aws-sdk-gamelift 1.11.0 → 1.12.0

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@@ -42,6 +42,6 @@ require_relative 'aws-sdk-gamelift/customizations'
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  # @service
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  module Aws::GameLift
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- GEM_VERSION = '1.11.0'
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+ GEM_VERSION = '1.12.0'
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  end
@@ -366,23 +366,21 @@ module Aws::GameLift
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  # Amazon Simple Storage Service (Amazon S3) location.
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  #
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  # Game server binaries must be combined into a `.zip` file for use with
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- # Amazon GameLift. See [Uploading Your Game][1] for more information.
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+ # Amazon GameLift.
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  #
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  # To create new builds quickly and easily, use the AWS CLI command <b>
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  # <a
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  # href="https://docs.aws.amazon.com/cli/latest/reference/gamelift/upload-build.html">upload-build</a>
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  # </b>. This helper command uploads your build and creates a new build
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  # record in one step, and automatically handles the necessary
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- # permissions. See [ Upload Build Files to Amazon GameLift][2] for more
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- # help.
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+ # permissions.
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  #
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  # The `CreateBuild` operation should be used only when you need to
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  # manually upload your build files, as in the following scenarios:
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  #
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  # * Store a build file in an Amazon S3 bucket under your own AWS
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  # account. To use this option, you must first give Amazon GameLift
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- # access to that Amazon S3 bucket. See [ Create a Build with Files in
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- # Amazon S3][3] for detailed help. To create a new build record using
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+ # access to that Amazon S3 bucket. To create a new build record using
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  # files in your Amazon S3 bucket, call `CreateBuild` and specify a
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  # build name, operating system, and the storage location of your game
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  # build.
@@ -393,7 +391,7 @@ module Aws::GameLift
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  # record and returns an Amazon S3 storage location (bucket and key
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  # only) and temporary access credentials. Use the credentials to
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  # manually upload your build file to the storage location (see the
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- # Amazon S3 topic [Uploading Objects][4]). You can upload files to a
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+ # Amazon S3 topic [Uploading Objects][1]). You can upload files to a
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  # location only once.
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  #
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  # If successful, this operation creates a new build record with a unique
@@ -401,6 +399,14 @@ module Aws::GameLift
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  # DescribeBuild to check the status of your build. A build must be in
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  # `READY` status before it can be used to create fleets.
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  #
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+ # **Learn more**
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+ #
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+ # [Uploading Your Game][2]
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+ #
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+ # [ Create a Build with Files in Amazon S3][3]
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+ #
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+ # **Related operations**
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+ #
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  # * CreateBuild
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  #
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  # * ListBuilds
@@ -413,10 +419,9 @@ module Aws::GameLift
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  #
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  #
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  #
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- # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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- # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html
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+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html
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+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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  # [3]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build
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- # [4]: https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html
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  #
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  # @option params [String] :name
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  # Descriptive label that is associated with a build. Build names do not
@@ -525,8 +530,7 @@ module Aws::GameLift
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  #
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  # **Learn more**
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  #
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- # See Amazon GameLift Developer Guide topics in [ Working with
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- # Fleets][2].
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+ # [ Working with Fleets][2].
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  #
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  # **Related operations**
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  #
@@ -698,6 +702,20 @@ module Aws::GameLift
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  #
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  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
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  #
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+ # @option params [String] :instance_role_arn
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+ # Unique identifier for an AWS IAM role that manages access to your AWS
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+ # services. Any application that runs on an instance in this fleet can
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+ # assume the role, including install scripts, server processs, daemons
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+ # (background processes). Create a role or look up a role's ARN using
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+ # the [IAM dashboard][1] in the AWS Management Console. Learn more about
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+ # using on-box credentials for your game servers at [ Access external
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+ # resources from a game server][2].
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+ #
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+ #
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+ #
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+ # [1]: https://console.aws.amazon.com/iam/
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+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
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+ #
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  # @return [Types::CreateFleetOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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  #
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  # * {Types::CreateFleetOutput#fleet_attributes #fleet_attributes} => Types::FleetAttributes
@@ -740,6 +758,7 @@ module Aws::GameLift
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  # peer_vpc_aws_account_id: "NonZeroAndMaxString",
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  # peer_vpc_id: "NonZeroAndMaxString",
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  # fleet_type: "ON_DEMAND", # accepts ON_DEMAND, SPOT
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+ # instance_role_arn: "NonEmptyString",
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  # })
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  #
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  # @example Response structure
@@ -766,6 +785,7 @@ module Aws::GameLift
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  # resp.fleet_attributes.metric_groups[0] #=> String
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  # resp.fleet_attributes.stopped_actions #=> Array
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  # resp.fleet_attributes.stopped_actions[0] #=> String, one of "AUTO_SCALING"
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+ # resp.fleet_attributes.instance_role_arn #=> String
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleet AWS API Documentation
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  #
@@ -1691,6 +1711,12 @@ module Aws::GameLift
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  # the status of any active fleets using the build, but you can no longer
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  # create new fleets with the deleted build.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Builds][1]
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+ #
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+ # **Related operations**
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+ #
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  # * CreateBuild
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  #
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  # * ListBuilds
@@ -1701,6 +1727,10 @@ module Aws::GameLift
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  #
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  # * DeleteBuild
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
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+ #
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  # @option params [required, String] :build_id
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  # Unique identifier for a build to delete.
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  #
@@ -1728,6 +1758,12 @@ module Aws::GameLift
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  # This action removes the fleet's resources and the fleet record. Once
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  # a fleet is deleted, you can no longer use that fleet.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
@@ -1766,6 +1802,10 @@ module Aws::GameLift
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to be deleted.
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  #
@@ -2125,6 +2165,12 @@ module Aws::GameLift
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  # build ID. If successful, an object containing the build properties is
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  # returned.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Builds][1]
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+ #
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+ # **Related operations**
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+ #
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  # * CreateBuild
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  #
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  # * ListBuilds
@@ -2135,6 +2181,10 @@ module Aws::GameLift
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  #
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  # * DeleteBuild
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
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+ #
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  # @option params [required, String] :build_id
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  # Unique identifier for a build to retrieve properties for.
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  #
@@ -2178,6 +2228,12 @@ module Aws::GameLift
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  # GameLift can be found in the AWS Management Console for Amazon
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  # GameLift (see the drop-down list in the upper right corner).
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
@@ -2216,6 +2272,10 @@ module Aws::GameLift
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [String] :ec2_instance_type
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  # Name of an EC2 instance type that is supported in Amazon GameLift. A
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  # fleet instance type determines the computing resources of each
@@ -2269,6 +2329,12 @@ module Aws::GameLift
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
@@ -2307,6 +2373,10 @@ module Aws::GameLift
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [Array<String>] :fleet_ids
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  # Unique identifier for a fleet(s) to retrieve attributes for. To
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  # request attributes for all fleets, leave this parameter empty.
@@ -2362,6 +2432,7 @@ module Aws::GameLift
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  # resp.fleet_attributes[0].metric_groups[0] #=> String
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  # resp.fleet_attributes[0].stopped_actions #=> Array
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  # resp.fleet_attributes[0].stopped_actions[0] #=> String, one of "AUTO_SCALING"
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+ # resp.fleet_attributes[0].instance_role_arn #=> String
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  # resp.next_token #=> String
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeFleetAttributes AWS API Documentation
@@ -2389,6 +2460,12 @@ module Aws::GameLift
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
@@ -2427,6 +2504,10 @@ module Aws::GameLift
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [Array<String>] :fleet_ids
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  # Unique identifier for a fleet(s) to retrieve capacity information for.
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  # To request capacity information for all fleets, leave this parameter
@@ -2487,6 +2568,12 @@ module Aws::GameLift
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  # successful, a collection of event log entries matching the request are
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  # returned.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
@@ -2525,6 +2612,10 @@ module Aws::GameLift
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to get event logs for.
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  #
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  # requested fleet ID. If the requested fleet has been deleted, the
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  # result set is empty.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
@@ -2630,6 +2727,10 @@ module Aws::GameLift
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to retrieve port settings for.
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  #
@@ -2674,6 +2775,12 @@ module Aws::GameLift
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
@@ -2712,6 +2819,10 @@ module Aws::GameLift
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [Array<String>] :fleet_ids
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  # Unique identifier for a fleet(s) to retrieve utilization data for. To
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  # request utilization data for all fleets, leave this parameter empty.
@@ -3522,6 +3633,12 @@ module Aws::GameLift
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  # The run-time configuration tells Amazon GameLift how to launch server
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  # processes on instances in the fleet.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
@@ -3560,6 +3677,10 @@ module Aws::GameLift
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to get the run-time configuration for.
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  #
@@ -4010,6 +4131,12 @@ module Aws::GameLift
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Builds][1]
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+ #
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+ # **Related operations**
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+ #
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  # * CreateBuild
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  #
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  # * ListBuilds
@@ -4020,6 +4147,10 @@ module Aws::GameLift
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  #
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  # * DeleteBuild
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
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+ #
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  # @option params [String] :status
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  # Build status to filter results by. To retrieve all builds, leave this
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  # parameter empty.
@@ -4088,6 +4219,12 @@ module Aws::GameLift
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
@@ -4126,6 +4263,10 @@ module Aws::GameLift
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [String] :build_id
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  # Unique identifier for a build to return fleets for. Use this parameter
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  # to return only fleets using the specified build. To retrieve all
@@ -4413,6 +4554,26 @@ module Aws::GameLift
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  # are returned, along with the S3 storage location associated with the
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  # build ID.
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  #
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+ # **Learn more**
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+ #
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+ # [Uploading Your Game][1]
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+ #
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+ # **Related operations**
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+ #
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+ # * CreateBuild
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+ #
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+ # * ListBuilds
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+ #
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+ # * DescribeBuild
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+ #
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+ # * UpdateBuild
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+ #
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+ # * DeleteBuild
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+ #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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+ #
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  # @option params [required, String] :build_id
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  # Unique identifier for a build to get credentials for.
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  #
@@ -4706,19 +4867,43 @@ module Aws::GameLift
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  # this operation will have no effect. You can view a fleet's stopped
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  # actions using DescribeFleetAttributes.
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  #
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- # * DescribeFleetCapacity
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+ # **Learn more**
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  #
4711
- # * UpdateFleetCapacity
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+ # [ Working with Fleets][1].
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  #
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- # * DescribeEC2InstanceLimits
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+ # **Related operations**
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  #
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- # * Manage scaling policies:
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+ # * CreateFleet
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  #
4717
- # * PutScalingPolicy (auto-scaling)
4878
+ # * ListFleets
4718
4879
  #
4719
- # * DescribeScalingPolicies (auto-scaling)
4880
+ # * DeleteFleet
4720
4881
  #
4721
- # * DeleteScalingPolicy (auto-scaling)
4882
+ # * Describe fleets:
4883
+ #
4884
+ # * DescribeFleetAttributes
4885
+ #
4886
+ # * DescribeFleetCapacity
4887
+ #
4888
+ # * DescribeFleetPortSettings
4889
+ #
4890
+ # * DescribeFleetUtilization
4891
+ #
4892
+ # * DescribeRuntimeConfiguration
4893
+ #
4894
+ # * DescribeEC2InstanceLimits
4895
+ #
4896
+ # * DescribeFleetEvents
4897
+ #
4898
+ # * Update fleets:
4899
+ #
4900
+ # * UpdateFleetAttributes
4901
+ #
4902
+ # * UpdateFleetCapacity
4903
+ #
4904
+ # * UpdateFleetPortSettings
4905
+ #
4906
+ # * UpdateRuntimeConfiguration
4722
4907
  #
4723
4908
  # * Manage fleet actions:
4724
4909
  #
@@ -4726,6 +4911,10 @@ module Aws::GameLift
4726
4911
  #
4727
4912
  # * StopFleetActions
4728
4913
  #
4914
+ #
4915
+ #
4916
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
4917
+ #
4729
4918
  # @option params [required, String] :fleet_id
4730
4919
  # Unique identifier for a fleet
4731
4920
  #
@@ -5244,6 +5433,54 @@ module Aws::GameLift
5244
5433
  # desired instances setting (FleetCapacity. Changes to the fleet's
5245
5434
  # capacity must be done manually using UpdateFleetCapacity.
5246
5435
  #
5436
+ # **Learn more**
5437
+ #
5438
+ # [ Working with Fleets][1].
5439
+ #
5440
+ # **Related operations**
5441
+ #
5442
+ # * CreateFleet
5443
+ #
5444
+ # * ListFleets
5445
+ #
5446
+ # * DeleteFleet
5447
+ #
5448
+ # * Describe fleets:
5449
+ #
5450
+ # * DescribeFleetAttributes
5451
+ #
5452
+ # * DescribeFleetCapacity
5453
+ #
5454
+ # * DescribeFleetPortSettings
5455
+ #
5456
+ # * DescribeFleetUtilization
5457
+ #
5458
+ # * DescribeRuntimeConfiguration
5459
+ #
5460
+ # * DescribeEC2InstanceLimits
5461
+ #
5462
+ # * DescribeFleetEvents
5463
+ #
5464
+ # * Update fleets:
5465
+ #
5466
+ # * UpdateFleetAttributes
5467
+ #
5468
+ # * UpdateFleetCapacity
5469
+ #
5470
+ # * UpdateFleetPortSettings
5471
+ #
5472
+ # * UpdateRuntimeConfiguration
5473
+ #
5474
+ # * Manage fleet actions:
5475
+ #
5476
+ # * StartFleetActions
5477
+ #
5478
+ # * StopFleetActions
5479
+ #
5480
+ #
5481
+ #
5482
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
5483
+ #
5247
5484
  # @option params [required, String] :fleet_id
5248
5485
  # Unique identifier for a fleet
5249
5486
  #
@@ -5450,6 +5687,12 @@ module Aws::GameLift
5450
5687
  # provide the new values. If successful, a build object containing the
5451
5688
  # updated metadata is returned.
5452
5689
  #
5690
+ # **Learn more**
5691
+ #
5692
+ # [ Working with Builds][1]
5693
+ #
5694
+ # **Related operations**
5695
+ #
5453
5696
  # * CreateBuild
5454
5697
  #
5455
5698
  # * ListBuilds
@@ -5460,6 +5703,10 @@ module Aws::GameLift
5460
5703
  #
5461
5704
  # * DeleteBuild
5462
5705
  #
5706
+ #
5707
+ #
5708
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
5709
+ #
5463
5710
  # @option params [required, String] :build_id
5464
5711
  # Unique identifier for a build to update.
5465
5712
  #
@@ -5507,6 +5754,12 @@ module Aws::GameLift
5507
5754
  # you want to change. If successful, the fleet ID for the updated fleet
5508
5755
  # is returned.
5509
5756
  #
5757
+ # **Learn more**
5758
+ #
5759
+ # [ Working with Fleets][1].
5760
+ #
5761
+ # **Related operations**
5762
+ #
5510
5763
  # * CreateFleet
5511
5764
  #
5512
5765
  # * ListFleets
@@ -5545,6 +5798,10 @@ module Aws::GameLift
5545
5798
  #
5546
5799
  # * StopFleetActions
5547
5800
  #
5801
+ #
5802
+ #
5803
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
5804
+ #
5548
5805
  # @option params [required, String] :fleet_id
5549
5806
  # Unique identifier for a fleet to update attribute metadata for.
5550
5807
  #
@@ -5628,6 +5885,12 @@ module Aws::GameLift
5628
5885
  # desired instance count is higher than the instance type's limit, the
5629
5886
  # "Limit Exceeded" exception occurs.
5630
5887
  #
5888
+ # **Learn more**
5889
+ #
5890
+ # [ Working with Fleets][1].
5891
+ #
5892
+ # **Related operations**
5893
+ #
5631
5894
  # * CreateFleet
5632
5895
  #
5633
5896
  # * ListFleets
@@ -5666,6 +5929,10 @@ module Aws::GameLift
5666
5929
  #
5667
5930
  # * StopFleetActions
5668
5931
  #
5932
+ #
5933
+ #
5934
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
5935
+ #
5669
5936
  # @option params [required, String] :fleet_id
5670
5937
  # Unique identifier for a fleet to update capacity for.
5671
5938
  #
@@ -5714,6 +5981,12 @@ module Aws::GameLift
5714
5981
  # match existing fleet permissions. If successful, the fleet ID for the
5715
5982
  # updated fleet is returned.
5716
5983
  #
5984
+ # **Learn more**
5985
+ #
5986
+ # [ Working with Fleets][1].
5987
+ #
5988
+ # **Related operations**
5989
+ #
5717
5990
  # * CreateFleet
5718
5991
  #
5719
5992
  # * ListFleets
@@ -5752,6 +6025,10 @@ module Aws::GameLift
5752
6025
  #
5753
6026
  # * StopFleetActions
5754
6027
  #
6028
+ #
6029
+ #
6030
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
6031
+ #
5755
6032
  # @option params [required, String] :fleet_id
5756
6033
  # Unique identifier for a fleet to update port settings for.
5757
6034
  #
@@ -6151,6 +6428,12 @@ module Aws::GameLift
6151
6428
  # down and new processes are launched in Amazon GameLift's normal
6152
6429
  # process recycling activity.
6153
6430
  #
6431
+ # **Learn more**
6432
+ #
6433
+ # [ Working with Fleets][1].
6434
+ #
6435
+ # **Related operations**
6436
+ #
6154
6437
  # * CreateFleet
6155
6438
  #
6156
6439
  # * ListFleets
@@ -6189,6 +6472,10 @@ module Aws::GameLift
6189
6472
  #
6190
6473
  # * StopFleetActions
6191
6474
  #
6475
+ #
6476
+ #
6477
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
6478
+ #
6192
6479
  # @option params [required, String] :fleet_id
6193
6480
  # Unique identifier for a fleet to update run-time configuration for.
6194
6481
  #
@@ -6313,7 +6600,7 @@ module Aws::GameLift
6313
6600
  params: params,
6314
6601
  config: config)
6315
6602
  context[:gem_name] = 'aws-sdk-gamelift'
6316
- context[:gem_version] = '1.11.0'
6603
+ context[:gem_version] = '1.12.0'
6317
6604
  Seahorse::Client::Request.new(handlers, context)
6318
6605
  end
6319
6606
 
@@ -376,6 +376,7 @@ module Aws::GameLift
376
376
  CreateFleetInput.add_member(:peer_vpc_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcAwsAccountId"))
377
377
  CreateFleetInput.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcId"))
378
378
  CreateFleetInput.add_member(:fleet_type, Shapes::ShapeRef.new(shape: FleetType, location_name: "FleetType"))
379
+ CreateFleetInput.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn"))
379
380
  CreateFleetInput.struct_class = Types::CreateFleetInput
380
381
 
381
382
  CreateFleetOutput.add_member(:fleet_attributes, Shapes::ShapeRef.new(shape: FleetAttributes, location_name: "FleetAttributes"))
@@ -725,6 +726,7 @@ module Aws::GameLift
725
726
  FleetAttributes.add_member(:resource_creation_limit_policy, Shapes::ShapeRef.new(shape: ResourceCreationLimitPolicy, location_name: "ResourceCreationLimitPolicy"))
726
727
  FleetAttributes.add_member(:metric_groups, Shapes::ShapeRef.new(shape: MetricGroupList, location_name: "MetricGroups"))
727
728
  FleetAttributes.add_member(:stopped_actions, Shapes::ShapeRef.new(shape: FleetActionList, location_name: "StoppedActions"))
729
+ FleetAttributes.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn"))
728
730
  FleetAttributes.struct_class = Types::FleetAttributes
729
731
 
730
732
  FleetAttributesList.member = Shapes::ShapeRef.new(shape: FleetAttributes)
@@ -438,6 +438,7 @@ module Aws::GameLift
438
438
  # peer_vpc_aws_account_id: "NonZeroAndMaxString",
439
439
  # peer_vpc_id: "NonZeroAndMaxString",
440
440
  # fleet_type: "ON_DEMAND", # accepts ON_DEMAND, SPOT
441
+ # instance_role_arn: "NonEmptyString",
441
442
  # }
442
443
  #
443
444
  # @!attribute [rw] name
@@ -582,6 +583,21 @@ module Aws::GameLift
582
583
  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
583
584
  # @return [String]
584
585
  #
586
+ # @!attribute [rw] instance_role_arn
587
+ # Unique identifier for an AWS IAM role that manages access to your
588
+ # AWS services. Any application that runs on an instance in this fleet
589
+ # can assume the role, including install scripts, server processs,
590
+ # daemons (background processes). Create a role or look up a role's
591
+ # ARN using the [IAM dashboard][1] in the AWS Management Console.
592
+ # Learn more about using on-box credentials for your game servers at [
593
+ # Access external resources from a game server][2].
594
+ #
595
+ #
596
+ #
597
+ # [1]: https://console.aws.amazon.com/iam/
598
+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
599
+ # @return [String]
600
+ #
585
601
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleetInput AWS API Documentation
586
602
  #
587
603
  class CreateFleetInput < Struct.new(
@@ -599,7 +615,8 @@ module Aws::GameLift
599
615
  :metric_groups,
600
616
  :peer_vpc_aws_account_id,
601
617
  :peer_vpc_id,
602
- :fleet_type)
618
+ :fleet_type,
619
+ :instance_role_arn)
603
620
  include Aws::Structure
604
621
  end
605
622
 
@@ -3057,6 +3074,21 @@ module Aws::GameLift
3057
3074
  # StopFleetActions. This includes auto-scaling.
3058
3075
  # @return [Array<String>]
3059
3076
  #
3077
+ # @!attribute [rw] instance_role_arn
3078
+ # Unique identifier for an AWS IAM role that manages access to your
3079
+ # AWS services. Any application that runs on an instance in this fleet
3080
+ # can assume the role, including install scripts, server processs,
3081
+ # daemons (background processes). Create a role or look up a role's
3082
+ # ARN using the [IAM dashboard][1] in the AWS Management Console.
3083
+ # Learn more about using on-box credentials for your game servers at [
3084
+ # Access external resources from a game server][2].
3085
+ #
3086
+ #
3087
+ #
3088
+ # [1]: https://console.aws.amazon.com/iam/
3089
+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
3090
+ # @return [String]
3091
+ #
3060
3092
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/FleetAttributes AWS API Documentation
3061
3093
  #
3062
3094
  class FleetAttributes < Struct.new(
@@ -3077,7 +3109,8 @@ module Aws::GameLift
3077
3109
  :operating_system,
3078
3110
  :resource_creation_limit_policy,
3079
3111
  :metric_groups,
3080
- :stopped_actions)
3112
+ :stopped_actions,
3113
+ :instance_role_arn)
3081
3114
  include Aws::Structure
3082
3115
  end
3083
3116
 
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: aws-sdk-gamelift
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.11.0
4
+ version: 1.12.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Amazon Web Services
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2019-02-07 00:00:00.000000000 Z
11
+ date: 2019-03-07 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: aws-sdk-core