aws-sdk-gamelift 1.130.0 → 1.131.0

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data/CHANGELOG.md CHANGED
@@ -1,6 +1,11 @@
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  Unreleased Changes
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  ------------------
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+ 1.131.0 (2026-06-18)
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+ ------------------
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+
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+ * Feature - Amazon GameLift Servers has launched support for customizing Linux capabilities in container fleets. You can now specify additional Linux capabilities for containers in a container group definition, giving you finer control over the default Docker capabilities available to your containers.
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+
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  1.130.0 (2026-06-01)
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  ------------------
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data/VERSION CHANGED
@@ -1 +1 @@
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- 1.130.0
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+ 1.131.0
@@ -1095,7 +1095,7 @@ module Aws::GameLift
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  # configuration. Amazon GameLift Servers uses the following formula:
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  # `4192 + [# of game server container groups per fleet instance] * [#
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  # of container ports in the game server container group definition] +
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- # [# of container ports in the game server container group
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+ # [# of container ports in the per instance container group
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  # definition]`
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  #
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  # ^
@@ -1131,7 +1131,7 @@ module Aws::GameLift
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  # configuration. Amazon GameLift Servers uses the following formula:
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  # `4192 + [# of game server container groups per fleet instance] * [#
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  # of container ports in the game server container group definition] +
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- # [# of container ports in the game server container group
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+ # [# of container ports in the per instance container group
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  # definition]`
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  #
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  # You can also choose to manually set this parameter. When manually
@@ -1167,11 +1167,11 @@ module Aws::GameLift
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  # your game servers. This includes including CPU, memory, storage, and
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  # networking capacity.
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  #
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- # By default, Amazon GameLift Servers selects an instance type that fits
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- # the needs of your container groups and is available in all selected
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- # fleet locations. You can also choose to manually set this parameter.
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- # See [Amazon Elastic Compute Cloud Instance Types][1] for detailed
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- # descriptions of Amazon EC2 instance types.
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+ # By default, Amazon GameLift Servers uses the `c5.large` instance type.
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+ # If this instance type does not have sufficient resources for your
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+ # container groups, you can choose a different instance type that better
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+ # fits your needs. See [Amazon Elastic Compute Cloud Instance Types][1]
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+ # for detailed descriptions of Amazon EC2 instance types.
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  #
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  # You can't update this fleet property later.
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  #
@@ -1463,11 +1463,11 @@ module Aws::GameLift
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  #
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  # * `ContainerGroupType` (`GAME_SERVER`)
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  #
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- # * `OperatingSystem` (omit to use default value)
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+ # * `OperatingSystem`
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  #
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- # * `TotalMemoryLimitMebibytes` (omit to use default value)
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+ # * `TotalMemoryLimitMebibytes`
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  #
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- # * `TotalVcpuLimit `(omit to use default value)
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+ # * `TotalVcpuLimit`
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  #
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  # * At least one `GameServerContainerDefinition`
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  #
@@ -1477,7 +1477,7 @@ module Aws::GameLift
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  #
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  # * `PortConfiguration`
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  #
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- # * `ServerSdkVersion` (omit to use default value)
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+ # * `ServerSdkVersion`
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  # * Create a per-instance container group definition. Provide the
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  # following required parameter values:
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  #
@@ -1485,11 +1485,11 @@ module Aws::GameLift
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  #
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  # * `ContainerGroupType` (`PER_INSTANCE`)
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  #
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- # * `OperatingSystem` (omit to use default value)
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+ # * `OperatingSystem`
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  #
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- # * `TotalMemoryLimitMebibytes` (omit to use default value)
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+ # * `TotalMemoryLimitMebibytes`
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  #
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- # * `TotalVcpuLimit `(omit to use default value)
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+ # * `TotalVcpuLimit`
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  #
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  # * At least one `SupportContainerDefinition`
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  #
@@ -1630,6 +1630,9 @@ module Aws::GameLift
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  # ],
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  # },
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  # server_sdk_version: "ServerSdkVersion", # required
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+ # linux_capabilities: {
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+ # include: ["AUDIT_CONTROL"], # accepts AUDIT_CONTROL, AUDIT_WRITE, BLOCK_SUSPEND, CHOWN, DAC_OVERRIDE, DAC_READ_SEARCH, FOWNER, FSETID, IPC_LOCK, IPC_OWNER, KILL, LEASE, LINUX_IMMUTABLE, MAC_ADMIN, MAC_OVERRIDE, MKNOD, NET_ADMIN, NET_BIND_SERVICE, NET_BROADCAST, NET_RAW, SETFCAP, SETGID, SETPCAP, SETUID, SYS_ADMIN, SYS_BOOT, SYS_CHROOT, SYS_MODULE, SYS_NICE, SYS_PACCT, SYS_PTRACE, SYS_RAWIO, SYS_RESOURCE, SYS_TIME, SYS_TTY_CONFIG, SYSLOG, WAKE_ALARM
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+ # },
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  # },
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  # support_container_definitions: [
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  # {
@@ -1673,6 +1676,9 @@ module Aws::GameLift
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  # ],
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  # },
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  # vcpu: 1.0,
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+ # linux_capabilities: {
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+ # include: ["AUDIT_CONTROL"], # accepts AUDIT_CONTROL, AUDIT_WRITE, BLOCK_SUSPEND, CHOWN, DAC_OVERRIDE, DAC_READ_SEARCH, FOWNER, FSETID, IPC_LOCK, IPC_OWNER, KILL, LEASE, LINUX_IMMUTABLE, MAC_ADMIN, MAC_OVERRIDE, MKNOD, NET_ADMIN, NET_BIND_SERVICE, NET_BROADCAST, NET_RAW, SETFCAP, SETGID, SETPCAP, SETUID, SYS_ADMIN, SYS_BOOT, SYS_CHROOT, SYS_MODULE, SYS_NICE, SYS_PACCT, SYS_PTRACE, SYS_RAWIO, SYS_RESOURCE, SYS_TIME, SYS_TTY_CONFIG, SYSLOG, WAKE_ALARM
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+ # },
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  # },
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  # ],
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  # operating_system: "AMAZON_LINUX_2023", # required, accepts AMAZON_LINUX_2023
@@ -1712,6 +1718,8 @@ module Aws::GameLift
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  # resp.container_group_definition.game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
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  # resp.container_group_definition.game_server_container_definition.resolved_image_digest #=> String
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  # resp.container_group_definition.game_server_container_definition.server_sdk_version #=> String
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+ # resp.container_group_definition.game_server_container_definition.linux_capabilities.include #=> Array
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+ # resp.container_group_definition.game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
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  # resp.container_group_definition.support_container_definitions #=> Array
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  # resp.container_group_definition.support_container_definitions[0].container_name #=> String
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  # resp.container_group_definition.support_container_definitions[0].depends_on #=> Array
@@ -1739,6 +1747,8 @@ module Aws::GameLift
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  # resp.container_group_definition.support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
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  # resp.container_group_definition.support_container_definitions[0].resolved_image_digest #=> String
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  # resp.container_group_definition.support_container_definitions[0].vcpu #=> Float
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+ # resp.container_group_definition.support_container_definitions[0].linux_capabilities.include #=> Array
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+ # resp.container_group_definition.support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
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  # resp.container_group_definition.version_number #=> Integer
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  # resp.container_group_definition.version_description #=> String
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  # resp.container_group_definition.status #=> String, one of "READY", "COPYING", "FAILED"
@@ -2689,11 +2699,13 @@ module Aws::GameLift
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  # the same string return the original `GameSession` object, with an
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  # updated status. Maximum token length is 48 characters. If provided,
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  # this string is included in the new game session's ID. The value is
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- # always a full ARN in the following format:
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- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
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- # Idempotency tokens remain in use for 30 days after a game session has
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- # ended; game session objects are retained for this time period and then
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- # deleted.
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+ # always a full ARN in the following format: For Home Region game
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+ # session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID
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+ # string>`. For Remote Location game session -
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+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
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+ # string>`. Idempotency tokens remain in use for 30 days after a game
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+ # session has ended; game session objects are retained for this time
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+ # period and then deleted.
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  #
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  # @option params [String] :game_session_data
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  # A set of custom game session properties, formatted as a single string
@@ -3400,7 +3412,10 @@ module Aws::GameLift
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  # @option params [required, String] :game_session_id
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  # An identifier for the game session that is unique across all regions
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  # to add a player to. The value is always a full ARN in the following
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- # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
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+ # format: For Home Region game session -
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+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
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+ # For Remote Location game session -
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+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
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  # string>`.
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  #
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  # @option params [required, String] :player_id
@@ -3482,7 +3497,10 @@ module Aws::GameLift
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  # @option params [required, String] :game_session_id
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  # An identifier for the game session that is unique across all regions
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  # to add players to. The value is always a full ARN in the following
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- # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
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+ # format: For Home Region game session -
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+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
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+ # For Remote Location game session -
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+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
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  # string>`.
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  #
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  # @option params [required, Array<String>] :player_ids
@@ -3738,6 +3756,24 @@ module Aws::GameLift
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  # You must create or delete the peering connection while the
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  # authorization is valid.
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  #
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+ # <note markdown="1"> Amazon GameLift Servers uses the caller's credentials to update
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+ # peer-VPC resources. The IAM user that calls this operation must have
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+ # the following Amazon EC2 permissions enabled:
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+ #
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+ # * `ec2:AcceptVpcPeeringConnection`
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+ #
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+ # * `ec2:AuthorizeSecurityGroupEgress`
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+ #
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+ # * `ec2:AuthorizeSecurityGroupIngress`
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+ #
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+ # * `ec2:CreateRoute`
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+ #
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+ # * `ec2:DescribeRouteTables`
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+ #
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+ # * `ec2:DescribeSecurityGroups`
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+ #
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+ # </note>
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+ #
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  # **Related actions**
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  #
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  # [All APIs by task][3]
@@ -3824,6 +3860,24 @@ module Aws::GameLift
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  # [DescribeVpcPeeringConnections][3] , or by monitoring fleet events for
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  # success or failure using [DescribeFleetEvents][4] .
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  #
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+ # <note markdown="1"> Amazon GameLift Servers uses the caller's credentials to update
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+ # peer-VPC resources. The IAM user that calls this operation must have
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+ # the following Amazon EC2 permissions enabled:
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+ #
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+ # * `ec2:AcceptVpcPeeringConnection`
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+ #
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+ # * `ec2:AuthorizeSecurityGroupEgress`
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+ #
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+ # * `ec2:AuthorizeSecurityGroupIngress`
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+ #
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+ # * `ec2:CreateRoute`
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+ #
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+ # * `ec2:DescribeRouteTables`
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+ #
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+ # * `ec2:DescribeSecurityGroups`
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+ #
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+ # </note>
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+ #
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  # **Related actions**
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  #
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  # [All APIs by task][5]
@@ -5027,6 +5081,8 @@ module Aws::GameLift
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  # resp.container_group_definition.game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
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  # resp.container_group_definition.game_server_container_definition.resolved_image_digest #=> String
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  # resp.container_group_definition.game_server_container_definition.server_sdk_version #=> String
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+ # resp.container_group_definition.game_server_container_definition.linux_capabilities.include #=> Array
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+ # resp.container_group_definition.game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
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  # resp.container_group_definition.support_container_definitions #=> Array
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  # resp.container_group_definition.support_container_definitions[0].container_name #=> String
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  # resp.container_group_definition.support_container_definitions[0].depends_on #=> Array
@@ -5054,6 +5110,8 @@ module Aws::GameLift
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  # resp.container_group_definition.support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
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  # resp.container_group_definition.support_container_definitions[0].resolved_image_digest #=> String
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  # resp.container_group_definition.support_container_definitions[0].vcpu #=> Float
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+ # resp.container_group_definition.support_container_definitions[0].linux_capabilities.include #=> Array
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+ # resp.container_group_definition.support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
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  # resp.container_group_definition.version_number #=> Integer
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  # resp.container_group_definition.version_description #=> String
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  # resp.container_group_definition.status #=> String, one of "READY", "COPYING", "FAILED"
@@ -5090,9 +5148,9 @@ module Aws::GameLift
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  #
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  # **Results**
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  #
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- # This operation returns the fleet ID, location, container group
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- # definition ARN, container group type, compute name (for game server
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- # container groups), instance ID, and a list of
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+ # This operation returns the fleet ID, fleet ARN, location, container
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+ # group definition ARN, container group type, compute name (for game
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+ # server container groups), instance ID, and a list of
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  # `ContainerGroupPortMapping` objects. Each object contains the
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  # container name, runtime ID, and a list of port mappings that show how
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  # container ports map to connection ports on the instance.
@@ -5158,6 +5216,7 @@ module Aws::GameLift
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  # @return [Types::DescribeContainerGroupPortMappingsOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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  #
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  # * {Types::DescribeContainerGroupPortMappingsOutput#fleet_id #fleet_id} => String
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+ # * {Types::DescribeContainerGroupPortMappingsOutput#fleet_arn #fleet_arn} => String
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  # * {Types::DescribeContainerGroupPortMappingsOutput#location #location} => String
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  # * {Types::DescribeContainerGroupPortMappingsOutput#container_group_definition_arn #container_group_definition_arn} => String
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  # * {Types::DescribeContainerGroupPortMappingsOutput#container_group_type #container_group_type} => String
@@ -5178,6 +5237,7 @@ module Aws::GameLift
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  # @example Response structure
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  #
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  # resp.fleet_id #=> String
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+ # resp.fleet_arn #=> String
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  # resp.location #=> String
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  # resp.container_group_definition_arn #=> String
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  # resp.container_group_type #=> String, one of "GAME_SERVER", "PER_INSTANCE"
@@ -5692,9 +5752,7 @@ module Aws::GameLift
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  #
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  # If successful, a `LocationAttributes` object is returned for each
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  # requested location. If the fleet does not have a requested location,
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- # no information is returned. This operation does not return the home
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- # Region. To get information on a fleet's home Region, call
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- # `DescribeFleetAttributes`.
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+ # no information is returned.
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  #
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  # **Learn more**
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  #
@@ -6334,7 +6392,11 @@ module Aws::GameLift
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  # @option params [String] :game_session_id
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  # An identifier for the game session that is unique across all regions
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  # to retrieve. The value is always a full ARN in the following format:
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- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
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+ # For Home Region game session -
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+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
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+ # For Remote Location game session -
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+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
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+ # string>`.
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  #
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  # @option params [String] :alias_id
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  # A unique identifier for the alias associated with the fleet to
@@ -6630,7 +6692,11 @@ module Aws::GameLift
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  # @option params [String] :game_session_id
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  # An identifier for the game session that is unique across all regions
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  # to retrieve. The value is always a full ARN in the following format:
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- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
6695
+ # For Home Region game session -
6696
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
6697
+ # For Remote Location game session -
6698
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
6699
+ # string>`.
6634
6700
  #
6635
6701
  # @option params [String] :alias_id
6636
6702
  # A unique identifier for the alias associated with the fleet to
@@ -7108,8 +7174,11 @@ module Aws::GameLift
7108
7174
  # @option params [String] :game_session_id
7109
7175
  # An identifier for the game session that is unique across all regions
7110
7176
  # to retrieve player sessions for. The value is always a full ARN in the
7111
- # following format: `arn:aws:gamelift:<location>::gamesession/<fleet
7112
- # ID>/<ID string>`.
7177
+ # following format: For Home Region game session -
7178
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
7179
+ # For Remote Location game session -
7180
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
7181
+ # string>`.
7113
7182
  #
7114
7183
  # @option params [String] :player_id
7115
7184
  # A unique identifier for a player to retrieve player sessions for.
@@ -7694,7 +7763,10 @@ module Aws::GameLift
7694
7763
  # @option params [required, String] :game_session_id
7695
7764
  # An identifier for the game session that is unique across all regions
7696
7765
  # to get logs for. The value is always a full ARN in the following
7697
- # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
7766
+ # format: For Home Region game session -
7767
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
7768
+ # For Remote Location game session -
7769
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
7698
7770
  # string>`.
7699
7771
  #
7700
7772
  # @return [Types::GetGameSessionLogUrlOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
@@ -7844,8 +7916,11 @@ module Aws::GameLift
7844
7916
  # @option params [required, String] :game_session_id
7845
7917
  # An identifier for the game session that is unique across all regions
7846
7918
  # for which to retrieve player connection details. The value is always a
7847
- # full ARN in the following format:
7848
- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
7919
+ # full ARN in the following format: For Home Region game session -
7920
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
7921
+ # For Remote Location game session -
7922
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
7923
+ # string>`.
7849
7924
  #
7850
7925
  # @option params [required, Array<String>] :player_ids
7851
7926
  # List of unique identifiers for players. Connection details are
@@ -8375,6 +8450,8 @@ module Aws::GameLift
8375
8450
  # resp.container_group_definitions[0].game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
8376
8451
  # resp.container_group_definitions[0].game_server_container_definition.resolved_image_digest #=> String
8377
8452
  # resp.container_group_definitions[0].game_server_container_definition.server_sdk_version #=> String
8453
+ # resp.container_group_definitions[0].game_server_container_definition.linux_capabilities.include #=> Array
8454
+ # resp.container_group_definitions[0].game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
8378
8455
  # resp.container_group_definitions[0].support_container_definitions #=> Array
8379
8456
  # resp.container_group_definitions[0].support_container_definitions[0].container_name #=> String
8380
8457
  # resp.container_group_definitions[0].support_container_definitions[0].depends_on #=> Array
@@ -8402,6 +8479,8 @@ module Aws::GameLift
8402
8479
  # resp.container_group_definitions[0].support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
8403
8480
  # resp.container_group_definitions[0].support_container_definitions[0].resolved_image_digest #=> String
8404
8481
  # resp.container_group_definitions[0].support_container_definitions[0].vcpu #=> Float
8482
+ # resp.container_group_definitions[0].support_container_definitions[0].linux_capabilities.include #=> Array
8483
+ # resp.container_group_definitions[0].support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
8405
8484
  # resp.container_group_definitions[0].version_number #=> Integer
8406
8485
  # resp.container_group_definitions[0].version_description #=> String
8407
8486
  # resp.container_group_definitions[0].status #=> String, one of "READY", "COPYING", "FAILED"
@@ -8508,6 +8587,8 @@ module Aws::GameLift
8508
8587
  # resp.container_group_definitions[0].game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
8509
8588
  # resp.container_group_definitions[0].game_server_container_definition.resolved_image_digest #=> String
8510
8589
  # resp.container_group_definitions[0].game_server_container_definition.server_sdk_version #=> String
8590
+ # resp.container_group_definitions[0].game_server_container_definition.linux_capabilities.include #=> Array
8591
+ # resp.container_group_definitions[0].game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
8511
8592
  # resp.container_group_definitions[0].support_container_definitions #=> Array
8512
8593
  # resp.container_group_definitions[0].support_container_definitions[0].container_name #=> String
8513
8594
  # resp.container_group_definitions[0].support_container_definitions[0].depends_on #=> Array
@@ -8535,6 +8616,8 @@ module Aws::GameLift
8535
8616
  # resp.container_group_definitions[0].support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
8536
8617
  # resp.container_group_definitions[0].support_container_definitions[0].resolved_image_digest #=> String
8537
8618
  # resp.container_group_definitions[0].support_container_definitions[0].vcpu #=> Float
8619
+ # resp.container_group_definitions[0].support_container_definitions[0].linux_capabilities.include #=> Array
8620
+ # resp.container_group_definitions[0].support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
8538
8621
  # resp.container_group_definitions[0].version_number #=> Integer
8539
8622
  # resp.container_group_definitions[0].version_description #=> String
8540
8623
  # resp.container_group_definitions[0].status #=> String, one of "READY", "COPYING", "FAILED"
@@ -10074,10 +10157,11 @@ module Aws::GameLift
10074
10157
  #
10075
10158
  # @option params [Array<Types::PlayerLatency>] :player_latencies
10076
10159
  # A set of values, expressed in milliseconds, that indicates the amount
10077
- # of latency that a player experiences when connected to Amazon Web
10078
- # Services Regions. This information is used to try to place the new
10079
- # game session where it can offer the best possible gameplay experience
10080
- # for the players.
10160
+ # of latency that a player experiences when connected to a fleet
10161
+ # location (Amazon Web Services Regions or custom locations for Amazon
10162
+ # GameLift Servers Anywhere fleets). This information is used to try to
10163
+ # place the new game session where it can offer the best possible
10164
+ # gameplay experience for the players.
10081
10165
  #
10082
10166
  # @option params [Array<Types::DesiredPlayerSession>] :desired_player_sessions
10083
10167
  # Set of information on each player to create a player session for.
@@ -10248,10 +10332,13 @@ module Aws::GameLift
10248
10332
  #
10249
10333
  # @option params [String] :game_session_arn
10250
10334
  # An identifier for the game session that is unique across all regions.
10251
- # The value is always a full ARN in the following format:
10252
- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
10253
- # When using FlexMatch as a standalone matchmaking solution, this
10254
- # parameter is not needed.
10335
+ # The value is always a full ARN in the following format: For Home
10336
+ # Region game session -
10337
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
10338
+ # For Remote Location game session -
10339
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
10340
+ # string>`. When using FlexMatch as a standalone matchmaking solution,
10341
+ # this parameter is not needed.
10255
10342
  #
10256
10343
  # @option params [required, Array<Types::Player>] :players
10257
10344
  # Match information on all players that are currently assigned to the
@@ -10865,7 +10952,10 @@ module Aws::GameLift
10865
10952
  # @option params [required, String] :game_session_id
10866
10953
  # An identifier for the game session that is unique across all regions
10867
10954
  # to be terminated. The value is always a full ARN in the following
10868
- # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
10955
+ # format: For Home Region game session -
10956
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
10957
+ # For Remote Location game session -
10958
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
10869
10959
  # string>`.
10870
10960
  #
10871
10961
  # @option params [required, String] :termination_mode
@@ -11422,8 +11512,8 @@ module Aws::GameLift
11422
11512
  # updated values for the properties that you want to change only. All
11423
11513
  # other values remain the same as the source version.
11424
11514
  #
11425
- # * Change a game server container definition. Provide the updated
11426
- # container definition.
11515
+ # * Change a game server container definition. Provide a complete set of
11516
+ # container definitions, including the updated definition.
11427
11517
  #
11428
11518
  # * Add or change a support container definition. Provide a complete set
11429
11519
  # of container definitions, including the updated definition.
@@ -11541,6 +11631,9 @@ module Aws::GameLift
11541
11631
  # ],
11542
11632
  # },
11543
11633
  # server_sdk_version: "ServerSdkVersion", # required
11634
+ # linux_capabilities: {
11635
+ # include: ["AUDIT_CONTROL"], # accepts AUDIT_CONTROL, AUDIT_WRITE, BLOCK_SUSPEND, CHOWN, DAC_OVERRIDE, DAC_READ_SEARCH, FOWNER, FSETID, IPC_LOCK, IPC_OWNER, KILL, LEASE, LINUX_IMMUTABLE, MAC_ADMIN, MAC_OVERRIDE, MKNOD, NET_ADMIN, NET_BIND_SERVICE, NET_BROADCAST, NET_RAW, SETFCAP, SETGID, SETPCAP, SETUID, SYS_ADMIN, SYS_BOOT, SYS_CHROOT, SYS_MODULE, SYS_NICE, SYS_PACCT, SYS_PTRACE, SYS_RAWIO, SYS_RESOURCE, SYS_TIME, SYS_TTY_CONFIG, SYSLOG, WAKE_ALARM
11636
+ # },
11544
11637
  # },
11545
11638
  # support_container_definitions: [
11546
11639
  # {
@@ -11584,6 +11677,9 @@ module Aws::GameLift
11584
11677
  # ],
11585
11678
  # },
11586
11679
  # vcpu: 1.0,
11680
+ # linux_capabilities: {
11681
+ # include: ["AUDIT_CONTROL"], # accepts AUDIT_CONTROL, AUDIT_WRITE, BLOCK_SUSPEND, CHOWN, DAC_OVERRIDE, DAC_READ_SEARCH, FOWNER, FSETID, IPC_LOCK, IPC_OWNER, KILL, LEASE, LINUX_IMMUTABLE, MAC_ADMIN, MAC_OVERRIDE, MKNOD, NET_ADMIN, NET_BIND_SERVICE, NET_BROADCAST, NET_RAW, SETFCAP, SETGID, SETPCAP, SETUID, SYS_ADMIN, SYS_BOOT, SYS_CHROOT, SYS_MODULE, SYS_NICE, SYS_PACCT, SYS_PTRACE, SYS_RAWIO, SYS_RESOURCE, SYS_TIME, SYS_TTY_CONFIG, SYSLOG, WAKE_ALARM
11682
+ # },
11587
11683
  # },
11588
11684
  # ],
11589
11685
  # total_memory_limit_mebibytes: 1,
@@ -11620,6 +11716,8 @@ module Aws::GameLift
11620
11716
  # resp.container_group_definition.game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
11621
11717
  # resp.container_group_definition.game_server_container_definition.resolved_image_digest #=> String
11622
11718
  # resp.container_group_definition.game_server_container_definition.server_sdk_version #=> String
11719
+ # resp.container_group_definition.game_server_container_definition.linux_capabilities.include #=> Array
11720
+ # resp.container_group_definition.game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
11623
11721
  # resp.container_group_definition.support_container_definitions #=> Array
11624
11722
  # resp.container_group_definition.support_container_definitions[0].container_name #=> String
11625
11723
  # resp.container_group_definition.support_container_definitions[0].depends_on #=> Array
@@ -11647,6 +11745,8 @@ module Aws::GameLift
11647
11745
  # resp.container_group_definition.support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
11648
11746
  # resp.container_group_definition.support_container_definitions[0].resolved_image_digest #=> String
11649
11747
  # resp.container_group_definition.support_container_definitions[0].vcpu #=> Float
11748
+ # resp.container_group_definition.support_container_definitions[0].linux_capabilities.include #=> Array
11749
+ # resp.container_group_definition.support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
11650
11750
  # resp.container_group_definition.version_number #=> Integer
11651
11751
  # resp.container_group_definition.version_description #=> String
11652
11752
  # resp.container_group_definition.status #=> String, one of "READY", "COPYING", "FAILED"
@@ -11914,11 +12014,11 @@ module Aws::GameLift
11914
12014
  # in `InboundPermissionRevocations`. Permissions to be removed must
11915
12015
  # match existing fleet permissions.
11916
12016
  #
11917
- # If successful, the fleet ID for the updated fleet is returned. For
11918
- # fleets with remote locations, port setting updates can take time to
11919
- # propagate across all locations. You can check the status of updates in
11920
- # each location by calling `DescribeFleetPortSettings` with a location
11921
- # name.
12017
+ # If successful, the fleet identifiers for the updated fleet are
12018
+ # returned. For fleets with remote locations, port setting updates can
12019
+ # take time to propagate across all locations. You can check the status
12020
+ # of updates in each location by calling `DescribeFleetPortSettings`
12021
+ # with a location name.
11922
12022
  #
11923
12023
  # **Learn more**
11924
12024
  #
@@ -12090,13 +12190,21 @@ module Aws::GameLift
12090
12190
  # can continue to perform instance balancing activity. If successful, a
12091
12191
  # `GameServerGroup` object is returned.
12092
12192
  #
12193
+ # <note markdown="1"> Target tracking Auto Scaling policies on the Auto Scaling group cannot
12194
+ # be updated through the Amazon Web Services Management Console.
12195
+ # Instead, use the Amazon Elastic Compute Cloud Auto Scaling [
12196
+ # `PutScalingPolicy` ][1] API action to update these policies.
12197
+ #
12198
+ # </note>
12199
+ #
12093
12200
  # **Learn more**
12094
12201
  #
12095
- # [Amazon GameLift Servers FleetIQ Guide][1]
12202
+ # [Amazon GameLift Servers FleetIQ Guide][2]
12096
12203
  #
12097
12204
  #
12098
12205
  #
12099
- # [1]: https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html
12206
+ # [1]: https://docs.aws.amazon.com/autoscaling/ec2/APIReference/API_PutScalingPolicy.html
12207
+ # [2]: https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html
12100
12208
  #
12101
12209
  # @option params [required, String] :game_server_group_name
12102
12210
  # A unique identifier for the game server group. Use either the name or
@@ -12226,8 +12334,12 @@ module Aws::GameLift
12226
12334
  #
12227
12335
  # @option params [required, String] :game_session_id
12228
12336
  # An identifier for the game session that is unique across all regions
12229
- # to update. The value is always a full ARN in the following format:
12230
- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
12337
+ # to update. The value is always a full ARN in the following format: For
12338
+ # Home Region game session -
12339
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
12340
+ # For Remote Location game session -
12341
+ # `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
12342
+ # string>`.
12231
12343
  #
12232
12344
  # @option params [Integer] :maximum_player_session_count
12233
12345
  # The maximum number of players that can be connected simultaneously to
@@ -12907,7 +13019,7 @@ module Aws::GameLift
12907
13019
  tracer: tracer
12908
13020
  )
12909
13021
  context[:gem_name] = 'aws-sdk-gamelift'
12910
- context[:gem_version] = '1.130.0'
13022
+ context[:gem_version] = '1.131.0'
12911
13023
  Seahorse::Client::Request.new(handlers, context)
12912
13024
  end
12913
13025
 
@@ -376,6 +376,9 @@ module Aws::GameLift
376
376
  LaunchTemplateSpecification = Shapes::StructureShape.new(name: 'LaunchTemplateSpecification')
377
377
  LaunchTemplateVersion = Shapes::StringShape.new(name: 'LaunchTemplateVersion')
378
378
  LimitExceededException = Shapes::StructureShape.new(name: 'LimitExceededException')
379
+ LinuxCapabilities = Shapes::StructureShape.new(name: 'LinuxCapabilities')
380
+ LinuxCapability = Shapes::StringShape.new(name: 'LinuxCapability')
381
+ LinuxCapabilityList = Shapes::ListShape.new(name: 'LinuxCapabilityList')
379
382
  ListAliasesInput = Shapes::StructureShape.new(name: 'ListAliasesInput')
380
383
  ListAliasesOutput = Shapes::StructureShape.new(name: 'ListAliasesOutput')
381
384
  ListBuildsInput = Shapes::StructureShape.new(name: 'ListBuildsInput')
@@ -1187,6 +1190,7 @@ module Aws::GameLift
1187
1190
  DescribeContainerGroupPortMappingsInput.struct_class = Types::DescribeContainerGroupPortMappingsInput
1188
1191
 
1189
1192
  DescribeContainerGroupPortMappingsOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId"))
1193
+ DescribeContainerGroupPortMappingsOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn"))
1190
1194
  DescribeContainerGroupPortMappingsOutput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location"))
1191
1195
  DescribeContainerGroupPortMappingsOutput.add_member(:container_group_definition_arn, Shapes::ShapeRef.new(shape: ContainerGroupDefinitionArn, location_name: "ContainerGroupDefinitionArn"))
1192
1196
  DescribeContainerGroupPortMappingsOutput.add_member(:container_group_type, Shapes::ShapeRef.new(shape: ContainerGroupType, location_name: "ContainerGroupType"))
@@ -1573,6 +1577,7 @@ module Aws::GameLift
1573
1577
  GameServerContainerDefinition.add_member(:port_configuration, Shapes::ShapeRef.new(shape: ContainerPortConfiguration, location_name: "PortConfiguration"))
1574
1578
  GameServerContainerDefinition.add_member(:resolved_image_digest, Shapes::ShapeRef.new(shape: Sha256, location_name: "ResolvedImageDigest"))
1575
1579
  GameServerContainerDefinition.add_member(:server_sdk_version, Shapes::ShapeRef.new(shape: ServerSdkVersion, location_name: "ServerSdkVersion"))
1580
+ GameServerContainerDefinition.add_member(:linux_capabilities, Shapes::ShapeRef.new(shape: LinuxCapabilities, location_name: "LinuxCapabilities"))
1576
1581
  GameServerContainerDefinition.struct_class = Types::GameServerContainerDefinition
1577
1582
 
1578
1583
  GameServerContainerDefinitionInput.add_member(:container_name, Shapes::ShapeRef.new(shape: NonZeroAnd128MaxAsciiString, required: true, location_name: "ContainerName"))
@@ -1582,6 +1587,7 @@ module Aws::GameLift
1582
1587
  GameServerContainerDefinitionInput.add_member(:image_uri, Shapes::ShapeRef.new(shape: ImageUriString, required: true, location_name: "ImageUri"))
1583
1588
  GameServerContainerDefinitionInput.add_member(:port_configuration, Shapes::ShapeRef.new(shape: ContainerPortConfiguration, required: true, location_name: "PortConfiguration"))
1584
1589
  GameServerContainerDefinitionInput.add_member(:server_sdk_version, Shapes::ShapeRef.new(shape: ServerSdkVersion, required: true, location_name: "ServerSdkVersion"))
1590
+ GameServerContainerDefinitionInput.add_member(:linux_capabilities, Shapes::ShapeRef.new(shape: LinuxCapabilities, location_name: "LinuxCapabilities"))
1585
1591
  GameServerContainerDefinitionInput.struct_class = Types::GameServerContainerDefinitionInput
1586
1592
 
1587
1593
  GameServerContainerGroupCounts.add_member(:pending, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "PENDING"))
@@ -1823,6 +1829,11 @@ module Aws::GameLift
1823
1829
  LimitExceededException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message"))
1824
1830
  LimitExceededException.struct_class = Types::LimitExceededException
1825
1831
 
1832
+ LinuxCapabilities.add_member(:include, Shapes::ShapeRef.new(shape: LinuxCapabilityList, location_name: "Include"))
1833
+ LinuxCapabilities.struct_class = Types::LinuxCapabilities
1834
+
1835
+ LinuxCapabilityList.member = Shapes::ShapeRef.new(shape: LinuxCapability)
1836
+
1826
1837
  ListAliasesInput.add_member(:routing_strategy_type, Shapes::ShapeRef.new(shape: RoutingStrategyType, location_name: "RoutingStrategyType"))
1827
1838
  ListAliasesInput.add_member(:name, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Name"))
1828
1839
  ListAliasesInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit"))
@@ -2345,6 +2356,7 @@ module Aws::GameLift
2345
2356
  SupportContainerDefinition.add_member(:port_configuration, Shapes::ShapeRef.new(shape: ContainerPortConfiguration, location_name: "PortConfiguration"))
2346
2357
  SupportContainerDefinition.add_member(:resolved_image_digest, Shapes::ShapeRef.new(shape: Sha256, location_name: "ResolvedImageDigest"))
2347
2358
  SupportContainerDefinition.add_member(:vcpu, Shapes::ShapeRef.new(shape: ContainerVcpu, location_name: "Vcpu"))
2359
+ SupportContainerDefinition.add_member(:linux_capabilities, Shapes::ShapeRef.new(shape: LinuxCapabilities, location_name: "LinuxCapabilities"))
2348
2360
  SupportContainerDefinition.struct_class = Types::SupportContainerDefinition
2349
2361
 
2350
2362
  SupportContainerDefinitionInput.add_member(:container_name, Shapes::ShapeRef.new(shape: NonZeroAnd128MaxAsciiString, required: true, location_name: "ContainerName"))
@@ -2357,6 +2369,7 @@ module Aws::GameLift
2357
2369
  SupportContainerDefinitionInput.add_member(:memory_hard_limit_mebibytes, Shapes::ShapeRef.new(shape: ContainerMemoryLimit, location_name: "MemoryHardLimitMebibytes"))
2358
2370
  SupportContainerDefinitionInput.add_member(:port_configuration, Shapes::ShapeRef.new(shape: ContainerPortConfiguration, location_name: "PortConfiguration"))
2359
2371
  SupportContainerDefinitionInput.add_member(:vcpu, Shapes::ShapeRef.new(shape: ContainerVcpu, location_name: "Vcpu"))
2372
+ SupportContainerDefinitionInput.add_member(:linux_capabilities, Shapes::ShapeRef.new(shape: LinuxCapabilities, location_name: "LinuxCapabilities"))
2360
2373
  SupportContainerDefinitionInput.struct_class = Types::SupportContainerDefinitionInput
2361
2374
 
2362
2375
  SupportContainerDefinitionInputList.member = Shapes::ShapeRef.new(shape: SupportContainerDefinitionInput)