671
+ return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false));
672
+ };
673
+
674
+ // Is a given value equal to null?
675
+ _.isNull = function(obj) {
676
+ return obj === null;
677
+ };
678
+
679
+ // Is a given variable undefined?
680
+ _.isUndefined = function(obj) {
681
+ return obj === void 0;
682
+ };
683
+
684
+ // Utility Functions
685
+ // -----------------
686
+
687
+ // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
688
+ // previous owner. Returns a reference to the Underscore object.
689
+ _.noConflict = function() {
690
+ root._ = previousUnderscore;
691
+ return this;
692
+ };
693
+
694
+ // Keep the identity function around for default iterators.
695
+ _.identity = function(value) {
696
+ return value;
697
+ };
698
+
699
+ // Run a function **n** times.
700
+ _.times = function (n, iterator, context) {
701
+ for (var i = 0; i < n; i++) iterator.call(context, i);
702
+ };
703
+
704
+ // Add your own custom functions to the Underscore object, ensuring that
705
+ // they're correctly added to the OOP wrapper as well.
706
+ _.mixin = function(obj) {
707
+ each(_.functions(obj), function(name){
708
+ addToWrapper(name, _[name] = obj[name]);
709
+ });
710
+ };
711
+
712
+ // Generate a unique integer id (unique within the entire client session).
713
+ // Useful for temporary DOM ids.
714
+ var idCounter = 0;
715
+ _.uniqueId = function(prefix) {
716
+ var id = idCounter++;
717
+ return prefix ? prefix + id : id;
718
+ };
719
+
720
+ // By default, Underscore uses ERB-style template delimiters, change the
721
+ // following template settings to use alternative delimiters.
722
+ _.templateSettings = {
723
+ evaluate : /<%([\s\S]+?)%>/g,
724
+ interpolate : /<%=([\s\S]+?)%>/g
725
+ };
726
+
727
+ // JavaScript micro-templating, similar to John Resig's implementation.
728
+ // Underscore templating handles arbitrary delimiters, preserves whitespace,
729
+ // and correctly escapes quotes within interpolated code.
730
+ _.template = function(str, data) {
731
+ var c = _.templateSettings;
732
+ var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' +
733
+ 'with(obj||{}){__p.push(\'' +
734
+ str.replace(/\\/g, '\\\\')
735
+ .replace(/'/g, "\\'")
736
+ .replace(c.interpolate, function(match, code) {
737
+ return "'," + code.replace(/\\'/g, "'") + ",'";
738
+ })
739
+ .replace(c.evaluate || null, function(match, code) {
740
+ return "');" + code.replace(/\\'/g, "'")
741
+ .replace(/[\r\n\t]/g, ' ') + "__p.push('";
742
+ })
743
+ .replace(/\r/g, '\\r')
744
+ .replace(/\n/g, '\\n')
745
+ .replace(/\t/g, '\\t')
746
+ + "');}return __p.join('');";
747
+ var func = new Function('obj', tmpl);
748
+ return data ? func(data) : func;
749
+ };
750
+
751
+ // The OOP Wrapper
752
+ // ---------------
753
+
754
+ // If Underscore is called as a function, it returns a wrapped object that
755
+ // can be used OO-style. This wrapper holds altered versions of all the
756
+ // underscore functions. Wrapped objects may be chained.
757
+ var wrapper = function(obj) { this._wrapped = obj; };
758
+
759
+ // Expose `wrapper.prototype` as `_.prototype`
760
+ _.prototype = wrapper.prototype;
761
+
762
+ // Helper function to continue chaining intermediate results.
763
+ var result = function(obj, chain) {
764
+ return chain ? _(obj).chain() : obj;
765
+ };
766
+
767
+ // A method to easily add functions to the OOP wrapper.
768
+ var addToWrapper = function(name, func) {
769
+ wrapper.prototype[name] = function() {
770
+ var args = slice.call(arguments);
771
+ unshift.call(args, this._wrapped);
772
+ return result(func.apply(_, args), this._chain);
773
+ };
774
+ };
775
+
776
+ // Add all of the Underscore functions to the wrapper object.
777
+ _.mixin(_);
778
+
779
+ // Add all mutator Array functions to the wrapper.
780
+ each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
781
+ var method = ArrayProto[name];
782
+ wrapper.prototype[name] = function() {
783
+ method.apply(this._wrapped, arguments);
784
+ return result(this._wrapped, this._chain);
785
+ };
786
+ });
787
+
788
+ // Add all accessor Array functions to the wrapper.
789
+ each(['concat', 'join', 'slice'], function(name) {
790
+ var method = ArrayProto[name];
791
+ wrapper.prototype[name] = function() {
792
+ return result(method.apply(this._wrapped, arguments), this._chain);
793
+ };
794
+ });
795
+
796
+ // Start chaining a wrapped Underscore object.
797
+ wrapper.prototype.chain = function() {
798
+ this._chain = true;
799
+ return this;
800
+ };
801
+
802
+ // Extracts the result from a wrapped and chained object.
803
+ wrapper.prototype.value = function() {
804
+ return this._wrapped;
805
+ };
806
+
807
+ })();