aws-sdk-gamelift 1.11.0 → 1.12.0
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- checksums.yaml +4 -4
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/lib/aws-sdk-gamelift/client.rb +306 -19
- data/lib/aws-sdk-gamelift/client_api.rb +2 -0
- data/lib/aws-sdk-gamelift/types.rb +35 -2
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 947678b61c10c16c83cb9d77d46a6404a6f30fa5
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data.tar.gz: 16ac53d06062bd52d166cbcba398b1a956ad0e02
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: d2be179c6dc7dcdc71ffa8e4cb70d495d7624857f8c4d0f83ac70504fa4d201c43ab94b1b22f81db7a78dcc7c04fd06b7dc013d6dc562729737b26a06f8f5a1e
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data.tar.gz: da9660bbb542d3b71502eeb7eb79a54c59e971937b5725bb33baf31f7dc7dbbd26e33b6405fc75334f99f1e27c6b2738176c282c8b1b1bc044163f03d44b39f5
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data/lib/aws-sdk-gamelift.rb
CHANGED
@@ -366,23 +366,21 @@ module Aws::GameLift
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# Amazon Simple Storage Service (Amazon S3) location.
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#
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# Game server binaries must be combined into a `.zip` file for use with
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# Amazon GameLift.
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# Amazon GameLift.
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#
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# To create new builds quickly and easily, use the AWS CLI command <b>
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# <a
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# href="https://docs.aws.amazon.com/cli/latest/reference/gamelift/upload-build.html">upload-build</a>
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# </b>. This helper command uploads your build and creates a new build
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# record in one step, and automatically handles the necessary
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# permissions.
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# help.
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# permissions.
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#
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# The `CreateBuild` operation should be used only when you need to
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# manually upload your build files, as in the following scenarios:
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#
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# * Store a build file in an Amazon S3 bucket under your own AWS
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# account. To use this option, you must first give Amazon GameLift
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# access to that Amazon S3 bucket.
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# Amazon S3][3] for detailed help. To create a new build record using
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# access to that Amazon S3 bucket. To create a new build record using
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# files in your Amazon S3 bucket, call `CreateBuild` and specify a
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# build name, operating system, and the storage location of your game
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# build.
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@@ -393,7 +391,7 @@ module Aws::GameLift
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# record and returns an Amazon S3 storage location (bucket and key
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# only) and temporary access credentials. Use the credentials to
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# manually upload your build file to the storage location (see the
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# Amazon S3 topic [Uploading Objects][
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# Amazon S3 topic [Uploading Objects][1]). You can upload files to a
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# location only once.
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#
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# If successful, this operation creates a new build record with a unique
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# DescribeBuild to check the status of your build. A build must be in
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# `READY` status before it can be used to create fleets.
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#
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# **Learn more**
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#
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# [Uploading Your Game][2]
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#
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# [ Create a Build with Files in Amazon S3][3]
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#
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# **Related operations**
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#
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# * CreateBuild
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#
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# * ListBuilds
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@@ -413,10 +419,9 @@ module Aws::GameLift
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-
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# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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# [3]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build
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# [4]: https://docs.aws.amazon.com/AmazonS3/latest/dev/UploadingObjects.html
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#
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# @option params [String] :name
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# Descriptive label that is associated with a build. Build names do not
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#
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# **Learn more**
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#
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#
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# Fleets][2].
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# [ Working with Fleets][2].
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#
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# **Related operations**
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#
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@@ -698,6 +702,20 @@ module Aws::GameLift
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
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#
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# @option params [String] :instance_role_arn
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# Unique identifier for an AWS IAM role that manages access to your AWS
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# services. Any application that runs on an instance in this fleet can
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# assume the role, including install scripts, server processs, daemons
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# (background processes). Create a role or look up a role's ARN using
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# the [IAM dashboard][1] in the AWS Management Console. Learn more about
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# using on-box credentials for your game servers at [ Access external
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# resources from a game server][2].
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#
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#
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#
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# [1]: https://console.aws.amazon.com/iam/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
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#
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# @return [Types::CreateFleetOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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#
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# * {Types::CreateFleetOutput#fleet_attributes #fleet_attributes} => Types::FleetAttributes
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@@ -740,6 +758,7 @@ module Aws::GameLift
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# peer_vpc_aws_account_id: "NonZeroAndMaxString",
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# peer_vpc_id: "NonZeroAndMaxString",
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# fleet_type: "ON_DEMAND", # accepts ON_DEMAND, SPOT
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# instance_role_arn: "NonEmptyString",
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# })
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#
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# @example Response structure
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@@ -766,6 +785,7 @@ module Aws::GameLift
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# resp.fleet_attributes.metric_groups[0] #=> String
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# resp.fleet_attributes.stopped_actions #=> Array
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# resp.fleet_attributes.stopped_actions[0] #=> String, one of "AUTO_SCALING"
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# resp.fleet_attributes.instance_role_arn #=> String
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleet AWS API Documentation
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#
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@@ -1691,6 +1711,12 @@ module Aws::GameLift
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# the status of any active fleets using the build, but you can no longer
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# create new fleets with the deleted build.
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#
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# **Learn more**
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#
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# [ Working with Builds][1]
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#
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# **Related operations**
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#
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# * CreateBuild
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#
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# * ListBuilds
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@@ -1701,6 +1727,10 @@ module Aws::GameLift
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#
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# * DeleteBuild
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
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#
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# @option params [required, String] :build_id
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# Unique identifier for a build to delete.
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#
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@@ -1728,6 +1758,12 @@ module Aws::GameLift
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# This action removes the fleet's resources and the fleet record. Once
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# a fleet is deleted, you can no longer use that fleet.
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#
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# **Learn more**
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#
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# [ Working with Fleets][1].
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#
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# **Related operations**
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#
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# * CreateFleet
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#
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# * ListFleets
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@@ -1766,6 +1802,10 @@ module Aws::GameLift
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#
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# * StopFleetActions
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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#
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# @option params [required, String] :fleet_id
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# Unique identifier for a fleet to be deleted.
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#
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# build ID. If successful, an object containing the build properties is
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# returned.
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#
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# **Learn more**
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#
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# [ Working with Builds][1]
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#
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# **Related operations**
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#
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# * CreateBuild
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#
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# * ListBuilds
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#
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# * DeleteBuild
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
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#
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# @option params [required, String] :build_id
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# Unique identifier for a build to retrieve properties for.
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#
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# GameLift can be found in the AWS Management Console for Amazon
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# GameLift (see the drop-down list in the upper right corner).
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#
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# **Learn more**
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#
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# [ Working with Fleets][1].
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#
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# **Related operations**
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#
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# * CreateFleet
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#
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# * ListFleets
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#
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# * StopFleetActions
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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#
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# @option params [String] :ec2_instance_type
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# Name of an EC2 instance type that is supported in Amazon GameLift. A
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# fleet instance type determines the computing resources of each
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#
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# </note>
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#
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# **Learn more**
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#
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# [ Working with Fleets][1].
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#
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# **Related operations**
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#
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# * CreateFleet
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#
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# * ListFleets
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#
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# * StopFleetActions
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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#
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# @option params [Array<String>] :fleet_ids
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# Unique identifier for a fleet(s) to retrieve attributes for. To
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# request attributes for all fleets, leave this parameter empty.
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# resp.fleet_attributes[0].metric_groups[0] #=> String
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# resp.fleet_attributes[0].stopped_actions #=> Array
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# resp.fleet_attributes[0].stopped_actions[0] #=> String, one of "AUTO_SCALING"
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# resp.fleet_attributes[0].instance_role_arn #=> String
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# resp.next_token #=> String
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeFleetAttributes AWS API Documentation
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#
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# </note>
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#
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# **Learn more**
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#
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# [ Working with Fleets][1].
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#
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# **Related operations**
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#
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# * CreateFleet
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#
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# * ListFleets
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@@ -2427,6 +2504,10 @@ module Aws::GameLift
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#
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# * StopFleetActions
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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#
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# @option params [Array<String>] :fleet_ids
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# Unique identifier for a fleet(s) to retrieve capacity information for.
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# To request capacity information for all fleets, leave this parameter
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@@ -2487,6 +2568,12 @@ module Aws::GameLift
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# successful, a collection of event log entries matching the request are
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# returned.
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#
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# **Learn more**
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#
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# [ Working with Fleets][1].
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#
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# **Related operations**
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#
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# * CreateFleet
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#
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# * ListFleets
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@@ -2525,6 +2612,10 @@ module Aws::GameLift
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#
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# * StopFleetActions
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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#
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# @option params [required, String] :fleet_id
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# Unique identifier for a fleet to get event logs for.
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#
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@@ -2592,6 +2683,12 @@ module Aws::GameLift
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# requested fleet ID. If the requested fleet has been deleted, the
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# result set is empty.
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#
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# **Learn more**
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#
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# [ Working with Fleets][1].
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#
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# **Related operations**
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#
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# * CreateFleet
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#
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# * ListFleets
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@@ -2630,6 +2727,10 @@ module Aws::GameLift
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#
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# * StopFleetActions
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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#
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# @option params [required, String] :fleet_id
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# Unique identifier for a fleet to retrieve port settings for.
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#
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@@ -2674,6 +2775,12 @@ module Aws::GameLift
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#
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# </note>
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#
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# **Learn more**
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#
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# [ Working with Fleets][1].
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#
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# **Related operations**
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#
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# * CreateFleet
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#
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# * ListFleets
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@@ -2712,6 +2819,10 @@ module Aws::GameLift
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#
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# * StopFleetActions
|
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|
#
|
2822
|
+
#
|
2823
|
+
#
|
2824
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
2825
|
+
#
|
2715
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|
# @option params [Array<String>] :fleet_ids
|
2716
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|
# Unique identifier for a fleet(s) to retrieve utilization data for. To
|
2717
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|
# request utilization data for all fleets, leave this parameter empty.
|
@@ -3522,6 +3633,12 @@ module Aws::GameLift
|
|
3522
3633
|
# The run-time configuration tells Amazon GameLift how to launch server
|
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3634
|
# processes on instances in the fleet.
|
3524
3635
|
#
|
3636
|
+
# **Learn more**
|
3637
|
+
#
|
3638
|
+
# [ Working with Fleets][1].
|
3639
|
+
#
|
3640
|
+
# **Related operations**
|
3641
|
+
#
|
3525
3642
|
# * CreateFleet
|
3526
3643
|
#
|
3527
3644
|
# * ListFleets
|
@@ -3560,6 +3677,10 @@ module Aws::GameLift
|
|
3560
3677
|
#
|
3561
3678
|
# * StopFleetActions
|
3562
3679
|
#
|
3680
|
+
#
|
3681
|
+
#
|
3682
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
3683
|
+
#
|
3563
3684
|
# @option params [required, String] :fleet_id
|
3564
3685
|
# Unique identifier for a fleet to get the run-time configuration for.
|
3565
3686
|
#
|
@@ -4010,6 +4131,12 @@ module Aws::GameLift
|
|
4010
4131
|
#
|
4011
4132
|
# </note>
|
4012
4133
|
#
|
4134
|
+
# **Learn more**
|
4135
|
+
#
|
4136
|
+
# [ Working with Builds][1]
|
4137
|
+
#
|
4138
|
+
# **Related operations**
|
4139
|
+
#
|
4013
4140
|
# * CreateBuild
|
4014
4141
|
#
|
4015
4142
|
# * ListBuilds
|
@@ -4020,6 +4147,10 @@ module Aws::GameLift
|
|
4020
4147
|
#
|
4021
4148
|
# * DeleteBuild
|
4022
4149
|
#
|
4150
|
+
#
|
4151
|
+
#
|
4152
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
|
4153
|
+
#
|
4023
4154
|
# @option params [String] :status
|
4024
4155
|
# Build status to filter results by. To retrieve all builds, leave this
|
4025
4156
|
# parameter empty.
|
@@ -4088,6 +4219,12 @@ module Aws::GameLift
|
|
4088
4219
|
#
|
4089
4220
|
# </note>
|
4090
4221
|
#
|
4222
|
+
# **Learn more**
|
4223
|
+
#
|
4224
|
+
# [ Working with Fleets][1].
|
4225
|
+
#
|
4226
|
+
# **Related operations**
|
4227
|
+
#
|
4091
4228
|
# * CreateFleet
|
4092
4229
|
#
|
4093
4230
|
# * ListFleets
|
@@ -4126,6 +4263,10 @@ module Aws::GameLift
|
|
4126
4263
|
#
|
4127
4264
|
# * StopFleetActions
|
4128
4265
|
#
|
4266
|
+
#
|
4267
|
+
#
|
4268
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
4269
|
+
#
|
4129
4270
|
# @option params [String] :build_id
|
4130
4271
|
# Unique identifier for a build to return fleets for. Use this parameter
|
4131
4272
|
# to return only fleets using the specified build. To retrieve all
|
@@ -4413,6 +4554,26 @@ module Aws::GameLift
|
|
4413
4554
|
# are returned, along with the S3 storage location associated with the
|
4414
4555
|
# build ID.
|
4415
4556
|
#
|
4557
|
+
# **Learn more**
|
4558
|
+
#
|
4559
|
+
# [Uploading Your Game][1]
|
4560
|
+
#
|
4561
|
+
# **Related operations**
|
4562
|
+
#
|
4563
|
+
# * CreateBuild
|
4564
|
+
#
|
4565
|
+
# * ListBuilds
|
4566
|
+
#
|
4567
|
+
# * DescribeBuild
|
4568
|
+
#
|
4569
|
+
# * UpdateBuild
|
4570
|
+
#
|
4571
|
+
# * DeleteBuild
|
4572
|
+
#
|
4573
|
+
#
|
4574
|
+
#
|
4575
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
|
4576
|
+
#
|
4416
4577
|
# @option params [required, String] :build_id
|
4417
4578
|
# Unique identifier for a build to get credentials for.
|
4418
4579
|
#
|
@@ -4706,19 +4867,43 @@ module Aws::GameLift
|
|
4706
4867
|
# this operation will have no effect. You can view a fleet's stopped
|
4707
4868
|
# actions using DescribeFleetAttributes.
|
4708
4869
|
#
|
4709
|
-
#
|
4870
|
+
# **Learn more**
|
4710
4871
|
#
|
4711
|
-
#
|
4872
|
+
# [ Working with Fleets][1].
|
4712
4873
|
#
|
4713
|
-
#
|
4874
|
+
# **Related operations**
|
4714
4875
|
#
|
4715
|
-
# *
|
4876
|
+
# * CreateFleet
|
4716
4877
|
#
|
4717
|
-
#
|
4878
|
+
# * ListFleets
|
4718
4879
|
#
|
4719
|
-
#
|
4880
|
+
# * DeleteFleet
|
4720
4881
|
#
|
4721
|
-
#
|
4882
|
+
# * Describe fleets:
|
4883
|
+
#
|
4884
|
+
# * DescribeFleetAttributes
|
4885
|
+
#
|
4886
|
+
# * DescribeFleetCapacity
|
4887
|
+
#
|
4888
|
+
# * DescribeFleetPortSettings
|
4889
|
+
#
|
4890
|
+
# * DescribeFleetUtilization
|
4891
|
+
#
|
4892
|
+
# * DescribeRuntimeConfiguration
|
4893
|
+
#
|
4894
|
+
# * DescribeEC2InstanceLimits
|
4895
|
+
#
|
4896
|
+
# * DescribeFleetEvents
|
4897
|
+
#
|
4898
|
+
# * Update fleets:
|
4899
|
+
#
|
4900
|
+
# * UpdateFleetAttributes
|
4901
|
+
#
|
4902
|
+
# * UpdateFleetCapacity
|
4903
|
+
#
|
4904
|
+
# * UpdateFleetPortSettings
|
4905
|
+
#
|
4906
|
+
# * UpdateRuntimeConfiguration
|
4722
4907
|
#
|
4723
4908
|
# * Manage fleet actions:
|
4724
4909
|
#
|
@@ -4726,6 +4911,10 @@ module Aws::GameLift
|
|
4726
4911
|
#
|
4727
4912
|
# * StopFleetActions
|
4728
4913
|
#
|
4914
|
+
#
|
4915
|
+
#
|
4916
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
4917
|
+
#
|
4729
4918
|
# @option params [required, String] :fleet_id
|
4730
4919
|
# Unique identifier for a fleet
|
4731
4920
|
#
|
@@ -5244,6 +5433,54 @@ module Aws::GameLift
|
|
5244
5433
|
# desired instances setting (FleetCapacity. Changes to the fleet's
|
5245
5434
|
# capacity must be done manually using UpdateFleetCapacity.
|
5246
5435
|
#
|
5436
|
+
# **Learn more**
|
5437
|
+
#
|
5438
|
+
# [ Working with Fleets][1].
|
5439
|
+
#
|
5440
|
+
# **Related operations**
|
5441
|
+
#
|
5442
|
+
# * CreateFleet
|
5443
|
+
#
|
5444
|
+
# * ListFleets
|
5445
|
+
#
|
5446
|
+
# * DeleteFleet
|
5447
|
+
#
|
5448
|
+
# * Describe fleets:
|
5449
|
+
#
|
5450
|
+
# * DescribeFleetAttributes
|
5451
|
+
#
|
5452
|
+
# * DescribeFleetCapacity
|
5453
|
+
#
|
5454
|
+
# * DescribeFleetPortSettings
|
5455
|
+
#
|
5456
|
+
# * DescribeFleetUtilization
|
5457
|
+
#
|
5458
|
+
# * DescribeRuntimeConfiguration
|
5459
|
+
#
|
5460
|
+
# * DescribeEC2InstanceLimits
|
5461
|
+
#
|
5462
|
+
# * DescribeFleetEvents
|
5463
|
+
#
|
5464
|
+
# * Update fleets:
|
5465
|
+
#
|
5466
|
+
# * UpdateFleetAttributes
|
5467
|
+
#
|
5468
|
+
# * UpdateFleetCapacity
|
5469
|
+
#
|
5470
|
+
# * UpdateFleetPortSettings
|
5471
|
+
#
|
5472
|
+
# * UpdateRuntimeConfiguration
|
5473
|
+
#
|
5474
|
+
# * Manage fleet actions:
|
5475
|
+
#
|
5476
|
+
# * StartFleetActions
|
5477
|
+
#
|
5478
|
+
# * StopFleetActions
|
5479
|
+
#
|
5480
|
+
#
|
5481
|
+
#
|
5482
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
5483
|
+
#
|
5247
5484
|
# @option params [required, String] :fleet_id
|
5248
5485
|
# Unique identifier for a fleet
|
5249
5486
|
#
|
@@ -5450,6 +5687,12 @@ module Aws::GameLift
|
|
5450
5687
|
# provide the new values. If successful, a build object containing the
|
5451
5688
|
# updated metadata is returned.
|
5452
5689
|
#
|
5690
|
+
# **Learn more**
|
5691
|
+
#
|
5692
|
+
# [ Working with Builds][1]
|
5693
|
+
#
|
5694
|
+
# **Related operations**
|
5695
|
+
#
|
5453
5696
|
# * CreateBuild
|
5454
5697
|
#
|
5455
5698
|
# * ListBuilds
|
@@ -5460,6 +5703,10 @@ module Aws::GameLift
|
|
5460
5703
|
#
|
5461
5704
|
# * DeleteBuild
|
5462
5705
|
#
|
5706
|
+
#
|
5707
|
+
#
|
5708
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html
|
5709
|
+
#
|
5463
5710
|
# @option params [required, String] :build_id
|
5464
5711
|
# Unique identifier for a build to update.
|
5465
5712
|
#
|
@@ -5507,6 +5754,12 @@ module Aws::GameLift
|
|
5507
5754
|
# you want to change. If successful, the fleet ID for the updated fleet
|
5508
5755
|
# is returned.
|
5509
5756
|
#
|
5757
|
+
# **Learn more**
|
5758
|
+
#
|
5759
|
+
# [ Working with Fleets][1].
|
5760
|
+
#
|
5761
|
+
# **Related operations**
|
5762
|
+
#
|
5510
5763
|
# * CreateFleet
|
5511
5764
|
#
|
5512
5765
|
# * ListFleets
|
@@ -5545,6 +5798,10 @@ module Aws::GameLift
|
|
5545
5798
|
#
|
5546
5799
|
# * StopFleetActions
|
5547
5800
|
#
|
5801
|
+
#
|
5802
|
+
#
|
5803
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
5804
|
+
#
|
5548
5805
|
# @option params [required, String] :fleet_id
|
5549
5806
|
# Unique identifier for a fleet to update attribute metadata for.
|
5550
5807
|
#
|
@@ -5628,6 +5885,12 @@ module Aws::GameLift
|
|
5628
5885
|
# desired instance count is higher than the instance type's limit, the
|
5629
5886
|
# "Limit Exceeded" exception occurs.
|
5630
5887
|
#
|
5888
|
+
# **Learn more**
|
5889
|
+
#
|
5890
|
+
# [ Working with Fleets][1].
|
5891
|
+
#
|
5892
|
+
# **Related operations**
|
5893
|
+
#
|
5631
5894
|
# * CreateFleet
|
5632
5895
|
#
|
5633
5896
|
# * ListFleets
|
@@ -5666,6 +5929,10 @@ module Aws::GameLift
|
|
5666
5929
|
#
|
5667
5930
|
# * StopFleetActions
|
5668
5931
|
#
|
5932
|
+
#
|
5933
|
+
#
|
5934
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
5935
|
+
#
|
5669
5936
|
# @option params [required, String] :fleet_id
|
5670
5937
|
# Unique identifier for a fleet to update capacity for.
|
5671
5938
|
#
|
@@ -5714,6 +5981,12 @@ module Aws::GameLift
|
|
5714
5981
|
# match existing fleet permissions. If successful, the fleet ID for the
|
5715
5982
|
# updated fleet is returned.
|
5716
5983
|
#
|
5984
|
+
# **Learn more**
|
5985
|
+
#
|
5986
|
+
# [ Working with Fleets][1].
|
5987
|
+
#
|
5988
|
+
# **Related operations**
|
5989
|
+
#
|
5717
5990
|
# * CreateFleet
|
5718
5991
|
#
|
5719
5992
|
# * ListFleets
|
@@ -5752,6 +6025,10 @@ module Aws::GameLift
|
|
5752
6025
|
#
|
5753
6026
|
# * StopFleetActions
|
5754
6027
|
#
|
6028
|
+
#
|
6029
|
+
#
|
6030
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
6031
|
+
#
|
5755
6032
|
# @option params [required, String] :fleet_id
|
5756
6033
|
# Unique identifier for a fleet to update port settings for.
|
5757
6034
|
#
|
@@ -6151,6 +6428,12 @@ module Aws::GameLift
|
|
6151
6428
|
# down and new processes are launched in Amazon GameLift's normal
|
6152
6429
|
# process recycling activity.
|
6153
6430
|
#
|
6431
|
+
# **Learn more**
|
6432
|
+
#
|
6433
|
+
# [ Working with Fleets][1].
|
6434
|
+
#
|
6435
|
+
# **Related operations**
|
6436
|
+
#
|
6154
6437
|
# * CreateFleet
|
6155
6438
|
#
|
6156
6439
|
# * ListFleets
|
@@ -6189,6 +6472,10 @@ module Aws::GameLift
|
|
6189
6472
|
#
|
6190
6473
|
# * StopFleetActions
|
6191
6474
|
#
|
6475
|
+
#
|
6476
|
+
#
|
6477
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
6478
|
+
#
|
6192
6479
|
# @option params [required, String] :fleet_id
|
6193
6480
|
# Unique identifier for a fleet to update run-time configuration for.
|
6194
6481
|
#
|
@@ -6313,7 +6600,7 @@ module Aws::GameLift
|
|
6313
6600
|
params: params,
|
6314
6601
|
config: config)
|
6315
6602
|
context[:gem_name] = 'aws-sdk-gamelift'
|
6316
|
-
context[:gem_version] = '1.
|
6603
|
+
context[:gem_version] = '1.12.0'
|
6317
6604
|
Seahorse::Client::Request.new(handlers, context)
|
6318
6605
|
end
|
6319
6606
|
|
@@ -376,6 +376,7 @@ module Aws::GameLift
|
|
376
376
|
CreateFleetInput.add_member(:peer_vpc_aws_account_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcAwsAccountId"))
|
377
377
|
CreateFleetInput.add_member(:peer_vpc_id, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "PeerVpcId"))
|
378
378
|
CreateFleetInput.add_member(:fleet_type, Shapes::ShapeRef.new(shape: FleetType, location_name: "FleetType"))
|
379
|
+
CreateFleetInput.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn"))
|
379
380
|
CreateFleetInput.struct_class = Types::CreateFleetInput
|
380
381
|
|
381
382
|
CreateFleetOutput.add_member(:fleet_attributes, Shapes::ShapeRef.new(shape: FleetAttributes, location_name: "FleetAttributes"))
|
@@ -725,6 +726,7 @@ module Aws::GameLift
|
|
725
726
|
FleetAttributes.add_member(:resource_creation_limit_policy, Shapes::ShapeRef.new(shape: ResourceCreationLimitPolicy, location_name: "ResourceCreationLimitPolicy"))
|
726
727
|
FleetAttributes.add_member(:metric_groups, Shapes::ShapeRef.new(shape: MetricGroupList, location_name: "MetricGroups"))
|
727
728
|
FleetAttributes.add_member(:stopped_actions, Shapes::ShapeRef.new(shape: FleetActionList, location_name: "StoppedActions"))
|
729
|
+
FleetAttributes.add_member(:instance_role_arn, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "InstanceRoleArn"))
|
728
730
|
FleetAttributes.struct_class = Types::FleetAttributes
|
729
731
|
|
730
732
|
FleetAttributesList.member = Shapes::ShapeRef.new(shape: FleetAttributes)
|
@@ -438,6 +438,7 @@ module Aws::GameLift
|
|
438
438
|
# peer_vpc_aws_account_id: "NonZeroAndMaxString",
|
439
439
|
# peer_vpc_id: "NonZeroAndMaxString",
|
440
440
|
# fleet_type: "ON_DEMAND", # accepts ON_DEMAND, SPOT
|
441
|
+
# instance_role_arn: "NonEmptyString",
|
441
442
|
# }
|
442
443
|
#
|
443
444
|
# @!attribute [rw] name
|
@@ -582,6 +583,21 @@ module Aws::GameLift
|
|
582
583
|
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
|
583
584
|
# @return [String]
|
584
585
|
#
|
586
|
+
# @!attribute [rw] instance_role_arn
|
587
|
+
# Unique identifier for an AWS IAM role that manages access to your
|
588
|
+
# AWS services. Any application that runs on an instance in this fleet
|
589
|
+
# can assume the role, including install scripts, server processs,
|
590
|
+
# daemons (background processes). Create a role or look up a role's
|
591
|
+
# ARN using the [IAM dashboard][1] in the AWS Management Console.
|
592
|
+
# Learn more about using on-box credentials for your game servers at [
|
593
|
+
# Access external resources from a game server][2].
|
594
|
+
#
|
595
|
+
#
|
596
|
+
#
|
597
|
+
# [1]: https://console.aws.amazon.com/iam/
|
598
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
|
599
|
+
# @return [String]
|
600
|
+
#
|
585
601
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleetInput AWS API Documentation
|
586
602
|
#
|
587
603
|
class CreateFleetInput < Struct.new(
|
@@ -599,7 +615,8 @@ module Aws::GameLift
|
|
599
615
|
:metric_groups,
|
600
616
|
:peer_vpc_aws_account_id,
|
601
617
|
:peer_vpc_id,
|
602
|
-
:fleet_type
|
618
|
+
:fleet_type,
|
619
|
+
:instance_role_arn)
|
603
620
|
include Aws::Structure
|
604
621
|
end
|
605
622
|
|
@@ -3057,6 +3074,21 @@ module Aws::GameLift
|
|
3057
3074
|
# StopFleetActions. This includes auto-scaling.
|
3058
3075
|
# @return [Array<String>]
|
3059
3076
|
#
|
3077
|
+
# @!attribute [rw] instance_role_arn
|
3078
|
+
# Unique identifier for an AWS IAM role that manages access to your
|
3079
|
+
# AWS services. Any application that runs on an instance in this fleet
|
3080
|
+
# can assume the role, including install scripts, server processs,
|
3081
|
+
# daemons (background processes). Create a role or look up a role's
|
3082
|
+
# ARN using the [IAM dashboard][1] in the AWS Management Console.
|
3083
|
+
# Learn more about using on-box credentials for your game servers at [
|
3084
|
+
# Access external resources from a game server][2].
|
3085
|
+
#
|
3086
|
+
#
|
3087
|
+
#
|
3088
|
+
# [1]: https://console.aws.amazon.com/iam/
|
3089
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
|
3090
|
+
# @return [String]
|
3091
|
+
#
|
3060
3092
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/FleetAttributes AWS API Documentation
|
3061
3093
|
#
|
3062
3094
|
class FleetAttributes < Struct.new(
|
@@ -3077,7 +3109,8 @@ module Aws::GameLift
|
|
3077
3109
|
:operating_system,
|
3078
3110
|
:resource_creation_limit_policy,
|
3079
3111
|
:metric_groups,
|
3080
|
-
:stopped_actions
|
3112
|
+
:stopped_actions,
|
3113
|
+
:instance_role_arn)
|
3081
3114
|
include Aws::Structure
|
3082
3115
|
end
|
3083
3116
|
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: aws-sdk-gamelift
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.
|
4
|
+
version: 1.12.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Amazon Web Services
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2019-
|
11
|
+
date: 2019-03-07 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: aws-sdk-core
|