aws-sdk-gamelift 1.11.0 → 1.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
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@@ -42,6 +42,6 @@ require_relative 'aws-sdk-gamelift/customizations'
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  # @service
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  module Aws::GameLift
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- GEM_VERSION = '1.11.0'
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+ GEM_VERSION = '1.12.0'
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  end
@@ -366,23 +366,21 @@ module Aws::GameLift
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  # Amazon Simple Storage Service (Amazon S3) location.
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  #
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  # Game server binaries must be combined into a `.zip` file for use with
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- # Amazon GameLift. See [Uploading Your Game][1] for more information.
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+ # Amazon GameLift.
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  #
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  # To create new builds quickly and easily, use the AWS CLI command <b>
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  # <a
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  # href="https://docs.aws.amazon.com/cli/latest/reference/gamelift/upload-build.html">upload-build</a>
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  # </b>. This helper command uploads your build and creates a new build
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  # record in one step, and automatically handles the necessary
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- # permissions. See [ Upload Build Files to Amazon GameLift][2] for more
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- # help.
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+ # permissions.
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  #
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  # The `CreateBuild` operation should be used only when you need to
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  # manually upload your build files, as in the following scenarios:
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  #
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  # * Store a build file in an Amazon S3 bucket under your own AWS
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  # account. To use this option, you must first give Amazon GameLift
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- # access to that Amazon S3 bucket. See [ Create a Build with Files in
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- # Amazon S3][3] for detailed help. To create a new build record using
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+ # access to that Amazon S3 bucket. To create a new build record using
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  # files in your Amazon S3 bucket, call `CreateBuild` and specify a
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  # build name, operating system, and the storage location of your game
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  # build.
@@ -393,7 +391,7 @@ module Aws::GameLift
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  # record and returns an Amazon S3 storage location (bucket and key
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  # only) and temporary access credentials. Use the credentials to
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  # manually upload your build file to the storage location (see the
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- # Amazon S3 topic [Uploading Objects][4]). You can upload files to a
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+ # Amazon S3 topic [Uploading Objects][1]). You can upload files to a
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  # location only once.
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  #
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  # If successful, this operation creates a new build record with a unique
@@ -401,6 +399,14 @@ module Aws::GameLift
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  # DescribeBuild to check the status of your build. A build must be in
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  # `READY` status before it can be used to create fleets.
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  #
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+ # **Learn more**
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+ #
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+ # [Uploading Your Game][2]
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+ #
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+ # [ Create a Build with Files in Amazon S3][3]
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+ #
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+ # **Related operations**
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+ #
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  # * CreateBuild
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  #
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  # * ListBuilds
@@ -413,10 +419,9 @@ module Aws::GameLift
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  #
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  #
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  #
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- # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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- # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html
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+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html
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+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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  # [3]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build
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- # [4]: https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html
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  #
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  # @option params [String] :name
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  # Descriptive label that is associated with a build. Build names do not
@@ -525,8 +530,7 @@ module Aws::GameLift
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  #
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  # **Learn more**
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  #
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- # See Amazon GameLift Developer Guide topics in [ Working with
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- # Fleets][2].
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+ # [ Working with Fleets][2].
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  #
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  # **Related operations**
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  #
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  #
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  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
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  #
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+ # @option params [String] :instance_role_arn
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+ # Unique identifier for an AWS IAM role that manages access to your AWS
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+ # services. Any application that runs on an instance in this fleet can
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+ # assume the role, including install scripts, server processs, daemons
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+ # (background processes). Create a role or look up a role's ARN using
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+ # the [IAM dashboard][1] in the AWS Management Console. Learn more about
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+ # using on-box credentials for your game servers at [ Access external
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+ # resources from a game server][2].
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+ #
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+ #
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+ #
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+ # [1]: https://console.aws.amazon.com/iam/
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+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
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+ #
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  # @return [Types::CreateFleetOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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  #
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  # * {Types::CreateFleetOutput#fleet_attributes #fleet_attributes} => Types::FleetAttributes
@@ -740,6 +758,7 @@ module Aws::GameLift
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  # peer_vpc_aws_account_id: "NonZeroAndMaxString",
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  # peer_vpc_id: "NonZeroAndMaxString",
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  # fleet_type: "ON_DEMAND", # accepts ON_DEMAND, SPOT
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+ # instance_role_arn: "NonEmptyString",
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  # })
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  #
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  # @example Response structure
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  # resp.fleet_attributes.metric_groups[0] #=> String
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  # resp.fleet_attributes.stopped_actions #=> Array
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  # resp.fleet_attributes.stopped_actions[0] #=> String, one of "AUTO_SCALING"
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+ # resp.fleet_attributes.instance_role_arn #=> String
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleet AWS API Documentation
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  #
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  # the status of any active fleets using the build, but you can no longer
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  # create new fleets with the deleted build.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Builds][1]
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+ #
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+ # **Related operations**
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+ #
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  # * CreateBuild
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  #
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  # * ListBuilds
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  #
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  # * DeleteBuild
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
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+ #
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  # @option params [required, String] :build_id
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  # Unique identifier for a build to delete.
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  #
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  # This action removes the fleet's resources and the fleet record. Once
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  # a fleet is deleted, you can no longer use that fleet.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to be deleted.
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  #
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  # build ID. If successful, an object containing the build properties is
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  # returned.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Builds][1]
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+ #
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+ # **Related operations**
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+ #
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  # * CreateBuild
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  #
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  # * ListBuilds
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  #
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  # * DeleteBuild
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
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+ #
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  # @option params [required, String] :build_id
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  # Unique identifier for a build to retrieve properties for.
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  #
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  # GameLift can be found in the AWS Management Console for Amazon
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  # GameLift (see the drop-down list in the upper right corner).
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [String] :ec2_instance_type
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  # Name of an EC2 instance type that is supported in Amazon GameLift. A
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  # fleet instance type determines the computing resources of each
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [Array<String>] :fleet_ids
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  # Unique identifier for a fleet(s) to retrieve attributes for. To
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  # request attributes for all fleets, leave this parameter empty.
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  # resp.fleet_attributes[0].metric_groups[0] #=> String
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  # resp.fleet_attributes[0].stopped_actions #=> Array
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  # resp.fleet_attributes[0].stopped_actions[0] #=> String, one of "AUTO_SCALING"
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+ # resp.fleet_attributes[0].instance_role_arn #=> String
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  # resp.next_token #=> String
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeFleetAttributes AWS API Documentation
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [Array<String>] :fleet_ids
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  # Unique identifier for a fleet(s) to retrieve capacity information for.
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  # To request capacity information for all fleets, leave this parameter
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  # successful, a collection of event log entries matching the request are
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  # returned.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # Unique identifier for a fleet to get event logs for.
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  #
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  # requested fleet ID. If the requested fleet has been deleted, the
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  # result set is empty.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to retrieve port settings for.
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  #
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [Array<String>] :fleet_ids
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  # Unique identifier for a fleet(s) to retrieve utilization data for. To
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  # request utilization data for all fleets, leave this parameter empty.
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  # The run-time configuration tells Amazon GameLift how to launch server
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  # processes on instances in the fleet.
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [required, String] :fleet_id
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  # Unique identifier for a fleet to get the run-time configuration for.
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  #
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Builds][1]
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+ #
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+ # **Related operations**
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+ #
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  # * CreateBuild
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  #
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  # * ListBuilds
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  #
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  # * DeleteBuild
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
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+ #
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  # @option params [String] :status
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  # Build status to filter results by. To retrieve all builds, leave this
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  # parameter empty.
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  #
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  # </note>
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  #
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+ # **Learn more**
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+ #
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+ # [ Working with Fleets][1].
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+ #
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+ # **Related operations**
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+ #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  # * StopFleetActions
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  #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ #
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  # @option params [String] :build_id
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  # Unique identifier for a build to return fleets for. Use this parameter
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  # to return only fleets using the specified build. To retrieve all
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  # are returned, along with the S3 storage location associated with the
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  # build ID.
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  #
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+ # **Learn more**
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+ #
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+ # [Uploading Your Game][1]
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+ #
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+ # **Related operations**
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+ #
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+ # * CreateBuild
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+ #
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+ # * ListBuilds
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+ #
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+ # * DescribeBuild
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+ #
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+ # * UpdateBuild
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+ #
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+ # * DeleteBuild
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+ #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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+ #
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  # @option params [required, String] :build_id
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  # Unique identifier for a build to get credentials for.
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  #
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  # this operation will have no effect. You can view a fleet's stopped
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  # actions using DescribeFleetAttributes.
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  #
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- # * DescribeFleetCapacity
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+ # **Learn more**
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  #
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- # * UpdateFleetCapacity
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+ # [ Working with Fleets][1].
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  #
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- # * DescribeEC2InstanceLimits
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+ # **Related operations**
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  #
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- # * Manage scaling policies:
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+ # * CreateFleet
4716
4877
  #
4717
- # * PutScalingPolicy (auto-scaling)
4878
+ # * ListFleets
4718
4879
  #
4719
- # * DescribeScalingPolicies (auto-scaling)
4880
+ # * DeleteFleet
4720
4881
  #
4721
- # * DeleteScalingPolicy (auto-scaling)
4882
+ # * Describe fleets:
4883
+ #
4884
+ # * DescribeFleetAttributes
4885
+ #
4886
+ # * DescribeFleetCapacity
4887
+ #
4888
+ # * DescribeFleetPortSettings
4889
+ #
4890
+ # * DescribeFleetUtilization
4891
+ #
4892
+ # * DescribeRuntimeConfiguration
4893
+ #
4894
+ # * DescribeEC2InstanceLimits
4895
+ #
4896
+ # * DescribeFleetEvents
4897
+ #
4898
+ # * Update fleets:
4899
+ #
4900
+ # * UpdateFleetAttributes
4901
+ #
4902
+ # * UpdateFleetCapacity
4903
+ #
4904
+ # * UpdateFleetPortSettings
4905
+ #
4906
+ # * UpdateRuntimeConfiguration
4722
4907
  #
4723
4908
  # * Manage fleet actions:
4724
4909
  #
@@ -4726,6 +4911,10 @@ module Aws::GameLift
4726
4911
  #
4727
4912
  # * StopFleetActions
4728
4913
  #
4914
+ #
4915
+ #
4916
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
4917
+ #
4729
4918
  # @option params [required, String] :fleet_id
4730
4919
  # Unique identifier for a fleet
4731
4920
  #
@@ -5244,6 +5433,54 @@ module Aws::GameLift
5244
5433
  # desired instances setting (FleetCapacity. Changes to the fleet's
5245
5434
  # capacity must be done manually using UpdateFleetCapacity.
5246
5435
  #
5436
+ # **Learn more**
5437
+ #
5438
+ # [ Working with Fleets][1].
5439
+ #
5440
+ # **Related operations**
5441
+ #
5442
+ # * CreateFleet
5443
+ #
5444
+ # * ListFleets
5445
+ #
5446
+ # * DeleteFleet
5447
+ #
5448
+ # * Describe fleets:
5449
+ #
5450
+ # * DescribeFleetAttributes
5451
+ #
5452
+ # * DescribeFleetCapacity
5453
+ #
5454
+ # * DescribeFleetPortSettings
5455
+ #
5456
+ # * DescribeFleetUtilization
5457
+ #
5458
+ # * DescribeRuntimeConfiguration
5459
+ #
5460
+ # * DescribeEC2InstanceLimits
5461
+ #
5462
+ # * DescribeFleetEvents
5463
+ #
5464
+ # * Update fleets:
5465
+ #
5466
+ # * UpdateFleetAttributes
5467
+ #
5468
+ # * UpdateFleetCapacity
5469
+ #
5470
+ # * UpdateFleetPortSettings
5471
+ #
5472
+ # * UpdateRuntimeConfiguration
5473
+ #
5474
+ # * Manage fleet actions:
5475
+ #
5476
+ # * StartFleetActions
5477
+ #
5478
+ # * StopFleetActions
5479
+ #
5480
+ #
5481
+ #
5482
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
5483
+ #
5247
5484
  # @option params [required, String] :fleet_id
5248
5485
  # Unique identifier for a fleet
5249
5486
  #
@@ -5450,6 +5687,12 @@ module Aws::GameLift
5450
5687
  # provide the new values. If successful, a build object containing the
5451
5688
  # updated metadata is returned.
5452
5689
  #
5690
+ # **Learn more**
5691
+ #
5692
+ # [ Working with Builds][1]
5693
+ #
5694
+ # **Related operations**
5695
+ #
5453
5696
  # * CreateBuild
5454
5697
  #
5455
5698
  # * ListBuilds
@@ -5460,6 +5703,10 @@ module Aws::GameLift
5460
5703
  #
5461
5704
  # * DeleteBuild
5462
5705
  #
5706
+ #
5707
+ #
5708
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
5709
+ #
5463
5710
  # @option params [required, String] :build_id
5464
5711
  # Unique identifier for a build to update.
5465
5712
  #
@@ -5507,6 +5754,12 @@ module Aws::GameLift
5507
5754
  # you want to change. If successful, the fleet ID for the updated fleet
5508
5755
  # is returned.
5509
5756
  #
5757
+ # **Learn more**
5758
+ #
5759
+ # [ Working with Fleets][1].
5760
+ #
5761
+ # **Related operations**
5762
+ #
5510
5763
  # * CreateFleet
5511
5764
  #
5512
5765
  # * ListFleets
@@ -5545,6 +5798,10 @@ module Aws::GameLift
5545
5798
  #
5546
5799
  # * StopFleetActions
5547
5800
  #
5801
+ #
5802
+ #
5803
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
5804
+ #
5548
5805
  # @option params [required, String] :fleet_id
5549
5806
  # Unique identifier for a fleet to update attribute metadata for.
5550
5807
  #
@@ -5628,6 +5885,12 @@ module Aws::GameLift
5628
5885
  # desired instance count is higher than the instance type's limit, the
5629
5886
  # "Limit Exceeded" exception occurs.
5630
5887
  #
5888
+ # **Learn more**
5889
+ #
5890
+ # [ Working with Fleets][1].
5891
+ #
5892
+ # **Related operations**
5893
+ #
5631
5894
  # * CreateFleet
5632
5895
  #
5633
5896
  # * ListFleets
@@ -5666,6 +5929,10 @@ module Aws::GameLift
5666
5929
  #
5667
5930
  # * StopFleetActions
5668
5931
  #
5932
+ #
5933
+ #
5934
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
5935
+ #
5669
5936
  # @option params [required, String] :fleet_id
5670
5937
  # Unique identifier for a fleet to update capacity for.
5671
5938
  #
@@ -5714,6 +5981,12 @@ module Aws::GameLift
5714
5981
  # match existing fleet permissions. If successful, the fleet ID for the
5715
5982
  # updated fleet is returned.
5716
5983
  #
5984
+ # **Learn more**
5985
+ #
5986
+ # [ Working with Fleets][1].
5987
+ #
5988
+ # **Related operations**
5989
+ #
5717
5990
  # * CreateFleet
5718
5991
  #
5719
5992
  # * ListFleets
@@ -5752,6 +6025,10 @@ module Aws::GameLift
5752
6025
  #
5753
6026
  # * StopFleetActions
5754
6027
  #
6028
+ #
6029
+ #
6030
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
6031
+ #
5755
6032
  # @option params [required, String] :fleet_id
5756
6033
  # Unique identifier for a fleet to update port settings for.
5757
6034
  #
@@ -6151,6 +6428,12 @@ module Aws::GameLift
6151
6428
  # down and new processes are launched in Amazon GameLift's normal
6152
6429
  # process recycling activity.
6153
6430
  #
6431
+ # **Learn more**
6432
+ #
6433
+ # [ Working with Fleets][1].
6434
+ #
6435
+ # **Related operations**
6436
+ #
6154
6437
  # * CreateFleet
6155
6438
  #
6156
6439
  # * ListFleets
@@ -6189,6 +6472,10 @@ module Aws::GameLift
6189
6472
  #
6190
6473
  # * StopFleetActions
6191
6474
  #
6475
+ #
6476
+ #
6477
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
6478
+ #
6192
6479
  # @option params [required, String] :fleet_id
6193
6480
  # Unique identifier for a fleet to update run-time configuration for.
6194
6481
  #
@@ -6313,7 +6600,7 @@ module Aws::GameLift
6313
6600
  params: params,
6314
6601
  config: config)
6315
6602
  context[:gem_name] = 'aws-sdk-gamelift'
6316
- context[:gem_version] = '1.11.0'
6603
+ context[:gem_version] = '1.12.0'
6317
6604
  Seahorse::Client::Request.new(handlers, context)
6318
6605
  end
6319
6606
 
@@ -376,6 +376,7 @@ module Aws::GameLift
376
376
  CreateFleetInput.add_member(:peer_vpc_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcAwsAccountId"))
377
377
  CreateFleetInput.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcId"))
378
378
  CreateFleetInput.add_member(:fleet_type, Shapes::ShapeRef.new(shape: FleetType, location_name: "FleetType"))
379
+ CreateFleetInput.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn"))
379
380
  CreateFleetInput.struct_class = Types::CreateFleetInput
380
381
 
381
382
  CreateFleetOutput.add_member(:fleet_attributes, Shapes::ShapeRef.new(shape: FleetAttributes, location_name: "FleetAttributes"))
@@ -725,6 +726,7 @@ module Aws::GameLift
725
726
  FleetAttributes.add_member(:resource_creation_limit_policy, Shapes::ShapeRef.new(shape: ResourceCreationLimitPolicy, location_name: "ResourceCreationLimitPolicy"))
726
727
  FleetAttributes.add_member(:metric_groups, Shapes::ShapeRef.new(shape: MetricGroupList, location_name: "MetricGroups"))
727
728
  FleetAttributes.add_member(:stopped_actions, Shapes::ShapeRef.new(shape: FleetActionList, location_name: "StoppedActions"))
729
+ FleetAttributes.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn"))
728
730
  FleetAttributes.struct_class = Types::FleetAttributes
729
731
 
730
732
  FleetAttributesList.member = Shapes::ShapeRef.new(shape: FleetAttributes)
@@ -438,6 +438,7 @@ module Aws::GameLift
438
438
  # peer_vpc_aws_account_id: "NonZeroAndMaxString",
439
439
  # peer_vpc_id: "NonZeroAndMaxString",
440
440
  # fleet_type: "ON_DEMAND", # accepts ON_DEMAND, SPOT
441
+ # instance_role_arn: "NonEmptyString",
441
442
  # }
442
443
  #
443
444
  # @!attribute [rw] name
@@ -582,6 +583,21 @@ module Aws::GameLift
582
583
  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
583
584
  # @return [String]
584
585
  #
586
+ # @!attribute [rw] instance_role_arn
587
+ # Unique identifier for an AWS IAM role that manages access to your
588
+ # AWS services. Any application that runs on an instance in this fleet
589
+ # can assume the role, including install scripts, server processs,
590
+ # daemons (background processes). Create a role or look up a role's
591
+ # ARN using the [IAM dashboard][1] in the AWS Management Console.
592
+ # Learn more about using on-box credentials for your game servers at [
593
+ # Access external resources from a game server][2].
594
+ #
595
+ #
596
+ #
597
+ # [1]: https://console.aws.amazon.com/iam/
598
+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
599
+ # @return [String]
600
+ #
585
601
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleetInput AWS API Documentation
586
602
  #
587
603
  class CreateFleetInput < Struct.new(
@@ -599,7 +615,8 @@ module Aws::GameLift
599
615
  :metric_groups,
600
616
  :peer_vpc_aws_account_id,
601
617
  :peer_vpc_id,
602
- :fleet_type)
618
+ :fleet_type,
619
+ :instance_role_arn)
603
620
  include Aws::Structure
604
621
  end
605
622
 
@@ -3057,6 +3074,21 @@ module Aws::GameLift
3057
3074
  # StopFleetActions. This includes auto-scaling.
3058
3075
  # @return [Array<String>]
3059
3076
  #
3077
+ # @!attribute [rw] instance_role_arn
3078
+ # Unique identifier for an AWS IAM role that manages access to your
3079
+ # AWS services. Any application that runs on an instance in this fleet
3080
+ # can assume the role, including install scripts, server processs,
3081
+ # daemons (background processes). Create a role or look up a role's
3082
+ # ARN using the [IAM dashboard][1] in the AWS Management Console.
3083
+ # Learn more about using on-box credentials for your game servers at [
3084
+ # Access external resources from a game server][2].
3085
+ #
3086
+ #
3087
+ #
3088
+ # [1]: https://console.aws.amazon.com/iam/
3089
+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
3090
+ # @return [String]
3091
+ #
3060
3092
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/FleetAttributes AWS API Documentation
3061
3093
  #
3062
3094
  class FleetAttributes < Struct.new(
@@ -3077,7 +3109,8 @@ module Aws::GameLift
3077
3109
  :operating_system,
3078
3110
  :resource_creation_limit_policy,
3079
3111
  :metric_groups,
3080
- :stopped_actions)
3112
+ :stopped_actions,
3113
+ :instance_role_arn)
3081
3114
  include Aws::Structure
3082
3115
  end
3083
3116
 
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: aws-sdk-gamelift
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.11.0
4
+ version: 1.12.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Amazon Web Services
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2019-02-07 00:00:00.000000000 Z
11
+ date: 2019-03-07 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: aws-sdk-core