aws-sdk-gamelift 1.3.0 → 1.4.0
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- checksums.yaml +4 -4
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/lib/aws-sdk-gamelift/client.rb +412 -331
- data/lib/aws-sdk-gamelift/client_api.rb +59 -5
- data/lib/aws-sdk-gamelift/types.rb +310 -161
- metadata +3 -3
@@ -115,6 +115,8 @@ module Aws::GameLift
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Event = Shapes::StructureShape.new(name: 'Event')
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EventCode = Shapes::StringShape.new(name: 'EventCode')
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EventList = Shapes::ListShape.new(name: 'EventList')
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FleetAction = Shapes::StringShape.new(name: 'FleetAction')
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FleetActionList = Shapes::ListShape.new(name: 'FleetActionList')
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FleetAttributes = Shapes::StructureShape.new(name: 'FleetAttributes')
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FleetAttributesList = Shapes::ListShape.new(name: 'FleetAttributesList')
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FleetCapacity = Shapes::StructureShape.new(name: 'FleetCapacity')
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@@ -221,6 +223,7 @@ module Aws::GameLift
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PlayerSessionId = Shapes::StringShape.new(name: 'PlayerSessionId')
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PlayerSessionList = Shapes::ListShape.new(name: 'PlayerSessionList')
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PlayerSessionStatus = Shapes::StringShape.new(name: 'PlayerSessionStatus')
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PolicyType = Shapes::StringShape.new(name: 'PolicyType')
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PortNumber = Shapes::IntegerShape.new(name: 'PortNumber')
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PositiveInteger = Shapes::IntegerShape.new(name: 'PositiveInteger')
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PositiveLong = Shapes::IntegerShape.new(name: 'PositiveLong')
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@@ -248,12 +251,16 @@ module Aws::GameLift
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ServerProcess = Shapes::StructureShape.new(name: 'ServerProcess')
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ServerProcessList = Shapes::ListShape.new(name: 'ServerProcessList')
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SnsArnStringModel = Shapes::StringShape.new(name: 'SnsArnStringModel')
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StartFleetActionsInput = Shapes::StructureShape.new(name: 'StartFleetActionsInput')
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StartFleetActionsOutput = Shapes::StructureShape.new(name: 'StartFleetActionsOutput')
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StartGameSessionPlacementInput = Shapes::StructureShape.new(name: 'StartGameSessionPlacementInput')
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StartGameSessionPlacementOutput = Shapes::StructureShape.new(name: 'StartGameSessionPlacementOutput')
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StartMatchBackfillInput = Shapes::StructureShape.new(name: 'StartMatchBackfillInput')
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StartMatchBackfillOutput = Shapes::StructureShape.new(name: 'StartMatchBackfillOutput')
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StartMatchmakingInput = Shapes::StructureShape.new(name: 'StartMatchmakingInput')
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StartMatchmakingOutput = Shapes::StructureShape.new(name: 'StartMatchmakingOutput')
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StopFleetActionsInput = Shapes::StructureShape.new(name: 'StopFleetActionsInput')
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StopFleetActionsOutput = Shapes::StructureShape.new(name: 'StopFleetActionsOutput')
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StopGameSessionPlacementInput = Shapes::StructureShape.new(name: 'StopGameSessionPlacementInput')
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StopGameSessionPlacementOutput = Shapes::StructureShape.new(name: 'StopGameSessionPlacementOutput')
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StopMatchmakingInput = Shapes::StructureShape.new(name: 'StopMatchmakingInput')
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@@ -261,6 +268,7 @@ module Aws::GameLift
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StringDoubleMap = Shapes::MapShape.new(name: 'StringDoubleMap')
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StringList = Shapes::ListShape.new(name: 'StringList')
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StringModel = Shapes::StringShape.new(name: 'StringModel')
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TargetConfiguration = Shapes::StructureShape.new(name: 'TargetConfiguration')
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TerminalRoutingStrategyException = Shapes::StructureShape.new(name: 'TerminalRoutingStrategyException')
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Timestamp = Shapes::TimestampShape.new(name: 'Timestamp')
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UnauthorizedException = Shapes::StructureShape.new(name: 'UnauthorizedException')
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@@ -690,6 +698,8 @@ module Aws::GameLift
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EventList.member = Shapes::ShapeRef.new(shape: Event)
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FleetActionList.member = Shapes::ShapeRef.new(shape: FleetAction)
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FleetAttributes.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId"))
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FleetAttributes.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: ArnStringModel, location_name: "FleetArn"))
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FleetAttributes.add_member(:fleet_type, Shapes::ShapeRef.new(shape: FleetType, location_name: "FleetType"))
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@@ -707,6 +717,7 @@ module Aws::GameLift
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FleetAttributes.add_member(:operating_system, Shapes::ShapeRef.new(shape: OperatingSystem, location_name: "OperatingSystem"))
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FleetAttributes.add_member(:resource_creation_limit_policy, Shapes::ShapeRef.new(shape: ResourceCreationLimitPolicy, location_name: "ResourceCreationLimitPolicy"))
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FleetAttributes.add_member(:metric_groups, Shapes::ShapeRef.new(shape: MetricGroupList, location_name: "MetricGroups"))
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FleetAttributes.add_member(:stopped_actions, Shapes::ShapeRef.new(shape: FleetActionList, location_name: "StoppedActions"))
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FleetAttributes.struct_class = Types::FleetAttributes
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FleetAttributesList.member = Shapes::ShapeRef.new(shape: FleetAttributes)
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@@ -977,12 +988,14 @@ module Aws::GameLift
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PutScalingPolicyInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "Name"))
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PutScalingPolicyInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, required: true, location_name: "FleetId"))
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PutScalingPolicyInput.add_member(:scaling_adjustment, Shapes::ShapeRef.new(shape: Integer,
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PutScalingPolicyInput.add_member(:scaling_adjustment_type, Shapes::ShapeRef.new(shape: ScalingAdjustmentType,
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PutScalingPolicyInput.add_member(:threshold, Shapes::ShapeRef.new(shape: Double,
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PutScalingPolicyInput.add_member(:comparison_operator, Shapes::ShapeRef.new(shape: ComparisonOperatorType,
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PutScalingPolicyInput.add_member(:evaluation_periods, Shapes::ShapeRef.new(shape: PositiveInteger,
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PutScalingPolicyInput.add_member(:scaling_adjustment, Shapes::ShapeRef.new(shape: Integer, location_name: "ScalingAdjustment"))
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PutScalingPolicyInput.add_member(:scaling_adjustment_type, Shapes::ShapeRef.new(shape: ScalingAdjustmentType, location_name: "ScalingAdjustmentType"))
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PutScalingPolicyInput.add_member(:threshold, Shapes::ShapeRef.new(shape: Double, location_name: "Threshold"))
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PutScalingPolicyInput.add_member(:comparison_operator, Shapes::ShapeRef.new(shape: ComparisonOperatorType, location_name: "ComparisonOperator"))
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PutScalingPolicyInput.add_member(:evaluation_periods, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "EvaluationPeriods"))
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PutScalingPolicyInput.add_member(:metric_name, Shapes::ShapeRef.new(shape: MetricName, required: true, location_name: "MetricName"))
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PutScalingPolicyInput.add_member(:policy_type, Shapes::ShapeRef.new(shape: PolicyType, location_name: "PolicyType"))
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PutScalingPolicyInput.add_member(:target_configuration, Shapes::ShapeRef.new(shape: TargetConfiguration, location_name: "TargetConfiguration"))
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PutScalingPolicyInput.struct_class = Types::PutScalingPolicyInput
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PutScalingPolicyOutput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Name"))
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@@ -1031,6 +1044,8 @@ module Aws::GameLift
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ScalingPolicy.add_member(:threshold, Shapes::ShapeRef.new(shape: Double, location_name: "Threshold"))
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ScalingPolicy.add_member(:evaluation_periods, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "EvaluationPeriods"))
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ScalingPolicy.add_member(:metric_name, Shapes::ShapeRef.new(shape: MetricName, location_name: "MetricName"))
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ScalingPolicy.add_member(:policy_type, Shapes::ShapeRef.new(shape: PolicyType, location_name: "PolicyType"))
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ScalingPolicy.add_member(:target_configuration, Shapes::ShapeRef.new(shape: TargetConfiguration, location_name: "TargetConfiguration"))
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ScalingPolicy.struct_class = Types::ScalingPolicy
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ScalingPolicyList.member = Shapes::ShapeRef.new(shape: ScalingPolicy)
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@@ -1054,6 +1069,12 @@ module Aws::GameLift
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ServerProcessList.member = Shapes::ShapeRef.new(shape: ServerProcess)
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StartFleetActionsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, required: true, location_name: "FleetId"))
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StartFleetActionsInput.add_member(:actions, Shapes::ShapeRef.new(shape: FleetActionList, required: true, location_name: "Actions"))
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StartFleetActionsInput.struct_class = Types::StartFleetActionsInput
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StartFleetActionsOutput.struct_class = Types::StartFleetActionsOutput
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StartGameSessionPlacementInput.add_member(:placement_id, Shapes::ShapeRef.new(shape: IdStringModel, required: true, location_name: "PlacementId"))
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StartGameSessionPlacementInput.add_member(:game_session_queue_name, Shapes::ShapeRef.new(shape: GameSessionQueueName, required: true, location_name: "GameSessionQueueName"))
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StartGameSessionPlacementInput.add_member(:game_properties, Shapes::ShapeRef.new(shape: GamePropertyList, location_name: "GameProperties"))
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@@ -1084,6 +1105,12 @@ module Aws::GameLift
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StartMatchmakingOutput.add_member(:matchmaking_ticket, Shapes::ShapeRef.new(shape: MatchmakingTicket, location_name: "MatchmakingTicket"))
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StartMatchmakingOutput.struct_class = Types::StartMatchmakingOutput
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StopFleetActionsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, required: true, location_name: "FleetId"))
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StopFleetActionsInput.add_member(:actions, Shapes::ShapeRef.new(shape: FleetActionList, required: true, location_name: "Actions"))
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StopFleetActionsInput.struct_class = Types::StopFleetActionsInput
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StopFleetActionsOutput.struct_class = Types::StopFleetActionsOutput
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StopGameSessionPlacementInput.add_member(:placement_id, Shapes::ShapeRef.new(shape: IdStringModel, required: true, location_name: "PlacementId"))
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StopGameSessionPlacementInput.struct_class = Types::StopGameSessionPlacementInput
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@@ -1100,6 +1127,9 @@ module Aws::GameLift
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StringList.member = Shapes::ShapeRef.new(shape: NonZeroAndMaxString)
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TargetConfiguration.add_member(:target_value, Shapes::ShapeRef.new(shape: Double, required: true, location_name: "TargetValue"))
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TargetConfiguration.struct_class = Types::TargetConfiguration
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UpdateAliasInput.add_member(:alias_id, Shapes::ShapeRef.new(shape: AliasId, required: true, location_name: "AliasId"))
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UpdateAliasInput.add_member(:name, Shapes::ShapeRef.new(shape: NonBlankAndLengthConstraintString, location_name: "Name"))
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UpdateAliasInput.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description"))
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@@ -1846,6 +1876,18 @@ module Aws::GameLift
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o.errors << Shapes::ShapeRef.new(shape: TerminalRoutingStrategyException)
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end)
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api.add_operation(:start_fleet_actions, Seahorse::Model::Operation.new.tap do |o|
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o.name = "StartFleetActions"
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o.http_method = "POST"
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o.http_request_uri = "/"
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o.input = Shapes::ShapeRef.new(shape: StartFleetActionsInput)
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o.output = Shapes::ShapeRef.new(shape: StartFleetActionsOutput)
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o.errors << Shapes::ShapeRef.new(shape: InternalServiceException)
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o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException)
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o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException)
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o.errors << Shapes::ShapeRef.new(shape: NotFoundException)
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end)
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api.add_operation(:start_game_session_placement, Seahorse::Model::Operation.new.tap do |o|
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o.name = "StartGameSessionPlacement"
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o.http_method = "POST"
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@@ -1882,6 +1924,18 @@ module Aws::GameLift
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o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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end)
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api.add_operation(:stop_fleet_actions, Seahorse::Model::Operation.new.tap do |o|
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o.name = "StopFleetActions"
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o.http_method = "POST"
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o.http_request_uri = "/"
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o.input = Shapes::ShapeRef.new(shape: StopFleetActionsInput)
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o.output = Shapes::ShapeRef.new(shape: StopFleetActionsOutput)
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o.errors << Shapes::ShapeRef.new(shape: InternalServiceException)
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o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException)
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o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException)
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o.errors << Shapes::ShapeRef.new(shape: NotFoundException)
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end)
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api.add_operation(:stop_game_session_placement, Seahorse::Model::Operation.new.tap do |o|
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o.name = "StopGameSessionPlacement"
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o.http_method = "POST"
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@@ -2567,16 +2567,22 @@ module Aws::GameLift
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#
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# * ListFleets
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#
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# * DeleteFleet
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#
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# * Describe fleets:
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#
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# * DescribeFleetAttributes
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#
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# * DescribeFleetCapacity
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#
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# * DescribeFleetPortSettings
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#
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# * DescribeFleetUtilization
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#
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# * DescribeRuntimeConfiguration
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#
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# * DescribeEC2InstanceLimits
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#
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# * DescribeFleetEvents
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#
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# * Update fleets:
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@@ -2589,21 +2595,11 @@ module Aws::GameLift
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#
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# * UpdateRuntimeConfiguration
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#
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-
# * Manage fleet
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-
#
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# * DescribeFleetCapacity
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-
#
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# * UpdateFleetCapacity
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#
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# * PutScalingPolicy (automatic scaling)
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#
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# * DescribeScalingPolicies (automatic scaling)
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#
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# * DeleteScalingPolicy (automatic scaling)
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# * Manage fleet actions:
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#
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-
# *
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# * StartFleetActions
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#
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-
#
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# * StopFleetActions
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#
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# @!attribute [rw] desired
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# Ideal number of active instances in the fleet.
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@@ -2850,16 +2846,22 @@ module Aws::GameLift
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#
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# * ListFleets
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#
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# * DeleteFleet
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#
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# * Describe fleets:
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#
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# * DescribeFleetAttributes
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#
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+
# * DescribeFleetCapacity
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#
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# * DescribeFleetPortSettings
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#
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# * DescribeFleetUtilization
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#
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# * DescribeRuntimeConfiguration
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#
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# * DescribeEC2InstanceLimits
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#
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# * DescribeFleetEvents
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#
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# * Update fleets:
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@@ -2872,21 +2874,11 @@ module Aws::GameLift
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#
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# * UpdateRuntimeConfiguration
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#
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-
# * Manage fleet
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-
#
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# * DescribeFleetCapacity
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-
#
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-
# * UpdateFleetCapacity
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-
#
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-
# * PutScalingPolicy (automatic scaling)
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+
# * Manage fleet actions:
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#
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-
# *
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# * StartFleetActions
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#
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-
# *
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-
#
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# * DescribeEC2InstanceLimits
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-
#
|
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-
# * DeleteFleet
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+
# * StopFleetActions
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#
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# @!attribute [rw] fleet_id
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# Unique identifier for a fleet.
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@@ -3017,6 +3009,11 @@ module Aws::GameLift
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# fleet can be included in only one metric group at a time.
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# @return [Array<String>]
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#
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+
# @!attribute [rw] stopped_actions
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# List of fleet actions that have been suspended using
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# StopFleetActions. This includes auto-scaling.
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# @return [Array<String>]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/FleetAttributes AWS API Documentation
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#
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class FleetAttributes < Struct.new(
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@@ -3036,7 +3033,8 @@ module Aws::GameLift
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:new_game_session_protection_policy,
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:operating_system,
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:resource_creation_limit_policy,
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-
:metric_groups
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+
:metric_groups,
|
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:stopped_actions)
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include Aws::Structure
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end
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@@ -3051,16 +3049,22 @@ module Aws::GameLift
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#
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3050
|
# * ListFleets
|
3053
3051
|
#
|
3052
|
+
# * DeleteFleet
|
3053
|
+
#
|
3054
3054
|
# * Describe fleets:
|
3055
3055
|
#
|
3056
3056
|
# * DescribeFleetAttributes
|
3057
3057
|
#
|
3058
|
+
# * DescribeFleetCapacity
|
3059
|
+
#
|
3058
3060
|
# * DescribeFleetPortSettings
|
3059
3061
|
#
|
3060
3062
|
# * DescribeFleetUtilization
|
3061
3063
|
#
|
3062
3064
|
# * DescribeRuntimeConfiguration
|
3063
3065
|
#
|
3066
|
+
# * DescribeEC2InstanceLimits
|
3067
|
+
#
|
3064
3068
|
# * DescribeFleetEvents
|
3065
3069
|
#
|
3066
3070
|
# * Update fleets:
|
@@ -3073,21 +3077,11 @@ module Aws::GameLift
|
|
3073
3077
|
#
|
3074
3078
|
# * UpdateRuntimeConfiguration
|
3075
3079
|
#
|
3076
|
-
# * Manage fleet
|
3077
|
-
#
|
3078
|
-
# * DescribeFleetCapacity
|
3080
|
+
# * Manage fleet actions:
|
3079
3081
|
#
|
3080
|
-
# *
|
3082
|
+
# * StartFleetActions
|
3081
3083
|
#
|
3082
|
-
# *
|
3083
|
-
#
|
3084
|
-
# * DescribeScalingPolicies (automatic scaling)
|
3085
|
-
#
|
3086
|
-
# * DeleteScalingPolicy (automatic scaling)
|
3087
|
-
#
|
3088
|
-
# * DescribeEC2InstanceLimits
|
3089
|
-
#
|
3090
|
-
# * DeleteFleet
|
3084
|
+
# * StopFleetActions
|
3091
3085
|
#
|
3092
3086
|
# @!attribute [rw] fleet_id
|
3093
3087
|
# Unique identifier for a fleet.
|
@@ -3128,16 +3122,22 @@ module Aws::GameLift
|
|
3128
3122
|
#
|
3129
3123
|
# * ListFleets
|
3130
3124
|
#
|
3125
|
+
# * DeleteFleet
|
3126
|
+
#
|
3131
3127
|
# * Describe fleets:
|
3132
3128
|
#
|
3133
3129
|
# * DescribeFleetAttributes
|
3134
3130
|
#
|
3131
|
+
# * DescribeFleetCapacity
|
3132
|
+
#
|
3135
3133
|
# * DescribeFleetPortSettings
|
3136
3134
|
#
|
3137
3135
|
# * DescribeFleetUtilization
|
3138
3136
|
#
|
3139
3137
|
# * DescribeRuntimeConfiguration
|
3140
3138
|
#
|
3139
|
+
# * DescribeEC2InstanceLimits
|
3140
|
+
#
|
3141
3141
|
# * DescribeFleetEvents
|
3142
3142
|
#
|
3143
3143
|
# * Update fleets:
|
@@ -3150,21 +3150,11 @@ module Aws::GameLift
|
|
3150
3150
|
#
|
3151
3151
|
# * UpdateRuntimeConfiguration
|
3152
3152
|
#
|
3153
|
-
# * Manage fleet
|
3154
|
-
#
|
3155
|
-
# * DescribeFleetCapacity
|
3156
|
-
#
|
3157
|
-
# * UpdateFleetCapacity
|
3153
|
+
# * Manage fleet actions:
|
3158
3154
|
#
|
3159
|
-
# *
|
3155
|
+
# * StartFleetActions
|
3160
3156
|
#
|
3161
|
-
# *
|
3162
|
-
#
|
3163
|
-
# * DeleteScalingPolicy (automatic scaling)
|
3164
|
-
#
|
3165
|
-
# * DescribeEC2InstanceLimits
|
3166
|
-
#
|
3167
|
-
# * DeleteFleet
|
3157
|
+
# * StopFleetActions
|
3168
3158
|
#
|
3169
3159
|
# @!attribute [rw] fleet_id
|
3170
3160
|
# Unique identifier for a fleet.
|
@@ -3361,7 +3351,7 @@ module Aws::GameLift
|
|
3361
3351
|
#
|
3362
3352
|
# @!attribute [rw] matchmaker_data
|
3363
3353
|
# Information about the matchmaking process that was used to create
|
3364
|
-
# the game session. It is in JSON syntax,
|
3354
|
+
# the game session. It is in JSON syntax, formatted as a string. In
|
3365
3355
|
# addition the matchmaking configuration used, it contains data on all
|
3366
3356
|
# players assigned to the match, including player attributes and team
|
3367
3357
|
# assignments. For more details on matchmaker data, see [Match
|
@@ -3595,7 +3585,7 @@ module Aws::GameLift
|
|
3595
3585
|
#
|
3596
3586
|
# @!attribute [rw] matchmaker_data
|
3597
3587
|
# Information on the matchmaking process for this game. Data is in
|
3598
|
-
# JSON syntax,
|
3588
|
+
# JSON syntax, formatted as a string. It identifies the matchmaking
|
3599
3589
|
# configuration used to create the match, and contains data on all
|
3600
3590
|
# players assigned to the match, including player attributes and team
|
3601
3591
|
# assignments. For more details on matchmaker data, see [Match
|
@@ -4806,12 +4796,16 @@ module Aws::GameLift
|
|
4806
4796
|
# {
|
4807
4797
|
# name: "NonZeroAndMaxString", # required
|
4808
4798
|
# fleet_id: "FleetId", # required
|
4809
|
-
# scaling_adjustment: 1,
|
4810
|
-
# scaling_adjustment_type: "ChangeInCapacity", #
|
4811
|
-
# threshold: 1.0,
|
4812
|
-
# comparison_operator: "GreaterThanOrEqualToThreshold", #
|
4813
|
-
# evaluation_periods: 1,
|
4799
|
+
# scaling_adjustment: 1,
|
4800
|
+
# scaling_adjustment_type: "ChangeInCapacity", # accepts ChangeInCapacity, ExactCapacity, PercentChangeInCapacity
|
4801
|
+
# threshold: 1.0,
|
4802
|
+
# comparison_operator: "GreaterThanOrEqualToThreshold", # accepts GreaterThanOrEqualToThreshold, GreaterThanThreshold, LessThanThreshold, LessThanOrEqualToThreshold
|
4803
|
+
# evaluation_periods: 1,
|
4814
4804
|
# metric_name: "ActivatingGameSessions", # required, accepts ActivatingGameSessions, ActiveGameSessions, ActiveInstances, AvailableGameSessions, AvailablePlayerSessions, CurrentPlayerSessions, IdleInstances, PercentAvailableGameSessions, PercentIdleInstances, QueueDepth, WaitTime
|
4805
|
+
# policy_type: "RuleBased", # accepts RuleBased, TargetBased
|
4806
|
+
# target_configuration: {
|
4807
|
+
# target_value: 1.0, # required
|
4808
|
+
# },
|
4815
4809
|
# }
|
4816
4810
|
#
|
4817
4811
|
# @!attribute [rw] name
|
@@ -4821,7 +4815,8 @@ module Aws::GameLift
|
|
4821
4815
|
# @return [String]
|
4822
4816
|
#
|
4823
4817
|
# @!attribute [rw] fleet_id
|
4824
|
-
# Unique identifier for a fleet to apply this policy to.
|
4818
|
+
# Unique identifier for a fleet to apply this policy to. The fleet
|
4819
|
+
# cannot be in any of the following statuses: ERROR or DELETING.
|
4825
4820
|
# @return [String]
|
4826
4821
|
#
|
4827
4822
|
# @!attribute [rw] scaling_adjustment
|
@@ -4860,32 +4855,66 @@ module Aws::GameLift
|
|
4860
4855
|
# @return [Integer]
|
4861
4856
|
#
|
4862
4857
|
# @!attribute [rw] metric_name
|
4863
|
-
# Name of the Amazon GameLift-defined metric that is used to trigger
|
4864
|
-
#
|
4858
|
+
# Name of the Amazon GameLift-defined metric that is used to trigger a
|
4859
|
+
# scaling adjustment. For detailed descriptions of fleet metrics, see
|
4860
|
+
# [Monitor Amazon GameLift with Amazon CloudWatch][1].
|
4865
4861
|
#
|
4866
|
-
# * **ActivatingGameSessions** --
|
4867
|
-
#
|
4862
|
+
# * **ActivatingGameSessions** -- Game sessions in the process of
|
4863
|
+
# being created.
|
4868
4864
|
#
|
4869
|
-
# * **ActiveGameSessions** --
|
4870
|
-
# running
|
4865
|
+
# * **ActiveGameSessions** -- Game sessions that are currently
|
4866
|
+
# running.
|
4871
4867
|
#
|
4872
|
-
# * **
|
4873
|
-
#
|
4868
|
+
# * **ActiveInstances** -- Fleet instances that are currently running
|
4869
|
+
# at least one game session.
|
4874
4870
|
#
|
4875
|
-
# * **
|
4876
|
-
#
|
4877
|
-
# calculated by subtracting a game session's current player session
|
4878
|
-
# count from its maximum player session count. This number includes
|
4879
|
-
# game sessions that are not currently accepting players (game
|
4880
|
-
# session `PlayerSessionCreationPolicy` = `DENY_ALL`).
|
4871
|
+
# * **AvailableGameSessions** -- Additional game sessions that fleet
|
4872
|
+
# could host simultaneously, given current capacity.
|
4881
4873
|
#
|
4882
|
-
# * **
|
4883
|
-
# game
|
4874
|
+
# * **AvailablePlayerSessions** -- Empty player slots in currently
|
4875
|
+
# active game sessions. This includes game sessions that are not
|
4876
|
+
# currently accepting players. Reserved player slots are not
|
4877
|
+
# included.
|
4884
4878
|
#
|
4885
|
-
# * **
|
4886
|
-
#
|
4879
|
+
# * **CurrentPlayerSessions** -- Player slots in active game sessions
|
4880
|
+
# that are being used by a player or are reserved for a player.
|
4881
|
+
#
|
4882
|
+
# * **IdleInstances** -- Active instances that are currently hosting
|
4883
|
+
# zero game sessions.
|
4884
|
+
#
|
4885
|
+
# * **PercentAvailableGameSessions** -- Unused percentage of the total
|
4886
|
+
# number of game sessions that a fleet could host simultaneously,
|
4887
|
+
# given current capacity. Use this metric for a target-based scaling
|
4888
|
+
# policy.
|
4889
|
+
#
|
4890
|
+
# * **PercentIdleInstances** -- Percentage of the total number of
|
4891
|
+
# active instances that are hosting zero game sessions.
|
4892
|
+
#
|
4893
|
+
# * **QueueDepth** -- Pending game session placement requests, in any
|
4894
|
+
# queue, where the current fleet is the top-priority destination.
|
4895
|
+
#
|
4896
|
+
# * **WaitTime** -- Current wait time for pending game session
|
4897
|
+
# placement requests, in any queue, where the current fleet is the
|
4898
|
+
# top-priority destination.
|
4899
|
+
#
|
4900
|
+
#
|
4901
|
+
#
|
4902
|
+
# [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
|
4903
|
+
# @return [String]
|
4904
|
+
#
|
4905
|
+
# @!attribute [rw] policy_type
|
4906
|
+
# Type of scaling policy to create. For a target-based policy, set the
|
4907
|
+
# parameter *MetricName* to 'PercentAvailableGameSessions' and
|
4908
|
+
# specify a *TargetConfiguration*. For a rule-based policy set the
|
4909
|
+
# following parameters: *MetricName*, *ComparisonOperator*,
|
4910
|
+
# *Threshold*, *EvaluationPeriods*, *ScalingAdjustmentType*, and
|
4911
|
+
# *ScalingAdjustment*.
|
4887
4912
|
# @return [String]
|
4888
4913
|
#
|
4914
|
+
# @!attribute [rw] target_configuration
|
4915
|
+
# Object that contains settings for a target-based scaling policy.
|
4916
|
+
# @return [Types::TargetConfiguration]
|
4917
|
+
#
|
4889
4918
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/PutScalingPolicyInput AWS API Documentation
|
4890
4919
|
#
|
4891
4920
|
class PutScalingPolicyInput < Struct.new(
|
@@ -4896,7 +4925,9 @@ module Aws::GameLift
|
|
4896
4925
|
:threshold,
|
4897
4926
|
:comparison_operator,
|
4898
4927
|
:evaluation_periods,
|
4899
|
-
:metric_name
|
4928
|
+
:metric_name,
|
4929
|
+
:policy_type,
|
4930
|
+
:target_configuration)
|
4900
4931
|
include Aws::Structure
|
4901
4932
|
end
|
4902
4933
|
|
@@ -5034,16 +5065,22 @@ module Aws::GameLift
|
|
5034
5065
|
#
|
5035
5066
|
# * ListFleets
|
5036
5067
|
#
|
5068
|
+
# * DeleteFleet
|
5069
|
+
#
|
5037
5070
|
# * Describe fleets:
|
5038
5071
|
#
|
5039
5072
|
# * DescribeFleetAttributes
|
5040
5073
|
#
|
5074
|
+
# * DescribeFleetCapacity
|
5075
|
+
#
|
5041
5076
|
# * DescribeFleetPortSettings
|
5042
5077
|
#
|
5043
5078
|
# * DescribeFleetUtilization
|
5044
5079
|
#
|
5045
5080
|
# * DescribeRuntimeConfiguration
|
5046
5081
|
#
|
5082
|
+
# * DescribeEC2InstanceLimits
|
5083
|
+
#
|
5047
5084
|
# * DescribeFleetEvents
|
5048
5085
|
#
|
5049
5086
|
# * Update fleets:
|
@@ -5056,21 +5093,11 @@ module Aws::GameLift
|
|
5056
5093
|
#
|
5057
5094
|
# * UpdateRuntimeConfiguration
|
5058
5095
|
#
|
5059
|
-
# * Manage fleet
|
5096
|
+
# * Manage fleet actions:
|
5060
5097
|
#
|
5061
|
-
# *
|
5062
|
-
#
|
5063
|
-
# * UpdateFleetCapacity
|
5098
|
+
# * StartFleetActions
|
5064
5099
|
#
|
5065
|
-
# *
|
5066
|
-
#
|
5067
|
-
# * DescribeScalingPolicies (automatic scaling)
|
5068
|
-
#
|
5069
|
-
# * DeleteScalingPolicy (automatic scaling)
|
5070
|
-
#
|
5071
|
-
# * DescribeEC2InstanceLimits
|
5072
|
-
#
|
5073
|
-
# * DeleteFleet
|
5100
|
+
# * StopFleetActions
|
5074
5101
|
#
|
5075
5102
|
# @note When making an API call, you may pass RoutingStrategy
|
5076
5103
|
# data as a hash:
|
@@ -5142,16 +5169,22 @@ module Aws::GameLift
|
|
5142
5169
|
#
|
5143
5170
|
# * ListFleets
|
5144
5171
|
#
|
5172
|
+
# * DeleteFleet
|
5173
|
+
#
|
5145
5174
|
# * Describe fleets:
|
5146
5175
|
#
|
5147
5176
|
# * DescribeFleetAttributes
|
5148
5177
|
#
|
5178
|
+
# * DescribeFleetCapacity
|
5179
|
+
#
|
5149
5180
|
# * DescribeFleetPortSettings
|
5150
5181
|
#
|
5151
5182
|
# * DescribeFleetUtilization
|
5152
5183
|
#
|
5153
5184
|
# * DescribeRuntimeConfiguration
|
5154
5185
|
#
|
5186
|
+
# * DescribeEC2InstanceLimits
|
5187
|
+
#
|
5155
5188
|
# * DescribeFleetEvents
|
5156
5189
|
#
|
5157
5190
|
# * Update fleets:
|
@@ -5164,21 +5197,11 @@ module Aws::GameLift
|
|
5164
5197
|
#
|
5165
5198
|
# * UpdateRuntimeConfiguration
|
5166
5199
|
#
|
5167
|
-
# * Manage fleet
|
5168
|
-
#
|
5169
|
-
# * DescribeFleetCapacity
|
5170
|
-
#
|
5171
|
-
# * UpdateFleetCapacity
|
5172
|
-
#
|
5173
|
-
# * PutScalingPolicy (automatic scaling)
|
5174
|
-
#
|
5175
|
-
# * DescribeScalingPolicies (automatic scaling)
|
5200
|
+
# * Manage fleet actions:
|
5176
5201
|
#
|
5177
|
-
# *
|
5202
|
+
# * StartFleetActions
|
5178
5203
|
#
|
5179
|
-
# *
|
5180
|
-
#
|
5181
|
-
# * DeleteFleet
|
5204
|
+
# * StopFleetActions
|
5182
5205
|
#
|
5183
5206
|
# @note When making an API call, you may pass RuntimeConfiguration
|
5184
5207
|
# data as a hash:
|
@@ -5270,49 +5293,27 @@ module Aws::GameLift
|
|
5270
5293
|
# Rule that controls how a fleet is scaled. Scaling policies are
|
5271
5294
|
# uniquely identified by the combination of name and fleet ID.
|
5272
5295
|
#
|
5273
|
-
#
|
5274
|
-
#
|
5275
|
-
# * CreateFleet
|
5276
|
-
#
|
5277
|
-
# * ListFleets
|
5278
|
-
#
|
5279
|
-
# * Describe fleets:
|
5280
|
-
#
|
5281
|
-
# * DescribeFleetAttributes
|
5282
|
-
#
|
5283
|
-
# * DescribeFleetPortSettings
|
5284
|
-
#
|
5285
|
-
# * DescribeFleetUtilization
|
5286
|
-
#
|
5287
|
-
# * DescribeRuntimeConfiguration
|
5288
|
-
#
|
5289
|
-
# * DescribeFleetEvents
|
5290
|
-
#
|
5291
|
-
# * Update fleets:
|
5292
|
-
#
|
5293
|
-
# * UpdateFleetAttributes
|
5294
|
-
#
|
5295
|
-
# * UpdateFleetCapacity
|
5296
|
+
# Operations related to fleet capacity scaling include:
|
5296
5297
|
#
|
5297
|
-
#
|
5298
|
+
# * DescribeFleetCapacity
|
5298
5299
|
#
|
5299
|
-
#
|
5300
|
+
# * UpdateFleetCapacity
|
5300
5301
|
#
|
5301
|
-
# *
|
5302
|
+
# * DescribeEC2InstanceLimits
|
5302
5303
|
#
|
5303
|
-
#
|
5304
|
+
# * Manage scaling policies:
|
5304
5305
|
#
|
5305
|
-
# *
|
5306
|
+
# * PutScalingPolicy (auto-scaling)
|
5306
5307
|
#
|
5307
|
-
# *
|
5308
|
+
# * DescribeScalingPolicies (auto-scaling)
|
5308
5309
|
#
|
5309
|
-
# *
|
5310
|
+
# * DeleteScalingPolicy (auto-scaling)
|
5310
5311
|
#
|
5311
|
-
#
|
5312
|
+
# * Manage fleet actions:
|
5312
5313
|
#
|
5313
|
-
# *
|
5314
|
+
# * StartFleetActions
|
5314
5315
|
#
|
5315
|
-
#
|
5316
|
+
# * StopFleetActions
|
5316
5317
|
#
|
5317
5318
|
# @!attribute [rw] fleet_id
|
5318
5319
|
# Unique identifier for a fleet that is associated with this scaling
|
@@ -5325,10 +5326,14 @@ module Aws::GameLift
|
|
5325
5326
|
# @return [String]
|
5326
5327
|
#
|
5327
5328
|
# @!attribute [rw] status
|
5328
|
-
# Current status of the scaling policy. The scaling policy
|
5329
|
-
# force when in an `ACTIVE` status.
|
5329
|
+
# Current status of the scaling policy. The scaling policy can be in
|
5330
|
+
# force only when in an `ACTIVE` status. Scaling policies can be
|
5331
|
+
# suspended for individual fleets (see StopFleetActions; if suspended
|
5332
|
+
# for a fleet, the policy status does not change. View a fleet's
|
5333
|
+
# stopped actions by calling DescribeFleetCapacity.
|
5330
5334
|
#
|
5331
|
-
# * **ACTIVE** -- The scaling policy
|
5335
|
+
# * **ACTIVE** -- The scaling policy can be used for auto-scaling a
|
5336
|
+
# fleet.
|
5332
5337
|
#
|
5333
5338
|
# * **UPDATE\_REQUESTED** -- A request to update the scaling policy
|
5334
5339
|
# has been received.
|
@@ -5381,32 +5386,66 @@ module Aws::GameLift
|
|
5381
5386
|
# @return [Integer]
|
5382
5387
|
#
|
5383
5388
|
# @!attribute [rw] metric_name
|
5384
|
-
# Name of the Amazon GameLift-defined metric that is used to trigger
|
5385
|
-
#
|
5389
|
+
# Name of the Amazon GameLift-defined metric that is used to trigger a
|
5390
|
+
# scaling adjustment. For detailed descriptions of fleet metrics, see
|
5391
|
+
# [Monitor Amazon GameLift with Amazon CloudWatch][1].
|
5392
|
+
#
|
5393
|
+
# * **ActivatingGameSessions** -- Game sessions in the process of
|
5394
|
+
# being created.
|
5395
|
+
#
|
5396
|
+
# * **ActiveGameSessions** -- Game sessions that are currently
|
5397
|
+
# running.
|
5398
|
+
#
|
5399
|
+
# * **ActiveInstances** -- Fleet instances that are currently running
|
5400
|
+
# at least one game session.
|
5401
|
+
#
|
5402
|
+
# * **AvailableGameSessions** -- Additional game sessions that fleet
|
5403
|
+
# could host simultaneously, given current capacity.
|
5404
|
+
#
|
5405
|
+
# * **AvailablePlayerSessions** -- Empty player slots in currently
|
5406
|
+
# active game sessions. This includes game sessions that are not
|
5407
|
+
# currently accepting players. Reserved player slots are not
|
5408
|
+
# included.
|
5409
|
+
#
|
5410
|
+
# * **CurrentPlayerSessions** -- Player slots in active game sessions
|
5411
|
+
# that are being used by a player or are reserved for a player.
|
5386
5412
|
#
|
5387
|
-
# * **
|
5388
|
-
#
|
5413
|
+
# * **IdleInstances** -- Active instances that are currently hosting
|
5414
|
+
# zero game sessions.
|
5389
5415
|
#
|
5390
|
-
# * **
|
5391
|
-
#
|
5416
|
+
# * **PercentAvailableGameSessions** -- Unused percentage of the total
|
5417
|
+
# number of game sessions that a fleet could host simultaneously,
|
5418
|
+
# given current capacity. Use this metric for a target-based scaling
|
5419
|
+
# policy.
|
5392
5420
|
#
|
5393
|
-
# * **
|
5394
|
-
#
|
5421
|
+
# * **PercentIdleInstances** -- Percentage of the total number of
|
5422
|
+
# active instances that are hosting zero game sessions.
|
5395
5423
|
#
|
5396
|
-
# * **
|
5397
|
-
#
|
5398
|
-
# calculated by subtracting a game session's current player session
|
5399
|
-
# count from its maximum player session count. This number does
|
5400
|
-
# include game sessions that are not currently accepting players
|
5401
|
-
# (game session `PlayerSessionCreationPolicy` = `DENY_ALL`).
|
5424
|
+
# * **QueueDepth** -- Pending game session placement requests, in any
|
5425
|
+
# queue, where the current fleet is the top-priority destination.
|
5402
5426
|
#
|
5403
|
-
# * **
|
5404
|
-
#
|
5427
|
+
# * **WaitTime** -- Current wait time for pending game session
|
5428
|
+
# placement requests, in any queue, where the current fleet is the
|
5429
|
+
# top-priority destination.
|
5405
5430
|
#
|
5406
|
-
#
|
5407
|
-
#
|
5431
|
+
#
|
5432
|
+
#
|
5433
|
+
# [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
|
5434
|
+
# @return [String]
|
5435
|
+
#
|
5436
|
+
# @!attribute [rw] policy_type
|
5437
|
+
# Type of scaling policy to create. For a target-based policy, set the
|
5438
|
+
# parameter *MetricName* to 'PercentAvailableGameSessions' and
|
5439
|
+
# specify a *TargetConfiguration*. For a rule-based policy set the
|
5440
|
+
# following parameters: *MetricName*, *ComparisonOperator*,
|
5441
|
+
# *Threshold*, *EvaluationPeriods*, *ScalingAdjustmentType*, and
|
5442
|
+
# *ScalingAdjustment*.
|
5408
5443
|
# @return [String]
|
5409
5444
|
#
|
5445
|
+
# @!attribute [rw] target_configuration
|
5446
|
+
# Object that contains settings for a target-based scaling policy.
|
5447
|
+
# @return [Types::TargetConfiguration]
|
5448
|
+
#
|
5410
5449
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ScalingPolicy AWS API Documentation
|
5411
5450
|
#
|
5412
5451
|
class ScalingPolicy < Struct.new(
|
@@ -5418,7 +5457,9 @@ module Aws::GameLift
|
|
5418
5457
|
:comparison_operator,
|
5419
5458
|
:threshold,
|
5420
5459
|
:evaluation_periods,
|
5421
|
-
:metric_name
|
5460
|
+
:metric_name,
|
5461
|
+
:policy_type,
|
5462
|
+
:target_configuration)
|
5422
5463
|
include Aws::Structure
|
5423
5464
|
end
|
5424
5465
|
|
@@ -5606,6 +5647,34 @@ module Aws::GameLift
|
|
5606
5647
|
include Aws::Structure
|
5607
5648
|
end
|
5608
5649
|
|
5650
|
+
# @note When making an API call, you may pass StartFleetActionsInput
|
5651
|
+
# data as a hash:
|
5652
|
+
#
|
5653
|
+
# {
|
5654
|
+
# fleet_id: "FleetId", # required
|
5655
|
+
# actions: ["AUTO_SCALING"], # required, accepts AUTO_SCALING
|
5656
|
+
# }
|
5657
|
+
#
|
5658
|
+
# @!attribute [rw] fleet_id
|
5659
|
+
# Unique identifier for a fleet
|
5660
|
+
# @return [String]
|
5661
|
+
#
|
5662
|
+
# @!attribute [rw] actions
|
5663
|
+
# List of actions to restart on the fleet.
|
5664
|
+
# @return [Array<String>]
|
5665
|
+
#
|
5666
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StartFleetActionsInput AWS API Documentation
|
5667
|
+
#
|
5668
|
+
class StartFleetActionsInput < Struct.new(
|
5669
|
+
:fleet_id,
|
5670
|
+
:actions)
|
5671
|
+
include Aws::Structure
|
5672
|
+
end
|
5673
|
+
|
5674
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StartFleetActionsOutput AWS API Documentation
|
5675
|
+
#
|
5676
|
+
class StartFleetActionsOutput < Aws::EmptyStructure; end
|
5677
|
+
|
5609
5678
|
# Represents the input for a request action.
|
5610
5679
|
#
|
5611
5680
|
# @note When making an API call, you may pass StartGameSessionPlacementInput
|
@@ -5884,6 +5953,34 @@ module Aws::GameLift
|
|
5884
5953
|
include Aws::Structure
|
5885
5954
|
end
|
5886
5955
|
|
5956
|
+
# @note When making an API call, you may pass StopFleetActionsInput
|
5957
|
+
# data as a hash:
|
5958
|
+
#
|
5959
|
+
# {
|
5960
|
+
# fleet_id: "FleetId", # required
|
5961
|
+
# actions: ["AUTO_SCALING"], # required, accepts AUTO_SCALING
|
5962
|
+
# }
|
5963
|
+
#
|
5964
|
+
# @!attribute [rw] fleet_id
|
5965
|
+
# Unique identifier for a fleet
|
5966
|
+
# @return [String]
|
5967
|
+
#
|
5968
|
+
# @!attribute [rw] actions
|
5969
|
+
# List of actions to suspend on the fleet.
|
5970
|
+
# @return [Array<String>]
|
5971
|
+
#
|
5972
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StopFleetActionsInput AWS API Documentation
|
5973
|
+
#
|
5974
|
+
class StopFleetActionsInput < Struct.new(
|
5975
|
+
:fleet_id,
|
5976
|
+
:actions)
|
5977
|
+
include Aws::Structure
|
5978
|
+
end
|
5979
|
+
|
5980
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StopFleetActionsOutput AWS API Documentation
|
5981
|
+
#
|
5982
|
+
class StopFleetActionsOutput < Aws::EmptyStructure; end
|
5983
|
+
|
5887
5984
|
# Represents the input for a request action.
|
5888
5985
|
#
|
5889
5986
|
# @note When making an API call, you may pass StopGameSessionPlacementInput
|
@@ -5942,6 +6039,58 @@ module Aws::GameLift
|
|
5942
6039
|
#
|
5943
6040
|
class StopMatchmakingOutput < Aws::EmptyStructure; end
|
5944
6041
|
|
6042
|
+
# Settings for a target-based scaling policy (see ScalingPolicy. A
|
6043
|
+
# target-based policy tracks a particular fleet metric specifies a
|
6044
|
+
# target value for the metric. As player usage changes, the policy
|
6045
|
+
# triggers Amazon GameLift to adjust capacity so that the metric returns
|
6046
|
+
# to the target value. The target configuration specifies settings as
|
6047
|
+
# needed for the target based policy, including the target value.
|
6048
|
+
#
|
6049
|
+
# Operations related to fleet capacity scaling include:
|
6050
|
+
#
|
6051
|
+
# * DescribeFleetCapacity
|
6052
|
+
#
|
6053
|
+
# * UpdateFleetCapacity
|
6054
|
+
#
|
6055
|
+
# * DescribeEC2InstanceLimits
|
6056
|
+
#
|
6057
|
+
# * Manage scaling policies:
|
6058
|
+
#
|
6059
|
+
# * PutScalingPolicy (auto-scaling)
|
6060
|
+
#
|
6061
|
+
# * DescribeScalingPolicies (auto-scaling)
|
6062
|
+
#
|
6063
|
+
# * DeleteScalingPolicy (auto-scaling)
|
6064
|
+
#
|
6065
|
+
# * Manage fleet actions:
|
6066
|
+
#
|
6067
|
+
# * StartFleetActions
|
6068
|
+
#
|
6069
|
+
# * StopFleetActions
|
6070
|
+
#
|
6071
|
+
# @note When making an API call, you may pass TargetConfiguration
|
6072
|
+
# data as a hash:
|
6073
|
+
#
|
6074
|
+
# {
|
6075
|
+
# target_value: 1.0, # required
|
6076
|
+
# }
|
6077
|
+
#
|
6078
|
+
# @!attribute [rw] target_value
|
6079
|
+
# Desired value to use with a target-based scaling policy. The value
|
6080
|
+
# must be relevant for whatever metric the scaling policy is using.
|
6081
|
+
# For example, in a policy using the metric
|
6082
|
+
# PercentAvailableGameSessions, the target value should be the
|
6083
|
+
# preferred size of the fleet's buffer (the percent of capacity that
|
6084
|
+
# should be idle and ready for new game sessions).
|
6085
|
+
# @return [Float]
|
6086
|
+
#
|
6087
|
+
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/TargetConfiguration AWS API Documentation
|
6088
|
+
#
|
6089
|
+
class TargetConfiguration < Struct.new(
|
6090
|
+
:target_value)
|
6091
|
+
include Aws::Structure
|
6092
|
+
end
|
6093
|
+
|
5945
6094
|
# Represents the input for a request action.
|
5946
6095
|
#
|
5947
6096
|
# @note When making an API call, you may pass UpdateAliasInput
|