aws-sdk-mediaconvert 1.136.0 → 1.138.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +10 -0
- data/VERSION +1 -1
- data/lib/aws-sdk-mediaconvert/client.rb +61 -7
- data/lib/aws-sdk-mediaconvert/client_api.rb +70 -2
- data/lib/aws-sdk-mediaconvert/endpoints.rb +40 -116
- data/lib/aws-sdk-mediaconvert/plugins/endpoints.rb +12 -1
- data/lib/aws-sdk-mediaconvert/types.rb +363 -86
- data/lib/aws-sdk-mediaconvert.rb +1 -1
- data/sig/client.rbs +95 -11
- data/sig/types.rbs +44 -2
- metadata +4 -4
@@ -43,7 +43,13 @@ module Aws::MediaConvert
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# @return [Integer]
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#
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# @!attribute [rw] codec_profile
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# AAC
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# Specify the AAC profile. For the widest player compatibility and
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# where higher bitrates are acceptable: Keep the default profile, LC
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# (AAC-LC) For improved audio performance at lower bitrates: Choose
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# HEV1 or HEV2. HEV1 (AAC-HE v1) adds spectral band replication to
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# improve speech audio at low bitrates. HEV2 (AAC-HE v2) adds
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# parametric stereo, which optimizes for encoding stereo audio at very
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# low bitrates.
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# @return [String]
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#
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# @!attribute [rw] coding_mode
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# @return [String]
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#
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# @!attribute [rw] rate_control_mode
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#
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# Specify the AAC rate control mode. For a constant bitrate: Choose
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# CBR. Your AAC output bitrate will be equal to the value that you
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# choose for Bitrate. For a variable bitrate: Choose VBR. Your AAC
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# output bitrate will vary according to your audio content and the
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# value that you choose for Bitrate quality.
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# @return [String]
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#
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# @!attribute [rw] raw_format
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# @return [String]
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#
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# @!attribute [rw] sample_rate
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# Specify the
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#
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#
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# 24000, 32000, 44100, 48000, 88200, 96000. * LC Profile, Coding mode
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# 5.1: 32000, 44100, 48000, 96000. * HEV1 Profile, Coding mode 1.0
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# and Receiver Mix: 22050, 24000, 32000, 44100, 48000. * HEV1
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# Profile, Coding mode 2.0 and 5.1: 32000, 44100, 48000, 96000. *
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# HEV2 Profile, Coding mode 2.0: 22050, 24000, 32000, 44100, 48000.
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# Specify the AAC sample rate in samples per second (Hz). Valid sample
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# rates depend on the AAC profile and Coding mode that you select. For
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# a list of supported sample rates, see:
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# https://docs.aws.amazon.com/mediaconvert/latest/ug/aac-support.html
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# @return [Integer]
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#
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# @!attribute [rw] specification
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# @return [String]
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# @!attribute [rw] vbr_quality
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#
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# Specify the quality of your variable bitrate (VBR) AAC audio. For a
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# list of approximate VBR bitrates, see:
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# https://docs.aws.amazon.com/mediaconvert/latest/ug/aac-support.html#aac\_vbr
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/AacSettings AWS API Documentation
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# timestamps. No corrections are made to already-aligned frames.
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# Frame-level correction may affect the pitch of corrected frames, and
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# is recommended for atonal audio content such as speech or
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# percussion.
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# percussion. * Force: Apply audio duration correction, either Track
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# or Frame depending on your input, regardless of the accuracy of your
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# input's STTS table. Your output audio and video may not be aligned
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# or it may contain audio artifacts.
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# @return [String]
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#
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# @!attribute [rw] custom_language_code
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# feature, see the AWS Elemental MediaConvert User Guide.
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# @return [Array<Types::HopDestination>]
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#
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# @!attribute [rw] job_engine_version
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# Use Job engine versions to run jobs for your production workflow on
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# one version, while you test and validate the latest version. To
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# specify a Job engine version: Enter a date in a YYYY-MM-DD format.
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# For a list of valid Job engine versions, submit a ListVersions
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# request. To not specify a Job engine version: Leave blank.
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# @return [String]
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#
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# @!attribute [rw] job_template
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# Optional. When you create a job, you can either specify a job
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# template or specify the transcoding settings individually.
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:billing_tags_source,
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:client_request_token,
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:hop_destinations,
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:job_engine_version,
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:job_template,
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:priority,
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:queue,
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# If your caption source is IMSC in an IMF package, use
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# TrackSourceSettings instead of FileSoureSettings.
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#
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# @!attribute [rw] byte_rate_limit
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# Choose whether to limit the byte rate at which your SCC input
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# captions are inserted into your output. To not limit the caption
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# rate: We recommend that you keep the default value, Disabled.
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# MediaConvert inserts captions in your output according to the byte
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# rates listed in the EIA-608 specification, typically 2 or 3 caption
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# bytes per frame depending on your output frame rate. To limit your
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# output caption rate: Choose Enabled. Choose this option if your
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# downstream systems require a maximum of 2 caption bytes per frame.
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# Note that this setting has no effect when your output frame rate is
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# 30 or 60.
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# @return [String]
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#
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# @!attribute [rw] convert_608_to_708
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# Specify whether this set of input captions appears in your outputs
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# in both 608 and 708 format. If you choose Upconvert, MediaConvert
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# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/FileSourceSettings AWS API Documentation
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#
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class FileSourceSettings < Struct.new(
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:byte_rate_limit,
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:convert_608_to_708,
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:convert_paint_to_pop,
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:framerate,
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# @return [Integer]
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#
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# @!attribute [rw] min_i_interval
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# This
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# Specify the minimum number of frames allowed between two IDR-frames
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# in your output. This includes frames created at the start of a GOP
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# or a scene change. Use Min I-Interval to improve video compression
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# by varying GOP size when two IDR-frames would be created near each
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# other. For example, if a regular cadence-driven IDR-frame would fall
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# within 5 frames of a scene-change IDR-frame, and you set Min
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# I-interval to 5, then the encoder would only write an IDR-frame for
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# the scene-change. In this way, one GOP is shortened or extended. If
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# a cadence-driven IDR-frame would be further than 5 frames from a
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# scene-change IDR-frame, then the encoder leaves all IDR-frames in
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# place. To use an automatically determined interval: We recommend
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# that you keep this value blank. This allows for MediaConvert to use
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# an optimal setting according to the characteristics of your input
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# video, and results in better video compression. To manually specify
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# an interval: Enter a value from 1 to 30. Use when your downstream
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# systems have specific GOP size requirements. To disable GOP size
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# variance: Enter 0. MediaConvert will only create IDR-frames at the
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# start of your output's cadence-driven GOP. Use when your downstream
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# systems require a regular GOP size.
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# @return [Integer]
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#
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# @!attribute [rw] number_b_frames_between_reference_frames
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# Places a PPS header on each encoded picture, even if repeated.
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# @return [String]
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#
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# @!attribute [rw] saliency_aware_encoding
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# Specify whether to apply Saliency aware encoding to your output. Use
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# to improve the perceptual video quality of your output by allocating
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# more encoding bits to the prominent or noticeable parts of your
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# content. To apply saliency aware encoding, when possible: We
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# recommend that you choose Preferred. The effects of Saliency aware
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# encoding are best seen in lower bitrate outputs. When you choose
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# Preferred, note that Saliency aware encoding will only apply to
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# outputs that are 720p or higher in resolution. To not apply saliency
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# aware encoding, prioritizing encoding speed over perceptual video
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# quality: Choose Disabled.
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# @return [String]
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#
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# @!attribute [rw] scan_type_conversion_mode
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# Use this setting for interlaced outputs, when your output frame rate
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# is half of your input frame rate. In this situation, choose
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:qvbr_settings,
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:rate_control_mode,
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:repeat_pps,
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:saliency_aware_encoding,
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:scan_type_conversion_mode,
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:scene_change_detect,
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:slices,
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# @return [Integer]
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#
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# @!attribute [rw] min_i_interval
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#
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# This
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# Specify the minimum number of frames allowed between two IDR-frames
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# in your output. This includes frames created at the start of a GOP
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# or a scene change. Use Min I-Interval to improve video compression
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# by varying GOP size when two IDR-frames would be created near each
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# other. For example, if a regular cadence-driven IDR-frame would fall
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# within 5 frames of a scene-change IDR-frame, and you set Min
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# I-interval to 5, then the encoder would only write an IDR-frame for
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# the scene-change. In this way, one GOP is shortened or extended. If
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# a cadence-driven IDR-frame would be further than 5 frames from a
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# scene-change IDR-frame, then the encoder leaves all IDR-frames in
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# place. To use an automatically determined interval: We recommend
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# that you keep this value blank. This allows for MediaConvert to use
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# an optimal setting according to the characteristics of your input
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# video, and results in better video compression. To manually specify
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# an interval: Enter a value from 1 to 30. Use when your downstream
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# systems have specific GOP size requirements. To disable GOP size
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# variance: Enter 0. MediaConvert will only create IDR-frames at the
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# start of your output's cadence-driven GOP. Use when your downstream
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# systems require a regular GOP size.
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# @return [Integer]
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#
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# @!attribute [rw] number_b_frames_between_reference_frames
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# MediaConvert resources
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# @return [String]
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#
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# @!attribute [rw] job_engine_version_requested
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# The Job engine version that you requested for your job. Valid
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# versions are in a YYYY-MM-DD format.
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# @return [String]
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#
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# @!attribute [rw] job_engine_version_used
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# The Job engine version that your job used. Job engine versions are
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# in a YYYY-MM-DD format. When you request an expired version, the
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# response for this property will be empty. Requests to create jobs
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# with an expired version result in a regular job, as if no specific
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# Job engine version was requested. When you request an invalid
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# version, the response for this property will be empty. Requests to
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# create jobs with an invalid version result in a 400 error message,
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# and no job is created.
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# @return [String]
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#
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# @!attribute [rw] job_percent_complete
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# An estimate of how far your job has progressed. This estimate is
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# shown as a percentage of the total time from when your job leaves
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:error_message,
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:hop_destinations,
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:id,
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:job_engine_version_requested,
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:job_engine_version_used,
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:job_percent_complete,
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:job_template,
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:messages,
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include Aws::Structure
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end
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# Use Job engine versions to run jobs for your production workflow on
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# one version, while you test and validate the latest version. Job
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# engine versions are in a YYYY-MM-DD format.
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#
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# @!attribute [rw] expiration_date
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# The date that this Job engine version expires. Requests to create
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# jobs with an expired version result in a regular job, as if no
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# specific Job engine version was requested.
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# @return [Time]
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#
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# @!attribute [rw] version
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# Use Job engine versions to run jobs for your production workflow on
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# one version, while you test and validate the latest version. Job
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# engine versions are in a YYYY-MM-DD format.
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/JobEngineVersion AWS API Documentation
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#
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class JobEngineVersion < Struct.new(
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:expiration_date,
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:version)
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SENSITIVE = []
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include Aws::Structure
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end
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# Provides messages from the service about jobs that you have already
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# successfully submitted.
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#
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include Aws::Structure
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end
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# Retrieve a JSON array of all available Job engine versions and the
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# date they expire. Job engine versions are in YYYY-MM-DD format.
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#
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# @!attribute [rw] max_results
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# Optional. Number of valid Job engine versions, up to twenty, that
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# will be returned at one time.
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# @return [Integer]
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#
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# @!attribute [rw] next_token
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# Optional. Use this string, provided with the response to a previous
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# request, to request the next batch of Job engine versions.
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/ListVersionsRequest AWS API Documentation
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#
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class ListVersionsRequest < Struct.new(
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:max_results,
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:next_token)
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SENSITIVE = []
|
8898
|
+
include Aws::Structure
|
8899
|
+
end
|
8900
|
+
|
8901
|
+
# Successful list versions requests will return a JSON for available Job
|
8902
|
+
# engine versions.
|
8903
|
+
#
|
8904
|
+
# @!attribute [rw] next_token
|
8905
|
+
# Optional. Use this string, provided with the response to a previous
|
8906
|
+
# request, to request the next batch of Job engine versions.
|
8907
|
+
# @return [String]
|
8908
|
+
#
|
8909
|
+
# @!attribute [rw] versions
|
8910
|
+
# Retrieve a JSON array of all available Job engine versions and the
|
8911
|
+
# date they expire.
|
8912
|
+
# @return [Array<Types::JobEngineVersion>]
|
8913
|
+
#
|
8914
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/ListVersionsResponse AWS API Documentation
|
8915
|
+
#
|
8916
|
+
class ListVersionsResponse < Struct.new(
|
8917
|
+
:next_token,
|
8918
|
+
:versions)
|
8919
|
+
SENSITIVE = []
|
8920
|
+
include Aws::Structure
|
8921
|
+
end
|
8922
|
+
|
8785
8923
|
# Settings for SCTE-35 signals from ESAM. Include this in your job
|
8786
8924
|
# settings to put SCTE-35 markers in your HLS and transport stream
|
8787
8925
|
# outputs at the insertion points that you specify in an ESAM XML
|
@@ -9951,20 +10089,22 @@ module Aws::MediaConvert
|
|
9951
10089
|
# @return [Integer]
|
9952
10090
|
#
|
9953
10091
|
# @!attribute [rw] min_i_interval
|
9954
|
-
#
|
9955
|
-
# This
|
9956
|
-
#
|
9957
|
-
#
|
9958
|
-
#
|
9959
|
-
#
|
9960
|
-
#
|
9961
|
-
#
|
9962
|
-
#
|
9963
|
-
#
|
9964
|
-
#
|
9965
|
-
#
|
9966
|
-
#
|
9967
|
-
#
|
10092
|
+
# Specify the minimum number of frames allowed between two IDR-frames
|
10093
|
+
# in your output. This includes frames created at the start of a GOP
|
10094
|
+
# or a scene change. Use Min I-Interval to improve video compression
|
10095
|
+
# by varying GOP size when two IDR-frames would be created near each
|
10096
|
+
# other. For example, if a regular cadence-driven IDR-frame would fall
|
10097
|
+
# within 5 frames of a scene-change IDR-frame, and you set Min
|
10098
|
+
# I-interval to 5, then the encoder would only write an IDR-frame for
|
10099
|
+
# the scene-change. In this way, one GOP is shortened or extended. If
|
10100
|
+
# a cadence-driven IDR-frame would be further than 5 frames from a
|
10101
|
+
# scene-change IDR-frame, then the encoder leaves all IDR-frames in
|
10102
|
+
# place. To manually specify an interval: Enter a value from 1 to 30.
|
10103
|
+
# Use when your downstream systems have specific GOP size
|
10104
|
+
# requirements. To disable GOP size variance: Enter 0. MediaConvert
|
10105
|
+
# will only create IDR-frames at the start of your output's
|
10106
|
+
# cadence-driven GOP. Use when your downstream systems require a
|
10107
|
+
# regular GOP size.
|
9968
10108
|
# @return [Integer]
|
9969
10109
|
#
|
9970
10110
|
# @!attribute [rw] number_b_frames_between_reference_frames
|
@@ -12897,41 +13037,69 @@ module Aws::MediaConvert
|
|
12897
13037
|
# https://docs.aws.amazon.com/mediaconvert/latest/ug/video-overlays.html
|
12898
13038
|
#
|
12899
13039
|
# @!attribute [rw] end_timecode
|
12900
|
-
# Enter the end timecode in the
|
12901
|
-
#
|
12902
|
-
#
|
12903
|
-
#
|
12904
|
-
#
|
12905
|
-
#
|
12906
|
-
#
|
12907
|
-
#
|
12908
|
-
#
|
12909
|
-
# @return [String]
|
13040
|
+
# Enter the end timecode in the base input video for this overlay.
|
13041
|
+
# Your overlay will be active through this frame. To display your
|
13042
|
+
# video overlay for the duration of the base input video: Leave blank.
|
13043
|
+
# Use the format HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM
|
13044
|
+
# is the minute, SS isthe second, and FF is the frame number. When
|
13045
|
+
# entering this value, take into account your choice for the base
|
13046
|
+
# input video's timecode source. For example, if you have embedded
|
13047
|
+
# timecodes that start at 01:00:00:00 and you want your overlay to end
|
13048
|
+
# ten minutes into the video, enter 01:10:00:00.
|
13049
|
+
# @return [String]
|
13050
|
+
#
|
13051
|
+
# @!attribute [rw] initial_position
|
13052
|
+
# Specify the Initial position of your video overlay. To specify the
|
13053
|
+
# Initial position of your video overlay, including distance from the
|
13054
|
+
# left or top edge of the base input video's frame, or size: Enter a
|
13055
|
+
# value for X position, Y position, Width, or Height. To use the full
|
13056
|
+
# frame of the base input video: Leave blank.
|
13057
|
+
# @return [Types::VideoOverlayPosition]
|
12910
13058
|
#
|
12911
13059
|
# @!attribute [rw] input
|
12912
13060
|
# Input settings for Video overlay. You can include one or more video
|
12913
13061
|
# overlays in sequence at different times that you specify.
|
12914
13062
|
# @return [Types::VideoOverlayInput]
|
12915
13063
|
#
|
13064
|
+
# @!attribute [rw] playback
|
13065
|
+
# Specify whether your video overlay repeats or plays only once. To
|
13066
|
+
# repeat your video overlay on a loop: Keep the default value, Repeat.
|
13067
|
+
# Your overlay will repeat for the duration of the base input video.
|
13068
|
+
# To playback your video overlay only once: Choose Once. With either
|
13069
|
+
# option, you can end playback at a time that you specify by entering
|
13070
|
+
# a value for End timecode.
|
13071
|
+
# @return [String]
|
13072
|
+
#
|
12916
13073
|
# @!attribute [rw] start_timecode
|
12917
|
-
# Enter the start timecode in the
|
12918
|
-
#
|
12919
|
-
#
|
12920
|
-
#
|
12921
|
-
# HH
|
12922
|
-
#
|
12923
|
-
#
|
12924
|
-
#
|
12925
|
-
#
|
12926
|
-
#
|
13074
|
+
# Enter the start timecode in the base input video for this overlay.
|
13075
|
+
# Your overlay will be active starting with this frame. To display
|
13076
|
+
# your video overlay starting at the beginning of the base input
|
13077
|
+
# video: Leave blank. Use the format HH:MM:SS:FF or HH:MM:SS;FF, where
|
13078
|
+
# HH is the hour, MM is the minute, SS is the second, and FF is the
|
13079
|
+
# frame number. When entering this value, take into account your
|
13080
|
+
# choice for the base input video's timecode source. For example, if
|
13081
|
+
# you have embedded timecodes that start at 01:00:00:00 and you want
|
13082
|
+
# your overlay to begin five minutes into the video, enter
|
13083
|
+
# 01:05:00:00.
|
12927
13084
|
# @return [String]
|
12928
13085
|
#
|
13086
|
+
# @!attribute [rw] transitions
|
13087
|
+
# Specify one or more transitions for your video overlay. Use
|
13088
|
+
# Transitions to reposition or resize your overlay over time. To use
|
13089
|
+
# the same position and size for the duration of your video overlay:
|
13090
|
+
# Leave blank. To specify a Transition: Enter a value for Start
|
13091
|
+
# timecode, End Timecode, X Position, Y Position, Width, or Height.
|
13092
|
+
# @return [Array<Types::VideoOverlayTransition>]
|
13093
|
+
#
|
12929
13094
|
# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/VideoOverlay AWS API Documentation
|
12930
13095
|
#
|
12931
13096
|
class VideoOverlay < Struct.new(
|
12932
13097
|
:end_timecode,
|
13098
|
+
:initial_position,
|
12933
13099
|
:input,
|
12934
|
-
:
|
13100
|
+
:playback,
|
13101
|
+
:start_timecode,
|
13102
|
+
:transitions)
|
12935
13103
|
SENSITIVE = []
|
12936
13104
|
include Aws::Structure
|
12937
13105
|
end
|
@@ -12940,10 +13108,9 @@ module Aws::MediaConvert
|
|
12940
13108
|
# overlays in sequence at different times that you specify.
|
12941
13109
|
#
|
12942
13110
|
# @!attribute [rw] file_input
|
12943
|
-
# Specify the input file S3, HTTP, or HTTPS
|
12944
|
-
# overlay.
|
12945
|
-
# video
|
12946
|
-
# characteristics as the underlying input video.
|
13111
|
+
# Specify the input file S3, HTTP, or HTTPS URL for your video
|
13112
|
+
# overlay. To specify one or more Transitions for your base input
|
13113
|
+
# video instead: Leave blank.
|
12947
13114
|
# @return [String]
|
12948
13115
|
#
|
12949
13116
|
# @!attribute [rw] input_clippings
|
@@ -13005,6 +13172,116 @@ module Aws::MediaConvert
|
|
13005
13172
|
include Aws::Structure
|
13006
13173
|
end
|
13007
13174
|
|
13175
|
+
# position of video overlay
|
13176
|
+
#
|
13177
|
+
# @!attribute [rw] height
|
13178
|
+
# To scale your video overlay to the same height as the base input
|
13179
|
+
# video: Leave blank. To scale the height of your video overlay to a
|
13180
|
+
# different height: Enter an integer representing the Unit type that
|
13181
|
+
# you choose, either Pixels or Percentage. For example, when you enter
|
13182
|
+
# 360 and choose Pixels, your video overlay will be rendered with a
|
13183
|
+
# height of 360. When you enter 50, choose Percentage, and your
|
13184
|
+
# overlay's source has a height of 1080, your video overlay will be
|
13185
|
+
# rendered with a height of 540. To scale your overlay to a specific
|
13186
|
+
# height while automatically maintaining its original aspect ratio,
|
13187
|
+
# enter a value for Height and leave Width blank.
|
13188
|
+
# @return [Integer]
|
13189
|
+
#
|
13190
|
+
# @!attribute [rw] unit
|
13191
|
+
# Specify the Unit type to use when you enter a value for X position,
|
13192
|
+
# Y position, Width, or Height. You can choose Pixels or Percentage.
|
13193
|
+
# Leave blank to use the default value, Pixels.
|
13194
|
+
# @return [String]
|
13195
|
+
#
|
13196
|
+
# @!attribute [rw] width
|
13197
|
+
# To scale your video overlay to the same width as the base input
|
13198
|
+
# video: Leave blank. To scale the width of your video overlay to a
|
13199
|
+
# different width: Enter an integer representing the Unit type that
|
13200
|
+
# you choose, either Pixels or Percentage. For example, when you enter
|
13201
|
+
# 640 and choose Pixels, your video overlay will scale to a height of
|
13202
|
+
# 640 pixels. When you enter 50, choose Percentage, and your
|
13203
|
+
# overlay's source has a width of 1920, your video overlay will scale
|
13204
|
+
# to a width of 960. To scale your overlay to a specific width while
|
13205
|
+
# automatically maintaining its original aspect ratio, enter a value
|
13206
|
+
# for Width and leave Height blank.
|
13207
|
+
# @return [Integer]
|
13208
|
+
#
|
13209
|
+
# @!attribute [rw] x_position
|
13210
|
+
# To position the left edge of your video overlay along the left edge
|
13211
|
+
# of the base input video's frame: Keep blank, or enter 0. To
|
13212
|
+
# position the left edge of your video overlay to the right, relative
|
13213
|
+
# to the left edge of the base input video's frame: Enter an integer
|
13214
|
+
# representing the Unit type that you choose, either Pixels or
|
13215
|
+
# Percentage. For example, when you enter 10 and choose Pixels, your
|
13216
|
+
# video overlay will be positioned 10 pixels from the left edge of the
|
13217
|
+
# base input video's frame. When you enter 10, choose Percentage, and
|
13218
|
+
# your base input video is 1920x1080, your video overlay will be
|
13219
|
+
# positioned 192 pixels from the left edge of the base input video's
|
13220
|
+
# frame.
|
13221
|
+
# @return [Integer]
|
13222
|
+
#
|
13223
|
+
# @!attribute [rw] y_position
|
13224
|
+
# To position the top edge of your video overlay along the top edge of
|
13225
|
+
# the base input video's frame: Keep blank, or enter 0. To position
|
13226
|
+
# the top edge of your video overlay down, relative to the top edge of
|
13227
|
+
# the base input video's frame: Enter an integer representing the
|
13228
|
+
# Unit type that you choose, either Pixels or Percentage. For example,
|
13229
|
+
# when you enter 10 and choose Pixels, your video overlay will be
|
13230
|
+
# positioned 10 pixels from the top edge of the base input video's
|
13231
|
+
# frame. When you enter 10, choose Percentage, and your underlying
|
13232
|
+
# video is 1920x1080, your video overlay will be positioned 108 pixels
|
13233
|
+
# from the top edge of the base input video's frame.
|
13234
|
+
# @return [Integer]
|
13235
|
+
#
|
13236
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/VideoOverlayPosition AWS API Documentation
|
13237
|
+
#
|
13238
|
+
class VideoOverlayPosition < Struct.new(
|
13239
|
+
:height,
|
13240
|
+
:unit,
|
13241
|
+
:width,
|
13242
|
+
:x_position,
|
13243
|
+
:y_position)
|
13244
|
+
SENSITIVE = []
|
13245
|
+
include Aws::Structure
|
13246
|
+
end
|
13247
|
+
|
13248
|
+
# Specify one or more Transitions for your video overlay. Use
|
13249
|
+
# Transitions to reposition or resize your overlay over time. To use the
|
13250
|
+
# same position and size for the duration of your video overlay: Leave
|
13251
|
+
# blank. To specify a Transition: Enter a value for Start timecode, End
|
13252
|
+
# Timecode, X Position, Y Position, Width, or Height.
|
13253
|
+
#
|
13254
|
+
# @!attribute [rw] end_position
|
13255
|
+
# Specify the ending position for this transition, relative to the
|
13256
|
+
# base input video's frame. Your video overlay will move smoothly to
|
13257
|
+
# this position, beginning at this transition's Start timecode and
|
13258
|
+
# ending at this transition's End timecode.
|
13259
|
+
# @return [Types::VideoOverlayPosition]
|
13260
|
+
#
|
13261
|
+
# @!attribute [rw] end_timecode
|
13262
|
+
# Specify the timecode for when this transition ends. Use the format
|
13263
|
+
# HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM is the minute,
|
13264
|
+
# SS is the second, and FF is the frame number. When entering this
|
13265
|
+
# value, take into account your choice for Timecode source.
|
13266
|
+
# @return [String]
|
13267
|
+
#
|
13268
|
+
# @!attribute [rw] start_timecode
|
13269
|
+
# Specify the timecode for when this transition begins. Use the format
|
13270
|
+
# HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM is the minute,
|
13271
|
+
# SS is the second, and FF is the frame number. When entering this
|
13272
|
+
# value, take into account your choice for Timecode source.
|
13273
|
+
# @return [String]
|
13274
|
+
#
|
13275
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/VideoOverlayTransition AWS API Documentation
|
13276
|
+
#
|
13277
|
+
class VideoOverlayTransition < Struct.new(
|
13278
|
+
:end_position,
|
13279
|
+
:end_timecode,
|
13280
|
+
:start_timecode)
|
13281
|
+
SENSITIVE = []
|
13282
|
+
include Aws::Structure
|
13283
|
+
end
|
13284
|
+
|
13008
13285
|
# Find additional transcoding features under Preprocessors. Enable the
|
13009
13286
|
# features at each output individually. These features are disabled by
|
13010
13287
|
# default.
|