aws-sdk-gamelift 1.117.0 → 1.118.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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data/CHANGELOG.md CHANGED
@@ -1,6 +1,11 @@
1
1
  Unreleased Changes
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  ------------------
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+ 1.118.0 (2026-01-22)
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+ ------------------
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+
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+ * Feature - Amazon GameLift Servers Realtime now supports Node.js 24.x runtime on the Amazon Linux 2023 operating system.
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+
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  1.117.0 (2026-01-16)
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  ------------------
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data/VERSION CHANGED
@@ -1 +1 @@
1
- 1.117.0
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+ 1.118.0
@@ -832,7 +832,7 @@ module Aws::GameLift
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  # in this request. There is no default value. You can't change a
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  # build's operating system later.
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  #
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- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more
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+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See more
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  # details in the [Amazon Linux 2 FAQs][1]. For game servers that are
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  # hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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  # Servers, first update the game server build to server SDK 5.x, and
@@ -841,6 +841,14 @@ module Aws::GameLift
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  #
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  # </note>
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  #
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+ # <note markdown="1"> Windows Server 2016 will reach end of support on 1/12/2027. For game
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+ # servers that are hosted on Windows Server 2016 and use server SDK
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+ # version 4.x for Amazon GameLift Servers, first update the game server
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+ # build to server SDK 5.x, and then deploy to Windows Server 2022
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+ # instances. See [ Migrate to server SDK version 5.][2]
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+ #
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+ # </note>
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+ #
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  #
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  #
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  # [1]: http://aws.amazon.com/amazon-linux-2/faqs/
@@ -1503,7 +1511,7 @@ module Aws::GameLift
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  #
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  # Default value: `AMAZON_LINUX_2023`
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  #
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- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more
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+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See more
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  # details in the [Amazon Linux 2 FAQs][1]. For game servers that are
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  # hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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  # Servers, first update the game server build to server SDK 5.x, and
@@ -2539,6 +2547,13 @@ module Aws::GameLift
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  # For example: `{"Key": "difficulty", "Value": "novice"}`. For an
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  # example, see [Create a game session with custom properties][1].
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  #
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+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search for
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+ # game sessions by properties. Property keys containing periods cannot
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+ # be searched and will be filtered out from search results due to search
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+ # index limitations.
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+ #
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+ # </note>
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+ #
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  #
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  #
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  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#game-properties-create
@@ -3025,6 +3040,13 @@ module Aws::GameLift
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  # for a successful match. This parameter is not used if `FlexMatchMode`
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  # is set to `STANDALONE`.
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  #
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+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search for
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+ # game sessions by properties. Property keys containing periods cannot
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+ # be searched and will be filtered out from search results due to search
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+ # index limitations.
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+ #
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+ # </note>
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+ #
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  # @option params [String] :game_session_data
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  # A set of custom game session properties, formatted as a single string
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  # value. This data is passed to a game server process with a request to
@@ -3497,6 +3519,11 @@ module Aws::GameLift
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  # [3]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_UntagResource.html
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  # [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListTagsForResource.html
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  #
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+ # @option params [String] :node_js_version
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+ # The Node.js version used for execution of your Realtime script. The
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+ # valid values are `10.x | 24.x`. By default, `NodeJsVersion` is `10.x`.
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+ # This value cannot be updated later.
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+ #
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  # @return [Types::CreateScriptOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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  #
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  # * {Types::CreateScriptOutput#script #script} => Types::Script
@@ -3519,6 +3546,7 @@ module Aws::GameLift
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  # value: "TagValue", # required
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  # },
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  # ],
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+ # node_js_version: "NodeJsVersion",
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  # })
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  #
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  # @example Response structure
@@ -3533,6 +3561,7 @@ module Aws::GameLift
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  # resp.script.storage_location.key #=> String
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  # resp.script.storage_location.role_arn #=> String
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  # resp.script.storage_location.object_version #=> String
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+ # resp.script.node_js_version #=> String
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateScript AWS API Documentation
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  #
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  # resp.script.storage_location.key #=> String
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  # resp.script.storage_location.role_arn #=> String
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  # resp.script.storage_location.object_version #=> String
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+ # resp.script.node_js_version #=> String
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeScript AWS API Documentation
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  #
@@ -8565,6 +8595,7 @@ module Aws::GameLift
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  # resp.scripts[0].storage_location.key #=> String
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  # resp.scripts[0].storage_location.role_arn #=> String
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  # resp.scripts[0].storage_location.object_version #=> String
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+ # resp.scripts[0].node_js_version #=> String
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  # resp.next_token #=> String
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListScripts AWS API Documentation
@@ -9285,6 +9316,13 @@ module Aws::GameLift
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  # For examples of searching game sessions, see the ones below, and
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  # also see [Search game sessions by game property][3].
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  #
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+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
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+ # for game sessions by properties. Property keys containing periods
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+ # cannot be searched and will be filtered out from search results due
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+ # to search index limitations.
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+ #
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+ # </note>
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+ #
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  # * **maximumSessions** -- Maximum number of player sessions allowed for
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  # a game session.
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  #
@@ -9640,6 +9678,13 @@ module Aws::GameLift
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  # A set of key-value pairs that can store custom data in a game session.
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  # For example: `{"Key": "difficulty", "Value": "novice"}`.
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  #
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+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search for
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+ # game sessions by properties. Property keys containing periods cannot
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+ # be searched and will be filtered out from search results due to search
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+ # index limitations.
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+ #
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+ # </note>
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+ #
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  # @option params [required, Integer] :maximum_player_session_count
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  # The maximum number of players that can be connected simultaneously to
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  # the game session.
@@ -11045,7 +11090,7 @@ module Aws::GameLift
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  # The platform that all containers in the group use. Containers in a
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  # group must run on the same operating system.
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  #
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- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more
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+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See more
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  # details in the [Amazon Linux 2 FAQs][1]. For game servers that are
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  # hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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  # Servers, first update the game server build to server SDK 5.x, and
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  # There is no way to delete properties. For an example, see [Update the
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  # value of a game property][1].
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  #
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+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search for
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+ # game sessions by properties. Property keys containing periods cannot
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+ # be searched and will be filtered out from search results due to search
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+ # index limitations.
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+ #
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+ # </note>
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+ #
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  #
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  #
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  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#game-properties-update
@@ -12054,6 +12106,13 @@ module Aws::GameLift
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  # for a successful match. This parameter is not used if `FlexMatchMode`
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  # is set to `STANDALONE`.
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  #
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+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search for
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+ # game sessions by properties. Property keys containing periods cannot
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+ # be searched and will be filtered out from search results due to search
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+ # index limitations.
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+ #
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+ # </note>
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+ #
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  # @option params [String] :game_session_data
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  # A set of custom game session properties, formatted as a single string
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  # value. This data is passed to a game server process with a request to
@@ -12328,6 +12387,7 @@ module Aws::GameLift
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  # resp.script.storage_location.key #=> String
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  # resp.script.storage_location.role_arn #=> String
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  # resp.script.storage_location.object_version #=> String
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+ # resp.script.node_js_version #=> String
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateScript AWS API Documentation
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  #
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  tracer: tracer
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  )
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  context[:gem_name] = 'aws-sdk-gamelift'
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- context[:gem_version] = '1.117.0'
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+ context[:gem_version] = '1.118.0'
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  Seahorse::Client::Request.new(handlers, context)
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  end
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@@ -443,6 +443,7 @@ module Aws::GameLift
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  MetricGroupList = Shapes::ListShape.new(name: 'MetricGroupList')
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  MetricName = Shapes::StringShape.new(name: 'MetricName')
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  MinimumHealthyPercentage = Shapes::IntegerShape.new(name: 'MinimumHealthyPercentage')
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+ NodeJsVersion = Shapes::StringShape.new(name: 'NodeJsVersion')
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  NonBlankAndLengthConstraintString = Shapes::StringShape.new(name: 'NonBlankAndLengthConstraintString')
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  NonEmptyString = Shapes::StringShape.new(name: 'NonEmptyString')
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  NonNegativeDouble = Shapes::FloatShape.new(name: 'NonNegativeDouble')
@@ -993,6 +994,7 @@ module Aws::GameLift
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  CreateScriptInput.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation"))
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  CreateScriptInput.add_member(:zip_file, Shapes::ShapeRef.new(shape: ZipBlob, location_name: "ZipFile"))
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  CreateScriptInput.add_member(:tags, Shapes::ShapeRef.new(shape: TagList, location_name: "Tags"))
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+ CreateScriptInput.add_member(:node_js_version, Shapes::ShapeRef.new(shape: NodeJsVersion, location_name: "NodeJsVersion"))
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  CreateScriptInput.struct_class = Types::CreateScriptInput
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  CreateScriptOutput.add_member(:script, Shapes::ShapeRef.new(shape: Script, location_name: "Script"))
@@ -2153,6 +2155,7 @@ module Aws::GameLift
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  Script.add_member(:size_on_disk, Shapes::ShapeRef.new(shape: PositiveLong, location_name: "SizeOnDisk"))
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  Script.add_member(:creation_time, Shapes::ShapeRef.new(shape: Timestamp, location_name: "CreationTime"))
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  Script.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation"))
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+ Script.add_member(:node_js_version, Shapes::ShapeRef.new(shape: NodeJsVersion, location_name: "NodeJsVersion"))
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  Script.struct_class = Types::Script
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  ScriptList.member = Shapes::ShapeRef.new(shape: Script)
@@ -280,7 +280,7 @@ module Aws::GameLift
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  # This value determines the type of fleet resources that you can use
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  # for this build.
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  #
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- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
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+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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  # more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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  # are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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  # Servers, first update the game server build to server SDK 5.x, and
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  # @!attribute [rw] operating_system
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  # The type of operating system on the compute resource.
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  #
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- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
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+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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  # more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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  # are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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  # Servers, first update the game server build to server SDK 5.x, and
@@ -982,7 +982,7 @@ module Aws::GameLift
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  # The platform that all containers in the container group definition
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  # run on.
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  #
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- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
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+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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  # more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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  # are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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  # Servers, first update the game server build to server SDK 5.x, and
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  # operating system in this request. There is no default value. You
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  # can't change a build's operating system later.
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  #
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- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
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+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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  # more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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  # are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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  # Servers, first update the game server build to server SDK 5.x, and
@@ -1426,6 +1426,14 @@ module Aws::GameLift
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  #
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  # </note>
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  #
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+ # <note markdown="1"> Windows Server 2016 will reach end of support on 1/12/2027. For game
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+ # servers that are hosted on Windows Server 2016 and use server SDK
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+ # version 4.x for Amazon GameLift Servers, first update the game
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+ # server build to server SDK 5.x, and then deploy to Windows Server
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+ # 2022 instances. See [ Migrate to server SDK version 5.][2]
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+ #
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+ # </note>
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+ #
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  #
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  #
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  # [1]: http://aws.amazon.com/amazon-linux-2/faqs/
@@ -1842,7 +1850,7 @@ module Aws::GameLift
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  #
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  # Default value: `AMAZON_LINUX_2023`
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  #
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- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
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+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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  # more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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  # are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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  # Servers, first update the game server build to server SDK 5.x, and
@@ -2482,6 +2490,13 @@ module Aws::GameLift
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  # For an example, see [Create a game session with custom
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  # properties][1].
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  #
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+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
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+ # for game sessions by properties. Property keys containing periods
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+ # cannot be searched and will be filtered out from search results due
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+ # to search index limitations.
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+ #
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+ # </note>
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+ #
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  #
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  #
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  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#game-properties-create
@@ -2792,6 +2807,13 @@ module Aws::GameLift
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  # This information is added to the new `GameSession` object that is
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  # created for a successful match. This parameter is not used if
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  # `FlexMatchMode` is set to `STANDALONE`.
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+ #
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+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
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+ # for game sessions by properties. Property keys containing periods
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+ # cannot be searched and will be filtered out from search results due
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+ # to search index limitations.
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+ #
2816
+ # </note>
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  # @return [Array<Types::GameProperty>]
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  #
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  # @!attribute [rw] game_session_data
@@ -3073,6 +3095,12 @@ module Aws::GameLift
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  # [4]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListTagsForResource.html
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  # @return [Array<Types::Tag>]
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  #
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+ # @!attribute [rw] node_js_version
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+ # The Node.js version used for execution of your Realtime script. The
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+ # valid values are `10.x | 24.x`. By default, `NodeJsVersion` is
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+ # `10.x`. This value cannot be updated later.
3102
+ # @return [String]
3103
+ #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateScriptInput AWS API Documentation
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  #
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  class CreateScriptInput < Struct.new(
@@ -3080,7 +3108,8 @@ module Aws::GameLift
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  :version,
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  :storage_location,
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  :zip_file,
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- :tags)
3111
+ :tags,
3112
+ :node_js_version)
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  SENSITIVE = []
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  include Aws::Structure
3086
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  end
@@ -5586,7 +5615,7 @@ module Aws::GameLift
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  # is deployed on this fleet. This attribute is used with fleets where
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  # `ComputeType` is `EC2`.
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  #
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- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
5618
+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
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  # more details in the [Amazon Linux 2 FAQs][1]. For game servers that
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  # are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
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  # Servers, first update the game server build to server SDK 5.x, and
@@ -5955,6 +5984,13 @@ module Aws::GameLift
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  #
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  # @!attribute [rw] key
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  # The game property identifier.
5987
+ #
5988
+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
5989
+ # for game sessions by properties. Property keys containing periods
5990
+ # cannot be searched and will be filtered out from search results due
5991
+ # to search index limitations.
5992
+ #
5993
+ # </note>
5958
5994
  # @return [String]
5959
5995
  #
5960
5996
  # @!attribute [rw] value
@@ -6628,6 +6664,13 @@ module Aws::GameLift
6628
6664
  # @!attribute [rw] game_properties
6629
6665
  # A set of key-value pairs that can store custom data in a game
6630
6666
  # session. For example: `{"Key": "difficulty", "Value": "novice"}`.
6667
+ #
6668
+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
6669
+ # for game sessions by properties. Property keys containing periods
6670
+ # cannot be searched and will be filtered out from search results due
6671
+ # to search index limitations.
6672
+ #
6673
+ # </note>
6631
6674
  # @return [Array<Types::GameProperty>]
6632
6675
  #
6633
6676
  # @!attribute [rw] ip_address
@@ -6915,6 +6958,13 @@ module Aws::GameLift
6915
6958
  # @!attribute [rw] game_properties
6916
6959
  # A set of key-value pairs that can store custom data in a game
6917
6960
  # session. For example: `{"Key": "difficulty", "Value": "novice"}`.
6961
+ #
6962
+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
6963
+ # for game sessions by properties. Property keys containing periods
6964
+ # cannot be searched and will be filtered out from search results due
6965
+ # to search index limitations.
6966
+ #
6967
+ # </note>
6918
6968
  # @return [Array<Types::GameProperty>]
6919
6969
  #
6920
6970
  # @!attribute [rw] maximum_player_session_count
@@ -7459,7 +7509,7 @@ module Aws::GameLift
7459
7509
  # @!attribute [rw] operating_system
7460
7510
  # Operating system that is running on this EC2 instance.
7461
7511
  #
7462
- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
7512
+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
7463
7513
  # more details in the [Amazon Linux 2 FAQs][1]. For game servers that
7464
7514
  # are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
7465
7515
  # Servers, first update the game server build to server SDK 5.x, and
@@ -8769,6 +8819,13 @@ module Aws::GameLift
8769
8819
  # This information is added to the new `GameSession` object that is
8770
8820
  # created for a successful match. This parameter is not used when
8771
8821
  # `FlexMatchMode` is set to `STANDALONE`.
8822
+ #
8823
+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
8824
+ # for game sessions by properties. Property keys containing periods
8825
+ # cannot be searched and will be filtered out from search results due
8826
+ # to search index limitations.
8827
+ #
8828
+ # </note>
8772
8829
  # @return [Array<Types::GameProperty>]
8773
8830
  #
8774
8831
  # @!attribute [rw] game_session_data
@@ -10241,6 +10298,12 @@ module Aws::GameLift
10241
10298
  # specify an earlier version.
10242
10299
  # @return [Types::S3Location]
10243
10300
  #
10301
+ # @!attribute [rw] node_js_version
10302
+ # The Node.js version used for execution of your Realtime script. The
10303
+ # valid values are `10.x | 24.x`. By default, `NodeJsVersion` is
10304
+ # `10.x`. This value cannot be updated later.
10305
+ # @return [String]
10306
+ #
10244
10307
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/Script AWS API Documentation
10245
10308
  #
10246
10309
  class Script < Struct.new(
@@ -10250,7 +10313,8 @@ module Aws::GameLift
10250
10313
  :version,
10251
10314
  :size_on_disk,
10252
10315
  :creation_time,
10253
- :storage_location)
10316
+ :storage_location,
10317
+ :node_js_version)
10254
10318
  SENSITIVE = []
10255
10319
  include Aws::Structure
10256
10320
  end
@@ -10494,6 +10558,13 @@ module Aws::GameLift
10494
10558
  # @!attribute [rw] game_properties
10495
10559
  # A set of key-value pairs that can store custom data in a game
10496
10560
  # session. For example: `{"Key": "difficulty", "Value": "novice"}`.
10561
+ #
10562
+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
10563
+ # for game sessions by properties. Property keys containing periods
10564
+ # cannot be searched and will be filtered out from search results due
10565
+ # to search index limitations.
10566
+ #
10567
+ # </note>
10497
10568
  # @return [Array<Types::GameProperty>]
10498
10569
  #
10499
10570
  # @!attribute [rw] maximum_player_session_count
@@ -11664,7 +11735,7 @@ module Aws::GameLift
11664
11735
  # The platform that all containers in the group use. Containers in a
11665
11736
  # group must run on the same operating system.
11666
11737
  #
11667
- # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
11738
+ # <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2026. See
11668
11739
  # more details in the [Amazon Linux 2 FAQs][1]. For game servers that
11669
11740
  # are hosted on AL2 and use server SDK version 4.x for Amazon GameLift
11670
11741
  # Servers, first update the game server build to server SDK 5.x, and
@@ -12095,6 +12166,13 @@ module Aws::GameLift
12095
12166
  # properties. There is no way to delete properties. For an example,
12096
12167
  # see [Update the value of a game property][1].
12097
12168
  #
12169
+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
12170
+ # for game sessions by properties. Property keys containing periods
12171
+ # cannot be searched and will be filtered out from search results due
12172
+ # to search index limitations.
12173
+ #
12174
+ # </note>
12175
+ #
12098
12176
  #
12099
12177
  #
12100
12178
  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#game-properties-update
@@ -12292,6 +12370,13 @@ module Aws::GameLift
12292
12370
  # This information is added to the new `GameSession` object that is
12293
12371
  # created for a successful match. This parameter is not used if
12294
12372
  # `FlexMatchMode` is set to `STANDALONE`.
12373
+ #
12374
+ # <note markdown="1"> Avoid using periods (".") in property keys if you plan to search
12375
+ # for game sessions by properties. Property keys containing periods
12376
+ # cannot be searched and will be filtered out from search results due
12377
+ # to search index limitations.
12378
+ #
12379
+ # </note>
12295
12380
  # @return [Array<Types::GameProperty>]
12296
12381
  #
12297
12382
  # @!attribute [rw] game_session_data
@@ -54,7 +54,7 @@ module Aws::GameLift
54
54
  autoload :EndpointProvider, 'aws-sdk-gamelift/endpoint_provider'
55
55
  autoload :Endpoints, 'aws-sdk-gamelift/endpoints'
56
56
 
57
- GEM_VERSION = '1.117.0'
57
+ GEM_VERSION = '1.118.0'
58
58
 
59
59
  end
60
60
 
data/sig/client.rbs CHANGED
@@ -596,7 +596,8 @@ module Aws
596
596
  key: ::String,
597
597
  value: ::String
598
598
  },
599
- ]
599
+ ],
600
+ ?node_js_version: ::String
600
601
  ) -> _CreateScriptResponseSuccess
601
602
  | (?Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _CreateScriptResponseSuccess
602
603
 
data/sig/types.rbs CHANGED
@@ -469,6 +469,7 @@ module Aws::GameLift
469
469
  attr_accessor storage_location: Types::S3Location
470
470
  attr_accessor zip_file: ::String
471
471
  attr_accessor tags: ::Array[Types::Tag]
472
+ attr_accessor node_js_version: ::String
472
473
  SENSITIVE: []
473
474
  end
474
475
 
@@ -1921,6 +1922,7 @@ module Aws::GameLift
1921
1922
  attr_accessor size_on_disk: ::Integer
1922
1923
  attr_accessor creation_time: ::Time
1923
1924
  attr_accessor storage_location: Types::S3Location
1925
+ attr_accessor node_js_version: ::String
1924
1926
  SENSITIVE: []
1925
1927
  end
1926
1928
 
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: aws-sdk-gamelift
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.117.0
4
+ version: 1.118.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Amazon Web Services