aws-sdk-gamelift 1.11.0 → 1.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/lib/aws-sdk-gamelift/client.rb +306 -19
- data/lib/aws-sdk-gamelift/client_api.rb +2 -0
- data/lib/aws-sdk-gamelift/types.rb +35 -2
- metadata +2 -2
checksums.yaml
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SHA1:
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metadata.gz:
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metadata.gz: 947678b61c10c16c83cb9d77d46a6404a6f30fa5
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data.tar.gz: 16ac53d06062bd52d166cbcba398b1a956ad0e02
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metadata.gz: d2be179c6dc7dcdc71ffa8e4cb70d495d7624857f8c4d0f83ac70504fa4d201c43ab94b1b22f81db7a78dcc7c04fd06b7dc013d6dc562729737b26a06f8f5a1e
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data.tar.gz: da9660bbb542d3b71502eeb7eb79a54c59e971937b5725bb33baf31f7dc7dbbd26e33b6405fc75334f99f1e27c6b2738176c282c8b1b1bc044163f03d44b39f5
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data/lib/aws-sdk-gamelift.rb
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@@ -366,23 +366,21 @@ module Aws::GameLift
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# Amazon Simple Storage Service (Amazon S3) location.
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#
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# Game server binaries must be combined into a `.zip` file for use with
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# Amazon GameLift.
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# Amazon GameLift.
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#
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# To create new builds quickly and easily, use the AWS CLI command <b>
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# <a
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# href="https://docs.aws.amazon.com/cli/latest/reference/gamelift/upload-build.html">upload-build</a>
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# </b>. This helper command uploads your build and creates a new build
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# record in one step, and automatically handles the necessary
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# permissions.
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# help.
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# permissions.
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#
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# The `CreateBuild` operation should be used only when you need to
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# manually upload your build files, as in the following scenarios:
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#
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# * Store a build file in an Amazon S3 bucket under your own AWS
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# account. To use this option, you must first give Amazon GameLift
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# access to that Amazon S3 bucket.
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# Amazon S3][3] for detailed help. To create a new build record using
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# access to that Amazon S3 bucket. To create a new build record using
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# files in your Amazon S3 bucket, call `CreateBuild` and specify a
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# build name, operating system, and the storage location of your game
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# build.
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# record and returns an Amazon S3 storage location (bucket and key
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# only) and temporary access credentials. Use the credentials to
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# manually upload your build file to the storage location (see the
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# Amazon S3 topic [Uploading Objects][
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# Amazon S3 topic [Uploading Objects][1]). You can upload files to a
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# location only once.
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#
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# If successful, this operation creates a new build record with a unique
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# DescribeBuild to check the status of your build. A build must be in
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# `READY` status before it can be used to create fleets.
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#
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# **Learn more**
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#
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# [Uploading Your Game][2]
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#
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# [ Create a Build with Files in Amazon S3][3]
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#
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# **Related operations**
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#
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# * CreateBuild
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#
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# * ListBuilds
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-
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# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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# [3]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build
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# [4]: https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html
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#
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# @option params [String] :name
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# Descriptive label that is associated with a build. Build names do not
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#
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# **Learn more**
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#
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#
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# Fleets][2].
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# [ Working with Fleets][2].
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#
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# **Related operations**
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
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#
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# @option params [String] :instance_role_arn
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# Unique identifier for an AWS IAM role that manages access to your AWS
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# services. Any application that runs on an instance in this fleet can
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# assume the role, including install scripts, server processs, daemons
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# (background processes). Create a role or look up a role's ARN using
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# the [IAM dashboard][1] in the AWS Management Console. Learn more about
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# using on-box credentials for your game servers at [ Access external
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# resources from a game server][2].
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#
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#
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#
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# [1]: https://console.aws.amazon.com/iam/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
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#
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# @return [Types::CreateFleetOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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#
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# * {Types::CreateFleetOutput#fleet_attributes #fleet_attributes} => Types::FleetAttributes
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# peer_vpc_aws_account_id: "NonZeroAndMaxString",
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# peer_vpc_id: "NonZeroAndMaxString",
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# fleet_type: "ON_DEMAND", # accepts ON_DEMAND, SPOT
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# instance_role_arn: "NonEmptyString",
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# })
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#
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# @example Response structure
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# resp.fleet_attributes.metric_groups[0] #=> String
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# resp.fleet_attributes.stopped_actions #=> Array
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# resp.fleet_attributes.stopped_actions[0] #=> String, one of "AUTO_SCALING"
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# resp.fleet_attributes.instance_role_arn #=> String
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleet AWS API Documentation
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#
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# the status of any active fleets using the build, but you can no longer
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# create new fleets with the deleted build.
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#
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# **Learn more**
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#
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# [ Working with Builds][1]
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#
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# **Related operations**
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#
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# * CreateBuild
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# * ListBuilds
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#
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# * DeleteBuild
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
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#
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# @option params [required, String] :build_id
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# Unique identifier for a build to delete.
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#
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# This action removes the fleet's resources and the fleet record. Once
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# a fleet is deleted, you can no longer use that fleet.
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#
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# **Learn more**
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#
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# [ Working with Fleets][1].
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#
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# **Related operations**
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#
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# * CreateFleet
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# * ListFleets
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#
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# * StopFleetActions
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#
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# Unique identifier for a fleet to be deleted.
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#
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# build ID. If successful, an object containing the build properties is
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# returned.
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# * DeleteBuild
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# Unique identifier for a build to retrieve properties for.
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#
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# GameLift can be found in the AWS Management Console for Amazon
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# GameLift (see the drop-down list in the upper right corner).
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# * StopFleetActions
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#
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# @option params [String] :ec2_instance_type
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# Name of an EC2 instance type that is supported in Amazon GameLift. A
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# fleet instance type determines the computing resources of each
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# </note>
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#
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# Unique identifier for a fleet(s) to retrieve attributes for. To
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# request attributes for all fleets, leave this parameter empty.
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# resp.fleet_attributes[0].stopped_actions[0] #=> String, one of "AUTO_SCALING"
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# resp.next_token #=> String
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#
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# </note>
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# Unique identifier for a fleet(s) to retrieve capacity information for.
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# successful, a collection of event log entries matching the request are
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# returned.
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# requested fleet ID. If the requested fleet has been deleted, the
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# Unique identifier for a fleet to retrieve port settings for.
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|
#
|
2713
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|
# * StopFleetActions
|
2714
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|
#
|
2822
|
+
#
|
2823
|
+
#
|
2824
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
2825
|
+
#
|
2715
2826
|
# @option params [Array<String>] :fleet_ids
|
2716
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|
# Unique identifier for a fleet(s) to retrieve utilization data for. To
|
2717
2828
|
# request utilization data for all fleets, leave this parameter empty.
|
@@ -3522,6 +3633,12 @@ module Aws::GameLift
|
|
3522
3633
|
# The run-time configuration tells Amazon GameLift how to launch server
|
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3634
|
# processes on instances in the fleet.
|
3524
3635
|
#
|
3636
|
+
# **Learn more**
|
3637
|
+
#
|
3638
|
+
# [ Working with Fleets][1].
|
3639
|
+
#
|
3640
|
+
# **Related operations**
|
3641
|
+
#
|
3525
3642
|
# * CreateFleet
|
3526
3643
|
#
|
3527
3644
|
# * ListFleets
|
@@ -3560,6 +3677,10 @@ module Aws::GameLift
|
|
3560
3677
|
#
|
3561
3678
|
# * StopFleetActions
|
3562
3679
|
#
|
3680
|
+
#
|
3681
|
+
#
|
3682
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
3683
|
+
#
|
3563
3684
|
# @option params [required, String] :fleet_id
|
3564
3685
|
# Unique identifier for a fleet to get the run-time configuration for.
|
3565
3686
|
#
|
@@ -4010,6 +4131,12 @@ module Aws::GameLift
|
|
4010
4131
|
#
|
4011
4132
|
# </note>
|
4012
4133
|
#
|
4134
|
+
# **Learn more**
|
4135
|
+
#
|
4136
|
+
# [ Working with Builds][1]
|
4137
|
+
#
|
4138
|
+
# **Related operations**
|
4139
|
+
#
|
4013
4140
|
# * CreateBuild
|
4014
4141
|
#
|
4015
4142
|
# * ListBuilds
|
@@ -4020,6 +4147,10 @@ module Aws::GameLift
|
|
4020
4147
|
#
|
4021
4148
|
# * DeleteBuild
|
4022
4149
|
#
|
4150
|
+
#
|
4151
|
+
#
|
4152
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
|
4153
|
+
#
|
4023
4154
|
# @option params [String] :status
|
4024
4155
|
# Build status to filter results by. To retrieve all builds, leave this
|
4025
4156
|
# parameter empty.
|
@@ -4088,6 +4219,12 @@ module Aws::GameLift
|
|
4088
4219
|
#
|
4089
4220
|
# </note>
|
4090
4221
|
#
|
4222
|
+
# **Learn more**
|
4223
|
+
#
|
4224
|
+
# [ Working with Fleets][1].
|
4225
|
+
#
|
4226
|
+
# **Related operations**
|
4227
|
+
#
|
4091
4228
|
# * CreateFleet
|
4092
4229
|
#
|
4093
4230
|
# * ListFleets
|
@@ -4126,6 +4263,10 @@ module Aws::GameLift
|
|
4126
4263
|
#
|
4127
4264
|
# * StopFleetActions
|
4128
4265
|
#
|
4266
|
+
#
|
4267
|
+
#
|
4268
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
4269
|
+
#
|
4129
4270
|
# @option params [String] :build_id
|
4130
4271
|
# Unique identifier for a build to return fleets for. Use this parameter
|
4131
4272
|
# to return only fleets using the specified build. To retrieve all
|
@@ -4413,6 +4554,26 @@ module Aws::GameLift
|
|
4413
4554
|
# are returned, along with the S3 storage location associated with the
|
4414
4555
|
# build ID.
|
4415
4556
|
#
|
4557
|
+
# **Learn more**
|
4558
|
+
#
|
4559
|
+
# [Uploading Your Game][1]
|
4560
|
+
#
|
4561
|
+
# **Related operations**
|
4562
|
+
#
|
4563
|
+
# * CreateBuild
|
4564
|
+
#
|
4565
|
+
# * ListBuilds
|
4566
|
+
#
|
4567
|
+
# * DescribeBuild
|
4568
|
+
#
|
4569
|
+
# * UpdateBuild
|
4570
|
+
#
|
4571
|
+
# * DeleteBuild
|
4572
|
+
#
|
4573
|
+
#
|
4574
|
+
#
|
4575
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
|
4576
|
+
#
|
4416
4577
|
# @option params [required, String] :build_id
|
4417
4578
|
# Unique identifier for a build to get credentials for.
|
4418
4579
|
#
|
@@ -4706,19 +4867,43 @@ module Aws::GameLift
|
|
4706
4867
|
# this operation will have no effect. You can view a fleet's stopped
|
4707
4868
|
# actions using DescribeFleetAttributes.
|
4708
4869
|
#
|
4709
|
-
#
|
4870
|
+
# **Learn more**
|
4710
4871
|
#
|
4711
|
-
#
|
4872
|
+
# [ Working with Fleets][1].
|
4712
4873
|
#
|
4713
|
-
#
|
4874
|
+
# **Related operations**
|
4714
4875
|
#
|
4715
|
-
# *
|
4876
|
+
# * CreateFleet
|
4716
4877
|
#
|
4717
|
-
#
|
4878
|
+
# * ListFleets
|
4718
4879
|
#
|
4719
|
-
#
|
4880
|
+
# * DeleteFleet
|
4720
4881
|
#
|
4721
|
-
#
|
4882
|
+
# * Describe fleets:
|
4883
|
+
#
|
4884
|
+
# * DescribeFleetAttributes
|
4885
|
+
#
|
4886
|
+
# * DescribeFleetCapacity
|
4887
|
+
#
|
4888
|
+
# * DescribeFleetPortSettings
|
4889
|
+
#
|
4890
|
+
# * DescribeFleetUtilization
|
4891
|
+
#
|
4892
|
+
# * DescribeRuntimeConfiguration
|
4893
|
+
#
|
4894
|
+
# * DescribeEC2InstanceLimits
|
4895
|
+
#
|
4896
|
+
# * DescribeFleetEvents
|
4897
|
+
#
|
4898
|
+
# * Update fleets:
|
4899
|
+
#
|
4900
|
+
# * UpdateFleetAttributes
|
4901
|
+
#
|
4902
|
+
# * UpdateFleetCapacity
|
4903
|
+
#
|
4904
|
+
# * UpdateFleetPortSettings
|
4905
|
+
#
|
4906
|
+
# * UpdateRuntimeConfiguration
|
4722
4907
|
#
|
4723
4908
|
# * Manage fleet actions:
|
4724
4909
|
#
|
@@ -4726,6 +4911,10 @@ module Aws::GameLift
|
|
4726
4911
|
#
|
4727
4912
|
# * StopFleetActions
|
4728
4913
|
#
|
4914
|
+
#
|
4915
|
+
#
|
4916
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
4917
|
+
#
|
4729
4918
|
# @option params [required, String] :fleet_id
|
4730
4919
|
# Unique identifier for a fleet
|
4731
4920
|
#
|
@@ -5244,6 +5433,54 @@ module Aws::GameLift
|
|
5244
5433
|
# desired instances setting (FleetCapacity. Changes to the fleet's
|
5245
5434
|
# capacity must be done manually using UpdateFleetCapacity.
|
5246
5435
|
#
|
5436
|
+
# **Learn more**
|
5437
|
+
#
|
5438
|
+
# [ Working with Fleets][1].
|
5439
|
+
#
|
5440
|
+
# **Related operations**
|
5441
|
+
#
|
5442
|
+
# * CreateFleet
|
5443
|
+
#
|
5444
|
+
# * ListFleets
|
5445
|
+
#
|
5446
|
+
# * DeleteFleet
|
5447
|
+
#
|
5448
|
+
# * Describe fleets:
|
5449
|
+
#
|
5450
|
+
# * DescribeFleetAttributes
|
5451
|
+
#
|
5452
|
+
# * DescribeFleetCapacity
|
5453
|
+
#
|
5454
|
+
# * DescribeFleetPortSettings
|
5455
|
+
#
|
5456
|
+
# * DescribeFleetUtilization
|
5457
|
+
#
|
5458
|
+
# * DescribeRuntimeConfiguration
|
5459
|
+
#
|
5460
|
+
# * DescribeEC2InstanceLimits
|
5461
|
+
#
|
5462
|
+
# * DescribeFleetEvents
|
5463
|
+
#
|
5464
|
+
# * Update fleets:
|
5465
|
+
#
|
5466
|
+
# * UpdateFleetAttributes
|
5467
|
+
#
|
5468
|
+
# * UpdateFleetCapacity
|
5469
|
+
#
|
5470
|
+
# * UpdateFleetPortSettings
|
5471
|
+
#
|
5472
|
+
# * UpdateRuntimeConfiguration
|
5473
|
+
#
|
5474
|
+
# * Manage fleet actions:
|
5475
|
+
#
|
5476
|
+
# * StartFleetActions
|
5477
|
+
#
|
5478
|
+
# * StopFleetActions
|
5479
|
+
#
|
5480
|
+
#
|
5481
|
+
#
|
5482
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
5483
|
+
#
|
5247
5484
|
# @option params [required, String] :fleet_id
|
5248
5485
|
# Unique identifier for a fleet
|
5249
5486
|
#
|
@@ -5450,6 +5687,12 @@ module Aws::GameLift
|
|
5450
5687
|
# provide the new values. If successful, a build object containing the
|
5451
5688
|
# updated metadata is returned.
|
5452
5689
|
#
|
5690
|
+
# **Learn more**
|
5691
|
+
#
|
5692
|
+
# [ Working with Builds][1]
|
5693
|
+
#
|
5694
|
+
# **Related operations**
|
5695
|
+
#
|
5453
5696
|
# * CreateBuild
|
5454
5697
|
#
|
5455
5698
|
# * ListBuilds
|
@@ -5460,6 +5703,10 @@ module Aws::GameLift
|
|
5460
5703
|
#
|
5461
5704
|
# * DeleteBuild
|
5462
5705
|
#
|
5706
|
+
#
|
5707
|
+
#
|
5708
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
|
5709
|
+
#
|
5463
5710
|
# @option params [required, String] :build_id
|
5464
5711
|
# Unique identifier for a build to update.
|
5465
5712
|
#
|
@@ -5507,6 +5754,12 @@ module Aws::GameLift
|
|
5507
5754
|
# you want to change. If successful, the fleet ID for the updated fleet
|
5508
5755
|
# is returned.
|
5509
5756
|
#
|
5757
|
+
# **Learn more**
|
5758
|
+
#
|
5759
|
+
# [ Working with Fleets][1].
|
5760
|
+
#
|
5761
|
+
# **Related operations**
|
5762
|
+
#
|
5510
5763
|
# * CreateFleet
|
5511
5764
|
#
|
5512
5765
|
# * ListFleets
|
@@ -5545,6 +5798,10 @@ module Aws::GameLift
|
|
5545
5798
|
#
|
5546
5799
|
# * StopFleetActions
|
5547
5800
|
#
|
5801
|
+
#
|
5802
|
+
#
|
5803
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
5804
|
+
#
|
5548
5805
|
# @option params [required, String] :fleet_id
|
5549
5806
|
# Unique identifier for a fleet to update attribute metadata for.
|
5550
5807
|
#
|
@@ -5628,6 +5885,12 @@ module Aws::GameLift
|
|
5628
5885
|
# desired instance count is higher than the instance type's limit, the
|
5629
5886
|
# "Limit Exceeded" exception occurs.
|
5630
5887
|
#
|
5888
|
+
# **Learn more**
|
5889
|
+
#
|
5890
|
+
# [ Working with Fleets][1].
|
5891
|
+
#
|
5892
|
+
# **Related operations**
|
5893
|
+
#
|
5631
5894
|
# * CreateFleet
|
5632
5895
|
#
|
5633
5896
|
# * ListFleets
|
@@ -5666,6 +5929,10 @@ module Aws::GameLift
|
|
5666
5929
|
#
|
5667
5930
|
# * StopFleetActions
|
5668
5931
|
#
|
5932
|
+
#
|
5933
|
+
#
|
5934
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
5935
|
+
#
|
5669
5936
|
# @option params [required, String] :fleet_id
|
5670
5937
|
# Unique identifier for a fleet to update capacity for.
|
5671
5938
|
#
|
@@ -5714,6 +5981,12 @@ module Aws::GameLift
|
|
5714
5981
|
# match existing fleet permissions. If successful, the fleet ID for the
|
5715
5982
|
# updated fleet is returned.
|
5716
5983
|
#
|
5984
|
+
# **Learn more**
|
5985
|
+
#
|
5986
|
+
# [ Working with Fleets][1].
|
5987
|
+
#
|
5988
|
+
# **Related operations**
|
5989
|
+
#
|
5717
5990
|
# * CreateFleet
|
5718
5991
|
#
|
5719
5992
|
# * ListFleets
|
@@ -5752,6 +6025,10 @@ module Aws::GameLift
|
|
5752
6025
|
#
|
5753
6026
|
# * StopFleetActions
|
5754
6027
|
#
|
6028
|
+
#
|
6029
|
+
#
|
6030
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
6031
|
+
#
|
5755
6032
|
# @option params [required, String] :fleet_id
|
5756
6033
|
# Unique identifier for a fleet to update port settings for.
|
5757
6034
|
#
|
@@ -6151,6 +6428,12 @@ module Aws::GameLift
|
|
6151
6428
|
# down and new processes are launched in Amazon GameLift's normal
|
6152
6429
|
# process recycling activity.
|
6153
6430
|
#
|
6431
|
+
# **Learn more**
|
6432
|
+
#
|
6433
|
+
# [ Working with Fleets][1].
|
6434
|
+
#
|
6435
|
+
# **Related operations**
|
6436
|
+
#
|
6154
6437
|
# * CreateFleet
|
6155
6438
|
#
|
6156
6439
|
# * ListFleets
|
@@ -6189,6 +6472,10 @@ module Aws::GameLift
|
|
6189
6472
|
#
|
6190
6473
|
# * StopFleetActions
|
6191
6474
|
#
|
6475
|
+
#
|
6476
|
+
#
|
6477
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
6478
|
+
#
|
6192
6479
|
# @option params [required, String] :fleet_id
|
6193
6480
|
# Unique identifier for a fleet to update run-time configuration for.
|
6194
6481
|
#
|
@@ -6313,7 +6600,7 @@ module Aws::GameLift
|
|
6313
6600
|
params: params,
|
6314
6601
|
config: config)
|
6315
6602
|
context[:gem_name] = 'aws-sdk-gamelift'
|
6316
|
-
context[:gem_version] = '1.
|
6603
|
+
context[:gem_version] = '1.12.0'
|
6317
6604
|
Seahorse::Client::Request.new(handlers, context)
|
6318
6605
|
end
|
6319
6606
|
|
@@ -376,6 +376,7 @@ module Aws::GameLift
|
|
376
376
|
CreateFleetInput.add_member(:peer_vpc_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcAwsAccountId"))
|
377
377
|
CreateFleetInput.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcId"))
|
378
378
|
CreateFleetInput.add_member(:fleet_type, Shapes::ShapeRef.new(shape: FleetType, location_name: "FleetType"))
|
379
|
+
CreateFleetInput.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn"))
|
379
380
|
CreateFleetInput.struct_class = Types::CreateFleetInput
|
380
381
|
|
381
382
|
CreateFleetOutput.add_member(:fleet_attributes, Shapes::ShapeRef.new(shape: FleetAttributes, location_name: "FleetAttributes"))
|
@@ -725,6 +726,7 @@ module Aws::GameLift
|
|
725
726
|
FleetAttributes.add_member(:resource_creation_limit_policy, Shapes::ShapeRef.new(shape: ResourceCreationLimitPolicy, location_name: "ResourceCreationLimitPolicy"))
|
726
727
|
FleetAttributes.add_member(:metric_groups, Shapes::ShapeRef.new(shape: MetricGroupList, location_name: "MetricGroups"))
|
727
728
|
FleetAttributes.add_member(:stopped_actions, Shapes::ShapeRef.new(shape: FleetActionList, location_name: "StoppedActions"))
|
729
|
+
FleetAttributes.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn"))
|
728
730
|
FleetAttributes.struct_class = Types::FleetAttributes
|
729
731
|
|
730
732
|
FleetAttributesList.member = Shapes::ShapeRef.new(shape: FleetAttributes)
|
@@ -438,6 +438,7 @@ module Aws::GameLift
|
|
438
438
|
# peer_vpc_aws_account_id: "NonZeroAndMaxString",
|
439
439
|
# peer_vpc_id: "NonZeroAndMaxString",
|
440
440
|
# fleet_type: "ON_DEMAND", # accepts ON_DEMAND, SPOT
|
441
|
+
# instance_role_arn: "NonEmptyString",
|
441
442
|
# }
|
442
443
|
#
|
443
444
|
# @!attribute [rw] name
|
@@ -582,6 +583,21 @@ module Aws::GameLift
|
|
582
583
|
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
|
583
584
|
# @return [String]
|
584
585
|
#
|
586
|
+
# @!attribute [rw] instance_role_arn
|
587
|
+
# Unique identifier for an AWS IAM role that manages access to your
|
588
|
+
# AWS services. Any application that runs on an instance in this fleet
|
589
|
+
# can assume the role, including install scripts, server processs,
|
590
|
+
# daemons (background processes). Create a role or look up a role's
|
591
|
+
# ARN using the [IAM dashboard][1] in the AWS Management Console.
|
592
|
+
# Learn more about using on-box credentials for your game servers at [
|
593
|
+
# Access external resources from a game server][2].
|
594
|
+
#
|
595
|
+
#
|
596
|
+
#
|
597
|
+
# [1]: https://console.aws.amazon.com/iam/
|
598
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
|
599
|
+
# @return [String]
|
600
|
+
#
|
585
601
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleetInput AWS API Documentation
|
586
602
|
#
|
587
603
|
class CreateFleetInput < Struct.new(
|
@@ -599,7 +615,8 @@ module Aws::GameLift
|
|
599
615
|
:metric_groups,
|
600
616
|
:peer_vpc_aws_account_id,
|
601
617
|
:peer_vpc_id,
|
602
|
-
:fleet_type
|
618
|
+
:fleet_type,
|
619
|
+
:instance_role_arn)
|
603
620
|
include Aws::Structure
|
604
621
|
end
|
605
622
|
|
@@ -3057,6 +3074,21 @@ module Aws::GameLift
|
|
3057
3074
|
# StopFleetActions. This includes auto-scaling.
|
3058
3075
|
# @return [Array<String>]
|
3059
3076
|
#
|
3077
|
+
# @!attribute [rw] instance_role_arn
|
3078
|
+
# Unique identifier for an AWS IAM role that manages access to your
|
3079
|
+
# AWS services. Any application that runs on an instance in this fleet
|
3080
|
+
# can assume the role, including install scripts, server processs,
|
3081
|
+
# daemons (background processes). Create a role or look up a role's
|
3082
|
+
# ARN using the [IAM dashboard][1] in the AWS Management Console.
|
3083
|
+
# Learn more about using on-box credentials for your game servers at [
|
3084
|
+
# Access external resources from a game server][2].
|
3085
|
+
#
|
3086
|
+
#
|
3087
|
+
#
|
3088
|
+
# [1]: https://console.aws.amazon.com/iam/
|
3089
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
|
3090
|
+
# @return [String]
|
3091
|
+
#
|
3060
3092
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/FleetAttributes AWS API Documentation
|
3061
3093
|
#
|
3062
3094
|
class FleetAttributes < Struct.new(
|
@@ -3077,7 +3109,8 @@ module Aws::GameLift
|
|
3077
3109
|
:operating_system,
|
3078
3110
|
:resource_creation_limit_policy,
|
3079
3111
|
:metric_groups,
|
3080
|
-
:stopped_actions
|
3112
|
+
:stopped_actions,
|
3113
|
+
:instance_role_arn)
|
3081
3114
|
include Aws::Structure
|
3082
3115
|
end
|
3083
3116
|
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: aws-sdk-gamelift
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.
|
4
|
+
version: 1.12.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Amazon Web Services
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2019-
|
11
|
+
date: 2019-03-07 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: aws-sdk-core
|