aws-sdk-mediaconvert 1.137.0 → 1.138.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +5 -0
- data/VERSION +1 -1
- data/lib/aws-sdk-mediaconvert/client.rb +61 -7
- data/lib/aws-sdk-mediaconvert/client_api.rb +70 -2
- data/lib/aws-sdk-mediaconvert/endpoints.rb +11 -0
- data/lib/aws-sdk-mediaconvert/plugins/endpoints.rb +2 -0
- data/lib/aws-sdk-mediaconvert/types.rb +363 -86
- data/lib/aws-sdk-mediaconvert.rb +1 -1
- data/sig/client.rbs +95 -11
- data/sig/types.rbs +44 -2
- metadata +2 -2
@@ -43,7 +43,13 @@ module Aws::MediaConvert
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# @return [Integer]
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#
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# @!attribute [rw] codec_profile
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# AAC
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# Specify the AAC profile. For the widest player compatibility and
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# where higher bitrates are acceptable: Keep the default profile, LC
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# (AAC-LC) For improved audio performance at lower bitrates: Choose
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# HEV1 or HEV2. HEV1 (AAC-HE v1) adds spectral band replication to
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# improve speech audio at low bitrates. HEV2 (AAC-HE v2) adds
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# parametric stereo, which optimizes for encoding stereo audio at very
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# low bitrates.
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# @return [String]
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#
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# @!attribute [rw] coding_mode
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@@ -59,7 +65,11 @@ module Aws::MediaConvert
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# @return [String]
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#
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# @!attribute [rw] rate_control_mode
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#
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# Specify the AAC rate control mode. For a constant bitrate: Choose
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# CBR. Your AAC output bitrate will be equal to the value that you
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# choose for Bitrate. For a variable bitrate: Choose VBR. Your AAC
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# output bitrate will vary according to your audio content and the
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# value that you choose for Bitrate quality.
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# @return [String]
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#
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# @!attribute [rw] raw_format
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# @return [String]
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#
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# @!attribute [rw] sample_rate
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# Specify the
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#
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# 24000, 32000, 44100, 48000, 88200, 96000. * LC Profile, Coding mode
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# 5.1: 32000, 44100, 48000, 96000. * HEV1 Profile, Coding mode 1.0
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# and Receiver Mix: 22050, 24000, 32000, 44100, 48000. * HEV1
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# Profile, Coding mode 2.0 and 5.1: 32000, 44100, 48000, 96000. *
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# HEV2 Profile, Coding mode 2.0: 22050, 24000, 32000, 44100, 48000.
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# Specify the AAC sample rate in samples per second (Hz). Valid sample
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# rates depend on the AAC profile and Coding mode that you select. For
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# a list of supported sample rates, see:
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# https://docs.aws.amazon.com/mediaconvert/latest/ug/aac-support.html
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# @return [Integer]
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#
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# @!attribute [rw] specification
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# @return [String]
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#
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# @!attribute [rw] vbr_quality
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#
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# Specify the quality of your variable bitrate (VBR) AAC audio. For a
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# list of approximate VBR bitrates, see:
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# https://docs.aws.amazon.com/mediaconvert/latest/ug/aac-support.html#aac\_vbr
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/AacSettings AWS API Documentation
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# timestamps. No corrections are made to already-aligned frames.
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# Frame-level correction may affect the pitch of corrected frames, and
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# is recommended for atonal audio content such as speech or
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# percussion.
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# percussion. * Force: Apply audio duration correction, either Track
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# or Frame depending on your input, regardless of the accuracy of your
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# input's STTS table. Your output audio and video may not be aligned
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# or it may contain audio artifacts.
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# @return [String]
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#
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# @!attribute [rw] custom_language_code
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# feature, see the AWS Elemental MediaConvert User Guide.
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# @return [Array<Types::HopDestination>]
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#
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# @!attribute [rw] job_engine_version
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# Use Job engine versions to run jobs for your production workflow on
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# one version, while you test and validate the latest version. To
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# specify a Job engine version: Enter a date in a YYYY-MM-DD format.
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# For a list of valid Job engine versions, submit a ListVersions
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# request. To not specify a Job engine version: Leave blank.
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# @return [String]
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#
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# @!attribute [rw] job_template
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# Optional. When you create a job, you can either specify a job
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# template or specify the transcoding settings individually.
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:billing_tags_source,
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:client_request_token,
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:hop_destinations,
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:job_engine_version,
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:job_template,
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:priority,
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:queue,
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# If your caption source is IMSC in an IMF package, use
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# TrackSourceSettings instead of FileSoureSettings.
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#
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# @!attribute [rw] byte_rate_limit
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# Choose whether to limit the byte rate at which your SCC input
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# captions are inserted into your output. To not limit the caption
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# rate: We recommend that you keep the default value, Disabled.
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# MediaConvert inserts captions in your output according to the byte
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# rates listed in the EIA-608 specification, typically 2 or 3 caption
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# bytes per frame depending on your output frame rate. To limit your
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# output caption rate: Choose Enabled. Choose this option if your
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# downstream systems require a maximum of 2 caption bytes per frame.
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# Note that this setting has no effect when your output frame rate is
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# 30 or 60.
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# @return [String]
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#
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# @!attribute [rw] convert_608_to_708
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# Specify whether this set of input captions appears in your outputs
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# in both 608 and 708 format. If you choose Upconvert, MediaConvert
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# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/FileSourceSettings AWS API Documentation
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#
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class FileSourceSettings < Struct.new(
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:byte_rate_limit,
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:convert_608_to_708,
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:convert_paint_to_pop,
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:framerate,
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# @return [Integer]
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#
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# @!attribute [rw] min_i_interval
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# This
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# Specify the minimum number of frames allowed between two IDR-frames
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# in your output. This includes frames created at the start of a GOP
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# or a scene change. Use Min I-Interval to improve video compression
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# by varying GOP size when two IDR-frames would be created near each
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# other. For example, if a regular cadence-driven IDR-frame would fall
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# within 5 frames of a scene-change IDR-frame, and you set Min
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# I-interval to 5, then the encoder would only write an IDR-frame for
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# the scene-change. In this way, one GOP is shortened or extended. If
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# a cadence-driven IDR-frame would be further than 5 frames from a
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# scene-change IDR-frame, then the encoder leaves all IDR-frames in
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# place. To use an automatically determined interval: We recommend
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# that you keep this value blank. This allows for MediaConvert to use
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# an optimal setting according to the characteristics of your input
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# video, and results in better video compression. To manually specify
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# an interval: Enter a value from 1 to 30. Use when your downstream
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# systems have specific GOP size requirements. To disable GOP size
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# variance: Enter 0. MediaConvert will only create IDR-frames at the
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# start of your output's cadence-driven GOP. Use when your downstream
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# systems require a regular GOP size.
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# @return [Integer]
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#
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# @!attribute [rw] number_b_frames_between_reference_frames
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# Places a PPS header on each encoded picture, even if repeated.
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# @return [String]
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#
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# @!attribute [rw] saliency_aware_encoding
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# Specify whether to apply Saliency aware encoding to your output. Use
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# to improve the perceptual video quality of your output by allocating
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# more encoding bits to the prominent or noticeable parts of your
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# content. To apply saliency aware encoding, when possible: We
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# recommend that you choose Preferred. The effects of Saliency aware
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# encoding are best seen in lower bitrate outputs. When you choose
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# Preferred, note that Saliency aware encoding will only apply to
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# outputs that are 720p or higher in resolution. To not apply saliency
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# aware encoding, prioritizing encoding speed over perceptual video
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# quality: Choose Disabled.
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# @return [String]
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#
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# @!attribute [rw] scan_type_conversion_mode
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# Use this setting for interlaced outputs, when your output frame rate
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# is half of your input frame rate. In this situation, choose
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:qvbr_settings,
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:saliency_aware_encoding,
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# @return [Integer]
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#
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# @!attribute [rw] min_i_interval
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# Specify the minimum number of frames allowed between two IDR-frames
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# in your output. This includes frames created at the start of a GOP
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# or a scene change. Use Min I-Interval to improve video compression
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# by varying GOP size when two IDR-frames would be created near each
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# other. For example, if a regular cadence-driven IDR-frame would fall
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# within 5 frames of a scene-change IDR-frame, and you set Min
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# I-interval to 5, then the encoder would only write an IDR-frame for
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# the scene-change. In this way, one GOP is shortened or extended. If
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# a cadence-driven IDR-frame would be further than 5 frames from a
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# scene-change IDR-frame, then the encoder leaves all IDR-frames in
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# place. To use an automatically determined interval: We recommend
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# that you keep this value blank. This allows for MediaConvert to use
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# an optimal setting according to the characteristics of your input
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# video, and results in better video compression. To manually specify
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# an interval: Enter a value from 1 to 30. Use when your downstream
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# systems have specific GOP size requirements. To disable GOP size
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# variance: Enter 0. MediaConvert will only create IDR-frames at the
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# start of your output's cadence-driven GOP. Use when your downstream
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# systems require a regular GOP size.
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#
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# MediaConvert resources
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# @return [String]
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#
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# @!attribute [rw] job_engine_version_requested
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# The Job engine version that you requested for your job. Valid
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# versions are in a YYYY-MM-DD format.
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# @return [String]
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#
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# @!attribute [rw] job_engine_version_used
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# The Job engine version that your job used. Job engine versions are
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# in a YYYY-MM-DD format. When you request an expired version, the
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# response for this property will be empty. Requests to create jobs
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# with an expired version result in a regular job, as if no specific
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# Job engine version was requested. When you request an invalid
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# version, the response for this property will be empty. Requests to
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# create jobs with an invalid version result in a 400 error message,
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# and no job is created.
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# @return [String]
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#
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# @!attribute [rw] job_percent_complete
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# An estimate of how far your job has progressed. This estimate is
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# shown as a percentage of the total time from when your job leaves
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:job_engine_version_used,
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end
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# Use Job engine versions to run jobs for your production workflow on
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# one version, while you test and validate the latest version. Job
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# engine versions are in a YYYY-MM-DD format.
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#
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# @!attribute [rw] expiration_date
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# The date that this Job engine version expires. Requests to create
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# jobs with an expired version result in a regular job, as if no
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# specific Job engine version was requested.
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# @return [Time]
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#
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# @!attribute [rw] version
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# Use Job engine versions to run jobs for your production workflow on
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# one version, while you test and validate the latest version. Job
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# engine versions are in a YYYY-MM-DD format.
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/JobEngineVersion AWS API Documentation
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#
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class JobEngineVersion < Struct.new(
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:expiration_date,
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:version)
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SENSITIVE = []
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include Aws::Structure
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end
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# Provides messages from the service about jobs that you have already
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# successfully submitted.
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#
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end
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# Retrieve a JSON array of all available Job engine versions and the
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# date they expire. Job engine versions are in YYYY-MM-DD format.
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#
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# @!attribute [rw] max_results
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# Optional. Number of valid Job engine versions, up to twenty, that
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# will be returned at one time.
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# @return [Integer]
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#
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# @!attribute [rw] next_token
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# Optional. Use this string, provided with the response to a previous
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# request, to request the next batch of Job engine versions.
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/ListVersionsRequest AWS API Documentation
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#
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class ListVersionsRequest < Struct.new(
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:max_results,
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|
+
:next_token)
|
8897
|
+
SENSITIVE = []
|
8898
|
+
include Aws::Structure
|
8899
|
+
end
|
8900
|
+
|
8901
|
+
# Successful list versions requests will return a JSON for available Job
|
8902
|
+
# engine versions.
|
8903
|
+
#
|
8904
|
+
# @!attribute [rw] next_token
|
8905
|
+
# Optional. Use this string, provided with the response to a previous
|
8906
|
+
# request, to request the next batch of Job engine versions.
|
8907
|
+
# @return [String]
|
8908
|
+
#
|
8909
|
+
# @!attribute [rw] versions
|
8910
|
+
# Retrieve a JSON array of all available Job engine versions and the
|
8911
|
+
# date they expire.
|
8912
|
+
# @return [Array<Types::JobEngineVersion>]
|
8913
|
+
#
|
8914
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/ListVersionsResponse AWS API Documentation
|
8915
|
+
#
|
8916
|
+
class ListVersionsResponse < Struct.new(
|
8917
|
+
:next_token,
|
8918
|
+
:versions)
|
8919
|
+
SENSITIVE = []
|
8920
|
+
include Aws::Structure
|
8921
|
+
end
|
8922
|
+
|
8785
8923
|
# Settings for SCTE-35 signals from ESAM. Include this in your job
|
8786
8924
|
# settings to put SCTE-35 markers in your HLS and transport stream
|
8787
8925
|
# outputs at the insertion points that you specify in an ESAM XML
|
@@ -9951,20 +10089,22 @@ module Aws::MediaConvert
|
|
9951
10089
|
# @return [Integer]
|
9952
10090
|
#
|
9953
10091
|
# @!attribute [rw] min_i_interval
|
9954
|
-
#
|
9955
|
-
# This
|
9956
|
-
#
|
9957
|
-
#
|
9958
|
-
#
|
9959
|
-
#
|
9960
|
-
#
|
9961
|
-
#
|
9962
|
-
#
|
9963
|
-
#
|
9964
|
-
#
|
9965
|
-
#
|
9966
|
-
#
|
9967
|
-
#
|
10092
|
+
# Specify the minimum number of frames allowed between two IDR-frames
|
10093
|
+
# in your output. This includes frames created at the start of a GOP
|
10094
|
+
# or a scene change. Use Min I-Interval to improve video compression
|
10095
|
+
# by varying GOP size when two IDR-frames would be created near each
|
10096
|
+
# other. For example, if a regular cadence-driven IDR-frame would fall
|
10097
|
+
# within 5 frames of a scene-change IDR-frame, and you set Min
|
10098
|
+
# I-interval to 5, then the encoder would only write an IDR-frame for
|
10099
|
+
# the scene-change. In this way, one GOP is shortened or extended. If
|
10100
|
+
# a cadence-driven IDR-frame would be further than 5 frames from a
|
10101
|
+
# scene-change IDR-frame, then the encoder leaves all IDR-frames in
|
10102
|
+
# place. To manually specify an interval: Enter a value from 1 to 30.
|
10103
|
+
# Use when your downstream systems have specific GOP size
|
10104
|
+
# requirements. To disable GOP size variance: Enter 0. MediaConvert
|
10105
|
+
# will only create IDR-frames at the start of your output's
|
10106
|
+
# cadence-driven GOP. Use when your downstream systems require a
|
10107
|
+
# regular GOP size.
|
9968
10108
|
# @return [Integer]
|
9969
10109
|
#
|
9970
10110
|
# @!attribute [rw] number_b_frames_between_reference_frames
|
@@ -12897,41 +13037,69 @@ module Aws::MediaConvert
|
|
12897
13037
|
# https://docs.aws.amazon.com/mediaconvert/latest/ug/video-overlays.html
|
12898
13038
|
#
|
12899
13039
|
# @!attribute [rw] end_timecode
|
12900
|
-
# Enter the end timecode in the
|
12901
|
-
#
|
12902
|
-
#
|
12903
|
-
#
|
12904
|
-
#
|
12905
|
-
#
|
12906
|
-
#
|
12907
|
-
#
|
12908
|
-
#
|
12909
|
-
# @return [String]
|
13040
|
+
# Enter the end timecode in the base input video for this overlay.
|
13041
|
+
# Your overlay will be active through this frame. To display your
|
13042
|
+
# video overlay for the duration of the base input video: Leave blank.
|
13043
|
+
# Use the format HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM
|
13044
|
+
# is the minute, SS isthe second, and FF is the frame number. When
|
13045
|
+
# entering this value, take into account your choice for the base
|
13046
|
+
# input video's timecode source. For example, if you have embedded
|
13047
|
+
# timecodes that start at 01:00:00:00 and you want your overlay to end
|
13048
|
+
# ten minutes into the video, enter 01:10:00:00.
|
13049
|
+
# @return [String]
|
13050
|
+
#
|
13051
|
+
# @!attribute [rw] initial_position
|
13052
|
+
# Specify the Initial position of your video overlay. To specify the
|
13053
|
+
# Initial position of your video overlay, including distance from the
|
13054
|
+
# left or top edge of the base input video's frame, or size: Enter a
|
13055
|
+
# value for X position, Y position, Width, or Height. To use the full
|
13056
|
+
# frame of the base input video: Leave blank.
|
13057
|
+
# @return [Types::VideoOverlayPosition]
|
12910
13058
|
#
|
12911
13059
|
# @!attribute [rw] input
|
12912
13060
|
# Input settings for Video overlay. You can include one or more video
|
12913
13061
|
# overlays in sequence at different times that you specify.
|
12914
13062
|
# @return [Types::VideoOverlayInput]
|
12915
13063
|
#
|
13064
|
+
# @!attribute [rw] playback
|
13065
|
+
# Specify whether your video overlay repeats or plays only once. To
|
13066
|
+
# repeat your video overlay on a loop: Keep the default value, Repeat.
|
13067
|
+
# Your overlay will repeat for the duration of the base input video.
|
13068
|
+
# To playback your video overlay only once: Choose Once. With either
|
13069
|
+
# option, you can end playback at a time that you specify by entering
|
13070
|
+
# a value for End timecode.
|
13071
|
+
# @return [String]
|
13072
|
+
#
|
12916
13073
|
# @!attribute [rw] start_timecode
|
12917
|
-
# Enter the start timecode in the
|
12918
|
-
#
|
12919
|
-
#
|
12920
|
-
#
|
12921
|
-
# HH
|
12922
|
-
#
|
12923
|
-
#
|
12924
|
-
#
|
12925
|
-
#
|
12926
|
-
#
|
13074
|
+
# Enter the start timecode in the base input video for this overlay.
|
13075
|
+
# Your overlay will be active starting with this frame. To display
|
13076
|
+
# your video overlay starting at the beginning of the base input
|
13077
|
+
# video: Leave blank. Use the format HH:MM:SS:FF or HH:MM:SS;FF, where
|
13078
|
+
# HH is the hour, MM is the minute, SS is the second, and FF is the
|
13079
|
+
# frame number. When entering this value, take into account your
|
13080
|
+
# choice for the base input video's timecode source. For example, if
|
13081
|
+
# you have embedded timecodes that start at 01:00:00:00 and you want
|
13082
|
+
# your overlay to begin five minutes into the video, enter
|
13083
|
+
# 01:05:00:00.
|
12927
13084
|
# @return [String]
|
12928
13085
|
#
|
13086
|
+
# @!attribute [rw] transitions
|
13087
|
+
# Specify one or more transitions for your video overlay. Use
|
13088
|
+
# Transitions to reposition or resize your overlay over time. To use
|
13089
|
+
# the same position and size for the duration of your video overlay:
|
13090
|
+
# Leave blank. To specify a Transition: Enter a value for Start
|
13091
|
+
# timecode, End Timecode, X Position, Y Position, Width, or Height.
|
13092
|
+
# @return [Array<Types::VideoOverlayTransition>]
|
13093
|
+
#
|
12929
13094
|
# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/VideoOverlay AWS API Documentation
|
12930
13095
|
#
|
12931
13096
|
class VideoOverlay < Struct.new(
|
12932
13097
|
:end_timecode,
|
13098
|
+
:initial_position,
|
12933
13099
|
:input,
|
12934
|
-
:
|
13100
|
+
:playback,
|
13101
|
+
:start_timecode,
|
13102
|
+
:transitions)
|
12935
13103
|
SENSITIVE = []
|
12936
13104
|
include Aws::Structure
|
12937
13105
|
end
|
@@ -12940,10 +13108,9 @@ module Aws::MediaConvert
|
|
12940
13108
|
# overlays in sequence at different times that you specify.
|
12941
13109
|
#
|
12942
13110
|
# @!attribute [rw] file_input
|
12943
|
-
# Specify the input file S3, HTTP, or HTTPS
|
12944
|
-
# overlay.
|
12945
|
-
# video
|
12946
|
-
# characteristics as the underlying input video.
|
13111
|
+
# Specify the input file S3, HTTP, or HTTPS URL for your video
|
13112
|
+
# overlay. To specify one or more Transitions for your base input
|
13113
|
+
# video instead: Leave blank.
|
12947
13114
|
# @return [String]
|
12948
13115
|
#
|
12949
13116
|
# @!attribute [rw] input_clippings
|
@@ -13005,6 +13172,116 @@ module Aws::MediaConvert
|
|
13005
13172
|
include Aws::Structure
|
13006
13173
|
end
|
13007
13174
|
|
13175
|
+
# position of video overlay
|
13176
|
+
#
|
13177
|
+
# @!attribute [rw] height
|
13178
|
+
# To scale your video overlay to the same height as the base input
|
13179
|
+
# video: Leave blank. To scale the height of your video overlay to a
|
13180
|
+
# different height: Enter an integer representing the Unit type that
|
13181
|
+
# you choose, either Pixels or Percentage. For example, when you enter
|
13182
|
+
# 360 and choose Pixels, your video overlay will be rendered with a
|
13183
|
+
# height of 360. When you enter 50, choose Percentage, and your
|
13184
|
+
# overlay's source has a height of 1080, your video overlay will be
|
13185
|
+
# rendered with a height of 540. To scale your overlay to a specific
|
13186
|
+
# height while automatically maintaining its original aspect ratio,
|
13187
|
+
# enter a value for Height and leave Width blank.
|
13188
|
+
# @return [Integer]
|
13189
|
+
#
|
13190
|
+
# @!attribute [rw] unit
|
13191
|
+
# Specify the Unit type to use when you enter a value for X position,
|
13192
|
+
# Y position, Width, or Height. You can choose Pixels or Percentage.
|
13193
|
+
# Leave blank to use the default value, Pixels.
|
13194
|
+
# @return [String]
|
13195
|
+
#
|
13196
|
+
# @!attribute [rw] width
|
13197
|
+
# To scale your video overlay to the same width as the base input
|
13198
|
+
# video: Leave blank. To scale the width of your video overlay to a
|
13199
|
+
# different width: Enter an integer representing the Unit type that
|
13200
|
+
# you choose, either Pixels or Percentage. For example, when you enter
|
13201
|
+
# 640 and choose Pixels, your video overlay will scale to a height of
|
13202
|
+
# 640 pixels. When you enter 50, choose Percentage, and your
|
13203
|
+
# overlay's source has a width of 1920, your video overlay will scale
|
13204
|
+
# to a width of 960. To scale your overlay to a specific width while
|
13205
|
+
# automatically maintaining its original aspect ratio, enter a value
|
13206
|
+
# for Width and leave Height blank.
|
13207
|
+
# @return [Integer]
|
13208
|
+
#
|
13209
|
+
# @!attribute [rw] x_position
|
13210
|
+
# To position the left edge of your video overlay along the left edge
|
13211
|
+
# of the base input video's frame: Keep blank, or enter 0. To
|
13212
|
+
# position the left edge of your video overlay to the right, relative
|
13213
|
+
# to the left edge of the base input video's frame: Enter an integer
|
13214
|
+
# representing the Unit type that you choose, either Pixels or
|
13215
|
+
# Percentage. For example, when you enter 10 and choose Pixels, your
|
13216
|
+
# video overlay will be positioned 10 pixels from the left edge of the
|
13217
|
+
# base input video's frame. When you enter 10, choose Percentage, and
|
13218
|
+
# your base input video is 1920x1080, your video overlay will be
|
13219
|
+
# positioned 192 pixels from the left edge of the base input video's
|
13220
|
+
# frame.
|
13221
|
+
# @return [Integer]
|
13222
|
+
#
|
13223
|
+
# @!attribute [rw] y_position
|
13224
|
+
# To position the top edge of your video overlay along the top edge of
|
13225
|
+
# the base input video's frame: Keep blank, or enter 0. To position
|
13226
|
+
# the top edge of your video overlay down, relative to the top edge of
|
13227
|
+
# the base input video's frame: Enter an integer representing the
|
13228
|
+
# Unit type that you choose, either Pixels or Percentage. For example,
|
13229
|
+
# when you enter 10 and choose Pixels, your video overlay will be
|
13230
|
+
# positioned 10 pixels from the top edge of the base input video's
|
13231
|
+
# frame. When you enter 10, choose Percentage, and your underlying
|
13232
|
+
# video is 1920x1080, your video overlay will be positioned 108 pixels
|
13233
|
+
# from the top edge of the base input video's frame.
|
13234
|
+
# @return [Integer]
|
13235
|
+
#
|
13236
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/VideoOverlayPosition AWS API Documentation
|
13237
|
+
#
|
13238
|
+
class VideoOverlayPosition < Struct.new(
|
13239
|
+
:height,
|
13240
|
+
:unit,
|
13241
|
+
:width,
|
13242
|
+
:x_position,
|
13243
|
+
:y_position)
|
13244
|
+
SENSITIVE = []
|
13245
|
+
include Aws::Structure
|
13246
|
+
end
|
13247
|
+
|
13248
|
+
# Specify one or more Transitions for your video overlay. Use
|
13249
|
+
# Transitions to reposition or resize your overlay over time. To use the
|
13250
|
+
# same position and size for the duration of your video overlay: Leave
|
13251
|
+
# blank. To specify a Transition: Enter a value for Start timecode, End
|
13252
|
+
# Timecode, X Position, Y Position, Width, or Height.
|
13253
|
+
#
|
13254
|
+
# @!attribute [rw] end_position
|
13255
|
+
# Specify the ending position for this transition, relative to the
|
13256
|
+
# base input video's frame. Your video overlay will move smoothly to
|
13257
|
+
# this position, beginning at this transition's Start timecode and
|
13258
|
+
# ending at this transition's End timecode.
|
13259
|
+
# @return [Types::VideoOverlayPosition]
|
13260
|
+
#
|
13261
|
+
# @!attribute [rw] end_timecode
|
13262
|
+
# Specify the timecode for when this transition ends. Use the format
|
13263
|
+
# HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM is the minute,
|
13264
|
+
# SS is the second, and FF is the frame number. When entering this
|
13265
|
+
# value, take into account your choice for Timecode source.
|
13266
|
+
# @return [String]
|
13267
|
+
#
|
13268
|
+
# @!attribute [rw] start_timecode
|
13269
|
+
# Specify the timecode for when this transition begins. Use the format
|
13270
|
+
# HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM is the minute,
|
13271
|
+
# SS is the second, and FF is the frame number. When entering this
|
13272
|
+
# value, take into account your choice for Timecode source.
|
13273
|
+
# @return [String]
|
13274
|
+
#
|
13275
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/VideoOverlayTransition AWS API Documentation
|
13276
|
+
#
|
13277
|
+
class VideoOverlayTransition < Struct.new(
|
13278
|
+
:end_position,
|
13279
|
+
:end_timecode,
|
13280
|
+
:start_timecode)
|
13281
|
+
SENSITIVE = []
|
13282
|
+
include Aws::Structure
|
13283
|
+
end
|
13284
|
+
|
13008
13285
|
# Find additional transcoding features under Preprocessors. Enable the
|
13009
13286
|
# features at each output individually. These features are disabled by
|
13010
13287
|
# default.
|