aws-sdk-gamelift 1.3.0 → 1.4.0

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@@ -42,6 +42,6 @@ require_relative 'aws-sdk-gamelift/customizations'
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  # @service
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  module Aws::GameLift
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- GEM_VERSION = '1.3.0'
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+ GEM_VERSION = '1.4.0'
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  end
@@ -496,16 +496,22 @@ module Aws::GameLift
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  #
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  # * ListFleets
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  #
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+ # * DeleteFleet
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+ #
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  # * Describe fleets:
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  #
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  # * DescribeFleetAttributes
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  #
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+ # * DescribeFleetCapacity
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+ #
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  # * DescribeFleetPortSettings
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  #
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  # * DescribeFleetUtilization
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  #
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  # * DescribeRuntimeConfiguration
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  #
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+ # * DescribeEC2InstanceLimits
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+ #
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  # * DescribeFleetEvents
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  #
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  # * Update fleets:
@@ -518,21 +524,11 @@ module Aws::GameLift
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  #
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  # * UpdateRuntimeConfiguration
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  #
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- # * Manage fleet capacity:
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- #
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- # * DescribeFleetCapacity
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- #
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- # * UpdateFleetCapacity
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- #
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- # * PutScalingPolicy (automatic scaling)
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+ # * Manage fleet actions:
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  #
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- # * DescribeScalingPolicies (automatic scaling)
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+ # * StartFleetActions
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  #
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- # * DeleteScalingPolicy (automatic scaling)
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- #
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- # * DescribeEC2InstanceLimits
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- #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  #
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  #
@@ -725,6 +721,8 @@ module Aws::GameLift
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  # resp.fleet_attributes.resource_creation_limit_policy.policy_period_in_minutes #=> Integer
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  # resp.fleet_attributes.metric_groups #=> Array
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  # resp.fleet_attributes.metric_groups[0] #=> String
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+ # resp.fleet_attributes.stopped_actions #=> Array
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+ # resp.fleet_attributes.stopped_actions[0] #=> String, one of "AUTO_SCALING"
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleet AWS API Documentation
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  #
@@ -1695,16 +1693,22 @@ module Aws::GameLift
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  #
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  # * ListFleets
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  #
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+ # * DeleteFleet
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+ #
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  # * Describe fleets:
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  #
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  # * DescribeFleetAttributes
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  #
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+ # * DescribeFleetCapacity
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+ #
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  # * DescribeFleetPortSettings
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  #
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  # * DescribeFleetUtilization
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  #
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  # * DescribeRuntimeConfiguration
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  #
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+ # * DescribeEC2InstanceLimits
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+ #
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  # * DescribeFleetEvents
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  #
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  # * Update fleets:
@@ -1717,21 +1721,11 @@ module Aws::GameLift
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  #
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  # * UpdateRuntimeConfiguration
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  #
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- # * Manage fleet capacity:
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- #
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- # * DescribeFleetCapacity
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- #
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- # * UpdateFleetCapacity
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+ # * Manage fleet actions:
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  #
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- # * PutScalingPolicy (automatic scaling)
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+ # * StartFleetActions
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  #
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- # * DescribeScalingPolicies (automatic scaling)
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- #
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- # * DeleteScalingPolicy (automatic scaling)
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- #
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- # * DescribeEC2InstanceLimits
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- #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to be deleted.
@@ -1833,49 +1827,30 @@ module Aws::GameLift
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  # policy, specify both the scaling policy name and the fleet ID it is
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  # associated with.
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  #
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- # Fleet-related operations include:
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- #
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- # * CreateFleet
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- #
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- # * ListFleets
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- #
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- # * Describe fleets:
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- #
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- # * DescribeFleetAttributes
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- #
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- # * DescribeFleetPortSettings
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- #
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- # * DescribeFleetUtilization
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- #
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- # * DescribeRuntimeConfiguration
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+ # To temporarily suspend scaling policies, call StopFleetActions. This
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+ # operation suspends all policies for the fleet.
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  #
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- # * DescribeFleetEvents
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+ # Operations related to fleet capacity scaling include:
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  #
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- # * Update fleets:
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+ # * DescribeFleetCapacity
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  #
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- # * UpdateFleetAttributes
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+ # * UpdateFleetCapacity
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  #
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- # * UpdateFleetCapacity
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+ # * DescribeEC2InstanceLimits
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  #
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- # * UpdateFleetPortSettings
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- #
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- # * UpdateRuntimeConfiguration
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- #
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- # * Manage fleet capacity:
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- #
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- # * DescribeFleetCapacity
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+ # * Manage scaling policies:
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  #
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- # * UpdateFleetCapacity
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+ # * PutScalingPolicy (auto-scaling)
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  #
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- # * PutScalingPolicy (automatic scaling)
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+ # * DescribeScalingPolicies (auto-scaling)
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  #
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- # * DescribeScalingPolicies (automatic scaling)
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+ # * DeleteScalingPolicy (auto-scaling)
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  #
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- # * DeleteScalingPolicy (automatic scaling)
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+ # * Manage fleet actions:
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  #
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- # * DescribeEC2InstanceLimits
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+ # * StartFleetActions
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  #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  # @option params [required, String] :name
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  # Descriptive label that is associated with a scaling policy. Policy
@@ -2123,16 +2098,22 @@ module Aws::GameLift
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  #
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  # * ListFleets
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  #
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+ # * DeleteFleet
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+ #
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  # * Describe fleets:
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  #
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  # * DescribeFleetAttributes
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  #
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+ # * DescribeFleetCapacity
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+ #
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  # * DescribeFleetPortSettings
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  #
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  # * DescribeFleetUtilization
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  #
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  # * DescribeRuntimeConfiguration
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  #
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+ # * DescribeEC2InstanceLimits
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+ #
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  # * DescribeFleetEvents
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  #
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  # * Update fleets:
@@ -2145,21 +2126,11 @@ module Aws::GameLift
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  #
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  # * UpdateRuntimeConfiguration
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  #
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- # * Manage fleet capacity:
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- #
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- # * DescribeFleetCapacity
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- #
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- # * UpdateFleetCapacity
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- #
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- # * PutScalingPolicy (automatic scaling)
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+ # * Manage fleet actions:
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  #
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- # * DescribeScalingPolicies (automatic scaling)
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+ # * StartFleetActions
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  #
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- # * DeleteScalingPolicy (automatic scaling)
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- #
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- # * DescribeEC2InstanceLimits
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- #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  # @option params [String] :ec2_instance_type
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  # Name of an EC2 instance type that is supported in Amazon GameLift. A
@@ -2220,16 +2191,22 @@ module Aws::GameLift
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  #
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  # * ListFleets
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  #
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+ # * DeleteFleet
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+ #
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  # * Describe fleets:
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  #
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  # * DescribeFleetAttributes
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  #
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+ # * DescribeFleetCapacity
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+ #
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  # * DescribeFleetPortSettings
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  #
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  # * DescribeFleetUtilization
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  #
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  # * DescribeRuntimeConfiguration
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  #
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+ # * DescribeEC2InstanceLimits
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+ #
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  # * DescribeFleetEvents
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  #
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  # * Update fleets:
@@ -2242,21 +2219,11 @@ module Aws::GameLift
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  #
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  # * UpdateRuntimeConfiguration
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  #
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- # * Manage fleet capacity:
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- #
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- # * DescribeFleetCapacity
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- #
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- # * UpdateFleetCapacity
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+ # * Manage fleet actions:
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  #
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- # * PutScalingPolicy (automatic scaling)
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+ # * StartFleetActions
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  #
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- # * DescribeScalingPolicies (automatic scaling)
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- #
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- # * DeleteScalingPolicy (automatic scaling)
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- #
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- # * DescribeEC2InstanceLimits
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- #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  # @option params [Array<String>] :fleet_ids
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  # Unique identifier for a fleet(s) to retrieve attributes for. To
@@ -2311,6 +2278,8 @@ module Aws::GameLift
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  # resp.fleet_attributes[0].resource_creation_limit_policy.policy_period_in_minutes #=> Integer
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  # resp.fleet_attributes[0].metric_groups #=> Array
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  # resp.fleet_attributes[0].metric_groups[0] #=> String
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+ # resp.fleet_attributes[0].stopped_actions #=> Array
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+ # resp.fleet_attributes[0].stopped_actions[0] #=> String, one of "AUTO_SCALING"
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  # resp.next_token #=> String
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeFleetAttributes AWS API Documentation
@@ -2344,16 +2313,22 @@ module Aws::GameLift
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  #
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  # * ListFleets
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  #
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+ # * DeleteFleet
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+ #
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  # * Describe fleets:
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  #
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  # * DescribeFleetAttributes
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  #
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+ # * DescribeFleetCapacity
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+ #
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  # * DescribeFleetPortSettings
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  #
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  # * DescribeFleetUtilization
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  #
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  # * DescribeRuntimeConfiguration
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  #
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+ # * DescribeEC2InstanceLimits
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+ #
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  # * DescribeFleetEvents
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  #
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  # * Update fleets:
@@ -2366,21 +2341,11 @@ module Aws::GameLift
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  #
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  # * UpdateRuntimeConfiguration
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  #
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- # * Manage fleet capacity:
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- #
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- # * DescribeFleetCapacity
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- #
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- # * UpdateFleetCapacity
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- #
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- # * PutScalingPolicy (automatic scaling)
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+ # * Manage fleet actions:
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  #
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- # * DescribeScalingPolicies (automatic scaling)
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+ # * StartFleetActions
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  #
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- # * DeleteScalingPolicy (automatic scaling)
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- #
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- # * DescribeEC2InstanceLimits
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- #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  # @option params [Array<String>] :fleet_ids
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  # Unique identifier for a fleet(s) to retrieve capacity information for.
@@ -2448,16 +2413,22 @@ module Aws::GameLift
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  #
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  # * ListFleets
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  #
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+ # * DeleteFleet
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+ #
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  # * Describe fleets:
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  #
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  # * DescribeFleetAttributes
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  #
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+ # * DescribeFleetCapacity
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+ #
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  # * DescribeFleetPortSettings
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  #
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  # * DescribeFleetUtilization
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  #
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  # * DescribeRuntimeConfiguration
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  #
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+ # * DescribeEC2InstanceLimits
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+ #
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  # * DescribeFleetEvents
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  #
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  # * Update fleets:
@@ -2470,21 +2441,11 @@ module Aws::GameLift
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  #
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  # * UpdateRuntimeConfiguration
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  #
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- # * Manage fleet capacity:
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- #
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- # * DescribeFleetCapacity
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- #
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- # * UpdateFleetCapacity
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+ # * Manage fleet actions:
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  #
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- # * PutScalingPolicy (automatic scaling)
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+ # * StartFleetActions
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  #
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- # * DescribeScalingPolicies (automatic scaling)
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- #
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- # * DeleteScalingPolicy (automatic scaling)
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- #
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- # * DescribeEC2InstanceLimits
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- #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to get event logs for.
@@ -2559,16 +2520,22 @@ module Aws::GameLift
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  #
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  # * ListFleets
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  #
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+ # * DeleteFleet
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+ #
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  # * Describe fleets:
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  #
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  # * DescribeFleetAttributes
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  #
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+ # * DescribeFleetCapacity
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+ #
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  # * DescribeFleetPortSettings
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  #
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  # * DescribeFleetUtilization
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  #
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  # * DescribeRuntimeConfiguration
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  #
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+ # * DescribeEC2InstanceLimits
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+ #
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  # * DescribeFleetEvents
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  #
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  # * Update fleets:
@@ -2581,21 +2548,11 @@ module Aws::GameLift
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  #
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  # * UpdateRuntimeConfiguration
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  #
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- # * Manage fleet capacity:
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+ # * Manage fleet actions:
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  #
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- # * DescribeFleetCapacity
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- #
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- # * UpdateFleetCapacity
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- #
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- # * PutScalingPolicy (automatic scaling)
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- #
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- # * DescribeScalingPolicies (automatic scaling)
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- #
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- # * DeleteScalingPolicy (automatic scaling)
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- #
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- # * DescribeEC2InstanceLimits
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+ # * StartFleetActions
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  #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to retrieve port settings for.
@@ -2647,16 +2604,22 @@ module Aws::GameLift
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  #
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  # * ListFleets
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  #
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+ # * DeleteFleet
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+ #
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  # * Describe fleets:
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  #
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  # * DescribeFleetAttributes
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  #
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+ # * DescribeFleetCapacity
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+ #
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  # * DescribeFleetPortSettings
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  #
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  # * DescribeFleetUtilization
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  #
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  # * DescribeRuntimeConfiguration
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  #
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+ # * DescribeEC2InstanceLimits
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+ #
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  # * DescribeFleetEvents
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  #
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  # * Update fleets:
@@ -2669,21 +2632,11 @@ module Aws::GameLift
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  #
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  # * UpdateRuntimeConfiguration
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  #
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- # * Manage fleet capacity:
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- #
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- # * DescribeFleetCapacity
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- #
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- # * UpdateFleetCapacity
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- #
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- # * PutScalingPolicy (automatic scaling)
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- #
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- # * DescribeScalingPolicies (automatic scaling)
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- #
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- # * DeleteScalingPolicy (automatic scaling)
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+ # * Manage fleet actions:
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  #
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- # * DescribeEC2InstanceLimits
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+ # * StartFleetActions
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  #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  # @option params [Array<String>] :fleet_ids
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  # Unique identifier for a fleet(s) to retrieve utilization data for. To
@@ -3500,16 +3453,22 @@ module Aws::GameLift
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  #
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  # * ListFleets
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  #
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+ # * DeleteFleet
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+ #
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  # * Describe fleets:
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  #
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  # * DescribeFleetAttributes
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  #
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+ # * DescribeFleetCapacity
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+ #
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  # * DescribeFleetPortSettings
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  #
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  # * DescribeFleetUtilization
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  #
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  # * DescribeRuntimeConfiguration
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  #
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+ # * DescribeEC2InstanceLimits
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+ #
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  # * DescribeFleetEvents
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  #
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  # * Update fleets:
@@ -3522,21 +3481,11 @@ module Aws::GameLift
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  #
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  # * UpdateRuntimeConfiguration
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  #
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- # * Manage fleet capacity:
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+ # * Manage fleet actions:
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  #
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- # * DescribeFleetCapacity
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- #
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- # * UpdateFleetCapacity
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+ # * StartFleetActions
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  #
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- # * PutScalingPolicy (automatic scaling)
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- #
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- # * DescribeScalingPolicies (automatic scaling)
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- #
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- # * DeleteScalingPolicy (automatic scaling)
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- #
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- # * DescribeEC2InstanceLimits
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- #
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- # * DeleteFleet
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+ # * StopFleetActions
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  #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to get the run-time configuration for.
@@ -3577,49 +3526,33 @@ module Aws::GameLift
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  # a set of sequential pages. If successful, set of ScalingPolicy objects
3578
3527
  # is returned for the fleet.
3579
3528
  #
3580
- # Fleet-related operations include:
3581
- #
3582
- # * CreateFleet
3583
- #
3584
- # * ListFleets
3585
- #
3586
- # * Describe fleets:
3587
- #
3588
- # * DescribeFleetAttributes
3589
- #
3590
- # * DescribeFleetPortSettings
3591
- #
3592
- # * DescribeFleetUtilization
3593
- #
3594
- # * DescribeRuntimeConfiguration
3595
- #
3596
- # * DescribeFleetEvents
3529
+ # A fleet may have all of its scaling policies suspended
3530
+ # (StopFleetActions). This action does not affect the status of the
3531
+ # scaling policies, which remains ACTIVE. To see whether a fleet's
3532
+ # scaling policies are in force or suspended, call
3533
+ # DescribeFleetAttributes and check the stopped actions.
3597
3534
  #
3598
- # * Update fleets:
3535
+ # Operations related to fleet capacity scaling include:
3599
3536
  #
3600
- # * UpdateFleetAttributes
3537
+ # * DescribeFleetCapacity
3601
3538
  #
3602
- # * UpdateFleetCapacity
3603
- #
3604
- # * UpdateFleetPortSettings
3605
- #
3606
- # * UpdateRuntimeConfiguration
3539
+ # * UpdateFleetCapacity
3607
3540
  #
3608
- # * Manage fleet capacity:
3541
+ # * DescribeEC2InstanceLimits
3609
3542
  #
3610
- # * DescribeFleetCapacity
3543
+ # * Manage scaling policies:
3611
3544
  #
3612
- # * UpdateFleetCapacity
3545
+ # * PutScalingPolicy (auto-scaling)
3613
3546
  #
3614
- # * PutScalingPolicy (automatic scaling)
3547
+ # * DescribeScalingPolicies (auto-scaling)
3615
3548
  #
3616
- # * DescribeScalingPolicies (automatic scaling)
3549
+ # * DeleteScalingPolicy (auto-scaling)
3617
3550
  #
3618
- # * DeleteScalingPolicy (automatic scaling)
3551
+ # * Manage fleet actions:
3619
3552
  #
3620
- # * DescribeEC2InstanceLimits
3553
+ # * StartFleetActions
3621
3554
  #
3622
- # * DeleteFleet
3555
+ # * StopFleetActions
3623
3556
  #
3624
3557
  # @option params [required, String] :fleet_id
3625
3558
  # Unique identifier for a fleet to retrieve scaling policies for.
@@ -3680,6 +3613,8 @@ module Aws::GameLift
3680
3613
  # resp.scaling_policies[0].threshold #=> Float
3681
3614
  # resp.scaling_policies[0].evaluation_periods #=> Integer
3682
3615
  # resp.scaling_policies[0].metric_name #=> String, one of "ActivatingGameSessions", "ActiveGameSessions", "ActiveInstances", "AvailableGameSessions", "AvailablePlayerSessions", "CurrentPlayerSessions", "IdleInstances", "PercentAvailableGameSessions", "PercentIdleInstances", "QueueDepth", "WaitTime"
3616
+ # resp.scaling_policies[0].policy_type #=> String, one of "RuleBased", "TargetBased"
3617
+ # resp.scaling_policies[0].target_configuration.target_value #=> Float
3683
3618
  # resp.next_token #=> String
3684
3619
  #
3685
3620
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeScalingPolicies AWS API Documentation
@@ -4097,16 +4032,22 @@ module Aws::GameLift
4097
4032
  #
4098
4033
  # * ListFleets
4099
4034
  #
4035
+ # * DeleteFleet
4036
+ #
4100
4037
  # * Describe fleets:
4101
4038
  #
4102
4039
  # * DescribeFleetAttributes
4103
4040
  #
4041
+ # * DescribeFleetCapacity
4042
+ #
4104
4043
  # * DescribeFleetPortSettings
4105
4044
  #
4106
4045
  # * DescribeFleetUtilization
4107
4046
  #
4108
4047
  # * DescribeRuntimeConfiguration
4109
4048
  #
4049
+ # * DescribeEC2InstanceLimits
4050
+ #
4110
4051
  # * DescribeFleetEvents
4111
4052
  #
4112
4053
  # * Update fleets:
@@ -4119,21 +4060,11 @@ module Aws::GameLift
4119
4060
  #
4120
4061
  # * UpdateRuntimeConfiguration
4121
4062
  #
4122
- # * Manage fleet capacity:
4123
- #
4124
- # * DescribeFleetCapacity
4125
- #
4126
- # * UpdateFleetCapacity
4063
+ # * Manage fleet actions:
4127
4064
  #
4128
- # * PutScalingPolicy (automatic scaling)
4065
+ # * StartFleetActions
4129
4066
  #
4130
- # * DescribeScalingPolicies (automatic scaling)
4131
- #
4132
- # * DeleteScalingPolicy (automatic scaling)
4133
- #
4134
- # * DescribeEC2InstanceLimits
4135
- #
4136
- # * DeleteFleet
4067
+ # * StopFleetActions
4137
4068
  #
4138
4069
  # @option params [String] :build_id
4139
4070
  # Unique identifier for a build to return fleets for. Use this parameter
@@ -4177,74 +4108,115 @@ module Aws::GameLift
4177
4108
  req.send_request(options)
4178
4109
  end
4179
4110
 
4180
- # Creates or updates a scaling policy for a fleet. An active scaling
4181
- # policy prompts Amazon GameLift to track a certain metric for a fleet
4182
- # and automatically change the fleet's capacity in specific
4183
- # circumstances. Each scaling policy contains one rule statement. Fleets
4184
- # can have multiple scaling policies in force simultaneously.
4185
- #
4186
- # A scaling policy rule statement has the following structure:
4111
+ # Creates or updates a scaling policy for a fleet. Scaling policies are
4112
+ # used to automatically scale a fleet's hosting capacity to meet player
4113
+ # demand. An active scaling policy instructs Amazon GameLift to track a
4114
+ # fleet metric and automatically change the fleet's capacity when a
4115
+ # certain threshold is reached. There are two types of scaling policies:
4116
+ # target-based and rule-based. Use a target-based policy to quickly and
4117
+ # efficiently manage fleet scaling; this option is the most commonly
4118
+ # used. Use rule-based policies when you need to exert fine-grained
4119
+ # control over auto-scaling.
4120
+ #
4121
+ # Fleets can have multiple scaling policies of each type in force at the
4122
+ # same time; you can have one target-based policy, one or multiple
4123
+ # rule-based scaling policies, or both. We recommend caution, however,
4124
+ # because multiple auto-scaling policies can have unintended
4125
+ # consequences.
4126
+ #
4127
+ # You can temporarily suspend all scaling policies for a fleet by
4128
+ # calling StopFleetActions with the fleet action AUTO\_SCALING. To
4129
+ # resume scaling policies, call StartFleetActions with the same fleet
4130
+ # action. To stop just one scaling policy--or to permanently remove it,
4131
+ # you must delete the policy with DeleteScalingPolicy.
4132
+ #
4133
+ # Learn more about how to work with auto-scaling in [Set Up Fleet
4134
+ # Automatic Scaling][1].
4135
+ #
4136
+ # **Target-based policy**
4137
+ #
4138
+ # A target-based policy tracks a single metric:
4139
+ # PercentAvailableGameSessions. This metric tells us how much of a
4140
+ # fleet's hosting capacity is ready to host game sessions but is not
4141
+ # currently in use. This is the fleet's buffer; it measures the
4142
+ # additional player demand that the fleet could handle at current
4143
+ # capacity. With a target-based policy, you set your ideal buffer size
4144
+ # and leave it to Amazon GameLift to take whatever action is needed to
4145
+ # maintain that target.
4146
+ #
4147
+ # For example, you might choose to maintain a 10% buffer for a fleet
4148
+ # that has the capacity to host 100 simultaneous game sessions. This
4149
+ # policy tells Amazon GameLift to take action whenever the fleet's
4150
+ # available capacity falls below or rises above 10 game sessions. Amazon
4151
+ # GameLift will start new instances or stop unused instances in order to
4152
+ # return to the 10% buffer.
4153
+ #
4154
+ # To create or update a target-based policy, specify a fleet ID and
4155
+ # name, and set the policy type to "TargetBased". Specify the metric
4156
+ # to track (PercentAvailableGameSessions) and reference a
4157
+ # TargetConfiguration object with your desired buffer value. Exclude all
4158
+ # other parameters. On a successful request, the policy name is
4159
+ # returned. The scaling policy is automatically in force as soon as
4160
+ # it's successfully created. If the fleet's auto-scaling actions are
4161
+ # temporarily suspended, the new policy will be in force once the fleet
4162
+ # actions are restarted.
4163
+ #
4164
+ # **Rule-based policy**
4165
+ #
4166
+ # A rule-based policy tracks specified fleet metric, sets a threshold
4167
+ # value, and specifies the type of action to initiate when triggered.
4168
+ # With a rule-based policy, you can select from several available fleet
4169
+ # metrics. Each policy specifies whether to scale up or scale down (and
4170
+ # by how much), so you need one policy for each type of action.
4171
+ #
4172
+ # For example, a policy may make the following statement: "If the
4173
+ # percentage of idle instances is greater than 20% for more than 15
4174
+ # minutes, then reduce the fleet capacity by 10%."
4175
+ #
4176
+ # A policy's rule statement has the following structure:
4187
4177
  #
4188
4178
  # If `[MetricName]` is `[ComparisonOperator]` `[Threshold]` for
4189
4179
  # `[EvaluationPeriods]` minutes, then `[ScalingAdjustmentType]` to/by
4190
4180
  # `[ScalingAdjustment]`.
4191
4181
  #
4192
- # For example, this policy: "If the number of idle instances exceeds 20
4193
- # for more than 15 minutes, then reduce the fleet capacity by 10
4194
- # instances" could be implemented as the following rule statement:
4182
+ # To implement the example, the rule statement would look like this:
4195
4183
  #
4196
- # If \[IdleInstances\] is \[GreaterThanOrEqualToThreshold\] \[20\] for
4197
- # \[15\] minutes, then \[ChangeInCapacity\] by \[-10\].
4184
+ # If `[PercentIdleInstances]` is `[GreaterThanThreshold]` `[20]` for
4185
+ # `[15]` minutes, then `[PercentChangeInCapacity]` to/by `[10]`.
4198
4186
  #
4199
4187
  # To create or update a scaling policy, specify a unique combination of
4200
- # name and fleet ID, and set the rule values. All parameters for this
4201
- # action are required. If successful, the policy name is returned.
4202
- # Scaling policies cannot be suspended or made inactive. To stop
4203
- # enforcing a scaling policy, call DeleteScalingPolicy.
4204
- #
4205
- # Fleet-related operations include:
4206
- #
4207
- # * CreateFleet
4208
- #
4209
- # * ListFleets
4210
- #
4211
- # * Describe fleets:
4212
- #
4213
- # * DescribeFleetAttributes
4214
- #
4215
- # * DescribeFleetPortSettings
4216
- #
4217
- # * DescribeFleetUtilization
4188
+ # name and fleet ID, and set the policy type to "RuleBased". Specify
4189
+ # the parameter values for a policy rule statement. On a successful
4190
+ # request, the policy name is returned. Scaling policies are
4191
+ # automatically in force as soon as they're successfully created. If
4192
+ # the fleet's auto-scaling actions are temporarily suspended, the new
4193
+ # policy will be in force once the fleet actions are restarted.
4218
4194
  #
4219
- # * DescribeRuntimeConfiguration
4195
+ # Operations related to fleet capacity scaling include:
4220
4196
  #
4221
- # * DescribeFleetEvents
4197
+ # * DescribeFleetCapacity
4222
4198
  #
4223
- # * Update fleets:
4199
+ # * UpdateFleetCapacity
4224
4200
  #
4225
- # * UpdateFleetAttributes
4201
+ # * DescribeEC2InstanceLimits
4226
4202
  #
4227
- # * UpdateFleetCapacity
4203
+ # * Manage scaling policies:
4228
4204
  #
4229
- # * UpdateFleetPortSettings
4205
+ # * PutScalingPolicy (auto-scaling)
4230
4206
  #
4231
- # * UpdateRuntimeConfiguration
4207
+ # * DescribeScalingPolicies (auto-scaling)
4232
4208
  #
4233
- # * Manage fleet capacity:
4209
+ # * DeleteScalingPolicy (auto-scaling)
4234
4210
  #
4235
- # * DescribeFleetCapacity
4236
- #
4237
- # * UpdateFleetCapacity
4211
+ # * Manage fleet actions:
4238
4212
  #
4239
- # * PutScalingPolicy (automatic scaling)
4213
+ # * StartFleetActions
4240
4214
  #
4241
- # * DescribeScalingPolicies (automatic scaling)
4215
+ # * StopFleetActions
4242
4216
  #
4243
- # * DeleteScalingPolicy (automatic scaling)
4244
4217
  #
4245
- # * DescribeEC2InstanceLimits
4246
4218
  #
4247
- # * DeleteFleet
4219
+ # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-autoscaling.html
4248
4220
  #
4249
4221
  # @option params [required, String] :name
4250
4222
  # Descriptive label that is associated with a scaling policy. Policy
@@ -4252,12 +4224,13 @@ module Aws::GameLift
4252
4224
  # policy with the same name.
4253
4225
  #
4254
4226
  # @option params [required, String] :fleet_id
4255
- # Unique identifier for a fleet to apply this policy to.
4227
+ # Unique identifier for a fleet to apply this policy to. The fleet
4228
+ # cannot be in any of the following statuses: ERROR or DELETING.
4256
4229
  #
4257
- # @option params [required, Integer] :scaling_adjustment
4230
+ # @option params [Integer] :scaling_adjustment
4258
4231
  # Amount of adjustment to make, based on the scaling adjustment type.
4259
4232
  #
4260
- # @option params [required, String] :scaling_adjustment_type
4233
+ # @option params [String] :scaling_adjustment_type
4261
4234
  # Type of adjustment to make to a fleet's instance count (see
4262
4235
  # FleetCapacity):
4263
4236
  #
@@ -4273,42 +4246,71 @@ module Aws::GameLift
4273
4246
  # Positive values scale up while negative values scale down; for
4274
4247
  # example, a value of "-10" scales the fleet down by 10%.
4275
4248
  #
4276
- # @option params [required, Float] :threshold
4249
+ # @option params [Float] :threshold
4277
4250
  # Metric value used to trigger a scaling event.
4278
4251
  #
4279
- # @option params [required, String] :comparison_operator
4252
+ # @option params [String] :comparison_operator
4280
4253
  # Comparison operator to use when measuring the metric against the
4281
4254
  # threshold value.
4282
4255
  #
4283
- # @option params [required, Integer] :evaluation_periods
4256
+ # @option params [Integer] :evaluation_periods
4284
4257
  # Length of time (in minutes) the metric must be at or beyond the
4285
4258
  # threshold before a scaling event is triggered.
4286
4259
  #
4287
4260
  # @option params [required, String] :metric_name
4288
- # Name of the Amazon GameLift-defined metric that is used to trigger an
4289
- # adjustment.
4261
+ # Name of the Amazon GameLift-defined metric that is used to trigger a
4262
+ # scaling adjustment. For detailed descriptions of fleet metrics, see
4263
+ # [Monitor Amazon GameLift with Amazon CloudWatch][1].
4264
+ #
4265
+ # * **ActivatingGameSessions** -- Game sessions in the process of being
4266
+ # created.
4267
+ #
4268
+ # * **ActiveGameSessions** -- Game sessions that are currently running.
4269
+ #
4270
+ # * **ActiveInstances** -- Fleet instances that are currently running at
4271
+ # least one game session.
4272
+ #
4273
+ # * **AvailableGameSessions** -- Additional game sessions that fleet
4274
+ # could host simultaneously, given current capacity.
4275
+ #
4276
+ # * **AvailablePlayerSessions** -- Empty player slots in currently
4277
+ # active game sessions. This includes game sessions that are not
4278
+ # currently accepting players. Reserved player slots are not included.
4279
+ #
4280
+ # * **CurrentPlayerSessions** -- Player slots in active game sessions
4281
+ # that are being used by a player or are reserved for a player.
4282
+ #
4283
+ # * **IdleInstances** -- Active instances that are currently hosting
4284
+ # zero game sessions.
4285
+ #
4286
+ # * **PercentAvailableGameSessions** -- Unused percentage of the total
4287
+ # number of game sessions that a fleet could host simultaneously,
4288
+ # given current capacity. Use this metric for a target-based scaling
4289
+ # policy.
4290
+ #
4291
+ # * **PercentIdleInstances** -- Percentage of the total number of active
4292
+ # instances that are hosting zero game sessions.
4290
4293
  #
4291
- # * **ActivatingGameSessions** -- number of game sessions in the process
4292
- # of being created (game session status = `ACTIVATING`).
4294
+ # * **QueueDepth** -- Pending game session placement requests, in any
4295
+ # queue, where the current fleet is the top-priority destination.
4293
4296
  #
4294
- # * **ActiveGameSessions** -- number of game sessions currently running
4295
- # (game session status = `ACTIVE`).
4297
+ # * **WaitTime** -- Current wait time for pending game session placement
4298
+ # requests, in any queue, where the current fleet is the top-priority
4299
+ # destination.
4296
4300
  #
4297
- # * **CurrentPlayerSessions** -- number of active or reserved player
4298
- # sessions (player session status = `ACTIVE` or `RESERVED`).
4299
4301
  #
4300
- # * **AvailablePlayerSessions** -- number of player session slots
4301
- # currently available in active game sessions across the fleet,
4302
- # calculated by subtracting a game session's current player session
4303
- # count from its maximum player session count. This number includes
4304
- # game sessions that are not currently accepting players (game session
4305
- # `PlayerSessionCreationPolicy` = `DENY_ALL`).
4306
4302
  #
4307
- # * **ActiveInstances** -- number of instances currently running a game
4308
- # session.
4303
+ # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
4309
4304
  #
4310
- # * **IdleInstances** -- number of instances not currently running a
4311
- # game session.
4305
+ # @option params [String] :policy_type
4306
+ # Type of scaling policy to create. For a target-based policy, set the
4307
+ # parameter *MetricName* to 'PercentAvailableGameSessions' and specify
4308
+ # a *TargetConfiguration*. For a rule-based policy set the following
4309
+ # parameters: *MetricName*, *ComparisonOperator*, *Threshold*,
4310
+ # *EvaluationPeriods*, *ScalingAdjustmentType*, and *ScalingAdjustment*.
4311
+ #
4312
+ # @option params [Types::TargetConfiguration] :target_configuration
4313
+ # Object that contains settings for a target-based scaling policy.
4312
4314
  #
4313
4315
  # @return [Types::PutScalingPolicyOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
4314
4316
  #
@@ -4319,12 +4321,16 @@ module Aws::GameLift
4319
4321
  # resp = client.put_scaling_policy({
4320
4322
  # name: "NonZeroAndMaxString", # required
4321
4323
  # fleet_id: "FleetId", # required
4322
- # scaling_adjustment: 1, # required
4323
- # scaling_adjustment_type: "ChangeInCapacity", # required, accepts ChangeInCapacity, ExactCapacity, PercentChangeInCapacity
4324
- # threshold: 1.0, # required
4325
- # comparison_operator: "GreaterThanOrEqualToThreshold", # required, accepts GreaterThanOrEqualToThreshold, GreaterThanThreshold, LessThanThreshold, LessThanOrEqualToThreshold
4326
- # evaluation_periods: 1, # required
4324
+ # scaling_adjustment: 1,
4325
+ # scaling_adjustment_type: "ChangeInCapacity", # accepts ChangeInCapacity, ExactCapacity, PercentChangeInCapacity
4326
+ # threshold: 1.0,
4327
+ # comparison_operator: "GreaterThanOrEqualToThreshold", # accepts GreaterThanOrEqualToThreshold, GreaterThanThreshold, LessThanThreshold, LessThanOrEqualToThreshold
4328
+ # evaluation_periods: 1,
4327
4329
  # metric_name: "ActivatingGameSessions", # required, accepts ActivatingGameSessions, ActiveGameSessions, ActiveInstances, AvailableGameSessions, AvailablePlayerSessions, CurrentPlayerSessions, IdleInstances, PercentAvailableGameSessions, PercentIdleInstances, QueueDepth, WaitTime
4330
+ # policy_type: "RuleBased", # accepts RuleBased, TargetBased
4331
+ # target_configuration: {
4332
+ # target_value: 1.0, # required
4333
+ # },
4328
4334
  # })
4329
4335
  #
4330
4336
  # @example Response structure
@@ -4442,7 +4448,7 @@ module Aws::GameLift
4442
4448
  # key and a string to search the data values for. For example, to
4443
4449
  # search for game sessions with custom data containing the key:value
4444
4450
  # pair "gameMode:brawl", specify the following:
4445
- # gameSessionProperties.gameMode = "brawl". All custom data values
4451
+ # `gameSessionProperties.gameMode = "brawl"`. All custom data values
4446
4452
  # are searched as strings.
4447
4453
  #
4448
4454
  # * **maximumSessions** -- Maximum number of player sessions allowed for
@@ -4635,6 +4641,63 @@ module Aws::GameLift
4635
4641
  req.send_request(options)
4636
4642
  end
4637
4643
 
4644
+ # Resumes activity on a fleet that was suspended with StopFleetActions.
4645
+ # Currently, this operation is used to restart a fleet's auto-scaling
4646
+ # activity.
4647
+ #
4648
+ # To start fleet actions, specify the fleet ID and the type of actions
4649
+ # to restart. When auto-scaling fleet actions are restarted, Amazon
4650
+ # GameLift once again initiates scaling events as triggered by the
4651
+ # fleet's scaling policies. If actions on the fleet were never stopped,
4652
+ # this operation will have no effect. You can view a fleet's stopped
4653
+ # actions using DescribeFleetAttributes.
4654
+ #
4655
+ # Operations related to fleet capacity scaling include:
4656
+ #
4657
+ # * DescribeFleetCapacity
4658
+ #
4659
+ # * UpdateFleetCapacity
4660
+ #
4661
+ # * DescribeEC2InstanceLimits
4662
+ #
4663
+ # * Manage scaling policies:
4664
+ #
4665
+ # * PutScalingPolicy (auto-scaling)
4666
+ #
4667
+ # * DescribeScalingPolicies (auto-scaling)
4668
+ #
4669
+ # * DeleteScalingPolicy (auto-scaling)
4670
+ #
4671
+ # * Manage fleet actions:
4672
+ #
4673
+ # * StartFleetActions
4674
+ #
4675
+ # * StopFleetActions
4676
+ #
4677
+ # @option params [required, String] :fleet_id
4678
+ # Unique identifier for a fleet
4679
+ #
4680
+ # @option params [required, Array<String>] :actions
4681
+ # List of actions to restart on the fleet.
4682
+ #
4683
+ # @return [Struct] Returns an empty {Seahorse::Client::Response response}.
4684
+ #
4685
+ # @example Request syntax with placeholder values
4686
+ #
4687
+ # resp = client.start_fleet_actions({
4688
+ # fleet_id: "FleetId", # required
4689
+ # actions: ["AUTO_SCALING"], # required, accepts AUTO_SCALING
4690
+ # })
4691
+ #
4692
+ # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StartFleetActions AWS API Documentation
4693
+ #
4694
+ # @overload start_fleet_actions(params = {})
4695
+ # @param [Hash] params ({})
4696
+ def start_fleet_actions(params = {}, options = {})
4697
+ req = build_request(:start_fleet_actions, params)
4698
+ req.send_request(options)
4699
+ end
4700
+
4638
4701
  # Places a request for a new game session in a queue (see
4639
4702
  # CreateGameSessionQueue). When processing a placement request, Amazon
4640
4703
  # GameLift searches for available resources on the queue's
@@ -5120,6 +5183,43 @@ module Aws::GameLift
5120
5183
  req.send_request(options)
5121
5184
  end
5122
5185
 
5186
+ # Suspends activity on a fleet. Currently, this operation is used to
5187
+ # stop a fleet's auto-scaling activity. It is used to temporarily stop
5188
+ # scaling events triggered by the fleet's scaling policies. The
5189
+ # policies can be retained and auto-scaling activity can be restarted
5190
+ # using StartFleetActions. You can view a fleet's stopped actions using
5191
+ # DescribeFleetAttributes.
5192
+ #
5193
+ # To stop fleet actions, specify the fleet ID and the type of actions to
5194
+ # suspend. When auto-scaling fleet actions are stopped, Amazon GameLift
5195
+ # no longer initiates scaling events except to maintain the fleet's
5196
+ # desired instances setting (FleetCapacity. Changes to the fleet's
5197
+ # capacity must be done manually using UpdateFleetCapacity.
5198
+ #
5199
+ # @option params [required, String] :fleet_id
5200
+ # Unique identifier for a fleet
5201
+ #
5202
+ # @option params [required, Array<String>] :actions
5203
+ # List of actions to suspend on the fleet.
5204
+ #
5205
+ # @return [Struct] Returns an empty {Seahorse::Client::Response response}.
5206
+ #
5207
+ # @example Request syntax with placeholder values
5208
+ #
5209
+ # resp = client.stop_fleet_actions({
5210
+ # fleet_id: "FleetId", # required
5211
+ # actions: ["AUTO_SCALING"], # required, accepts AUTO_SCALING
5212
+ # })
5213
+ #
5214
+ # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StopFleetActions AWS API Documentation
5215
+ #
5216
+ # @overload stop_fleet_actions(params = {})
5217
+ # @param [Hash] params ({})
5218
+ def stop_fleet_actions(params = {}, options = {})
5219
+ req = build_request(:stop_fleet_actions, params)
5220
+ req.send_request(options)
5221
+ end
5222
+
5123
5223
  # Cancels a game session placement that is in `PENDING` status. To stop
5124
5224
  # a placement, provide the placement ID values. If successful, the
5125
5225
  # placement is moved to `CANCELLED` status.
@@ -5373,16 +5473,22 @@ module Aws::GameLift
5373
5473
  #
5374
5474
  # * ListFleets
5375
5475
  #
5476
+ # * DeleteFleet
5477
+ #
5376
5478
  # * Describe fleets:
5377
5479
  #
5378
5480
  # * DescribeFleetAttributes
5379
5481
  #
5482
+ # * DescribeFleetCapacity
5483
+ #
5380
5484
  # * DescribeFleetPortSettings
5381
5485
  #
5382
5486
  # * DescribeFleetUtilization
5383
5487
  #
5384
5488
  # * DescribeRuntimeConfiguration
5385
5489
  #
5490
+ # * DescribeEC2InstanceLimits
5491
+ #
5386
5492
  # * DescribeFleetEvents
5387
5493
  #
5388
5494
  # * Update fleets:
@@ -5395,21 +5501,11 @@ module Aws::GameLift
5395
5501
  #
5396
5502
  # * UpdateRuntimeConfiguration
5397
5503
  #
5398
- # * Manage fleet capacity:
5399
- #
5400
- # * DescribeFleetCapacity
5401
- #
5402
- # * UpdateFleetCapacity
5403
- #
5404
- # * PutScalingPolicy (automatic scaling)
5405
- #
5406
- # * DescribeScalingPolicies (automatic scaling)
5504
+ # * Manage fleet actions:
5407
5505
  #
5408
- # * DeleteScalingPolicy (automatic scaling)
5506
+ # * StartFleetActions
5409
5507
  #
5410
- # * DescribeEC2InstanceLimits
5411
- #
5412
- # * DeleteFleet
5508
+ # * StopFleetActions
5413
5509
  #
5414
5510
  # @option params [required, String] :fleet_id
5415
5511
  # Unique identifier for a fleet to update attribute metadata for.
@@ -5480,10 +5576,11 @@ module Aws::GameLift
5480
5576
  # DescribeEC2InstanceLimits to get the maximum capacity based on the
5481
5577
  # fleet's EC2 instance type.
5482
5578
  #
5483
- # If you're using autoscaling (see PutScalingPolicy), you may want to
5484
- # specify a minimum and/or maximum capacity. If you don't provide
5485
- # these, autoscaling can set capacity anywhere between zero and the
5486
- # [service limits][1].
5579
+ # Specify minimum and maximum number of instances. Amazon GameLift will
5580
+ # not change fleet capacity to values fall outside of this range. This
5581
+ # is particularly important when using auto-scaling (see
5582
+ # PutScalingPolicy) to allow capacity to adjust based on player demand
5583
+ # while imposing limits on automatic adjustments.
5487
5584
  #
5488
5585
  # To update fleet capacity, specify the fleet ID and the number of
5489
5586
  # instances you want the fleet to host. If successful, Amazon GameLift
@@ -5499,16 +5596,22 @@ module Aws::GameLift
5499
5596
  #
5500
5597
  # * ListFleets
5501
5598
  #
5599
+ # * DeleteFleet
5600
+ #
5502
5601
  # * Describe fleets:
5503
5602
  #
5504
5603
  # * DescribeFleetAttributes
5505
5604
  #
5605
+ # * DescribeFleetCapacity
5606
+ #
5506
5607
  # * DescribeFleetPortSettings
5507
5608
  #
5508
5609
  # * DescribeFleetUtilization
5509
5610
  #
5510
5611
  # * DescribeRuntimeConfiguration
5511
5612
  #
5613
+ # * DescribeEC2InstanceLimits
5614
+ #
5512
5615
  # * DescribeFleetEvents
5513
5616
  #
5514
5617
  # * Update fleets:
@@ -5521,25 +5624,11 @@ module Aws::GameLift
5521
5624
  #
5522
5625
  # * UpdateRuntimeConfiguration
5523
5626
  #
5524
- # * Manage fleet capacity:
5525
- #
5526
- # * DescribeFleetCapacity
5527
- #
5528
- # * UpdateFleetCapacity
5529
- #
5530
- # * PutScalingPolicy (automatic scaling)
5531
- #
5532
- # * DescribeScalingPolicies (automatic scaling)
5533
- #
5534
- # * DeleteScalingPolicy (automatic scaling)
5535
- #
5536
- # * DescribeEC2InstanceLimits
5537
- #
5538
- # * DeleteFleet
5539
- #
5627
+ # * Manage fleet actions:
5540
5628
  #
5629
+ # * StartFleetActions
5541
5630
  #
5542
- # [1]: http://docs.aws.amazon.com/general/latest/gr/aws_service_limits.html#limits_gamelift
5631
+ # * StopFleetActions
5543
5632
  #
5544
5633
  # @option params [required, String] :fleet_id
5545
5634
  # Unique identifier for a fleet to update capacity for.
@@ -5595,16 +5684,22 @@ module Aws::GameLift
5595
5684
  #
5596
5685
  # * ListFleets
5597
5686
  #
5687
+ # * DeleteFleet
5688
+ #
5598
5689
  # * Describe fleets:
5599
5690
  #
5600
5691
  # * DescribeFleetAttributes
5601
5692
  #
5693
+ # * DescribeFleetCapacity
5694
+ #
5602
5695
  # * DescribeFleetPortSettings
5603
5696
  #
5604
5697
  # * DescribeFleetUtilization
5605
5698
  #
5606
5699
  # * DescribeRuntimeConfiguration
5607
5700
  #
5701
+ # * DescribeEC2InstanceLimits
5702
+ #
5608
5703
  # * DescribeFleetEvents
5609
5704
  #
5610
5705
  # * Update fleets:
@@ -5617,21 +5712,11 @@ module Aws::GameLift
5617
5712
  #
5618
5713
  # * UpdateRuntimeConfiguration
5619
5714
  #
5620
- # * Manage fleet capacity:
5621
- #
5622
- # * DescribeFleetCapacity
5623
- #
5624
- # * UpdateFleetCapacity
5625
- #
5626
- # * PutScalingPolicy (automatic scaling)
5715
+ # * Manage fleet actions:
5627
5716
  #
5628
- # * DescribeScalingPolicies (automatic scaling)
5717
+ # * StartFleetActions
5629
5718
  #
5630
- # * DeleteScalingPolicy (automatic scaling)
5631
- #
5632
- # * DescribeEC2InstanceLimits
5633
- #
5634
- # * DeleteFleet
5719
+ # * StopFleetActions
5635
5720
  #
5636
5721
  # @option params [required, String] :fleet_id
5637
5722
  # Unique identifier for a fleet to update port settings for.
@@ -6042,16 +6127,22 @@ module Aws::GameLift
6042
6127
  #
6043
6128
  # * ListFleets
6044
6129
  #
6130
+ # * DeleteFleet
6131
+ #
6045
6132
  # * Describe fleets:
6046
6133
  #
6047
6134
  # * DescribeFleetAttributes
6048
6135
  #
6136
+ # * DescribeFleetCapacity
6137
+ #
6049
6138
  # * DescribeFleetPortSettings
6050
6139
  #
6051
6140
  # * DescribeFleetUtilization
6052
6141
  #
6053
6142
  # * DescribeRuntimeConfiguration
6054
6143
  #
6144
+ # * DescribeEC2InstanceLimits
6145
+ #
6055
6146
  # * DescribeFleetEvents
6056
6147
  #
6057
6148
  # * Update fleets:
@@ -6064,21 +6155,11 @@ module Aws::GameLift
6064
6155
  #
6065
6156
  # * UpdateRuntimeConfiguration
6066
6157
  #
6067
- # * Manage fleet capacity:
6068
- #
6069
- # * DescribeFleetCapacity
6070
- #
6071
- # * UpdateFleetCapacity
6158
+ # * Manage fleet actions:
6072
6159
  #
6073
- # * PutScalingPolicy (automatic scaling)
6160
+ # * StartFleetActions
6074
6161
  #
6075
- # * DescribeScalingPolicies (automatic scaling)
6076
- #
6077
- # * DeleteScalingPolicy (automatic scaling)
6078
- #
6079
- # * DescribeEC2InstanceLimits
6080
- #
6081
- # * DeleteFleet
6162
+ # * StopFleetActions
6082
6163
  #
6083
6164
  # @option params [required, String] :fleet_id
6084
6165
  # Unique identifier for a fleet to update run-time configuration for.
@@ -6192,7 +6273,7 @@ module Aws::GameLift
6192
6273
  params: params,
6193
6274
  config: config)
6194
6275
  context[:gem_name] = 'aws-sdk-gamelift'
6195
- context[:gem_version] = '1.3.0'
6276
+ context[:gem_version] = '1.4.0'
6196
6277
  Seahorse::Client::Request.new(handlers, context)
6197
6278
  end
6198
6279