aws-sdk-gamelift 1.130.0 → 1.131.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +5 -0
- data/VERSION +1 -1
- data/lib/aws-sdk-gamelift/client.rb +167 -55
- data/lib/aws-sdk-gamelift/client_api.rb +13 -0
- data/lib/aws-sdk-gamelift/types.rb +275 -79
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/sig/client.rbs +1 -0
- data/sig/params.rbs +8 -2
- data/sig/types.rbs +10 -0
- metadata +1 -1
checksums.yaml
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metadata.gz:
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metadata.gz: 533f90f2ed1bae52598b76f6525dd212c6f471381ee65df9193f93dec6dadd53
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data.tar.gz: 4c5dd435600e322b3f420be86369480fe28650e60f4034d3984cc701d2f49815
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metadata.gz: 17660ecce53b9e8724995de0c90b7e119c2f3082608b7386bcdd3798e2b40f1dce648c346bb0bd98cb330530192d48d7b98bf722b82666fce490d64387004b90
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data.tar.gz: '08a1a72645e465f3721050ef79d7c8e608c431ab26ff657a381c59bbe6e7002e7dee6b787ef082549421fc0cc617aeb8b997aa84f7026888367aa3b50e786cae'
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data/CHANGELOG.md
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Unreleased Changes
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------------------
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1.131.0 (2026-06-18)
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------------------
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* Feature - Amazon GameLift Servers has launched support for customizing Linux capabilities in container fleets. You can now specify additional Linux capabilities for containers in a container group definition, giving you finer control over the default Docker capabilities available to your containers.
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1.130.0 (2026-06-01)
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------------------
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data/VERSION
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@@ -1 +1 @@
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1
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1.
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1.131.0
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@@ -1095,7 +1095,7 @@ module Aws::GameLift
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# configuration. Amazon GameLift Servers uses the following formula:
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# `4192 + [# of game server container groups per fleet instance] * [#
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# of container ports in the game server container group definition] +
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# [# of container ports in the
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# [# of container ports in the per instance container group
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# definition]`
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#
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# ^
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# configuration. Amazon GameLift Servers uses the following formula:
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# `4192 + [# of game server container groups per fleet instance] * [#
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# of container ports in the game server container group definition] +
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# [# of container ports in the
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# [# of container ports in the per instance container group
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# definition]`
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#
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# You can also choose to manually set this parameter. When manually
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# your game servers. This includes including CPU, memory, storage, and
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# networking capacity.
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#
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# By default, Amazon GameLift Servers
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#
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#
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# See [Amazon Elastic Compute Cloud Instance Types][1]
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# descriptions of Amazon EC2 instance types.
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# By default, Amazon GameLift Servers uses the `c5.large` instance type.
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# If this instance type does not have sufficient resources for your
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# container groups, you can choose a different instance type that better
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# fits your needs. See [Amazon Elastic Compute Cloud Instance Types][1]
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# for detailed descriptions of Amazon EC2 instance types.
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#
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# You can't update this fleet property later.
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#
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#
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# * `ContainerGroupType` (`GAME_SERVER`)
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#
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# * `OperatingSystem`
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# * `OperatingSystem`
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#
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# * `TotalMemoryLimitMebibytes`
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# * `TotalMemoryLimitMebibytes`
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#
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# * `TotalVcpuLimit
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# * `TotalVcpuLimit`
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#
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# * At least one `GameServerContainerDefinition`
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#
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#
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# * `PortConfiguration`
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#
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# * `ServerSdkVersion`
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# * `ServerSdkVersion`
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# * Create a per-instance container group definition. Provide the
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# following required parameter values:
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#
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#
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# * `ContainerGroupType` (`PER_INSTANCE`)
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#
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# * `OperatingSystem`
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# * `OperatingSystem`
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#
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# * `TotalMemoryLimitMebibytes`
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# * `TotalMemoryLimitMebibytes`
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#
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# * `TotalVcpuLimit
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# * `TotalVcpuLimit`
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#
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# * At least one `SupportContainerDefinition`
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#
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# ],
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# },
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# server_sdk_version: "ServerSdkVersion", # required
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# linux_capabilities: {
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# include: ["AUDIT_CONTROL"], # accepts AUDIT_CONTROL, AUDIT_WRITE, BLOCK_SUSPEND, CHOWN, DAC_OVERRIDE, DAC_READ_SEARCH, FOWNER, FSETID, IPC_LOCK, IPC_OWNER, KILL, LEASE, LINUX_IMMUTABLE, MAC_ADMIN, MAC_OVERRIDE, MKNOD, NET_ADMIN, NET_BIND_SERVICE, NET_BROADCAST, NET_RAW, SETFCAP, SETGID, SETPCAP, SETUID, SYS_ADMIN, SYS_BOOT, SYS_CHROOT, SYS_MODULE, SYS_NICE, SYS_PACCT, SYS_PTRACE, SYS_RAWIO, SYS_RESOURCE, SYS_TIME, SYS_TTY_CONFIG, SYSLOG, WAKE_ALARM
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# },
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# },
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# support_container_definitions: [
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# {
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# ],
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# },
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# vcpu: 1.0,
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# linux_capabilities: {
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# include: ["AUDIT_CONTROL"], # accepts AUDIT_CONTROL, AUDIT_WRITE, BLOCK_SUSPEND, CHOWN, DAC_OVERRIDE, DAC_READ_SEARCH, FOWNER, FSETID, IPC_LOCK, IPC_OWNER, KILL, LEASE, LINUX_IMMUTABLE, MAC_ADMIN, MAC_OVERRIDE, MKNOD, NET_ADMIN, NET_BIND_SERVICE, NET_BROADCAST, NET_RAW, SETFCAP, SETGID, SETPCAP, SETUID, SYS_ADMIN, SYS_BOOT, SYS_CHROOT, SYS_MODULE, SYS_NICE, SYS_PACCT, SYS_PTRACE, SYS_RAWIO, SYS_RESOURCE, SYS_TIME, SYS_TTY_CONFIG, SYSLOG, WAKE_ALARM
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# },
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# },
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# ],
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# operating_system: "AMAZON_LINUX_2023", # required, accepts AMAZON_LINUX_2023
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# resp.container_group_definition.game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
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# resp.container_group_definition.game_server_container_definition.resolved_image_digest #=> String
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# resp.container_group_definition.game_server_container_definition.server_sdk_version #=> String
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# resp.container_group_definition.game_server_container_definition.linux_capabilities.include #=> Array
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# resp.container_group_definition.game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
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# resp.container_group_definition.support_container_definitions #=> Array
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# resp.container_group_definition.support_container_definitions[0].container_name #=> String
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# resp.container_group_definition.support_container_definitions[0].depends_on #=> Array
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# resp.container_group_definition.support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
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# resp.container_group_definition.support_container_definitions[0].resolved_image_digest #=> String
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# resp.container_group_definition.support_container_definitions[0].vcpu #=> Float
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# resp.container_group_definition.support_container_definitions[0].linux_capabilities.include #=> Array
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# resp.container_group_definition.support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
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# resp.container_group_definition.version_number #=> Integer
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# resp.container_group_definition.status #=> String, one of "READY", "COPYING", "FAILED"
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# the same string return the original `GameSession` object, with an
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# updated status. Maximum token length is 48 characters. If provided,
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# this string is included in the new game session's ID. The value is
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# always a full ARN in the following format:
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# always a full ARN in the following format: For Home Region game
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# session - `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID
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# string>`. For Remote Location game session -
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# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
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# string>`. Idempotency tokens remain in use for 30 days after a game
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# session has ended; game session objects are retained for this time
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# period and then deleted.
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# A set of custom game session properties, formatted as a single string
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# An identifier for the game session that is unique across all regions
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# to add a player to. The value is always a full ARN in the following
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# format: For Home Region game session -
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# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
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# For Remote Location game session -
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# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
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# @option params [required, String] :game_session_id
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# format:
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# format: For Home Region game session -
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# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
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# For Remote Location game session -
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# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
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# string>`.
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#
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# @option params [required, Array<String>] :player_ids
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# You must create or delete the peering connection while the
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# authorization is valid.
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#
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# <note markdown="1"> Amazon GameLift Servers uses the caller's credentials to update
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# peer-VPC resources. The IAM user that calls this operation must have
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# the following Amazon EC2 permissions enabled:
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#
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# * `ec2:AcceptVpcPeeringConnection`
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#
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# * `ec2:AuthorizeSecurityGroupEgress`
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# * `ec2:AuthorizeSecurityGroupIngress`
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#
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# * `ec2:CreateRoute`
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#
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# * `ec2:DescribeRouteTables`
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#
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# * `ec2:DescribeSecurityGroups`
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#
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# </note>
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#
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# **Related actions**
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#
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# [All APIs by task][3]
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# [DescribeVpcPeeringConnections][3] , or by monitoring fleet events for
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# success or failure using [DescribeFleetEvents][4] .
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#
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# <note markdown="1"> Amazon GameLift Servers uses the caller's credentials to update
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# peer-VPC resources. The IAM user that calls this operation must have
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# the following Amazon EC2 permissions enabled:
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#
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# * `ec2:AcceptVpcPeeringConnection`
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#
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# * `ec2:AuthorizeSecurityGroupEgress`
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#
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# * `ec2:AuthorizeSecurityGroupIngress`
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#
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# * `ec2:CreateRoute`
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#
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# * `ec2:DescribeRouteTables`
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#
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# * `ec2:DescribeSecurityGroups`
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#
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# </note>
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#
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# **Related actions**
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#
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# [All APIs by task][5]
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# resp.container_group_definition.game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
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# resp.container_group_definition.game_server_container_definition.resolved_image_digest #=> String
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# resp.container_group_definition.game_server_container_definition.server_sdk_version #=> String
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# resp.container_group_definition.game_server_container_definition.linux_capabilities.include #=> Array
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|
+
# resp.container_group_definition.game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
|
|
5030
5086
|
# resp.container_group_definition.support_container_definitions #=> Array
|
|
5031
5087
|
# resp.container_group_definition.support_container_definitions[0].container_name #=> String
|
|
5032
5088
|
# resp.container_group_definition.support_container_definitions[0].depends_on #=> Array
|
|
@@ -5054,6 +5110,8 @@ module Aws::GameLift
|
|
|
5054
5110
|
# resp.container_group_definition.support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
|
|
5055
5111
|
# resp.container_group_definition.support_container_definitions[0].resolved_image_digest #=> String
|
|
5056
5112
|
# resp.container_group_definition.support_container_definitions[0].vcpu #=> Float
|
|
5113
|
+
# resp.container_group_definition.support_container_definitions[0].linux_capabilities.include #=> Array
|
|
5114
|
+
# resp.container_group_definition.support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
|
|
5057
5115
|
# resp.container_group_definition.version_number #=> Integer
|
|
5058
5116
|
# resp.container_group_definition.version_description #=> String
|
|
5059
5117
|
# resp.container_group_definition.status #=> String, one of "READY", "COPYING", "FAILED"
|
|
@@ -5090,9 +5148,9 @@ module Aws::GameLift
|
|
|
5090
5148
|
#
|
|
5091
5149
|
# **Results**
|
|
5092
5150
|
#
|
|
5093
|
-
# This operation returns the fleet ID, location, container
|
|
5094
|
-
# definition ARN, container group type, compute name (for game
|
|
5095
|
-
# container groups), instance ID, and a list of
|
|
5151
|
+
# This operation returns the fleet ID, fleet ARN, location, container
|
|
5152
|
+
# group definition ARN, container group type, compute name (for game
|
|
5153
|
+
# server container groups), instance ID, and a list of
|
|
5096
5154
|
# `ContainerGroupPortMapping` objects. Each object contains the
|
|
5097
5155
|
# container name, runtime ID, and a list of port mappings that show how
|
|
5098
5156
|
# container ports map to connection ports on the instance.
|
|
@@ -5158,6 +5216,7 @@ module Aws::GameLift
|
|
|
5158
5216
|
# @return [Types::DescribeContainerGroupPortMappingsOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
|
|
5159
5217
|
#
|
|
5160
5218
|
# * {Types::DescribeContainerGroupPortMappingsOutput#fleet_id #fleet_id} => String
|
|
5219
|
+
# * {Types::DescribeContainerGroupPortMappingsOutput#fleet_arn #fleet_arn} => String
|
|
5161
5220
|
# * {Types::DescribeContainerGroupPortMappingsOutput#location #location} => String
|
|
5162
5221
|
# * {Types::DescribeContainerGroupPortMappingsOutput#container_group_definition_arn #container_group_definition_arn} => String
|
|
5163
5222
|
# * {Types::DescribeContainerGroupPortMappingsOutput#container_group_type #container_group_type} => String
|
|
@@ -5178,6 +5237,7 @@ module Aws::GameLift
|
|
|
5178
5237
|
# @example Response structure
|
|
5179
5238
|
#
|
|
5180
5239
|
# resp.fleet_id #=> String
|
|
5240
|
+
# resp.fleet_arn #=> String
|
|
5181
5241
|
# resp.location #=> String
|
|
5182
5242
|
# resp.container_group_definition_arn #=> String
|
|
5183
5243
|
# resp.container_group_type #=> String, one of "GAME_SERVER", "PER_INSTANCE"
|
|
@@ -5692,9 +5752,7 @@ module Aws::GameLift
|
|
|
5692
5752
|
#
|
|
5693
5753
|
# If successful, a `LocationAttributes` object is returned for each
|
|
5694
5754
|
# requested location. If the fleet does not have a requested location,
|
|
5695
|
-
# no information is returned.
|
|
5696
|
-
# Region. To get information on a fleet's home Region, call
|
|
5697
|
-
# `DescribeFleetAttributes`.
|
|
5755
|
+
# no information is returned.
|
|
5698
5756
|
#
|
|
5699
5757
|
# **Learn more**
|
|
5700
5758
|
#
|
|
@@ -6334,7 +6392,11 @@ module Aws::GameLift
|
|
|
6334
6392
|
# @option params [String] :game_session_id
|
|
6335
6393
|
# An identifier for the game session that is unique across all regions
|
|
6336
6394
|
# to retrieve. The value is always a full ARN in the following format:
|
|
6337
|
-
#
|
|
6395
|
+
# For Home Region game session -
|
|
6396
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
|
|
6397
|
+
# For Remote Location game session -
|
|
6398
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
|
|
6399
|
+
# string>`.
|
|
6338
6400
|
#
|
|
6339
6401
|
# @option params [String] :alias_id
|
|
6340
6402
|
# A unique identifier for the alias associated with the fleet to
|
|
@@ -6630,7 +6692,11 @@ module Aws::GameLift
|
|
|
6630
6692
|
# @option params [String] :game_session_id
|
|
6631
6693
|
# An identifier for the game session that is unique across all regions
|
|
6632
6694
|
# to retrieve. The value is always a full ARN in the following format:
|
|
6633
|
-
#
|
|
6695
|
+
# For Home Region game session -
|
|
6696
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
|
|
6697
|
+
# For Remote Location game session -
|
|
6698
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
|
|
6699
|
+
# string>`.
|
|
6634
6700
|
#
|
|
6635
6701
|
# @option params [String] :alias_id
|
|
6636
6702
|
# A unique identifier for the alias associated with the fleet to
|
|
@@ -7108,8 +7174,11 @@ module Aws::GameLift
|
|
|
7108
7174
|
# @option params [String] :game_session_id
|
|
7109
7175
|
# An identifier for the game session that is unique across all regions
|
|
7110
7176
|
# to retrieve player sessions for. The value is always a full ARN in the
|
|
7111
|
-
# following format:
|
|
7112
|
-
# ID>/<ID string>`.
|
|
7177
|
+
# following format: For Home Region game session -
|
|
7178
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
|
|
7179
|
+
# For Remote Location game session -
|
|
7180
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
|
|
7181
|
+
# string>`.
|
|
7113
7182
|
#
|
|
7114
7183
|
# @option params [String] :player_id
|
|
7115
7184
|
# A unique identifier for a player to retrieve player sessions for.
|
|
@@ -7694,7 +7763,10 @@ module Aws::GameLift
|
|
|
7694
7763
|
# @option params [required, String] :game_session_id
|
|
7695
7764
|
# An identifier for the game session that is unique across all regions
|
|
7696
7765
|
# to get logs for. The value is always a full ARN in the following
|
|
7697
|
-
# format:
|
|
7766
|
+
# format: For Home Region game session -
|
|
7767
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
|
|
7768
|
+
# For Remote Location game session -
|
|
7769
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
|
|
7698
7770
|
# string>`.
|
|
7699
7771
|
#
|
|
7700
7772
|
# @return [Types::GetGameSessionLogUrlOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
|
|
@@ -7844,8 +7916,11 @@ module Aws::GameLift
|
|
|
7844
7916
|
# @option params [required, String] :game_session_id
|
|
7845
7917
|
# An identifier for the game session that is unique across all regions
|
|
7846
7918
|
# for which to retrieve player connection details. The value is always a
|
|
7847
|
-
# full ARN in the following format:
|
|
7848
|
-
# `arn:aws:gamelift:<
|
|
7919
|
+
# full ARN in the following format: For Home Region game session -
|
|
7920
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
|
|
7921
|
+
# For Remote Location game session -
|
|
7922
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
|
|
7923
|
+
# string>`.
|
|
7849
7924
|
#
|
|
7850
7925
|
# @option params [required, Array<String>] :player_ids
|
|
7851
7926
|
# List of unique identifiers for players. Connection details are
|
|
@@ -8375,6 +8450,8 @@ module Aws::GameLift
|
|
|
8375
8450
|
# resp.container_group_definitions[0].game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
|
|
8376
8451
|
# resp.container_group_definitions[0].game_server_container_definition.resolved_image_digest #=> String
|
|
8377
8452
|
# resp.container_group_definitions[0].game_server_container_definition.server_sdk_version #=> String
|
|
8453
|
+
# resp.container_group_definitions[0].game_server_container_definition.linux_capabilities.include #=> Array
|
|
8454
|
+
# resp.container_group_definitions[0].game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
|
|
8378
8455
|
# resp.container_group_definitions[0].support_container_definitions #=> Array
|
|
8379
8456
|
# resp.container_group_definitions[0].support_container_definitions[0].container_name #=> String
|
|
8380
8457
|
# resp.container_group_definitions[0].support_container_definitions[0].depends_on #=> Array
|
|
@@ -8402,6 +8479,8 @@ module Aws::GameLift
|
|
|
8402
8479
|
# resp.container_group_definitions[0].support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
|
|
8403
8480
|
# resp.container_group_definitions[0].support_container_definitions[0].resolved_image_digest #=> String
|
|
8404
8481
|
# resp.container_group_definitions[0].support_container_definitions[0].vcpu #=> Float
|
|
8482
|
+
# resp.container_group_definitions[0].support_container_definitions[0].linux_capabilities.include #=> Array
|
|
8483
|
+
# resp.container_group_definitions[0].support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
|
|
8405
8484
|
# resp.container_group_definitions[0].version_number #=> Integer
|
|
8406
8485
|
# resp.container_group_definitions[0].version_description #=> String
|
|
8407
8486
|
# resp.container_group_definitions[0].status #=> String, one of "READY", "COPYING", "FAILED"
|
|
@@ -8508,6 +8587,8 @@ module Aws::GameLift
|
|
|
8508
8587
|
# resp.container_group_definitions[0].game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
|
|
8509
8588
|
# resp.container_group_definitions[0].game_server_container_definition.resolved_image_digest #=> String
|
|
8510
8589
|
# resp.container_group_definitions[0].game_server_container_definition.server_sdk_version #=> String
|
|
8590
|
+
# resp.container_group_definitions[0].game_server_container_definition.linux_capabilities.include #=> Array
|
|
8591
|
+
# resp.container_group_definitions[0].game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
|
|
8511
8592
|
# resp.container_group_definitions[0].support_container_definitions #=> Array
|
|
8512
8593
|
# resp.container_group_definitions[0].support_container_definitions[0].container_name #=> String
|
|
8513
8594
|
# resp.container_group_definitions[0].support_container_definitions[0].depends_on #=> Array
|
|
@@ -8535,6 +8616,8 @@ module Aws::GameLift
|
|
|
8535
8616
|
# resp.container_group_definitions[0].support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
|
|
8536
8617
|
# resp.container_group_definitions[0].support_container_definitions[0].resolved_image_digest #=> String
|
|
8537
8618
|
# resp.container_group_definitions[0].support_container_definitions[0].vcpu #=> Float
|
|
8619
|
+
# resp.container_group_definitions[0].support_container_definitions[0].linux_capabilities.include #=> Array
|
|
8620
|
+
# resp.container_group_definitions[0].support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
|
|
8538
8621
|
# resp.container_group_definitions[0].version_number #=> Integer
|
|
8539
8622
|
# resp.container_group_definitions[0].version_description #=> String
|
|
8540
8623
|
# resp.container_group_definitions[0].status #=> String, one of "READY", "COPYING", "FAILED"
|
|
@@ -10074,10 +10157,11 @@ module Aws::GameLift
|
|
|
10074
10157
|
#
|
|
10075
10158
|
# @option params [Array<Types::PlayerLatency>] :player_latencies
|
|
10076
10159
|
# A set of values, expressed in milliseconds, that indicates the amount
|
|
10077
|
-
# of latency that a player experiences when connected to
|
|
10078
|
-
#
|
|
10079
|
-
#
|
|
10080
|
-
#
|
|
10160
|
+
# of latency that a player experiences when connected to a fleet
|
|
10161
|
+
# location (Amazon Web Services Regions or custom locations for Amazon
|
|
10162
|
+
# GameLift Servers Anywhere fleets). This information is used to try to
|
|
10163
|
+
# place the new game session where it can offer the best possible
|
|
10164
|
+
# gameplay experience for the players.
|
|
10081
10165
|
#
|
|
10082
10166
|
# @option params [Array<Types::DesiredPlayerSession>] :desired_player_sessions
|
|
10083
10167
|
# Set of information on each player to create a player session for.
|
|
@@ -10248,10 +10332,13 @@ module Aws::GameLift
|
|
|
10248
10332
|
#
|
|
10249
10333
|
# @option params [String] :game_session_arn
|
|
10250
10334
|
# An identifier for the game session that is unique across all regions.
|
|
10251
|
-
# The value is always a full ARN in the following format:
|
|
10252
|
-
#
|
|
10253
|
-
#
|
|
10254
|
-
#
|
|
10335
|
+
# The value is always a full ARN in the following format: For Home
|
|
10336
|
+
# Region game session -
|
|
10337
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
|
|
10338
|
+
# For Remote Location game session -
|
|
10339
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
|
|
10340
|
+
# string>`. When using FlexMatch as a standalone matchmaking solution,
|
|
10341
|
+
# this parameter is not needed.
|
|
10255
10342
|
#
|
|
10256
10343
|
# @option params [required, Array<Types::Player>] :players
|
|
10257
10344
|
# Match information on all players that are currently assigned to the
|
|
@@ -10865,7 +10952,10 @@ module Aws::GameLift
|
|
|
10865
10952
|
# @option params [required, String] :game_session_id
|
|
10866
10953
|
# An identifier for the game session that is unique across all regions
|
|
10867
10954
|
# to be terminated. The value is always a full ARN in the following
|
|
10868
|
-
# format:
|
|
10955
|
+
# format: For Home Region game session -
|
|
10956
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
|
|
10957
|
+
# For Remote Location game session -
|
|
10958
|
+
# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
|
|
10869
10959
|
# string>`.
|
|
10870
10960
|
#
|
|
10871
10961
|
# @option params [required, String] :termination_mode
|
|
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# updated values for the properties that you want to change only. All
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# other values remain the same as the source version.
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#
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# * Change a game server container definition. Provide
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# container definition.
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# * Change a game server container definition. Provide a complete set of
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# container definitions, including the updated definition.
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#
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# * Add or change a support container definition. Provide a complete set
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# of container definitions, including the updated definition.
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@@ -11541,6 +11631,9 @@ module Aws::GameLift
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# ],
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# },
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# server_sdk_version: "ServerSdkVersion", # required
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# linux_capabilities: {
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# include: ["AUDIT_CONTROL"], # accepts AUDIT_CONTROL, AUDIT_WRITE, BLOCK_SUSPEND, CHOWN, DAC_OVERRIDE, DAC_READ_SEARCH, FOWNER, FSETID, IPC_LOCK, IPC_OWNER, KILL, LEASE, LINUX_IMMUTABLE, MAC_ADMIN, MAC_OVERRIDE, MKNOD, NET_ADMIN, NET_BIND_SERVICE, NET_BROADCAST, NET_RAW, SETFCAP, SETGID, SETPCAP, SETUID, SYS_ADMIN, SYS_BOOT, SYS_CHROOT, SYS_MODULE, SYS_NICE, SYS_PACCT, SYS_PTRACE, SYS_RAWIO, SYS_RESOURCE, SYS_TIME, SYS_TTY_CONFIG, SYSLOG, WAKE_ALARM
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# },
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# },
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# support_container_definitions: [
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# {
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# ],
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# },
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# vcpu: 1.0,
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# linux_capabilities: {
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# include: ["AUDIT_CONTROL"], # accepts AUDIT_CONTROL, AUDIT_WRITE, BLOCK_SUSPEND, CHOWN, DAC_OVERRIDE, DAC_READ_SEARCH, FOWNER, FSETID, IPC_LOCK, IPC_OWNER, KILL, LEASE, LINUX_IMMUTABLE, MAC_ADMIN, MAC_OVERRIDE, MKNOD, NET_ADMIN, NET_BIND_SERVICE, NET_BROADCAST, NET_RAW, SETFCAP, SETGID, SETPCAP, SETUID, SYS_ADMIN, SYS_BOOT, SYS_CHROOT, SYS_MODULE, SYS_NICE, SYS_PACCT, SYS_PTRACE, SYS_RAWIO, SYS_RESOURCE, SYS_TIME, SYS_TTY_CONFIG, SYSLOG, WAKE_ALARM
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# },
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# },
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# ],
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# total_memory_limit_mebibytes: 1,
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@@ -11620,6 +11716,8 @@ module Aws::GameLift
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# resp.container_group_definition.game_server_container_definition.port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
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# resp.container_group_definition.game_server_container_definition.resolved_image_digest #=> String
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# resp.container_group_definition.game_server_container_definition.server_sdk_version #=> String
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# resp.container_group_definition.game_server_container_definition.linux_capabilities.include #=> Array
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# resp.container_group_definition.game_server_container_definition.linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
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# resp.container_group_definition.support_container_definitions #=> Array
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# resp.container_group_definition.support_container_definitions[0].container_name #=> String
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# resp.container_group_definition.support_container_definitions[0].depends_on #=> Array
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@@ -11647,6 +11745,8 @@ module Aws::GameLift
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# resp.container_group_definition.support_container_definitions[0].port_configuration.container_port_ranges[0].protocol #=> String, one of "TCP", "UDP"
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# resp.container_group_definition.support_container_definitions[0].resolved_image_digest #=> String
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# resp.container_group_definition.support_container_definitions[0].vcpu #=> Float
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# resp.container_group_definition.support_container_definitions[0].linux_capabilities.include #=> Array
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# resp.container_group_definition.support_container_definitions[0].linux_capabilities.include[0] #=> String, one of "AUDIT_CONTROL", "AUDIT_WRITE", "BLOCK_SUSPEND", "CHOWN", "DAC_OVERRIDE", "DAC_READ_SEARCH", "FOWNER", "FSETID", "IPC_LOCK", "IPC_OWNER", "KILL", "LEASE", "LINUX_IMMUTABLE", "MAC_ADMIN", "MAC_OVERRIDE", "MKNOD", "NET_ADMIN", "NET_BIND_SERVICE", "NET_BROADCAST", "NET_RAW", "SETFCAP", "SETGID", "SETPCAP", "SETUID", "SYS_ADMIN", "SYS_BOOT", "SYS_CHROOT", "SYS_MODULE", "SYS_NICE", "SYS_PACCT", "SYS_PTRACE", "SYS_RAWIO", "SYS_RESOURCE", "SYS_TIME", "SYS_TTY_CONFIG", "SYSLOG", "WAKE_ALARM"
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# resp.container_group_definition.version_number #=> Integer
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# resp.container_group_definition.version_description #=> String
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# resp.container_group_definition.status #=> String, one of "READY", "COPYING", "FAILED"
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@@ -11914,11 +12014,11 @@ module Aws::GameLift
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# in `InboundPermissionRevocations`. Permissions to be removed must
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# match existing fleet permissions.
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#
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# If successful, the fleet
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# fleets with remote locations, port setting updates can
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# propagate across all locations. You can check the status
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# each location by calling `DescribeFleetPortSettings`
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# name.
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# If successful, the fleet identifiers for the updated fleet are
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# returned. For fleets with remote locations, port setting updates can
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# take time to propagate across all locations. You can check the status
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# of updates in each location by calling `DescribeFleetPortSettings`
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# with a location name.
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#
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# **Learn more**
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#
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@@ -12090,13 +12190,21 @@ module Aws::GameLift
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# can continue to perform instance balancing activity. If successful, a
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# `GameServerGroup` object is returned.
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#
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# <note markdown="1"> Target tracking Auto Scaling policies on the Auto Scaling group cannot
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# be updated through the Amazon Web Services Management Console.
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# Instead, use the Amazon Elastic Compute Cloud Auto Scaling [
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# `PutScalingPolicy` ][1] API action to update these policies.
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#
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# </note>
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#
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# **Learn more**
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#
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-
# [Amazon GameLift Servers FleetIQ Guide][
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# [Amazon GameLift Servers FleetIQ Guide][2]
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/
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# [1]: https://docs.aws.amazon.com/autoscaling/ec2/APIReference/API_PutScalingPolicy.html
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# [2]: https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html
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#
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# @option params [required, String] :game_server_group_name
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# A unique identifier for the game server group. Use either the name or
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@@ -12226,8 +12334,12 @@ module Aws::GameLift
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#
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# @option params [required, String] :game_session_id
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# An identifier for the game session that is unique across all regions
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# to update. The value is always a full ARN in the following format:
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#
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# to update. The value is always a full ARN in the following format: For
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# Home Region game session -
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# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<ID string>`.
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# For Remote Location game session -
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# `arn:aws:gamelift:<home_region>::gamesession/<fleet ID>/<location>/<ID
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# string>`.
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#
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# @option params [Integer] :maximum_player_session_count
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# The maximum number of players that can be connected simultaneously to
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@@ -12907,7 +13019,7 @@ module Aws::GameLift
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tracer: tracer
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)
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context[:gem_name] = 'aws-sdk-gamelift'
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context[:gem_version] = '1.
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context[:gem_version] = '1.131.0'
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Seahorse::Client::Request.new(handlers, context)
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end
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@@ -376,6 +376,9 @@ module Aws::GameLift
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LaunchTemplateSpecification = Shapes::StructureShape.new(name: 'LaunchTemplateSpecification')
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LaunchTemplateVersion = Shapes::StringShape.new(name: 'LaunchTemplateVersion')
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LimitExceededException = Shapes::StructureShape.new(name: 'LimitExceededException')
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LinuxCapabilities = Shapes::StructureShape.new(name: 'LinuxCapabilities')
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LinuxCapability = Shapes::StringShape.new(name: 'LinuxCapability')
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LinuxCapabilityList = Shapes::ListShape.new(name: 'LinuxCapabilityList')
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ListAliasesInput = Shapes::StructureShape.new(name: 'ListAliasesInput')
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ListAliasesOutput = Shapes::StructureShape.new(name: 'ListAliasesOutput')
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ListBuildsInput = Shapes::StructureShape.new(name: 'ListBuildsInput')
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@@ -1187,6 +1190,7 @@ module Aws::GameLift
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DescribeContainerGroupPortMappingsInput.struct_class = Types::DescribeContainerGroupPortMappingsInput
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DescribeContainerGroupPortMappingsOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId"))
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+
DescribeContainerGroupPortMappingsOutput.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn"))
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DescribeContainerGroupPortMappingsOutput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location"))
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DescribeContainerGroupPortMappingsOutput.add_member(:container_group_definition_arn, Shapes::ShapeRef.new(shape: ContainerGroupDefinitionArn, location_name: "ContainerGroupDefinitionArn"))
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DescribeContainerGroupPortMappingsOutput.add_member(:container_group_type, Shapes::ShapeRef.new(shape: ContainerGroupType, location_name: "ContainerGroupType"))
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@@ -1573,6 +1577,7 @@ module Aws::GameLift
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GameServerContainerDefinition.add_member(:port_configuration, Shapes::ShapeRef.new(shape: ContainerPortConfiguration, location_name: "PortConfiguration"))
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GameServerContainerDefinition.add_member(:resolved_image_digest, Shapes::ShapeRef.new(shape: Sha256, location_name: "ResolvedImageDigest"))
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GameServerContainerDefinition.add_member(:server_sdk_version, Shapes::ShapeRef.new(shape: ServerSdkVersion, location_name: "ServerSdkVersion"))
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+
GameServerContainerDefinition.add_member(:linux_capabilities, Shapes::ShapeRef.new(shape: LinuxCapabilities, location_name: "LinuxCapabilities"))
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GameServerContainerDefinition.struct_class = Types::GameServerContainerDefinition
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GameServerContainerDefinitionInput.add_member(:container_name, Shapes::ShapeRef.new(shape: NonZeroAnd128MaxAsciiString, required: true, location_name: "ContainerName"))
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@@ -1582,6 +1587,7 @@ module Aws::GameLift
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GameServerContainerDefinitionInput.add_member(:image_uri, Shapes::ShapeRef.new(shape: ImageUriString, required: true, location_name: "ImageUri"))
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GameServerContainerDefinitionInput.add_member(:port_configuration, Shapes::ShapeRef.new(shape: ContainerPortConfiguration, required: true, location_name: "PortConfiguration"))
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GameServerContainerDefinitionInput.add_member(:server_sdk_version, Shapes::ShapeRef.new(shape: ServerSdkVersion, required: true, location_name: "ServerSdkVersion"))
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1590
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+
GameServerContainerDefinitionInput.add_member(:linux_capabilities, Shapes::ShapeRef.new(shape: LinuxCapabilities, location_name: "LinuxCapabilities"))
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GameServerContainerDefinitionInput.struct_class = Types::GameServerContainerDefinitionInput
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GameServerContainerGroupCounts.add_member(:pending, Shapes::ShapeRef.new(shape: WholeNumber, location_name: "PENDING"))
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@@ -1823,6 +1829,11 @@ module Aws::GameLift
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LimitExceededException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message"))
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LimitExceededException.struct_class = Types::LimitExceededException
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LinuxCapabilities.add_member(:include, Shapes::ShapeRef.new(shape: LinuxCapabilityList, location_name: "Include"))
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+
LinuxCapabilities.struct_class = Types::LinuxCapabilities
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LinuxCapabilityList.member = Shapes::ShapeRef.new(shape: LinuxCapability)
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ListAliasesInput.add_member(:routing_strategy_type, Shapes::ShapeRef.new(shape: RoutingStrategyType, location_name: "RoutingStrategyType"))
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ListAliasesInput.add_member(:name, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Name"))
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ListAliasesInput.add_member(:limit, Shapes::ShapeRef.new(shape: PositiveInteger, location_name: "Limit"))
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@@ -2345,6 +2356,7 @@ module Aws::GameLift
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SupportContainerDefinition.add_member(:port_configuration, Shapes::ShapeRef.new(shape: ContainerPortConfiguration, location_name: "PortConfiguration"))
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SupportContainerDefinition.add_member(:resolved_image_digest, Shapes::ShapeRef.new(shape: Sha256, location_name: "ResolvedImageDigest"))
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SupportContainerDefinition.add_member(:vcpu, Shapes::ShapeRef.new(shape: ContainerVcpu, location_name: "Vcpu"))
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SupportContainerDefinition.add_member(:linux_capabilities, Shapes::ShapeRef.new(shape: LinuxCapabilities, location_name: "LinuxCapabilities"))
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SupportContainerDefinition.struct_class = Types::SupportContainerDefinition
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SupportContainerDefinitionInput.add_member(:container_name, Shapes::ShapeRef.new(shape: NonZeroAnd128MaxAsciiString, required: true, location_name: "ContainerName"))
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@@ -2357,6 +2369,7 @@ module Aws::GameLift
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SupportContainerDefinitionInput.add_member(:memory_hard_limit_mebibytes, Shapes::ShapeRef.new(shape: ContainerMemoryLimit, location_name: "MemoryHardLimitMebibytes"))
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SupportContainerDefinitionInput.add_member(:port_configuration, Shapes::ShapeRef.new(shape: ContainerPortConfiguration, location_name: "PortConfiguration"))
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SupportContainerDefinitionInput.add_member(:vcpu, Shapes::ShapeRef.new(shape: ContainerVcpu, location_name: "Vcpu"))
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+
SupportContainerDefinitionInput.add_member(:linux_capabilities, Shapes::ShapeRef.new(shape: LinuxCapabilities, location_name: "LinuxCapabilities"))
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SupportContainerDefinitionInput.struct_class = Types::SupportContainerDefinitionInput
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SupportContainerDefinitionInputList.member = Shapes::ShapeRef.new(shape: SupportContainerDefinitionInput)
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