aws-sdk-gamelift 1.0.0.rc7 → 1.0.0.rc8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/lib/aws-sdk-gamelift/client.rb +1284 -117
- data/lib/aws-sdk-gamelift/client_api.rb +1 -0
- data/lib/aws-sdk-gamelift/types.rb +537 -60
- metadata +4 -4
checksums.yaml
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 3bea50c4b3570824c6af7f3051b5dcd1882b4847
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data.tar.gz: 7df0c582eeab778ea8e32ff1052adc5d0ff552f1
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metadata.gz:
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metadata.gz: b19dcdab6195e996fc5b7bf1f3f3a065e60273417a782d7d0e3cb417cb7088f21c5891f54d7497d1eee38b41f37f52c7c6232f7a271620ed44fb9c70c098d17a
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data.tar.gz: 49755d09134fb7104d2818a2aca96fabbb47aef92669e4b4bae8e997e9f41cfc7f6f124c46d08b64b54d98c8344e2a89b9b4d8c8af955b873566fde5f9a91908
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data/lib/aws-sdk-gamelift.rb
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@@ -155,25 +155,40 @@ module Aws::GameLift
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# @!group API Operations
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# Creates an alias
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# place of a fleet ID
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#
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#
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#
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#
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# player base seamlessly to the latest game server update.
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# Creates an alias for a fleet. In most situations, you can use an alias
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# ID in place of a fleet ID. By using a fleet alias instead of a
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# specific fleet ID, you can switch gameplay and players to a new fleet
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# without changing your game client or other game components. For
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# example, for games in production, using an alias allows you to
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# seamlessly redirect your player base to a new game server update.
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#
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# Amazon GameLift supports two types of routing strategies for aliases:
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# simple and terminal.
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#
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# of routing players to an active fleet.
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# game
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#
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# simple and terminal. A simple alias points to an active fleet. A
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# terminal alias is used to display messaging or link to a URL instead
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# of routing players to an active fleet. For example, you might use a
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# terminal alias when a game version is no longer supported and you want
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# to direct players to an upgrade site.
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#
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# To create a fleet alias, specify an alias name, routing strategy, and
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# optional description.
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#
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#
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# optional description. Each simple alias can point to only one fleet,
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# but a fleet can have multiple aliases. If successful, a new alias
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# record is returned, including an alias ID, which you can reference
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# when creating a game session. You can reassign an alias to another
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# fleet by calling `UpdateAlias`.
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#
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# Alias-related operations include:
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#
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# * CreateAlias
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#
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# * ListAliases
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#
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# * DescribeAlias
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#
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# * UpdateAlias
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#
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# * DeleteAlias
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#
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# * ResolveAlias
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#
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# @option params [required, String] :name
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# Descriptive label that is associated with an alias. Alias names do not
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@@ -224,16 +239,15 @@ module Aws::GameLift
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# Creates a new Amazon GameLift build from a set of game server binary
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# files stored in an Amazon Simple Storage Service (Amazon S3) location.
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#
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#
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# To use this API call, create a `.zip` file containing all of the files
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# for the build and store it in an Amazon S3 bucket under your AWS
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# account. For help on packaging your build files and creating a build,
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# see [Uploading Your Game to Amazon GameLift][1].
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#
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# Use this API action ONLY if you are storing your game build files in
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# an Amazon S3 bucket
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#
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#
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# creates a build.
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# an Amazon S3 bucket. To create a build using files stored locally, use
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# the CLI command [ `upload-build` ][2], which uploads the build files
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# from a file location you specify.
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#
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# To create a new build using `CreateBuild`, identify the storage
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# location and operating system of your game build. You also have the
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# status of your build. A build must be in `READY` status before it can
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# be used to create fleets to host your game.
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#
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# Build-related operations include:
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#
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# * CreateBuild
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#
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# * ListBuilds
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#
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# * DescribeBuild
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#
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# * UpdateBuild
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#
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# * DeleteBuild
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#
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#
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#
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# [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html
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#
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# To create a new fleet, you must specify the following: (1) fleet name,
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# (2) build ID of an uploaded game build, (3) an EC2 instance type, and
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# (4) a
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# run on each instance in the fleet. (Although the
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# is not a required parameter, the fleet cannot be
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# without it.)
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#
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#
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#
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#
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#
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# (4) a run-time configuration that describes which server processes to
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# run on each instance in the fleet. (Although the run-time
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# configuration is not a required parameter, the fleet cannot be
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# successfully activated without it.)
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#
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# You can also configure the new fleet with the following settings:
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#
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# * Fleet description
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#
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# * Access permissions for inbound traffic
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#
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# * Fleetwide game session protection
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#
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# * Resource creation limit
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#
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# If you use Amazon CloudWatch for metrics, you can add the new fleet to
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# a metric group. This allows you to view aggregated metrics for a set
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# of fleets. Once you specify a metric group, the new fleet's metrics
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# are included in the metric group's data.
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#
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# If the CreateFleet call is successful, Amazon GameLift performs the
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# following tasks:
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# * Creates a fleet record and sets the status to `NEW` (followed by
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# other statuses as the fleet is activated).
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#
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# * Sets the fleet's capacity to 1
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# GameLift to start one new EC2 instance.
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# * Sets the fleet's target capacity to 1 (desired instances), which
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# causes Amazon GameLift to start one new EC2 instance.
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#
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# * Starts launching server processes on the instance. If the fleet is
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# configured to run multiple server processes per instance, Amazon
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# * Begins writing events to the fleet event log, which can be accessed
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# in the Amazon GameLift console.
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#
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# * Sets the fleet's status to `ACTIVE`
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# fleet is ready to host a game session.
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# * Sets the fleet's status to `ACTIVE` as soon as one server process
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# in the fleet is ready to host a game session.
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#
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# Fleet-related operations include:
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#
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# * CreateFleet
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#
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# * ListFleets
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#
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#
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# properties and configuration:
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# * Describe fleets:
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#
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#
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# description.
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# * DescribeFleetAttributes
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#
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#
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# you want the fleet to maintain.
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# * DescribeFleetPortSettings
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#
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#
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# that allow access to incoming traffic.
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# * DescribeFleetUtilization
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#
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#
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# launched in the fleet, including launch path, launch parameters, and
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# the number of concurrent processes.
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# * DescribeRuntimeConfiguration
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#
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#
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#
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# * DescribeFleetEvents
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#
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# * Update fleets:
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#
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# * UpdateFleetAttributes
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#
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# * UpdateFleetCapacity
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#
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# * UpdateFleetPortSettings
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#
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# * UpdateRuntimeConfiguration
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#
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# * Manage fleet capacity:
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#
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# * DescribeFleetCapacity
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#
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# * UpdateFleetCapacity
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#
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# * PutScalingPolicy (automatic scaling)
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#
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# * DescribeScalingPolicies (automatic scaling)
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#
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# * DeleteScalingPolicy (automatic scaling)
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#
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# * DescribeEC2InstanceLimits
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#
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# * DeleteFleet
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#
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#
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#
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# This parameter is no longer used. Instead, specify a server launch
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# path using the `RuntimeConfiguration` parameter. (Requests that
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# specify a server launch path and launch parameters instead of a
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#
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# run-time configuration will continue to work.)
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#
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# @option params [String] :server_launch_parameters
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# This parameter is no longer used. Instead, specify server launch
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# parameters in the `RuntimeConfiguration` parameter. (Requests that
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# specify a server launch path and launch parameters instead of a
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#
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# run-time configuration will continue to work.)
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#
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# @option params [Array<String>] :log_paths
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# This parameter is no longer used. Instead, to specify where Amazon
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#
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# @option params [Types::RuntimeConfiguration] :runtime_configuration
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# Instructions for launching server processes on each instance in the
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# fleet. The
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# fleet. The run-time configuration for a fleet has a collection of
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# server process configurations, one for each type of server process to
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# run on an instance. A server process configuration specifies the
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# location of the server executable, launch parameters, and the number
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# of concurrent processes with that configuration to maintain on each
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# instance. A CreateFleet request must include a
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# instance. A CreateFleet request must include a run-time configuration
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# with at least one server process configuration; otherwise the request
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#
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#
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#
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# fails with an invalid request exception. (This parameter replaces the
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# parameters `ServerLaunchPath` and `ServerLaunchParameters`; requests
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# that contain values for these parameters instead of a run-time
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# configuration will continue to work.)
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#
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# @option params [Types::ResourceCreationLimitPolicy] :resource_creation_limit_policy
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#
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# @option params [Array<String>] :metric_groups
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# Names of metric groups to add this fleet to. Use an existing metric
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# group name to add this fleet to the group
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# a new metric group.
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#
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# group name to add this fleet to the group. Or use a new name to create
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# a new metric group. A fleet can only be included in one metric group
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# at a time.
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#
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# @return [Types::CreateFleetOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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#
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#
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# *Available in Amazon GameLift Local.*
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#
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# Game-session-related operations include:
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#
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# * CreateGameSession
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#
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# * DescribeGameSessions
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#
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# * DescribeGameSessionDetails
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#
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# * SearchGameSessions
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#
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# * UpdateGameSession
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#
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# * GetGameSessionLogUrl
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#
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# * Game session placements
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#
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# * StartGameSessionPlacement
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#
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# * DescribeGameSessionPlacement
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#
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# * StopGameSessionPlacement
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#
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# @option params [String] :fleet_id
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# Unique identifier for a fleet to create a game session in. Each
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# request must reference either a fleet ID or alias ID, but not both.
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# destinations and, if desired, a set of latency policies. If
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# successful, a new queue object is returned.
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#
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# Queue-related operations include:
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#
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# * CreateGameSessionQueue
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#
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# * DescribeGameSessionQueues
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#
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# * UpdateGameSessionQueue
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#
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# * DeleteGameSessionQueue
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#
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# @option params [required, String] :name
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# Descriptive label that is associated with queue. Queue names must be
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# unique within each region.
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#
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# *Available in Amazon GameLift Local.*
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#
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# Player-session-related operations include:
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#
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# * CreatePlayerSession
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#
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# * CreatePlayerSessions
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#
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# * DescribePlayerSessions
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#
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# * Game session placements
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#
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# * StartGameSessionPlacement
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#
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# * DescribeGameSessionPlacement
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#
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# * StopGameSessionPlacement
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#
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# @option params [required, String] :game_session_id
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# Unique identifier for the game session to add a player to.
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#
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#
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# *Available in Amazon GameLift Local.*
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#
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# Player-session-related operations include:
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#
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# * CreatePlayerSession
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#
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# * CreatePlayerSessions
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#
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# * DescribePlayerSessions
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#
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# * Game session placements
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#
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# * StartGameSessionPlacement
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#
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# * DescribeGameSessionPlacement
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#
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# * StopGameSessionPlacement
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#
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# @option params [required, String] :game_session_id
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# Unique identifier for the game session to add players to.
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#
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@@ -894,11 +1018,25 @@ module Aws::GameLift
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req.send_request(options)
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end
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# Deletes
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#
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-
#
|
1021
|
+
# Deletes an alias. This action removes all record of the alias. Game
|
1022
|
+
# clients attempting to access a server process using the deleted alias
|
1023
|
+
# receive an error. To delete an alias, specify the alias ID to be
|
900
1024
|
# deleted.
|
901
1025
|
#
|
1026
|
+
# Alias-related operations include:
|
1027
|
+
#
|
1028
|
+
# * CreateAlias
|
1029
|
+
#
|
1030
|
+
# * ListAliases
|
1031
|
+
#
|
1032
|
+
# * DescribeAlias
|
1033
|
+
#
|
1034
|
+
# * UpdateAlias
|
1035
|
+
#
|
1036
|
+
# * DeleteAlias
|
1037
|
+
#
|
1038
|
+
# * ResolveAlias
|
1039
|
+
#
|
902
1040
|
# @option params [required, String] :alias_id
|
903
1041
|
# Unique identifier for a fleet alias. Specify the alias you want to
|
904
1042
|
# delete.
|
@@ -927,6 +1065,18 @@ module Aws::GameLift
|
|
927
1065
|
# the status of any active fleets using the build, but you can no longer
|
928
1066
|
# create new fleets with the deleted build.
|
929
1067
|
#
|
1068
|
+
# Build-related operations include:
|
1069
|
+
#
|
1070
|
+
# * CreateBuild
|
1071
|
+
#
|
1072
|
+
# * ListBuilds
|
1073
|
+
#
|
1074
|
+
# * DescribeBuild
|
1075
|
+
#
|
1076
|
+
# * UpdateBuild
|
1077
|
+
#
|
1078
|
+
# * DeleteBuild
|
1079
|
+
#
|
930
1080
|
# @option params [required, String] :build_id
|
931
1081
|
# Unique identifier for a build to delete.
|
932
1082
|
#
|
@@ -954,6 +1104,50 @@ module Aws::GameLift
|
|
954
1104
|
# This action removes the fleet's resources and the fleet record. Once
|
955
1105
|
# a fleet is deleted, you can no longer use that fleet.
|
956
1106
|
#
|
1107
|
+
# Fleet-related operations include:
|
1108
|
+
#
|
1109
|
+
# * CreateFleet
|
1110
|
+
#
|
1111
|
+
# * ListFleets
|
1112
|
+
#
|
1113
|
+
# * Describe fleets:
|
1114
|
+
#
|
1115
|
+
# * DescribeFleetAttributes
|
1116
|
+
#
|
1117
|
+
# * DescribeFleetPortSettings
|
1118
|
+
#
|
1119
|
+
# * DescribeFleetUtilization
|
1120
|
+
#
|
1121
|
+
# * DescribeRuntimeConfiguration
|
1122
|
+
#
|
1123
|
+
# * DescribeFleetEvents
|
1124
|
+
#
|
1125
|
+
# * Update fleets:
|
1126
|
+
#
|
1127
|
+
# * UpdateFleetAttributes
|
1128
|
+
#
|
1129
|
+
# * UpdateFleetCapacity
|
1130
|
+
#
|
1131
|
+
# * UpdateFleetPortSettings
|
1132
|
+
#
|
1133
|
+
# * UpdateRuntimeConfiguration
|
1134
|
+
#
|
1135
|
+
# * Manage fleet capacity:
|
1136
|
+
#
|
1137
|
+
# * DescribeFleetCapacity
|
1138
|
+
#
|
1139
|
+
# * UpdateFleetCapacity
|
1140
|
+
#
|
1141
|
+
# * PutScalingPolicy (automatic scaling)
|
1142
|
+
#
|
1143
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1144
|
+
#
|
1145
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1146
|
+
#
|
1147
|
+
# * DescribeEC2InstanceLimits
|
1148
|
+
#
|
1149
|
+
# * DeleteFleet
|
1150
|
+
#
|
957
1151
|
# @option params [required, String] :fleet_id
|
958
1152
|
# Unique identifier for a fleet to be deleted.
|
959
1153
|
#
|
@@ -978,6 +1172,16 @@ module Aws::GameLift
|
|
978
1172
|
# StartGameSessionPlacement requests that reference this queue will
|
979
1173
|
# fail. To delete a queue, specify the queue name.
|
980
1174
|
#
|
1175
|
+
# Queue-related operations include:
|
1176
|
+
#
|
1177
|
+
# * CreateGameSessionQueue
|
1178
|
+
#
|
1179
|
+
# * DescribeGameSessionQueues
|
1180
|
+
#
|
1181
|
+
# * UpdateGameSessionQueue
|
1182
|
+
#
|
1183
|
+
# * DeleteGameSessionQueue
|
1184
|
+
#
|
981
1185
|
# @option params [required, String] :name
|
982
1186
|
# Descriptive label that is associated with queue. Queue names must be
|
983
1187
|
# unique within each region.
|
@@ -1004,6 +1208,50 @@ module Aws::GameLift
|
|
1004
1208
|
# policy, specify both the scaling policy name and the fleet ID it is
|
1005
1209
|
# associated with.
|
1006
1210
|
#
|
1211
|
+
# Fleet-related operations include:
|
1212
|
+
#
|
1213
|
+
# * CreateFleet
|
1214
|
+
#
|
1215
|
+
# * ListFleets
|
1216
|
+
#
|
1217
|
+
# * Describe fleets:
|
1218
|
+
#
|
1219
|
+
# * DescribeFleetAttributes
|
1220
|
+
#
|
1221
|
+
# * DescribeFleetPortSettings
|
1222
|
+
#
|
1223
|
+
# * DescribeFleetUtilization
|
1224
|
+
#
|
1225
|
+
# * DescribeRuntimeConfiguration
|
1226
|
+
#
|
1227
|
+
# * DescribeFleetEvents
|
1228
|
+
#
|
1229
|
+
# * Update fleets:
|
1230
|
+
#
|
1231
|
+
# * UpdateFleetAttributes
|
1232
|
+
#
|
1233
|
+
# * UpdateFleetCapacity
|
1234
|
+
#
|
1235
|
+
# * UpdateFleetPortSettings
|
1236
|
+
#
|
1237
|
+
# * UpdateRuntimeConfiguration
|
1238
|
+
#
|
1239
|
+
# * Manage fleet capacity:
|
1240
|
+
#
|
1241
|
+
# * DescribeFleetCapacity
|
1242
|
+
#
|
1243
|
+
# * UpdateFleetCapacity
|
1244
|
+
#
|
1245
|
+
# * PutScalingPolicy (automatic scaling)
|
1246
|
+
#
|
1247
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1248
|
+
#
|
1249
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1250
|
+
#
|
1251
|
+
# * DescribeEC2InstanceLimits
|
1252
|
+
#
|
1253
|
+
# * DeleteFleet
|
1254
|
+
#
|
1007
1255
|
# @option params [required, String] :name
|
1008
1256
|
# Descriptive label that is associated with a scaling policy. Policy
|
1009
1257
|
# names do not need to be unique.
|
@@ -1029,12 +1277,26 @@ module Aws::GameLift
|
|
1029
1277
|
req.send_request(options)
|
1030
1278
|
end
|
1031
1279
|
|
1032
|
-
# Retrieves properties for
|
1033
|
-
#
|
1034
|
-
#
|
1280
|
+
# Retrieves properties for an alias. This operation returns all alias
|
1281
|
+
# metadata and settings. To get an alias's target fleet ID only, use
|
1282
|
+
# `ResolveAlias`.
|
1283
|
+
#
|
1284
|
+
# To get alias properties, specify the alias ID. If successful, the
|
1285
|
+
# requested alias record is returned.
|
1286
|
+
#
|
1287
|
+
# Alias-related operations include:
|
1288
|
+
#
|
1289
|
+
# * CreateAlias
|
1035
1290
|
#
|
1036
|
-
#
|
1037
|
-
#
|
1291
|
+
# * ListAliases
|
1292
|
+
#
|
1293
|
+
# * DescribeAlias
|
1294
|
+
#
|
1295
|
+
# * UpdateAlias
|
1296
|
+
#
|
1297
|
+
# * DeleteAlias
|
1298
|
+
#
|
1299
|
+
# * ResolveAlias
|
1038
1300
|
#
|
1039
1301
|
# @option params [required, String] :alias_id
|
1040
1302
|
# Unique identifier for a fleet alias. Specify the alias you want to
|
@@ -1075,6 +1337,18 @@ module Aws::GameLift
|
|
1075
1337
|
# build ID. If successful, an object containing the build properties is
|
1076
1338
|
# returned.
|
1077
1339
|
#
|
1340
|
+
# Build-related operations include:
|
1341
|
+
#
|
1342
|
+
# * CreateBuild
|
1343
|
+
#
|
1344
|
+
# * ListBuilds
|
1345
|
+
#
|
1346
|
+
# * DescribeBuild
|
1347
|
+
#
|
1348
|
+
# * UpdateBuild
|
1349
|
+
#
|
1350
|
+
# * DeleteBuild
|
1351
|
+
#
|
1078
1352
|
# @option params [required, String] :build_id
|
1079
1353
|
# Unique identifier for a build to retrieve properties for.
|
1080
1354
|
#
|
@@ -1118,6 +1392,50 @@ module Aws::GameLift
|
|
1118
1392
|
# GameLift can be found in the AWS Management Console for Amazon
|
1119
1393
|
# GameLift (see the drop-down list in the upper right corner).
|
1120
1394
|
#
|
1395
|
+
# Fleet-related operations include:
|
1396
|
+
#
|
1397
|
+
# * CreateFleet
|
1398
|
+
#
|
1399
|
+
# * ListFleets
|
1400
|
+
#
|
1401
|
+
# * Describe fleets:
|
1402
|
+
#
|
1403
|
+
# * DescribeFleetAttributes
|
1404
|
+
#
|
1405
|
+
# * DescribeFleetPortSettings
|
1406
|
+
#
|
1407
|
+
# * DescribeFleetUtilization
|
1408
|
+
#
|
1409
|
+
# * DescribeRuntimeConfiguration
|
1410
|
+
#
|
1411
|
+
# * DescribeFleetEvents
|
1412
|
+
#
|
1413
|
+
# * Update fleets:
|
1414
|
+
#
|
1415
|
+
# * UpdateFleetAttributes
|
1416
|
+
#
|
1417
|
+
# * UpdateFleetCapacity
|
1418
|
+
#
|
1419
|
+
# * UpdateFleetPortSettings
|
1420
|
+
#
|
1421
|
+
# * UpdateRuntimeConfiguration
|
1422
|
+
#
|
1423
|
+
# * Manage fleet capacity:
|
1424
|
+
#
|
1425
|
+
# * DescribeFleetCapacity
|
1426
|
+
#
|
1427
|
+
# * UpdateFleetCapacity
|
1428
|
+
#
|
1429
|
+
# * PutScalingPolicy (automatic scaling)
|
1430
|
+
#
|
1431
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1432
|
+
#
|
1433
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1434
|
+
#
|
1435
|
+
# * DescribeEC2InstanceLimits
|
1436
|
+
#
|
1437
|
+
# * DeleteFleet
|
1438
|
+
#
|
1121
1439
|
# @option params [String] :ec2_instance_type
|
1122
1440
|
# Name of an EC2 instance type that is supported in Amazon GameLift. A
|
1123
1441
|
# fleet instance type determines the computing resources of each
|
@@ -1171,6 +1489,50 @@ module Aws::GameLift
|
|
1171
1489
|
#
|
1172
1490
|
# </note>
|
1173
1491
|
#
|
1492
|
+
# Fleet-related operations include:
|
1493
|
+
#
|
1494
|
+
# * CreateFleet
|
1495
|
+
#
|
1496
|
+
# * ListFleets
|
1497
|
+
#
|
1498
|
+
# * Describe fleets:
|
1499
|
+
#
|
1500
|
+
# * DescribeFleetAttributes
|
1501
|
+
#
|
1502
|
+
# * DescribeFleetPortSettings
|
1503
|
+
#
|
1504
|
+
# * DescribeFleetUtilization
|
1505
|
+
#
|
1506
|
+
# * DescribeRuntimeConfiguration
|
1507
|
+
#
|
1508
|
+
# * DescribeFleetEvents
|
1509
|
+
#
|
1510
|
+
# * Update fleets:
|
1511
|
+
#
|
1512
|
+
# * UpdateFleetAttributes
|
1513
|
+
#
|
1514
|
+
# * UpdateFleetCapacity
|
1515
|
+
#
|
1516
|
+
# * UpdateFleetPortSettings
|
1517
|
+
#
|
1518
|
+
# * UpdateRuntimeConfiguration
|
1519
|
+
#
|
1520
|
+
# * Manage fleet capacity:
|
1521
|
+
#
|
1522
|
+
# * DescribeFleetCapacity
|
1523
|
+
#
|
1524
|
+
# * UpdateFleetCapacity
|
1525
|
+
#
|
1526
|
+
# * PutScalingPolicy (automatic scaling)
|
1527
|
+
#
|
1528
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1529
|
+
#
|
1530
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1531
|
+
#
|
1532
|
+
# * DescribeEC2InstanceLimits
|
1533
|
+
#
|
1534
|
+
# * DeleteFleet
|
1535
|
+
#
|
1174
1536
|
# @option params [Array<String>] :fleet_ids
|
1175
1537
|
# Unique identifier for a fleet(s) to retrieve attributes for. To
|
1176
1538
|
# request attributes for all fleets, leave this parameter empty.
|
@@ -1249,6 +1611,50 @@ module Aws::GameLift
|
|
1249
1611
|
#
|
1250
1612
|
# </note>
|
1251
1613
|
#
|
1614
|
+
# Fleet-related operations include:
|
1615
|
+
#
|
1616
|
+
# * CreateFleet
|
1617
|
+
#
|
1618
|
+
# * ListFleets
|
1619
|
+
#
|
1620
|
+
# * Describe fleets:
|
1621
|
+
#
|
1622
|
+
# * DescribeFleetAttributes
|
1623
|
+
#
|
1624
|
+
# * DescribeFleetPortSettings
|
1625
|
+
#
|
1626
|
+
# * DescribeFleetUtilization
|
1627
|
+
#
|
1628
|
+
# * DescribeRuntimeConfiguration
|
1629
|
+
#
|
1630
|
+
# * DescribeFleetEvents
|
1631
|
+
#
|
1632
|
+
# * Update fleets:
|
1633
|
+
#
|
1634
|
+
# * UpdateFleetAttributes
|
1635
|
+
#
|
1636
|
+
# * UpdateFleetCapacity
|
1637
|
+
#
|
1638
|
+
# * UpdateFleetPortSettings
|
1639
|
+
#
|
1640
|
+
# * UpdateRuntimeConfiguration
|
1641
|
+
#
|
1642
|
+
# * Manage fleet capacity:
|
1643
|
+
#
|
1644
|
+
# * DescribeFleetCapacity
|
1645
|
+
#
|
1646
|
+
# * UpdateFleetCapacity
|
1647
|
+
#
|
1648
|
+
# * PutScalingPolicy (automatic scaling)
|
1649
|
+
#
|
1650
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1651
|
+
#
|
1652
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1653
|
+
#
|
1654
|
+
# * DescribeEC2InstanceLimits
|
1655
|
+
#
|
1656
|
+
# * DeleteFleet
|
1657
|
+
#
|
1252
1658
|
# @option params [Array<String>] :fleet_ids
|
1253
1659
|
# Unique identifier for a fleet(s) to retrieve capacity information for.
|
1254
1660
|
# To request capacity information for all fleets, leave this parameter
|
@@ -1309,6 +1715,50 @@ module Aws::GameLift
|
|
1309
1715
|
# successful, a collection of event log entries matching the request are
|
1310
1716
|
# returned.
|
1311
1717
|
#
|
1718
|
+
# Fleet-related operations include:
|
1719
|
+
#
|
1720
|
+
# * CreateFleet
|
1721
|
+
#
|
1722
|
+
# * ListFleets
|
1723
|
+
#
|
1724
|
+
# * Describe fleets:
|
1725
|
+
#
|
1726
|
+
# * DescribeFleetAttributes
|
1727
|
+
#
|
1728
|
+
# * DescribeFleetPortSettings
|
1729
|
+
#
|
1730
|
+
# * DescribeFleetUtilization
|
1731
|
+
#
|
1732
|
+
# * DescribeRuntimeConfiguration
|
1733
|
+
#
|
1734
|
+
# * DescribeFleetEvents
|
1735
|
+
#
|
1736
|
+
# * Update fleets:
|
1737
|
+
#
|
1738
|
+
# * UpdateFleetAttributes
|
1739
|
+
#
|
1740
|
+
# * UpdateFleetCapacity
|
1741
|
+
#
|
1742
|
+
# * UpdateFleetPortSettings
|
1743
|
+
#
|
1744
|
+
# * UpdateRuntimeConfiguration
|
1745
|
+
#
|
1746
|
+
# * Manage fleet capacity:
|
1747
|
+
#
|
1748
|
+
# * DescribeFleetCapacity
|
1749
|
+
#
|
1750
|
+
# * UpdateFleetCapacity
|
1751
|
+
#
|
1752
|
+
# * PutScalingPolicy (automatic scaling)
|
1753
|
+
#
|
1754
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1755
|
+
#
|
1756
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1757
|
+
#
|
1758
|
+
# * DescribeEC2InstanceLimits
|
1759
|
+
#
|
1760
|
+
# * DeleteFleet
|
1761
|
+
#
|
1312
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|
# @option params [required, String] :fleet_id
|
1313
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|
# Unique identifier for a fleet to get event logs for.
|
1314
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|
#
|
@@ -1353,9 +1803,10 @@ module Aws::GameLift
|
|
1353
1803
|
# resp.events #=> Array
|
1354
1804
|
# resp.events[0].event_id #=> String
|
1355
1805
|
# resp.events[0].resource_id #=> String
|
1356
|
-
# resp.events[0].event_code #=> String, one of "GENERIC_EVENT", "FLEET_CREATED", "FLEET_DELETED", "FLEET_SCALING_EVENT", "FLEET_STATE_DOWNLOADING", "FLEET_STATE_VALIDATING", "FLEET_STATE_BUILDING", "FLEET_STATE_ACTIVATING", "FLEET_STATE_ACTIVE", "FLEET_STATE_ERROR", "FLEET_INITIALIZATION_FAILED", "FLEET_BINARY_DOWNLOAD_FAILED", "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND", "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE", "FLEET_VALIDATION_TIMED_OUT", "FLEET_ACTIVATION_FAILED", "FLEET_ACTIVATION_FAILED_NO_INSTANCES", "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED", "SERVER_PROCESS_INVALID_PATH", "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT", "SERVER_PROCESS_PROCESS_READY_TIMEOUT", "SERVER_PROCESS_CRASHED", "SERVER_PROCESS_TERMINATED_UNHEALTHY", "SERVER_PROCESS_FORCE_TERMINATED", "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT", "GAME_SESSION_ACTIVATION_TIMEOUT"
|
1806
|
+
# resp.events[0].event_code #=> String, one of "GENERIC_EVENT", "FLEET_CREATED", "FLEET_DELETED", "FLEET_SCALING_EVENT", "FLEET_STATE_DOWNLOADING", "FLEET_STATE_VALIDATING", "FLEET_STATE_BUILDING", "FLEET_STATE_ACTIVATING", "FLEET_STATE_ACTIVE", "FLEET_STATE_ERROR", "FLEET_INITIALIZATION_FAILED", "FLEET_BINARY_DOWNLOAD_FAILED", "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND", "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE", "FLEET_VALIDATION_TIMED_OUT", "FLEET_ACTIVATION_FAILED", "FLEET_ACTIVATION_FAILED_NO_INSTANCES", "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED", "SERVER_PROCESS_INVALID_PATH", "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT", "SERVER_PROCESS_PROCESS_READY_TIMEOUT", "SERVER_PROCESS_CRASHED", "SERVER_PROCESS_TERMINATED_UNHEALTHY", "SERVER_PROCESS_FORCE_TERMINATED", "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT", "GAME_SESSION_ACTIVATION_TIMEOUT", "FLEET_CREATION_EXTRACTING_BUILD", "FLEET_CREATION_RUNNING_INSTALLER", "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG"
|
1357
1807
|
# resp.events[0].message #=> String
|
1358
1808
|
# resp.events[0].event_time #=> Time
|
1809
|
+
# resp.events[0].pre_signed_log_url #=> String
|
1359
1810
|
# resp.next_token #=> String
|
1360
1811
|
#
|
1361
1812
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeFleetEvents AWS API Documentation
|
@@ -1375,6 +1826,50 @@ module Aws::GameLift
|
|
1375
1826
|
# requested fleet ID. If the requested fleet has been deleted, the
|
1376
1827
|
# result set is empty.
|
1377
1828
|
#
|
1829
|
+
# Fleet-related operations include:
|
1830
|
+
#
|
1831
|
+
# * CreateFleet
|
1832
|
+
#
|
1833
|
+
# * ListFleets
|
1834
|
+
#
|
1835
|
+
# * Describe fleets:
|
1836
|
+
#
|
1837
|
+
# * DescribeFleetAttributes
|
1838
|
+
#
|
1839
|
+
# * DescribeFleetPortSettings
|
1840
|
+
#
|
1841
|
+
# * DescribeFleetUtilization
|
1842
|
+
#
|
1843
|
+
# * DescribeRuntimeConfiguration
|
1844
|
+
#
|
1845
|
+
# * DescribeFleetEvents
|
1846
|
+
#
|
1847
|
+
# * Update fleets:
|
1848
|
+
#
|
1849
|
+
# * UpdateFleetAttributes
|
1850
|
+
#
|
1851
|
+
# * UpdateFleetCapacity
|
1852
|
+
#
|
1853
|
+
# * UpdateFleetPortSettings
|
1854
|
+
#
|
1855
|
+
# * UpdateRuntimeConfiguration
|
1856
|
+
#
|
1857
|
+
# * Manage fleet capacity:
|
1858
|
+
#
|
1859
|
+
# * DescribeFleetCapacity
|
1860
|
+
#
|
1861
|
+
# * UpdateFleetCapacity
|
1862
|
+
#
|
1863
|
+
# * PutScalingPolicy (automatic scaling)
|
1864
|
+
#
|
1865
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1866
|
+
#
|
1867
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1868
|
+
#
|
1869
|
+
# * DescribeEC2InstanceLimits
|
1870
|
+
#
|
1871
|
+
# * DeleteFleet
|
1872
|
+
#
|
1378
1873
|
# @option params [required, String] :fleet_id
|
1379
1874
|
# Unique identifier for a fleet to retrieve port settings for.
|
1380
1875
|
#
|
@@ -1419,6 +1914,50 @@ module Aws::GameLift
|
|
1419
1914
|
#
|
1420
1915
|
# </note>
|
1421
1916
|
#
|
1917
|
+
# Fleet-related operations include:
|
1918
|
+
#
|
1919
|
+
# * CreateFleet
|
1920
|
+
#
|
1921
|
+
# * ListFleets
|
1922
|
+
#
|
1923
|
+
# * Describe fleets:
|
1924
|
+
#
|
1925
|
+
# * DescribeFleetAttributes
|
1926
|
+
#
|
1927
|
+
# * DescribeFleetPortSettings
|
1928
|
+
#
|
1929
|
+
# * DescribeFleetUtilization
|
1930
|
+
#
|
1931
|
+
# * DescribeRuntimeConfiguration
|
1932
|
+
#
|
1933
|
+
# * DescribeFleetEvents
|
1934
|
+
#
|
1935
|
+
# * Update fleets:
|
1936
|
+
#
|
1937
|
+
# * UpdateFleetAttributes
|
1938
|
+
#
|
1939
|
+
# * UpdateFleetCapacity
|
1940
|
+
#
|
1941
|
+
# * UpdateFleetPortSettings
|
1942
|
+
#
|
1943
|
+
# * UpdateRuntimeConfiguration
|
1944
|
+
#
|
1945
|
+
# * Manage fleet capacity:
|
1946
|
+
#
|
1947
|
+
# * DescribeFleetCapacity
|
1948
|
+
#
|
1949
|
+
# * UpdateFleetCapacity
|
1950
|
+
#
|
1951
|
+
# * PutScalingPolicy (automatic scaling)
|
1952
|
+
#
|
1953
|
+
# * DescribeScalingPolicies (automatic scaling)
|
1954
|
+
#
|
1955
|
+
# * DeleteScalingPolicy (automatic scaling)
|
1956
|
+
#
|
1957
|
+
# * DescribeEC2InstanceLimits
|
1958
|
+
#
|
1959
|
+
# * DeleteFleet
|
1960
|
+
#
|
1422
1961
|
# @option params [Array<String>] :fleet_ids
|
1423
1962
|
# Unique identifier for a fleet(s) to retrieve utilization data for. To
|
1424
1963
|
# request utilization data for all fleets, leave this parameter empty.
|
@@ -1481,6 +2020,28 @@ module Aws::GameLift
|
|
1481
2020
|
# set of sequential pages. If successful, a GameSessionDetail object is
|
1482
2021
|
# returned for each session matching the request.
|
1483
2022
|
#
|
2023
|
+
# Game-session-related operations include:
|
2024
|
+
#
|
2025
|
+
# * CreateGameSession
|
2026
|
+
#
|
2027
|
+
# * DescribeGameSessions
|
2028
|
+
#
|
2029
|
+
# * DescribeGameSessionDetails
|
2030
|
+
#
|
2031
|
+
# * SearchGameSessions
|
2032
|
+
#
|
2033
|
+
# * UpdateGameSession
|
2034
|
+
#
|
2035
|
+
# * GetGameSessionLogUrl
|
2036
|
+
#
|
2037
|
+
# * Game session placements
|
2038
|
+
#
|
2039
|
+
# * StartGameSessionPlacement
|
2040
|
+
#
|
2041
|
+
# * DescribeGameSessionPlacement
|
2042
|
+
#
|
2043
|
+
# * StopGameSessionPlacement
|
2044
|
+
#
|
1484
2045
|
# @option params [String] :fleet_id
|
1485
2046
|
# Unique identifier for a fleet to retrieve all game sessions active on
|
1486
2047
|
# the fleet.
|
@@ -1494,8 +2055,8 @@ module Aws::GameLift
|
|
1494
2055
|
#
|
1495
2056
|
# @option params [String] :status_filter
|
1496
2057
|
# Game session status to filter results on. Possible game session
|
1497
|
-
# statuses include ACTIVE
|
1498
|
-
# (the last two are transitory).
|
2058
|
+
# statuses include `ACTIVE`, `TERMINATED`, `ACTIVATING` and
|
2059
|
+
# `TERMINATING` (the last two are transitory).
|
1499
2060
|
#
|
1500
2061
|
# @option params [Integer] :limit
|
1501
2062
|
# Maximum number of results to return. Use this parameter with
|
@@ -1556,6 +2117,28 @@ module Aws::GameLift
|
|
1556
2117
|
# request. To get game session placement details, specify the placement
|
1557
2118
|
# ID. If successful, a GameSessionPlacement object is returned.
|
1558
2119
|
#
|
2120
|
+
# Game-session-related operations include:
|
2121
|
+
#
|
2122
|
+
# * CreateGameSession
|
2123
|
+
#
|
2124
|
+
# * DescribeGameSessions
|
2125
|
+
#
|
2126
|
+
# * DescribeGameSessionDetails
|
2127
|
+
#
|
2128
|
+
# * SearchGameSessions
|
2129
|
+
#
|
2130
|
+
# * UpdateGameSession
|
2131
|
+
#
|
2132
|
+
# * GetGameSessionLogUrl
|
2133
|
+
#
|
2134
|
+
# * Game session placements
|
2135
|
+
#
|
2136
|
+
# * StartGameSessionPlacement
|
2137
|
+
#
|
2138
|
+
# * DescribeGameSessionPlacement
|
2139
|
+
#
|
2140
|
+
# * StopGameSessionPlacement
|
2141
|
+
#
|
1559
2142
|
# @option params [required, String] :placement_id
|
1560
2143
|
# Unique identifier for a game session placement to retrieve.
|
1561
2144
|
#
|
@@ -1610,6 +2193,16 @@ module Aws::GameLift
|
|
1610
2193
|
# specifying a list of queues, objects are returned only for queues that
|
1611
2194
|
# currently exist in the region.
|
1612
2195
|
#
|
2196
|
+
# Queue-related operations include:
|
2197
|
+
#
|
2198
|
+
# * CreateGameSessionQueue
|
2199
|
+
#
|
2200
|
+
# * DescribeGameSessionQueues
|
2201
|
+
#
|
2202
|
+
# * UpdateGameSessionQueue
|
2203
|
+
#
|
2204
|
+
# * DeleteGameSessionQueue
|
2205
|
+
#
|
1613
2206
|
# @option params [Array<String>] :names
|
1614
2207
|
# List of queue names to retrieve information for. To request settings
|
1615
2208
|
# for all queues, leave this parameter empty.
|
@@ -1672,6 +2265,28 @@ module Aws::GameLift
|
|
1672
2265
|
#
|
1673
2266
|
# *Available in Amazon GameLift Local.*
|
1674
2267
|
#
|
2268
|
+
# Game-session-related operations include:
|
2269
|
+
#
|
2270
|
+
# * CreateGameSession
|
2271
|
+
#
|
2272
|
+
# * DescribeGameSessions
|
2273
|
+
#
|
2274
|
+
# * DescribeGameSessionDetails
|
2275
|
+
#
|
2276
|
+
# * SearchGameSessions
|
2277
|
+
#
|
2278
|
+
# * UpdateGameSession
|
2279
|
+
#
|
2280
|
+
# * GetGameSessionLogUrl
|
2281
|
+
#
|
2282
|
+
# * Game session placements
|
2283
|
+
#
|
2284
|
+
# * StartGameSessionPlacement
|
2285
|
+
#
|
2286
|
+
# * DescribeGameSessionPlacement
|
2287
|
+
#
|
2288
|
+
# * StopGameSessionPlacement
|
2289
|
+
#
|
1675
2290
|
# @option params [String] :fleet_id
|
1676
2291
|
# Unique identifier for a fleet to retrieve all game sessions for.
|
1677
2292
|
#
|
@@ -1818,6 +2433,22 @@ module Aws::GameLift
|
|
1818
2433
|
#
|
1819
2434
|
# *Available in Amazon GameLift Local.*
|
1820
2435
|
#
|
2436
|
+
# Player-session-related operations include:
|
2437
|
+
#
|
2438
|
+
# * CreatePlayerSession
|
2439
|
+
#
|
2440
|
+
# * CreatePlayerSessions
|
2441
|
+
#
|
2442
|
+
# * DescribePlayerSessions
|
2443
|
+
#
|
2444
|
+
# * Game session placements
|
2445
|
+
#
|
2446
|
+
# * StartGameSessionPlacement
|
2447
|
+
#
|
2448
|
+
# * DescribeGameSessionPlacement
|
2449
|
+
#
|
2450
|
+
# * StopGameSessionPlacement
|
2451
|
+
#
|
1821
2452
|
# @option params [String] :game_session_id
|
1822
2453
|
# Unique identifier for the game session to retrieve player sessions
|
1823
2454
|
# for.
|
@@ -1890,19 +2521,63 @@ module Aws::GameLift
|
|
1890
2521
|
#
|
1891
2522
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribePlayerSessions AWS API Documentation
|
1892
2523
|
#
|
1893
|
-
# @overload describe_player_sessions(params = {})
|
1894
|
-
# @param [Hash] params ({})
|
1895
|
-
def describe_player_sessions(params = {}, options = {})
|
1896
|
-
req = build_request(:describe_player_sessions, params)
|
1897
|
-
req.send_request(options)
|
1898
|
-
end
|
1899
|
-
|
1900
|
-
# Retrieves the current
|
1901
|
-
# The
|
1902
|
-
# processes on instances in the fleet.
|
2524
|
+
# @overload describe_player_sessions(params = {})
|
2525
|
+
# @param [Hash] params ({})
|
2526
|
+
def describe_player_sessions(params = {}, options = {})
|
2527
|
+
req = build_request(:describe_player_sessions, params)
|
2528
|
+
req.send_request(options)
|
2529
|
+
end
|
2530
|
+
|
2531
|
+
# Retrieves the current run-time configuration for the specified fleet.
|
2532
|
+
# The run-time configuration tells Amazon GameLift how to launch server
|
2533
|
+
# processes on instances in the fleet.
|
2534
|
+
#
|
2535
|
+
# Fleet-related operations include:
|
2536
|
+
#
|
2537
|
+
# * CreateFleet
|
2538
|
+
#
|
2539
|
+
# * ListFleets
|
2540
|
+
#
|
2541
|
+
# * Describe fleets:
|
2542
|
+
#
|
2543
|
+
# * DescribeFleetAttributes
|
2544
|
+
#
|
2545
|
+
# * DescribeFleetPortSettings
|
2546
|
+
#
|
2547
|
+
# * DescribeFleetUtilization
|
2548
|
+
#
|
2549
|
+
# * DescribeRuntimeConfiguration
|
2550
|
+
#
|
2551
|
+
# * DescribeFleetEvents
|
2552
|
+
#
|
2553
|
+
# * Update fleets:
|
2554
|
+
#
|
2555
|
+
# * UpdateFleetAttributes
|
2556
|
+
#
|
2557
|
+
# * UpdateFleetCapacity
|
2558
|
+
#
|
2559
|
+
# * UpdateFleetPortSettings
|
2560
|
+
#
|
2561
|
+
# * UpdateRuntimeConfiguration
|
2562
|
+
#
|
2563
|
+
# * Manage fleet capacity:
|
2564
|
+
#
|
2565
|
+
# * DescribeFleetCapacity
|
2566
|
+
#
|
2567
|
+
# * UpdateFleetCapacity
|
2568
|
+
#
|
2569
|
+
# * PutScalingPolicy (automatic scaling)
|
2570
|
+
#
|
2571
|
+
# * DescribeScalingPolicies (automatic scaling)
|
2572
|
+
#
|
2573
|
+
# * DeleteScalingPolicy (automatic scaling)
|
2574
|
+
#
|
2575
|
+
# * DescribeEC2InstanceLimits
|
2576
|
+
#
|
2577
|
+
# * DeleteFleet
|
1903
2578
|
#
|
1904
2579
|
# @option params [required, String] :fleet_id
|
1905
|
-
# Unique identifier for a fleet to get the
|
2580
|
+
# Unique identifier for a fleet to get the run-time configuration for.
|
1906
2581
|
#
|
1907
2582
|
# @return [Types::DescribeRuntimeConfigurationOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
|
1908
2583
|
#
|
@@ -1940,6 +2615,50 @@ module Aws::GameLift
|
|
1940
2615
|
# a set of sequential pages. If successful, set of ScalingPolicy objects
|
1941
2616
|
# is returned for the fleet.
|
1942
2617
|
#
|
2618
|
+
# Fleet-related operations include:
|
2619
|
+
#
|
2620
|
+
# * CreateFleet
|
2621
|
+
#
|
2622
|
+
# * ListFleets
|
2623
|
+
#
|
2624
|
+
# * Describe fleets:
|
2625
|
+
#
|
2626
|
+
# * DescribeFleetAttributes
|
2627
|
+
#
|
2628
|
+
# * DescribeFleetPortSettings
|
2629
|
+
#
|
2630
|
+
# * DescribeFleetUtilization
|
2631
|
+
#
|
2632
|
+
# * DescribeRuntimeConfiguration
|
2633
|
+
#
|
2634
|
+
# * DescribeFleetEvents
|
2635
|
+
#
|
2636
|
+
# * Update fleets:
|
2637
|
+
#
|
2638
|
+
# * UpdateFleetAttributes
|
2639
|
+
#
|
2640
|
+
# * UpdateFleetCapacity
|
2641
|
+
#
|
2642
|
+
# * UpdateFleetPortSettings
|
2643
|
+
#
|
2644
|
+
# * UpdateRuntimeConfiguration
|
2645
|
+
#
|
2646
|
+
# * Manage fleet capacity:
|
2647
|
+
#
|
2648
|
+
# * DescribeFleetCapacity
|
2649
|
+
#
|
2650
|
+
# * UpdateFleetCapacity
|
2651
|
+
#
|
2652
|
+
# * PutScalingPolicy (automatic scaling)
|
2653
|
+
#
|
2654
|
+
# * DescribeScalingPolicies (automatic scaling)
|
2655
|
+
#
|
2656
|
+
# * DeleteScalingPolicy (automatic scaling)
|
2657
|
+
#
|
2658
|
+
# * DescribeEC2InstanceLimits
|
2659
|
+
#
|
2660
|
+
# * DeleteFleet
|
2661
|
+
#
|
1943
2662
|
# @option params [required, String] :fleet_id
|
1944
2663
|
# Unique identifier for a fleet to retrieve scaling policies for.
|
1945
2664
|
#
|
@@ -2020,6 +2739,28 @@ module Aws::GameLift
|
|
2020
2739
|
#
|
2021
2740
|
# </note>
|
2022
2741
|
#
|
2742
|
+
# Game-session-related operations include:
|
2743
|
+
#
|
2744
|
+
# * CreateGameSession
|
2745
|
+
#
|
2746
|
+
# * DescribeGameSessions
|
2747
|
+
#
|
2748
|
+
# * DescribeGameSessionDetails
|
2749
|
+
#
|
2750
|
+
# * SearchGameSessions
|
2751
|
+
#
|
2752
|
+
# * UpdateGameSession
|
2753
|
+
#
|
2754
|
+
# * GetGameSessionLogUrl
|
2755
|
+
#
|
2756
|
+
# * Game session placements
|
2757
|
+
#
|
2758
|
+
# * StartGameSessionPlacement
|
2759
|
+
#
|
2760
|
+
# * DescribeGameSessionPlacement
|
2761
|
+
#
|
2762
|
+
# * StopGameSessionPlacement
|
2763
|
+
#
|
2023
2764
|
#
|
2024
2765
|
#
|
2025
2766
|
# [1]: http://docs.aws.amazon.com/general/latest/gr/aws_service_limits.html#limits_gamelift
|
@@ -2113,14 +2854,28 @@ module Aws::GameLift
|
|
2113
2854
|
req.send_request(options)
|
2114
2855
|
end
|
2115
2856
|
|
2116
|
-
# Retrieves
|
2117
|
-
#
|
2118
|
-
#
|
2857
|
+
# Retrieves all aliases for this AWS account. You can filter the result
|
2858
|
+
# set by alias name and/or routing strategy type. Use the pagination
|
2859
|
+
# parameters to retrieve results in sequential pages.
|
2119
2860
|
#
|
2120
|
-
# <note markdown="1">
|
2861
|
+
# <note markdown="1"> Returned aliases are not listed in any particular order.
|
2121
2862
|
#
|
2122
2863
|
# </note>
|
2123
2864
|
#
|
2865
|
+
# Alias-related operations include:
|
2866
|
+
#
|
2867
|
+
# * CreateAlias
|
2868
|
+
#
|
2869
|
+
# * ListAliases
|
2870
|
+
#
|
2871
|
+
# * DescribeAlias
|
2872
|
+
#
|
2873
|
+
# * UpdateAlias
|
2874
|
+
#
|
2875
|
+
# * DeleteAlias
|
2876
|
+
#
|
2877
|
+
# * ResolveAlias
|
2878
|
+
#
|
2124
2879
|
# @option params [String] :routing_strategy_type
|
2125
2880
|
# Type of routing to filter results on. Use this parameter to retrieve
|
2126
2881
|
# only aliases of a certain type. To retrieve all aliases, leave this
|
@@ -2195,6 +2950,18 @@ module Aws::GameLift
|
|
2195
2950
|
#
|
2196
2951
|
# </note>
|
2197
2952
|
#
|
2953
|
+
# Build-related operations include:
|
2954
|
+
#
|
2955
|
+
# * CreateBuild
|
2956
|
+
#
|
2957
|
+
# * ListBuilds
|
2958
|
+
#
|
2959
|
+
# * DescribeBuild
|
2960
|
+
#
|
2961
|
+
# * UpdateBuild
|
2962
|
+
#
|
2963
|
+
# * DeleteBuild
|
2964
|
+
#
|
2198
2965
|
# @option params [String] :status
|
2199
2966
|
# Build status to filter results by. To retrieve all builds, leave this
|
2200
2967
|
# parameter empty.
|
@@ -2263,6 +3030,50 @@ module Aws::GameLift
|
|
2263
3030
|
#
|
2264
3031
|
# </note>
|
2265
3032
|
#
|
3033
|
+
# Fleet-related operations include:
|
3034
|
+
#
|
3035
|
+
# * CreateFleet
|
3036
|
+
#
|
3037
|
+
# * ListFleets
|
3038
|
+
#
|
3039
|
+
# * Describe fleets:
|
3040
|
+
#
|
3041
|
+
# * DescribeFleetAttributes
|
3042
|
+
#
|
3043
|
+
# * DescribeFleetPortSettings
|
3044
|
+
#
|
3045
|
+
# * DescribeFleetUtilization
|
3046
|
+
#
|
3047
|
+
# * DescribeRuntimeConfiguration
|
3048
|
+
#
|
3049
|
+
# * DescribeFleetEvents
|
3050
|
+
#
|
3051
|
+
# * Update fleets:
|
3052
|
+
#
|
3053
|
+
# * UpdateFleetAttributes
|
3054
|
+
#
|
3055
|
+
# * UpdateFleetCapacity
|
3056
|
+
#
|
3057
|
+
# * UpdateFleetPortSettings
|
3058
|
+
#
|
3059
|
+
# * UpdateRuntimeConfiguration
|
3060
|
+
#
|
3061
|
+
# * Manage fleet capacity:
|
3062
|
+
#
|
3063
|
+
# * DescribeFleetCapacity
|
3064
|
+
#
|
3065
|
+
# * UpdateFleetCapacity
|
3066
|
+
#
|
3067
|
+
# * PutScalingPolicy (automatic scaling)
|
3068
|
+
#
|
3069
|
+
# * DescribeScalingPolicies (automatic scaling)
|
3070
|
+
#
|
3071
|
+
# * DeleteScalingPolicy (automatic scaling)
|
3072
|
+
#
|
3073
|
+
# * DescribeEC2InstanceLimits
|
3074
|
+
#
|
3075
|
+
# * DeleteFleet
|
3076
|
+
#
|
2266
3077
|
# @option params [String] :build_id
|
2267
3078
|
# Unique identifier for a build to return fleets for. Use this parameter
|
2268
3079
|
# to return only fleets using the specified build. To retrieve all
|
@@ -2330,6 +3141,50 @@ module Aws::GameLift
|
|
2330
3141
|
# Scaling policies cannot be suspended or made inactive. To stop
|
2331
3142
|
# enforcing a scaling policy, call DeleteScalingPolicy.
|
2332
3143
|
#
|
3144
|
+
# Fleet-related operations include:
|
3145
|
+
#
|
3146
|
+
# * CreateFleet
|
3147
|
+
#
|
3148
|
+
# * ListFleets
|
3149
|
+
#
|
3150
|
+
# * Describe fleets:
|
3151
|
+
#
|
3152
|
+
# * DescribeFleetAttributes
|
3153
|
+
#
|
3154
|
+
# * DescribeFleetPortSettings
|
3155
|
+
#
|
3156
|
+
# * DescribeFleetUtilization
|
3157
|
+
#
|
3158
|
+
# * DescribeRuntimeConfiguration
|
3159
|
+
#
|
3160
|
+
# * DescribeFleetEvents
|
3161
|
+
#
|
3162
|
+
# * Update fleets:
|
3163
|
+
#
|
3164
|
+
# * UpdateFleetAttributes
|
3165
|
+
#
|
3166
|
+
# * UpdateFleetCapacity
|
3167
|
+
#
|
3168
|
+
# * UpdateFleetPortSettings
|
3169
|
+
#
|
3170
|
+
# * UpdateRuntimeConfiguration
|
3171
|
+
#
|
3172
|
+
# * Manage fleet capacity:
|
3173
|
+
#
|
3174
|
+
# * DescribeFleetCapacity
|
3175
|
+
#
|
3176
|
+
# * UpdateFleetCapacity
|
3177
|
+
#
|
3178
|
+
# * PutScalingPolicy (automatic scaling)
|
3179
|
+
#
|
3180
|
+
# * DescribeScalingPolicies (automatic scaling)
|
3181
|
+
#
|
3182
|
+
# * DeleteScalingPolicy (automatic scaling)
|
3183
|
+
#
|
3184
|
+
# * DescribeEC2InstanceLimits
|
3185
|
+
#
|
3186
|
+
# * DeleteFleet
|
3187
|
+
#
|
2333
3188
|
# @option params [required, String] :name
|
2334
3189
|
# Descriptive label that is associated with a scaling policy. Policy
|
2335
3190
|
# names do not need to be unique. A fleet can have only one scaling
|
@@ -2464,6 +3319,20 @@ module Aws::GameLift
|
|
2464
3319
|
# Retrieves the fleet ID that a specified alias is currently pointing
|
2465
3320
|
# to.
|
2466
3321
|
#
|
3322
|
+
# Alias-related operations include:
|
3323
|
+
#
|
3324
|
+
# * CreateAlias
|
3325
|
+
#
|
3326
|
+
# * ListAliases
|
3327
|
+
#
|
3328
|
+
# * DescribeAlias
|
3329
|
+
#
|
3330
|
+
# * UpdateAlias
|
3331
|
+
#
|
3332
|
+
# * DeleteAlias
|
3333
|
+
#
|
3334
|
+
# * ResolveAlias
|
3335
|
+
#
|
2467
3336
|
# @option params [required, String] :alias_id
|
2468
3337
|
# Unique identifier for the alias you want to resolve.
|
2469
3338
|
#
|
@@ -2491,11 +3360,11 @@ module Aws::GameLift
|
|
2491
3360
|
end
|
2492
3361
|
|
2493
3362
|
# Retrieves a set of game sessions that match a set of search criteria
|
2494
|
-
# and sorts them in a specified order.
|
2495
|
-
#
|
2496
|
-
#
|
2497
|
-
#
|
2498
|
-
#
|
3363
|
+
# and sorts them in a specified order. A game session search is limited
|
3364
|
+
# to a single fleet. Search results include only game sessions that are
|
3365
|
+
# in `ACTIVE` status. If you need to retrieve game sessions with a
|
3366
|
+
# status other than active, use DescribeGameSessions. If you need to
|
3367
|
+
# retrieve the protection policy for each game session, use
|
2499
3368
|
# DescribeGameSessionDetails.
|
2500
3369
|
#
|
2501
3370
|
# You can search or sort by the following game session attributes:
|
@@ -2519,12 +3388,12 @@ module Aws::GameLift
|
|
2519
3388
|
# a game session. This value is set when requesting a new game session
|
2520
3389
|
# with CreateGameSession or updating with UpdateGameSession.
|
2521
3390
|
#
|
2522
|
-
# * **hasAvailablePlayerSessions** -- Boolean value indicating whether
|
2523
|
-
#
|
2524
|
-
#
|
2525
|
-
#
|
2526
|
-
#
|
2527
|
-
#
|
3391
|
+
# * **hasAvailablePlayerSessions** -- Boolean value indicating whether a
|
3392
|
+
# game session has reached its maximum number of players. When
|
3393
|
+
# searching with this attribute, the search value must be `true` or
|
3394
|
+
# `false`. It is highly recommended that all search requests include
|
3395
|
+
# this filter attribute to optimize search performance and return only
|
3396
|
+
# sessions that players can join.
|
2528
3397
|
#
|
2529
3398
|
# To search or sort, specify either a fleet ID or an alias ID, and
|
2530
3399
|
# provide a search filter expression, a sort expression, or both. Use
|
@@ -2540,7 +3409,27 @@ module Aws::GameLift
|
|
2540
3409
|
#
|
2541
3410
|
# </note>
|
2542
3411
|
#
|
2543
|
-
#
|
3412
|
+
# Game-session-related operations include:
|
3413
|
+
#
|
3414
|
+
# * CreateGameSession
|
3415
|
+
#
|
3416
|
+
# * DescribeGameSessions
|
3417
|
+
#
|
3418
|
+
# * DescribeGameSessionDetails
|
3419
|
+
#
|
3420
|
+
# * SearchGameSessions
|
3421
|
+
#
|
3422
|
+
# * UpdateGameSession
|
3423
|
+
#
|
3424
|
+
# * GetGameSessionLogUrl
|
3425
|
+
#
|
3426
|
+
# * Game session placements
|
3427
|
+
#
|
3428
|
+
# * StartGameSessionPlacement
|
3429
|
+
#
|
3430
|
+
# * DescribeGameSessionPlacement
|
3431
|
+
#
|
3432
|
+
# * StopGameSessionPlacement
|
2544
3433
|
#
|
2545
3434
|
# @option params [String] :fleet_id
|
2546
3435
|
# Unique identifier for a fleet to search for active game sessions. Each
|
@@ -2713,6 +3602,28 @@ module Aws::GameLift
|
|
2713
3602
|
# session ARN and region are referenced. If the placement request times
|
2714
3603
|
# out, you can resubmit the request or retry it with a different queue.
|
2715
3604
|
#
|
3605
|
+
# Game-session-related operations include:
|
3606
|
+
#
|
3607
|
+
# * CreateGameSession
|
3608
|
+
#
|
3609
|
+
# * DescribeGameSessions
|
3610
|
+
#
|
3611
|
+
# * DescribeGameSessionDetails
|
3612
|
+
#
|
3613
|
+
# * SearchGameSessions
|
3614
|
+
#
|
3615
|
+
# * UpdateGameSession
|
3616
|
+
#
|
3617
|
+
# * GetGameSessionLogUrl
|
3618
|
+
#
|
3619
|
+
# * Game session placements
|
3620
|
+
#
|
3621
|
+
# * StartGameSessionPlacement
|
3622
|
+
#
|
3623
|
+
# * DescribeGameSessionPlacement
|
3624
|
+
#
|
3625
|
+
# * StopGameSessionPlacement
|
3626
|
+
#
|
2716
3627
|
# @option params [required, String] :placement_id
|
2717
3628
|
# Unique identifier to assign to the new game session placement. This
|
2718
3629
|
# value is developer-defined. The value must be unique across all
|
@@ -2813,6 +3724,28 @@ module Aws::GameLift
|
|
2813
3724
|
# placement, provide the placement ID values. If successful, the
|
2814
3725
|
# placement is moved to Cancelled status.
|
2815
3726
|
#
|
3727
|
+
# Game-session-related operations include:
|
3728
|
+
#
|
3729
|
+
# * CreateGameSession
|
3730
|
+
#
|
3731
|
+
# * DescribeGameSessions
|
3732
|
+
#
|
3733
|
+
# * DescribeGameSessionDetails
|
3734
|
+
#
|
3735
|
+
# * SearchGameSessions
|
3736
|
+
#
|
3737
|
+
# * UpdateGameSession
|
3738
|
+
#
|
3739
|
+
# * GetGameSessionLogUrl
|
3740
|
+
#
|
3741
|
+
# * Game session placements
|
3742
|
+
#
|
3743
|
+
# * StartGameSessionPlacement
|
3744
|
+
#
|
3745
|
+
# * DescribeGameSessionPlacement
|
3746
|
+
#
|
3747
|
+
# * StopGameSessionPlacement
|
3748
|
+
#
|
2816
3749
|
# @option params [required, String] :placement_id
|
2817
3750
|
# Unique identifier for a game session placement to cancel.
|
2818
3751
|
#
|
@@ -2860,11 +3793,25 @@ module Aws::GameLift
|
|
2860
3793
|
req.send_request(options)
|
2861
3794
|
end
|
2862
3795
|
|
2863
|
-
# Updates properties for
|
2864
|
-
#
|
2865
|
-
#
|
3796
|
+
# Updates properties for an alias. To update properties, specify the
|
3797
|
+
# alias ID to be updated and provide the information to be changed. To
|
3798
|
+
# reassign an alias to another fleet, provide an updated routing
|
2866
3799
|
# strategy. If successful, the updated alias record is returned.
|
2867
3800
|
#
|
3801
|
+
# Alias-related operations include:
|
3802
|
+
#
|
3803
|
+
# * CreateAlias
|
3804
|
+
#
|
3805
|
+
# * ListAliases
|
3806
|
+
#
|
3807
|
+
# * DescribeAlias
|
3808
|
+
#
|
3809
|
+
# * UpdateAlias
|
3810
|
+
#
|
3811
|
+
# * DeleteAlias
|
3812
|
+
#
|
3813
|
+
# * ResolveAlias
|
3814
|
+
#
|
2868
3815
|
# @option params [required, String] :alias_id
|
2869
3816
|
# Unique identifier for a fleet alias. Specify the alias you want to
|
2870
3817
|
# update.
|
@@ -2922,6 +3869,18 @@ module Aws::GameLift
|
|
2922
3869
|
# provide the new values. If successful, a build object containing the
|
2923
3870
|
# updated metadata is returned.
|
2924
3871
|
#
|
3872
|
+
# Build-related operations include:
|
3873
|
+
#
|
3874
|
+
# * CreateBuild
|
3875
|
+
#
|
3876
|
+
# * ListBuilds
|
3877
|
+
#
|
3878
|
+
# * DescribeBuild
|
3879
|
+
#
|
3880
|
+
# * UpdateBuild
|
3881
|
+
#
|
3882
|
+
# * DeleteBuild
|
3883
|
+
#
|
2925
3884
|
# @option params [required, String] :build_id
|
2926
3885
|
# Unique identifier for a build to update.
|
2927
3886
|
#
|
@@ -2965,9 +3924,53 @@ module Aws::GameLift
|
|
2965
3924
|
end
|
2966
3925
|
|
2967
3926
|
# Updates fleet properties, including name and description, for a fleet.
|
2968
|
-
# To update metadata, specify the fleet ID and the property values
|
2969
|
-
# want to change. If successful, the fleet ID for the updated fleet
|
2970
|
-
# returned.
|
3927
|
+
# To update metadata, specify the fleet ID and the property values that
|
3928
|
+
# you want to change. If successful, the fleet ID for the updated fleet
|
3929
|
+
# is returned.
|
3930
|
+
#
|
3931
|
+
# Fleet-related operations include:
|
3932
|
+
#
|
3933
|
+
# * CreateFleet
|
3934
|
+
#
|
3935
|
+
# * ListFleets
|
3936
|
+
#
|
3937
|
+
# * Describe fleets:
|
3938
|
+
#
|
3939
|
+
# * DescribeFleetAttributes
|
3940
|
+
#
|
3941
|
+
# * DescribeFleetPortSettings
|
3942
|
+
#
|
3943
|
+
# * DescribeFleetUtilization
|
3944
|
+
#
|
3945
|
+
# * DescribeRuntimeConfiguration
|
3946
|
+
#
|
3947
|
+
# * DescribeFleetEvents
|
3948
|
+
#
|
3949
|
+
# * Update fleets:
|
3950
|
+
#
|
3951
|
+
# * UpdateFleetAttributes
|
3952
|
+
#
|
3953
|
+
# * UpdateFleetCapacity
|
3954
|
+
#
|
3955
|
+
# * UpdateFleetPortSettings
|
3956
|
+
#
|
3957
|
+
# * UpdateRuntimeConfiguration
|
3958
|
+
#
|
3959
|
+
# * Manage fleet capacity:
|
3960
|
+
#
|
3961
|
+
# * DescribeFleetCapacity
|
3962
|
+
#
|
3963
|
+
# * UpdateFleetCapacity
|
3964
|
+
#
|
3965
|
+
# * PutScalingPolicy (automatic scaling)
|
3966
|
+
#
|
3967
|
+
# * DescribeScalingPolicies (automatic scaling)
|
3968
|
+
#
|
3969
|
+
# * DeleteScalingPolicy (automatic scaling)
|
3970
|
+
#
|
3971
|
+
# * DescribeEC2InstanceLimits
|
3972
|
+
#
|
3973
|
+
# * DeleteFleet
|
2971
3974
|
#
|
2972
3975
|
# @option params [required, String] :fleet_id
|
2973
3976
|
# Unique identifier for a fleet to update attribute metadata for.
|
@@ -2995,11 +3998,11 @@ module Aws::GameLift
|
|
2995
3998
|
# can create over a span of time.
|
2996
3999
|
#
|
2997
4000
|
# @option params [Array<String>] :metric_groups
|
2998
|
-
# Names of metric groups to include this fleet
|
2999
|
-
#
|
4001
|
+
# Names of metric groups to include this fleet in. Amazon CloudWatch
|
4002
|
+
# uses a fleet metric group is to aggregate metrics from multiple
|
3000
4003
|
# fleets. Use an existing metric group name to add this fleet to the
|
3001
|
-
# group
|
3002
|
-
#
|
4004
|
+
# group. Or use a new name to create a new metric group. A fleet can
|
4005
|
+
# only be included in one metric group at a time.
|
3003
4006
|
#
|
3004
4007
|
# @return [Types::UpdateFleetAttributesOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
|
3005
4008
|
#
|
@@ -3051,6 +4054,50 @@ module Aws::GameLift
|
|
3051
4054
|
# desired instance count is higher than the instance type's limit, the
|
3052
4055
|
# "Limit Exceeded" exception occurs.
|
3053
4056
|
#
|
4057
|
+
# Fleet-related operations include:
|
4058
|
+
#
|
4059
|
+
# * CreateFleet
|
4060
|
+
#
|
4061
|
+
# * ListFleets
|
4062
|
+
#
|
4063
|
+
# * Describe fleets:
|
4064
|
+
#
|
4065
|
+
# * DescribeFleetAttributes
|
4066
|
+
#
|
4067
|
+
# * DescribeFleetPortSettings
|
4068
|
+
#
|
4069
|
+
# * DescribeFleetUtilization
|
4070
|
+
#
|
4071
|
+
# * DescribeRuntimeConfiguration
|
4072
|
+
#
|
4073
|
+
# * DescribeFleetEvents
|
4074
|
+
#
|
4075
|
+
# * Update fleets:
|
4076
|
+
#
|
4077
|
+
# * UpdateFleetAttributes
|
4078
|
+
#
|
4079
|
+
# * UpdateFleetCapacity
|
4080
|
+
#
|
4081
|
+
# * UpdateFleetPortSettings
|
4082
|
+
#
|
4083
|
+
# * UpdateRuntimeConfiguration
|
4084
|
+
#
|
4085
|
+
# * Manage fleet capacity:
|
4086
|
+
#
|
4087
|
+
# * DescribeFleetCapacity
|
4088
|
+
#
|
4089
|
+
# * UpdateFleetCapacity
|
4090
|
+
#
|
4091
|
+
# * PutScalingPolicy (automatic scaling)
|
4092
|
+
#
|
4093
|
+
# * DescribeScalingPolicies (automatic scaling)
|
4094
|
+
#
|
4095
|
+
# * DeleteScalingPolicy (automatic scaling)
|
4096
|
+
#
|
4097
|
+
# * DescribeEC2InstanceLimits
|
4098
|
+
#
|
4099
|
+
# * DeleteFleet
|
4100
|
+
#
|
3054
4101
|
#
|
3055
4102
|
#
|
3056
4103
|
# [1]: http://docs.aws.amazon.com/general/latest/gr/aws_service_limits.html#limits_gamelift
|
@@ -3103,6 +4150,50 @@ module Aws::GameLift
|
|
3103
4150
|
# match existing fleet permissions. If successful, the fleet ID for the
|
3104
4151
|
# updated fleet is returned.
|
3105
4152
|
#
|
4153
|
+
# Fleet-related operations include:
|
4154
|
+
#
|
4155
|
+
# * CreateFleet
|
4156
|
+
#
|
4157
|
+
# * ListFleets
|
4158
|
+
#
|
4159
|
+
# * Describe fleets:
|
4160
|
+
#
|
4161
|
+
# * DescribeFleetAttributes
|
4162
|
+
#
|
4163
|
+
# * DescribeFleetPortSettings
|
4164
|
+
#
|
4165
|
+
# * DescribeFleetUtilization
|
4166
|
+
#
|
4167
|
+
# * DescribeRuntimeConfiguration
|
4168
|
+
#
|
4169
|
+
# * DescribeFleetEvents
|
4170
|
+
#
|
4171
|
+
# * Update fleets:
|
4172
|
+
#
|
4173
|
+
# * UpdateFleetAttributes
|
4174
|
+
#
|
4175
|
+
# * UpdateFleetCapacity
|
4176
|
+
#
|
4177
|
+
# * UpdateFleetPortSettings
|
4178
|
+
#
|
4179
|
+
# * UpdateRuntimeConfiguration
|
4180
|
+
#
|
4181
|
+
# * Manage fleet capacity:
|
4182
|
+
#
|
4183
|
+
# * DescribeFleetCapacity
|
4184
|
+
#
|
4185
|
+
# * UpdateFleetCapacity
|
4186
|
+
#
|
4187
|
+
# * PutScalingPolicy (automatic scaling)
|
4188
|
+
#
|
4189
|
+
# * DescribeScalingPolicies (automatic scaling)
|
4190
|
+
#
|
4191
|
+
# * DeleteScalingPolicy (automatic scaling)
|
4192
|
+
#
|
4193
|
+
# * DescribeEC2InstanceLimits
|
4194
|
+
#
|
4195
|
+
# * DeleteFleet
|
4196
|
+
#
|
3106
4197
|
# @option params [required, String] :fleet_id
|
3107
4198
|
# Unique identifier for a fleet to update port settings for.
|
3108
4199
|
#
|
@@ -3159,6 +4250,28 @@ module Aws::GameLift
|
|
3159
4250
|
# the game session ID and the values you want to change. If successful,
|
3160
4251
|
# an updated GameSession object is returned.
|
3161
4252
|
#
|
4253
|
+
# Game-session-related operations include:
|
4254
|
+
#
|
4255
|
+
# * CreateGameSession
|
4256
|
+
#
|
4257
|
+
# * DescribeGameSessions
|
4258
|
+
#
|
4259
|
+
# * DescribeGameSessionDetails
|
4260
|
+
#
|
4261
|
+
# * SearchGameSessions
|
4262
|
+
#
|
4263
|
+
# * UpdateGameSession
|
4264
|
+
#
|
4265
|
+
# * GetGameSessionLogUrl
|
4266
|
+
#
|
4267
|
+
# * Game session placements
|
4268
|
+
#
|
4269
|
+
# * StartGameSessionPlacement
|
4270
|
+
#
|
4271
|
+
# * DescribeGameSessionPlacement
|
4272
|
+
#
|
4273
|
+
# * StopGameSessionPlacement
|
4274
|
+
#
|
3162
4275
|
# @option params [required, String] :game_session_id
|
3163
4276
|
# Unique identifier for the game session to update.
|
3164
4277
|
#
|
@@ -3229,6 +4342,16 @@ module Aws::GameLift
|
|
3229
4342
|
# specify the queue name to be updated and provide the new settings.
|
3230
4343
|
# When updating destinations, provide a complete list of destinations.
|
3231
4344
|
#
|
4345
|
+
# Queue-related operations include:
|
4346
|
+
#
|
4347
|
+
# * CreateGameSessionQueue
|
4348
|
+
#
|
4349
|
+
# * DescribeGameSessionQueues
|
4350
|
+
#
|
4351
|
+
# * UpdateGameSessionQueue
|
4352
|
+
#
|
4353
|
+
# * DeleteGameSessionQueue
|
4354
|
+
#
|
3232
4355
|
# @option params [required, String] :name
|
3233
4356
|
# Descriptive label that is associated with queue. Queue names must be
|
3234
4357
|
# unique within each region.
|
@@ -3299,32 +4422,76 @@ module Aws::GameLift
|
|
3299
4422
|
req.send_request(options)
|
3300
4423
|
end
|
3301
4424
|
|
3302
|
-
# Updates the current
|
4425
|
+
# Updates the current run-time configuration for the specified fleet,
|
3303
4426
|
# which tells Amazon GameLift how to launch server processes on
|
3304
|
-
# instances in the fleet. You can update a fleet's
|
4427
|
+
# instances in the fleet. You can update a fleet's run-time
|
3305
4428
|
# configuration at any time after the fleet is created; it does not need
|
3306
4429
|
# to be in an `ACTIVE` status.
|
3307
4430
|
#
|
3308
|
-
# To update
|
4431
|
+
# To update run-time configuration, specify the fleet ID and provide a
|
3309
4432
|
# `RuntimeConfiguration` object with the updated collection of server
|
3310
4433
|
# process configurations.
|
3311
4434
|
#
|
3312
4435
|
# Each instance in a Amazon GameLift fleet checks regularly for an
|
3313
|
-
# updated
|
4436
|
+
# updated run-time configuration and changes how it launches server
|
3314
4437
|
# processes to comply with the latest version. Existing server processes
|
3315
4438
|
# are not affected by the update; they continue to run until they end,
|
3316
4439
|
# while Amazon GameLift simply adds new server processes to fit the
|
3317
|
-
# current
|
3318
|
-
# changes are applied gradually as existing processes shut
|
3319
|
-
# processes are launched in Amazon GameLift's normal
|
3320
|
-
# activity.
|
4440
|
+
# current run-time configuration. As a result, the run-time
|
4441
|
+
# configuration changes are applied gradually as existing processes shut
|
4442
|
+
# down and new processes are launched in Amazon GameLift's normal
|
4443
|
+
# process recycling activity.
|
4444
|
+
#
|
4445
|
+
# Fleet-related operations include:
|
4446
|
+
#
|
4447
|
+
# * CreateFleet
|
4448
|
+
#
|
4449
|
+
# * ListFleets
|
4450
|
+
#
|
4451
|
+
# * Describe fleets:
|
4452
|
+
#
|
4453
|
+
# * DescribeFleetAttributes
|
4454
|
+
#
|
4455
|
+
# * DescribeFleetPortSettings
|
4456
|
+
#
|
4457
|
+
# * DescribeFleetUtilization
|
4458
|
+
#
|
4459
|
+
# * DescribeRuntimeConfiguration
|
4460
|
+
#
|
4461
|
+
# * DescribeFleetEvents
|
4462
|
+
#
|
4463
|
+
# * Update fleets:
|
4464
|
+
#
|
4465
|
+
# * UpdateFleetAttributes
|
4466
|
+
#
|
4467
|
+
# * UpdateFleetCapacity
|
4468
|
+
#
|
4469
|
+
# * UpdateFleetPortSettings
|
4470
|
+
#
|
4471
|
+
# * UpdateRuntimeConfiguration
|
4472
|
+
#
|
4473
|
+
# * Manage fleet capacity:
|
4474
|
+
#
|
4475
|
+
# * DescribeFleetCapacity
|
4476
|
+
#
|
4477
|
+
# * UpdateFleetCapacity
|
4478
|
+
#
|
4479
|
+
# * PutScalingPolicy (automatic scaling)
|
4480
|
+
#
|
4481
|
+
# * DescribeScalingPolicies (automatic scaling)
|
4482
|
+
#
|
4483
|
+
# * DeleteScalingPolicy (automatic scaling)
|
4484
|
+
#
|
4485
|
+
# * DescribeEC2InstanceLimits
|
4486
|
+
#
|
4487
|
+
# * DeleteFleet
|
3321
4488
|
#
|
3322
4489
|
# @option params [required, String] :fleet_id
|
3323
|
-
# Unique identifier for a fleet to update
|
4490
|
+
# Unique identifier for a fleet to update run-time configuration for.
|
3324
4491
|
#
|
3325
4492
|
# @option params [required, Types::RuntimeConfiguration] :runtime_configuration
|
3326
4493
|
# Instructions for launching server processes on each instance in the
|
3327
|
-
# fleet. The
|
4494
|
+
# fleet. The run-time configuration for a fleet has a collection of
|
3328
4495
|
# server process configurations, one for each type of server process to
|
3329
4496
|
# run on an instance. A server process configuration specifies the
|
3330
4497
|
# location of the server executable, launch parameters, and the number
|
@@ -3383,7 +4550,7 @@ module Aws::GameLift
|
|
3383
4550
|
params: params,
|
3384
4551
|
config: config)
|
3385
4552
|
context[:gem_name] = 'aws-sdk-gamelift'
|
3386
|
-
context[:gem_version] = '1.0.0.
|
4553
|
+
context[:gem_version] = '1.0.0.rc8'
|
3387
4554
|
Seahorse::Client::Request.new(handlers, context)
|
3388
4555
|
end
|
3389
4556
|
|