aws-sdk-gamelift 1.117.0 → 1.118.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +5 -0
- data/VERSION +1 -1
- data/lib/aws-sdk-gamelift/client.rb +64 -4
- data/lib/aws-sdk-gamelift/client_api.rb +3 -0
- data/lib/aws-sdk-gamelift/types.rb +95 -10
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/sig/client.rbs +2 -1
- data/sig/types.rbs +2 -0
- metadata +1 -1
checksums.yaml
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metadata.gz:
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metadata.gz: f2ef043d3728ae40fb380056654816fbdf65d8a4a48933cd21c8aeed765445e8
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data.tar.gz: ebc08407c5e379ab460bbb6bad48889e1473b1f23550adfa87e38837cbf8bb0a
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metadata.gz: 74dcc579af77eaa3dcce6d8f55e1b9930101801ea6e21f2d35888739ead70a79d63b3115f625a600b355917c6bd717e745cda957510a65bcbdca4f70469e6f8b
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data.tar.gz: 7053e44d72e4fc9abff2a7ccc3a3dee82d05b96baf5b34f3357a6d8338fa8dd692d2b081eccc2b62e767dc0123cfb52dac0e146ebc65010438f41446c1729d64
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data/CHANGELOG.md
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Unreleased Changes
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------------------
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1.118.0 (2026-01-22)
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------------------
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* Feature - Amazon GameLift Servers Realtime now supports Node.js 24.x runtime on the Amazon Linux 2023 operating system.
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1.117.0 (2026-01-16)
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------------------
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data/VERSION
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1.
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1.118.0
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# in this request. There is no default value. You can't change a
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# build's operating system later.
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See more
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# details in the [Amazon Linux 2 FAQs][1]. For game servers that are
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# hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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# Servers, first update the game server build to server SDK 5.x, and
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#
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# </note>
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#
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# <note markdown="1"> Windows Server 2016 will reach end of support on 1/12/2027. For game
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# servers that are hosted on Windows Server 2016 and use server SDK
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# version 4.x for Amazon GameLift Servers, first update the game server
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# build to server SDK 5.x, and then deploy to Windows Server 2022
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# instances. See [ Migrate to server SDK version 5.][2]
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#
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# </note>
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#
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#
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# [1]: http://aws.amazon.com/amazon-linux-2/faqs/
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#
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# Default value: `AMAZON_LINUX_2023`
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#
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See more
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# details in the [Amazon Linux 2 FAQs][1]. For game servers that are
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# hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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# Servers, first update the game server build to server SDK 5.x, and
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# For example: `{"Key": "difficulty", "Value": "novice"}`. For an
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# example, see [Create a game session with custom properties][1].
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#
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# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search for
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# game sessions by properties. Property keys containing periods cannot
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# be searched and will be filtered out from search results due to search
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# index limitations.
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#
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# </note>
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#game-properties-create
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# for a successful match. This parameter is not used if `FlexMatchMode`
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# is set to `STANDALONE`.
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#
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# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search for
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# game sessions by properties. Property keys containing periods cannot
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# be searched and will be filtered out from search results due to search
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# index limitations.
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#
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# </note>
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#
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# @option params [String] :game_session_data
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# A set of custom game session properties, formatted as a single string
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# value. This data is passed to a game server process with a request to
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# [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UntagResource.html
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# [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListTagsForResource.html
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#
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# @option params [String] :node_js_version
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# The Node.js version used for execution of your Realtime script. The
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# valid values are `10.x | 24.x`. By default, `NodeJsVersion` is `10.x`.
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# This value cannot be updated later.
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#
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# @return [Types::CreateScriptOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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#
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# * {Types::CreateScriptOutput#script #script} => Types::Script
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# value: "TagValue", # required
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# },
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# ],
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# node_js_version: "NodeJsVersion",
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# })
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#
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# @example Response structure
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# resp.script.storage_location.key #=> String
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# resp.script.storage_location.role_arn #=> String
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# resp.script.storage_location.object_version #=> String
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# resp.script.node_js_version #=> String
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateScript AWS API Documentation
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#
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# resp.script.storage_location.key #=> String
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# resp.script.storage_location.role_arn #=> String
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# resp.script.storage_location.object_version #=> String
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeScript AWS API Documentation
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#
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# resp.scripts[0].storage_location.key #=> String
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# resp.scripts[0].storage_location.role_arn #=> String
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# resp.scripts[0].storage_location.object_version #=> String
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# resp.scripts[0].node_js_version #=> String
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# resp.next_token #=> String
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListScripts AWS API Documentation
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# For examples of searching game sessions, see the ones below, and
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# also see [Search game sessions by game property][3].
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#
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# for game sessions by properties. Property keys containing periods
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# cannot be searched and will be filtered out from search results due
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# to search index limitations.
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#
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# </note>
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# A set of key-value pairs that can store custom data in a game session.
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# game sessions by properties. Property keys containing periods cannot
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# be searched and will be filtered out from search results due to search
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#
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# </note>
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# The maximum number of players that can be connected simultaneously to
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# the game session.
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# The platform that all containers in the group use. Containers in a
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#
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See more
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# details in the [Amazon Linux 2 FAQs][1]. For game servers that are
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# hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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# There is no way to delete properties. For an example, see [Update the
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# value of a game property][1].
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#
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# game sessions by properties. Property keys containing periods cannot
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# be searched and will be filtered out from search results due to search
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# index limitations.
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#
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# </note>
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#
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# for a successful match. This parameter is not used if `FlexMatchMode`
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# is set to `STANDALONE`.
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#
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# game sessions by properties. Property keys containing periods cannot
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#
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# </note>
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#
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# A set of custom game session properties, formatted as a single string
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# value. This data is passed to a game server process with a request to
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# resp.script.node_js_version #=> String
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateScript AWS API Documentation
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#
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tracer: tracer
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)
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context[:gem_name] = 'aws-sdk-gamelift'
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context[:gem_version] = '1.118.0'
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Seahorse::Client::Request.new(handlers, context)
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end
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MetricGroupList = Shapes::ListShape.new(name: 'MetricGroupList')
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MetricName = Shapes::StringShape.new(name: 'MetricName')
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MinimumHealthyPercentage = Shapes::IntegerShape.new(name: 'MinimumHealthyPercentage')
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NodeJsVersion = Shapes::StringShape.new(name: 'NodeJsVersion')
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NonBlankAndLengthConstraintString = Shapes::StringShape.new(name: 'NonBlankAndLengthConstraintString')
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NonEmptyString = Shapes::StringShape.new(name: 'NonEmptyString')
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NonNegativeDouble = Shapes::FloatShape.new(name: 'NonNegativeDouble')
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CreateScriptInput.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation"))
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CreateScriptInput.add_member(:zip_file, Shapes::ShapeRef.new(shape: ZipBlob, location_name: "ZipFile"))
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CreateScriptInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags"))
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CreateScriptInput.add_member(:node_js_version, Shapes::ShapeRef.new(shape: NodeJsVersion, location_name: "NodeJsVersion"))
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CreateScriptInput.struct_class = Types::CreateScriptInput
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CreateScriptOutput.add_member(:script, Shapes::ShapeRef.new(shape: Script, location_name: "Script"))
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Script.add_member(:size_on_disk, Shapes::ShapeRef.new(shape: PositiveLong, location_name: "SizeOnDisk"))
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Script.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime"))
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Script.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation"))
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Script.add_member(:node_js_version, Shapes::ShapeRef.new(shape: NodeJsVersion, location_name: "NodeJsVersion"))
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Script.struct_class = Types::Script
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ScriptList.member = Shapes::ShapeRef.new(shape: Script)
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# This value determines the type of fleet resources that you can use
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# for this build.
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#
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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# are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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# @!attribute [rw] operating_system
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# The type of operating system on the compute resource.
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#
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/
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483
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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# are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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# Servers, first update the game server build to server SDK 5.x, and
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@@ -982,7 +982,7 @@ module Aws::GameLift
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# The platform that all containers in the container group definition
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# run on.
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#
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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# are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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# Servers, first update the game server build to server SDK 5.x, and
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@@ -1417,7 +1417,7 @@ module Aws::GameLift
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# operating system in this request. There is no default value. You
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# can't change a build's operating system later.
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#
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/
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+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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# are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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# Servers, first update the game server build to server SDK 5.x, and
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@@ -1426,6 +1426,14 @@ module Aws::GameLift
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#
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# </note>
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#
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+
# <note markdown="1"> Windows Server 2016 will reach end of support on 1/12/2027. For game
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# servers that are hosted on Windows Server 2016 and use server SDK
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# version 4.x for Amazon GameLift Servers, first update the game
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# server build to server SDK 5.x, and then deploy to Windows Server
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# 2022 instances. See [ Migrate to server SDK version 5.][2]
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#
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# </note>
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#
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#
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#
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# [1]: http://aws.amazon.com/amazon-linux-2/faqs/
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@@ -1842,7 +1850,7 @@ module Aws::GameLift
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#
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# Default value: `AMAZON_LINUX_2023`
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#
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# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/
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+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
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# are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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# Servers, first update the game server build to server SDK 5.x, and
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@@ -2482,6 +2490,13 @@ module Aws::GameLift
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# For an example, see [Create a game session with custom
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# properties][1].
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#
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+
# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
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+
# for game sessions by properties. Property keys containing periods
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# cannot be searched and will be filtered out from search results due
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# to search index limitations.
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#
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# </note>
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+
#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#game-properties-create
|
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@@ -2792,6 +2807,13 @@ module Aws::GameLift
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# This information is added to the new `GameSession` object that is
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# created for a successful match. This parameter is not used if
|
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# `FlexMatchMode` is set to `STANDALONE`.
|
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+
#
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+
# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
|
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+
# for game sessions by properties. Property keys containing periods
|
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+
# cannot be searched and will be filtered out from search results due
|
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+
# to search index limitations.
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+
#
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|
+
# </note>
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# @return [Array<Types::GameProperty>]
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#
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# @!attribute [rw] game_session_data
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@@ -3073,6 +3095,12 @@ module Aws::GameLift
|
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# [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListTagsForResource.html
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# @return [Array<Types::Tag>]
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#
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+
# @!attribute [rw] node_js_version
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+
# The Node.js version used for execution of your Realtime script. The
|
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+
# valid values are `10.x | 24.x`. By default, `NodeJsVersion` is
|
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+
# `10.x`. This value cannot be updated later.
|
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+
# @return [String]
|
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+
#
|
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateScriptInput AWS API Documentation
|
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|
#
|
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|
class CreateScriptInput < Struct.new(
|
|
@@ -3080,7 +3108,8 @@ module Aws::GameLift
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:version,
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:storage_location,
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:zip_file,
|
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|
-
:tags
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|
+
:tags,
|
|
3112
|
+
:node_js_version)
|
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SENSITIVE = []
|
|
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|
include Aws::Structure
|
|
3086
3115
|
end
|
|
@@ -5586,7 +5615,7 @@ module Aws::GameLift
|
|
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|
# is deployed on this fleet. This attribute is used with fleets where
|
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# `ComputeType` is `EC2`.
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|
#
|
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|
-
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/
|
|
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|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
|
|
5590
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|
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
|
5591
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|
# are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
|
|
5592
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|
# Servers, first update the game server build to server SDK 5.x, and
|
|
@@ -5955,6 +5984,13 @@ module Aws::GameLift
|
|
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5955
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|
#
|
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|
# @!attribute [rw] key
|
|
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|
# The game property identifier.
|
|
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|
+
#
|
|
5988
|
+
# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
|
|
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|
+
# for game sessions by properties. Property keys containing periods
|
|
5990
|
+
# cannot be searched and will be filtered out from search results due
|
|
5991
|
+
# to search index limitations.
|
|
5992
|
+
#
|
|
5993
|
+
# </note>
|
|
5958
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|
# @return [String]
|
|
5959
5995
|
#
|
|
5960
5996
|
# @!attribute [rw] value
|
|
@@ -6628,6 +6664,13 @@ module Aws::GameLift
|
|
|
6628
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|
# @!attribute [rw] game_properties
|
|
6629
6665
|
# A set of key-value pairs that can store custom data in a game
|
|
6630
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|
# session. For example: `{"Key": "difficulty", "Value": "novice"}`.
|
|
6667
|
+
#
|
|
6668
|
+
# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
|
|
6669
|
+
# for game sessions by properties. Property keys containing periods
|
|
6670
|
+
# cannot be searched and will be filtered out from search results due
|
|
6671
|
+
# to search index limitations.
|
|
6672
|
+
#
|
|
6673
|
+
# </note>
|
|
6631
6674
|
# @return [Array<Types::GameProperty>]
|
|
6632
6675
|
#
|
|
6633
6676
|
# @!attribute [rw] ip_address
|
|
@@ -6915,6 +6958,13 @@ module Aws::GameLift
|
|
|
6915
6958
|
# @!attribute [rw] game_properties
|
|
6916
6959
|
# A set of key-value pairs that can store custom data in a game
|
|
6917
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|
# session. For example: `{"Key": "difficulty", "Value": "novice"}`.
|
|
6961
|
+
#
|
|
6962
|
+
# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
|
|
6963
|
+
# for game sessions by properties. Property keys containing periods
|
|
6964
|
+
# cannot be searched and will be filtered out from search results due
|
|
6965
|
+
# to search index limitations.
|
|
6966
|
+
#
|
|
6967
|
+
# </note>
|
|
6918
6968
|
# @return [Array<Types::GameProperty>]
|
|
6919
6969
|
#
|
|
6920
6970
|
# @!attribute [rw] maximum_player_session_count
|
|
@@ -7459,7 +7509,7 @@ module Aws::GameLift
|
|
|
7459
7509
|
# @!attribute [rw] operating_system
|
|
7460
7510
|
# Operating system that is running on this EC2 instance.
|
|
7461
7511
|
#
|
|
7462
|
-
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/
|
|
7512
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
|
|
7463
7513
|
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
|
7464
7514
|
# are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
|
|
7465
7515
|
# Servers, first update the game server build to server SDK 5.x, and
|
|
@@ -8769,6 +8819,13 @@ module Aws::GameLift
|
|
|
8769
8819
|
# This information is added to the new `GameSession` object that is
|
|
8770
8820
|
# created for a successful match. This parameter is not used when
|
|
8771
8821
|
# `FlexMatchMode` is set to `STANDALONE`.
|
|
8822
|
+
#
|
|
8823
|
+
# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
|
|
8824
|
+
# for game sessions by properties. Property keys containing periods
|
|
8825
|
+
# cannot be searched and will be filtered out from search results due
|
|
8826
|
+
# to search index limitations.
|
|
8827
|
+
#
|
|
8828
|
+
# </note>
|
|
8772
8829
|
# @return [Array<Types::GameProperty>]
|
|
8773
8830
|
#
|
|
8774
8831
|
# @!attribute [rw] game_session_data
|
|
@@ -10241,6 +10298,12 @@ module Aws::GameLift
|
|
|
10241
10298
|
# specify an earlier version.
|
|
10242
10299
|
# @return [Types::S3Location]
|
|
10243
10300
|
#
|
|
10301
|
+
# @!attribute [rw] node_js_version
|
|
10302
|
+
# The Node.js version used for execution of your Realtime script. The
|
|
10303
|
+
# valid values are `10.x | 24.x`. By default, `NodeJsVersion` is
|
|
10304
|
+
# `10.x`. This value cannot be updated later.
|
|
10305
|
+
# @return [String]
|
|
10306
|
+
#
|
|
10244
10307
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/Script AWS API Documentation
|
|
10245
10308
|
#
|
|
10246
10309
|
class Script < Struct.new(
|
|
@@ -10250,7 +10313,8 @@ module Aws::GameLift
|
|
|
10250
10313
|
:version,
|
|
10251
10314
|
:size_on_disk,
|
|
10252
10315
|
:creation_time,
|
|
10253
|
-
:storage_location
|
|
10316
|
+
:storage_location,
|
|
10317
|
+
:node_js_version)
|
|
10254
10318
|
SENSITIVE = []
|
|
10255
10319
|
include Aws::Structure
|
|
10256
10320
|
end
|
|
@@ -10494,6 +10558,13 @@ module Aws::GameLift
|
|
|
10494
10558
|
# @!attribute [rw] game_properties
|
|
10495
10559
|
# A set of key-value pairs that can store custom data in a game
|
|
10496
10560
|
# session. For example: `{"Key": "difficulty", "Value": "novice"}`.
|
|
10561
|
+
#
|
|
10562
|
+
# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
|
|
10563
|
+
# for game sessions by properties. Property keys containing periods
|
|
10564
|
+
# cannot be searched and will be filtered out from search results due
|
|
10565
|
+
# to search index limitations.
|
|
10566
|
+
#
|
|
10567
|
+
# </note>
|
|
10497
10568
|
# @return [Array<Types::GameProperty>]
|
|
10498
10569
|
#
|
|
10499
10570
|
# @!attribute [rw] maximum_player_session_count
|
|
@@ -11664,7 +11735,7 @@ module Aws::GameLift
|
|
|
11664
11735
|
# The platform that all containers in the group use. Containers in a
|
|
11665
11736
|
# group must run on the same operating system.
|
|
11666
11737
|
#
|
|
11667
|
-
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/
|
|
11738
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
|
|
11668
11739
|
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
|
11669
11740
|
# are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
|
|
11670
11741
|
# Servers, first update the game server build to server SDK 5.x, and
|
|
@@ -12095,6 +12166,13 @@ module Aws::GameLift
|
|
|
12095
12166
|
# properties. There is no way to delete properties. For an example,
|
|
12096
12167
|
# see [Update the value of a game property][1].
|
|
12097
12168
|
#
|
|
12169
|
+
# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
|
|
12170
|
+
# for game sessions by properties. Property keys containing periods
|
|
12171
|
+
# cannot be searched and will be filtered out from search results due
|
|
12172
|
+
# to search index limitations.
|
|
12173
|
+
#
|
|
12174
|
+
# </note>
|
|
12175
|
+
#
|
|
12098
12176
|
#
|
|
12099
12177
|
#
|
|
12100
12178
|
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#game-properties-update
|
|
@@ -12292,6 +12370,13 @@ module Aws::GameLift
|
|
|
12292
12370
|
# This information is added to the new `GameSession` object that is
|
|
12293
12371
|
# created for a successful match. This parameter is not used if
|
|
12294
12372
|
# `FlexMatchMode` is set to `STANDALONE`.
|
|
12373
|
+
#
|
|
12374
|
+
# <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
|
|
12375
|
+
# for game sessions by properties. Property keys containing periods
|
|
12376
|
+
# cannot be searched and will be filtered out from search results due
|
|
12377
|
+
# to search index limitations.
|
|
12378
|
+
#
|
|
12379
|
+
# </note>
|
|
12295
12380
|
# @return [Array<Types::GameProperty>]
|
|
12296
12381
|
#
|
|
12297
12382
|
# @!attribute [rw] game_session_data
|
data/lib/aws-sdk-gamelift.rb
CHANGED
data/sig/client.rbs
CHANGED
data/sig/types.rbs
CHANGED
|
@@ -469,6 +469,7 @@ module Aws::GameLift
|
|
|
469
469
|
attr_accessor storage_location: Types::S3Location
|
|
470
470
|
attr_accessor zip_file: ::String
|
|
471
471
|
attr_accessor tags: ::Array[Types::Tag]
|
|
472
|
+
attr_accessor node_js_version: ::String
|
|
472
473
|
SENSITIVE: []
|
|
473
474
|
end
|
|
474
475
|
|
|
@@ -1921,6 +1922,7 @@ module Aws::GameLift
|
|
|
1921
1922
|
attr_accessor size_on_disk: ::Integer
|
|
1922
1923
|
attr_accessor creation_time: ::Time
|
|
1923
1924
|
attr_accessor storage_location: Types::S3Location
|
|
1925
|
+
attr_accessor node_js_version: ::String
|
|
1924
1926
|
SENSITIVE: []
|
|
1925
1927
|
end
|
|
1926
1928
|
|