aws-sdk-gamelift 1.0.0.rc7 → 1.0.0.rc8
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- checksums.yaml +4 -4
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/lib/aws-sdk-gamelift/client.rb +1284 -117
- data/lib/aws-sdk-gamelift/client_api.rb +1 -0
- data/lib/aws-sdk-gamelift/types.rb +537 -60
- metadata +4 -4
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 3bea50c4b3570824c6af7f3051b5dcd1882b4847
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data.tar.gz: 7df0c582eeab778ea8e32ff1052adc5d0ff552f1
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: b19dcdab6195e996fc5b7bf1f3f3a065e60273417a782d7d0e3cb417cb7088f21c5891f54d7497d1eee38b41f37f52c7c6232f7a271620ed44fb9c70c098d17a
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data.tar.gz: 49755d09134fb7104d2818a2aca96fabbb47aef92669e4b4bae8e997e9f41cfc7f6f124c46d08b64b54d98c8344e2a89b9b4d8c8af955b873566fde5f9a91908
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data/lib/aws-sdk-gamelift.rb
CHANGED
@@ -155,25 +155,40 @@ module Aws::GameLift
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# @!group API Operations
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# Creates an alias
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# place of a fleet ID
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#
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#
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#
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#
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# player base seamlessly to the latest game server update.
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# Creates an alias for a fleet. In most situations, you can use an alias
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# ID in place of a fleet ID. By using a fleet alias instead of a
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# specific fleet ID, you can switch gameplay and players to a new fleet
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# without changing your game client or other game components. For
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# example, for games in production, using an alias allows you to
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# seamlessly redirect your player base to a new game server update.
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#
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# Amazon GameLift supports two types of routing strategies for aliases:
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# simple and terminal.
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#
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# of routing players to an active fleet.
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# game
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#
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# simple and terminal. A simple alias points to an active fleet. A
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# terminal alias is used to display messaging or link to a URL instead
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# of routing players to an active fleet. For example, you might use a
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# terminal alias when a game version is no longer supported and you want
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# to direct players to an upgrade site.
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#
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# To create a fleet alias, specify an alias name, routing strategy, and
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# optional description.
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#
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#
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# optional description. Each simple alias can point to only one fleet,
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# but a fleet can have multiple aliases. If successful, a new alias
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# record is returned, including an alias ID, which you can reference
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# when creating a game session. You can reassign an alias to another
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# fleet by calling `UpdateAlias`.
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#
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# Alias-related operations include:
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#
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# * CreateAlias
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#
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# * ListAliases
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#
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# * DescribeAlias
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#
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# * UpdateAlias
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#
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# * DeleteAlias
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#
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# * ResolveAlias
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#
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# @option params [required, String] :name
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# Descriptive label that is associated with an alias. Alias names do not
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@@ -224,16 +239,15 @@ module Aws::GameLift
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# Creates a new Amazon GameLift build from a set of game server binary
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# files stored in an Amazon Simple Storage Service (Amazon S3) location.
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#
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#
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# To use this API call, create a `.zip` file containing all of the files
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# for the build and store it in an Amazon S3 bucket under your AWS
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# account. For help on packaging your build files and creating a build,
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# see [Uploading Your Game to Amazon GameLift][1].
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#
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# Use this API action ONLY if you are storing your game build files in
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# an Amazon S3 bucket
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#
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#
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# creates a build.
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# an Amazon S3 bucket. To create a build using files stored locally, use
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# the CLI command [ `upload-build` ][2], which uploads the build files
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# from a file location you specify.
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#
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# To create a new build using `CreateBuild`, identify the storage
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# location and operating system of your game build. You also have the
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@@ -243,6 +257,18 @@ module Aws::GameLift
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# status of your build. A build must be in `READY` status before it can
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# be used to create fleets to host your game.
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#
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# Build-related operations include:
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#
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# * CreateBuild
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#
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# * ListBuilds
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#
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# * DescribeBuild
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#
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# * UpdateBuild
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#
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# * DeleteBuild
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#
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#
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#
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# [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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@@ -329,16 +355,25 @@ module Aws::GameLift
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#
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# To create a new fleet, you must specify the following: (1) fleet name,
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# (2) build ID of an uploaded game build, (3) an EC2 instance type, and
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# (4) a
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# run on each instance in the fleet. (Although the
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# is not a required parameter, the fleet cannot be
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# without it.)
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#
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#
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#
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#
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#
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#
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# (4) a run-time configuration that describes which server processes to
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# run on each instance in the fleet. (Although the run-time
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# configuration is not a required parameter, the fleet cannot be
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# successfully activated without it.)
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#
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# You can also configure the new fleet with the following settings:
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#
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# * Fleet description
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#
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# * Access permissions for inbound traffic
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#
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# * Fleetwide game session protection
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#
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# * Resource creation limit
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#
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# If you use Amazon CloudWatch for metrics, you can add the new fleet to
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# a metric group. This allows you to view aggregated metrics for a set
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# of fleets. Once you specify a metric group, the new fleet's metrics
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# are included in the metric group's data.
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#
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# If the CreateFleet call is successful, Amazon GameLift performs the
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# following tasks:
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@@ -346,8 +381,8 @@ module Aws::GameLift
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# * Creates a fleet record and sets the status to `NEW` (followed by
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# other statuses as the fleet is activated).
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#
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# * Sets the fleet's capacity to 1
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# GameLift to start one new EC2 instance.
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# * Sets the fleet's target capacity to 1 (desired instances), which
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# causes Amazon GameLift to start one new EC2 instance.
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#
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# * Starts launching server processes on the instance. If the fleet is
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# configured to run multiple server processes per instance, Amazon
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@@ -356,27 +391,52 @@ module Aws::GameLift
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# * Begins writing events to the fleet event log, which can be accessed
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# in the Amazon GameLift console.
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#
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# * Sets the fleet's status to `ACTIVE`
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# fleet is ready to host a game session.
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# * Sets the fleet's status to `ACTIVE` as soon as one server process
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# in the fleet is ready to host a game session.
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#
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# Fleet-related operations include:
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#
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# * CreateFleet
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#
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# * ListFleets
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#
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#
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# properties and configuration:
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# * Describe fleets:
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#
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-
#
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# description.
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# * DescribeFleetAttributes
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#
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#
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# you want the fleet to maintain.
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# * DescribeFleetPortSettings
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#
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-
#
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# that allow access to incoming traffic.
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# * DescribeFleetUtilization
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#
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#
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# launched in the fleet, including launch path, launch parameters, and
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# the number of concurrent processes.
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# * DescribeRuntimeConfiguration
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#
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-
#
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#
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# * DescribeFleetEvents
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#
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# * Update fleets:
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#
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# * UpdateFleetAttributes
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#
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# * UpdateFleetCapacity
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#
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# * UpdateFleetPortSettings
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#
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# * UpdateRuntimeConfiguration
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#
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# * Manage fleet capacity:
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#
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# * DescribeFleetCapacity
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#
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# * UpdateFleetCapacity
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#
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# * PutScalingPolicy (automatic scaling)
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#
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# * DescribeScalingPolicies (automatic scaling)
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#
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# * DeleteScalingPolicy (automatic scaling)
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#
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# * DescribeEC2InstanceLimits
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#
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# * DeleteFleet
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#
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#
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#
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@@ -399,13 +459,13 @@ module Aws::GameLift
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# This parameter is no longer used. Instead, specify a server launch
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# path using the `RuntimeConfiguration` parameter. (Requests that
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# specify a server launch path and launch parameters instead of a
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-
#
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# run-time configuration will continue to work.)
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#
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# @option params [String] :server_launch_parameters
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# This parameter is no longer used. Instead, specify server launch
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# parameters in the `RuntimeConfiguration` parameter. (Requests that
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# specify a server launch path and launch parameters instead of a
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#
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# run-time configuration will continue to work.)
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#
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# @option params [Array<String>] :log_paths
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# This parameter is no longer used. Instead, to specify where Amazon
|
@@ -452,16 +512,16 @@ module Aws::GameLift
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#
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# @option params [Types::RuntimeConfiguration] :runtime_configuration
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# Instructions for launching server processes on each instance in the
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-
# fleet. The
|
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# fleet. The run-time configuration for a fleet has a collection of
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# server process configurations, one for each type of server process to
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# run on an instance. A server process configuration specifies the
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# location of the server executable, launch parameters, and the number
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# of concurrent processes with that configuration to maintain on each
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-
# instance. A CreateFleet request must include a
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# instance. A CreateFleet request must include a run-time configuration
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# with at least one server process configuration; otherwise the request
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-
#
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-
#
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-
#
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# fails with an invalid request exception. (This parameter replaces the
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# parameters `ServerLaunchPath` and `ServerLaunchParameters`; requests
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# that contain values for these parameters instead of a run-time
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# configuration will continue to work.)
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#
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# @option params [Types::ResourceCreationLimitPolicy] :resource_creation_limit_policy
|
@@ -470,9 +530,9 @@ module Aws::GameLift
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#
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# @option params [Array<String>] :metric_groups
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# Names of metric groups to add this fleet to. Use an existing metric
|
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# group name to add this fleet to the group
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# a new metric group.
|
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#
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# group name to add this fleet to the group. Or use a new name to create
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# a new metric group. A fleet can only be included in one metric group
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# at a time.
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#
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# @return [Types::CreateFleetOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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#
|
@@ -575,6 +635,28 @@ module Aws::GameLift
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#
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# *Available in Amazon GameLift Local.*
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#
|
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+
# Game-session-related operations include:
|
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+
#
|
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# * CreateGameSession
|
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+
#
|
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# * DescribeGameSessions
|
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#
|
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# * DescribeGameSessionDetails
|
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+
#
|
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# * SearchGameSessions
|
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#
|
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# * UpdateGameSession
|
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#
|
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+
# * GetGameSessionLogUrl
|
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#
|
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# * Game session placements
|
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+
#
|
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# * StartGameSessionPlacement
|
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#
|
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# * DescribeGameSessionPlacement
|
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#
|
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# * StopGameSessionPlacement
|
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+
#
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# @option params [String] :fleet_id
|
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# Unique identifier for a fleet to create a game session in. Each
|
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# request must reference either a fleet ID or alias ID, but not both.
|
@@ -703,6 +785,16 @@ module Aws::GameLift
|
|
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# destinations and, if desired, a set of latency policies. If
|
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# successful, a new queue object is returned.
|
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#
|
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+
# Queue-related operations include:
|
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+
#
|
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+
# * CreateGameSessionQueue
|
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+
#
|
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+
# * DescribeGameSessionQueues
|
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|
+
#
|
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+
# * UpdateGameSessionQueue
|
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+
#
|
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+
# * DeleteGameSessionQueue
|
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+
#
|
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# @option params [required, String] :name
|
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# Descriptive label that is associated with queue. Queue names must be
|
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# unique within each region.
|
@@ -786,6 +878,22 @@ module Aws::GameLift
|
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#
|
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# *Available in Amazon GameLift Local.*
|
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#
|
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+
# Player-session-related operations include:
|
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+
#
|
883
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+
# * CreatePlayerSession
|
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|
+
#
|
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|
+
# * CreatePlayerSessions
|
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|
+
#
|
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|
+
# * DescribePlayerSessions
|
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|
+
#
|
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|
+
# * Game session placements
|
890
|
+
#
|
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+
# * StartGameSessionPlacement
|
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+
#
|
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+
# * DescribeGameSessionPlacement
|
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+
#
|
895
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# * StopGameSessionPlacement
|
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+
#
|
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|
# @option params [required, String] :game_session_id
|
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|
# Unique identifier for the game session to add a player to.
|
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|
#
|
@@ -844,6 +952,22 @@ module Aws::GameLift
|
|
844
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|
#
|
845
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|
# *Available in Amazon GameLift Local.*
|
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954
|
#
|
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|
+
# Player-session-related operations include:
|
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|
+
#
|
957
|
+
# * CreatePlayerSession
|
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|
+
#
|
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|
+
# * CreatePlayerSessions
|
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|
+
#
|
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|
+
# * DescribePlayerSessions
|
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|
+
#
|
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|
+
# * Game session placements
|
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|
+
#
|
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|
+
# * StartGameSessionPlacement
|
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|
+
#
|
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+
# * DescribeGameSessionPlacement
|
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|
+
#
|
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|
+
# * StopGameSessionPlacement
|
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|
+
#
|
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|
# @option params [required, String] :game_session_id
|
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|
# Unique identifier for the game session to add players to.
|
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|
#
|
@@ -894,11 +1018,25 @@ module Aws::GameLift
|
|
894
1018
|
req.send_request(options)
|
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|
end
|
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|
|
897
|
-
# Deletes
|
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|
-
#
|
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|
-
#
|
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|
+
# Deletes an alias. This action removes all record of the alias. Game
|
1022
|
+
# clients attempting to access a server process using the deleted alias
|
1023
|
+
# receive an error. To delete an alias, specify the alias ID to be
|
900
1024
|
# deleted.
|
901
1025
|
#
|
1026
|
+
# Alias-related operations include:
|
1027
|
+
#
|
1028
|
+
# * CreateAlias
|
1029
|
+
#
|
1030
|
+
# * ListAliases
|
1031
|
+
#
|
1032
|
+
# * DescribeAlias
|
1033
|
+
#
|
1034
|
+
# * UpdateAlias
|
1035
|
+
#
|
1036
|
+
# * DeleteAlias
|
1037
|
+
#
|
1038
|
+
# * ResolveAlias
|
1039
|
+
#
|
902
1040
|
# @option params [required, String] :alias_id
|
903
1041
|
# Unique identifier for a fleet alias. Specify the alias you want to
|
904
1042
|
# delete.
|
@@ -927,6 +1065,18 @@ module Aws::GameLift
|
|
927
1065
|
# the status of any active fleets using the build, but you can no longer
|
928
1066
|
# create new fleets with the deleted build.
|
929
1067
|
#
|
1068
|
+
# Build-related operations include:
|
1069
|
+
#
|
1070
|
+
# * CreateBuild
|
1071
|
+
#
|
1072
|
+
# * ListBuilds
|
1073
|
+
#
|
1074
|
+
# * DescribeBuild
|
1075
|
+
#
|
1076
|
+
# * UpdateBuild
|
1077
|
+
#
|
1078
|
+
# * DeleteBuild
|
1079
|
+
#
|
930
1080
|
# @option params [required, String] :build_id
|
931
1081
|
# Unique identifier for a build to delete.
|
932
1082
|
#
|
@@ -954,6 +1104,50 @@ module Aws::GameLift
|
|
954
1104
|
# This action removes the fleet's resources and the fleet record. Once
|
955
1105
|
# a fleet is deleted, you can no longer use that fleet.
|
956
1106
|
#
|
1107
|
+
# Fleet-related operations include:
|
1108
|
+
#
|
1109
|
+
# * CreateFleet
|
1110
|
+
#
|
1111
|
+
# * ListFleets
|
1112
|
+
#
|
1113
|
+
# * Describe fleets:
|
1114
|
+
#
|
1115
|
+
# * DescribeFleetAttributes
|
1116
|
+
#
|
1117
|
+
# * DescribeFleetPortSettings
|
1118
|
+
#
|
1119
|
+
# * DescribeFleetUtilization
|
1120
|
+
#
|
1121
|
+
# * DescribeRuntimeConfiguration
|
1122
|
+
#
|
1123
|
+
# * DescribeFleetEvents
|
1124
|
+
#
|
1125
|
+
# * Update fleets:
|
1126
|
+
#
|
1127
|
+
# * UpdateFleetAttributes
|
1128
|
+
#
|
1129
|
+
# * UpdateFleetCapacity
|
1130
|
+
#
|
1131
|
+
# * UpdateFleetPortSettings
|
1132
|
+
#
|
1133
|
+
# * UpdateRuntimeConfiguration
|
1134
|
+
#
|
1135
|
+
# * Manage fleet capacity:
|
1136
|
+
#
|
1137
|
+
# * DescribeFleetCapacity
|
1138
|
+
#
|
1139
|
+
# * UpdateFleetCapacity
|
1140
|
+
#
|
1141
|
+
# * PutScalingPolicy (automatic scaling)
|
1142
|
+
#
|
1143
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1144
|
+
#
|
1145
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1146
|
+
#
|
1147
|
+
# * DescribeEC2InstanceLimits
|
1148
|
+
#
|
1149
|
+
# * DeleteFleet
|
1150
|
+
#
|
957
1151
|
# @option params [required, String] :fleet_id
|
958
1152
|
# Unique identifier for a fleet to be deleted.
|
959
1153
|
#
|
@@ -978,6 +1172,16 @@ module Aws::GameLift
|
|
978
1172
|
# StartGameSessionPlacement requests that reference this queue will
|
979
1173
|
# fail. To delete a queue, specify the queue name.
|
980
1174
|
#
|
1175
|
+
# Queue-related operations include:
|
1176
|
+
#
|
1177
|
+
# * CreateGameSessionQueue
|
1178
|
+
#
|
1179
|
+
# * DescribeGameSessionQueues
|
1180
|
+
#
|
1181
|
+
# * UpdateGameSessionQueue
|
1182
|
+
#
|
1183
|
+
# * DeleteGameSessionQueue
|
1184
|
+
#
|
981
1185
|
# @option params [required, String] :name
|
982
1186
|
# Descriptive label that is associated with queue. Queue names must be
|
983
1187
|
# unique within each region.
|
@@ -1004,6 +1208,50 @@ module Aws::GameLift
|
|
1004
1208
|
# policy, specify both the scaling policy name and the fleet ID it is
|
1005
1209
|
# associated with.
|
1006
1210
|
#
|
1211
|
+
# Fleet-related operations include:
|
1212
|
+
#
|
1213
|
+
# * CreateFleet
|
1214
|
+
#
|
1215
|
+
# * ListFleets
|
1216
|
+
#
|
1217
|
+
# * Describe fleets:
|
1218
|
+
#
|
1219
|
+
# * DescribeFleetAttributes
|
1220
|
+
#
|
1221
|
+
# * DescribeFleetPortSettings
|
1222
|
+
#
|
1223
|
+
# * DescribeFleetUtilization
|
1224
|
+
#
|
1225
|
+
# * DescribeRuntimeConfiguration
|
1226
|
+
#
|
1227
|
+
# * DescribeFleetEvents
|
1228
|
+
#
|
1229
|
+
# * Update fleets:
|
1230
|
+
#
|
1231
|
+
# * UpdateFleetAttributes
|
1232
|
+
#
|
1233
|
+
# * UpdateFleetCapacity
|
1234
|
+
#
|
1235
|
+
# * UpdateFleetPortSettings
|
1236
|
+
#
|
1237
|
+
# * UpdateRuntimeConfiguration
|
1238
|
+
#
|
1239
|
+
# * Manage fleet capacity:
|
1240
|
+
#
|
1241
|
+
# * DescribeFleetCapacity
|
1242
|
+
#
|
1243
|
+
# * UpdateFleetCapacity
|
1244
|
+
#
|
1245
|
+
# * PutScalingPolicy (automatic scaling)
|
1246
|
+
#
|
1247
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1248
|
+
#
|
1249
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1250
|
+
#
|
1251
|
+
# * DescribeEC2InstanceLimits
|
1252
|
+
#
|
1253
|
+
# * DeleteFleet
|
1254
|
+
#
|
1007
1255
|
# @option params [required, String] :name
|
1008
1256
|
# Descriptive label that is associated with a scaling policy. Policy
|
1009
1257
|
# names do not need to be unique.
|
@@ -1029,12 +1277,26 @@ module Aws::GameLift
|
|
1029
1277
|
req.send_request(options)
|
1030
1278
|
end
|
1031
1279
|
|
1032
|
-
# Retrieves properties for
|
1033
|
-
#
|
1034
|
-
#
|
1280
|
+
# Retrieves properties for an alias. This operation returns all alias
|
1281
|
+
# metadata and settings. To get an alias's target fleet ID only, use
|
1282
|
+
# `ResolveAlias`.
|
1283
|
+
#
|
1284
|
+
# To get alias properties, specify the alias ID. If successful, the
|
1285
|
+
# requested alias record is returned.
|
1286
|
+
#
|
1287
|
+
# Alias-related operations include:
|
1288
|
+
#
|
1289
|
+
# * CreateAlias
|
1035
1290
|
#
|
1036
|
-
#
|
1037
|
-
#
|
1291
|
+
# * ListAliases
|
1292
|
+
#
|
1293
|
+
# * DescribeAlias
|
1294
|
+
#
|
1295
|
+
# * UpdateAlias
|
1296
|
+
#
|
1297
|
+
# * DeleteAlias
|
1298
|
+
#
|
1299
|
+
# * ResolveAlias
|
1038
1300
|
#
|
1039
1301
|
# @option params [required, String] :alias_id
|
1040
1302
|
# Unique identifier for a fleet alias. Specify the alias you want to
|
@@ -1075,6 +1337,18 @@ module Aws::GameLift
|
|
1075
1337
|
# build ID. If successful, an object containing the build properties is
|
1076
1338
|
# returned.
|
1077
1339
|
#
|
1340
|
+
# Build-related operations include:
|
1341
|
+
#
|
1342
|
+
# * CreateBuild
|
1343
|
+
#
|
1344
|
+
# * ListBuilds
|
1345
|
+
#
|
1346
|
+
# * DescribeBuild
|
1347
|
+
#
|
1348
|
+
# * UpdateBuild
|
1349
|
+
#
|
1350
|
+
# * DeleteBuild
|
1351
|
+
#
|
1078
1352
|
# @option params [required, String] :build_id
|
1079
1353
|
# Unique identifier for a build to retrieve properties for.
|
1080
1354
|
#
|
@@ -1118,6 +1392,50 @@ module Aws::GameLift
|
|
1118
1392
|
# GameLift can be found in the AWS Management Console for Amazon
|
1119
1393
|
# GameLift (see the drop-down list in the upper right corner).
|
1120
1394
|
#
|
1395
|
+
# Fleet-related operations include:
|
1396
|
+
#
|
1397
|
+
# * CreateFleet
|
1398
|
+
#
|
1399
|
+
# * ListFleets
|
1400
|
+
#
|
1401
|
+
# * Describe fleets:
|
1402
|
+
#
|
1403
|
+
# * DescribeFleetAttributes
|
1404
|
+
#
|
1405
|
+
# * DescribeFleetPortSettings
|
1406
|
+
#
|
1407
|
+
# * DescribeFleetUtilization
|
1408
|
+
#
|
1409
|
+
# * DescribeRuntimeConfiguration
|
1410
|
+
#
|
1411
|
+
# * DescribeFleetEvents
|
1412
|
+
#
|
1413
|
+
# * Update fleets:
|
1414
|
+
#
|
1415
|
+
# * UpdateFleetAttributes
|
1416
|
+
#
|
1417
|
+
# * UpdateFleetCapacity
|
1418
|
+
#
|
1419
|
+
# * UpdateFleetPortSettings
|
1420
|
+
#
|
1421
|
+
# * UpdateRuntimeConfiguration
|
1422
|
+
#
|
1423
|
+
# * Manage fleet capacity:
|
1424
|
+
#
|
1425
|
+
# * DescribeFleetCapacity
|
1426
|
+
#
|
1427
|
+
# * UpdateFleetCapacity
|
1428
|
+
#
|
1429
|
+
# * PutScalingPolicy (automatic scaling)
|
1430
|
+
#
|
1431
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1432
|
+
#
|
1433
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1434
|
+
#
|
1435
|
+
# * DescribeEC2InstanceLimits
|
1436
|
+
#
|
1437
|
+
# * DeleteFleet
|
1438
|
+
#
|
1121
1439
|
# @option params [String] :ec2_instance_type
|
1122
1440
|
# Name of an EC2 instance type that is supported in Amazon GameLift. A
|
1123
1441
|
# fleet instance type determines the computing resources of each
|
@@ -1171,6 +1489,50 @@ module Aws::GameLift
|
|
1171
1489
|
#
|
1172
1490
|
# </note>
|
1173
1491
|
#
|
1492
|
+
# Fleet-related operations include:
|
1493
|
+
#
|
1494
|
+
# * CreateFleet
|
1495
|
+
#
|
1496
|
+
# * ListFleets
|
1497
|
+
#
|
1498
|
+
# * Describe fleets:
|
1499
|
+
#
|
1500
|
+
# * DescribeFleetAttributes
|
1501
|
+
#
|
1502
|
+
# * DescribeFleetPortSettings
|
1503
|
+
#
|
1504
|
+
# * DescribeFleetUtilization
|
1505
|
+
#
|
1506
|
+
# * DescribeRuntimeConfiguration
|
1507
|
+
#
|
1508
|
+
# * DescribeFleetEvents
|
1509
|
+
#
|
1510
|
+
# * Update fleets:
|
1511
|
+
#
|
1512
|
+
# * UpdateFleetAttributes
|
1513
|
+
#
|
1514
|
+
# * UpdateFleetCapacity
|
1515
|
+
#
|
1516
|
+
# * UpdateFleetPortSettings
|
1517
|
+
#
|
1518
|
+
# * UpdateRuntimeConfiguration
|
1519
|
+
#
|
1520
|
+
# * Manage fleet capacity:
|
1521
|
+
#
|
1522
|
+
# * DescribeFleetCapacity
|
1523
|
+
#
|
1524
|
+
# * UpdateFleetCapacity
|
1525
|
+
#
|
1526
|
+
# * PutScalingPolicy (automatic scaling)
|
1527
|
+
#
|
1528
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1529
|
+
#
|
1530
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1531
|
+
#
|
1532
|
+
# * DescribeEC2InstanceLimits
|
1533
|
+
#
|
1534
|
+
# * DeleteFleet
|
1535
|
+
#
|
1174
1536
|
# @option params [Array<String>] :fleet_ids
|
1175
1537
|
# Unique identifier for a fleet(s) to retrieve attributes for. To
|
1176
1538
|
# request attributes for all fleets, leave this parameter empty.
|
@@ -1249,6 +1611,50 @@ module Aws::GameLift
|
|
1249
1611
|
#
|
1250
1612
|
# </note>
|
1251
1613
|
#
|
1614
|
+
# Fleet-related operations include:
|
1615
|
+
#
|
1616
|
+
# * CreateFleet
|
1617
|
+
#
|
1618
|
+
# * ListFleets
|
1619
|
+
#
|
1620
|
+
# * Describe fleets:
|
1621
|
+
#
|
1622
|
+
# * DescribeFleetAttributes
|
1623
|
+
#
|
1624
|
+
# * DescribeFleetPortSettings
|
1625
|
+
#
|
1626
|
+
# * DescribeFleetUtilization
|
1627
|
+
#
|
1628
|
+
# * DescribeRuntimeConfiguration
|
1629
|
+
#
|
1630
|
+
# * DescribeFleetEvents
|
1631
|
+
#
|
1632
|
+
# * Update fleets:
|
1633
|
+
#
|
1634
|
+
# * UpdateFleetAttributes
|
1635
|
+
#
|
1636
|
+
# * UpdateFleetCapacity
|
1637
|
+
#
|
1638
|
+
# * UpdateFleetPortSettings
|
1639
|
+
#
|
1640
|
+
# * UpdateRuntimeConfiguration
|
1641
|
+
#
|
1642
|
+
# * Manage fleet capacity:
|
1643
|
+
#
|
1644
|
+
# * DescribeFleetCapacity
|
1645
|
+
#
|
1646
|
+
# * UpdateFleetCapacity
|
1647
|
+
#
|
1648
|
+
# * PutScalingPolicy (automatic scaling)
|
1649
|
+
#
|
1650
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1651
|
+
#
|
1652
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1653
|
+
#
|
1654
|
+
# * DescribeEC2InstanceLimits
|
1655
|
+
#
|
1656
|
+
# * DeleteFleet
|
1657
|
+
#
|
1252
1658
|
# @option params [Array<String>] :fleet_ids
|
1253
1659
|
# Unique identifier for a fleet(s) to retrieve capacity information for.
|
1254
1660
|
# To request capacity information for all fleets, leave this parameter
|
@@ -1309,6 +1715,50 @@ module Aws::GameLift
|
|
1309
1715
|
# successful, a collection of event log entries matching the request are
|
1310
1716
|
# returned.
|
1311
1717
|
#
|
1718
|
+
# Fleet-related operations include:
|
1719
|
+
#
|
1720
|
+
# * CreateFleet
|
1721
|
+
#
|
1722
|
+
# * ListFleets
|
1723
|
+
#
|
1724
|
+
# * Describe fleets:
|
1725
|
+
#
|
1726
|
+
# * DescribeFleetAttributes
|
1727
|
+
#
|
1728
|
+
# * DescribeFleetPortSettings
|
1729
|
+
#
|
1730
|
+
# * DescribeFleetUtilization
|
1731
|
+
#
|
1732
|
+
# * DescribeRuntimeConfiguration
|
1733
|
+
#
|
1734
|
+
# * DescribeFleetEvents
|
1735
|
+
#
|
1736
|
+
# * Update fleets:
|
1737
|
+
#
|
1738
|
+
# * UpdateFleetAttributes
|
1739
|
+
#
|
1740
|
+
# * UpdateFleetCapacity
|
1741
|
+
#
|
1742
|
+
# * UpdateFleetPortSettings
|
1743
|
+
#
|
1744
|
+
# * UpdateRuntimeConfiguration
|
1745
|
+
#
|
1746
|
+
# * Manage fleet capacity:
|
1747
|
+
#
|
1748
|
+
# * DescribeFleetCapacity
|
1749
|
+
#
|
1750
|
+
# * UpdateFleetCapacity
|
1751
|
+
#
|
1752
|
+
# * PutScalingPolicy (automatic scaling)
|
1753
|
+
#
|
1754
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1755
|
+
#
|
1756
|
+
# * DeleteScalingPolicy (automatic scaling)
|
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|
+
#
|
1758
|
+
# * DescribeEC2InstanceLimits
|
1759
|
+
#
|
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|
+
# * DeleteFleet
|
1761
|
+
#
|
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|
# @option params [required, String] :fleet_id
|
1313
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|
# Unique identifier for a fleet to get event logs for.
|
1314
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|
#
|
@@ -1353,9 +1803,10 @@ module Aws::GameLift
|
|
1353
1803
|
# resp.events #=> Array
|
1354
1804
|
# resp.events[0].event_id #=> String
|
1355
1805
|
# resp.events[0].resource_id #=> String
|
1356
|
-
# resp.events[0].event_code #=> String, one of "GENERIC_EVENT", "FLEET_CREATED", "FLEET_DELETED", "FLEET_SCALING_EVENT", "FLEET_STATE_DOWNLOADING", "FLEET_STATE_VALIDATING", "FLEET_STATE_BUILDING", "FLEET_STATE_ACTIVATING", "FLEET_STATE_ACTIVE", "FLEET_STATE_ERROR", "FLEET_INITIALIZATION_FAILED", "FLEET_BINARY_DOWNLOAD_FAILED", "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND", "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE", "FLEET_VALIDATION_TIMED_OUT", "FLEET_ACTIVATION_FAILED", "FLEET_ACTIVATION_FAILED_NO_INSTANCES", "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED", "SERVER_PROCESS_INVALID_PATH", "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT", "SERVER_PROCESS_PROCESS_READY_TIMEOUT", "SERVER_PROCESS_CRASHED", "SERVER_PROCESS_TERMINATED_UNHEALTHY", "SERVER_PROCESS_FORCE_TERMINATED", "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT", "GAME_SESSION_ACTIVATION_TIMEOUT"
|
1806
|
+
# resp.events[0].event_code #=> String, one of "GENERIC_EVENT", "FLEET_CREATED", "FLEET_DELETED", "FLEET_SCALING_EVENT", "FLEET_STATE_DOWNLOADING", "FLEET_STATE_VALIDATING", "FLEET_STATE_BUILDING", "FLEET_STATE_ACTIVATING", "FLEET_STATE_ACTIVE", "FLEET_STATE_ERROR", "FLEET_INITIALIZATION_FAILED", "FLEET_BINARY_DOWNLOAD_FAILED", "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND", "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE", "FLEET_VALIDATION_TIMED_OUT", "FLEET_ACTIVATION_FAILED", "FLEET_ACTIVATION_FAILED_NO_INSTANCES", "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED", "SERVER_PROCESS_INVALID_PATH", "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT", "SERVER_PROCESS_PROCESS_READY_TIMEOUT", "SERVER_PROCESS_CRASHED", "SERVER_PROCESS_TERMINATED_UNHEALTHY", "SERVER_PROCESS_FORCE_TERMINATED", "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT", "GAME_SESSION_ACTIVATION_TIMEOUT", "FLEET_CREATION_EXTRACTING_BUILD", "FLEET_CREATION_RUNNING_INSTALLER", "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG"
|
1357
1807
|
# resp.events[0].message #=> String
|
1358
1808
|
# resp.events[0].event_time #=> Time
|
1809
|
+
# resp.events[0].pre_signed_log_url #=> String
|
1359
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|
# resp.next_token #=> String
|
1360
1811
|
#
|
1361
1812
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeFleetEvents AWS API Documentation
|
@@ -1375,6 +1826,50 @@ module Aws::GameLift
|
|
1375
1826
|
# requested fleet ID. If the requested fleet has been deleted, the
|
1376
1827
|
# result set is empty.
|
1377
1828
|
#
|
1829
|
+
# Fleet-related operations include:
|
1830
|
+
#
|
1831
|
+
# * CreateFleet
|
1832
|
+
#
|
1833
|
+
# * ListFleets
|
1834
|
+
#
|
1835
|
+
# * Describe fleets:
|
1836
|
+
#
|
1837
|
+
# * DescribeFleetAttributes
|
1838
|
+
#
|
1839
|
+
# * DescribeFleetPortSettings
|
1840
|
+
#
|
1841
|
+
# * DescribeFleetUtilization
|
1842
|
+
#
|
1843
|
+
# * DescribeRuntimeConfiguration
|
1844
|
+
#
|
1845
|
+
# * DescribeFleetEvents
|
1846
|
+
#
|
1847
|
+
# * Update fleets:
|
1848
|
+
#
|
1849
|
+
# * UpdateFleetAttributes
|
1850
|
+
#
|
1851
|
+
# * UpdateFleetCapacity
|
1852
|
+
#
|
1853
|
+
# * UpdateFleetPortSettings
|
1854
|
+
#
|
1855
|
+
# * UpdateRuntimeConfiguration
|
1856
|
+
#
|
1857
|
+
# * Manage fleet capacity:
|
1858
|
+
#
|
1859
|
+
# * DescribeFleetCapacity
|
1860
|
+
#
|
1861
|
+
# * UpdateFleetCapacity
|
1862
|
+
#
|
1863
|
+
# * PutScalingPolicy (automatic scaling)
|
1864
|
+
#
|
1865
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1866
|
+
#
|
1867
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1868
|
+
#
|
1869
|
+
# * DescribeEC2InstanceLimits
|
1870
|
+
#
|
1871
|
+
# * DeleteFleet
|
1872
|
+
#
|
1378
1873
|
# @option params [required, String] :fleet_id
|
1379
1874
|
# Unique identifier for a fleet to retrieve port settings for.
|
1380
1875
|
#
|
@@ -1419,6 +1914,50 @@ module Aws::GameLift
|
|
1419
1914
|
#
|
1420
1915
|
# </note>
|
1421
1916
|
#
|
1917
|
+
# Fleet-related operations include:
|
1918
|
+
#
|
1919
|
+
# * CreateFleet
|
1920
|
+
#
|
1921
|
+
# * ListFleets
|
1922
|
+
#
|
1923
|
+
# * Describe fleets:
|
1924
|
+
#
|
1925
|
+
# * DescribeFleetAttributes
|
1926
|
+
#
|
1927
|
+
# * DescribeFleetPortSettings
|
1928
|
+
#
|
1929
|
+
# * DescribeFleetUtilization
|
1930
|
+
#
|
1931
|
+
# * DescribeRuntimeConfiguration
|
1932
|
+
#
|
1933
|
+
# * DescribeFleetEvents
|
1934
|
+
#
|
1935
|
+
# * Update fleets:
|
1936
|
+
#
|
1937
|
+
# * UpdateFleetAttributes
|
1938
|
+
#
|
1939
|
+
# * UpdateFleetCapacity
|
1940
|
+
#
|
1941
|
+
# * UpdateFleetPortSettings
|
1942
|
+
#
|
1943
|
+
# * UpdateRuntimeConfiguration
|
1944
|
+
#
|
1945
|
+
# * Manage fleet capacity:
|
1946
|
+
#
|
1947
|
+
# * DescribeFleetCapacity
|
1948
|
+
#
|
1949
|
+
# * UpdateFleetCapacity
|
1950
|
+
#
|
1951
|
+
# * PutScalingPolicy (automatic scaling)
|
1952
|
+
#
|
1953
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1954
|
+
#
|
1955
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1956
|
+
#
|
1957
|
+
# * DescribeEC2InstanceLimits
|
1958
|
+
#
|
1959
|
+
# * DeleteFleet
|
1960
|
+
#
|
1422
1961
|
# @option params [Array<String>] :fleet_ids
|
1423
1962
|
# Unique identifier for a fleet(s) to retrieve utilization data for. To
|
1424
1963
|
# request utilization data for all fleets, leave this parameter empty.
|
@@ -1481,6 +2020,28 @@ module Aws::GameLift
|
|
1481
2020
|
# set of sequential pages. If successful, a GameSessionDetail object is
|
1482
2021
|
# returned for each session matching the request.
|
1483
2022
|
#
|
2023
|
+
# Game-session-related operations include:
|
2024
|
+
#
|
2025
|
+
# * CreateGameSession
|
2026
|
+
#
|
2027
|
+
# * DescribeGameSessions
|
2028
|
+
#
|
2029
|
+
# * DescribeGameSessionDetails
|
2030
|
+
#
|
2031
|
+
# * SearchGameSessions
|
2032
|
+
#
|
2033
|
+
# * UpdateGameSession
|
2034
|
+
#
|
2035
|
+
# * GetGameSessionLogUrl
|
2036
|
+
#
|
2037
|
+
# * Game session placements
|
2038
|
+
#
|
2039
|
+
# * StartGameSessionPlacement
|
2040
|
+
#
|
2041
|
+
# * DescribeGameSessionPlacement
|
2042
|
+
#
|
2043
|
+
# * StopGameSessionPlacement
|
2044
|
+
#
|
1484
2045
|
# @option params [String] :fleet_id
|
1485
2046
|
# Unique identifier for a fleet to retrieve all game sessions active on
|
1486
2047
|
# the fleet.
|
@@ -1494,8 +2055,8 @@ module Aws::GameLift
|
|
1494
2055
|
#
|
1495
2056
|
# @option params [String] :status_filter
|
1496
2057
|
# Game session status to filter results on. Possible game session
|
1497
|
-
# statuses include ACTIVE
|
1498
|
-
# (the last two are transitory).
|
2058
|
+
# statuses include `ACTIVE`, `TERMINATED`, `ACTIVATING` and
|
2059
|
+
# `TERMINATING` (the last two are transitory).
|
1499
2060
|
#
|
1500
2061
|
# @option params [Integer] :limit
|
1501
2062
|
# Maximum number of results to return. Use this parameter with
|
@@ -1556,6 +2117,28 @@ module Aws::GameLift
|
|
1556
2117
|
# request. To get game session placement details, specify the placement
|
1557
2118
|
# ID. If successful, a GameSessionPlacement object is returned.
|
1558
2119
|
#
|
2120
|
+
# Game-session-related operations include:
|
2121
|
+
#
|
2122
|
+
# * CreateGameSession
|
2123
|
+
#
|
2124
|
+
# * DescribeGameSessions
|
2125
|
+
#
|
2126
|
+
# * DescribeGameSessionDetails
|
2127
|
+
#
|
2128
|
+
# * SearchGameSessions
|
2129
|
+
#
|
2130
|
+
# * UpdateGameSession
|
2131
|
+
#
|
2132
|
+
# * GetGameSessionLogUrl
|
2133
|
+
#
|
2134
|
+
# * Game session placements
|
2135
|
+
#
|
2136
|
+
# * StartGameSessionPlacement
|
2137
|
+
#
|
2138
|
+
# * DescribeGameSessionPlacement
|
2139
|
+
#
|
2140
|
+
# * StopGameSessionPlacement
|
2141
|
+
#
|
1559
2142
|
# @option params [required, String] :placement_id
|
1560
2143
|
# Unique identifier for a game session placement to retrieve.
|
1561
2144
|
#
|
@@ -1610,6 +2193,16 @@ module Aws::GameLift
|
|
1610
2193
|
# specifying a list of queues, objects are returned only for queues that
|
1611
2194
|
# currently exist in the region.
|
1612
2195
|
#
|
2196
|
+
# Queue-related operations include:
|
2197
|
+
#
|
2198
|
+
# * CreateGameSessionQueue
|
2199
|
+
#
|
2200
|
+
# * DescribeGameSessionQueues
|
2201
|
+
#
|
2202
|
+
# * UpdateGameSessionQueue
|
2203
|
+
#
|
2204
|
+
# * DeleteGameSessionQueue
|
2205
|
+
#
|
1613
2206
|
# @option params [Array<String>] :names
|
1614
2207
|
# List of queue names to retrieve information for. To request settings
|
1615
2208
|
# for all queues, leave this parameter empty.
|
@@ -1672,6 +2265,28 @@ module Aws::GameLift
|
|
1672
2265
|
#
|
1673
2266
|
# *Available in Amazon GameLift Local.*
|
1674
2267
|
#
|
2268
|
+
# Game-session-related operations include:
|
2269
|
+
#
|
2270
|
+
# * CreateGameSession
|
2271
|
+
#
|
2272
|
+
# * DescribeGameSessions
|
2273
|
+
#
|
2274
|
+
# * DescribeGameSessionDetails
|
2275
|
+
#
|
2276
|
+
# * SearchGameSessions
|
2277
|
+
#
|
2278
|
+
# * UpdateGameSession
|
2279
|
+
#
|
2280
|
+
# * GetGameSessionLogUrl
|
2281
|
+
#
|
2282
|
+
# * Game session placements
|
2283
|
+
#
|
2284
|
+
# * StartGameSessionPlacement
|
2285
|
+
#
|
2286
|
+
# * DescribeGameSessionPlacement
|
2287
|
+
#
|
2288
|
+
# * StopGameSessionPlacement
|
2289
|
+
#
|
1675
2290
|
# @option params [String] :fleet_id
|
1676
2291
|
# Unique identifier for a fleet to retrieve all game sessions for.
|
1677
2292
|
#
|
@@ -1818,6 +2433,22 @@ module Aws::GameLift
|
|
1818
2433
|
#
|
1819
2434
|
# *Available in Amazon GameLift Local.*
|
1820
2435
|
#
|
2436
|
+
# Player-session-related operations include:
|
2437
|
+
#
|
2438
|
+
# * CreatePlayerSession
|
2439
|
+
#
|
2440
|
+
# * CreatePlayerSessions
|
2441
|
+
#
|
2442
|
+
# * DescribePlayerSessions
|
2443
|
+
#
|
2444
|
+
# * Game session placements
|
2445
|
+
#
|
2446
|
+
# * StartGameSessionPlacement
|
2447
|
+
#
|
2448
|
+
# * DescribeGameSessionPlacement
|
2449
|
+
#
|
2450
|
+
# * StopGameSessionPlacement
|
2451
|
+
#
|
1821
2452
|
# @option params [String] :game_session_id
|
1822
2453
|
# Unique identifier for the game session to retrieve player sessions
|
1823
2454
|
# for.
|
@@ -1890,19 +2521,63 @@ module Aws::GameLift
|
|
1890
2521
|
#
|
1891
2522
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribePlayerSessions AWS API Documentation
|
1892
2523
|
#
|
1893
|
-
# @overload describe_player_sessions(params = {})
|
1894
|
-
# @param [Hash] params ({})
|
1895
|
-
def describe_player_sessions(params = {}, options = {})
|
1896
|
-
req = build_request(:describe_player_sessions, params)
|
1897
|
-
req.send_request(options)
|
1898
|
-
end
|
1899
|
-
|
1900
|
-
# Retrieves the current
|
1901
|
-
# The
|
1902
|
-
# processes on instances in the fleet.
|
2524
|
+
# @overload describe_player_sessions(params = {})
|
2525
|
+
# @param [Hash] params ({})
|
2526
|
+
def describe_player_sessions(params = {}, options = {})
|
2527
|
+
req = build_request(:describe_player_sessions, params)
|
2528
|
+
req.send_request(options)
|
2529
|
+
end
|
2530
|
+
|
2531
|
+
# Retrieves the current run-time configuration for the specified fleet.
|
2532
|
+
# The run-time configuration tells Amazon GameLift how to launch server
|
2533
|
+
# processes on instances in the fleet.
|
2534
|
+
#
|
2535
|
+
# Fleet-related operations include:
|
2536
|
+
#
|
2537
|
+
# * CreateFleet
|
2538
|
+
#
|
2539
|
+
# * ListFleets
|
2540
|
+
#
|
2541
|
+
# * Describe fleets:
|
2542
|
+
#
|
2543
|
+
# * DescribeFleetAttributes
|
2544
|
+
#
|
2545
|
+
# * DescribeFleetPortSettings
|
2546
|
+
#
|
2547
|
+
# * DescribeFleetUtilization
|
2548
|
+
#
|
2549
|
+
# * DescribeRuntimeConfiguration
|
2550
|
+
#
|
2551
|
+
# * DescribeFleetEvents
|
2552
|
+
#
|
2553
|
+
# * Update fleets:
|
2554
|
+
#
|
2555
|
+
# * UpdateFleetAttributes
|
2556
|
+
#
|
2557
|
+
# * UpdateFleetCapacity
|
2558
|
+
#
|
2559
|
+
# * UpdateFleetPortSettings
|
2560
|
+
#
|
2561
|
+
# * UpdateRuntimeConfiguration
|
2562
|
+
#
|
2563
|
+
# * Manage fleet capacity:
|
2564
|
+
#
|
2565
|
+
# * DescribeFleetCapacity
|
2566
|
+
#
|
2567
|
+
# * UpdateFleetCapacity
|
2568
|
+
#
|
2569
|
+
# * PutScalingPolicy (automatic scaling)
|
2570
|
+
#
|
2571
|
+
# * DescribeScalingPolicies (automatic scaling)
|
2572
|
+
#
|
2573
|
+
# * DeleteScalingPolicy (automatic scaling)
|
2574
|
+
#
|
2575
|
+
# * DescribeEC2InstanceLimits
|
2576
|
+
#
|
2577
|
+
# * DeleteFleet
|
1903
2578
|
#
|
1904
2579
|
# @option params [required, String] :fleet_id
|
1905
|
-
# Unique identifier for a fleet to get the
|
2580
|
+
# Unique identifier for a fleet to get the run-time configuration for.
|
1906
2581
|
#
|
1907
2582
|
# @return [Types::DescribeRuntimeConfigurationOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
|
1908
2583
|
#
|
@@ -1940,6 +2615,50 @@ module Aws::GameLift
|
|
1940
2615
|
# a set of sequential pages. If successful, set of ScalingPolicy objects
|
1941
2616
|
# is returned for the fleet.
|
1942
2617
|
#
|
2618
|
+
# Fleet-related operations include:
|
2619
|
+
#
|
2620
|
+
# * CreateFleet
|
2621
|
+
#
|
2622
|
+
# * ListFleets
|
2623
|
+
#
|
2624
|
+
# * Describe fleets:
|
2625
|
+
#
|
2626
|
+
# * DescribeFleetAttributes
|
2627
|
+
#
|
2628
|
+
# * DescribeFleetPortSettings
|
2629
|
+
#
|
2630
|
+
# * DescribeFleetUtilization
|
2631
|
+
#
|
2632
|
+
# * DescribeRuntimeConfiguration
|
2633
|
+
#
|
2634
|
+
# * DescribeFleetEvents
|
2635
|
+
#
|
2636
|
+
# * Update fleets:
|
2637
|
+
#
|
2638
|
+
# * UpdateFleetAttributes
|
2639
|
+
#
|
2640
|
+
# * UpdateFleetCapacity
|
2641
|
+
#
|
2642
|
+
# * UpdateFleetPortSettings
|
2643
|
+
#
|
2644
|
+
# * UpdateRuntimeConfiguration
|
2645
|
+
#
|
2646
|
+
# * Manage fleet capacity:
|
2647
|
+
#
|
2648
|
+
# * DescribeFleetCapacity
|
2649
|
+
#
|
2650
|
+
# * UpdateFleetCapacity
|
2651
|
+
#
|
2652
|
+
# * PutScalingPolicy (automatic scaling)
|
2653
|
+
#
|
2654
|
+
# * DescribeScalingPolicies (automatic scaling)
|
2655
|
+
#
|
2656
|
+
# * DeleteScalingPolicy (automatic scaling)
|
2657
|
+
#
|
2658
|
+
# * DescribeEC2InstanceLimits
|
2659
|
+
#
|
2660
|
+
# * DeleteFleet
|
2661
|
+
#
|
1943
2662
|
# @option params [required, String] :fleet_id
|
1944
2663
|
# Unique identifier for a fleet to retrieve scaling policies for.
|
1945
2664
|
#
|
@@ -2020,6 +2739,28 @@ module Aws::GameLift
|
|
2020
2739
|
#
|
2021
2740
|
# </note>
|
2022
2741
|
#
|
2742
|
+
# Game-session-related operations include:
|
2743
|
+
#
|
2744
|
+
# * CreateGameSession
|
2745
|
+
#
|
2746
|
+
# * DescribeGameSessions
|
2747
|
+
#
|
2748
|
+
# * DescribeGameSessionDetails
|
2749
|
+
#
|
2750
|
+
# * SearchGameSessions
|
2751
|
+
#
|
2752
|
+
# * UpdateGameSession
|
2753
|
+
#
|
2754
|
+
# * GetGameSessionLogUrl
|
2755
|
+
#
|
2756
|
+
# * Game session placements
|
2757
|
+
#
|
2758
|
+
# * StartGameSessionPlacement
|
2759
|
+
#
|
2760
|
+
# * DescribeGameSessionPlacement
|
2761
|
+
#
|
2762
|
+
# * StopGameSessionPlacement
|
2763
|
+
#
|
2023
2764
|
#
|
2024
2765
|
#
|
2025
2766
|
# [1]: http://docs.aws.amazon.com/general/latest/gr/aws_service_limits.html#limits_gamelift
|
@@ -2113,14 +2854,28 @@ module Aws::GameLift
|
|
2113
2854
|
req.send_request(options)
|
2114
2855
|
end
|
2115
2856
|
|
2116
|
-
# Retrieves
|
2117
|
-
#
|
2118
|
-
#
|
2857
|
+
# Retrieves all aliases for this AWS account. You can filter the result
|
2858
|
+
# set by alias name and/or routing strategy type. Use the pagination
|
2859
|
+
# parameters to retrieve results in sequential pages.
|
2119
2860
|
#
|
2120
|
-
# <note markdown="1">
|
2861
|
+
# <note markdown="1"> Returned aliases are not listed in any particular order.
|
2121
2862
|
#
|
2122
2863
|
# </note>
|
2123
2864
|
#
|
2865
|
+
# Alias-related operations include:
|
2866
|
+
#
|
2867
|
+
# * CreateAlias
|
2868
|
+
#
|
2869
|
+
# * ListAliases
|
2870
|
+
#
|
2871
|
+
# * DescribeAlias
|
2872
|
+
#
|
2873
|
+
# * UpdateAlias
|
2874
|
+
#
|
2875
|
+
# * DeleteAlias
|
2876
|
+
#
|
2877
|
+
# * ResolveAlias
|
2878
|
+
#
|
2124
2879
|
# @option params [String] :routing_strategy_type
|
2125
2880
|
# Type of routing to filter results on. Use this parameter to retrieve
|
2126
2881
|
# only aliases of a certain type. To retrieve all aliases, leave this
|
@@ -2195,6 +2950,18 @@ module Aws::GameLift
|
|
2195
2950
|
#
|
2196
2951
|
# </note>
|
2197
2952
|
#
|
2953
|
+
# Build-related operations include:
|
2954
|
+
#
|
2955
|
+
# * CreateBuild
|
2956
|
+
#
|
2957
|
+
# * ListBuilds
|
2958
|
+
#
|
2959
|
+
# * DescribeBuild
|
2960
|
+
#
|
2961
|
+
# * UpdateBuild
|
2962
|
+
#
|
2963
|
+
# * DeleteBuild
|
2964
|
+
#
|
2198
2965
|
# @option params [String] :status
|
2199
2966
|
# Build status to filter results by. To retrieve all builds, leave this
|
2200
2967
|
# parameter empty.
|
@@ -2263,6 +3030,50 @@ module Aws::GameLift
|
|
2263
3030
|
#
|
2264
3031
|
# </note>
|
2265
3032
|
#
|
3033
|
+
# Fleet-related operations include:
|
3034
|
+
#
|
3035
|
+
# * CreateFleet
|
3036
|
+
#
|
3037
|
+
# * ListFleets
|
3038
|
+
#
|
3039
|
+
# * Describe fleets:
|
3040
|
+
#
|
3041
|
+
# * DescribeFleetAttributes
|
3042
|
+
#
|
3043
|
+
# * DescribeFleetPortSettings
|
3044
|
+
#
|
3045
|
+
# * DescribeFleetUtilization
|
3046
|
+
#
|
3047
|
+
# * DescribeRuntimeConfiguration
|
3048
|
+
#
|
3049
|
+
# * DescribeFleetEvents
|
3050
|
+
#
|
3051
|
+
# * Update fleets:
|
3052
|
+
#
|
3053
|
+
# * UpdateFleetAttributes
|
3054
|
+
#
|
3055
|
+
# * UpdateFleetCapacity
|
3056
|
+
#
|
3057
|
+
# * UpdateFleetPortSettings
|
3058
|
+
#
|
3059
|
+
# * UpdateRuntimeConfiguration
|
3060
|
+
#
|
3061
|
+
# * Manage fleet capacity:
|
3062
|
+
#
|
3063
|
+
# * DescribeFleetCapacity
|
3064
|
+
#
|
3065
|
+
# * UpdateFleetCapacity
|
3066
|
+
#
|
3067
|
+
# * PutScalingPolicy (automatic scaling)
|
3068
|
+
#
|
3069
|
+
# * DescribeScalingPolicies (automatic scaling)
|
3070
|
+
#
|
3071
|
+
# * DeleteScalingPolicy (automatic scaling)
|
3072
|
+
#
|
3073
|
+
# * DescribeEC2InstanceLimits
|
3074
|
+
#
|
3075
|
+
# * DeleteFleet
|
3076
|
+
#
|
2266
3077
|
# @option params [String] :build_id
|
2267
3078
|
# Unique identifier for a build to return fleets for. Use this parameter
|
2268
3079
|
# to return only fleets using the specified build. To retrieve all
|
@@ -2330,6 +3141,50 @@ module Aws::GameLift
|
|
2330
3141
|
# Scaling policies cannot be suspended or made inactive. To stop
|
2331
3142
|
# enforcing a scaling policy, call DeleteScalingPolicy.
|
2332
3143
|
#
|
3144
|
+
# Fleet-related operations include:
|
3145
|
+
#
|
3146
|
+
# * CreateFleet
|
3147
|
+
#
|
3148
|
+
# * ListFleets
|
3149
|
+
#
|
3150
|
+
# * Describe fleets:
|
3151
|
+
#
|
3152
|
+
# * DescribeFleetAttributes
|
3153
|
+
#
|
3154
|
+
# * DescribeFleetPortSettings
|
3155
|
+
#
|
3156
|
+
# * DescribeFleetUtilization
|
3157
|
+
#
|
3158
|
+
# * DescribeRuntimeConfiguration
|
3159
|
+
#
|
3160
|
+
# * DescribeFleetEvents
|
3161
|
+
#
|
3162
|
+
# * Update fleets:
|
3163
|
+
#
|
3164
|
+
# * UpdateFleetAttributes
|
3165
|
+
#
|
3166
|
+
# * UpdateFleetCapacity
|
3167
|
+
#
|
3168
|
+
# * UpdateFleetPortSettings
|
3169
|
+
#
|
3170
|
+
# * UpdateRuntimeConfiguration
|
3171
|
+
#
|
3172
|
+
# * Manage fleet capacity:
|
3173
|
+
#
|
3174
|
+
# * DescribeFleetCapacity
|
3175
|
+
#
|
3176
|
+
# * UpdateFleetCapacity
|
3177
|
+
#
|
3178
|
+
# * PutScalingPolicy (automatic scaling)
|
3179
|
+
#
|
3180
|
+
# * DescribeScalingPolicies (automatic scaling)
|
3181
|
+
#
|
3182
|
+
# * DeleteScalingPolicy (automatic scaling)
|
3183
|
+
#
|
3184
|
+
# * DescribeEC2InstanceLimits
|
3185
|
+
#
|
3186
|
+
# * DeleteFleet
|
3187
|
+
#
|
2333
3188
|
# @option params [required, String] :name
|
2334
3189
|
# Descriptive label that is associated with a scaling policy. Policy
|
2335
3190
|
# names do not need to be unique. A fleet can have only one scaling
|
@@ -2464,6 +3319,20 @@ module Aws::GameLift
|
|
2464
3319
|
# Retrieves the fleet ID that a specified alias is currently pointing
|
2465
3320
|
# to.
|
2466
3321
|
#
|
3322
|
+
# Alias-related operations include:
|
3323
|
+
#
|
3324
|
+
# * CreateAlias
|
3325
|
+
#
|
3326
|
+
# * ListAliases
|
3327
|
+
#
|
3328
|
+
# * DescribeAlias
|
3329
|
+
#
|
3330
|
+
# * UpdateAlias
|
3331
|
+
#
|
3332
|
+
# * DeleteAlias
|
3333
|
+
#
|
3334
|
+
# * ResolveAlias
|
3335
|
+
#
|
2467
3336
|
# @option params [required, String] :alias_id
|
2468
3337
|
# Unique identifier for the alias you want to resolve.
|
2469
3338
|
#
|
@@ -2491,11 +3360,11 @@ module Aws::GameLift
|
|
2491
3360
|
end
|
2492
3361
|
|
2493
3362
|
# Retrieves a set of game sessions that match a set of search criteria
|
2494
|
-
# and sorts them in a specified order.
|
2495
|
-
#
|
2496
|
-
#
|
2497
|
-
#
|
2498
|
-
#
|
3363
|
+
# and sorts them in a specified order. A game session search is limited
|
3364
|
+
# to a single fleet. Search results include only game sessions that are
|
3365
|
+
# in `ACTIVE` status. If you need to retrieve game sessions with a
|
3366
|
+
# status other than active, use DescribeGameSessions. If you need to
|
3367
|
+
# retrieve the protection policy for each game session, use
|
2499
3368
|
# DescribeGameSessionDetails.
|
2500
3369
|
#
|
2501
3370
|
# You can search or sort by the following game session attributes:
|
@@ -2519,12 +3388,12 @@ module Aws::GameLift
|
|
2519
3388
|
# a game session. This value is set when requesting a new game session
|
2520
3389
|
# with CreateGameSession or updating with UpdateGameSession.
|
2521
3390
|
#
|
2522
|
-
# * **hasAvailablePlayerSessions** -- Boolean value indicating whether
|
2523
|
-
#
|
2524
|
-
#
|
2525
|
-
#
|
2526
|
-
#
|
2527
|
-
#
|
3391
|
+
# * **hasAvailablePlayerSessions** -- Boolean value indicating whether a
|
3392
|
+
# game session has reached its maximum number of players. When
|
3393
|
+
# searching with this attribute, the search value must be `true` or
|
3394
|
+
# `false`. It is highly recommended that all search requests include
|
3395
|
+
# this filter attribute to optimize search performance and return only
|
3396
|
+
# sessions that players can join.
|
2528
3397
|
#
|
2529
3398
|
# To search or sort, specify either a fleet ID or an alias ID, and
|
2530
3399
|
# provide a search filter expression, a sort expression, or both. Use
|
@@ -2540,7 +3409,27 @@ module Aws::GameLift
|
|
2540
3409
|
#
|
2541
3410
|
# </note>
|
2542
3411
|
#
|
2543
|
-
#
|
3412
|
+
# Game-session-related operations include:
|
3413
|
+
#
|
3414
|
+
# * CreateGameSession
|
3415
|
+
#
|
3416
|
+
# * DescribeGameSessions
|
3417
|
+
#
|
3418
|
+
# * DescribeGameSessionDetails
|
3419
|
+
#
|
3420
|
+
# * SearchGameSessions
|
3421
|
+
#
|
3422
|
+
# * UpdateGameSession
|
3423
|
+
#
|
3424
|
+
# * GetGameSessionLogUrl
|
3425
|
+
#
|
3426
|
+
# * Game session placements
|
3427
|
+
#
|
3428
|
+
# * StartGameSessionPlacement
|
3429
|
+
#
|
3430
|
+
# * DescribeGameSessionPlacement
|
3431
|
+
#
|
3432
|
+
# * StopGameSessionPlacement
|
2544
3433
|
#
|
2545
3434
|
# @option params [String] :fleet_id
|
2546
3435
|
# Unique identifier for a fleet to search for active game sessions. Each
|
@@ -2713,6 +3602,28 @@ module Aws::GameLift
|
|
2713
3602
|
# session ARN and region are referenced. If the placement request times
|
2714
3603
|
# out, you can resubmit the request or retry it with a different queue.
|
2715
3604
|
#
|
3605
|
+
# Game-session-related operations include:
|
3606
|
+
#
|
3607
|
+
# * CreateGameSession
|
3608
|
+
#
|
3609
|
+
# * DescribeGameSessions
|
3610
|
+
#
|
3611
|
+
# * DescribeGameSessionDetails
|
3612
|
+
#
|
3613
|
+
# * SearchGameSessions
|
3614
|
+
#
|
3615
|
+
# * UpdateGameSession
|
3616
|
+
#
|
3617
|
+
# * GetGameSessionLogUrl
|
3618
|
+
#
|
3619
|
+
# * Game session placements
|
3620
|
+
#
|
3621
|
+
# * StartGameSessionPlacement
|
3622
|
+
#
|
3623
|
+
# * DescribeGameSessionPlacement
|
3624
|
+
#
|
3625
|
+
# * StopGameSessionPlacement
|
3626
|
+
#
|
2716
3627
|
# @option params [required, String] :placement_id
|
2717
3628
|
# Unique identifier to assign to the new game session placement. This
|
2718
3629
|
# value is developer-defined. The value must be unique across all
|
@@ -2813,6 +3724,28 @@ module Aws::GameLift
|
|
2813
3724
|
# placement, provide the placement ID values. If successful, the
|
2814
3725
|
# placement is moved to Cancelled status.
|
2815
3726
|
#
|
3727
|
+
# Game-session-related operations include:
|
3728
|
+
#
|
3729
|
+
# * CreateGameSession
|
3730
|
+
#
|
3731
|
+
# * DescribeGameSessions
|
3732
|
+
#
|
3733
|
+
# * DescribeGameSessionDetails
|
3734
|
+
#
|
3735
|
+
# * SearchGameSessions
|
3736
|
+
#
|
3737
|
+
# * UpdateGameSession
|
3738
|
+
#
|
3739
|
+
# * GetGameSessionLogUrl
|
3740
|
+
#
|
3741
|
+
# * Game session placements
|
3742
|
+
#
|
3743
|
+
# * StartGameSessionPlacement
|
3744
|
+
#
|
3745
|
+
# * DescribeGameSessionPlacement
|
3746
|
+
#
|
3747
|
+
# * StopGameSessionPlacement
|
3748
|
+
#
|
2816
3749
|
# @option params [required, String] :placement_id
|
2817
3750
|
# Unique identifier for a game session placement to cancel.
|
2818
3751
|
#
|
@@ -2860,11 +3793,25 @@ module Aws::GameLift
|
|
2860
3793
|
req.send_request(options)
|
2861
3794
|
end
|
2862
3795
|
|
2863
|
-
# Updates properties for
|
2864
|
-
#
|
2865
|
-
#
|
3796
|
+
# Updates properties for an alias. To update properties, specify the
|
3797
|
+
# alias ID to be updated and provide the information to be changed. To
|
3798
|
+
# reassign an alias to another fleet, provide an updated routing
|
2866
3799
|
# strategy. If successful, the updated alias record is returned.
|
2867
3800
|
#
|
3801
|
+
# Alias-related operations include:
|
3802
|
+
#
|
3803
|
+
# * CreateAlias
|
3804
|
+
#
|
3805
|
+
# * ListAliases
|
3806
|
+
#
|
3807
|
+
# * DescribeAlias
|
3808
|
+
#
|
3809
|
+
# * UpdateAlias
|
3810
|
+
#
|
3811
|
+
# * DeleteAlias
|
3812
|
+
#
|
3813
|
+
# * ResolveAlias
|
3814
|
+
#
|
2868
3815
|
# @option params [required, String] :alias_id
|
2869
3816
|
# Unique identifier for a fleet alias. Specify the alias you want to
|
2870
3817
|
# update.
|
@@ -2922,6 +3869,18 @@ module Aws::GameLift
|
|
2922
3869
|
# provide the new values. If successful, a build object containing the
|
2923
3870
|
# updated metadata is returned.
|
2924
3871
|
#
|
3872
|
+
# Build-related operations include:
|
3873
|
+
#
|
3874
|
+
# * CreateBuild
|
3875
|
+
#
|
3876
|
+
# * ListBuilds
|
3877
|
+
#
|
3878
|
+
# * DescribeBuild
|
3879
|
+
#
|
3880
|
+
# * UpdateBuild
|
3881
|
+
#
|
3882
|
+
# * DeleteBuild
|
3883
|
+
#
|
2925
3884
|
# @option params [required, String] :build_id
|
2926
3885
|
# Unique identifier for a build to update.
|
2927
3886
|
#
|
@@ -2965,9 +3924,53 @@ module Aws::GameLift
|
|
2965
3924
|
end
|
2966
3925
|
|
2967
3926
|
# Updates fleet properties, including name and description, for a fleet.
|
2968
|
-
# To update metadata, specify the fleet ID and the property values
|
2969
|
-
# want to change. If successful, the fleet ID for the updated fleet
|
2970
|
-
# returned.
|
3927
|
+
# To update metadata, specify the fleet ID and the property values that
|
3928
|
+
# you want to change. If successful, the fleet ID for the updated fleet
|
3929
|
+
# is returned.
|
3930
|
+
#
|
3931
|
+
# Fleet-related operations include:
|
3932
|
+
#
|
3933
|
+
# * CreateFleet
|
3934
|
+
#
|
3935
|
+
# * ListFleets
|
3936
|
+
#
|
3937
|
+
# * Describe fleets:
|
3938
|
+
#
|
3939
|
+
# * DescribeFleetAttributes
|
3940
|
+
#
|
3941
|
+
# * DescribeFleetPortSettings
|
3942
|
+
#
|
3943
|
+
# * DescribeFleetUtilization
|
3944
|
+
#
|
3945
|
+
# * DescribeRuntimeConfiguration
|
3946
|
+
#
|
3947
|
+
# * DescribeFleetEvents
|
3948
|
+
#
|
3949
|
+
# * Update fleets:
|
3950
|
+
#
|
3951
|
+
# * UpdateFleetAttributes
|
3952
|
+
#
|
3953
|
+
# * UpdateFleetCapacity
|
3954
|
+
#
|
3955
|
+
# * UpdateFleetPortSettings
|
3956
|
+
#
|
3957
|
+
# * UpdateRuntimeConfiguration
|
3958
|
+
#
|
3959
|
+
# * Manage fleet capacity:
|
3960
|
+
#
|
3961
|
+
# * DescribeFleetCapacity
|
3962
|
+
#
|
3963
|
+
# * UpdateFleetCapacity
|
3964
|
+
#
|
3965
|
+
# * PutScalingPolicy (automatic scaling)
|
3966
|
+
#
|
3967
|
+
# * DescribeScalingPolicies (automatic scaling)
|
3968
|
+
#
|
3969
|
+
# * DeleteScalingPolicy (automatic scaling)
|
3970
|
+
#
|
3971
|
+
# * DescribeEC2InstanceLimits
|
3972
|
+
#
|
3973
|
+
# * DeleteFleet
|
2971
3974
|
#
|
2972
3975
|
# @option params [required, String] :fleet_id
|
2973
3976
|
# Unique identifier for a fleet to update attribute metadata for.
|
@@ -2995,11 +3998,11 @@ module Aws::GameLift
|
|
2995
3998
|
# can create over a span of time.
|
2996
3999
|
#
|
2997
4000
|
# @option params [Array<String>] :metric_groups
|
2998
|
-
# Names of metric groups to include this fleet
|
2999
|
-
#
|
4001
|
+
# Names of metric groups to include this fleet in. Amazon CloudWatch
|
4002
|
+
# uses a fleet metric group is to aggregate metrics from multiple
|
3000
4003
|
# fleets. Use an existing metric group name to add this fleet to the
|
3001
|
-
# group
|
3002
|
-
#
|
4004
|
+
# group. Or use a new name to create a new metric group. A fleet can
|
4005
|
+
# only be included in one metric group at a time.
|
3003
4006
|
#
|
3004
4007
|
# @return [Types::UpdateFleetAttributesOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
|
3005
4008
|
#
|
@@ -3051,6 +4054,50 @@ module Aws::GameLift
|
|
3051
4054
|
# desired instance count is higher than the instance type's limit, the
|
3052
4055
|
# "Limit Exceeded" exception occurs.
|
3053
4056
|
#
|
4057
|
+
# Fleet-related operations include:
|
4058
|
+
#
|
4059
|
+
# * CreateFleet
|
4060
|
+
#
|
4061
|
+
# * ListFleets
|
4062
|
+
#
|
4063
|
+
# * Describe fleets:
|
4064
|
+
#
|
4065
|
+
# * DescribeFleetAttributes
|
4066
|
+
#
|
4067
|
+
# * DescribeFleetPortSettings
|
4068
|
+
#
|
4069
|
+
# * DescribeFleetUtilization
|
4070
|
+
#
|
4071
|
+
# * DescribeRuntimeConfiguration
|
4072
|
+
#
|
4073
|
+
# * DescribeFleetEvents
|
4074
|
+
#
|
4075
|
+
# * Update fleets:
|
4076
|
+
#
|
4077
|
+
# * UpdateFleetAttributes
|
4078
|
+
#
|
4079
|
+
# * UpdateFleetCapacity
|
4080
|
+
#
|
4081
|
+
# * UpdateFleetPortSettings
|
4082
|
+
#
|
4083
|
+
# * UpdateRuntimeConfiguration
|
4084
|
+
#
|
4085
|
+
# * Manage fleet capacity:
|
4086
|
+
#
|
4087
|
+
# * DescribeFleetCapacity
|
4088
|
+
#
|
4089
|
+
# * UpdateFleetCapacity
|
4090
|
+
#
|
4091
|
+
# * PutScalingPolicy (automatic scaling)
|
4092
|
+
#
|
4093
|
+
# * DescribeScalingPolicies (automatic scaling)
|
4094
|
+
#
|
4095
|
+
# * DeleteScalingPolicy (automatic scaling)
|
4096
|
+
#
|
4097
|
+
# * DescribeEC2InstanceLimits
|
4098
|
+
#
|
4099
|
+
# * DeleteFleet
|
4100
|
+
#
|
3054
4101
|
#
|
3055
4102
|
#
|
3056
4103
|
# [1]: http://docs.aws.amazon.com/general/latest/gr/aws_service_limits.html#limits_gamelift
|
@@ -3103,6 +4150,50 @@ module Aws::GameLift
|
|
3103
4150
|
# match existing fleet permissions. If successful, the fleet ID for the
|
3104
4151
|
# updated fleet is returned.
|
3105
4152
|
#
|
4153
|
+
# Fleet-related operations include:
|
4154
|
+
#
|
4155
|
+
# * CreateFleet
|
4156
|
+
#
|
4157
|
+
# * ListFleets
|
4158
|
+
#
|
4159
|
+
# * Describe fleets:
|
4160
|
+
#
|
4161
|
+
# * DescribeFleetAttributes
|
4162
|
+
#
|
4163
|
+
# * DescribeFleetPortSettings
|
4164
|
+
#
|
4165
|
+
# * DescribeFleetUtilization
|
4166
|
+
#
|
4167
|
+
# * DescribeRuntimeConfiguration
|
4168
|
+
#
|
4169
|
+
# * DescribeFleetEvents
|
4170
|
+
#
|
4171
|
+
# * Update fleets:
|
4172
|
+
#
|
4173
|
+
# * UpdateFleetAttributes
|
4174
|
+
#
|
4175
|
+
# * UpdateFleetCapacity
|
4176
|
+
#
|
4177
|
+
# * UpdateFleetPortSettings
|
4178
|
+
#
|
4179
|
+
# * UpdateRuntimeConfiguration
|
4180
|
+
#
|
4181
|
+
# * Manage fleet capacity:
|
4182
|
+
#
|
4183
|
+
# * DescribeFleetCapacity
|
4184
|
+
#
|
4185
|
+
# * UpdateFleetCapacity
|
4186
|
+
#
|
4187
|
+
# * PutScalingPolicy (automatic scaling)
|
4188
|
+
#
|
4189
|
+
# * DescribeScalingPolicies (automatic scaling)
|
4190
|
+
#
|
4191
|
+
# * DeleteScalingPolicy (automatic scaling)
|
4192
|
+
#
|
4193
|
+
# * DescribeEC2InstanceLimits
|
4194
|
+
#
|
4195
|
+
# * DeleteFleet
|
4196
|
+
#
|
3106
4197
|
# @option params [required, String] :fleet_id
|
3107
4198
|
# Unique identifier for a fleet to update port settings for.
|
3108
4199
|
#
|
@@ -3159,6 +4250,28 @@ module Aws::GameLift
|
|
3159
4250
|
# the game session ID and the values you want to change. If successful,
|
3160
4251
|
# an updated GameSession object is returned.
|
3161
4252
|
#
|
4253
|
+
# Game-session-related operations include:
|
4254
|
+
#
|
4255
|
+
# * CreateGameSession
|
4256
|
+
#
|
4257
|
+
# * DescribeGameSessions
|
4258
|
+
#
|
4259
|
+
# * DescribeGameSessionDetails
|
4260
|
+
#
|
4261
|
+
# * SearchGameSessions
|
4262
|
+
#
|
4263
|
+
# * UpdateGameSession
|
4264
|
+
#
|
4265
|
+
# * GetGameSessionLogUrl
|
4266
|
+
#
|
4267
|
+
# * Game session placements
|
4268
|
+
#
|
4269
|
+
# * StartGameSessionPlacement
|
4270
|
+
#
|
4271
|
+
# * DescribeGameSessionPlacement
|
4272
|
+
#
|
4273
|
+
# * StopGameSessionPlacement
|
4274
|
+
#
|
3162
4275
|
# @option params [required, String] :game_session_id
|
3163
4276
|
# Unique identifier for the game session to update.
|
3164
4277
|
#
|
@@ -3229,6 +4342,16 @@ module Aws::GameLift
|
|
3229
4342
|
# specify the queue name to be updated and provide the new settings.
|
3230
4343
|
# When updating destinations, provide a complete list of destinations.
|
3231
4344
|
#
|
4345
|
+
# Queue-related operations include:
|
4346
|
+
#
|
4347
|
+
# * CreateGameSessionQueue
|
4348
|
+
#
|
4349
|
+
# * DescribeGameSessionQueues
|
4350
|
+
#
|
4351
|
+
# * UpdateGameSessionQueue
|
4352
|
+
#
|
4353
|
+
# * DeleteGameSessionQueue
|
4354
|
+
#
|
3232
4355
|
# @option params [required, String] :name
|
3233
4356
|
# Descriptive label that is associated with queue. Queue names must be
|
3234
4357
|
# unique within each region.
|
@@ -3299,32 +4422,76 @@ module Aws::GameLift
|
|
3299
4422
|
req.send_request(options)
|
3300
4423
|
end
|
3301
4424
|
|
3302
|
-
# Updates the current
|
4425
|
+
# Updates the current run-time configuration for the specified fleet,
|
3303
4426
|
# which tells Amazon GameLift how to launch server processes on
|
3304
|
-
# instances in the fleet. You can update a fleet's
|
4427
|
+
# instances in the fleet. You can update a fleet's run-time
|
3305
4428
|
# configuration at any time after the fleet is created; it does not need
|
3306
4429
|
# to be in an `ACTIVE` status.
|
3307
4430
|
#
|
3308
|
-
# To update
|
4431
|
+
# To update run-time configuration, specify the fleet ID and provide a
|
3309
4432
|
# `RuntimeConfiguration` object with the updated collection of server
|
3310
4433
|
# process configurations.
|
3311
4434
|
#
|
3312
4435
|
# Each instance in a Amazon GameLift fleet checks regularly for an
|
3313
|
-
# updated
|
4436
|
+
# updated run-time configuration and changes how it launches server
|
3314
4437
|
# processes to comply with the latest version. Existing server processes
|
3315
4438
|
# are not affected by the update; they continue to run until they end,
|
3316
4439
|
# while Amazon GameLift simply adds new server processes to fit the
|
3317
|
-
# current
|
3318
|
-
# changes are applied gradually as existing processes shut
|
3319
|
-
# processes are launched in Amazon GameLift's normal
|
3320
|
-
# activity.
|
4440
|
+
# current run-time configuration. As a result, the run-time
|
4441
|
+
# configuration changes are applied gradually as existing processes shut
|
4442
|
+
# down and new processes are launched in Amazon GameLift's normal
|
4443
|
+
# process recycling activity.
|
4444
|
+
#
|
4445
|
+
# Fleet-related operations include:
|
4446
|
+
#
|
4447
|
+
# * CreateFleet
|
4448
|
+
#
|
4449
|
+
# * ListFleets
|
4450
|
+
#
|
4451
|
+
# * Describe fleets:
|
4452
|
+
#
|
4453
|
+
# * DescribeFleetAttributes
|
4454
|
+
#
|
4455
|
+
# * DescribeFleetPortSettings
|
4456
|
+
#
|
4457
|
+
# * DescribeFleetUtilization
|
4458
|
+
#
|
4459
|
+
# * DescribeRuntimeConfiguration
|
4460
|
+
#
|
4461
|
+
# * DescribeFleetEvents
|
4462
|
+
#
|
4463
|
+
# * Update fleets:
|
4464
|
+
#
|
4465
|
+
# * UpdateFleetAttributes
|
4466
|
+
#
|
4467
|
+
# * UpdateFleetCapacity
|
4468
|
+
#
|
4469
|
+
# * UpdateFleetPortSettings
|
4470
|
+
#
|
4471
|
+
# * UpdateRuntimeConfiguration
|
4472
|
+
#
|
4473
|
+
# * Manage fleet capacity:
|
4474
|
+
#
|
4475
|
+
# * DescribeFleetCapacity
|
4476
|
+
#
|
4477
|
+
# * UpdateFleetCapacity
|
4478
|
+
#
|
4479
|
+
# * PutScalingPolicy (automatic scaling)
|
4480
|
+
#
|
4481
|
+
# * DescribeScalingPolicies (automatic scaling)
|
4482
|
+
#
|
4483
|
+
# * DeleteScalingPolicy (automatic scaling)
|
4484
|
+
#
|
4485
|
+
# * DescribeEC2InstanceLimits
|
4486
|
+
#
|
4487
|
+
# * DeleteFleet
|
3321
4488
|
#
|
3322
4489
|
# @option params [required, String] :fleet_id
|
3323
|
-
# Unique identifier for a fleet to update
|
4490
|
+
# Unique identifier for a fleet to update run-time configuration for.
|
3324
4491
|
#
|
3325
4492
|
# @option params [required, Types::RuntimeConfiguration] :runtime_configuration
|
3326
4493
|
# Instructions for launching server processes on each instance in the
|
3327
|
-
# fleet. The
|
4494
|
+
# fleet. The run-time configuration for a fleet has a collection of
|
3328
4495
|
# server process configurations, one for each type of server process to
|
3329
4496
|
# run on an instance. A server process configuration specifies the
|
3330
4497
|
# location of the server executable, launch parameters, and the number
|
@@ -3383,7 +4550,7 @@ module Aws::GameLift
|
|
3383
4550
|
params: params,
|
3384
4551
|
config: config)
|
3385
4552
|
context[:gem_name] = 'aws-sdk-gamelift'
|
3386
|
-
context[:gem_version] = '1.0.0.
|
4553
|
+
context[:gem_version] = '1.0.0.rc8'
|
3387
4554
|
Seahorse::Client::Request.new(handlers, context)
|
3388
4555
|
end
|
3389
4556
|
|