aws-sdk-gamelift 1.94.0 → 1.95.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/CHANGELOG.md +5 -0
- data/VERSION +1 -1
- data/lib/aws-sdk-gamelift/client.rb +2043 -637
- data/lib/aws-sdk-gamelift/client_api.rb +495 -122
- data/lib/aws-sdk-gamelift/types.rb +2076 -1019
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/sig/client.rbs +346 -48
- data/sig/types.rbs +311 -97
- metadata +2 -2
| @@ -217,9 +217,9 @@ module Aws::GameLift | |
| 217 217 | 
             
                #   @return [String]
         | 
| 218 218 | 
             
                #
         | 
| 219 219 | 
             
                # @!attribute [rw] build_arn
         | 
| 220 | 
            -
                #   The Amazon Resource Name ([ARN][1]) assigned to a Amazon | 
| 221 | 
            -
                #   build resource and uniquely identifies it. ARNs are unique | 
| 222 | 
            -
                #   all Regions. Format is
         | 
| 220 | 
            +
                #   The Amazon Resource Name ([ARN][1]) that is assigned to a Amazon
         | 
| 221 | 
            +
                #   GameLift build resource and uniquely identifies it. ARNs are unique
         | 
| 222 | 
            +
                #   across all Regions. Format is
         | 
| 223 223 | 
             
                #   `arn:aws:gamelift:<region>::build/build-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912`.
         | 
| 224 224 | 
             
                #   In a GameLift build ARN, the resource ID matches the *BuildId*
         | 
| 225 225 | 
             
                #   value.
         | 
| @@ -230,8 +230,8 @@ module Aws::GameLift | |
| 230 230 | 
             
                #   @return [String]
         | 
| 231 231 | 
             
                #
         | 
| 232 232 | 
             
                # @!attribute [rw] name
         | 
| 233 | 
            -
                #   A descriptive label associated with a build. Build names  | 
| 234 | 
            -
                #   to be unique. It can be set using [CreateBuild][1] or
         | 
| 233 | 
            +
                #   A descriptive label that is associated with a build. Build names do
         | 
| 234 | 
            +
                #   not need to be unique. It can be set using [CreateBuild][1] or
         | 
| 235 235 | 
             
                #   [UpdateBuild][2].
         | 
| 236 236 | 
             
                #
         | 
| 237 237 | 
             
                #
         | 
| @@ -241,8 +241,8 @@ module Aws::GameLift | |
| 241 241 | 
             
                #   @return [String]
         | 
| 242 242 | 
             
                #
         | 
| 243 243 | 
             
                # @!attribute [rw] version
         | 
| 244 | 
            -
                #   Version information associated with a build or script. | 
| 245 | 
            -
                #   strings  | 
| 244 | 
            +
                #   Version information that is associated with a build or script.
         | 
| 245 | 
            +
                #   Version strings do not need to be unique.
         | 
| 246 246 | 
             
                #   @return [String]
         | 
| 247 247 | 
             
                #
         | 
| 248 248 | 
             
                # @!attribute [rw] status
         | 
| @@ -315,9 +315,6 @@ module Aws::GameLift | |
| 315 315 | 
             
                  include Aws::Structure
         | 
| 316 316 | 
             
                end
         | 
| 317 317 |  | 
| 318 | 
            -
                # **This data type has been expanded to use with the Amazon GameLift
         | 
| 319 | 
            -
                # containers feature, which is currently in public preview.**
         | 
| 320 | 
            -
                #
         | 
| 321 318 | 
             
                # Determines whether a TLS/SSL certificate is generated for a fleet.
         | 
| 322 319 | 
             
                # This feature must be enabled when creating the fleet. All instances in
         | 
| 323 320 | 
             
                # a fleet share the same certificate. The certificate can be retrieved
         | 
| @@ -333,10 +330,10 @@ module Aws::GameLift | |
| 333 330 | 
             
                #
         | 
| 334 331 | 
             
                #   Valid values include:
         | 
| 335 332 | 
             
                #
         | 
| 336 | 
            -
                #   * **GENERATED**  | 
| 333 | 
            +
                #   * **GENERATED** -- Generate a TLS/SSL certificate for this fleet.
         | 
| 337 334 | 
             
                #
         | 
| 338 | 
            -
                #   * **DISABLED**  | 
| 339 | 
            -
                #     this fleet.
         | 
| 335 | 
            +
                #   * **DISABLED** -- (default) Do not generate a TLS/SSL certificate
         | 
| 336 | 
            +
                #     for this fleet.
         | 
| 340 337 | 
             
                #   @return [String]
         | 
| 341 338 | 
             
                #
         | 
| 342 339 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CertificateConfiguration AWS API Documentation
         | 
| @@ -412,21 +409,15 @@ module Aws::GameLift | |
| 412 409 | 
             
                  include Aws::Structure
         | 
| 413 410 | 
             
                end
         | 
| 414 411 |  | 
| 415 | 
            -
                # **This data type has been expanded to use with the Amazon GameLift
         | 
| 416 | 
            -
                # containers feature, which is currently in public preview.**
         | 
| 417 | 
            -
                #
         | 
| 418 412 | 
             
                # An Amazon GameLift compute resource for hosting your game servers.
         | 
| 419 413 | 
             
                # Computes in an Amazon GameLift fleet differs depending on the fleet's
         | 
| 420 414 | 
             
                # compute type property as follows:
         | 
| 421 415 | 
             
                #
         | 
| 422 | 
            -
                # * For  | 
| 416 | 
            +
                # * For managed EC2 fleets, a compute is an EC2 instance.
         | 
| 423 417 | 
             
                #
         | 
| 424 | 
            -
                # * For  | 
| 418 | 
            +
                # * For Anywhere fleets, a compute is a computing resource that you
         | 
| 425 419 | 
             
                #   provide and is registered to the fleet.
         | 
| 426 420 | 
             
                #
         | 
| 427 | 
            -
                # * For `CONTAINER` fleets, a compute is a container that's registered
         | 
| 428 | 
            -
                #   to the fleet.
         | 
| 429 | 
            -
                #
         | 
| 430 421 | 
             
                # @!attribute [rw] fleet_id
         | 
| 431 422 | 
             
                #   A unique identifier for the fleet that the compute belongs to.
         | 
| 432 423 | 
             
                #   @return [String]
         | 
| @@ -509,13 +500,16 @@ module Aws::GameLift | |
| 509 500 | 
             
                #   @return [String]
         | 
| 510 501 | 
             
                #
         | 
| 511 502 | 
             
                # @!attribute [rw] instance_id
         | 
| 512 | 
            -
                #   The `InstanceID` of the  | 
| 513 | 
            -
                #   and Managed EC2 fleets.
         | 
| 503 | 
            +
                #   The `InstanceID` of the EC2 instance that is hosting the compute.
         | 
| 514 504 | 
             
                #   @return [String]
         | 
| 515 505 | 
             
                #
         | 
| 516 506 | 
             
                # @!attribute [rw] container_attributes
         | 
| 517 | 
            -
                #    | 
| 518 | 
            -
                #   @return [Types:: | 
| 507 | 
            +
                #   A set of attributes for each container in the compute.
         | 
| 508 | 
            +
                #   @return [Array<Types::ContainerAttribute>]
         | 
| 509 | 
            +
                #
         | 
| 510 | 
            +
                # @!attribute [rw] game_server_container_group_definition_arn
         | 
| 511 | 
            +
                #   The game server container group definition for the compute.
         | 
| 512 | 
            +
                #   @return [String]
         | 
| 519 513 | 
             
                #
         | 
| 520 514 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/Compute AWS API Documentation
         | 
| 521 515 | 
             
                #
         | 
| @@ -534,7 +528,8 @@ module Aws::GameLift | |
| 534 528 | 
             
                  :game_lift_service_sdk_endpoint,
         | 
| 535 529 | 
             
                  :game_lift_agent_endpoint,
         | 
| 536 530 | 
             
                  :instance_id,
         | 
| 537 | 
            -
                  :container_attributes | 
| 531 | 
            +
                  :container_attributes,
         | 
| 532 | 
            +
                  :game_server_container_group_definition_arn)
         | 
| 538 533 | 
             
                  SENSITIVE = [:ip_address]
         | 
| 539 534 | 
             
                  include Aws::Structure
         | 
| 540 535 | 
             
                end
         | 
| @@ -554,15 +549,10 @@ module Aws::GameLift | |
| 554 549 | 
             
                  include Aws::Structure
         | 
| 555 550 | 
             
                end
         | 
| 556 551 |  | 
| 557 | 
            -
                # **This operation has been expanded to use with the Amazon GameLift
         | 
| 558 | 
            -
                # containers feature, which is currently in public preview.**
         | 
| 559 | 
            -
                #
         | 
| 560 552 | 
             
                # The set of port numbers to open on each instance in a container fleet.
         | 
| 561 553 | 
             
                # Connection ports are used by inbound traffic to connect with processes
         | 
| 562 554 | 
             
                # that are running in containers on the fleet.
         | 
| 563 555 | 
             
                #
         | 
| 564 | 
            -
                # **Part of:** ContainerGroupsConfiguration, ContainerGroupsAttributes
         | 
| 565 | 
            -
                #
         | 
| 566 556 | 
             
                # @!attribute [rw] from_port
         | 
| 567 557 | 
             
                #   Starting value for the port range.
         | 
| 568 558 | 
             
                #   @return [Integer]
         | 
| @@ -581,458 +571,360 @@ module Aws::GameLift | |
| 581 571 | 
             
                  include Aws::Structure
         | 
| 582 572 | 
             
                end
         | 
| 583 573 |  | 
| 584 | 
            -
                #  | 
| 585 | 
            -
                # which is currently in public preview.**
         | 
| 574 | 
            +
                # A unique identifier for a container in a container fleet compute.
         | 
| 586 575 | 
             
                #
         | 
| 587 | 
            -
                #  | 
| 588 | 
            -
                # compute type `CONTAINER`.
         | 
| 576 | 
            +
                # **Returned by:** DescribeCompute
         | 
| 589 577 | 
             
                #
         | 
| 590 | 
            -
                # @!attribute [rw]  | 
| 591 | 
            -
                #    | 
| 592 | 
            -
                #    | 
| 593 | 
            -
                #   A `ContainerPortMapping` directs the traffic from a connection port
         | 
| 594 | 
            -
                #   to a port on the container that hosts the game session.
         | 
| 595 | 
            -
                #   @return [Array<Types::ContainerPortMapping>]
         | 
| 578 | 
            +
                # @!attribute [rw] container_name
         | 
| 579 | 
            +
                #   The identifier for a container that's running in a compute.
         | 
| 580 | 
            +
                #   @return [String]
         | 
| 596 581 | 
             
                #
         | 
| 597 | 
            -
                #  | 
| 582 | 
            +
                # @!attribute [rw] container_runtime_id
         | 
| 583 | 
            +
                #   The runtime ID for the container that's running in a compute. This
         | 
| 584 | 
            +
                #   value is unique within the compute.
         | 
| 585 | 
            +
                #   @return [String]
         | 
| 598 586 | 
             
                #
         | 
| 599 | 
            -
                 | 
| 600 | 
            -
             | 
| 587 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerAttribute AWS API Documentation
         | 
| 588 | 
            +
                #
         | 
| 589 | 
            +
                class ContainerAttribute < Struct.new(
         | 
| 590 | 
            +
                  :container_name,
         | 
| 591 | 
            +
                  :container_runtime_id)
         | 
| 601 592 | 
             
                  SENSITIVE = []
         | 
| 602 593 | 
             
                  include Aws::Structure
         | 
| 603 594 | 
             
                end
         | 
| 604 595 |  | 
| 605 | 
            -
                #  | 
| 606 | 
            -
                #  | 
| 596 | 
            +
                # A container's dependency on another container in the same container
         | 
| 597 | 
            +
                # group. The dependency impacts how the dependent container is able to
         | 
| 598 | 
            +
                # start or shut down based the status of the other container.
         | 
| 607 599 | 
             
                #
         | 
| 608 | 
            -
                #  | 
| 609 | 
            -
                #  | 
| 610 | 
            -
                #  | 
| 611 | 
            -
                #  | 
| 612 | 
            -
                # ContainerDefinitionInput.
         | 
| 600 | 
            +
                # For example, *ContainerA* is configured with the following dependency:
         | 
| 601 | 
            +
                # a `START` dependency on *ContainerB*. This means that *ContainerA*
         | 
| 602 | 
            +
                # can't start until *ContainerB* has started. It also means that
         | 
| 603 | 
            +
                # *ContainerA* must shut down before *ContainerB*.
         | 
| 613 604 | 
             
                #
         | 
| 614 | 
            -
                # **Part of:** | 
| 615 | 
            -
                #
         | 
| 616 | 
            -
                #  | 
| 617 | 
            -
                # ListContainerGroupDefinitions
         | 
| 605 | 
            +
                # eiifcbfhgrdurhnucnufkgbnbnnerrvbtjvljdetkehc**Part of:**
         | 
| 606 | 
            +
                # GameServerContainerDefinition, GameServerContainerDefinitionInput,
         | 
| 607 | 
            +
                # SupportContainerDefinition, SupportContainerDefinitionInput
         | 
| 618 608 | 
             
                #
         | 
| 619 609 | 
             
                # @!attribute [rw] container_name
         | 
| 620 | 
            -
                #    | 
| 621 | 
            -
                #    | 
| 622 | 
            -
                #   @return [String]
         | 
| 623 | 
            -
                #
         | 
| 624 | 
            -
                # @!attribute [rw] image_uri
         | 
| 625 | 
            -
                #   The URI to the image that $short; copied and deployed to a container
         | 
| 626 | 
            -
                #   fleet. For a more specific identifier, see `ResolvedImageDigest`.
         | 
| 627 | 
            -
                #   @return [String]
         | 
| 628 | 
            -
                #
         | 
| 629 | 
            -
                # @!attribute [rw] resolved_image_digest
         | 
| 630 | 
            -
                #   A unique and immutable identifier for the container image that is
         | 
| 631 | 
            -
                #   deployed to a container fleet. The digest is a SHA 256 hash of the
         | 
| 632 | 
            -
                #   container image manifest.
         | 
| 610 | 
            +
                #   A descriptive label for the container definition that this container
         | 
| 611 | 
            +
                #   depends on.
         | 
| 633 612 | 
             
                #   @return [String]
         | 
| 634 613 | 
             
                #
         | 
| 635 | 
            -
                # @!attribute [rw]  | 
| 636 | 
            -
                #   The  | 
| 637 | 
            -
                #   container | 
| 638 | 
            -
                #   the container shares the container group's total memory allocation.
         | 
| 639 | 
            -
                #
         | 
| 640 | 
            -
                #   <b>Related data type: </b> ContainerGroupDefinition$TotalMemoryLimit
         | 
| 641 | 
            -
                #   @return [Types::ContainerMemoryLimits]
         | 
| 642 | 
            -
                #
         | 
| 643 | 
            -
                # @!attribute [rw] port_configuration
         | 
| 644 | 
            -
                #   Defines the ports that are available to assign to processes in the
         | 
| 645 | 
            -
                #   container. For example, a game server process requires a container
         | 
| 646 | 
            -
                #   port to allow game clients to connect to it. Container ports aren't
         | 
| 647 | 
            -
                #   directly accessed by inbound traffic. Amazon GameLift maps these
         | 
| 648 | 
            -
                #   container ports to externally accessible connection ports, which are
         | 
| 649 | 
            -
                #   assigned as needed from the container fleet's
         | 
| 650 | 
            -
                #   `ConnectionPortRange`.
         | 
| 651 | 
            -
                #   @return [Types::ContainerPortConfiguration]
         | 
| 652 | 
            -
                #
         | 
| 653 | 
            -
                # @!attribute [rw] cpu
         | 
| 654 | 
            -
                #   The number of CPU units that are reserved for the container. Note: 1
         | 
| 655 | 
            -
                #   vCPU unit equals 1024 CPU units. If no resources are reserved, the
         | 
| 656 | 
            -
                #   container shares the total CPU limit for the container group.
         | 
| 657 | 
            -
                #
         | 
| 658 | 
            -
                #   <b>Related data type: </b> ContainerGroupDefinition$TotalCpuLimit
         | 
| 659 | 
            -
                #   @return [Integer]
         | 
| 660 | 
            -
                #
         | 
| 661 | 
            -
                # @!attribute [rw] health_check
         | 
| 662 | 
            -
                #   A configuration for a non-terminal health check. A container, which
         | 
| 663 | 
            -
                #   automatically restarts if it stops functioning, also restarts if it
         | 
| 664 | 
            -
                #   fails this health check. If an essential container in the daemon
         | 
| 665 | 
            -
                #   group fails a health check, the entire container group is restarted.
         | 
| 666 | 
            -
                #   The essential container in the replica group doesn't use this
         | 
| 667 | 
            -
                #   health check mechanism, because the Amazon GameLift Agent
         | 
| 668 | 
            -
                #   automatically handles the task.
         | 
| 669 | 
            -
                #   @return [Types::ContainerHealthCheck]
         | 
| 670 | 
            -
                #
         | 
| 671 | 
            -
                # @!attribute [rw] command
         | 
| 672 | 
            -
                #   A command that's passed to the container on startup. Each argument
         | 
| 673 | 
            -
                #   for the command is an additional string in the array. See the
         | 
| 674 | 
            -
                #   [ContainerDefinition::command][1] parameter in the *Amazon Elastic
         | 
| 675 | 
            -
                #   Container Service API reference.*
         | 
| 676 | 
            -
                #
         | 
| 677 | 
            -
                #
         | 
| 678 | 
            -
                #
         | 
| 679 | 
            -
                #   [1]: https://docs.aws.amazon.com/AmazonECS/latest/APIReference/API_ContainerDefinition.html#ECS-Type-ContainerDefinition-command
         | 
| 680 | 
            -
                #   @return [Array<String>]
         | 
| 681 | 
            -
                #
         | 
| 682 | 
            -
                # @!attribute [rw] essential
         | 
| 683 | 
            -
                #   Indicates whether the container is vital to the container group. If
         | 
| 684 | 
            -
                #   an essential container fails, the entire container group is
         | 
| 685 | 
            -
                #   restarted.
         | 
| 686 | 
            -
                #   @return [Boolean]
         | 
| 687 | 
            -
                #
         | 
| 688 | 
            -
                # @!attribute [rw] entry_point
         | 
| 689 | 
            -
                #   The entry point that's passed to the container on startup. If there
         | 
| 690 | 
            -
                #   are multiple arguments, each argument is an additional string in the
         | 
| 691 | 
            -
                #   array. See the [ContainerDefinition::entryPoint][1] parameter in the
         | 
| 692 | 
            -
                #   *Amazon Elastic Container Service API Reference*.
         | 
| 693 | 
            -
                #
         | 
| 694 | 
            -
                #
         | 
| 695 | 
            -
                #
         | 
| 696 | 
            -
                #   [1]: https://docs.aws.amazon.com/AmazonECS/latest/APIReference/API_ContainerDefinition.html#ECS-Type-ContainerDefinition-entryPoint
         | 
| 697 | 
            -
                #   @return [Array<String>]
         | 
| 614 | 
            +
                # @!attribute [rw] condition
         | 
| 615 | 
            +
                #   The condition that the dependency container must reach before the
         | 
| 616 | 
            +
                #   dependent container can start. Valid conditions include:
         | 
| 698 617 | 
             
                #
         | 
| 699 | 
            -
                #  | 
| 700 | 
            -
                #   The directory in the container where commands are run. See the
         | 
| 701 | 
            -
                #   [ContainerDefinition::workingDirectory][1] parameter in the *Amazon
         | 
| 702 | 
            -
                #   Elastic Container Service API Reference*.
         | 
| 618 | 
            +
                #   * START - The dependency container must have started.
         | 
| 703 619 | 
             
                #
         | 
| 620 | 
            +
                #   * COMPLETE - The dependency container has run to completion (exits).
         | 
| 621 | 
            +
                #     Use this condition with nonessential containers, such as those
         | 
| 622 | 
            +
                #     that run a script and then exit. The dependency container can't
         | 
| 623 | 
            +
                #     be an essential container.
         | 
| 704 624 | 
             
                #
         | 
| 625 | 
            +
                #   * SUCCESS - The dependency container has run to completion and
         | 
| 626 | 
            +
                #     exited with a zero status. The dependency container can't be an
         | 
| 627 | 
            +
                #     essential container.
         | 
| 705 628 | 
             
                #
         | 
| 706 | 
            -
                #    | 
| 629 | 
            +
                #   * HEALTHY - The dependency container has passed its Docker health
         | 
| 630 | 
            +
                #     check. Use this condition with dependency containers that have
         | 
| 631 | 
            +
                #     health checks configured. This condition is confirmed at container
         | 
| 632 | 
            +
                #     group startup only.
         | 
| 707 633 | 
             
                #   @return [String]
         | 
| 708 634 | 
             
                #
         | 
| 709 | 
            -
                #  | 
| 710 | 
            -
                #   A set of environment variables that's passed to the container on
         | 
| 711 | 
            -
                #   startup. See the [ContainerDefinition::environment][1] parameter in
         | 
| 712 | 
            -
                #   the *Amazon Elastic Container Service API Reference*.
         | 
| 635 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerDependency AWS API Documentation
         | 
| 713 636 | 
             
                #
         | 
| 637 | 
            +
                class ContainerDependency < Struct.new(
         | 
| 638 | 
            +
                  :container_name,
         | 
| 639 | 
            +
                  :condition)
         | 
| 640 | 
            +
                  SENSITIVE = []
         | 
| 641 | 
            +
                  include Aws::Structure
         | 
| 642 | 
            +
                end
         | 
| 643 | 
            +
             | 
| 644 | 
            +
                # An environment variable to set inside a container, in the form of a
         | 
| 645 | 
            +
                # key-value pair.
         | 
| 714 646 | 
             
                #
         | 
| 647 | 
            +
                # **Part of:** GameServerContainerDefinition,
         | 
| 648 | 
            +
                # GameServerContainerDefinitionInput, SupportContainerDefinition,
         | 
| 649 | 
            +
                # SupportContainerDefinitionInput
         | 
| 715 650 | 
             
                #
         | 
| 716 | 
            -
                # | 
| 717 | 
            -
                #    | 
| 651 | 
            +
                # @!attribute [rw] name
         | 
| 652 | 
            +
                #   The environment variable name.
         | 
| 653 | 
            +
                #   @return [String]
         | 
| 718 654 | 
             
                #
         | 
| 719 | 
            -
                # @!attribute [rw]  | 
| 720 | 
            -
                #    | 
| 721 | 
            -
                #    | 
| 722 | 
            -
                #   shutdown sequences. A container might have dependencies on multiple
         | 
| 723 | 
            -
                #   containers.
         | 
| 724 | 
            -
                #   @return [Array<Types::ContainerDependency>]
         | 
| 655 | 
            +
                # @!attribute [rw] value
         | 
| 656 | 
            +
                #   The environment variable value.
         | 
| 657 | 
            +
                #   @return [String]
         | 
| 725 658 | 
             
                #
         | 
| 726 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ | 
| 659 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerEnvironment AWS API Documentation
         | 
| 727 660 | 
             
                #
         | 
| 728 | 
            -
                class  | 
| 729 | 
            -
                  : | 
| 730 | 
            -
                  : | 
| 731 | 
            -
                  :resolved_image_digest,
         | 
| 732 | 
            -
                  :memory_limits,
         | 
| 733 | 
            -
                  :port_configuration,
         | 
| 734 | 
            -
                  :cpu,
         | 
| 735 | 
            -
                  :health_check,
         | 
| 736 | 
            -
                  :command,
         | 
| 737 | 
            -
                  :essential,
         | 
| 738 | 
            -
                  :entry_point,
         | 
| 739 | 
            -
                  :working_directory,
         | 
| 740 | 
            -
                  :environment,
         | 
| 741 | 
            -
                  :depends_on)
         | 
| 661 | 
            +
                class ContainerEnvironment < Struct.new(
         | 
| 662 | 
            +
                  :name,
         | 
| 663 | 
            +
                  :value)
         | 
| 742 664 | 
             
                  SENSITIVE = []
         | 
| 743 665 | 
             
                  include Aws::Structure
         | 
| 744 666 | 
             
                end
         | 
| 745 667 |  | 
| 746 | 
            -
                #  | 
| 747 | 
            -
                # which is currently in public preview.**
         | 
| 668 | 
            +
                # Describes an Amazon GameLift managed container fleet.
         | 
| 748 669 | 
             
                #
         | 
| 749 | 
            -
                #  | 
| 750 | 
            -
                #  | 
| 751 | 
            -
                #  | 
| 752 | 
            -
                # a fleet, see ContainerDefinition. You can't change these properties
         | 
| 753 | 
            -
                # after you've created the container group definition. If you need a
         | 
| 754 | 
            -
                # container group with different properties, then you must create a new
         | 
| 755 | 
            -
                # one.
         | 
| 670 | 
            +
                # @!attribute [rw] fleet_id
         | 
| 671 | 
            +
                #   A unique identifier for the container fleet to retrieve.
         | 
| 672 | 
            +
                #   @return [String]
         | 
| 756 673 | 
             
                #
         | 
| 757 | 
            -
                #  | 
| 674 | 
            +
                # @!attribute [rw] fleet_arn
         | 
| 675 | 
            +
                #   The Amazon Resource Name ([ARN][1]) that is assigned to a Amazon
         | 
| 676 | 
            +
                #   GameLift fleet resource and uniquely identifies it. ARNs are unique
         | 
| 677 | 
            +
                #   across all Regions. Format is
         | 
| 678 | 
            +
                #   `arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912`.
         | 
| 679 | 
            +
                #   In a GameLift fleet ARN, the resource ID matches the `FleetId`
         | 
| 680 | 
            +
                #   value.
         | 
| 758 681 | 
             
                #
         | 
| 759 | 
            -
                # @!attribute [rw] container_name
         | 
| 760 | 
            -
                #   A string that uniquely identifies the container definition within a
         | 
| 761 | 
            -
                #   container group.
         | 
| 762 | 
            -
                #   @return [String]
         | 
| 763 682 | 
             
                #
         | 
| 764 | 
            -
                # @!attribute [rw] image_uri
         | 
| 765 | 
            -
                #   The location of a container image that $short; will copy and deploy
         | 
| 766 | 
            -
                #   to a container fleet. Images in Amazon Elastic Container Registry
         | 
| 767 | 
            -
                #   private repositories are supported. The repository must be in the
         | 
| 768 | 
            -
                #   same Amazon Web Services account and Amazon Web Services Region
         | 
| 769 | 
            -
                #   where you're creating the container group definition. For limits on
         | 
| 770 | 
            -
                #   image size, see [Amazon GameLift endpoints and quotas][1]. You can
         | 
| 771 | 
            -
                #   use any of the following image URI formats:
         | 
| 772 683 | 
             
                #
         | 
| 773 | 
            -
                #    | 
| 774 | 
            -
                # | 
| 684 | 
            +
                #   [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
         | 
| 685 | 
            +
                #   @return [String]
         | 
| 775 686 | 
             
                #
         | 
| 776 | 
            -
                # | 
| 777 | 
            -
                # | 
| 687 | 
            +
                # @!attribute [rw] fleet_role_arn
         | 
| 688 | 
            +
                #   The unique identifier for an Identity and Access Management (IAM)
         | 
| 689 | 
            +
                #   role with permissions to run your containers on resources that are
         | 
| 690 | 
            +
                #   managed by Amazon GameLift. See [Set up an IAM service role][1].
         | 
| 691 | 
            +
                #   This fleet property can't be changed.
         | 
| 778 692 | 
             
                #
         | 
| 779 | 
            -
                #   * Image ID and tag: `[AWS account].dkr.ecr.[AWS
         | 
| 780 | 
            -
                #     region].amazonaws.com/[repository ID]:[tag]`
         | 
| 781 693 | 
             
                #
         | 
| 782 694 | 
             
                #
         | 
| 695 | 
            +
                #   [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/setting-up-role.html
         | 
| 696 | 
            +
                #   @return [String]
         | 
| 783 697 | 
             
                #
         | 
| 784 | 
            -
                # | 
| 698 | 
            +
                # @!attribute [rw] game_server_container_group_definition_name
         | 
| 699 | 
            +
                #   The name of the fleet's game server container group definition,
         | 
| 700 | 
            +
                #   which describes how to deploy containers with your game server build
         | 
| 701 | 
            +
                #   and support software onto each fleet instance.
         | 
| 785 702 | 
             
                #   @return [String]
         | 
| 786 703 | 
             
                #
         | 
| 787 | 
            -
                # @!attribute [rw]  | 
| 788 | 
            -
                #   The  | 
| 789 | 
            -
                #    | 
| 790 | 
            -
                #   container group | 
| 704 | 
            +
                # @!attribute [rw] game_server_container_group_definition_arn
         | 
| 705 | 
            +
                #   The Amazon Resource Name ([ARN][1]) that is assigned to the fleet's
         | 
| 706 | 
            +
                #   game server container group. The ARN value also identifies the
         | 
| 707 | 
            +
                #   specific container group definition version in use.
         | 
| 791 708 | 
             
                #
         | 
| 792 | 
            -
                #   <b>Related data type: </b> ContainerGroupDefinition$TotalMemoryLimit
         | 
| 793 | 
            -
                #   @return [Types::ContainerMemoryLimits]
         | 
| 794 709 | 
             
                #
         | 
| 795 | 
            -
                # @!attribute [rw] port_configuration
         | 
| 796 | 
            -
                #   A set of ports that Amazon GameLift can assign to processes in the
         | 
| 797 | 
            -
                #   container. All processes that accept inbound traffic connections,
         | 
| 798 | 
            -
                #   including game server processes, must be assigned a port from this
         | 
| 799 | 
            -
                #   set. The set of ports must be large enough to assign one to each
         | 
| 800 | 
            -
                #   process in the container that needs one. If the container includes
         | 
| 801 | 
            -
                #   your game server, include enough ports to assign one port to each
         | 
| 802 | 
            -
                #   concurrent server process (as defined in a container fleet's
         | 
| 803 | 
            -
                #   RuntimeConfiguration). For more details, see [Networking for
         | 
| 804 | 
            -
                #   container fleets][1].
         | 
| 805 710 | 
             
                #
         | 
| 806 | 
            -
                #    | 
| 807 | 
            -
                #    | 
| 808 | 
            -
                #   connection ports, which are assigned as needed from the container
         | 
| 809 | 
            -
                #   fleet's `ConnectionPortRange`.
         | 
| 711 | 
            +
                #   [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
         | 
| 712 | 
            +
                #   @return [String]
         | 
| 810 713 | 
             
                #
         | 
| 714 | 
            +
                # @!attribute [rw] per_instance_container_group_definition_name
         | 
| 715 | 
            +
                #   The name of the fleet's per-instance container group definition.
         | 
| 716 | 
            +
                #   @return [String]
         | 
| 811 717 | 
             
                #
         | 
| 718 | 
            +
                # @!attribute [rw] per_instance_container_group_definition_arn
         | 
| 719 | 
            +
                #   The Amazon Resource Name ([ARN][1]) that is assigned to the fleet's
         | 
| 720 | 
            +
                #   per-instance container group. The ARN value also identifies the
         | 
| 721 | 
            +
                #   specific container group definition version in use.
         | 
| 812 722 | 
             
                #
         | 
| 813 | 
            -
                #   [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-network
         | 
| 814 | 
            -
                #   @return [Types::ContainerPortConfiguration]
         | 
| 815 723 | 
             
                #
         | 
| 816 | 
            -
                # @!attribute [rw] cpu
         | 
| 817 | 
            -
                #   The number of CPU units to reserve for this container. The container
         | 
| 818 | 
            -
                #   can use more resources when needed, if available. Note: 1 vCPU unit
         | 
| 819 | 
            -
                #   equals 1024 CPU units. If you don't reserve CPU units for this
         | 
| 820 | 
            -
                #   container, then it shares the total CPU limit for the container
         | 
| 821 | 
            -
                #   group. This property is similar to the Amazon ECS container
         | 
| 822 | 
            -
                #   definition parameter [environment][1] (*Amazon Elastic Container
         | 
| 823 | 
            -
                #   Service Developer Guide).*
         | 
| 824 724 | 
             
                #
         | 
| 825 | 
            -
                #    | 
| 725 | 
            +
                #   [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
         | 
| 726 | 
            +
                #   @return [String]
         | 
| 826 727 | 
             
                #
         | 
| 728 | 
            +
                # @!attribute [rw] instance_connection_port_range
         | 
| 729 | 
            +
                #   The set of port numbers to open on each instance in a container
         | 
| 730 | 
            +
                #   fleet. Connection ports are used by inbound traffic to connect with
         | 
| 731 | 
            +
                #   processes that are running in containers on the fleet.
         | 
| 732 | 
            +
                #   @return [Types::ConnectionPortRange]
         | 
| 827 733 | 
             
                #
         | 
| 734 | 
            +
                # @!attribute [rw] instance_inbound_permissions
         | 
| 735 | 
            +
                #   The IP address ranges and port settings that allow inbound traffic
         | 
| 736 | 
            +
                #   to access game server processes and other processes on this fleet.
         | 
| 737 | 
            +
                #   @return [Array<Types::IpPermission>]
         | 
| 828 738 | 
             
                #
         | 
| 829 | 
            -
                # | 
| 739 | 
            +
                # @!attribute [rw] game_server_container_groups_per_instance
         | 
| 740 | 
            +
                #   The number of times to replicate the game server container group on
         | 
| 741 | 
            +
                #   each fleet instance.
         | 
| 830 742 | 
             
                #   @return [Integer]
         | 
| 831 743 | 
             
                #
         | 
| 832 | 
            -
                # @!attribute [rw]  | 
| 833 | 
            -
                #    | 
| 834 | 
            -
                #    | 
| 835 | 
            -
                #    | 
| 836 | 
            -
                #    | 
| 837 | 
            -
                #    | 
| 838 | 
            -
                #   essential container in the daemon group fails a health check, the
         | 
| 839 | 
            -
                #   entire container group is restarted.
         | 
| 840 | 
            -
                #   @return [Types::ContainerHealthCheck]
         | 
| 744 | 
            +
                # @!attribute [rw] maximum_game_server_container_groups_per_instance
         | 
| 745 | 
            +
                #   The calculated maximum number of game server container group that
         | 
| 746 | 
            +
                #   can be deployed on each fleet instance. The calculation depends on
         | 
| 747 | 
            +
                #   the resource needs of the container group and the CPU and memory
         | 
| 748 | 
            +
                #   resources of the fleet's instance type.
         | 
| 749 | 
            +
                #   @return [Integer]
         | 
| 841 750 | 
             
                #
         | 
| 842 | 
            -
                # @!attribute [rw]  | 
| 843 | 
            -
                #    | 
| 844 | 
            -
                #    | 
| 845 | 
            -
                #    | 
| 846 | 
            -
                #    | 
| 751 | 
            +
                # @!attribute [rw] instance_type
         | 
| 752 | 
            +
                #   The Amazon EC2 instance type to use for all instances in the fleet.
         | 
| 753 | 
            +
                #   Instance type determines the computing resources and processing
         | 
| 754 | 
            +
                #   power that's available to host your game servers. This includes
         | 
| 755 | 
            +
                #   including CPU, memory, storage, and networking capacity. You can't
         | 
| 756 | 
            +
                #   update this fleet property.
         | 
| 757 | 
            +
                #   @return [String]
         | 
| 847 758 | 
             
                #
         | 
| 759 | 
            +
                # @!attribute [rw] billing_type
         | 
| 760 | 
            +
                #   Indicates whether the fleet uses On-Demand or Spot instances for
         | 
| 761 | 
            +
                #   this fleet. Learn more about when to use [ On-Demand versus Spot
         | 
| 762 | 
            +
                #   Instances][1]. You can't update this fleet property.
         | 
| 848 763 | 
             
                #
         | 
| 764 | 
            +
                #   By default, this property is set to `ON_DEMAND`.
         | 
| 849 765 | 
             
                #
         | 
| 850 | 
            -
                #   [1]: https://docs.aws.amazon.com/AmazonECS/latest/APIReference/API_ContainerDefinition.html#ECS-Type-ContainerDefinition-command
         | 
| 851 | 
            -
                #   @return [Array<String>]
         | 
| 852 766 | 
             
                #
         | 
| 853 | 
            -
                # @!attribute [rw] essential
         | 
| 854 | 
            -
                #   Specifies whether the container is vital for the container group to
         | 
| 855 | 
            -
                #   function properly. If an essential container fails, it causes the
         | 
| 856 | 
            -
                #   entire container group to restart. Each container group must have an
         | 
| 857 | 
            -
                #   essential container.
         | 
| 858 767 | 
             
                #
         | 
| 859 | 
            -
                #    | 
| 860 | 
            -
                #    | 
| 861 | 
            -
                # | 
| 768 | 
            +
                #   [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-ec2-instances.html#gamelift-ec2-instances-spot
         | 
| 769 | 
            +
                #   @return [String]
         | 
| 770 | 
            +
                #
         | 
| 771 | 
            +
                # @!attribute [rw] description
         | 
| 772 | 
            +
                #   A meaningful description of the container fleet.
         | 
| 773 | 
            +
                #   @return [String]
         | 
| 774 | 
            +
                #
         | 
| 775 | 
            +
                # @!attribute [rw] creation_time
         | 
| 776 | 
            +
                #   A time stamp indicating when this data object was created. Format is
         | 
| 777 | 
            +
                #   a number expressed in Unix time as milliseconds (for example
         | 
| 778 | 
            +
                #   `"1469498468.057"`).
         | 
| 779 | 
            +
                #   @return [Time]
         | 
| 862 780 | 
             
                #
         | 
| 863 | 
            -
                # | 
| 864 | 
            -
                # | 
| 781 | 
            +
                # @!attribute [rw] metric_groups
         | 
| 782 | 
            +
                #   The name of an Amazon Web Services CloudWatch metric group to add
         | 
| 783 | 
            +
                #   this fleet to. Metric groups aggregate metrics for multiple fleets.
         | 
| 784 | 
            +
                #   @return [Array<String>]
         | 
| 865 785 | 
             
                #
         | 
| 866 | 
            -
                # | 
| 867 | 
            -
                # | 
| 868 | 
            -
                # | 
| 786 | 
            +
                # @!attribute [rw] new_game_session_protection_policy
         | 
| 787 | 
            +
                #   Determines whether Amazon GameLift can shut down game sessions on
         | 
| 788 | 
            +
                #   the fleet that are actively running and hosting players. Amazon
         | 
| 789 | 
            +
                #   GameLift might prompt an instance shutdown when scaling down fleet
         | 
| 790 | 
            +
                #   capacity or when retiring unhealthy instances. You can also set game
         | 
| 791 | 
            +
                #   session protection for individual game sessions using
         | 
| 792 | 
            +
                #   [UpdateGameSession](gamelift/latest/apireference/API_UpdateGameSession.html).
         | 
| 869 793 | 
             
                #
         | 
| 870 | 
            -
                #   *  | 
| 871 | 
            -
                #      | 
| 794 | 
            +
                #   * **NoProtection** -- Game sessions can be shut down during active
         | 
| 795 | 
            +
                #     gameplay.
         | 
| 872 796 | 
             
                #
         | 
| 873 | 
            -
                #    | 
| 874 | 
            -
                # | 
| 875 | 
            -
                #   @return [ | 
| 797 | 
            +
                #   * **FullProtection** -- Game sessions in `ACTIVE` status can't be
         | 
| 798 | 
            +
                #     shut down.
         | 
| 799 | 
            +
                #   @return [String]
         | 
| 876 800 | 
             
                #
         | 
| 877 | 
            -
                # @!attribute [rw]  | 
| 878 | 
            -
                #    | 
| 879 | 
            -
                #    | 
| 880 | 
            -
                #    | 
| 881 | 
            -
                #    | 
| 801 | 
            +
                # @!attribute [rw] game_session_creation_limit_policy
         | 
| 802 | 
            +
                #   A policy that limits the number of game sessions that each
         | 
| 803 | 
            +
                #   individual player can create on instances in this fleet. The limit
         | 
| 804 | 
            +
                #   applies for a specified span of time.
         | 
| 805 | 
            +
                #   @return [Types::GameSessionCreationLimitPolicy]
         | 
| 882 806 | 
             
                #
         | 
| 807 | 
            +
                # @!attribute [rw] status
         | 
| 808 | 
            +
                #   The current status of the container fleet.
         | 
| 883 809 | 
             
                #
         | 
| 810 | 
            +
                #   * `PENDING` -- A new container fleet has been requested.
         | 
| 884 811 | 
             
                #
         | 
| 885 | 
            -
                #    | 
| 886 | 
            -
                #   @return [Array<String>]
         | 
| 812 | 
            +
                #   * `CREATING` -- A new container fleet resource is being created.
         | 
| 887 813 | 
             
                #
         | 
| 888 | 
            -
                #  | 
| 889 | 
            -
                # | 
| 890 | 
            -
                #   [ContainerDefinition::workingDirectory parameter][1] in the *Amazon
         | 
| 891 | 
            -
                #   Elastic Container Service API Reference*.
         | 
| 814 | 
            +
                #   * `CREATED` -- A new container fleet resource has been created. No
         | 
| 815 | 
            +
                #     fleet instances have been deployed.
         | 
| 892 816 | 
             
                #
         | 
| 817 | 
            +
                #   * `ACTIVATING` -- New container fleet instances are being deployed.
         | 
| 893 818 | 
             
                #
         | 
| 819 | 
            +
                #   * `ACTIVE` -- The container fleet has been deployed and is ready to
         | 
| 820 | 
            +
                #     host game sessions.
         | 
| 894 821 | 
             
                #
         | 
| 895 | 
            -
                #    | 
| 822 | 
            +
                #   * `UPDATING` -- Updates to the container fleet is being updated. A
         | 
| 823 | 
            +
                #     deployment is in progress.
         | 
| 896 824 | 
             
                #   @return [String]
         | 
| 897 825 | 
             
                #
         | 
| 898 | 
            -
                # @!attribute [rw]  | 
| 899 | 
            -
                #    | 
| 900 | 
            -
                #    | 
| 901 | 
            -
                #    | 
| 826 | 
            +
                # @!attribute [rw] deployment_details
         | 
| 827 | 
            +
                #   Information about the most recent deployment for the container
         | 
| 828 | 
            +
                #   fleet.
         | 
| 829 | 
            +
                #   @return [Types::DeploymentDetails]
         | 
| 902 830 | 
             
                #
         | 
| 831 | 
            +
                # @!attribute [rw] log_configuration
         | 
| 832 | 
            +
                #   The method that is used to collect container logs for the fleet.
         | 
| 833 | 
            +
                #   Amazon GameLift saves all standard output for each container in
         | 
| 834 | 
            +
                #   logs, including game session logs.
         | 
| 903 835 | 
             
                #
         | 
| 836 | 
            +
                #   * `CLOUDWATCH` -- Send logs to an Amazon CloudWatch log group that
         | 
| 837 | 
            +
                #     you define. Each container emits a log stream, which is organized
         | 
| 838 | 
            +
                #     in the log group.
         | 
| 904 839 | 
             
                #
         | 
| 905 | 
            -
                #    | 
| 906 | 
            -
                #   @return [Array<Types::ContainerEnvironment>]
         | 
| 840 | 
            +
                #   * `S3` -- Store logs in an Amazon S3 bucket that you define.
         | 
| 907 841 | 
             
                #
         | 
| 908 | 
            -
                #  | 
| 909 | 
            -
                #    | 
| 910 | 
            -
                #   containers in the same container group. A container can have
         | 
| 911 | 
            -
                #   dependencies on multiple different containers.
         | 
| 842 | 
            +
                #   * `NONE` -- Don't collect container logs.
         | 
| 843 | 
            +
                #   @return [Types::LogConfiguration]
         | 
| 912 844 | 
             
                #
         | 
| 913 | 
            -
                # | 
| 914 | 
            -
                #    | 
| 915 | 
            -
                #    | 
| 916 | 
            -
                #
         | 
| 917 | 
            -
                #   For example, you might specify that SideCarContainerB has a `START`
         | 
| 918 | 
            -
                #   dependency on SideCarContainerA. This dependency means that
         | 
| 919 | 
            -
                #   SideCarContainerB can't start until after SideCarContainerA has
         | 
| 920 | 
            -
                #   started. This dependency is reversed on shutdown, which means that
         | 
| 921 | 
            -
                #   SideCarContainerB must shut down before SideCarContainerA can shut
         | 
| 922 | 
            -
                #   down.
         | 
| 923 | 
            -
                #   @return [Array<Types::ContainerDependency>]
         | 
| 845 | 
            +
                # @!attribute [rw] location_attributes
         | 
| 846 | 
            +
                #   Information about the container fleet's remote locations where
         | 
| 847 | 
            +
                #   fleet instances are deployed.
         | 
| 848 | 
            +
                #   @return [Array<Types::ContainerFleetLocationAttributes>]
         | 
| 924 849 | 
             
                #
         | 
| 925 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ | 
| 850 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerFleet AWS API Documentation
         | 
| 926 851 | 
             
                #
         | 
| 927 | 
            -
                class  | 
| 928 | 
            -
                  : | 
| 929 | 
            -
                  : | 
| 930 | 
            -
                  : | 
| 931 | 
            -
                  : | 
| 932 | 
            -
                  : | 
| 933 | 
            -
                  : | 
| 934 | 
            -
                  : | 
| 935 | 
            -
                  : | 
| 936 | 
            -
                  : | 
| 937 | 
            -
                  : | 
| 938 | 
            -
                  : | 
| 939 | 
            -
                  : | 
| 852 | 
            +
                class ContainerFleet < Struct.new(
         | 
| 853 | 
            +
                  :fleet_id,
         | 
| 854 | 
            +
                  :fleet_arn,
         | 
| 855 | 
            +
                  :fleet_role_arn,
         | 
| 856 | 
            +
                  :game_server_container_group_definition_name,
         | 
| 857 | 
            +
                  :game_server_container_group_definition_arn,
         | 
| 858 | 
            +
                  :per_instance_container_group_definition_name,
         | 
| 859 | 
            +
                  :per_instance_container_group_definition_arn,
         | 
| 860 | 
            +
                  :instance_connection_port_range,
         | 
| 861 | 
            +
                  :instance_inbound_permissions,
         | 
| 862 | 
            +
                  :game_server_container_groups_per_instance,
         | 
| 863 | 
            +
                  :maximum_game_server_container_groups_per_instance,
         | 
| 864 | 
            +
                  :instance_type,
         | 
| 865 | 
            +
                  :billing_type,
         | 
| 866 | 
            +
                  :description,
         | 
| 867 | 
            +
                  :creation_time,
         | 
| 868 | 
            +
                  :metric_groups,
         | 
| 869 | 
            +
                  :new_game_session_protection_policy,
         | 
| 870 | 
            +
                  :game_session_creation_limit_policy,
         | 
| 871 | 
            +
                  :status,
         | 
| 872 | 
            +
                  :deployment_details,
         | 
| 873 | 
            +
                  :log_configuration,
         | 
| 874 | 
            +
                  :location_attributes)
         | 
| 940 875 | 
             
                  SENSITIVE = []
         | 
| 941 876 | 
             
                  include Aws::Structure
         | 
| 942 877 | 
             
                end
         | 
| 943 878 |  | 
| 944 | 
            -
                #  | 
| 945 | 
            -
                # which is currently in public preview.**
         | 
| 946 | 
            -
                #
         | 
| 947 | 
            -
                # A container's dependency on another container in the same container
         | 
| 948 | 
            -
                # group. The dependency impacts how the dependent container is able to
         | 
| 949 | 
            -
                # start or shut down based the status of the other container.
         | 
| 950 | 
            -
                #
         | 
| 951 | 
            -
                # For example, ContainerA is configured with the following dependency: a
         | 
| 952 | 
            -
                # `START` dependency on ContainerB. This means that ContainerA can't
         | 
| 953 | 
            -
                # start until ContainerB has started. It also means that ContainerA must
         | 
| 954 | 
            -
                # shut down before ContainerB.
         | 
| 879 | 
            +
                # Details about a location in a multi-location container fleet.
         | 
| 955 880 | 
             
                #
         | 
| 956 | 
            -
                #  | 
| 957 | 
            -
                #
         | 
| 958 | 
            -
                # @!attribute [rw] container_name
         | 
| 959 | 
            -
                #   A descriptive label for the container definition that this container
         | 
| 960 | 
            -
                #   depends on.
         | 
| 881 | 
            +
                # @!attribute [rw] location
         | 
| 882 | 
            +
                #   A location identifier.
         | 
| 961 883 | 
             
                #   @return [String]
         | 
| 962 884 | 
             
                #
         | 
| 963 | 
            -
                # @!attribute [rw]  | 
| 964 | 
            -
                #   The  | 
| 965 | 
            -
                #   dependent container can start. Valid conditions include:
         | 
| 885 | 
            +
                # @!attribute [rw] status
         | 
| 886 | 
            +
                #   The status of fleet activity in the location.
         | 
| 966 887 | 
             
                #
         | 
| 967 | 
            -
                #   *  | 
| 888 | 
            +
                #   * `PENDING` -- A new container fleet has been requested.
         | 
| 968 889 | 
             
                #
         | 
| 969 | 
            -
                #   *  | 
| 970 | 
            -
                #     Use this condition with nonessential containers, such as those
         | 
| 971 | 
            -
                #     that run a script and then exit. The dependency container can't
         | 
| 972 | 
            -
                #     be an essential container.
         | 
| 890 | 
            +
                #   * `CREATING` -- A new container fleet resource is being created.
         | 
| 973 891 | 
             
                #
         | 
| 974 | 
            -
                #   *  | 
| 975 | 
            -
                #      | 
| 976 | 
            -
                #     essential container.
         | 
| 892 | 
            +
                #   * `CREATED` -- A new container fleet resource has been created. No
         | 
| 893 | 
            +
                #     fleet instances have been deployed.
         | 
| 977 894 | 
             
                #
         | 
| 978 | 
            -
                #   *  | 
| 979 | 
            -
                #     check. Use this condition with dependency containers that have
         | 
| 980 | 
            -
                #     health checks configured. This condition is confirmed at container
         | 
| 981 | 
            -
                #     group startup only.
         | 
| 982 | 
            -
                #   @return [String]
         | 
| 895 | 
            +
                #   * `ACTIVATING` -- New container fleet instances are being deployed.
         | 
| 983 896 | 
             
                #
         | 
| 984 | 
            -
                #  | 
| 897 | 
            +
                #   * `ACTIVE` -- The container fleet has been deployed and is ready to
         | 
| 898 | 
            +
                #     host game sessions.
         | 
| 985 899 | 
             
                #
         | 
| 986 | 
            -
                 | 
| 987 | 
            -
             | 
| 988 | 
            -
                  :condition)
         | 
| 989 | 
            -
                  SENSITIVE = []
         | 
| 990 | 
            -
                  include Aws::Structure
         | 
| 991 | 
            -
                end
         | 
| 992 | 
            -
             | 
| 993 | 
            -
                # **This data type is used with the Amazon GameLift containers feature,
         | 
| 994 | 
            -
                # which is currently in public preview.**
         | 
| 995 | 
            -
                #
         | 
| 996 | 
            -
                # An environment variable to set inside a container, in the form of a
         | 
| 997 | 
            -
                # key-value pair.
         | 
| 998 | 
            -
                #
         | 
| 999 | 
            -
                # <b>Related data type: </b> ContainerDefinition$Environment
         | 
| 1000 | 
            -
                #
         | 
| 1001 | 
            -
                # @!attribute [rw] name
         | 
| 1002 | 
            -
                #   The environment variable name.
         | 
| 1003 | 
            -
                #   @return [String]
         | 
| 1004 | 
            -
                #
         | 
| 1005 | 
            -
                # @!attribute [rw] value
         | 
| 1006 | 
            -
                #   The environment variable value.
         | 
| 900 | 
            +
                #   * `UPDATING` -- Updates to the container fleet is being updated. A
         | 
| 901 | 
            +
                #     deployment is in progress.
         | 
| 1007 902 | 
             
                #   @return [String]
         | 
| 1008 903 | 
             
                #
         | 
| 1009 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ | 
| 904 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerFleetLocationAttributes AWS API Documentation
         | 
| 1010 905 | 
             
                #
         | 
| 1011 | 
            -
                class  | 
| 1012 | 
            -
                  : | 
| 1013 | 
            -
                  : | 
| 906 | 
            +
                class ContainerFleetLocationAttributes < Struct.new(
         | 
| 907 | 
            +
                  :location,
         | 
| 908 | 
            +
                  :status)
         | 
| 1014 909 | 
             
                  SENSITIVE = []
         | 
| 1015 910 | 
             
                  include Aws::Structure
         | 
| 1016 911 | 
             
                end
         | 
| 1017 912 |  | 
| 1018 | 
            -
                #  | 
| 1019 | 
            -
                #  | 
| 1020 | 
            -
                #
         | 
| 1021 | 
            -
                # The properties that describe a container group resource. Container
         | 
| 1022 | 
            -
                # group definition properties can't be updated. To change a property,
         | 
| 1023 | 
            -
                # create a new container group definition.
         | 
| 913 | 
            +
                # The properties that describe a container group resource. You can
         | 
| 914 | 
            +
                # update all properties of a container group definition properties.
         | 
| 915 | 
            +
                # Updates to a container group definition are saved as new versions.
         | 
| 1024 916 | 
             
                #
         | 
| 1025 917 | 
             
                # **Used with:** CreateContainerGroupDefinition
         | 
| 1026 918 | 
             
                #
         | 
| 1027 919 | 
             
                # **Returned by:** DescribeContainerGroupDefinition,
         | 
| 1028 | 
            -
                # ListContainerGroupDefinitions
         | 
| 920 | 
            +
                # ListContainerGroupDefinitions, UpdateContainerGroupDefinition
         | 
| 1029 921 | 
             
                #
         | 
| 1030 922 | 
             
                # @!attribute [rw] container_group_definition_arn
         | 
| 1031 923 | 
             
                #   The Amazon Resource Name ([ARN][1]) that is assigned to an Amazon
         | 
| 1032 924 | 
             
                #   GameLift `ContainerGroupDefinition` resource. It uniquely identifies
         | 
| 1033 925 | 
             
                #   the resource across all Amazon Web Services Regions. Format is
         | 
| 1034 | 
            -
                #   `arn:aws:gamelift | 
| 1035 | 
            -
                #   group definition name]`.
         | 
| 926 | 
            +
                #   `arn:aws:gamelift:[region]::containergroupdefinition/[container
         | 
| 927 | 
            +
                #   group definition name]:[version]`.
         | 
| 1036 928 | 
             
                #
         | 
| 1037 929 | 
             
                #
         | 
| 1038 930 | 
             
                #
         | 
| @@ -1046,12 +938,12 @@ module Aws::GameLift | |
| 1046 938 | 
             
                #   @return [Time]
         | 
| 1047 939 | 
             
                #
         | 
| 1048 940 | 
             
                # @!attribute [rw] operating_system
         | 
| 1049 | 
            -
                #   The platform  | 
| 1050 | 
            -
                #    | 
| 941 | 
            +
                #   The platform that all containers in the container group definition
         | 
| 942 | 
            +
                #   run on.
         | 
| 1051 943 | 
             
                #
         | 
| 1052 944 | 
             
                #   <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
         | 
| 1053 945 | 
             
                #   more details in the [Amazon Linux 2 FAQs][1]. For game servers that
         | 
| 1054 | 
            -
                #   are hosted on AL2 and use Amazon GameLift server SDK 4.x | 
| 946 | 
            +
                #   are hosted on AL2 and use Amazon GameLift server SDK 4.x, first
         | 
| 1055 947 | 
             
                #   update the game server build to server SDK 5.x, and then deploy to
         | 
| 1056 948 | 
             
                #   AL2023 instances. See [ Migrate to Amazon GameLift server SDK
         | 
| 1057 949 | 
             
                #   version 5.][2]
         | 
| @@ -1069,59 +961,55 @@ module Aws::GameLift | |
| 1069 961 | 
             
                #   name value is unique in an Amazon Web Services Region.
         | 
| 1070 962 | 
             
                #   @return [String]
         | 
| 1071 963 | 
             
                #
         | 
| 1072 | 
            -
                # @!attribute [rw]  | 
| 1073 | 
            -
                #   The  | 
| 1074 | 
            -
                #    | 
| 1075 | 
            -
                #   instance. A daemon container group maintains only one copy per fleet
         | 
| 1076 | 
            -
                #   instance.
         | 
| 964 | 
            +
                # @!attribute [rw] container_group_type
         | 
| 965 | 
            +
                #   The type of container group. Container group type determines how
         | 
| 966 | 
            +
                #   Amazon GameLift deploys the container group on each fleet instance.
         | 
| 1077 967 | 
             
                #   @return [String]
         | 
| 1078 968 | 
             
                #
         | 
| 1079 | 
            -
                # @!attribute [rw]  | 
| 969 | 
            +
                # @!attribute [rw] total_memory_limit_mebibytes
         | 
| 1080 970 | 
             
                #   The amount of memory (in MiB) on a fleet instance to allocate for
         | 
| 1081 971 | 
             
                #   the container group. All containers in the group share these
         | 
| 1082 972 | 
             
                #   resources.
         | 
| 1083 973 | 
             
                #
         | 
| 1084 | 
            -
                #   You can set  | 
| 1085 | 
            -
                #    | 
| 1086 | 
            -
                #    | 
| 1087 | 
            -
                #
         | 
| 1088 | 
            -
                #   * Equal to or greater than the sum of all container-specific soft
         | 
| 1089 | 
            -
                #     memory limits in the group.
         | 
| 1090 | 
            -
                #
         | 
| 1091 | 
            -
                #   * Equal to or greater than any container-specific hard limits in the
         | 
| 1092 | 
            -
                #     group.
         | 
| 1093 | 
            -
                #
         | 
| 1094 | 
            -
                #   For more details on memory allocation, see the [Container fleet
         | 
| 1095 | 
            -
                #   design guide][1].
         | 
| 1096 | 
            -
                #
         | 
| 1097 | 
            -
                #
         | 
| 1098 | 
            -
                #
         | 
| 1099 | 
            -
                #   [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-design-fleet
         | 
| 974 | 
            +
                #   You can set a limit for each container definition in the group. If
         | 
| 975 | 
            +
                #   individual containers have limits, this total value must be greater
         | 
| 976 | 
            +
                #   than any individual container's memory limit.
         | 
| 1100 977 | 
             
                #   @return [Integer]
         | 
| 1101 978 | 
             
                #
         | 
| 1102 | 
            -
                # @!attribute [rw]  | 
| 1103 | 
            -
                #   The amount of  | 
| 1104 | 
            -
                #   container group | 
| 1105 | 
            -
                #    | 
| 1106 | 
            -
                #    | 
| 1107 | 
            -
                #
         | 
| 1108 | 
            -
                #    | 
| 1109 | 
            -
                #    | 
| 1110 | 
            -
                #   equal to or greater than the sum of all container-specific CPU
         | 
| 1111 | 
            -
                #   limits in the group.
         | 
| 1112 | 
            -
                #
         | 
| 1113 | 
            -
                #   For more details on memory allocation, see the [Container fleet
         | 
| 1114 | 
            -
                #   design guide][1].
         | 
| 1115 | 
            -
                #
         | 
| 979 | 
            +
                # @!attribute [rw] total_vcpu_limit
         | 
| 980 | 
            +
                #   The amount of vCPU units on a fleet instance to allocate for the
         | 
| 981 | 
            +
                #   container group (1 vCPU is equal to 1024 CPU units). All containers
         | 
| 982 | 
            +
                #   in the group share these resources. You can set a limit for each
         | 
| 983 | 
            +
                #   container definition in the group. If individual containers have
         | 
| 984 | 
            +
                #   limits, this total value must be equal to or greater than the sum of
         | 
| 985 | 
            +
                #   the limits for each container in the group.
         | 
| 986 | 
            +
                #   @return [Float]
         | 
| 1116 987 | 
             
                #
         | 
| 988 | 
            +
                # @!attribute [rw] game_server_container_definition
         | 
| 989 | 
            +
                #   The definition for the game server container in this group. This
         | 
| 990 | 
            +
                #   property is used only when the container group type is
         | 
| 991 | 
            +
                #   `GAME_SERVER`. This container definition specifies a container image
         | 
| 992 | 
            +
                #   with the game server build.
         | 
| 993 | 
            +
                #   @return [Types::GameServerContainerDefinition]
         | 
| 994 | 
            +
                #
         | 
| 995 | 
            +
                # @!attribute [rw] support_container_definitions
         | 
| 996 | 
            +
                #   The set of definitions for support containers in this group. A
         | 
| 997 | 
            +
                #   container group definition might have zero support container
         | 
| 998 | 
            +
                #   definitions. Support container can be used in any type of container
         | 
| 999 | 
            +
                #   group.
         | 
| 1000 | 
            +
                #   @return [Array<Types::SupportContainerDefinition>]
         | 
| 1117 1001 | 
             
                #
         | 
| 1118 | 
            -
                # | 
| 1002 | 
            +
                # @!attribute [rw] version_number
         | 
| 1003 | 
            +
                #   Indicates the version of a particular container group definition.
         | 
| 1004 | 
            +
                #   This number is incremented automatically when you update a container
         | 
| 1005 | 
            +
                #   group definition. You can view, update, or delete individual
         | 
| 1006 | 
            +
                #   versions or the entire container group definition.
         | 
| 1119 1007 | 
             
                #   @return [Integer]
         | 
| 1120 1008 | 
             
                #
         | 
| 1121 | 
            -
                # @!attribute [rw]  | 
| 1122 | 
            -
                #    | 
| 1123 | 
            -
                #    | 
| 1124 | 
            -
                #   @return [ | 
| 1009 | 
            +
                # @!attribute [rw] version_description
         | 
| 1010 | 
            +
                #   An optional description that was provided for a container group
         | 
| 1011 | 
            +
                #   definition update. Each version can have a unique description.
         | 
| 1012 | 
            +
                #   @return [String]
         | 
| 1125 1013 | 
             
                #
         | 
| 1126 1014 | 
             
                # @!attribute [rw] status
         | 
| 1127 1015 | 
             
                #   Current status of the container group definition resource. Values
         | 
| @@ -1179,203 +1067,38 @@ module Aws::GameLift | |
| 1179 1067 | 
             
                  :creation_time,
         | 
| 1180 1068 | 
             
                  :operating_system,
         | 
| 1181 1069 | 
             
                  :name,
         | 
| 1182 | 
            -
                  : | 
| 1183 | 
            -
                  : | 
| 1184 | 
            -
                  : | 
| 1185 | 
            -
                  : | 
| 1070 | 
            +
                  :container_group_type,
         | 
| 1071 | 
            +
                  :total_memory_limit_mebibytes,
         | 
| 1072 | 
            +
                  :total_vcpu_limit,
         | 
| 1073 | 
            +
                  :game_server_container_definition,
         | 
| 1074 | 
            +
                  :support_container_definitions,
         | 
| 1075 | 
            +
                  :version_number,
         | 
| 1076 | 
            +
                  :version_description,
         | 
| 1186 1077 | 
             
                  :status,
         | 
| 1187 1078 | 
             
                  :status_reason)
         | 
| 1188 1079 | 
             
                  SENSITIVE = []
         | 
| 1189 1080 | 
             
                  include Aws::Structure
         | 
| 1190 1081 | 
             
                end
         | 
| 1191 1082 |  | 
| 1192 | 
            -
                #  | 
| 1193 | 
            -
                #  | 
| 1194 | 
            -
                #
         | 
| 1195 | 
            -
                #  | 
| 1196 | 
            -
                #  | 
| 1197 | 
            -
                #
         | 
| 1198 | 
            -
                #  | 
| 1199 | 
            -
                #
         | 
| 1200 | 
            -
                # **Returned by:** DescribeFleetAttributes
         | 
| 1201 | 
            -
                #
         | 
| 1202 | 
            -
                # @!attribute [rw] scheduling_strategy
         | 
| 1203 | 
            -
                #   The method for scheduling and maintaining copies of the container
         | 
| 1204 | 
            -
                #   group across a container fleet.
         | 
| 1205 | 
            -
                #   @return [String]
         | 
| 1206 | 
            -
                #
         | 
| 1207 | 
            -
                # @!attribute [rw] container_group_definition_name
         | 
| 1208 | 
            -
                #   The unique identifier for the container group definition.
         | 
| 1209 | 
            -
                #   @return [String]
         | 
| 1210 | 
            -
                #
         | 
| 1211 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerGroupDefinitionProperty AWS API Documentation
         | 
| 1212 | 
            -
                #
         | 
| 1213 | 
            -
                class ContainerGroupDefinitionProperty < Struct.new(
         | 
| 1214 | 
            -
                  :scheduling_strategy,
         | 
| 1215 | 
            -
                  :container_group_definition_name)
         | 
| 1216 | 
            -
                  SENSITIVE = []
         | 
| 1217 | 
            -
                  include Aws::Structure
         | 
| 1218 | 
            -
                end
         | 
| 1219 | 
            -
             | 
| 1220 | 
            -
                # **This data type is used with the Amazon GameLift containers feature,
         | 
| 1221 | 
            -
                # which is currently in public preview.**
         | 
| 1222 | 
            -
                #
         | 
| 1223 | 
            -
                # The properties of container groups that are running on a container
         | 
| 1224 | 
            -
                # fleet. Container group properties for a fleet can't be changed.
         | 
| 1225 | 
            -
                #
         | 
| 1226 | 
            -
                # **Returned by:** DescribeFleetAttributes, CreateFleet
         | 
| 1227 | 
            -
                #
         | 
| 1228 | 
            -
                # @!attribute [rw] container_group_definition_properties
         | 
| 1229 | 
            -
                #   A collection of properties that describe each container group in the
         | 
| 1230 | 
            -
                #   fleet. A container fleet is deployed with one or more
         | 
| 1231 | 
            -
                #   ContainerGroupDefinition resources, which is where these properties
         | 
| 1232 | 
            -
                #   are set.
         | 
| 1233 | 
            -
                #   @return [Array<Types::ContainerGroupDefinitionProperty>]
         | 
| 1234 | 
            -
                #
         | 
| 1235 | 
            -
                # @!attribute [rw] connection_port_range
         | 
| 1236 | 
            -
                #   A set of ports that allow inbound traffic to connect to processes
         | 
| 1237 | 
            -
                #   running in the fleet's container groups. Amazon GameLift maps each
         | 
| 1238 | 
            -
                #   connection port to a container port, which is assigned to a specific
         | 
| 1239 | 
            -
                #   container process. A fleet's connection port range can't be
         | 
| 1240 | 
            -
                #   changed, but you can control access to connection ports by updating
         | 
| 1241 | 
            -
                #   a fleet's `EC2InboundPermissions` with UpdateFleetPortSettings.
         | 
| 1242 | 
            -
                #   @return [Types::ConnectionPortRange]
         | 
| 1243 | 
            -
                #
         | 
| 1244 | 
            -
                # @!attribute [rw] container_groups_per_instance
         | 
| 1245 | 
            -
                #   Details about the number of replica container groups that Amazon
         | 
| 1246 | 
            -
                #   GameLift deploys to each instance in the container fleet.
         | 
| 1247 | 
            -
                #   @return [Types::ContainerGroupsPerInstance]
         | 
| 1248 | 
            -
                #
         | 
| 1249 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerGroupsAttributes AWS API Documentation
         | 
| 1250 | 
            -
                #
         | 
| 1251 | 
            -
                class ContainerGroupsAttributes < Struct.new(
         | 
| 1252 | 
            -
                  :container_group_definition_properties,
         | 
| 1253 | 
            -
                  :connection_port_range,
         | 
| 1254 | 
            -
                  :container_groups_per_instance)
         | 
| 1255 | 
            -
                  SENSITIVE = []
         | 
| 1256 | 
            -
                  include Aws::Structure
         | 
| 1257 | 
            -
                end
         | 
| 1258 | 
            -
             | 
| 1259 | 
            -
                # **This data type is used with the Amazon GameLift containers feature,
         | 
| 1260 | 
            -
                # which is currently in public preview.**
         | 
| 1261 | 
            -
                #
         | 
| 1262 | 
            -
                # Configuration details for a set of container groups, for use when
         | 
| 1263 | 
            -
                # creating a fleet with compute type `CONTAINER`.
         | 
| 1264 | 
            -
                #
         | 
| 1265 | 
            -
                # **Used with:** CreateFleet
         | 
| 1266 | 
            -
                #
         | 
| 1267 | 
            -
                # @!attribute [rw] container_group_definition_names
         | 
| 1268 | 
            -
                #   The list of container group definition names to deploy to a new
         | 
| 1269 | 
            -
                #   container fleet.
         | 
| 1270 | 
            -
                #   @return [Array<String>]
         | 
| 1271 | 
            -
                #
         | 
| 1272 | 
            -
                # @!attribute [rw] connection_port_range
         | 
| 1273 | 
            -
                #   A set of ports to allow inbound traffic, including game clients, to
         | 
| 1274 | 
            -
                #   connect to processes running in the container fleet.
         | 
| 1275 | 
            -
                #
         | 
| 1276 | 
            -
                #   Connection ports are dynamically mapped to container ports, which
         | 
| 1277 | 
            -
                #   are assigned to individual processes running in a container. The
         | 
| 1278 | 
            -
                #   connection port range must have enough ports to map to all container
         | 
| 1279 | 
            -
                #   ports across a fleet instance. To calculate the minimum connection
         | 
| 1280 | 
            -
                #   ports needed, use the following formula:
         | 
| 1281 | 
            -
                #
         | 
| 1282 | 
            -
                #   *\[Total number of container ports as defined for containers in the
         | 
| 1283 | 
            -
                #   replica container group\] * \[Desired or calculated number of
         | 
| 1284 | 
            -
                #   replica container groups per instance\] + \[Total number of
         | 
| 1285 | 
            -
                #   container ports as defined for containers in the daemon container
         | 
| 1286 | 
            -
                #   group\]*
         | 
| 1287 | 
            -
                #
         | 
| 1288 | 
            -
                #   As a best practice, double the minimum number of connection ports.
         | 
| 1289 | 
            -
                #
         | 
| 1290 | 
            -
                #   <note markdown="1"> Use the fleet's `EC2InboundPermissions` property to control
         | 
| 1291 | 
            -
                #   external access to connection ports. Set this property to the
         | 
| 1292 | 
            -
                #   connection port numbers that you want to open access to. See
         | 
| 1293 | 
            -
                #   IpPermission for more details.
         | 
| 1294 | 
            -
                #
         | 
| 1295 | 
            -
                #    </note>
         | 
| 1296 | 
            -
                #   @return [Types::ConnectionPortRange]
         | 
| 1297 | 
            -
                #
         | 
| 1298 | 
            -
                # @!attribute [rw] desired_replica_container_groups_per_instance
         | 
| 1299 | 
            -
                #   The number of times to replicate the replica container group on each
         | 
| 1300 | 
            -
                #   instance in a container fleet. By default, Amazon GameLift
         | 
| 1301 | 
            -
                #   calculates the maximum number of replica container groups that can
         | 
| 1302 | 
            -
                #   fit on a fleet instance (based on CPU and memory resources). Leave
         | 
| 1303 | 
            -
                #   this parameter empty if you want to use the maximum number, or
         | 
| 1304 | 
            -
                #   specify a desired number to override the maximum. The desired number
         | 
| 1305 | 
            -
                #   is used if it's less than the maximum number.
         | 
| 1306 | 
            -
                #   @return [Integer]
         | 
| 1307 | 
            -
                #
         | 
| 1308 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerGroupsConfiguration AWS API Documentation
         | 
| 1309 | 
            -
                #
         | 
| 1310 | 
            -
                class ContainerGroupsConfiguration < Struct.new(
         | 
| 1311 | 
            -
                  :container_group_definition_names,
         | 
| 1312 | 
            -
                  :connection_port_range,
         | 
| 1313 | 
            -
                  :desired_replica_container_groups_per_instance)
         | 
| 1314 | 
            -
                  SENSITIVE = []
         | 
| 1315 | 
            -
                  include Aws::Structure
         | 
| 1316 | 
            -
                end
         | 
| 1317 | 
            -
             | 
| 1318 | 
            -
                # **This data type is used with the Amazon GameLift containers feature,
         | 
| 1319 | 
            -
                # which is currently in public preview.**
         | 
| 1320 | 
            -
                #
         | 
| 1321 | 
            -
                # Determines how many replica container groups that Amazon GameLift
         | 
| 1322 | 
            -
                # deploys to each instance in a container fleet.
         | 
| 1323 | 
            -
                #
         | 
| 1324 | 
            -
                # Amazon GameLift calculates the maximum possible replica groups per
         | 
| 1325 | 
            -
                # instance based on the instance 's CPU and memory resources. When
         | 
| 1326 | 
            -
                # deploying a fleet, Amazon GameLift places replica container groups on
         | 
| 1327 | 
            -
                # each fleet instance based on the following:
         | 
| 1328 | 
            -
                #
         | 
| 1329 | 
            -
                # * If no desired value is set, Amazon GameLift places the calculated
         | 
| 1330 | 
            -
                #   maximum.
         | 
| 1331 | 
            -
                #
         | 
| 1332 | 
            -
                # * If a desired number is set to a value higher than the calculated
         | 
| 1333 | 
            -
                #   maximum, fleet creation fails..
         | 
| 1334 | 
            -
                #
         | 
| 1335 | 
            -
                # * If a desired number is set to a value lower than the calculated
         | 
| 1336 | 
            -
                #   maximum, Amazon GameLift places the desired number.
         | 
| 1337 | 
            -
                #
         | 
| 1338 | 
            -
                # **Part of:** ContainerGroupsConfiguration, ContainerGroupsAttributes
         | 
| 1339 | 
            -
                #
         | 
| 1340 | 
            -
                # **Returned by:** DescribeFleetAttributes, CreateFleet
         | 
| 1341 | 
            -
                #
         | 
| 1342 | 
            -
                # @!attribute [rw] desired_replica_container_groups_per_instance
         | 
| 1343 | 
            -
                #   The desired number of replica container groups to place on each
         | 
| 1344 | 
            -
                #   fleet instance.
         | 
| 1345 | 
            -
                #   @return [Integer]
         | 
| 1346 | 
            -
                #
         | 
| 1347 | 
            -
                # @!attribute [rw] max_replica_container_groups_per_instance
         | 
| 1348 | 
            -
                #   The maximum possible number of replica container groups that each
         | 
| 1349 | 
            -
                #   fleet instance can have.
         | 
| 1350 | 
            -
                #   @return [Integer]
         | 
| 1351 | 
            -
                #
         | 
| 1352 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerGroupsPerInstance AWS API Documentation
         | 
| 1353 | 
            -
                #
         | 
| 1354 | 
            -
                class ContainerGroupsPerInstance < Struct.new(
         | 
| 1355 | 
            -
                  :desired_replica_container_groups_per_instance,
         | 
| 1356 | 
            -
                  :max_replica_container_groups_per_instance)
         | 
| 1357 | 
            -
                  SENSITIVE = []
         | 
| 1358 | 
            -
                  include Aws::Structure
         | 
| 1359 | 
            -
                end
         | 
| 1360 | 
            -
             | 
| 1361 | 
            -
                # Instructions on when and how to check the health of a container in a
         | 
| 1362 | 
            -
                # container fleet. When health check properties are set in a container
         | 
| 1363 | 
            -
                # definition, they override any Docker health checks in the container
         | 
| 1364 | 
            -
                # image. For more information on container health checks, see
         | 
| 1365 | 
            -
                # [HealthCheck command][1] in the *Amazon Elastic Container Service
         | 
| 1366 | 
            -
                # API*.
         | 
| 1083 | 
            +
                # Instructions on when and how to check the health of a support
         | 
| 1084 | 
            +
                # container in a container fleet. These properties override any Docker
         | 
| 1085 | 
            +
                # health checks that are set in the container image. For more
         | 
| 1086 | 
            +
                # information on container health checks, see [HealthCheck command][1]
         | 
| 1087 | 
            +
                # in the *Amazon Elastic Container Service API*. Game server containers
         | 
| 1088 | 
            +
                # don't have a health check parameter; Amazon GameLift automatically
         | 
| 1089 | 
            +
                # handles health checks for these containers.
         | 
| 1367 1090 | 
             
                #
         | 
| 1368 | 
            -
                # The following example  | 
| 1369 | 
            -
                # seconds  | 
| 1370 | 
            -
                #  | 
| 1371 | 
            -
                #  | 
| 1372 | 
            -
                #  | 
| 1373 | 
            -
                # unhealthy.
         | 
| 1091 | 
            +
                # The following example instructs the container to initiate a health
         | 
| 1092 | 
            +
                # check command every 60 seconds and wait 10 seconds for it to succeed.
         | 
| 1093 | 
            +
                # If it fails, retry the command 3 times before flagging the container
         | 
| 1094 | 
            +
                # as unhealthy. It also tells the container to wait 100 seconds after
         | 
| 1095 | 
            +
                # launch before counting failed health checks.
         | 
| 1374 1096 | 
             
                #
         | 
| 1375 1097 | 
             
                # `{"Command": [ "CMD-SHELL", "ps cax | grep "processmanager" || exit 1"
         | 
| 1376 | 
            -
                # ], "Interval":  | 
| 1098 | 
            +
                # ], "Interval": 60, "Timeout": 10, "Retries": 3, "StartPeriod": 100 }`
         | 
| 1377 1099 | 
             
                #
         | 
| 1378 | 
            -
                # **Part of:**  | 
| 1100 | 
            +
                # **Part of:** SupportContainerDefinition,
         | 
| 1101 | 
            +
                # SupportContainerDefinitionInput
         | 
| 1379 1102 | 
             
                #
         | 
| 1380 1103 | 
             
                #
         | 
| 1381 1104 | 
             
                #
         | 
| @@ -1390,15 +1113,10 @@ module Aws::GameLift | |
| 1390 1113 | 
             
                #   The time period (in seconds) between each health check.
         | 
| 1391 1114 | 
             
                #   @return [Integer]
         | 
| 1392 1115 | 
             
                #
         | 
| 1393 | 
            -
                # @!attribute [rw] timeout
         | 
| 1394 | 
            -
                #   The time period (in seconds) to wait for a health check to succeed
         | 
| 1395 | 
            -
                #   before a failed health check is counted.
         | 
| 1396 | 
            -
                #   @return [Integer]
         | 
| 1397 | 
            -
                #
         | 
| 1398 1116 | 
             
                # @!attribute [rw] retries
         | 
| 1399 | 
            -
                #   The number of times to retry a failed health check before  | 
| 1400 | 
            -
                #   container  | 
| 1401 | 
            -
                #    | 
| 1117 | 
            +
                #   The number of times to retry a failed health check before flagging
         | 
| 1118 | 
            +
                #   the container unhealthy. The first run of the command does not count
         | 
| 1119 | 
            +
                #   as a retry.
         | 
| 1402 1120 | 
             
                #   @return [Integer]
         | 
| 1403 1121 | 
             
                #
         | 
| 1404 1122 | 
             
                # @!attribute [rw] start_period
         | 
| @@ -1407,65 +1125,92 @@ module Aws::GameLift | |
| 1407 1125 | 
             
                #   number of retries.
         | 
| 1408 1126 | 
             
                #   @return [Integer]
         | 
| 1409 1127 | 
             
                #
         | 
| 1128 | 
            +
                # @!attribute [rw] timeout
         | 
| 1129 | 
            +
                #   The time period (in seconds) to wait for a health check to succeed
         | 
| 1130 | 
            +
                #   before counting a failed health check.
         | 
| 1131 | 
            +
                #   @return [Integer]
         | 
| 1132 | 
            +
                #
         | 
| 1410 1133 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerHealthCheck AWS API Documentation
         | 
| 1411 1134 | 
             
                #
         | 
| 1412 1135 | 
             
                class ContainerHealthCheck < Struct.new(
         | 
| 1413 1136 | 
             
                  :command,
         | 
| 1414 1137 | 
             
                  :interval,
         | 
| 1415 | 
            -
                  :timeout,
         | 
| 1416 1138 | 
             
                  :retries,
         | 
| 1417 | 
            -
                  :start_period | 
| 1139 | 
            +
                  :start_period,
         | 
| 1140 | 
            +
                  :timeout)
         | 
| 1418 1141 | 
             
                  SENSITIVE = []
         | 
| 1419 1142 | 
             
                  include Aws::Structure
         | 
| 1420 1143 | 
             
                end
         | 
| 1421 1144 |  | 
| 1422 | 
            -
                #  | 
| 1423 | 
            -
                #  | 
| 1145 | 
            +
                # A unique identifier for a container in a compute on a managed
         | 
| 1146 | 
            +
                # container fleet instance. This information makes it possible to
         | 
| 1147 | 
            +
                # remotely connect to a specific container on a fleet instance.
         | 
| 1148 | 
            +
                #
         | 
| 1149 | 
            +
                # **Related to:** ContainerAttribute
         | 
| 1424 1150 | 
             
                #
         | 
| 1425 | 
            -
                # <b> | 
| 1151 | 
            +
                # <b>Use with: </b> GetComputeAccess
         | 
| 1426 1152 | 
             
                #
         | 
| 1427 | 
            -
                # @!attribute [rw]  | 
| 1428 | 
            -
                #   The  | 
| 1429 | 
            -
                #    | 
| 1430 | 
            -
                #   attempts to maintain the container memory usage at this soft limit.
         | 
| 1431 | 
            -
                #   However, the container can use more memory when needed, if
         | 
| 1432 | 
            -
                #   available. This property is similar to the Amazon ECS container
         | 
| 1433 | 
            -
                #   definition parameter [memoryreservation][1] (*Amazon Elastic
         | 
| 1434 | 
            -
                #   Container Service Developer Guide*).
         | 
| 1153 | 
            +
                # @!attribute [rw] container_name
         | 
| 1154 | 
            +
                #   The identifier for a container that's running in a compute.
         | 
| 1155 | 
            +
                #   @return [String]
         | 
| 1435 1156 | 
             
                #
         | 
| 1157 | 
            +
                # @!attribute [rw] container_runtime_id
         | 
| 1158 | 
            +
                #   The runtime ID for the container that's running in a compute. This
         | 
| 1159 | 
            +
                #   value is unique within the compute. It is returned as a
         | 
| 1160 | 
            +
                #   `ContainerAttribute` value in a `Compute` object.
         | 
| 1161 | 
            +
                #   @return [String]
         | 
| 1436 1162 | 
             
                #
         | 
| 1163 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerIdentifier AWS API Documentation
         | 
| 1437 1164 | 
             
                #
         | 
| 1438 | 
            -
                 | 
| 1439 | 
            -
             | 
| 1165 | 
            +
                class ContainerIdentifier < Struct.new(
         | 
| 1166 | 
            +
                  :container_name,
         | 
| 1167 | 
            +
                  :container_runtime_id)
         | 
| 1168 | 
            +
                  SENSITIVE = []
         | 
| 1169 | 
            +
                  include Aws::Structure
         | 
| 1170 | 
            +
                end
         | 
| 1171 | 
            +
             | 
| 1172 | 
            +
                # A mount point that binds a container to a file or directory on the
         | 
| 1173 | 
            +
                # host system.
         | 
| 1440 1174 | 
             
                #
         | 
| 1441 | 
            -
                #  | 
| 1442 | 
            -
                # | 
| 1443 | 
            -
                # | 
| 1444 | 
            -
                #   This property is similar to the Amazon ECS container definition
         | 
| 1445 | 
            -
                #   parameter [memory][1] in the *Amazon Elastic Container Service
         | 
| 1446 | 
            -
                #   Developer Guide.*
         | 
| 1175 | 
            +
                # **Part of:** GameServerContainerDefinition,
         | 
| 1176 | 
            +
                # GameServerContainerDefinitionInput, SupportContainerDefinition,
         | 
| 1177 | 
            +
                # SupportContainerDefinitionInput
         | 
| 1447 1178 | 
             
                #
         | 
| 1179 | 
            +
                # @!attribute [rw] instance_path
         | 
| 1180 | 
            +
                #   The path to the source file or directory.
         | 
| 1181 | 
            +
                #   @return [String]
         | 
| 1448 1182 | 
             
                #
         | 
| 1183 | 
            +
                # @!attribute [rw] container_path
         | 
| 1184 | 
            +
                #   The mount path on the container. If this property isn't set, the
         | 
| 1185 | 
            +
                #   instance path is used.
         | 
| 1186 | 
            +
                #   @return [String]
         | 
| 1449 1187 | 
             
                #
         | 
| 1450 | 
            -
                # | 
| 1451 | 
            -
                #    | 
| 1188 | 
            +
                # @!attribute [rw] access_level
         | 
| 1189 | 
            +
                #   The type of access for the container.
         | 
| 1190 | 
            +
                #   @return [String]
         | 
| 1452 1191 | 
             
                #
         | 
| 1453 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ | 
| 1192 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerMountPoint AWS API Documentation
         | 
| 1454 1193 | 
             
                #
         | 
| 1455 | 
            -
                class  | 
| 1456 | 
            -
                  : | 
| 1457 | 
            -
                  : | 
| 1194 | 
            +
                class ContainerMountPoint < Struct.new(
         | 
| 1195 | 
            +
                  :instance_path,
         | 
| 1196 | 
            +
                  :container_path,
         | 
| 1197 | 
            +
                  :access_level)
         | 
| 1458 1198 | 
             
                  SENSITIVE = []
         | 
| 1459 1199 | 
             
                  include Aws::Structure
         | 
| 1460 1200 | 
             
                end
         | 
| 1461 1201 |  | 
| 1462 | 
            -
                #  | 
| 1202 | 
            +
                # A set of port ranges that can be opened on the container. A process
         | 
| 1203 | 
            +
                # that's running in the container can bind to a port number, making it
         | 
| 1204 | 
            +
                # accessible to inbound traffic. Container ports map to a container
         | 
| 1205 | 
            +
                # fleet's connection ports.
         | 
| 1463 1206 | 
             
                #
         | 
| 1464 | 
            -
                # **Part of:**  | 
| 1207 | 
            +
                # **Part of:** GameServerContainerDefinition,
         | 
| 1208 | 
            +
                # GameServerContainerDefinitionInput, SupportContainerDefinition,
         | 
| 1209 | 
            +
                # SupportContainerDefinitionInput
         | 
| 1465 1210 | 
             
                #
         | 
| 1466 1211 | 
             
                # @!attribute [rw] container_port_ranges
         | 
| 1467 | 
            -
                #    | 
| 1468 | 
            -
                #    | 
| 1212 | 
            +
                #   A set of one or more container port number ranges. The ranges can't
         | 
| 1213 | 
            +
                #   overlap.
         | 
| 1469 1214 | 
             
                #   @return [Array<Types::ContainerPortRange>]
         | 
| 1470 1215 | 
             
                #
         | 
| 1471 1216 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerPortConfiguration AWS API Documentation
         | 
| @@ -1476,45 +1221,6 @@ module Aws::GameLift | |
| 1476 1221 | 
             
                  include Aws::Structure
         | 
| 1477 1222 | 
             
                end
         | 
| 1478 1223 |  | 
| 1479 | 
            -
                # **This data type is used with the Amazon GameLift containers feature,
         | 
| 1480 | 
            -
                # which is currently in public preview.**
         | 
| 1481 | 
            -
                #
         | 
| 1482 | 
            -
                # Defines how an internal-facing container port is mapped to an
         | 
| 1483 | 
            -
                # external-facing connection port on a fleet instance of compute type
         | 
| 1484 | 
            -
                # `CONTAINER`. Incoming traffic, such as a game client, uses a
         | 
| 1485 | 
            -
                # connection port to connect to a process in the container fleet. Amazon
         | 
| 1486 | 
            -
                # GameLift directs the inbound traffic to the container port that is
         | 
| 1487 | 
            -
                # assigned to the process, such as a game session, running on a
         | 
| 1488 | 
            -
                # container.
         | 
| 1489 | 
            -
                #
         | 
| 1490 | 
            -
                # **Part of:** ContainerAttributes
         | 
| 1491 | 
            -
                #
         | 
| 1492 | 
            -
                # @!attribute [rw] container_port
         | 
| 1493 | 
            -
                #   The port opened on the container.
         | 
| 1494 | 
            -
                #   @return [Integer]
         | 
| 1495 | 
            -
                #
         | 
| 1496 | 
            -
                # @!attribute [rw] connection_port
         | 
| 1497 | 
            -
                #   The port opened on the fleet instance. This is also called the
         | 
| 1498 | 
            -
                #   "host port".
         | 
| 1499 | 
            -
                #   @return [Integer]
         | 
| 1500 | 
            -
                #
         | 
| 1501 | 
            -
                # @!attribute [rw] protocol
         | 
| 1502 | 
            -
                #   The network protocol that this mapping supports.
         | 
| 1503 | 
            -
                #   @return [String]
         | 
| 1504 | 
            -
                #
         | 
| 1505 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerPortMapping AWS API Documentation
         | 
| 1506 | 
            -
                #
         | 
| 1507 | 
            -
                class ContainerPortMapping < Struct.new(
         | 
| 1508 | 
            -
                  :container_port,
         | 
| 1509 | 
            -
                  :connection_port,
         | 
| 1510 | 
            -
                  :protocol)
         | 
| 1511 | 
            -
                  SENSITIVE = [:container_port, :connection_port]
         | 
| 1512 | 
            -
                  include Aws::Structure
         | 
| 1513 | 
            -
                end
         | 
| 1514 | 
            -
             | 
| 1515 | 
            -
                # **This data type is used with the Amazon GameLift containers feature,
         | 
| 1516 | 
            -
                # which is currently in public preview.**
         | 
| 1517 | 
            -
                #
         | 
| 1518 1224 | 
             
                # A set of one or more port numbers that can be opened on the container.
         | 
| 1519 1225 | 
             
                #
         | 
| 1520 1226 | 
             
                # **Part of:** ContainerPortConfiguration
         | 
| @@ -1594,13 +1300,14 @@ module Aws::GameLift | |
| 1594 1300 | 
             
                end
         | 
| 1595 1301 |  | 
| 1596 1302 | 
             
                # @!attribute [rw] name
         | 
| 1597 | 
            -
                #   A descriptive label associated with a build. Build names  | 
| 1598 | 
            -
                #   to be unique. You can change this value later.
         | 
| 1303 | 
            +
                #   A descriptive label that is associated with a build. Build names do
         | 
| 1304 | 
            +
                #   not need to be unique. You can change this value later.
         | 
| 1599 1305 | 
             
                #   @return [String]
         | 
| 1600 1306 | 
             
                #
         | 
| 1601 1307 | 
             
                # @!attribute [rw] version
         | 
| 1602 | 
            -
                #   Version information associated with a build or script. | 
| 1603 | 
            -
                #   strings  | 
| 1308 | 
            +
                #   Version information that is associated with a build or script.
         | 
| 1309 | 
            +
                #   Version strings do not need to be unique. You can change this value
         | 
| 1310 | 
            +
                #   later.
         | 
| 1604 1311 | 
             
                #   @return [String]
         | 
| 1605 1312 | 
             
                #
         | 
| 1606 1313 | 
             
                # @!attribute [rw] storage_location
         | 
| @@ -1618,12 +1325,12 @@ module Aws::GameLift | |
| 1618 1325 | 
             
                #   @return [Types::S3Location]
         | 
| 1619 1326 | 
             
                #
         | 
| 1620 1327 | 
             
                # @!attribute [rw] operating_system
         | 
| 1621 | 
            -
                #   The  | 
| 1622 | 
            -
                #    | 
| 1623 | 
            -
                #    | 
| 1624 | 
            -
                #    | 
| 1625 | 
            -
                #    | 
| 1626 | 
            -
                #    | 
| 1328 | 
            +
                #   The environment that your game server binaries run on. This value
         | 
| 1329 | 
            +
                #   determines the type of fleet resources that you use for this build.
         | 
| 1330 | 
            +
                #   If your game build contains multiple executables, they all must run
         | 
| 1331 | 
            +
                #   on the same operating system. This parameter is required, and
         | 
| 1332 | 
            +
                #   there's no default value. You can't change a build's operating
         | 
| 1333 | 
            +
                #   system later.
         | 
| 1627 1334 | 
             
                #
         | 
| 1628 1335 | 
             
                #   <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
         | 
| 1629 1336 | 
             
                #   more details in the [Amazon Linux 2 FAQs][1]. For game servers that
         | 
| @@ -1716,56 +1423,327 @@ module Aws::GameLift | |
| 1716 1423 | 
             
                  include Aws::Structure
         | 
| 1717 1424 | 
             
                end
         | 
| 1718 1425 |  | 
| 1426 | 
            +
                # @!attribute [rw] fleet_role_arn
         | 
| 1427 | 
            +
                #   The unique identifier for an Identity and Access Management (IAM)
         | 
| 1428 | 
            +
                #   role with permissions to run your containers on resources that are
         | 
| 1429 | 
            +
                #   managed by Amazon GameLift. Use an IAM service role with the
         | 
| 1430 | 
            +
                #   `GameLiftContainerFleetPolicy` managed policy attached. For more
         | 
| 1431 | 
            +
                #   information, see [Set up an IAM service role][1]. You can't change
         | 
| 1432 | 
            +
                #   this fleet property after the fleet is created.
         | 
| 1433 | 
            +
                #
         | 
| 1434 | 
            +
                #   IAM role ARN values use the following pattern: `arn:aws:iam::[Amazon
         | 
| 1435 | 
            +
                #   Web Services account]:role/[role name]`.
         | 
| 1436 | 
            +
                #
         | 
| 1437 | 
            +
                #
         | 
| 1438 | 
            +
                #
         | 
| 1439 | 
            +
                #   [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/setting-up-role.html
         | 
| 1440 | 
            +
                #   @return [String]
         | 
| 1441 | 
            +
                #
         | 
| 1442 | 
            +
                # @!attribute [rw] description
         | 
| 1443 | 
            +
                #   A meaningful description of the container fleet.
         | 
| 1444 | 
            +
                #   @return [String]
         | 
| 1445 | 
            +
                #
         | 
| 1446 | 
            +
                # @!attribute [rw] game_server_container_group_definition_name
         | 
| 1447 | 
            +
                #   A container group definition resource that describes how to deploy
         | 
| 1448 | 
            +
                #   containers with your game server build and support software onto
         | 
| 1449 | 
            +
                #   each fleet instance. You can specify the container group
         | 
| 1450 | 
            +
                #   definition's name to use the latest version. Alternatively, provide
         | 
| 1451 | 
            +
                #   an ARN value with a specific version number.
         | 
| 1452 | 
            +
                #
         | 
| 1453 | 
            +
                #   Create a container group definition by calling
         | 
| 1454 | 
            +
                #   CreateContainerGroupDefinition. This operation creates a
         | 
| 1455 | 
            +
                #   ContainerGroupDefinition resource.
         | 
| 1456 | 
            +
                #   @return [String]
         | 
| 1457 | 
            +
                #
         | 
| 1458 | 
            +
                # @!attribute [rw] per_instance_container_group_definition_name
         | 
| 1459 | 
            +
                #   The name of a container group definition resource that describes a
         | 
| 1460 | 
            +
                #   set of axillary software. A fleet instance has one process for
         | 
| 1461 | 
            +
                #   executables in this container group. A per-instance container group
         | 
| 1462 | 
            +
                #   is optional. You can update the fleet to add or remove a
         | 
| 1463 | 
            +
                #   per-instance container group at any time. You can specify the
         | 
| 1464 | 
            +
                #   container group definition's name to use the latest version.
         | 
| 1465 | 
            +
                #   Alternatively, provide an ARN value with a specific version number.
         | 
| 1466 | 
            +
                #
         | 
| 1467 | 
            +
                #   Create a container group definition by calling
         | 
| 1468 | 
            +
                #   CreateContainerGroupDefinition. This operation creates a
         | 
| 1469 | 
            +
                #   ContainerGroupDefinition resource.
         | 
| 1470 | 
            +
                #   @return [String]
         | 
| 1471 | 
            +
                #
         | 
| 1472 | 
            +
                # @!attribute [rw] instance_connection_port_range
         | 
| 1473 | 
            +
                #   The set of port numbers to open on each fleet instance. A fleet's
         | 
| 1474 | 
            +
                #   connection ports map to container ports that are configured in the
         | 
| 1475 | 
            +
                #   fleet's container group definitions.
         | 
| 1476 | 
            +
                #
         | 
| 1477 | 
            +
                #   By default, Amazon GameLift calculates an optimal port range based
         | 
| 1478 | 
            +
                #   on your fleet configuration. To use the calculated range, don't set
         | 
| 1479 | 
            +
                #   this parameter. The values are:
         | 
| 1480 | 
            +
                #
         | 
| 1481 | 
            +
                #   * Port range: 4192 to a number calculated based on your fleet
         | 
| 1482 | 
            +
                #     configuration. Amazon GameLift uses the following formula: `4192 +
         | 
| 1483 | 
            +
                #     [# of game server container groups per fleet instance] * [# of
         | 
| 1484 | 
            +
                #     container ports in the game server container group definition] +
         | 
| 1485 | 
            +
                #     [# of container ports in the game server container group
         | 
| 1486 | 
            +
                #     definition]`
         | 
| 1487 | 
            +
                #
         | 
| 1488 | 
            +
                #   ^
         | 
| 1489 | 
            +
                #
         | 
| 1490 | 
            +
                #   You can also choose to manually set this parameter. When manually
         | 
| 1491 | 
            +
                #   setting this parameter, you must use port numbers that match the
         | 
| 1492 | 
            +
                #   fleet's inbound permissions port range.
         | 
| 1493 | 
            +
                #
         | 
| 1494 | 
            +
                #   <note markdown="1"> If you set values manually, Amazon GameLift no longer calculates a
         | 
| 1495 | 
            +
                #   port range for you, even if you later remove the manual settings.
         | 
| 1496 | 
            +
                #
         | 
| 1497 | 
            +
                #    </note>
         | 
| 1498 | 
            +
                #   @return [Types::ConnectionPortRange]
         | 
| 1499 | 
            +
                #
         | 
| 1500 | 
            +
                # @!attribute [rw] instance_inbound_permissions
         | 
| 1501 | 
            +
                #   The IP address ranges and port settings that allow inbound traffic
         | 
| 1502 | 
            +
                #   to access game server processes and other processes on this fleet.
         | 
| 1503 | 
            +
                #   As a best practice, when remotely accessing a fleet instance, we
         | 
| 1504 | 
            +
                #   recommend opening ports only when you need them and closing them
         | 
| 1505 | 
            +
                #   when you're finished.
         | 
| 1506 | 
            +
                #
         | 
| 1507 | 
            +
                #   By default, Amazon GameLift calculates an optimal port range based
         | 
| 1508 | 
            +
                #   on your fleet configuration. To use the calculated range, don't set
         | 
| 1509 | 
            +
                #   this parameter. The values are:
         | 
| 1510 | 
            +
                #
         | 
| 1511 | 
            +
                #   * Protocol: UDP
         | 
| 1512 | 
            +
                #
         | 
| 1513 | 
            +
                #   * Port range: 4192 to a number calculated based on your fleet
         | 
| 1514 | 
            +
                #     configuration. Amazon GameLift uses the following formula: `4192 +
         | 
| 1515 | 
            +
                #     [# of game server container groups per fleet instance] * [# of
         | 
| 1516 | 
            +
                #     container ports in the game server container group definition] +
         | 
| 1517 | 
            +
                #     [# of container ports in the game server container group
         | 
| 1518 | 
            +
                #     definition]`
         | 
| 1519 | 
            +
                #
         | 
| 1520 | 
            +
                #   You can also choose to manually set this parameter. When manually
         | 
| 1521 | 
            +
                #   setting this parameter, you must use port numbers that match the
         | 
| 1522 | 
            +
                #   fleet's connection port range.
         | 
| 1523 | 
            +
                #
         | 
| 1524 | 
            +
                #   <note markdown="1"> If you set values manually, Amazon GameLift no longer calculates a
         | 
| 1525 | 
            +
                #   port range for you, even if you later remove the manual settings.
         | 
| 1526 | 
            +
                #
         | 
| 1527 | 
            +
                #    </note>
         | 
| 1528 | 
            +
                #   @return [Array<Types::IpPermission>]
         | 
| 1529 | 
            +
                #
         | 
| 1530 | 
            +
                # @!attribute [rw] game_server_container_groups_per_instance
         | 
| 1531 | 
            +
                #   The number of times to replicate the game server container group on
         | 
| 1532 | 
            +
                #   each fleet instance.
         | 
| 1533 | 
            +
                #
         | 
| 1534 | 
            +
                #   By default, Amazon GameLift calculates the maximum number of game
         | 
| 1535 | 
            +
                #   server container groups that can fit on each instance. This
         | 
| 1536 | 
            +
                #   calculation is based on the CPU and memory resources of the fleet's
         | 
| 1537 | 
            +
                #   instance type). To use the calculated maximum, don't set this
         | 
| 1538 | 
            +
                #   parameter. If you set this number manually, Amazon GameLift uses
         | 
| 1539 | 
            +
                #   your value as long as it's less than the calculated maximum.
         | 
| 1540 | 
            +
                #   @return [Integer]
         | 
| 1541 | 
            +
                #
         | 
| 1542 | 
            +
                # @!attribute [rw] instance_type
         | 
| 1543 | 
            +
                #   The Amazon EC2 instance type to use for all instances in the fleet.
         | 
| 1544 | 
            +
                #   For multi-location fleets, the instance type must be available in
         | 
| 1545 | 
            +
                #   the home region and all remote locations. Instance type determines
         | 
| 1546 | 
            +
                #   the computing resources and processing power that's available to
         | 
| 1547 | 
            +
                #   host your game servers. This includes including CPU, memory,
         | 
| 1548 | 
            +
                #   storage, and networking capacity.
         | 
| 1549 | 
            +
                #
         | 
| 1550 | 
            +
                #   By default, Amazon GameLift selects an instance type that fits the
         | 
| 1551 | 
            +
                #   needs of your container groups and is available in all selected
         | 
| 1552 | 
            +
                #   fleet locations. You can also choose to manually set this parameter.
         | 
| 1553 | 
            +
                #   See [Amazon Elastic Compute Cloud Instance Types][1] for detailed
         | 
| 1554 | 
            +
                #   descriptions of Amazon EC2 instance types.
         | 
| 1555 | 
            +
                #
         | 
| 1556 | 
            +
                #   You can't update this fleet property later.
         | 
| 1557 | 
            +
                #
         | 
| 1558 | 
            +
                #
         | 
| 1559 | 
            +
                #
         | 
| 1560 | 
            +
                #   [1]: http://aws.amazon.com/ec2/instance-types/
         | 
| 1561 | 
            +
                #   @return [String]
         | 
| 1562 | 
            +
                #
         | 
| 1563 | 
            +
                # @!attribute [rw] billing_type
         | 
| 1564 | 
            +
                #   Indicates whether to use On-Demand or Spot instances for this fleet.
         | 
| 1565 | 
            +
                #   Learn more about when to use [ On-Demand versus Spot Instances][1].
         | 
| 1566 | 
            +
                #   This fleet property can't be changed after the fleet is created.
         | 
| 1567 | 
            +
                #
         | 
| 1568 | 
            +
                #   By default, this property is set to `ON_DEMAND`.
         | 
| 1569 | 
            +
                #
         | 
| 1570 | 
            +
                #   You can't update this fleet property later.
         | 
| 1571 | 
            +
                #
         | 
| 1572 | 
            +
                #
         | 
| 1573 | 
            +
                #
         | 
| 1574 | 
            +
                #   [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-ec2-instances.html#gamelift-ec2-instances-spot
         | 
| 1575 | 
            +
                #   @return [String]
         | 
| 1576 | 
            +
                #
         | 
| 1577 | 
            +
                # @!attribute [rw] locations
         | 
| 1578 | 
            +
                #   A set of locations to deploy container fleet instances to. You can
         | 
| 1579 | 
            +
                #   add any Amazon Web Services Region or Local Zone that's supported
         | 
| 1580 | 
            +
                #   by Amazon GameLift. Provide a list of one or more Amazon Web
         | 
| 1581 | 
            +
                #   Services Region codes, such as `us-west-2`, or Local Zone names.
         | 
| 1582 | 
            +
                #   Also include the fleet's home Region, which is the Amazon Web
         | 
| 1583 | 
            +
                #   Services Region where the fleet is created. For a list of supported
         | 
| 1584 | 
            +
                #   Regions and Local Zones, see [ Amazon GameLift service locations][1]
         | 
| 1585 | 
            +
                #   for managed hosting.
         | 
| 1586 | 
            +
                #
         | 
| 1587 | 
            +
                #
         | 
| 1588 | 
            +
                #
         | 
| 1589 | 
            +
                #   [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html
         | 
| 1590 | 
            +
                #   @return [Array<Types::LocationConfiguration>]
         | 
| 1591 | 
            +
                #
         | 
| 1592 | 
            +
                # @!attribute [rw] metric_groups
         | 
| 1593 | 
            +
                #   The name of an Amazon Web Services CloudWatch metric group to add
         | 
| 1594 | 
            +
                #   this fleet to. You can use a metric group to aggregate metrics for
         | 
| 1595 | 
            +
                #   multiple fleets. You can specify an existing metric group name or
         | 
| 1596 | 
            +
                #   use a new name to create a new metric group. Each fleet can have
         | 
| 1597 | 
            +
                #   only one metric group, but you can change this value at any time.
         | 
| 1598 | 
            +
                #   @return [Array<String>]
         | 
| 1599 | 
            +
                #
         | 
| 1600 | 
            +
                # @!attribute [rw] new_game_session_protection_policy
         | 
| 1601 | 
            +
                #   Determines whether Amazon GameLift can shut down game sessions on
         | 
| 1602 | 
            +
                #   the fleet that are actively running and hosting players. Amazon
         | 
| 1603 | 
            +
                #   GameLift might prompt an instance shutdown when scaling down fleet
         | 
| 1604 | 
            +
                #   capacity or when retiring unhealthy instances. You can also set game
         | 
| 1605 | 
            +
                #   session protection for individual game sessions using
         | 
| 1606 | 
            +
                #   [UpdateGameSession](gamelift/latest/apireference/API_UpdateGameSession.html).
         | 
| 1607 | 
            +
                #
         | 
| 1608 | 
            +
                #   * **NoProtection** -- Game sessions can be shut down during active
         | 
| 1609 | 
            +
                #     gameplay.
         | 
| 1610 | 
            +
                #
         | 
| 1611 | 
            +
                #   * **FullProtection** -- Game sessions in `ACTIVE` status can't be
         | 
| 1612 | 
            +
                #     shut down.
         | 
| 1613 | 
            +
                #
         | 
| 1614 | 
            +
                #   By default, this property is set to `NoProtection`.
         | 
| 1615 | 
            +
                #   @return [String]
         | 
| 1616 | 
            +
                #
         | 
| 1617 | 
            +
                # @!attribute [rw] game_session_creation_limit_policy
         | 
| 1618 | 
            +
                #   A policy that limits the number of game sessions that each
         | 
| 1619 | 
            +
                #   individual player can create on instances in this fleet. The limit
         | 
| 1620 | 
            +
                #   applies for a specified span of time.
         | 
| 1621 | 
            +
                #   @return [Types::GameSessionCreationLimitPolicy]
         | 
| 1622 | 
            +
                #
         | 
| 1623 | 
            +
                # @!attribute [rw] log_configuration
         | 
| 1624 | 
            +
                #   A method for collecting container logs for the fleet. Amazon
         | 
| 1625 | 
            +
                #   GameLift saves all standard output for each container in logs,
         | 
| 1626 | 
            +
                #   including game session logs. You can select from the following
         | 
| 1627 | 
            +
                #   methods:
         | 
| 1628 | 
            +
                #
         | 
| 1629 | 
            +
                #   * `CLOUDWATCH` -- Send logs to an Amazon CloudWatch log group that
         | 
| 1630 | 
            +
                #     you define. Each container emits a log stream, which is organized
         | 
| 1631 | 
            +
                #     in the log group.
         | 
| 1632 | 
            +
                #
         | 
| 1633 | 
            +
                #   * `S3` -- Store logs in an Amazon S3 bucket that you define.
         | 
| 1634 | 
            +
                #
         | 
| 1635 | 
            +
                #   * `NONE` -- Don't collect container logs.
         | 
| 1636 | 
            +
                #
         | 
| 1637 | 
            +
                #   By default, this property is set to `CLOUDWATCH`.
         | 
| 1638 | 
            +
                #
         | 
| 1639 | 
            +
                #   Amazon GameLift requires permissions to send logs other Amazon Web
         | 
| 1640 | 
            +
                #   Services services in your account. These permissions are included in
         | 
| 1641 | 
            +
                #   the IAM fleet role for this container fleet (see `FleetRoleArn)`.
         | 
| 1642 | 
            +
                #   @return [Types::LogConfiguration]
         | 
| 1643 | 
            +
                #
         | 
| 1644 | 
            +
                # @!attribute [rw] tags
         | 
| 1645 | 
            +
                #   A list of labels to assign to the new fleet resource. Tags are
         | 
| 1646 | 
            +
                #   developer-defined key-value pairs. Tagging Amazon Web Services
         | 
| 1647 | 
            +
                #   resources are useful for resource management, access management and
         | 
| 1648 | 
            +
                #   cost allocation. For more information, see [ Tagging Amazon Web
         | 
| 1649 | 
            +
                #   Services Resources][1] in the *Amazon Web Services General
         | 
| 1650 | 
            +
                #   Reference*.
         | 
| 1651 | 
            +
                #
         | 
| 1652 | 
            +
                #
         | 
| 1653 | 
            +
                #
         | 
| 1654 | 
            +
                #   [1]: https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html
         | 
| 1655 | 
            +
                #   @return [Array<Types::Tag>]
         | 
| 1656 | 
            +
                #
         | 
| 1657 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateContainerFleetInput AWS API Documentation
         | 
| 1658 | 
            +
                #
         | 
| 1659 | 
            +
                class CreateContainerFleetInput < Struct.new(
         | 
| 1660 | 
            +
                  :fleet_role_arn,
         | 
| 1661 | 
            +
                  :description,
         | 
| 1662 | 
            +
                  :game_server_container_group_definition_name,
         | 
| 1663 | 
            +
                  :per_instance_container_group_definition_name,
         | 
| 1664 | 
            +
                  :instance_connection_port_range,
         | 
| 1665 | 
            +
                  :instance_inbound_permissions,
         | 
| 1666 | 
            +
                  :game_server_container_groups_per_instance,
         | 
| 1667 | 
            +
                  :instance_type,
         | 
| 1668 | 
            +
                  :billing_type,
         | 
| 1669 | 
            +
                  :locations,
         | 
| 1670 | 
            +
                  :metric_groups,
         | 
| 1671 | 
            +
                  :new_game_session_protection_policy,
         | 
| 1672 | 
            +
                  :game_session_creation_limit_policy,
         | 
| 1673 | 
            +
                  :log_configuration,
         | 
| 1674 | 
            +
                  :tags)
         | 
| 1675 | 
            +
                  SENSITIVE = []
         | 
| 1676 | 
            +
                  include Aws::Structure
         | 
| 1677 | 
            +
                end
         | 
| 1678 | 
            +
             | 
| 1679 | 
            +
                # @!attribute [rw] container_fleet
         | 
| 1680 | 
            +
                #   The properties for the new container fleet, including current
         | 
| 1681 | 
            +
                #   status. All fleets are initially placed in `PENDING` status.
         | 
| 1682 | 
            +
                #   @return [Types::ContainerFleet]
         | 
| 1683 | 
            +
                #
         | 
| 1684 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateContainerFleetOutput AWS API Documentation
         | 
| 1685 | 
            +
                #
         | 
| 1686 | 
            +
                class CreateContainerFleetOutput < Struct.new(
         | 
| 1687 | 
            +
                  :container_fleet)
         | 
| 1688 | 
            +
                  SENSITIVE = []
         | 
| 1689 | 
            +
                  include Aws::Structure
         | 
| 1690 | 
            +
                end
         | 
| 1691 | 
            +
             | 
| 1719 1692 | 
             
                # @!attribute [rw] name
         | 
| 1720 1693 | 
             
                #   A descriptive identifier for the container group definition. The
         | 
| 1721 1694 | 
             
                #   name value must be unique in an Amazon Web Services Region.
         | 
| 1722 1695 | 
             
                #   @return [String]
         | 
| 1723 1696 | 
             
                #
         | 
| 1724 | 
            -
                # @!attribute [rw]  | 
| 1725 | 
            -
                #   The  | 
| 1726 | 
            -
                #    | 
| 1727 | 
            -
                #    | 
| 1728 | 
            -
                # | 
| 1697 | 
            +
                # @!attribute [rw] container_group_type
         | 
| 1698 | 
            +
                #   The type of container group being defined. Container group type
         | 
| 1699 | 
            +
                #   determines how Amazon GameLift deploys the container group on each
         | 
| 1700 | 
            +
                #   fleet instance.
         | 
| 1701 | 
            +
                #
         | 
| 1702 | 
            +
                #   Default value: `GAME_SERVER`
         | 
| 1729 1703 | 
             
                #   @return [String]
         | 
| 1730 1704 | 
             
                #
         | 
| 1731 | 
            -
                # @!attribute [rw]  | 
| 1705 | 
            +
                # @!attribute [rw] total_memory_limit_mebibytes
         | 
| 1732 1706 | 
             
                #   The maximum amount of memory (in MiB) to allocate to the container
         | 
| 1733 1707 | 
             
                #   group. All containers in the group share this memory. If you specify
         | 
| 1734 | 
            -
                #   memory limits for individual  | 
| 1735 | 
            -
                #    | 
| 1736 | 
            -
                #   of the soft memory limits for all containers in the group, and (2)
         | 
| 1737 | 
            -
                #   greater than any individual container's hard memory limit.
         | 
| 1738 | 
            -
                #   @return [Integer]
         | 
| 1708 | 
            +
                #   memory limits for an individual container, the total value must be
         | 
| 1709 | 
            +
                #   greater than any individual container's memory limit.
         | 
| 1739 1710 | 
             
                #
         | 
| 1740 | 
            -
                #  | 
| 1741 | 
            -
                #   The maximum amount of CPU units to allocate to the container group.
         | 
| 1742 | 
            -
                #   Set this parameter to an integer value in CPU units (1 vCPU is equal
         | 
| 1743 | 
            -
                #   to 1024 CPU units). All containers in the group share this memory.
         | 
| 1744 | 
            -
                #   If you specify CPU limits for individual containers, set this
         | 
| 1745 | 
            -
                #   parameter based on the following guidelines. The value must be equal
         | 
| 1746 | 
            -
                #   to or greater than the sum of the CPU limits for all containers in
         | 
| 1747 | 
            -
                #   the group.
         | 
| 1711 | 
            +
                #   Default value: 1024
         | 
| 1748 1712 | 
             
                #   @return [Integer]
         | 
| 1749 1713 | 
             
                #
         | 
| 1750 | 
            -
                # @!attribute [rw]  | 
| 1751 | 
            -
                #    | 
| 1752 | 
            -
                #    | 
| 1753 | 
            -
                #    | 
| 1754 | 
            -
                #    | 
| 1714 | 
            +
                # @!attribute [rw] total_vcpu_limit
         | 
| 1715 | 
            +
                #   The maximum amount of vCPU units to allocate to the container group
         | 
| 1716 | 
            +
                #   (1 vCPU is equal to 1024 CPU units). All containers in the group
         | 
| 1717 | 
            +
                #   share this memory. If you specify vCPU limits for individual
         | 
| 1718 | 
            +
                #   containers, the total value must be equal to or greater than the sum
         | 
| 1719 | 
            +
                #   of the CPU limits for all containers in the group.
         | 
| 1755 1720 | 
             
                #
         | 
| 1721 | 
            +
                #   Default value: 1
         | 
| 1722 | 
            +
                #   @return [Float]
         | 
| 1756 1723 | 
             
                #
         | 
| 1724 | 
            +
                # @!attribute [rw] game_server_container_definition
         | 
| 1725 | 
            +
                #   The definition for the game server container in this group. Define a
         | 
| 1726 | 
            +
                #   game server container only when the container group type is
         | 
| 1727 | 
            +
                #   `GAME_SERVER`. Game server containers specify a container image with
         | 
| 1728 | 
            +
                #   your game server build. You can pass in your container definitions
         | 
| 1729 | 
            +
                #   as a JSON file.
         | 
| 1730 | 
            +
                #   @return [Types::GameServerContainerDefinitionInput]
         | 
| 1757 1731 | 
             
                #
         | 
| 1758 | 
            -
                # | 
| 1759 | 
            -
                #    | 
| 1732 | 
            +
                # @!attribute [rw] support_container_definitions
         | 
| 1733 | 
            +
                #   One or more definition for support containers in this group. You can
         | 
| 1734 | 
            +
                #   define a support container in any type of container group. You can
         | 
| 1735 | 
            +
                #   pass in your container definitions as a JSON file.
         | 
| 1736 | 
            +
                #   @return [Array<Types::SupportContainerDefinitionInput>]
         | 
| 1760 1737 | 
             
                #
         | 
| 1761 1738 | 
             
                # @!attribute [rw] operating_system
         | 
| 1762 | 
            -
                #   The platform that  | 
| 1763 | 
            -
                #    | 
| 1764 | 
            -
                # | 
| 1739 | 
            +
                #   The platform that all containers in the group use. Containers in a
         | 
| 1740 | 
            +
                #   group must run on the same operating system.
         | 
| 1741 | 
            +
                #
         | 
| 1742 | 
            +
                #   Default value: `AMAZON_LINUX_2023`
         | 
| 1765 1743 | 
             
                #
         | 
| 1766 1744 | 
             
                #   <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
         | 
| 1767 1745 | 
             
                #   more details in the [Amazon Linux 2 FAQs][1]. For game servers that
         | 
| 1768 | 
            -
                #   are hosted on AL2 and use Amazon GameLift server SDK 4.x | 
| 1746 | 
            +
                #   are hosted on AL2 and use Amazon GameLift server SDK 4.x, first
         | 
| 1769 1747 | 
             
                #   update the game server build to server SDK 5.x, and then deploy to
         | 
| 1770 1748 | 
             
                #   AL2023 instances. See [ Migrate to Amazon GameLift server SDK
         | 
| 1771 1749 | 
             
                #   version 5.][2]
         | 
| @@ -1778,6 +1756,11 @@ module Aws::GameLift | |
| 1778 1756 | 
             
                #   [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
         | 
| 1779 1757 | 
             
                #   @return [String]
         | 
| 1780 1758 | 
             
                #
         | 
| 1759 | 
            +
                # @!attribute [rw] version_description
         | 
| 1760 | 
            +
                #   A description for the initial version of this container group
         | 
| 1761 | 
            +
                #   definition.
         | 
| 1762 | 
            +
                #   @return [String]
         | 
| 1763 | 
            +
                #
         | 
| 1781 1764 | 
             
                # @!attribute [rw] tags
         | 
| 1782 1765 | 
             
                #   A list of labels to assign to the container group definition
         | 
| 1783 1766 | 
             
                #   resource. Tags are developer-defined key-value pairs. Tagging Amazon
         | 
| @@ -1795,19 +1778,21 @@ module Aws::GameLift | |
| 1795 1778 | 
             
                #
         | 
| 1796 1779 | 
             
                class CreateContainerGroupDefinitionInput < Struct.new(
         | 
| 1797 1780 | 
             
                  :name,
         | 
| 1798 | 
            -
                  : | 
| 1799 | 
            -
                  : | 
| 1800 | 
            -
                  : | 
| 1801 | 
            -
                  : | 
| 1781 | 
            +
                  :container_group_type,
         | 
| 1782 | 
            +
                  :total_memory_limit_mebibytes,
         | 
| 1783 | 
            +
                  :total_vcpu_limit,
         | 
| 1784 | 
            +
                  :game_server_container_definition,
         | 
| 1785 | 
            +
                  :support_container_definitions,
         | 
| 1802 1786 | 
             
                  :operating_system,
         | 
| 1787 | 
            +
                  :version_description,
         | 
| 1803 1788 | 
             
                  :tags)
         | 
| 1804 1789 | 
             
                  SENSITIVE = []
         | 
| 1805 1790 | 
             
                  include Aws::Structure
         | 
| 1806 1791 | 
             
                end
         | 
| 1807 1792 |  | 
| 1808 1793 | 
             
                # @!attribute [rw] container_group_definition
         | 
| 1809 | 
            -
                #   The properties of the  | 
| 1810 | 
            -
                #    | 
| 1794 | 
            +
                #   The properties of the new container group definition resource. You
         | 
| 1795 | 
            +
                #   can use this resource to create a container fleet.
         | 
| 1811 1796 | 
             
                #   @return [Types::ContainerGroupDefinition]
         | 
| 1812 1797 | 
             
                #
         | 
| 1813 1798 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateContainerGroupDefinitionOutput AWS API Documentation
         | 
| @@ -1870,11 +1855,11 @@ module Aws::GameLift | |
| 1870 1855 | 
             
                #
         | 
| 1871 1856 | 
             
                # @!attribute [rw] ec2_instance_type
         | 
| 1872 1857 | 
             
                #   The Amazon GameLift-supported Amazon EC2 instance type to use with
         | 
| 1873 | 
            -
                #   EC2  | 
| 1874 | 
            -
                #    | 
| 1875 | 
            -
                #    | 
| 1876 | 
            -
                #    | 
| 1877 | 
            -
                #    | 
| 1858 | 
            +
                #   managed EC2 fleets. Instance type determines the computing resources
         | 
| 1859 | 
            +
                #   that will be used to host your game servers, including CPU, memory,
         | 
| 1860 | 
            +
                #   storage, and networking capacity. See [Amazon Elastic Compute Cloud
         | 
| 1861 | 
            +
                #   Instance Types][1] for detailed descriptions of Amazon EC2 instance
         | 
| 1862 | 
            +
                #   types.
         | 
| 1878 1863 | 
             
                #
         | 
| 1879 1864 | 
             
                #
         | 
| 1880 1865 | 
             
                #
         | 
| @@ -1884,18 +1869,13 @@ module Aws::GameLift | |
| 1884 1869 | 
             
                # @!attribute [rw] ec2_inbound_permissions
         | 
| 1885 1870 | 
             
                #   The IP address ranges and port settings that allow inbound traffic
         | 
| 1886 1871 | 
             
                #   to access game server processes and other processes on this fleet.
         | 
| 1887 | 
            -
                #   Set this parameter for EC2  | 
| 1872 | 
            +
                #   Set this parameter for managed EC2 fleets. You can leave this
         | 
| 1888 1873 | 
             
                #   parameter empty when creating the fleet, but you must call
         | 
| 1889 1874 | 
             
                #   UpdateFleetPortSettings to set it before players can connect to game
         | 
| 1890 1875 | 
             
                #   sessions. As a best practice, we recommend opening ports for remote
         | 
| 1891 1876 | 
             
                #   access only when you need them and closing them when you're
         | 
| 1892 1877 | 
             
                #   finished. For Realtime Servers fleets, Amazon GameLift automatically
         | 
| 1893 1878 | 
             
                #   sets TCP and UDP ranges.
         | 
| 1894 | 
            -
                #
         | 
| 1895 | 
            -
                #   To manage inbound access for a container fleet, set this parameter
         | 
| 1896 | 
            -
                #   to the same port numbers that you set for the fleet's connection
         | 
| 1897 | 
            -
                #   port range. During the life of the fleet, update this parameter to
         | 
| 1898 | 
            -
                #   control which connection ports are open to inbound traffic.
         | 
| 1899 1879 | 
             
                #   @return [Array<Types::IpPermission>]
         | 
| 1900 1880 | 
             
                #
         | 
| 1901 1881 | 
             
                # @!attribute [rw] new_game_session_protection_policy
         | 
| @@ -1914,12 +1894,12 @@ module Aws::GameLift | |
| 1914 1894 | 
             
                #
         | 
| 1915 1895 | 
             
                # @!attribute [rw] runtime_configuration
         | 
| 1916 1896 | 
             
                #   Instructions for how to launch and run server processes on the
         | 
| 1917 | 
            -
                #   fleet. Set runtime configuration for EC2 fleets  | 
| 1918 | 
            -
                #    | 
| 1919 | 
            -
                #    | 
| 1920 | 
            -
                #    | 
| 1921 | 
            -
                #    | 
| 1922 | 
            -
                #    | 
| 1897 | 
            +
                #   fleet. Set runtime configuration for managed EC2 fleets. For an
         | 
| 1898 | 
            +
                #   Anywhere fleets, set this parameter only if the fleet is running the
         | 
| 1899 | 
            +
                #   Amazon GameLift Agent. The runtime configuration defines one or more
         | 
| 1900 | 
            +
                #   server process configurations. Each server process identifies a game
         | 
| 1901 | 
            +
                #   executable or Realtime script file and the number of processes to
         | 
| 1902 | 
            +
                #   run concurrently.
         | 
| 1923 1903 | 
             
                #
         | 
| 1924 1904 | 
             
                #   <note markdown="1"> This parameter replaces the parameters `ServerLaunchPath` and
         | 
| 1925 1905 | 
             
                #   `ServerLaunchParameters`, which are still supported for backward
         | 
| @@ -1974,19 +1954,20 @@ module Aws::GameLift | |
| 1974 1954 | 
             
                #   @return [String]
         | 
| 1975 1955 | 
             
                #
         | 
| 1976 1956 | 
             
                # @!attribute [rw] instance_role_arn
         | 
| 1977 | 
            -
                #   A unique identifier for an IAM role  | 
| 1978 | 
            -
                #   Amazon Web Services services.  | 
| 1979 | 
            -
                #   instance in  | 
| 1980 | 
            -
                #    | 
| 1981 | 
            -
                #    | 
| 1982 | 
            -
                #    | 
| 1983 | 
            -
                #    | 
| 1984 | 
            -
                #    | 
| 1985 | 
            -
                #   created.
         | 
| 1957 | 
            +
                #   A unique identifier for an IAM role that manages access to your
         | 
| 1958 | 
            +
                #   Amazon Web Services services. With an instance role ARN set, any
         | 
| 1959 | 
            +
                #   application that runs on an instance in this fleet can assume the
         | 
| 1960 | 
            +
                #   role, including install scripts, server processes, and daemons
         | 
| 1961 | 
            +
                #   (background processes). Create a role or look up a role's ARN by
         | 
| 1962 | 
            +
                #   using the [IAM dashboard][1] in the Amazon Web Services Management
         | 
| 1963 | 
            +
                #   Console. Learn more about using on-box credentials for your game
         | 
| 1964 | 
            +
                #   servers at [ Access external resources from a game server][2]. This
         | 
| 1965 | 
            +
                #   fleet property can't be changed after the fleet is created.
         | 
| 1986 1966 | 
             
                #
         | 
| 1987 1967 | 
             
                #
         | 
| 1988 1968 | 
             
                #
         | 
| 1989 | 
            -
                #   [1]: https:// | 
| 1969 | 
            +
                #   [1]: https://console.aws.amazon.com/iam/
         | 
| 1970 | 
            +
                #   [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
         | 
| 1990 1971 | 
             
                #   @return [String]
         | 
| 1991 1972 | 
             
                #
         | 
| 1992 1973 | 
             
                # @!attribute [rw] certificate_configuration
         | 
| @@ -2051,15 +2032,10 @@ module Aws::GameLift | |
| 2051 2032 | 
             
                #   * `EC2` – The game server build is deployed to Amazon EC2 instances
         | 
| 2052 2033 | 
             
                #     for cloud hosting. This is the default setting.
         | 
| 2053 2034 | 
             
                #
         | 
| 2054 | 
            -
                #   * ` | 
| 2055 | 
            -
                #      | 
| 2056 | 
            -
                #      | 
| 2057 | 
            -
                #      | 
| 2058 | 
            -
                #
         | 
| 2059 | 
            -
                #   * `ANYWHERE` – Game servers or container images with your game
         | 
| 2060 | 
            -
                #     server and supporting software are deployed to compute resources
         | 
| 2061 | 
            -
                #     that are provided and managed by you. With this compute type, you
         | 
| 2062 | 
            -
                #     can also set the `AnywhereConfiguration` parameter.
         | 
| 2035 | 
            +
                #   * `ANYWHERE` – Your game server and supporting software is deployed
         | 
| 2036 | 
            +
                #     to compute resources that are provided and managed by you. With
         | 
| 2037 | 
            +
                #     this compute type, you can also set the `AnywhereConfiguration`
         | 
| 2038 | 
            +
                #     parameter.
         | 
| 2063 2039 | 
             
                #   @return [String]
         | 
| 2064 2040 | 
             
                #
         | 
| 2065 2041 | 
             
                # @!attribute [rw] anywhere_configuration
         | 
| @@ -2081,15 +2057,6 @@ module Aws::GameLift | |
| 2081 2057 | 
             
                #   [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
         | 
| 2082 2058 | 
             
                #   @return [String]
         | 
| 2083 2059 | 
             
                #
         | 
| 2084 | 
            -
                # @!attribute [rw] container_groups_configuration
         | 
| 2085 | 
            -
                #   The container groups to deploy to instances in the container fleet
         | 
| 2086 | 
            -
                #   and other fleet-level configuration settings. Use the
         | 
| 2087 | 
            -
                #   CreateContainerGroupDefinition action to create container groups. A
         | 
| 2088 | 
            -
                #   container fleet must have exactly one replica container group, and
         | 
| 2089 | 
            -
                #   can optionally have one daemon container group. You can't change
         | 
| 2090 | 
            -
                #   this property after you create the fleet.
         | 
| 2091 | 
            -
                #   @return [Types::ContainerGroupsConfiguration]
         | 
| 2092 | 
            -
                #
         | 
| 2093 2060 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleetInput AWS API Documentation
         | 
| 2094 2061 | 
             
                #
         | 
| 2095 2062 | 
             
                class CreateFleetInput < Struct.new(
         | 
| @@ -2115,8 +2082,7 @@ module Aws::GameLift | |
| 2115 2082 | 
             
                  :tags,
         | 
| 2116 2083 | 
             
                  :compute_type,
         | 
| 2117 2084 | 
             
                  :anywhere_configuration,
         | 
| 2118 | 
            -
                  :instance_role_credentials_provider | 
| 2119 | 
            -
                  :container_groups_configuration)
         | 
| 2085 | 
            +
                  :instance_role_credentials_provider)
         | 
| 2120 2086 | 
             
                  SENSITIVE = []
         | 
| 2121 2087 | 
             
                  include Aws::Structure
         | 
| 2122 2088 | 
             
                end
         | 
| @@ -2456,7 +2422,8 @@ module Aws::GameLift | |
| 2456 2422 | 
             
                # @!attribute [rw] game_session_data
         | 
| 2457 2423 | 
             
                #   A set of custom game session properties, formatted as a single
         | 
| 2458 2424 | 
             
                #   string value. This data is passed to a game server process with a
         | 
| 2459 | 
            -
                #   request to start a new game session  | 
| 2425 | 
            +
                #   request to start a new game session. For more information, see
         | 
| 2426 | 
            +
                #   [Start a game session][1].
         | 
| 2460 2427 | 
             
                #
         | 
| 2461 2428 | 
             
                #
         | 
| 2462 2429 | 
             
                #
         | 
| @@ -2509,18 +2476,15 @@ module Aws::GameLift | |
| 2509 2476 | 
             
                # @!attribute [rw] timeout_in_seconds
         | 
| 2510 2477 | 
             
                #   The maximum time, in seconds, that a new game session placement
         | 
| 2511 2478 | 
             
                #   request remains in the queue. When a request exceeds this time, the
         | 
| 2512 | 
            -
                #   game session placement changes to a `TIMED_OUT` status. | 
| 2513 | 
            -
                #   this property is set to `600`.
         | 
| 2479 | 
            +
                #   game session placement changes to a `TIMED_OUT` status.
         | 
| 2514 2480 | 
             
                #   @return [Integer]
         | 
| 2515 2481 | 
             
                #
         | 
| 2516 2482 | 
             
                # @!attribute [rw] player_latency_policies
         | 
| 2517 | 
            -
                #   A set of policies that  | 
| 2518 | 
            -
                #    | 
| 2519 | 
            -
                #    | 
| 2520 | 
            -
                #    | 
| 2521 | 
            -
                #    | 
| 2522 | 
            -
                #   Multiple policies are applied based on their maximum allowed
         | 
| 2523 | 
            -
                #   latency, starting with the lowest value.
         | 
| 2483 | 
            +
                #   A set of policies that enforce a sliding cap on player latency when
         | 
| 2484 | 
            +
                #   processing game sessions placement requests. Use multiple policies
         | 
| 2485 | 
            +
                #   to gradually relax the cap over time if Amazon GameLift can't make
         | 
| 2486 | 
            +
                #   a placement. Policies are evaluated in order starting with the
         | 
| 2487 | 
            +
                #   lowest maximum latency value.
         | 
| 2524 2488 | 
             
                #   @return [Array<Types::PlayerLatencyPolicy>]
         | 
| 2525 2489 | 
             
                #
         | 
| 2526 2490 | 
             
                # @!attribute [rw] destinations
         | 
| @@ -2703,10 +2667,9 @@ module Aws::GameLift | |
| 2703 2667 | 
             
                # @!attribute [rw] additional_player_count
         | 
| 2704 2668 | 
             
                #   The number of player slots in a match to keep open for future
         | 
| 2705 2669 | 
             
                #   players. For example, if the configuration's rule set specifies a
         | 
| 2706 | 
            -
                #   match for a single  | 
| 2707 | 
            -
                #   is set to 2, 10 players  | 
| 2708 | 
            -
                #    | 
| 2709 | 
            -
                #   used if `FlexMatchMode` is set to `STANDALONE`.
         | 
| 2670 | 
            +
                #   match for a single 12-person team, and the additional player count
         | 
| 2671 | 
            +
                #   is set to 2, only 10 players are selected for the match. This
         | 
| 2672 | 
            +
                #   parameter is not used if `FlexMatchMode` is set to `STANDALONE`.
         | 
| 2710 2673 | 
             
                #   @return [Integer]
         | 
| 2711 2674 | 
             
                #
         | 
| 2712 2675 | 
             
                # @!attribute [rw] custom_event_data
         | 
| @@ -2725,10 +2688,10 @@ module Aws::GameLift | |
| 2725 2688 | 
             
                # @!attribute [rw] game_session_data
         | 
| 2726 2689 | 
             
                #   A set of custom game session properties, formatted as a single
         | 
| 2727 2690 | 
             
                #   string value. This data is passed to a game server process with a
         | 
| 2728 | 
            -
                #   request to start a new game session  | 
| 2729 | 
            -
                #   This information is added to the new | 
| 2730 | 
            -
                #   created for a successful match. This | 
| 2731 | 
            -
                #   `FlexMatchMode` is set to `STANDALONE`.
         | 
| 2691 | 
            +
                #   request to start a new game session. For more information, see
         | 
| 2692 | 
            +
                #   [Start a game session][1]. This information is added to the new
         | 
| 2693 | 
            +
                #   `GameSession` object that is created for a successful match. This
         | 
| 2694 | 
            +
                #   parameter is not used if `FlexMatchMode` is set to `STANDALONE`.
         | 
| 2732 2695 | 
             
                #
         | 
| 2733 2696 | 
             
                #
         | 
| 2734 2697 | 
             
                #
         | 
| @@ -2938,7 +2901,7 @@ module Aws::GameLift | |
| 2938 2901 |  | 
| 2939 2902 | 
             
                # @!attribute [rw] name
         | 
| 2940 2903 | 
             
                #   A descriptive label that is associated with a script. Script names
         | 
| 2941 | 
            -
                #    | 
| 2904 | 
            +
                #   do not need to be unique. You can use [UpdateScript][1] to change
         | 
| 2942 2905 | 
             
                #   this value later.
         | 
| 2943 2906 | 
             
                #
         | 
| 2944 2907 | 
             
                #
         | 
| @@ -2947,9 +2910,9 @@ module Aws::GameLift | |
| 2947 2910 | 
             
                #   @return [String]
         | 
| 2948 2911 | 
             
                #
         | 
| 2949 2912 | 
             
                # @!attribute [rw] version
         | 
| 2950 | 
            -
                #   Version information associated with a build or script. | 
| 2951 | 
            -
                #   strings  | 
| 2952 | 
            -
                #   change this value later.
         | 
| 2913 | 
            +
                #   Version information that is associated with a build or script.
         | 
| 2914 | 
            +
                #   Version strings do not need to be unique. You can use
         | 
| 2915 | 
            +
                #   [UpdateScript][1] to change this value later.
         | 
| 2953 2916 | 
             
                #
         | 
| 2954 2917 | 
             
                #
         | 
| 2955 2918 | 
             
                #
         | 
| @@ -3137,19 +3100,51 @@ module Aws::GameLift | |
| 3137 3100 | 
             
                  include Aws::Structure
         | 
| 3138 3101 | 
             
                end
         | 
| 3139 3102 |  | 
| 3103 | 
            +
                # @!attribute [rw] fleet_id
         | 
| 3104 | 
            +
                #   A unique identifier for the container fleet to delete. You can use
         | 
| 3105 | 
            +
                #   either the fleet ID or ARN value.
         | 
| 3106 | 
            +
                #   @return [String]
         | 
| 3107 | 
            +
                #
         | 
| 3108 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteContainerFleetInput AWS API Documentation
         | 
| 3109 | 
            +
                #
         | 
| 3110 | 
            +
                class DeleteContainerFleetInput < Struct.new(
         | 
| 3111 | 
            +
                  :fleet_id)
         | 
| 3112 | 
            +
                  SENSITIVE = []
         | 
| 3113 | 
            +
                  include Aws::Structure
         | 
| 3114 | 
            +
                end
         | 
| 3115 | 
            +
             | 
| 3116 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteContainerFleetOutput AWS API Documentation
         | 
| 3117 | 
            +
                #
         | 
| 3118 | 
            +
                class DeleteContainerFleetOutput < Aws::EmptyStructure; end
         | 
| 3119 | 
            +
             | 
| 3140 3120 | 
             
                # @!attribute [rw] name
         | 
| 3141 3121 | 
             
                #   The unique identifier for the container group definition to delete.
         | 
| 3142 3122 | 
             
                #   You can use either the `Name` or `ARN` value.
         | 
| 3143 3123 | 
             
                #   @return [String]
         | 
| 3144 3124 | 
             
                #
         | 
| 3125 | 
            +
                # @!attribute [rw] version_number
         | 
| 3126 | 
            +
                #   The specific version to delete.
         | 
| 3127 | 
            +
                #   @return [Integer]
         | 
| 3128 | 
            +
                #
         | 
| 3129 | 
            +
                # @!attribute [rw] version_count_to_retain
         | 
| 3130 | 
            +
                #   The number of most recent versions to keep while deleting all older
         | 
| 3131 | 
            +
                #   versions.
         | 
| 3132 | 
            +
                #   @return [Integer]
         | 
| 3133 | 
            +
                #
         | 
| 3145 3134 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteContainerGroupDefinitionInput AWS API Documentation
         | 
| 3146 3135 | 
             
                #
         | 
| 3147 3136 | 
             
                class DeleteContainerGroupDefinitionInput < Struct.new(
         | 
| 3148 | 
            -
                  :name | 
| 3137 | 
            +
                  :name,
         | 
| 3138 | 
            +
                  :version_number,
         | 
| 3139 | 
            +
                  :version_count_to_retain)
         | 
| 3149 3140 | 
             
                  SENSITIVE = []
         | 
| 3150 3141 | 
             
                  include Aws::Structure
         | 
| 3151 3142 | 
             
                end
         | 
| 3152 3143 |  | 
| 3144 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteContainerGroupDefinitionOutput AWS API Documentation
         | 
| 3145 | 
            +
                #
         | 
| 3146 | 
            +
                class DeleteContainerGroupDefinitionOutput < Aws::EmptyStructure; end
         | 
| 3147 | 
            +
             | 
| 3153 3148 | 
             
                # @!attribute [rw] fleet_id
         | 
| 3154 3149 | 
             
                #   A unique identifier for the fleet to be deleted. You can use either
         | 
| 3155 3150 | 
             
                #   the fleet ID or ARN value.
         | 
| @@ -3413,6 +3408,56 @@ module Aws::GameLift | |
| 3413 3408 | 
             
                #
         | 
| 3414 3409 | 
             
                class DeleteVpcPeeringConnectionOutput < Aws::EmptyStructure; end
         | 
| 3415 3410 |  | 
| 3411 | 
            +
                # Set of rules for processing a deployment for a container fleet update.
         | 
| 3412 | 
            +
                #
         | 
| 3413 | 
            +
                # @!attribute [rw] protection_strategy
         | 
| 3414 | 
            +
                #   Determines how fleet deployment activity affects active game
         | 
| 3415 | 
            +
                #   sessions on the fleet. With protection, a deployment honors game
         | 
| 3416 | 
            +
                #   session protection, and delays actions that would interrupt a
         | 
| 3417 | 
            +
                #   protected active game session until the game session ends. Without
         | 
| 3418 | 
            +
                #   protection, deployment activity can shut down all running tasks,
         | 
| 3419 | 
            +
                #   including active game sessions, regardless of game session
         | 
| 3420 | 
            +
                #   protection.
         | 
| 3421 | 
            +
                #   @return [String]
         | 
| 3422 | 
            +
                #
         | 
| 3423 | 
            +
                # @!attribute [rw] minimum_healthy_percentage
         | 
| 3424 | 
            +
                #   Sets a minimum level of healthy tasks to maintain during deployment
         | 
| 3425 | 
            +
                #   activity.
         | 
| 3426 | 
            +
                #   @return [Integer]
         | 
| 3427 | 
            +
                #
         | 
| 3428 | 
            +
                # @!attribute [rw] impairment_strategy
         | 
| 3429 | 
            +
                #   Determines what actions to take if a deployment fails. If the fleet
         | 
| 3430 | 
            +
                #   is multi-location, this strategy applies across all fleet locations.
         | 
| 3431 | 
            +
                #   With a rollback strategy, updated fleet instances are rolled back to
         | 
| 3432 | 
            +
                #   the last successful deployment. Alternatively, you can maintain a
         | 
| 3433 | 
            +
                #   few impaired containers for the purpose of debugging, while all
         | 
| 3434 | 
            +
                #   other tasks return to the last successful deployment.
         | 
| 3435 | 
            +
                #   @return [String]
         | 
| 3436 | 
            +
                #
         | 
| 3437 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeploymentConfiguration AWS API Documentation
         | 
| 3438 | 
            +
                #
         | 
| 3439 | 
            +
                class DeploymentConfiguration < Struct.new(
         | 
| 3440 | 
            +
                  :protection_strategy,
         | 
| 3441 | 
            +
                  :minimum_healthy_percentage,
         | 
| 3442 | 
            +
                  :impairment_strategy)
         | 
| 3443 | 
            +
                  SENSITIVE = []
         | 
| 3444 | 
            +
                  include Aws::Structure
         | 
| 3445 | 
            +
                end
         | 
| 3446 | 
            +
             | 
| 3447 | 
            +
                # Information about the most recent deployment for the container fleet.
         | 
| 3448 | 
            +
                #
         | 
| 3449 | 
            +
                # @!attribute [rw] latest_deployment_id
         | 
| 3450 | 
            +
                #   A unique identifier for a fleet deployment.
         | 
| 3451 | 
            +
                #   @return [String]
         | 
| 3452 | 
            +
                #
         | 
| 3453 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeploymentDetails AWS API Documentation
         | 
| 3454 | 
            +
                #
         | 
| 3455 | 
            +
                class DeploymentDetails < Struct.new(
         | 
| 3456 | 
            +
                  :latest_deployment_id)
         | 
| 3457 | 
            +
                  SENSITIVE = []
         | 
| 3458 | 
            +
                  include Aws::Structure
         | 
| 3459 | 
            +
                end
         | 
| 3460 | 
            +
             | 
| 3416 3461 | 
             
                # @!attribute [rw] fleet_id
         | 
| 3417 3462 | 
             
                #   A unique identifier for the fleet the compute resource is currently
         | 
| 3418 3463 | 
             
                #   registered to.
         | 
| @@ -3420,10 +3465,7 @@ module Aws::GameLift | |
| 3420 3465 | 
             
                #
         | 
| 3421 3466 | 
             
                # @!attribute [rw] compute_name
         | 
| 3422 3467 | 
             
                #   The unique identifier of the compute resource to deregister. For an
         | 
| 3423 | 
            -
                #   Anywhere fleet compute, use the registered compute name. | 
| 3424 | 
            -
                #   container fleet, use the compute name (for example,
         | 
| 3425 | 
            -
                #   `a123b456c789012d3e4567f8a901b23c/1a234b56-7cd8-9e0f-a1b2-c34d567ef8a9`)
         | 
| 3426 | 
            -
                #   or the compute ARN.
         | 
| 3468 | 
            +
                #   Anywhere fleet compute, use the registered compute name.
         | 
| 3427 3469 | 
             
                #   @return [String]
         | 
| 3428 3470 | 
             
                #
         | 
| 3429 3471 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeregisterComputeInput AWS API Documentation
         | 
| @@ -3516,10 +3558,7 @@ module Aws::GameLift | |
| 3516 3558 | 
             
                # @!attribute [rw] compute_name
         | 
| 3517 3559 | 
             
                #   The unique identifier of the compute resource to retrieve properties
         | 
| 3518 3560 | 
             
                #   for. For an Anywhere fleet compute, use the registered compute name.
         | 
| 3519 | 
            -
                #   For an EC2 fleet instance, use the instance ID. | 
| 3520 | 
            -
                #   fleet, use the compute name (for example,
         | 
| 3521 | 
            -
                #   `a123b456c789012d3e4567f8a901b23c/1a234b56-7cd8-9e0f-a1b2-c34d567ef8a9`)
         | 
| 3522 | 
            -
                #   or the compute ARN.
         | 
| 3561 | 
            +
                #   For an EC2 fleet instance, use the instance ID.
         | 
| 3523 3562 | 
             
                #   @return [String]
         | 
| 3524 3563 | 
             
                #
         | 
| 3525 3564 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeComputeInput AWS API Documentation
         | 
| @@ -3543,15 +3582,46 @@ module Aws::GameLift | |
| 3543 3582 | 
             
                  include Aws::Structure
         | 
| 3544 3583 | 
             
                end
         | 
| 3545 3584 |  | 
| 3585 | 
            +
                # @!attribute [rw] fleet_id
         | 
| 3586 | 
            +
                #   A unique identifier for the container fleet to retrieve. You can use
         | 
| 3587 | 
            +
                #   either the fleet ID or ARN value.
         | 
| 3588 | 
            +
                #   @return [String]
         | 
| 3589 | 
            +
                #
         | 
| 3590 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeContainerFleetInput AWS API Documentation
         | 
| 3591 | 
            +
                #
         | 
| 3592 | 
            +
                class DescribeContainerFleetInput < Struct.new(
         | 
| 3593 | 
            +
                  :fleet_id)
         | 
| 3594 | 
            +
                  SENSITIVE = []
         | 
| 3595 | 
            +
                  include Aws::Structure
         | 
| 3596 | 
            +
                end
         | 
| 3597 | 
            +
             | 
| 3598 | 
            +
                # @!attribute [rw] container_fleet
         | 
| 3599 | 
            +
                #   The properties for the requested container fleet, including current
         | 
| 3600 | 
            +
                #   status.
         | 
| 3601 | 
            +
                #   @return [Types::ContainerFleet]
         | 
| 3602 | 
            +
                #
         | 
| 3603 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeContainerFleetOutput AWS API Documentation
         | 
| 3604 | 
            +
                #
         | 
| 3605 | 
            +
                class DescribeContainerFleetOutput < Struct.new(
         | 
| 3606 | 
            +
                  :container_fleet)
         | 
| 3607 | 
            +
                  SENSITIVE = []
         | 
| 3608 | 
            +
                  include Aws::Structure
         | 
| 3609 | 
            +
                end
         | 
| 3610 | 
            +
             | 
| 3546 3611 | 
             
                # @!attribute [rw] name
         | 
| 3547 3612 | 
             
                #   The unique identifier for the container group definition to retrieve
         | 
| 3548 3613 | 
             
                #   properties for. You can use either the `Name` or `ARN` value.
         | 
| 3549 3614 | 
             
                #   @return [String]
         | 
| 3550 3615 | 
             
                #
         | 
| 3616 | 
            +
                # @!attribute [rw] version_number
         | 
| 3617 | 
            +
                #   The specific version to retrieve.
         | 
| 3618 | 
            +
                #   @return [Integer]
         | 
| 3619 | 
            +
                #
         | 
| 3551 3620 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeContainerGroupDefinitionInput AWS API Documentation
         | 
| 3552 3621 | 
             
                #
         | 
| 3553 3622 | 
             
                class DescribeContainerGroupDefinitionInput < Struct.new(
         | 
| 3554 | 
            -
                  :name | 
| 3623 | 
            +
                  :name,
         | 
| 3624 | 
            +
                  :version_number)
         | 
| 3555 3625 | 
             
                  SENSITIVE = []
         | 
| 3556 3626 | 
             
                  include Aws::Structure
         | 
| 3557 3627 | 
             
                end
         | 
| @@ -3707,6 +3777,42 @@ module Aws::GameLift | |
| 3707 3777 | 
             
                  include Aws::Structure
         | 
| 3708 3778 | 
             
                end
         | 
| 3709 3779 |  | 
| 3780 | 
            +
                # @!attribute [rw] fleet_id
         | 
| 3781 | 
            +
                #   A unique identifier for the container fleet. You can use either the
         | 
| 3782 | 
            +
                #   fleet ID or ARN value.
         | 
| 3783 | 
            +
                #   @return [String]
         | 
| 3784 | 
            +
                #
         | 
| 3785 | 
            +
                # @!attribute [rw] deployment_id
         | 
| 3786 | 
            +
                #   A unique identifier for the deployment to return information for.
         | 
| 3787 | 
            +
                #   @return [String]
         | 
| 3788 | 
            +
                #
         | 
| 3789 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeFleetDeploymentInput AWS API Documentation
         | 
| 3790 | 
            +
                #
         | 
| 3791 | 
            +
                class DescribeFleetDeploymentInput < Struct.new(
         | 
| 3792 | 
            +
                  :fleet_id,
         | 
| 3793 | 
            +
                  :deployment_id)
         | 
| 3794 | 
            +
                  SENSITIVE = []
         | 
| 3795 | 
            +
                  include Aws::Structure
         | 
| 3796 | 
            +
                end
         | 
| 3797 | 
            +
             | 
| 3798 | 
            +
                # @!attribute [rw] fleet_deployment
         | 
| 3799 | 
            +
                #   The requested deployment information.
         | 
| 3800 | 
            +
                #   @return [Types::FleetDeployment]
         | 
| 3801 | 
            +
                #
         | 
| 3802 | 
            +
                # @!attribute [rw] locational_deployments
         | 
| 3803 | 
            +
                #   If the deployment is for a multi-location fleet, the requests
         | 
| 3804 | 
            +
                #   returns the deployment status in each fleet location.
         | 
| 3805 | 
            +
                #   @return [Hash<String,Types::LocationalDeployment>]
         | 
| 3806 | 
            +
                #
         | 
| 3807 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeFleetDeploymentOutput AWS API Documentation
         | 
| 3808 | 
            +
                #
         | 
| 3809 | 
            +
                class DescribeFleetDeploymentOutput < Struct.new(
         | 
| 3810 | 
            +
                  :fleet_deployment,
         | 
| 3811 | 
            +
                  :locational_deployments)
         | 
| 3812 | 
            +
                  SENSITIVE = []
         | 
| 3813 | 
            +
                  include Aws::Structure
         | 
| 3814 | 
            +
                end
         | 
| 3815 | 
            +
             | 
| 3710 3816 | 
             
                # @!attribute [rw] fleet_id
         | 
| 3711 3817 | 
             
                #   A unique identifier for the fleet to get event logs for. You can use
         | 
| 3712 3818 | 
             
                #   either the fleet ID or ARN value.
         | 
| @@ -5047,6 +5153,14 @@ module Aws::GameLift | |
| 5047 5153 | 
             
                #   * FLEET\_VPC\_PEERING\_DELETED -- A VPC peering connection has been
         | 
| 5048 5154 | 
             
                #     successfully deleted.
         | 
| 5049 5155 | 
             
                #
         | 
| 5156 | 
            +
                #   **Container group events:**
         | 
| 5157 | 
            +
                #
         | 
| 5158 | 
            +
                #   * CONTAINER\_GROUP\_REGISTRATION\_FAILED – A game server container
         | 
| 5159 | 
            +
                #     group started, but timed out before calling `RegisterCompute`.
         | 
| 5160 | 
            +
                #
         | 
| 5161 | 
            +
                #   * CONTAINER\_GROUP\_CRASHED A game server container group started
         | 
| 5162 | 
            +
                #     and terminated without calling `RegisterCompute`.
         | 
| 5163 | 
            +
                #
         | 
| 5050 5164 | 
             
                #   **Spot instance events:**
         | 
| 5051 5165 | 
             
                #
         | 
| 5052 5166 | 
             
                #   * INSTANCE\_INTERRUPTED -- A spot instance was interrupted by EC2
         | 
| @@ -5175,9 +5289,6 @@ module Aws::GameLift | |
| 5175 5289 | 
             
                  include Aws::Structure
         | 
| 5176 5290 | 
             
                end
         | 
| 5177 5291 |  | 
| 5178 | 
            -
                # **This operation has been expanded to use with the Amazon GameLift
         | 
| 5179 | 
            -
                # containers feature, which is currently in public preview.**
         | 
| 5180 | 
            -
                #
         | 
| 5181 5292 | 
             
                # Describes an Amazon GameLift fleet of game hosting resources.
         | 
| 5182 5293 | 
             
                # Attributes differ based on the fleet's compute type, as follows:
         | 
| 5183 5294 | 
             
                #
         | 
| @@ -5185,9 +5296,6 @@ module Aws::GameLift | |
| 5185 5296 | 
             
                #   customer game server builds) or a `Script` resource (for Realtime
         | 
| 5186 5297 | 
             
                #   Servers fleets).
         | 
| 5187 5298 | 
             
                #
         | 
| 5188 | 
            -
                # * Container fleets have `ContainerGroupsAttributes`, which identify
         | 
| 5189 | 
            -
                #   the fleet's `ContainerGroupDefinition` resources.
         | 
| 5190 | 
            -
                #
         | 
| 5191 5299 | 
             
                # * Amazon GameLift Anywhere fleets have an abbreviated set of
         | 
| 5192 5300 | 
             
                #   attributes, because most fleet configurations are set directly on
         | 
| 5193 5301 | 
             
                #   the fleet's computes. Attributes include fleet identifiers and
         | 
| @@ -5227,8 +5335,7 @@ module Aws::GameLift | |
| 5227 5335 | 
             
                #   determines the computing resources of each instance in the fleet,
         | 
| 5228 5336 | 
             
                #   including CPU, memory, storage, and networking capacity. See [Amazon
         | 
| 5229 5337 | 
             
                #   Elastic Compute Cloud Instance Types][1] for detailed descriptions.
         | 
| 5230 | 
            -
                #   This attribute is used with fleets where `ComputeType` is "EC2" | 
| 5231 | 
            -
                #   "Container".
         | 
| 5338 | 
            +
                #   This attribute is used with fleets where `ComputeType` is "EC2".
         | 
| 5232 5339 | 
             
                #
         | 
| 5233 5340 | 
             
                #
         | 
| 5234 5341 | 
             
                #
         | 
| @@ -5345,7 +5452,7 @@ module Aws::GameLift | |
| 5345 5452 | 
             
                # @!attribute [rw] new_game_session_protection_policy
         | 
| 5346 5453 | 
             
                #   The type of game session protection to set on all new instances that
         | 
| 5347 5454 | 
             
                #   are started in the fleet. This attribute is used with fleets where
         | 
| 5348 | 
            -
                #   `ComputeType` is "EC2" | 
| 5455 | 
            +
                #   `ComputeType` is "EC2".
         | 
| 5349 5456 | 
             
                #
         | 
| 5350 5457 | 
             
                #   * **NoProtection** -- The game session can be terminated during a
         | 
| 5351 5458 | 
             
                #     scale-down event.
         | 
| @@ -5358,11 +5465,11 @@ module Aws::GameLift | |
| 5358 5465 | 
             
                #   The operating system of the fleet's computing resources. A fleet's
         | 
| 5359 5466 | 
             
                #   operating system is determined by the OS of the build or script that
         | 
| 5360 5467 | 
             
                #   is deployed on this fleet. This attribute is used with fleets where
         | 
| 5361 | 
            -
                #   `ComputeType` is "EC2" | 
| 5468 | 
            +
                #   `ComputeType` is "EC2".
         | 
| 5362 5469 | 
             
                #
         | 
| 5363 5470 | 
             
                #   <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
         | 
| 5364 5471 | 
             
                #   more details in the [Amazon Linux 2 FAQs][1]. For game servers that
         | 
| 5365 | 
            -
                #   are hosted on AL2 and use Amazon GameLift server SDK 4.x | 
| 5472 | 
            +
                #   are hosted on AL2 and use Amazon GameLift server SDK 4.x, first
         | 
| 5366 5473 | 
             
                #   update the game server build to server SDK 5.x, and then deploy to
         | 
| 5367 5474 | 
             
                #   AL2023 instances. See [ Migrate to Amazon GameLift server SDK
         | 
| 5368 5475 | 
             
                #   version 5.][2]
         | 
| @@ -5391,14 +5498,13 @@ module Aws::GameLift | |
| 5391 5498 | 
             
                #   Amazon CloudWatch, you can view aggregated metrics for fleets that
         | 
| 5392 5499 | 
             
                #   are in a metric group. A fleet can be included in only one metric
         | 
| 5393 5500 | 
             
                #   group at a time. This attribute is used with fleets where
         | 
| 5394 | 
            -
                #   `ComputeType` is "EC2" | 
| 5501 | 
            +
                #   `ComputeType` is "EC2".
         | 
| 5395 5502 | 
             
                #   @return [Array<String>]
         | 
| 5396 5503 | 
             
                #
         | 
| 5397 5504 | 
             
                # @!attribute [rw] stopped_actions
         | 
| 5398 5505 | 
             
                #   A list of fleet activity that has been suspended using
         | 
| 5399 5506 | 
             
                #   [StopFleetActions][1]. This includes fleet auto-scaling. This
         | 
| 5400 | 
            -
                #   attribute is used with fleets where `ComputeType` is "EC2" | 
| 5401 | 
            -
                #   "Container".
         | 
| 5507 | 
            +
                #   attribute is used with fleets where `ComputeType` is "EC2".
         | 
| 5402 5508 | 
             
                #
         | 
| 5403 5509 | 
             
                #
         | 
| 5404 5510 | 
             
                #
         | 
| @@ -5406,19 +5512,20 @@ module Aws::GameLift | |
| 5406 5512 | 
             
                #   @return [Array<String>]
         | 
| 5407 5513 | 
             
                #
         | 
| 5408 5514 | 
             
                # @!attribute [rw] instance_role_arn
         | 
| 5409 | 
            -
                #   A unique identifier for an IAM role  | 
| 5410 | 
            -
                #   Amazon Web Services services.  | 
| 5411 | 
            -
                #   instance in  | 
| 5412 | 
            -
                #    | 
| 5413 | 
            -
                #    | 
| 5414 | 
            -
                #    | 
| 5415 | 
            -
                #    | 
| 5416 | 
            -
                #    | 
| 5417 | 
            -
                #   is  | 
| 5515 | 
            +
                #   A unique identifier for an IAM role that manages access to your
         | 
| 5516 | 
            +
                #   Amazon Web Services services. With an instance role ARN set, any
         | 
| 5517 | 
            +
                #   application that runs on an instance in this fleet can assume the
         | 
| 5518 | 
            +
                #   role, including install scripts, server processes, and daemons
         | 
| 5519 | 
            +
                #   (background processes). Create a role or look up a role's ARN by
         | 
| 5520 | 
            +
                #   using the [IAM dashboard][1] in the Amazon Web Services Management
         | 
| 5521 | 
            +
                #   Console. Learn more about using on-box credentials for your game
         | 
| 5522 | 
            +
                #   servers at [ Access external resources from a game server][2]. This
         | 
| 5523 | 
            +
                #   attribute is used with fleets where `ComputeType` is "EC2".
         | 
| 5418 5524 | 
             
                #
         | 
| 5419 5525 | 
             
                #
         | 
| 5420 5526 | 
             
                #
         | 
| 5421 | 
            -
                #   [1]: https:// | 
| 5527 | 
            +
                #   [1]: https://console.aws.amazon.com/iam/
         | 
| 5528 | 
            +
                #   [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
         | 
| 5422 5529 | 
             
                #   @return [String]
         | 
| 5423 5530 | 
             
                #
         | 
| 5424 5531 | 
             
                # @!attribute [rw] certificate_configuration
         | 
| @@ -5434,12 +5541,7 @@ module Aws::GameLift | |
| 5434 5541 | 
             
                #   @return [String]
         | 
| 5435 5542 | 
             
                #
         | 
| 5436 5543 | 
             
                # @!attribute [rw] anywhere_configuration
         | 
| 5437 | 
            -
                #    | 
| 5438 | 
            -
                #   which is currently in public preview.** A set of attributes that
         | 
| 5439 | 
            -
                #   describe the container groups that are deployed on the fleet. These
         | 
| 5440 | 
            -
                #   attributes are included for fleets with compute type `CONTAINER`
         | 
| 5441 | 
            -
                #   only. This attribute is used with fleets where `ComputeType` is
         | 
| 5442 | 
            -
                #   "Container".
         | 
| 5544 | 
            +
                #   Amazon GameLift Anywhere configuration options.
         | 
| 5443 5545 | 
             
                #   @return [Types::AnywhereConfiguration]
         | 
| 5444 5546 | 
             
                #
         | 
| 5445 5547 | 
             
                # @!attribute [rw] instance_role_credentials_provider
         | 
| @@ -5451,19 +5553,13 @@ module Aws::GameLift | |
| 5451 5553 | 
             
                #   server SDK version 5.x. For more information about using shared
         | 
| 5452 5554 | 
             
                #   credentials, see [ Communicate with other Amazon Web Services
         | 
| 5453 5555 | 
             
                #   resources from your fleets][1]. This attribute is used with fleets
         | 
| 5454 | 
            -
                #   where `ComputeType` is "EC2" | 
| 5556 | 
            +
                #   where `ComputeType` is "EC2".
         | 
| 5455 5557 | 
             
                #
         | 
| 5456 5558 | 
             
                #
         | 
| 5457 5559 | 
             
                #
         | 
| 5458 5560 | 
             
                #   [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-resources.html
         | 
| 5459 5561 | 
             
                #   @return [String]
         | 
| 5460 5562 | 
             
                #
         | 
| 5461 | 
            -
                # @!attribute [rw] container_groups_attributes
         | 
| 5462 | 
            -
                #   A set of properties that describe the container groups that are
         | 
| 5463 | 
            -
                #   deployed to the fleet. These attributes are included for fleets with
         | 
| 5464 | 
            -
                #   compute type `CONTAINER`.
         | 
| 5465 | 
            -
                #   @return [Types::ContainerGroupsAttributes]
         | 
| 5466 | 
            -
                #
         | 
| 5467 5563 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/FleetAttributes AWS API Documentation
         | 
| 5468 5564 | 
             
                #
         | 
| 5469 5565 | 
             
                class FleetAttributes < Struct.new(
         | 
| @@ -5492,13 +5588,12 @@ module Aws::GameLift | |
| 5492 5588 | 
             
                  :certificate_configuration,
         | 
| 5493 5589 | 
             
                  :compute_type,
         | 
| 5494 5590 | 
             
                  :anywhere_configuration,
         | 
| 5495 | 
            -
                  :instance_role_credentials_provider | 
| 5496 | 
            -
                  :container_groups_attributes)
         | 
| 5591 | 
            +
                  :instance_role_credentials_provider)
         | 
| 5497 5592 | 
             
                  SENSITIVE = []
         | 
| 5498 5593 | 
             
                  include Aws::Structure
         | 
| 5499 5594 | 
             
                end
         | 
| 5500 5595 |  | 
| 5501 | 
            -
                # Current resource capacity settings for managed EC2 fleets and
         | 
| 5596 | 
            +
                # Current resource capacity settings for managed EC2 fleets and managed
         | 
| 5502 5597 | 
             
                # container fleets. For multi-location fleets, location values might
         | 
| 5503 5598 | 
             
                # refer to a fleet's remote location or its home Region.
         | 
| 5504 5599 | 
             
                #
         | 
| @@ -5549,11 +5644,10 @@ module Aws::GameLift | |
| 5549 5644 | 
             
                #   an Amazon Web Services Region code, such as `us-west-2`.
         | 
| 5550 5645 | 
             
                #   @return [String]
         | 
| 5551 5646 | 
             
                #
         | 
| 5552 | 
            -
                # @!attribute [rw]  | 
| 5553 | 
            -
                #    | 
| 5554 | 
            -
                #    | 
| 5555 | 
            -
                #    | 
| 5556 | 
            -
                #   @return [Types::ReplicaContainerGroupCounts]
         | 
| 5647 | 
            +
                # @!attribute [rw] game_server_container_group_counts
         | 
| 5648 | 
            +
                #   The number and status of game server container groups deployed in a
         | 
| 5649 | 
            +
                #   container fleet.
         | 
| 5650 | 
            +
                #   @return [Types::GameServerContainerGroupCounts]
         | 
| 5557 5651 | 
             
                #
         | 
| 5558 5652 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/FleetCapacity AWS API Documentation
         | 
| 5559 5653 | 
             
                #
         | 
| @@ -5563,7 +5657,7 @@ module Aws::GameLift | |
| 5563 5657 | 
             
                  :instance_type,
         | 
| 5564 5658 | 
             
                  :instance_counts,
         | 
| 5565 5659 | 
             
                  :location,
         | 
| 5566 | 
            -
                  : | 
| 5660 | 
            +
                  :game_server_container_group_counts)
         | 
| 5567 5661 | 
             
                  SENSITIVE = []
         | 
| 5568 5662 | 
             
                  include Aws::Structure
         | 
| 5569 5663 | 
             
                end
         | 
| @@ -5583,6 +5677,82 @@ module Aws::GameLift | |
| 5583 5677 | 
             
                  include Aws::Structure
         | 
| 5584 5678 | 
             
                end
         | 
| 5585 5679 |  | 
| 5680 | 
            +
                # Describes a container fleet deployment with updates to the fleet.
         | 
| 5681 | 
            +
                #
         | 
| 5682 | 
            +
                # @!attribute [rw] deployment_id
         | 
| 5683 | 
            +
                #   A unique identifier for the deployment.
         | 
| 5684 | 
            +
                #   @return [String]
         | 
| 5685 | 
            +
                #
         | 
| 5686 | 
            +
                # @!attribute [rw] fleet_id
         | 
| 5687 | 
            +
                #   A unique identifier for the container fleet.
         | 
| 5688 | 
            +
                #   @return [String]
         | 
| 5689 | 
            +
                #
         | 
| 5690 | 
            +
                # @!attribute [rw] game_server_binary_arn
         | 
| 5691 | 
            +
                #   The unique identifier for the version of the game server container
         | 
| 5692 | 
            +
                #   group definition that is being deployed.
         | 
| 5693 | 
            +
                #   @return [String]
         | 
| 5694 | 
            +
                #
         | 
| 5695 | 
            +
                # @!attribute [rw] rollback_game_server_binary_arn
         | 
| 5696 | 
            +
                #   The unique identifier for the version of the game server container
         | 
| 5697 | 
            +
                #   group definition to roll back to if deployment fails.
         | 
| 5698 | 
            +
                #   @return [String]
         | 
| 5699 | 
            +
                #
         | 
| 5700 | 
            +
                # @!attribute [rw] per_instance_binary_arn
         | 
| 5701 | 
            +
                #   The unique identifier for the version of the per-instance container
         | 
| 5702 | 
            +
                #   group definition that is being deployed.
         | 
| 5703 | 
            +
                #   @return [String]
         | 
| 5704 | 
            +
                #
         | 
| 5705 | 
            +
                # @!attribute [rw] rollback_per_instance_binary_arn
         | 
| 5706 | 
            +
                #   The unique identifier for the version of the per-instance container
         | 
| 5707 | 
            +
                #   group definition to roll back to if deployment fails.
         | 
| 5708 | 
            +
                #   @return [String]
         | 
| 5709 | 
            +
                #
         | 
| 5710 | 
            +
                # @!attribute [rw] deployment_status
         | 
| 5711 | 
            +
                #   The status of fleet deployment activity in the location.
         | 
| 5712 | 
            +
                #
         | 
| 5713 | 
            +
                #   * `IN_PROGRESS` -- The deployment is in progress.
         | 
| 5714 | 
            +
                #
         | 
| 5715 | 
            +
                #   * `IMPAIRED` -- The deployment failed and the fleet has some
         | 
| 5716 | 
            +
                #     impaired containers.
         | 
| 5717 | 
            +
                #
         | 
| 5718 | 
            +
                #   * `COMPLETE` -- The deployment has completed successfully.
         | 
| 5719 | 
            +
                #
         | 
| 5720 | 
            +
                #   * `ROLLBACK_IN_PROGRESS` -- The deployment failed and rollback has
         | 
| 5721 | 
            +
                #     been initiated.
         | 
| 5722 | 
            +
                #
         | 
| 5723 | 
            +
                #   * `ROLLBACK_IN_COMPLETE` -- The deployment failed and rollback has
         | 
| 5724 | 
            +
                #     been completed.
         | 
| 5725 | 
            +
                #
         | 
| 5726 | 
            +
                #   * `CANCELLED` -- The deployment was cancelled.
         | 
| 5727 | 
            +
                #   @return [String]
         | 
| 5728 | 
            +
                #
         | 
| 5729 | 
            +
                # @!attribute [rw] deployment_configuration
         | 
| 5730 | 
            +
                #   Instructions for how to deploy updates to a container fleet and what
         | 
| 5731 | 
            +
                #   actions to take if the deployment fails.
         | 
| 5732 | 
            +
                #   @return [Types::DeploymentConfiguration]
         | 
| 5733 | 
            +
                #
         | 
| 5734 | 
            +
                # @!attribute [rw] creation_time
         | 
| 5735 | 
            +
                #   A time stamp indicating when this data object was created. Format is
         | 
| 5736 | 
            +
                #   a number expressed in Unix time as milliseconds (for example
         | 
| 5737 | 
            +
                #   `"1469498468.057"`).
         | 
| 5738 | 
            +
                #   @return [Time]
         | 
| 5739 | 
            +
                #
         | 
| 5740 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/FleetDeployment AWS API Documentation
         | 
| 5741 | 
            +
                #
         | 
| 5742 | 
            +
                class FleetDeployment < Struct.new(
         | 
| 5743 | 
            +
                  :deployment_id,
         | 
| 5744 | 
            +
                  :fleet_id,
         | 
| 5745 | 
            +
                  :game_server_binary_arn,
         | 
| 5746 | 
            +
                  :rollback_game_server_binary_arn,
         | 
| 5747 | 
            +
                  :per_instance_binary_arn,
         | 
| 5748 | 
            +
                  :rollback_per_instance_binary_arn,
         | 
| 5749 | 
            +
                  :deployment_status,
         | 
| 5750 | 
            +
                  :deployment_configuration,
         | 
| 5751 | 
            +
                  :creation_time)
         | 
| 5752 | 
            +
                  SENSITIVE = []
         | 
| 5753 | 
            +
                  include Aws::Structure
         | 
| 5754 | 
            +
                end
         | 
| 5755 | 
            +
             | 
| 5586 5756 | 
             
                # Current resource utilization statistics in a specified fleet or
         | 
| 5587 5757 | 
             
                # location. The location value might refer to a fleet's remote location
         | 
| 5588 5758 | 
             
                # or its home region.
         | 
| @@ -5763,20 +5933,245 @@ module Aws::GameLift | |
| 5763 5933 | 
             
                #   update specifies a health check value.
         | 
| 5764 5934 | 
             
                #   @return [Time]
         | 
| 5765 5935 | 
             
                #
         | 
| 5766 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameServer AWS API Documentation
         | 
| 5936 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameServer AWS API Documentation
         | 
| 5937 | 
            +
                #
         | 
| 5938 | 
            +
                class GameServer < Struct.new(
         | 
| 5939 | 
            +
                  :game_server_group_name,
         | 
| 5940 | 
            +
                  :game_server_group_arn,
         | 
| 5941 | 
            +
                  :game_server_id,
         | 
| 5942 | 
            +
                  :instance_id,
         | 
| 5943 | 
            +
                  :connection_info,
         | 
| 5944 | 
            +
                  :game_server_data,
         | 
| 5945 | 
            +
                  :claim_status,
         | 
| 5946 | 
            +
                  :utilization_status,
         | 
| 5947 | 
            +
                  :registration_time,
         | 
| 5948 | 
            +
                  :last_claim_time,
         | 
| 5949 | 
            +
                  :last_health_check_time)
         | 
| 5950 | 
            +
                  SENSITIVE = []
         | 
| 5951 | 
            +
                  include Aws::Structure
         | 
| 5952 | 
            +
                end
         | 
| 5953 | 
            +
             | 
| 5954 | 
            +
                # Describes the game server container in an existing game server
         | 
| 5955 | 
            +
                # container group. A game server container identifies a container image
         | 
| 5956 | 
            +
                # with your game server build. A game server container is automatically
         | 
| 5957 | 
            +
                # considered essential; if an essential container fails, the entire
         | 
| 5958 | 
            +
                # container group restarts.
         | 
| 5959 | 
            +
                #
         | 
| 5960 | 
            +
                # You can update a container definition and deploy the updates to an
         | 
| 5961 | 
            +
                # existing fleet. When creating or updating a game server container
         | 
| 5962 | 
            +
                # group definition, use the property GameServerContainerDefinitionInput.
         | 
| 5963 | 
            +
                #
         | 
| 5964 | 
            +
                # **Part of:** ContainerGroupDefinition
         | 
| 5965 | 
            +
                #
         | 
| 5966 | 
            +
                # **Returned by:** DescribeContainerGroupDefinition,
         | 
| 5967 | 
            +
                # ListContainerGroupDefinitions, UpdateContainerGroupDefinition
         | 
| 5968 | 
            +
                #
         | 
| 5969 | 
            +
                # @!attribute [rw] container_name
         | 
| 5970 | 
            +
                #   The container definition identifier. Container names are unique
         | 
| 5971 | 
            +
                #   within a container group definition.
         | 
| 5972 | 
            +
                #   @return [String]
         | 
| 5973 | 
            +
                #
         | 
| 5974 | 
            +
                # @!attribute [rw] depends_on
         | 
| 5975 | 
            +
                #   Indicates that the container relies on the status of other
         | 
| 5976 | 
            +
                #   containers in the same container group during startup and shutdown
         | 
| 5977 | 
            +
                #   sequences. A container might have dependencies on multiple
         | 
| 5978 | 
            +
                #   containers.
         | 
| 5979 | 
            +
                #   @return [Array<Types::ContainerDependency>]
         | 
| 5980 | 
            +
                #
         | 
| 5981 | 
            +
                # @!attribute [rw] mount_points
         | 
| 5982 | 
            +
                #   A mount point that binds a path inside the container to a file or
         | 
| 5983 | 
            +
                #   directory on the host system and lets it access the file or
         | 
| 5984 | 
            +
                #   directory.
         | 
| 5985 | 
            +
                #   @return [Array<Types::ContainerMountPoint>]
         | 
| 5986 | 
            +
                #
         | 
| 5987 | 
            +
                # @!attribute [rw] environment_override
         | 
| 5988 | 
            +
                #   A set of environment variables that's passed to the container on
         | 
| 5989 | 
            +
                #   startup. See the [ContainerDefinition::environment][1] parameter in
         | 
| 5990 | 
            +
                #   the *Amazon Elastic Container Service API Reference*.
         | 
| 5991 | 
            +
                #
         | 
| 5992 | 
            +
                #
         | 
| 5993 | 
            +
                #
         | 
| 5994 | 
            +
                #   [1]: https://docs.aws.amazon.com/AmazonECS/latest/APIReference/API_ContainerDefinition.html#ECS-Type-ContainerDefinition-environment
         | 
| 5995 | 
            +
                #   @return [Array<Types::ContainerEnvironment>]
         | 
| 5996 | 
            +
                #
         | 
| 5997 | 
            +
                # @!attribute [rw] image_uri
         | 
| 5998 | 
            +
                #   The URI to the image that Amazon GameLift uses when deploying this
         | 
| 5999 | 
            +
                #   container to a container fleet. For a more specific identifier, see
         | 
| 6000 | 
            +
                #   `ResolvedImageDigest`.
         | 
| 6001 | 
            +
                #   @return [String]
         | 
| 6002 | 
            +
                #
         | 
| 6003 | 
            +
                # @!attribute [rw] port_configuration
         | 
| 6004 | 
            +
                #   The set of ports that are available to bind to processes in the
         | 
| 6005 | 
            +
                #   container. For example, a game server process requires a container
         | 
| 6006 | 
            +
                #   port to allow game clients to connect to it. Container ports aren't
         | 
| 6007 | 
            +
                #   directly accessed by inbound traffic. Amazon GameLift maps these
         | 
| 6008 | 
            +
                #   container ports to externally accessible connection ports, which are
         | 
| 6009 | 
            +
                #   assigned as needed from the container fleet's
         | 
| 6010 | 
            +
                #   `ConnectionPortRange`.
         | 
| 6011 | 
            +
                #   @return [Types::ContainerPortConfiguration]
         | 
| 6012 | 
            +
                #
         | 
| 6013 | 
            +
                # @!attribute [rw] resolved_image_digest
         | 
| 6014 | 
            +
                #   A unique and immutable identifier for the container image. The
         | 
| 6015 | 
            +
                #   digest is a SHA 256 hash of the container image manifest.
         | 
| 6016 | 
            +
                #   @return [String]
         | 
| 6017 | 
            +
                #
         | 
| 6018 | 
            +
                # @!attribute [rw] server_sdk_version
         | 
| 6019 | 
            +
                #   The Amazon GameLift server SDK version that the game server is
         | 
| 6020 | 
            +
                #   integrated with. Only game servers using 5.2.0 or higher are
         | 
| 6021 | 
            +
                #   compatible with container fleets.
         | 
| 6022 | 
            +
                #   @return [String]
         | 
| 6023 | 
            +
                #
         | 
| 6024 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameServerContainerDefinition AWS API Documentation
         | 
| 6025 | 
            +
                #
         | 
| 6026 | 
            +
                class GameServerContainerDefinition < Struct.new(
         | 
| 6027 | 
            +
                  :container_name,
         | 
| 6028 | 
            +
                  :depends_on,
         | 
| 6029 | 
            +
                  :mount_points,
         | 
| 6030 | 
            +
                  :environment_override,
         | 
| 6031 | 
            +
                  :image_uri,
         | 
| 6032 | 
            +
                  :port_configuration,
         | 
| 6033 | 
            +
                  :resolved_image_digest,
         | 
| 6034 | 
            +
                  :server_sdk_version)
         | 
| 6035 | 
            +
                  SENSITIVE = []
         | 
| 6036 | 
            +
                  include Aws::Structure
         | 
| 6037 | 
            +
                end
         | 
| 6038 | 
            +
             | 
| 6039 | 
            +
                # Describes the configuration for a container that runs your game server
         | 
| 6040 | 
            +
                # executable. This definition includes container configuration,
         | 
| 6041 | 
            +
                # resources, and start instructions. Use this data type when creating or
         | 
| 6042 | 
            +
                # updating a game server container group definition. For properties of a
         | 
| 6043 | 
            +
                # deployed container, see GameServerContainerDefinition. A game server
         | 
| 6044 | 
            +
                # container is automatically considered essential; if an essential
         | 
| 6045 | 
            +
                # container fails, the entire container group restarts.
         | 
| 6046 | 
            +
                #
         | 
| 6047 | 
            +
                # <b>Use with: </b> CreateContainerGroupDefinition,
         | 
| 6048 | 
            +
                # UpdateContainerGroupDefinition
         | 
| 6049 | 
            +
                #
         | 
| 6050 | 
            +
                # @!attribute [rw] container_name
         | 
| 6051 | 
            +
                #   A string that uniquely identifies the container definition within a
         | 
| 6052 | 
            +
                #   container group.
         | 
| 6053 | 
            +
                #   @return [String]
         | 
| 6054 | 
            +
                #
         | 
| 6055 | 
            +
                # @!attribute [rw] depends_on
         | 
| 6056 | 
            +
                #   Establishes dependencies between this container and the status of
         | 
| 6057 | 
            +
                #   other containers in the same container group. A container can have
         | 
| 6058 | 
            +
                #   dependencies on multiple different containers.
         | 
| 6059 | 
            +
                #
         | 
| 6060 | 
            +
                #   You can use dependencies to establish a startup/shutdown sequence
         | 
| 6061 | 
            +
                #   across the container group. For example, you might specify that
         | 
| 6062 | 
            +
                #   *ContainerB* has a `START` dependency on *ContainerA*. This
         | 
| 6063 | 
            +
                #   dependency means that *ContainerB* can't start until after
         | 
| 6064 | 
            +
                #   *ContainerA* has started. This dependency is reversed on shutdown,
         | 
| 6065 | 
            +
                #   which means that *ContainerB* must shut down before *ContainerA* can
         | 
| 6066 | 
            +
                #   shut down.
         | 
| 6067 | 
            +
                #   @return [Array<Types::ContainerDependency>]
         | 
| 6068 | 
            +
                #
         | 
| 6069 | 
            +
                # @!attribute [rw] mount_points
         | 
| 6070 | 
            +
                #   A mount point that binds a path inside the container to a file or
         | 
| 6071 | 
            +
                #   directory on the host system and lets it access the file or
         | 
| 6072 | 
            +
                #   directory.
         | 
| 6073 | 
            +
                #   @return [Array<Types::ContainerMountPoint>]
         | 
| 6074 | 
            +
                #
         | 
| 6075 | 
            +
                # @!attribute [rw] environment_override
         | 
| 6076 | 
            +
                #   A set of environment variables to pass to the container on startup.
         | 
| 6077 | 
            +
                #   See the [ContainerDefinition::environment][1] parameter in the
         | 
| 6078 | 
            +
                #   *Amazon Elastic Container Service API Reference*.
         | 
| 6079 | 
            +
                #
         | 
| 6080 | 
            +
                #
         | 
| 6081 | 
            +
                #
         | 
| 6082 | 
            +
                #   [1]: https://docs.aws.amazon.com/AmazonECS/latest/APIReference/API_ContainerDefinition.html#ECS-Type-ContainerDefinition-environment
         | 
| 6083 | 
            +
                #   @return [Array<Types::ContainerEnvironment>]
         | 
| 6084 | 
            +
                #
         | 
| 6085 | 
            +
                # @!attribute [rw] image_uri
         | 
| 6086 | 
            +
                #   The location of the container image to deploy to a container fleet.
         | 
| 6087 | 
            +
                #   Provide an image in an Amazon Elastic Container Registry public or
         | 
| 6088 | 
            +
                #   private repository. The repository must be in the same Amazon Web
         | 
| 6089 | 
            +
                #   Services account and Amazon Web Services Region where you're
         | 
| 6090 | 
            +
                #   creating the container group definition. For limits on image size,
         | 
| 6091 | 
            +
                #   see [Amazon GameLift endpoints and quotas][1]. You can use any of
         | 
| 6092 | 
            +
                #   the following image URI formats:
         | 
| 6093 | 
            +
                #
         | 
| 6094 | 
            +
                #   * Image ID only: `[AWS account].dkr.ecr.[AWS
         | 
| 6095 | 
            +
                #     region].amazonaws.com/[repository ID]`
         | 
| 6096 | 
            +
                #
         | 
| 6097 | 
            +
                #   * Image ID and digest: `[AWS account].dkr.ecr.[AWS
         | 
| 6098 | 
            +
                #     region].amazonaws.com/[repository ID]@[digest]`
         | 
| 6099 | 
            +
                #
         | 
| 6100 | 
            +
                #   * Image ID and tag: `[AWS account].dkr.ecr.[AWS
         | 
| 6101 | 
            +
                #     region].amazonaws.com/[repository ID]:[tag]`
         | 
| 6102 | 
            +
                #
         | 
| 6103 | 
            +
                #
         | 
| 6104 | 
            +
                #
         | 
| 6105 | 
            +
                #   [1]: https://docs.aws.amazon.com/general/latest/gr/gamelift.html
         | 
| 6106 | 
            +
                #   @return [String]
         | 
| 6107 | 
            +
                #
         | 
| 6108 | 
            +
                # @!attribute [rw] port_configuration
         | 
| 6109 | 
            +
                #   A set of ports that Amazon GameLift can assign to processes in the
         | 
| 6110 | 
            +
                #   container. Processes, must be assigned a container port to accept
         | 
| 6111 | 
            +
                #   inbound traffic connections. For example, a game server process
         | 
| 6112 | 
            +
                #   requires a container port to allow game clients to connect to it.
         | 
| 6113 | 
            +
                #   Container ports aren't directly accessed by inbound traffic.
         | 
| 6114 | 
            +
                #   Instead, Amazon GameLift maps container ports to externally
         | 
| 6115 | 
            +
                #   accessible connection ports (see the container fleet property
         | 
| 6116 | 
            +
                #   `ConnectionPortRange`).
         | 
| 6117 | 
            +
                #   @return [Types::ContainerPortConfiguration]
         | 
| 6118 | 
            +
                #
         | 
| 6119 | 
            +
                # @!attribute [rw] server_sdk_version
         | 
| 6120 | 
            +
                #   The Amazon GameLift server SDK version that the game server is
         | 
| 6121 | 
            +
                #   integrated with. Only game servers using 5.2.0 or higher are
         | 
| 6122 | 
            +
                #   compatible with container fleets.
         | 
| 6123 | 
            +
                #   @return [String]
         | 
| 6124 | 
            +
                #
         | 
| 6125 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameServerContainerDefinitionInput AWS API Documentation
         | 
| 6126 | 
            +
                #
         | 
| 6127 | 
            +
                class GameServerContainerDefinitionInput < Struct.new(
         | 
| 6128 | 
            +
                  :container_name,
         | 
| 6129 | 
            +
                  :depends_on,
         | 
| 6130 | 
            +
                  :mount_points,
         | 
| 6131 | 
            +
                  :environment_override,
         | 
| 6132 | 
            +
                  :image_uri,
         | 
| 6133 | 
            +
                  :port_configuration,
         | 
| 6134 | 
            +
                  :server_sdk_version)
         | 
| 6135 | 
            +
                  SENSITIVE = []
         | 
| 6136 | 
            +
                  include Aws::Structure
         | 
| 6137 | 
            +
                end
         | 
| 6138 | 
            +
             | 
| 6139 | 
            +
                # The number and status of game server container groups that are
         | 
| 6140 | 
            +
                # deployed across a container fleet. Combine this count with the number
         | 
| 6141 | 
            +
                # of server processes that each game server container group runs to
         | 
| 6142 | 
            +
                # learn how many game sessions the fleet is capable of hosting
         | 
| 6143 | 
            +
                # concurrently. For example, if a fleet has 50 game server container
         | 
| 6144 | 
            +
                # groups, and the game server container in each group runs 1 game server
         | 
| 6145 | 
            +
                # process, then the fleet has the capacity to run host 50 game sessions
         | 
| 6146 | 
            +
                # at a time.
         | 
| 6147 | 
            +
                #
         | 
| 6148 | 
            +
                # **Returned by:** DescribeFleetCapacity, DescribeFleetLocationCapacity
         | 
| 6149 | 
            +
                #
         | 
| 6150 | 
            +
                # @!attribute [rw] pending
         | 
| 6151 | 
            +
                #   The number of container groups that are starting up but haven't yet
         | 
| 6152 | 
            +
                #   registered.
         | 
| 6153 | 
            +
                #   @return [Integer]
         | 
| 6154 | 
            +
                #
         | 
| 6155 | 
            +
                # @!attribute [rw] active
         | 
| 6156 | 
            +
                #   The number of container groups that have active game sessions.
         | 
| 6157 | 
            +
                #   @return [Integer]
         | 
| 6158 | 
            +
                #
         | 
| 6159 | 
            +
                # @!attribute [rw] idle
         | 
| 6160 | 
            +
                #   The number of container groups that have no active game sessions.
         | 
| 6161 | 
            +
                #   @return [Integer]
         | 
| 6162 | 
            +
                #
         | 
| 6163 | 
            +
                # @!attribute [rw] terminating
         | 
| 6164 | 
            +
                #   The number of container groups that are in the process of shutting
         | 
| 6165 | 
            +
                #   down.
         | 
| 6166 | 
            +
                #   @return [Integer]
         | 
| 5767 6167 | 
             
                #
         | 
| 5768 | 
            -
                 | 
| 5769 | 
            -
             | 
| 5770 | 
            -
             | 
| 5771 | 
            -
                  : | 
| 5772 | 
            -
                  : | 
| 5773 | 
            -
                  : | 
| 5774 | 
            -
                  : | 
| 5775 | 
            -
                  :claim_status,
         | 
| 5776 | 
            -
                  :utilization_status,
         | 
| 5777 | 
            -
                  :registration_time,
         | 
| 5778 | 
            -
                  :last_claim_time,
         | 
| 5779 | 
            -
                  :last_health_check_time)
         | 
| 6168 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameServerContainerGroupCounts AWS API Documentation
         | 
| 6169 | 
            +
                #
         | 
| 6170 | 
            +
                class GameServerContainerGroupCounts < Struct.new(
         | 
| 6171 | 
            +
                  :pending,
         | 
| 6172 | 
            +
                  :active,
         | 
| 6173 | 
            +
                  :idle,
         | 
| 6174 | 
            +
                  :terminating)
         | 
| 5780 6175 | 
             
                  SENSITIVE = []
         | 
| 5781 6176 | 
             
                  include Aws::Structure
         | 
| 5782 6177 | 
             
                end
         | 
| @@ -6128,7 +6523,8 @@ module Aws::GameLift | |
| 6128 6523 | 
             
                # @!attribute [rw] game_session_data
         | 
| 6129 6524 | 
             
                #   A set of custom game session properties, formatted as a single
         | 
| 6130 6525 | 
             
                #   string value. This data is passed to a game server process with a
         | 
| 6131 | 
            -
                #   request to start a new game session  | 
| 6526 | 
            +
                #   request to start a new game session. For more information, see
         | 
| 6527 | 
            +
                #   [Start a game session][1].
         | 
| 6132 6528 | 
             
                #
         | 
| 6133 6529 | 
             
                #
         | 
| 6134 6530 | 
             
                #
         | 
| @@ -6241,6 +6637,39 @@ module Aws::GameLift | |
| 6241 6637 | 
             
                  include Aws::Structure
         | 
| 6242 6638 | 
             
                end
         | 
| 6243 6639 |  | 
| 6640 | 
            +
                # A policy that puts limits on the number of game sessions that a player
         | 
| 6641 | 
            +
                # can create within a specified span of time. With this policy, you can
         | 
| 6642 | 
            +
                # control players' ability to consume available resources.
         | 
| 6643 | 
            +
                #
         | 
| 6644 | 
            +
                # The policy is evaluated when a player tries to create a new game
         | 
| 6645 | 
            +
                # session. On receiving a `CreateGameSession` request, Amazon GameLift
         | 
| 6646 | 
            +
                # checks that the player (identified by `CreatorId`) has created fewer
         | 
| 6647 | 
            +
                # than game session limit in the specified time period.
         | 
| 6648 | 
            +
                #
         | 
| 6649 | 
            +
                # @!attribute [rw] new_game_sessions_per_creator
         | 
| 6650 | 
            +
                #   A policy that puts limits on the number of game sessions that a
         | 
| 6651 | 
            +
                #   player can create within a specified span of time. With this policy,
         | 
| 6652 | 
            +
                #   you can control players' ability to consume available resources.
         | 
| 6653 | 
            +
                #
         | 
| 6654 | 
            +
                #   The policy evaluates when a player tries to create a new game
         | 
| 6655 | 
            +
                #   session. On receiving a `CreateGameSession` request, Amazon GameLift
         | 
| 6656 | 
            +
                #   checks that the player (identified by `CreatorId`) has created fewer
         | 
| 6657 | 
            +
                #   than game session limit in the specified time period.
         | 
| 6658 | 
            +
                #   @return [Integer]
         | 
| 6659 | 
            +
                #
         | 
| 6660 | 
            +
                # @!attribute [rw] policy_period_in_minutes
         | 
| 6661 | 
            +
                #   The time span used in evaluating the resource creation limit policy.
         | 
| 6662 | 
            +
                #   @return [Integer]
         | 
| 6663 | 
            +
                #
         | 
| 6664 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameSessionCreationLimitPolicy AWS API Documentation
         | 
| 6665 | 
            +
                #
         | 
| 6666 | 
            +
                class GameSessionCreationLimitPolicy < Struct.new(
         | 
| 6667 | 
            +
                  :new_game_sessions_per_creator,
         | 
| 6668 | 
            +
                  :policy_period_in_minutes)
         | 
| 6669 | 
            +
                  SENSITIVE = []
         | 
| 6670 | 
            +
                  include Aws::Structure
         | 
| 6671 | 
            +
                end
         | 
| 6672 | 
            +
             | 
| 6244 6673 | 
             
                # A game session's properties plus the protection policy currently in
         | 
| 6245 6674 | 
             
                # force.
         | 
| 6246 6675 | 
             
                #
         | 
| @@ -6317,7 +6746,7 @@ module Aws::GameLift | |
| 6317 6746 | 
             
                #   * **CANCELLED** -- The placement request was canceled.
         | 
| 6318 6747 | 
             
                #
         | 
| 6319 6748 | 
             
                #   * **TIMED\_OUT** -- A new game session was not successfully created
         | 
| 6320 | 
            -
                #     before the time limit expired. You can resubmit  | 
| 6749 | 
            +
                #     before the time limit expired. You can resubmit as a new placement
         | 
| 6321 6750 | 
             
                #     request as needed.
         | 
| 6322 6751 | 
             
                #
         | 
| 6323 6752 | 
             
                #   * **FAILED** -- Amazon GameLift is not able to complete the process
         | 
| @@ -6360,8 +6789,8 @@ module Aws::GameLift | |
| 6360 6789 | 
             
                #
         | 
| 6361 6790 | 
             
                # @!attribute [rw] player_latencies
         | 
| 6362 6791 | 
             
                #   A set of values, expressed in milliseconds, that indicates the
         | 
| 6363 | 
            -
                #   amount of latency that a player experiences when connected to  | 
| 6364 | 
            -
                #    | 
| 6792 | 
            +
                #   amount of latency that a player experiences when connected to @aws;
         | 
| 6793 | 
            +
                #   Regions.
         | 
| 6365 6794 | 
             
                #   @return [Array<Types::PlayerLatency>]
         | 
| 6366 6795 | 
             
                #
         | 
| 6367 6796 | 
             
                # @!attribute [rw] start_time
         | 
| @@ -6418,9 +6847,9 @@ module Aws::GameLift | |
| 6418 6847 | 
             
                #
         | 
| 6419 6848 | 
             
                # @!attribute [rw] game_session_data
         | 
| 6420 6849 | 
             
                #   A set of custom game session properties, formatted as a single
         | 
| 6421 | 
            -
                #   string value. This data is passed to a game server process  | 
| 6422 | 
            -
                #    | 
| 6423 | 
            -
                #   [Start a  | 
| 6850 | 
            +
                #   string value. This data is passed to a game server process with a
         | 
| 6851 | 
            +
                #   request to start a new game session. For more information, see
         | 
| 6852 | 
            +
                #   [Start a game session][1].
         | 
| 6424 6853 | 
             
                #
         | 
| 6425 6854 | 
             
                #
         | 
| 6426 6855 | 
             
                #
         | 
| @@ -6490,18 +6919,15 @@ module Aws::GameLift | |
| 6490 6919 | 
             
                # @!attribute [rw] timeout_in_seconds
         | 
| 6491 6920 | 
             
                #   The maximum time, in seconds, that a new game session placement
         | 
| 6492 6921 | 
             
                #   request remains in the queue. When a request exceeds this time, the
         | 
| 6493 | 
            -
                #   game session placement changes to a `TIMED_OUT` status. | 
| 6494 | 
            -
                #   this property is set to `600`.
         | 
| 6922 | 
            +
                #   game session placement changes to a `TIMED_OUT` status.
         | 
| 6495 6923 | 
             
                #   @return [Integer]
         | 
| 6496 6924 | 
             
                #
         | 
| 6497 6925 | 
             
                # @!attribute [rw] player_latency_policies
         | 
| 6498 | 
            -
                #   A set of policies that  | 
| 6499 | 
            -
                #    | 
| 6500 | 
            -
                #    | 
| 6501 | 
            -
                #    | 
| 6502 | 
            -
                #    | 
| 6503 | 
            -
                #   Multiple policies are applied based on their maximum allowed
         | 
| 6504 | 
            -
                #   latency, starting with the lowest value.
         | 
| 6926 | 
            +
                #   A set of policies that enforce a sliding cap on player latency when
         | 
| 6927 | 
            +
                #   processing game sessions placement requests. Use multiple policies
         | 
| 6928 | 
            +
                #   to gradually relax the cap over time if Amazon GameLift can't make
         | 
| 6929 | 
            +
                #   a placement. Policies are evaluated in order starting with the
         | 
| 6930 | 
            +
                #   lowest maximum latency value.
         | 
| 6505 6931 | 
             
                #   @return [Array<Types::PlayerLatencyPolicy>]
         | 
| 6506 6932 | 
             
                #
         | 
| 6507 6933 | 
             
                # @!attribute [rw] destinations
         | 
| @@ -6583,10 +7009,8 @@ module Aws::GameLift | |
| 6583 7009 | 
             
                #
         | 
| 6584 7010 | 
             
                # @!attribute [rw] compute_name
         | 
| 6585 7011 | 
             
                #   A unique identifier for the compute resource that you want to
         | 
| 6586 | 
            -
                #   connect to. For an EC2 fleet compute, use the instance ID.  | 
| 6587 | 
            -
                #    | 
| 6588 | 
            -
                #   `a123b456c789012d3e4567f8a901b23c/1a234b56-7cd8-9e0f-a1b2-c34d567ef8a9`)
         | 
| 6589 | 
            -
                #   or the compute ARN.
         | 
| 7012 | 
            +
                #   connect to. For an EC2 fleet compute, use the instance ID. Use
         | 
| 7013 | 
            +
                #   ListCompute to retrieve compute identifiers.
         | 
| 6590 7014 | 
             
                #   @return [String]
         | 
| 6591 7015 | 
             
                #
         | 
| 6592 7016 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GetComputeAccessInput AWS API Documentation
         | 
| @@ -6636,10 +7060,15 @@ module Aws::GameLift | |
| 6636 7060 | 
             
                #   @return [Types::AwsCredentials]
         | 
| 6637 7061 | 
             
                #
         | 
| 6638 7062 | 
             
                # @!attribute [rw] target
         | 
| 6639 | 
            -
                #    | 
| 6640 | 
            -
                #   resource is running.
         | 
| 7063 | 
            +
                #   The instance ID where the compute resource is running.
         | 
| 6641 7064 | 
             
                #   @return [String]
         | 
| 6642 7065 | 
             
                #
         | 
| 7066 | 
            +
                # @!attribute [rw] container_identifiers
         | 
| 7067 | 
            +
                #   For a managed container fleet, a list of containers on the compute.
         | 
| 7068 | 
            +
                #   Use the container runtime ID with Docker commands to connect to a
         | 
| 7069 | 
            +
                #   specific container.
         | 
| 7070 | 
            +
                #   @return [Array<Types::ContainerIdentifier>]
         | 
| 7071 | 
            +
                #
         | 
| 6643 7072 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GetComputeAccessOutput AWS API Documentation
         | 
| 6644 7073 | 
             
                #
         | 
| 6645 7074 | 
             
                class GetComputeAccessOutput < Struct.new(
         | 
| @@ -6648,7 +7077,8 @@ module Aws::GameLift | |
| 6648 7077 | 
             
                  :compute_name,
         | 
| 6649 7078 | 
             
                  :compute_arn,
         | 
| 6650 7079 | 
             
                  :credentials,
         | 
| 6651 | 
            -
                  :target | 
| 7080 | 
            +
                  :target,
         | 
| 7081 | 
            +
                  :container_identifiers)
         | 
| 6652 7082 | 
             
                  SENSITIVE = [:credentials]
         | 
| 6653 7083 | 
             
                  include Aws::Structure
         | 
| 6654 7084 | 
             
                end
         | 
| @@ -6661,9 +7091,7 @@ module Aws::GameLift | |
| 6661 7091 | 
             
                #   The name of the compute resource you are requesting the
         | 
| 6662 7092 | 
             
                #   authentication token for. For an Anywhere fleet compute, use the
         | 
| 6663 7093 | 
             
                #   registered compute name. For an EC2 fleet instance, use the instance
         | 
| 6664 | 
            -
                #   ID. | 
| 6665 | 
            -
                #   `a123b456c789012d3e4567f8a901b23c/1a234b56-7cd8-9e0f-a1b2-c34d567ef8a9`)
         | 
| 6666 | 
            -
                #   or the compute ARN.
         | 
| 7094 | 
            +
                #   ID.
         | 
| 6667 7095 | 
             
                #   @return [String]
         | 
| 6668 7096 | 
             
                #
         | 
| 6669 7097 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GetComputeAuthTokenInput AWS API Documentation
         | 
| @@ -6843,8 +7271,8 @@ module Aws::GameLift | |
| 6843 7271 | 
             
                #     identifier>.amazongamelift.com`.
         | 
| 6844 7272 | 
             
                #
         | 
| 6845 7273 | 
             
                #   * Non-TLS-enabled fleets: `ec2-<unique
         | 
| 6846 | 
            -
                #     identifier>.compute.amazonaws.com`. (See [Amazon  | 
| 6847 | 
            -
                #      | 
| 7274 | 
            +
                #     identifier>.compute.amazonaws.com`. (See [Amazon EC2 Instance IP
         | 
| 7275 | 
            +
                #     Addressing][1].)
         | 
| 6848 7276 | 
             
                #
         | 
| 6849 7277 | 
             
                #   When connecting to a game session that is running on a TLS-enabled
         | 
| 6850 7278 | 
             
                #   fleet, you must use the DNS name, not the IP address.
         | 
| @@ -7084,8 +7512,9 @@ module Aws::GameLift | |
| 7084 7512 | 
             
                # A range of IP addresses and port settings that allow inbound traffic
         | 
| 7085 7513 | 
             
                # to connect to processes on an instance in a fleet. Processes are
         | 
| 7086 7514 | 
             
                # assigned an IP address/port number combination, which must fall into
         | 
| 7087 | 
            -
                # the fleet's allowed ranges. For container fleets, the port | 
| 7088 | 
            -
                # must use the same port numbers as the fleet's connection | 
| 7515 | 
            +
                # the fleet's allowed ranges. For managed container fleets, the port
         | 
| 7516 | 
            +
                # settings must use the same port numbers as the fleet's connection
         | 
| 7517 | 
            +
                # ports.
         | 
| 7089 7518 | 
             
                #
         | 
| 7090 7519 | 
             
                # For Realtime Servers fleets, Amazon GameLift automatically opens two
         | 
| 7091 7520 | 
             
                # port ranges, one for TCP messaging and one for UDP.
         | 
| @@ -7271,7 +7700,7 @@ module Aws::GameLift | |
| 7271 7700 | 
             
                # @!attribute [rw] next_token
         | 
| 7272 7701 | 
             
                #   A token that indicates the start of the next sequential page of
         | 
| 7273 7702 | 
             
                #   results. Use the token that is returned with a previous call to this
         | 
| 7274 | 
            -
                #   operation. To start at the beginning of the result set,  | 
| 7703 | 
            +
                #   operation. To start at the beginning of the result set, do not
         | 
| 7275 7704 | 
             
                #   specify a value.
         | 
| 7276 7705 | 
             
                #   @return [String]
         | 
| 7277 7706 | 
             
                #
         | 
| @@ -7310,10 +7739,26 @@ module Aws::GameLift | |
| 7310 7739 | 
             
                #
         | 
| 7311 7740 | 
             
                # @!attribute [rw] location
         | 
| 7312 7741 | 
             
                #   The name of a location to retrieve compute resources for. For an
         | 
| 7313 | 
            -
                #   Amazon GameLift Anywhere fleet, use a custom location. For a
         | 
| 7314 | 
            -
                #    | 
| 7315 | 
            -
                #    | 
| 7316 | 
            -
                #    | 
| 7742 | 
            +
                #   Amazon GameLift Anywhere fleet, use a custom location. For a managed
         | 
| 7743 | 
            +
                #   fleet, provide a Amazon Web Services Region or Local Zone code (for
         | 
| 7744 | 
            +
                #   example: `us-west-2` or `us-west-2-lax-1`).
         | 
| 7745 | 
            +
                #   @return [String]
         | 
| 7746 | 
            +
                #
         | 
| 7747 | 
            +
                # @!attribute [rw] container_group_definition_name
         | 
| 7748 | 
            +
                #   For computes in a managed container fleet, the name of the deployed
         | 
| 7749 | 
            +
                #   container group definition.
         | 
| 7750 | 
            +
                #   @return [String]
         | 
| 7751 | 
            +
                #
         | 
| 7752 | 
            +
                # @!attribute [rw] compute_status
         | 
| 7753 | 
            +
                #   The status of computes in a managed container fleet, based on the
         | 
| 7754 | 
            +
                #   success of the latest update deployment.
         | 
| 7755 | 
            +
                #
         | 
| 7756 | 
            +
                #   * `ACTIVE` -- The compute is deployed with the correct container
         | 
| 7757 | 
            +
                #     definitions. It is ready to process game servers and host game
         | 
| 7758 | 
            +
                #     sessions.
         | 
| 7759 | 
            +
                #
         | 
| 7760 | 
            +
                #   * `IMPAIRED` -- An update deployment to the compute failed, and the
         | 
| 7761 | 
            +
                #     compute is deployed with incorrect container definitions.
         | 
| 7317 7762 | 
             
                #   @return [String]
         | 
| 7318 7763 | 
             
                #
         | 
| 7319 7764 | 
             
                # @!attribute [rw] limit
         | 
| @@ -7333,6 +7778,8 @@ module Aws::GameLift | |
| 7333 7778 | 
             
                class ListComputeInput < Struct.new(
         | 
| 7334 7779 | 
             
                  :fleet_id,
         | 
| 7335 7780 | 
             
                  :location,
         | 
| 7781 | 
            +
                  :container_group_definition_name,
         | 
| 7782 | 
            +
                  :compute_status,
         | 
| 7336 7783 | 
             
                  :limit,
         | 
| 7337 7784 | 
             
                  :next_token)
         | 
| 7338 7785 | 
             
                  SENSITIVE = []
         | 
| @@ -7358,15 +7805,107 @@ module Aws::GameLift | |
| 7358 7805 | 
             
                  include Aws::Structure
         | 
| 7359 7806 | 
             
                end
         | 
| 7360 7807 |  | 
| 7361 | 
            -
                # @!attribute [rw]  | 
| 7362 | 
            -
                #   The  | 
| 7808 | 
            +
                # @!attribute [rw] container_group_definition_name
         | 
| 7809 | 
            +
                #   The container group definition to filter the list on. Use this
         | 
| 7810 | 
            +
                #   parameter to retrieve only those fleets that use the specified
         | 
| 7811 | 
            +
                #   container group definition. You can specify the container group
         | 
| 7812 | 
            +
                #   definition's name to get fleets with the latest versions.
         | 
| 7813 | 
            +
                #   Alternatively, provide an ARN value to get fleets with a specific
         | 
| 7814 | 
            +
                #   version number.
         | 
| 7815 | 
            +
                #   @return [String]
         | 
| 7816 | 
            +
                #
         | 
| 7817 | 
            +
                # @!attribute [rw] limit
         | 
| 7818 | 
            +
                #   The maximum number of results to return. Use this parameter with
         | 
| 7819 | 
            +
                #   `NextToken` to get results as a set of sequential pages.
         | 
| 7820 | 
            +
                #   @return [Integer]
         | 
| 7821 | 
            +
                #
         | 
| 7822 | 
            +
                # @!attribute [rw] next_token
         | 
| 7823 | 
            +
                #   A token that indicates the start of the next sequential page of
         | 
| 7824 | 
            +
                #   results. Use the token that is returned with a previous call to this
         | 
| 7825 | 
            +
                #   operation. To start at the beginning of the result set, do not
         | 
| 7826 | 
            +
                #   specify a value.
         | 
| 7827 | 
            +
                #   @return [String]
         | 
| 7828 | 
            +
                #
         | 
| 7829 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListContainerFleetsInput AWS API Documentation
         | 
| 7830 | 
            +
                #
         | 
| 7831 | 
            +
                class ListContainerFleetsInput < Struct.new(
         | 
| 7832 | 
            +
                  :container_group_definition_name,
         | 
| 7833 | 
            +
                  :limit,
         | 
| 7834 | 
            +
                  :next_token)
         | 
| 7835 | 
            +
                  SENSITIVE = []
         | 
| 7836 | 
            +
                  include Aws::Structure
         | 
| 7837 | 
            +
                end
         | 
| 7838 | 
            +
             | 
| 7839 | 
            +
                # @!attribute [rw] container_fleets
         | 
| 7840 | 
            +
                #   A collection of container fleet objects for all fleets that match
         | 
| 7841 | 
            +
                #   the request criteria.
         | 
| 7842 | 
            +
                #   @return [Array<Types::ContainerFleet>]
         | 
| 7843 | 
            +
                #
         | 
| 7844 | 
            +
                # @!attribute [rw] next_token
         | 
| 7845 | 
            +
                #   A token that indicates where to resume retrieving results on the
         | 
| 7846 | 
            +
                #   next call to this operation. If no token is returned, these results
         | 
| 7847 | 
            +
                #   represent the end of the list.
         | 
| 7848 | 
            +
                #   @return [String]
         | 
| 7849 | 
            +
                #
         | 
| 7850 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListContainerFleetsOutput AWS API Documentation
         | 
| 7851 | 
            +
                #
         | 
| 7852 | 
            +
                class ListContainerFleetsOutput < Struct.new(
         | 
| 7853 | 
            +
                  :container_fleets,
         | 
| 7854 | 
            +
                  :next_token)
         | 
| 7855 | 
            +
                  SENSITIVE = []
         | 
| 7856 | 
            +
                  include Aws::Structure
         | 
| 7857 | 
            +
                end
         | 
| 7858 | 
            +
             | 
| 7859 | 
            +
                # @!attribute [rw] name
         | 
| 7860 | 
            +
                #   The unique identifier for the container group definition to retrieve
         | 
| 7861 | 
            +
                #   properties for. You can use either the `Name` or `ARN` value.
         | 
| 7862 | 
            +
                #   @return [String]
         | 
| 7863 | 
            +
                #
         | 
| 7864 | 
            +
                # @!attribute [rw] limit
         | 
| 7865 | 
            +
                #   The maximum number of results to return. Use this parameter with
         | 
| 7866 | 
            +
                #   `NextToken` to get results as a set of sequential pages.
         | 
| 7867 | 
            +
                #   @return [Integer]
         | 
| 7868 | 
            +
                #
         | 
| 7869 | 
            +
                # @!attribute [rw] next_token
         | 
| 7870 | 
            +
                #   A token that indicates the start of the next sequential page of
         | 
| 7871 | 
            +
                #   results. Use the token that is returned with a previous call to this
         | 
| 7872 | 
            +
                #   operation. To start at the beginning of the result set, do not
         | 
| 7873 | 
            +
                #   specify a value.
         | 
| 7874 | 
            +
                #   @return [String]
         | 
| 7875 | 
            +
                #
         | 
| 7876 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListContainerGroupDefinitionVersionsInput AWS API Documentation
         | 
| 7877 | 
            +
                #
         | 
| 7878 | 
            +
                class ListContainerGroupDefinitionVersionsInput < Struct.new(
         | 
| 7879 | 
            +
                  :name,
         | 
| 7880 | 
            +
                  :limit,
         | 
| 7881 | 
            +
                  :next_token)
         | 
| 7882 | 
            +
                  SENSITIVE = []
         | 
| 7883 | 
            +
                  include Aws::Structure
         | 
| 7884 | 
            +
                end
         | 
| 7885 | 
            +
             | 
| 7886 | 
            +
                # @!attribute [rw] container_group_definitions
         | 
| 7887 | 
            +
                #   A result set of container group definitions that match the request.
         | 
| 7888 | 
            +
                #   @return [Array<Types::ContainerGroupDefinition>]
         | 
| 7363 7889 | 
             
                #
         | 
| 7364 | 
            -
                # | 
| 7365 | 
            -
                # | 
| 7890 | 
            +
                # @!attribute [rw] next_token
         | 
| 7891 | 
            +
                #   A token that indicates where to resume retrieving results on the
         | 
| 7892 | 
            +
                #   next call to this operation. If no token is returned, these results
         | 
| 7893 | 
            +
                #   represent the end of the list.
         | 
| 7894 | 
            +
                #   @return [String]
         | 
| 7895 | 
            +
                #
         | 
| 7896 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListContainerGroupDefinitionVersionsOutput AWS API Documentation
         | 
| 7366 7897 | 
             
                #
         | 
| 7367 | 
            -
                 | 
| 7368 | 
            -
             | 
| 7369 | 
            -
             | 
| 7898 | 
            +
                class ListContainerGroupDefinitionVersionsOutput < Struct.new(
         | 
| 7899 | 
            +
                  :container_group_definitions,
         | 
| 7900 | 
            +
                  :next_token)
         | 
| 7901 | 
            +
                  SENSITIVE = []
         | 
| 7902 | 
            +
                  include Aws::Structure
         | 
| 7903 | 
            +
                end
         | 
| 7904 | 
            +
             | 
| 7905 | 
            +
                # @!attribute [rw] container_group_type
         | 
| 7906 | 
            +
                #   The type of container group to retrieve. Container group type
         | 
| 7907 | 
            +
                #   determines how Amazon GameLift deploys the container group on each
         | 
| 7908 | 
            +
                #   fleet instance.
         | 
| 7370 7909 | 
             
                #   @return [String]
         | 
| 7371 7910 | 
             
                #
         | 
| 7372 7911 | 
             
                # @!attribute [rw] limit
         | 
| @@ -7384,7 +7923,7 @@ module Aws::GameLift | |
| 7384 7923 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListContainerGroupDefinitionsInput AWS API Documentation
         | 
| 7385 7924 | 
             
                #
         | 
| 7386 7925 | 
             
                class ListContainerGroupDefinitionsInput < Struct.new(
         | 
| 7387 | 
            -
                  : | 
| 7926 | 
            +
                  :container_group_type,
         | 
| 7388 7927 | 
             
                  :limit,
         | 
| 7389 7928 | 
             
                  :next_token)
         | 
| 7390 7929 | 
             
                  SENSITIVE = []
         | 
| @@ -7410,6 +7949,52 @@ module Aws::GameLift | |
| 7410 7949 | 
             
                  include Aws::Structure
         | 
| 7411 7950 | 
             
                end
         | 
| 7412 7951 |  | 
| 7952 | 
            +
                # @!attribute [rw] fleet_id
         | 
| 7953 | 
            +
                #   A unique identifier for the container fleet. You can use either the
         | 
| 7954 | 
            +
                #   fleet ID or ARN value.
         | 
| 7955 | 
            +
                #   @return [String]
         | 
| 7956 | 
            +
                #
         | 
| 7957 | 
            +
                # @!attribute [rw] limit
         | 
| 7958 | 
            +
                #   The maximum number of results to return. Use this parameter with
         | 
| 7959 | 
            +
                #   `NextToken` to get results as a set of sequential pages.
         | 
| 7960 | 
            +
                #   @return [Integer]
         | 
| 7961 | 
            +
                #
         | 
| 7962 | 
            +
                # @!attribute [rw] next_token
         | 
| 7963 | 
            +
                #   A token that indicates the start of the next sequential page of
         | 
| 7964 | 
            +
                #   results. Use the token that is returned with a previous call to this
         | 
| 7965 | 
            +
                #   operation. To start at the beginning of the result set, do not
         | 
| 7966 | 
            +
                #   specify a value.
         | 
| 7967 | 
            +
                #   @return [String]
         | 
| 7968 | 
            +
                #
         | 
| 7969 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListFleetDeploymentsInput AWS API Documentation
         | 
| 7970 | 
            +
                #
         | 
| 7971 | 
            +
                class ListFleetDeploymentsInput < Struct.new(
         | 
| 7972 | 
            +
                  :fleet_id,
         | 
| 7973 | 
            +
                  :limit,
         | 
| 7974 | 
            +
                  :next_token)
         | 
| 7975 | 
            +
                  SENSITIVE = []
         | 
| 7976 | 
            +
                  include Aws::Structure
         | 
| 7977 | 
            +
                end
         | 
| 7978 | 
            +
             | 
| 7979 | 
            +
                # @!attribute [rw] fleet_deployments
         | 
| 7980 | 
            +
                #   The requested deployment information.
         | 
| 7981 | 
            +
                #   @return [Array<Types::FleetDeployment>]
         | 
| 7982 | 
            +
                #
         | 
| 7983 | 
            +
                # @!attribute [rw] next_token
         | 
| 7984 | 
            +
                #   A token that indicates where to resume retrieving results on the
         | 
| 7985 | 
            +
                #   next call to this operation. If no token is returned, these results
         | 
| 7986 | 
            +
                #   represent the end of the list.
         | 
| 7987 | 
            +
                #   @return [String]
         | 
| 7988 | 
            +
                #
         | 
| 7989 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ListFleetDeploymentsOutput AWS API Documentation
         | 
| 7990 | 
            +
                #
         | 
| 7991 | 
            +
                class ListFleetDeploymentsOutput < Struct.new(
         | 
| 7992 | 
            +
                  :fleet_deployments,
         | 
| 7993 | 
            +
                  :next_token)
         | 
| 7994 | 
            +
                  SENSITIVE = []
         | 
| 7995 | 
            +
                  include Aws::Structure
         | 
| 7996 | 
            +
                end
         | 
| 7997 | 
            +
             | 
| 7413 7998 | 
             
                # @!attribute [rw] build_id
         | 
| 7414 7999 | 
             
                #   A unique identifier for the build to request fleets for. Use this
         | 
| 7415 8000 | 
             
                #   parameter to return only fleets using a specified build. Use either
         | 
| @@ -7422,12 +8007,6 @@ module Aws::GameLift | |
| 7422 8007 | 
             
                #   Use either the script ID or ARN value.
         | 
| 7423 8008 | 
             
                #   @return [String]
         | 
| 7424 8009 | 
             
                #
         | 
| 7425 | 
            -
                # @!attribute [rw] container_group_definition_name
         | 
| 7426 | 
            -
                #   The container group definition name to request fleets for. Use this
         | 
| 7427 | 
            -
                #   parameter to return only fleets that are deployed with the specified
         | 
| 7428 | 
            -
                #   container group definition.
         | 
| 7429 | 
            -
                #   @return [String]
         | 
| 7430 | 
            -
                #
         | 
| 7431 8010 | 
             
                # @!attribute [rw] limit
         | 
| 7432 8011 | 
             
                #   The maximum number of results to return. Use this parameter with
         | 
| 7433 8012 | 
             
                #   `NextToken` to get results as a set of sequential pages.
         | 
| @@ -7445,7 +8024,6 @@ module Aws::GameLift | |
| 7445 8024 | 
             
                class ListFleetsInput < Struct.new(
         | 
| 7446 8025 | 
             
                  :build_id,
         | 
| 7447 8026 | 
             
                  :script_id,
         | 
| 7448 | 
            -
                  :container_group_definition_name,
         | 
| 7449 8027 | 
             
                  :limit,
         | 
| 7450 8028 | 
             
                  :next_token)
         | 
| 7451 8029 | 
             
                  SENSITIVE = []
         | 
| @@ -7615,7 +8193,7 @@ module Aws::GameLift | |
| 7615 8193 | 
             
                # @!attribute [rw] next_token
         | 
| 7616 8194 | 
             
                #   A token that indicates the start of the next sequential page of
         | 
| 7617 8195 | 
             
                #   results. Use the token that is returned with a previous call to this
         | 
| 7618 | 
            -
                #   operation. To start at the beginning of the result set,  | 
| 8196 | 
            +
                #   operation. To start at the beginning of the result set, do not
         | 
| 7619 8197 | 
             
                #   specify a value.
         | 
| 7620 8198 | 
             
                #   @return [String]
         | 
| 7621 8199 | 
             
                #
         | 
| @@ -7707,9 +8285,6 @@ module Aws::GameLift | |
| 7707 8285 | 
             
                  include Aws::Structure
         | 
| 7708 8286 | 
             
                end
         | 
| 7709 8287 |  | 
| 7710 | 
            -
                # **This data type has been expanded to use with the Amazon GameLift
         | 
| 7711 | 
            -
                # containers feature, which is currently in public preview.**
         | 
| 7712 | 
            -
                #
         | 
| 7713 8288 | 
             
                # A remote location where a multi-location fleet can deploy game servers
         | 
| 7714 8289 | 
             
                # for game hosting.
         | 
| 7715 8290 | 
             
                #
         | 
| @@ -7803,6 +8378,72 @@ module Aws::GameLift | |
| 7803 8378 | 
             
                  include Aws::Structure
         | 
| 7804 8379 | 
             
                end
         | 
| 7805 8380 |  | 
| 8381 | 
            +
                # For a multi-location container fleet, describes the progress of a
         | 
| 8382 | 
            +
                # deployment across all fleet locations.
         | 
| 8383 | 
            +
                #
         | 
| 8384 | 
            +
                # @!attribute [rw] deployment_status
         | 
| 8385 | 
            +
                #   The status of fleet deployment activity in the location.
         | 
| 8386 | 
            +
                #
         | 
| 8387 | 
            +
                #   * `IN_PROGRESS` -- The deployment is in progress.
         | 
| 8388 | 
            +
                #
         | 
| 8389 | 
            +
                #   * `IMPAIRED` -- The deployment failed and the fleet has some
         | 
| 8390 | 
            +
                #     impaired containers.
         | 
| 8391 | 
            +
                #
         | 
| 8392 | 
            +
                #   * `COMPLETE` -- The deployment has completed successfully.
         | 
| 8393 | 
            +
                #
         | 
| 8394 | 
            +
                #   * `ROLLBACK_IN_PROGRESS` -- The deployment failed and rollback has
         | 
| 8395 | 
            +
                #     been initiated.
         | 
| 8396 | 
            +
                #
         | 
| 8397 | 
            +
                #   * `ROLLBACK_IN_COMPLETE` -- The deployment failed and rollback has
         | 
| 8398 | 
            +
                #     been completed.
         | 
| 8399 | 
            +
                #
         | 
| 8400 | 
            +
                #   * `CANCELLED` -- The deployment was cancelled.
         | 
| 8401 | 
            +
                #   @return [String]
         | 
| 8402 | 
            +
                #
         | 
| 8403 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/LocationalDeployment AWS API Documentation
         | 
| 8404 | 
            +
                #
         | 
| 8405 | 
            +
                class LocationalDeployment < Struct.new(
         | 
| 8406 | 
            +
                  :deployment_status)
         | 
| 8407 | 
            +
                  SENSITIVE = []
         | 
| 8408 | 
            +
                  include Aws::Structure
         | 
| 8409 | 
            +
                end
         | 
| 8410 | 
            +
             | 
| 8411 | 
            +
                # A method for collecting container logs for the fleet. Amazon GameLift
         | 
| 8412 | 
            +
                # saves all standard output for each container in logs, including game
         | 
| 8413 | 
            +
                # session logs. You can select from the following methods:
         | 
| 8414 | 
            +
                #
         | 
| 8415 | 
            +
                # @!attribute [rw] log_destination
         | 
| 8416 | 
            +
                #   The type of log collection to use for a fleet.
         | 
| 8417 | 
            +
                #
         | 
| 8418 | 
            +
                #   * `CLOUDWATCH` -- (default value) Send logs to an Amazon CloudWatch
         | 
| 8419 | 
            +
                #     log group that you define. Each container emits a log stream,
         | 
| 8420 | 
            +
                #     which is organized in the log group.
         | 
| 8421 | 
            +
                #
         | 
| 8422 | 
            +
                #   * `S3` -- Store logs in an Amazon S3 bucket that you define.
         | 
| 8423 | 
            +
                #
         | 
| 8424 | 
            +
                #   * `NONE` -- Don't collect container logs.
         | 
| 8425 | 
            +
                #   @return [String]
         | 
| 8426 | 
            +
                #
         | 
| 8427 | 
            +
                # @!attribute [rw] s3_bucket_name
         | 
| 8428 | 
            +
                #   If log destination is `S3`, logs are sent to the specified Amazon S3
         | 
| 8429 | 
            +
                #   bucket name.
         | 
| 8430 | 
            +
                #   @return [String]
         | 
| 8431 | 
            +
                #
         | 
| 8432 | 
            +
                # @!attribute [rw] log_group_arn
         | 
| 8433 | 
            +
                #   If log destination is `CLOUDWATCH`, logs are sent to the specified
         | 
| 8434 | 
            +
                #   log group in Amazon CloudWatch.
         | 
| 8435 | 
            +
                #   @return [String]
         | 
| 8436 | 
            +
                #
         | 
| 8437 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/LogConfiguration AWS API Documentation
         | 
| 8438 | 
            +
                #
         | 
| 8439 | 
            +
                class LogConfiguration < Struct.new(
         | 
| 8440 | 
            +
                  :log_destination,
         | 
| 8441 | 
            +
                  :s3_bucket_name,
         | 
| 8442 | 
            +
                  :log_group_arn)
         | 
| 8443 | 
            +
                  SENSITIVE = []
         | 
| 8444 | 
            +
                  include Aws::Structure
         | 
| 8445 | 
            +
                end
         | 
| 8446 | 
            +
             | 
| 7806 8447 | 
             
                # Represents a new player session that is created as a result of a
         | 
| 7807 8448 | 
             
                # successful FlexMatch match. A successful match automatically creates
         | 
| 7808 8449 | 
             
                # new player sessions for every player ID in the original matchmaking
         | 
| @@ -7915,10 +8556,9 @@ module Aws::GameLift | |
| 7915 8556 | 
             
                # @!attribute [rw] additional_player_count
         | 
| 7916 8557 | 
             
                #   The number of player slots in a match to keep open for future
         | 
| 7917 8558 | 
             
                #   players. For example, if the configuration's rule set specifies a
         | 
| 7918 | 
            -
                #   match for a single  | 
| 7919 | 
            -
                #   is set to 2, 10 players  | 
| 7920 | 
            -
                #    | 
| 7921 | 
            -
                #   used when `FlexMatchMode` is set to `STANDALONE`.
         | 
| 8559 | 
            +
                #   match for a single 12-person team, and the additional player count
         | 
| 8560 | 
            +
                #   is set to 2, only 10 players are selected for the match. This
         | 
| 8561 | 
            +
                #   parameter is not used when `FlexMatchMode` is set to `STANDALONE`.
         | 
| 7922 8562 | 
             
                #   @return [Integer]
         | 
| 7923 8563 | 
             
                #
         | 
| 7924 8564 | 
             
                # @!attribute [rw] custom_event_data
         | 
| @@ -7943,10 +8583,10 @@ module Aws::GameLift | |
| 7943 8583 | 
             
                # @!attribute [rw] game_session_data
         | 
| 7944 8584 | 
             
                #   A set of custom game session properties, formatted as a single
         | 
| 7945 8585 | 
             
                #   string value. This data is passed to a game server process with a
         | 
| 7946 | 
            -
                #   request to start a new game session  | 
| 7947 | 
            -
                #   This information is added to the new | 
| 7948 | 
            -
                #   created for a successful match. This | 
| 7949 | 
            -
                #   `FlexMatchMode` is set to `STANDALONE`.
         | 
| 8586 | 
            +
                #   request to start a new game session. For more information, see
         | 
| 8587 | 
            +
                #   [Start a game session][1]. This information is added to the new
         | 
| 8588 | 
            +
                #   `GameSession` object that is created for a successful match. This
         | 
| 8589 | 
            +
                #   parameter is not used when `FlexMatchMode` is set to `STANDALONE`.
         | 
| 7950 8590 | 
             
                #
         | 
| 7951 8591 | 
             
                #
         | 
| 7952 8592 | 
             
                #
         | 
| @@ -8813,54 +9453,14 @@ module Aws::GameLift | |
| 8813 9453 | 
             
                  include Aws::Structure
         | 
| 8814 9454 | 
             
                end
         | 
| 8815 9455 |  | 
| 8816 | 
            -
                # @!attribute [rw] game_server
         | 
| 8817 | 
            -
                #   Object that describes the newly registered game server.
         | 
| 8818 | 
            -
                #   @return [Types::GameServer]
         | 
| 8819 | 
            -
                #
         | 
| 8820 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/RegisterGameServerOutput AWS API Documentation
         | 
| 8821 | 
            -
                #
         | 
| 8822 | 
            -
                class RegisterGameServerOutput < Struct.new(
         | 
| 8823 | 
            -
                  :game_server)
         | 
| 8824 | 
            -
                  SENSITIVE = []
         | 
| 8825 | 
            -
                  include Aws::Structure
         | 
| 8826 | 
            -
                end
         | 
| 8827 | 
            -
             | 
| 8828 | 
            -
                # **This data type is used with the Amazon GameLift containers feature,
         | 
| 8829 | 
            -
                # which is currently in public preview.**
         | 
| 8830 | 
            -
                #
         | 
| 8831 | 
            -
                # The number and status of replica container groups that are deployed
         | 
| 8832 | 
            -
                # across a fleet with compute type `CONTAINER`. This information,
         | 
| 8833 | 
            -
                # combined with the number of server processes being hosted per
         | 
| 8834 | 
            -
                # container group (see `RuntimeConfiguration`), tells you how many game
         | 
| 8835 | 
            -
                # sessions the fleet is currently capable of hosting concurrently.
         | 
| 8836 | 
            -
                #
         | 
| 8837 | 
            -
                # **Returned by:** DescribeFleetCapacity, DescribeFleetLocationCapacity
         | 
| 8838 | 
            -
                #
         | 
| 8839 | 
            -
                # @!attribute [rw] pending
         | 
| 8840 | 
            -
                #   The number of container groups that are starting up but have not yet
         | 
| 8841 | 
            -
                #   registered.
         | 
| 8842 | 
            -
                #   @return [Integer]
         | 
| 8843 | 
            -
                #
         | 
| 8844 | 
            -
                # @!attribute [rw] active
         | 
| 8845 | 
            -
                #   The number of container groups that have active game sessions.
         | 
| 8846 | 
            -
                #   @return [Integer]
         | 
| 8847 | 
            -
                #
         | 
| 8848 | 
            -
                # @!attribute [rw] idle
         | 
| 8849 | 
            -
                #   The number of container groups that have no active game sessions.
         | 
| 8850 | 
            -
                #   @return [Integer]
         | 
| 8851 | 
            -
                #
         | 
| 8852 | 
            -
                # @!attribute [rw] terminating
         | 
| 8853 | 
            -
                #   The number of container groups that are in the process of shutting
         | 
| 8854 | 
            -
                #   down.
         | 
| 8855 | 
            -
                #   @return [Integer]
         | 
| 9456 | 
            +
                # @!attribute [rw] game_server
         | 
| 9457 | 
            +
                #   Object that describes the newly registered game server.
         | 
| 9458 | 
            +
                #   @return [Types::GameServer]
         | 
| 8856 9459 | 
             
                #
         | 
| 8857 | 
            -
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ | 
| 9460 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/RegisterGameServerOutput AWS API Documentation
         | 
| 8858 9461 | 
             
                #
         | 
| 8859 | 
            -
                class  | 
| 8860 | 
            -
                  : | 
| 8861 | 
            -
                  :active,
         | 
| 8862 | 
            -
                  :idle,
         | 
| 8863 | 
            -
                  :terminating)
         | 
| 9462 | 
            +
                class RegisterGameServerOutput < Struct.new(
         | 
| 9463 | 
            +
                  :game_server)
         | 
| 8864 9464 | 
             
                  SENSITIVE = []
         | 
| 8865 9465 | 
             
                  include Aws::Structure
         | 
| 8866 9466 | 
             
                end
         | 
| @@ -9040,19 +9640,12 @@ module Aws::GameLift | |
| 9040 9640 | 
             
                  include Aws::Structure
         | 
| 9041 9641 | 
             
                end
         | 
| 9042 9642 |  | 
| 9043 | 
            -
                # **This data type has been expanded to use with the Amazon GameLift
         | 
| 9044 | 
            -
                # containers feature, which is currently in public preview.**
         | 
| 9045 | 
            -
                #
         | 
| 9046 9643 | 
             
                # A set of instructions that define the set of server processes to run
         | 
| 9047 9644 | 
             
                # on computes in a fleet. Server processes run either an executable in a
         | 
| 9048 9645 | 
             
                # custom game build or a Realtime Servers script. Amazon GameLift
         | 
| 9049 9646 | 
             
                # launches the processes, manages their life cycle, and replaces them as
         | 
| 9050 9647 | 
             
                # needed. Computes check regularly for an updated runtime configuration.
         | 
| 9051 9648 | 
             
                #
         | 
| 9052 | 
            -
                # On a container fleet, the Amazon GameLift Agent uses the runtime
         | 
| 9053 | 
            -
                # configuration to manage the lifecycle of server processes in a replica
         | 
| 9054 | 
            -
                # container group.
         | 
| 9055 | 
            -
                #
         | 
| 9056 9649 | 
             
                # An Amazon GameLift instance is limited to 50 processes running
         | 
| 9057 9650 | 
             
                # concurrently. To calculate the total number of processes defined in a
         | 
| 9058 9651 | 
             
                # runtime configuration, add the values of the `ConcurrentExecutions`
         | 
| @@ -9070,8 +9663,8 @@ module Aws::GameLift | |
| 9070 9663 | 
             
                #
         | 
| 9071 9664 | 
             
                # @!attribute [rw] max_concurrent_game_session_activations
         | 
| 9072 9665 | 
             
                #   The number of game sessions in status `ACTIVATING` to allow on an
         | 
| 9073 | 
            -
                #   instance | 
| 9074 | 
            -
                #    | 
| 9666 | 
            +
                #   instance. This setting limits the instance resources that can be
         | 
| 9667 | 
            +
                #   used for new game activations at any one time.
         | 
| 9075 9668 | 
             
                #   @return [Integer]
         | 
| 9076 9669 | 
             
                #
         | 
| 9077 9670 | 
             
                # @!attribute [rw] game_session_activation_timeout_seconds
         | 
| @@ -9339,12 +9932,12 @@ module Aws::GameLift | |
| 9339 9932 | 
             
                #
         | 
| 9340 9933 | 
             
                # @!attribute [rw] name
         | 
| 9341 9934 | 
             
                #   A descriptive label that is associated with a script. Script names
         | 
| 9342 | 
            -
                #    | 
| 9935 | 
            +
                #   do not need to be unique.
         | 
| 9343 9936 | 
             
                #   @return [String]
         | 
| 9344 9937 | 
             
                #
         | 
| 9345 9938 | 
             
                # @!attribute [rw] version
         | 
| 9346 | 
            -
                #   Version information associated with a build or script. | 
| 9347 | 
            -
                #   strings  | 
| 9939 | 
            +
                #   Version information that is associated with a build or script.
         | 
| 9940 | 
            +
                #   Version strings do not need to be unique.
         | 
| 9348 9941 | 
             
                #   @return [String]
         | 
| 9349 9942 | 
             
                #
         | 
| 9350 9943 | 
             
                # @!attribute [rw] size_on_disk
         | 
| @@ -9548,7 +10141,7 @@ module Aws::GameLift | |
| 9548 10141 | 
             
                #
         | 
| 9549 10142 | 
             
                # @!attribute [rw] concurrent_executions
         | 
| 9550 10143 | 
             
                #   The number of server processes using this configuration that run
         | 
| 9551 | 
            -
                #   concurrently on each instance or  | 
| 10144 | 
            +
                #   concurrently on each instance or compute.
         | 
| 9552 10145 | 
             
                #   @return [Integer]
         | 
| 9553 10146 | 
             
                #
         | 
| 9554 10147 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ServerProcess AWS API Documentation
         | 
| @@ -9638,10 +10231,10 @@ module Aws::GameLift | |
| 9638 10231 | 
             
                #
         | 
| 9639 10232 | 
             
                # @!attribute [rw] player_latencies
         | 
| 9640 10233 | 
             
                #   A set of values, expressed in milliseconds, that indicates the
         | 
| 9641 | 
            -
                #   amount of latency that a player experiences when connected to  | 
| 9642 | 
            -
                #    | 
| 9643 | 
            -
                #    | 
| 9644 | 
            -
                #    | 
| 10234 | 
            +
                #   amount of latency that a player experiences when connected to @aws;
         | 
| 10235 | 
            +
                #   Regions. This information is used to try to place the new game
         | 
| 10236 | 
            +
                #   session where it can offer the best possible gameplay experience for
         | 
| 10237 | 
            +
                #   the players.
         | 
| 9645 10238 | 
             
                #   @return [Array<Types::PlayerLatency>]
         | 
| 9646 10239 | 
             
                #
         | 
| 9647 10240 | 
             
                # @!attribute [rw] desired_player_sessions
         | 
| @@ -9650,9 +10243,9 @@ module Aws::GameLift | |
| 9650 10243 | 
             
                #
         | 
| 9651 10244 | 
             
                # @!attribute [rw] game_session_data
         | 
| 9652 10245 | 
             
                #   A set of custom game session properties, formatted as a single
         | 
| 9653 | 
            -
                #   string value. This data is passed to a game server process  | 
| 9654 | 
            -
                #    | 
| 9655 | 
            -
                #   [Start a  | 
| 10246 | 
            +
                #   string value. This data is passed to a game server process with a
         | 
| 10247 | 
            +
                #   request to start a new game session. For more information, see
         | 
| 10248 | 
            +
                #   [Start a game session][1].
         | 
| 9656 10249 | 
             
                #
         | 
| 9657 10250 | 
             
                #
         | 
| 9658 10251 | 
             
                #
         | 
| @@ -9896,6 +10489,251 @@ module Aws::GameLift | |
| 9896 10489 | 
             
                #
         | 
| 9897 10490 | 
             
                class StopMatchmakingOutput < Aws::EmptyStructure; end
         | 
| 9898 10491 |  | 
| 10492 | 
            +
                # Describes a support container in a container group. A support
         | 
| 10493 | 
            +
                # container might be in a game server container group or a per-instance
         | 
| 10494 | 
            +
                # container group. Support containers don't run game server processes.
         | 
| 10495 | 
            +
                #
         | 
| 10496 | 
            +
                # You can update a support container definition and deploy the updates
         | 
| 10497 | 
            +
                # to an existing fleet. When creating or updating a game server
         | 
| 10498 | 
            +
                # container group definition, use the property
         | 
| 10499 | 
            +
                # GameServerContainerDefinitionInput.
         | 
| 10500 | 
            +
                #
         | 
| 10501 | 
            +
                # **Part of:** ContainerGroupDefinition
         | 
| 10502 | 
            +
                #
         | 
| 10503 | 
            +
                # **Returned by:** DescribeContainerGroupDefinition,
         | 
| 10504 | 
            +
                # ListContainerGroupDefinitions, UpdateContainerGroupDefinition
         | 
| 10505 | 
            +
                #
         | 
| 10506 | 
            +
                # @!attribute [rw] container_name
         | 
| 10507 | 
            +
                #   The container definition identifier. Container names are unique
         | 
| 10508 | 
            +
                #   within a container group definition.
         | 
| 10509 | 
            +
                #   @return [String]
         | 
| 10510 | 
            +
                #
         | 
| 10511 | 
            +
                # @!attribute [rw] depends_on
         | 
| 10512 | 
            +
                #   Indicates that the container relies on the status of other
         | 
| 10513 | 
            +
                #   containers in the same container group during its startup and
         | 
| 10514 | 
            +
                #   shutdown sequences. A container might have dependencies on multiple
         | 
| 10515 | 
            +
                #   containers.
         | 
| 10516 | 
            +
                #   @return [Array<Types::ContainerDependency>]
         | 
| 10517 | 
            +
                #
         | 
| 10518 | 
            +
                # @!attribute [rw] mount_points
         | 
| 10519 | 
            +
                #   A mount point that binds a path inside the container to a file or
         | 
| 10520 | 
            +
                #   directory on the host system and lets it access the file or
         | 
| 10521 | 
            +
                #   directory.
         | 
| 10522 | 
            +
                #   @return [Array<Types::ContainerMountPoint>]
         | 
| 10523 | 
            +
                #
         | 
| 10524 | 
            +
                # @!attribute [rw] environment_override
         | 
| 10525 | 
            +
                #   A set of environment variables that's passed to the container on
         | 
| 10526 | 
            +
                #   startup. See the [ContainerDefinition::environment][1] parameter in
         | 
| 10527 | 
            +
                #   the *Amazon Elastic Container Service API Reference*.
         | 
| 10528 | 
            +
                #
         | 
| 10529 | 
            +
                #
         | 
| 10530 | 
            +
                #
         | 
| 10531 | 
            +
                #   [1]: https://docs.aws.amazon.com/AmazonECS/latest/APIReference/API_ContainerDefinition.html#ECS-Type-ContainerDefinition-environment
         | 
| 10532 | 
            +
                #   @return [Array<Types::ContainerEnvironment>]
         | 
| 10533 | 
            +
                #
         | 
| 10534 | 
            +
                # @!attribute [rw] essential
         | 
| 10535 | 
            +
                #   Indicates whether the container is vital to the container group. If
         | 
| 10536 | 
            +
                #   an essential container fails, the entire container group restarts.
         | 
| 10537 | 
            +
                #   @return [Boolean]
         | 
| 10538 | 
            +
                #
         | 
| 10539 | 
            +
                # @!attribute [rw] health_check
         | 
| 10540 | 
            +
                #   A configuration for a non-terminal health check. A support container
         | 
| 10541 | 
            +
                #   automatically restarts if it stops functioning or if it fails this
         | 
| 10542 | 
            +
                #   health check.
         | 
| 10543 | 
            +
                #   @return [Types::ContainerHealthCheck]
         | 
| 10544 | 
            +
                #
         | 
| 10545 | 
            +
                # @!attribute [rw] image_uri
         | 
| 10546 | 
            +
                #   The URI to the image that Amazon GameLift deploys to a container
         | 
| 10547 | 
            +
                #   fleet. For a more specific identifier, see `ResolvedImageDigest`.
         | 
| 10548 | 
            +
                #   @return [String]
         | 
| 10549 | 
            +
                #
         | 
| 10550 | 
            +
                # @!attribute [rw] memory_hard_limit_mebibytes
         | 
| 10551 | 
            +
                #   The amount of memory that Amazon GameLift makes available to the
         | 
| 10552 | 
            +
                #   container. If memory limits aren't set for an individual container,
         | 
| 10553 | 
            +
                #   the container shares the container group's total memory allocation.
         | 
| 10554 | 
            +
                #
         | 
| 10555 | 
            +
                #   <b>Related data type: </b>
         | 
| 10556 | 
            +
                #   ContainerGroupDefinition$TotalMemoryLimitMebibytes
         | 
| 10557 | 
            +
                #   @return [Integer]
         | 
| 10558 | 
            +
                #
         | 
| 10559 | 
            +
                # @!attribute [rw] port_configuration
         | 
| 10560 | 
            +
                #   A set of ports that allow access to the container from external
         | 
| 10561 | 
            +
                #   users. Processes running in the container can bind to a one of these
         | 
| 10562 | 
            +
                #   ports. Container ports aren't directly accessed by inbound traffic.
         | 
| 10563 | 
            +
                #   Amazon GameLift maps these container ports to externally accessible
         | 
| 10564 | 
            +
                #   connection ports, which are assigned as needed from the container
         | 
| 10565 | 
            +
                #   fleet's `ConnectionPortRange`.
         | 
| 10566 | 
            +
                #   @return [Types::ContainerPortConfiguration]
         | 
| 10567 | 
            +
                #
         | 
| 10568 | 
            +
                # @!attribute [rw] resolved_image_digest
         | 
| 10569 | 
            +
                #   A unique and immutable identifier for the container image. The
         | 
| 10570 | 
            +
                #   digest is a SHA 256 hash of the container image manifest.
         | 
| 10571 | 
            +
                #   @return [String]
         | 
| 10572 | 
            +
                #
         | 
| 10573 | 
            +
                # @!attribute [rw] vcpu
         | 
| 10574 | 
            +
                #   The number of vCPU units that are reserved for the container. If no
         | 
| 10575 | 
            +
                #   resources are reserved, the container shares the total vCPU limit
         | 
| 10576 | 
            +
                #   for the container group.
         | 
| 10577 | 
            +
                #
         | 
| 10578 | 
            +
                #   <b>Related data type: </b> ContainerGroupDefinition$TotalVcpuLimit
         | 
| 10579 | 
            +
                #   @return [Float]
         | 
| 10580 | 
            +
                #
         | 
| 10581 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/SupportContainerDefinition AWS API Documentation
         | 
| 10582 | 
            +
                #
         | 
| 10583 | 
            +
                class SupportContainerDefinition < Struct.new(
         | 
| 10584 | 
            +
                  :container_name,
         | 
| 10585 | 
            +
                  :depends_on,
         | 
| 10586 | 
            +
                  :mount_points,
         | 
| 10587 | 
            +
                  :environment_override,
         | 
| 10588 | 
            +
                  :essential,
         | 
| 10589 | 
            +
                  :health_check,
         | 
| 10590 | 
            +
                  :image_uri,
         | 
| 10591 | 
            +
                  :memory_hard_limit_mebibytes,
         | 
| 10592 | 
            +
                  :port_configuration,
         | 
| 10593 | 
            +
                  :resolved_image_digest,
         | 
| 10594 | 
            +
                  :vcpu)
         | 
| 10595 | 
            +
                  SENSITIVE = []
         | 
| 10596 | 
            +
                  include Aws::Structure
         | 
| 10597 | 
            +
                end
         | 
| 10598 | 
            +
             | 
| 10599 | 
            +
                # Describes a support container in a container group. You can define a
         | 
| 10600 | 
            +
                # support container in either a game server container group or a
         | 
| 10601 | 
            +
                # per-instance container group. Support containers don't run game
         | 
| 10602 | 
            +
                # server processes.
         | 
| 10603 | 
            +
                #
         | 
| 10604 | 
            +
                # This definition includes container configuration, resources, and start
         | 
| 10605 | 
            +
                # instructions. Use this data type when creating or updating a container
         | 
| 10606 | 
            +
                # group definition. For properties of a deployed support container, see
         | 
| 10607 | 
            +
                # SupportContainerDefinition.
         | 
| 10608 | 
            +
                #
         | 
| 10609 | 
            +
                # <b>Use with: </b> CreateContainerGroupDefinition,
         | 
| 10610 | 
            +
                # UpdateContainerGroupDefinition
         | 
| 10611 | 
            +
                #
         | 
| 10612 | 
            +
                # @!attribute [rw] container_name
         | 
| 10613 | 
            +
                #   A string that uniquely identifies the container definition within a
         | 
| 10614 | 
            +
                #   container group.
         | 
| 10615 | 
            +
                #   @return [String]
         | 
| 10616 | 
            +
                #
         | 
| 10617 | 
            +
                # @!attribute [rw] depends_on
         | 
| 10618 | 
            +
                #   Establishes dependencies between this container and the status of
         | 
| 10619 | 
            +
                #   other containers in the same container group. A container can have
         | 
| 10620 | 
            +
                #   dependencies on multiple different containers.
         | 
| 10621 | 
            +
                #
         | 
| 10622 | 
            +
                #   .
         | 
| 10623 | 
            +
                #
         | 
| 10624 | 
            +
                #   You can use dependencies to establish a startup/shutdown sequence
         | 
| 10625 | 
            +
                #   across the container group. For example, you might specify that
         | 
| 10626 | 
            +
                #   *ContainerB* has a `START` dependency on *ContainerA*. This
         | 
| 10627 | 
            +
                #   dependency means that *ContainerB* can't start until after
         | 
| 10628 | 
            +
                #   *ContainerA* has started. This dependency is reversed on shutdown,
         | 
| 10629 | 
            +
                #   which means that *ContainerB* must shut down before *ContainerA* can
         | 
| 10630 | 
            +
                #   shut down.
         | 
| 10631 | 
            +
                #   @return [Array<Types::ContainerDependency>]
         | 
| 10632 | 
            +
                #
         | 
| 10633 | 
            +
                # @!attribute [rw] mount_points
         | 
| 10634 | 
            +
                #   A mount point that binds a path inside the container to a file or
         | 
| 10635 | 
            +
                #   directory on the host system and lets it access the file or
         | 
| 10636 | 
            +
                #   directory.
         | 
| 10637 | 
            +
                #   @return [Array<Types::ContainerMountPoint>]
         | 
| 10638 | 
            +
                #
         | 
| 10639 | 
            +
                # @!attribute [rw] environment_override
         | 
| 10640 | 
            +
                #   A set of environment variables to pass to the container on startup.
         | 
| 10641 | 
            +
                #   See the [ContainerDefinition::environment][1] parameter in the
         | 
| 10642 | 
            +
                #   *Amazon Elastic Container Service API Reference*.
         | 
| 10643 | 
            +
                #
         | 
| 10644 | 
            +
                #
         | 
| 10645 | 
            +
                #
         | 
| 10646 | 
            +
                #   [1]: https://docs.aws.amazon.com/AmazonECS/latest/APIReference/API_ContainerDefinition.html#ECS-Type-ContainerDefinition-environment
         | 
| 10647 | 
            +
                #   @return [Array<Types::ContainerEnvironment>]
         | 
| 10648 | 
            +
                #
         | 
| 10649 | 
            +
                # @!attribute [rw] essential
         | 
| 10650 | 
            +
                #   Flags the container as vital for the container group to function
         | 
| 10651 | 
            +
                #   properly. If an essential container fails, the entire container
         | 
| 10652 | 
            +
                #   group restarts. At least one support container in a per-instance
         | 
| 10653 | 
            +
                #   container group must be essential. When flagging a container as
         | 
| 10654 | 
            +
                #   essential, also configure a health check so that the container can
         | 
| 10655 | 
            +
                #   signal that it's healthy.
         | 
| 10656 | 
            +
                #   @return [Boolean]
         | 
| 10657 | 
            +
                #
         | 
| 10658 | 
            +
                # @!attribute [rw] health_check
         | 
| 10659 | 
            +
                #   Configuration for a non-terminal health check. A container
         | 
| 10660 | 
            +
                #   automatically restarts if it stops functioning. With a health check,
         | 
| 10661 | 
            +
                #   you can define additional reasons to flag a container as unhealthy
         | 
| 10662 | 
            +
                #   and restart it. If an essential container fails a health check, the
         | 
| 10663 | 
            +
                #   entire container group restarts.
         | 
| 10664 | 
            +
                #   @return [Types::ContainerHealthCheck]
         | 
| 10665 | 
            +
                #
         | 
| 10666 | 
            +
                # @!attribute [rw] image_uri
         | 
| 10667 | 
            +
                #   The location of the container image to deploy to a container fleet.
         | 
| 10668 | 
            +
                #   Provide an image in an Amazon Elastic Container Registry public or
         | 
| 10669 | 
            +
                #   private repository. The repository must be in the same Amazon Web
         | 
| 10670 | 
            +
                #   Services account and Amazon Web Services Region where you're
         | 
| 10671 | 
            +
                #   creating the container group definition. For limits on image size,
         | 
| 10672 | 
            +
                #   see [Amazon GameLift endpoints and quotas][1]. You can use any of
         | 
| 10673 | 
            +
                #   the following image URI formats:
         | 
| 10674 | 
            +
                #
         | 
| 10675 | 
            +
                #   * Image ID only: `[AWS account].dkr.ecr.[AWS
         | 
| 10676 | 
            +
                #     region].amazonaws.com/[repository ID]`
         | 
| 10677 | 
            +
                #
         | 
| 10678 | 
            +
                #   * Image ID and digest: `[AWS account].dkr.ecr.[AWS
         | 
| 10679 | 
            +
                #     region].amazonaws.com/[repository ID]@[digest]`
         | 
| 10680 | 
            +
                #
         | 
| 10681 | 
            +
                #   * Image ID and tag: `[AWS account].dkr.ecr.[AWS
         | 
| 10682 | 
            +
                #     region].amazonaws.com/[repository ID]:[tag]`
         | 
| 10683 | 
            +
                #
         | 
| 10684 | 
            +
                #
         | 
| 10685 | 
            +
                #
         | 
| 10686 | 
            +
                #   [1]: https://docs.aws.amazon.com/general/latest/gr/gamelift.html
         | 
| 10687 | 
            +
                #   @return [String]
         | 
| 10688 | 
            +
                #
         | 
| 10689 | 
            +
                # @!attribute [rw] memory_hard_limit_mebibytes
         | 
| 10690 | 
            +
                #   A specified amount of memory (in MiB) to reserve for this container.
         | 
| 10691 | 
            +
                #   If you don't specify a container-specific memory limit, the
         | 
| 10692 | 
            +
                #   container shares the container group's total memory allocation.
         | 
| 10693 | 
            +
                #
         | 
| 10694 | 
            +
                #   <b>Related data type: </b> ContainerGroupDefinition
         | 
| 10695 | 
            +
                #   TotalMemoryLimitMebibytes``
         | 
| 10696 | 
            +
                #   @return [Integer]
         | 
| 10697 | 
            +
                #
         | 
| 10698 | 
            +
                # @!attribute [rw] port_configuration
         | 
| 10699 | 
            +
                #   A set of ports that Amazon GameLift can assign to processes in the
         | 
| 10700 | 
            +
                #   container. Any processes that accept inbound traffic connections
         | 
| 10701 | 
            +
                #   must be assigned a port from this set. The container port range must
         | 
| 10702 | 
            +
                #   be large enough to assign one to each process in the container that
         | 
| 10703 | 
            +
                #   needs one.
         | 
| 10704 | 
            +
                #
         | 
| 10705 | 
            +
                #   Container ports aren't directly accessed by inbound traffic. Amazon
         | 
| 10706 | 
            +
                #   GameLift maps these container ports to externally accessible
         | 
| 10707 | 
            +
                #   connection ports, which are assigned as needed from the container
         | 
| 10708 | 
            +
                #   fleet's `ConnectionPortRange`.
         | 
| 10709 | 
            +
                #   @return [Types::ContainerPortConfiguration]
         | 
| 10710 | 
            +
                #
         | 
| 10711 | 
            +
                # @!attribute [rw] vcpu
         | 
| 10712 | 
            +
                #   The number of vCPU units to reserve for this container. The
         | 
| 10713 | 
            +
                #   container can use more resources when needed, if available. If you
         | 
| 10714 | 
            +
                #   don't reserve CPU units for this container, it shares the container
         | 
| 10715 | 
            +
                #   group's total vCPU limit.
         | 
| 10716 | 
            +
                #
         | 
| 10717 | 
            +
                #   <b>Related data type: </b> ContainerGroupDefinition TotalCpuLimit
         | 
| 10718 | 
            +
                #   @return [Float]
         | 
| 10719 | 
            +
                #
         | 
| 10720 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/SupportContainerDefinitionInput AWS API Documentation
         | 
| 10721 | 
            +
                #
         | 
| 10722 | 
            +
                class SupportContainerDefinitionInput < Struct.new(
         | 
| 10723 | 
            +
                  :container_name,
         | 
| 10724 | 
            +
                  :depends_on,
         | 
| 10725 | 
            +
                  :mount_points,
         | 
| 10726 | 
            +
                  :environment_override,
         | 
| 10727 | 
            +
                  :essential,
         | 
| 10728 | 
            +
                  :health_check,
         | 
| 10729 | 
            +
                  :image_uri,
         | 
| 10730 | 
            +
                  :memory_hard_limit_mebibytes,
         | 
| 10731 | 
            +
                  :port_configuration,
         | 
| 10732 | 
            +
                  :vcpu)
         | 
| 10733 | 
            +
                  SENSITIVE = []
         | 
| 10734 | 
            +
                  include Aws::Structure
         | 
| 10735 | 
            +
                end
         | 
| 10736 | 
            +
             | 
| 9899 10737 | 
             
                # @!attribute [rw] game_server_group_name
         | 
| 9900 10738 | 
             
                #   A unique identifier for the game server group. Use either the name
         | 
| 9901 10739 | 
             
                #   or ARN value.
         | 
| @@ -10191,13 +11029,13 @@ module Aws::GameLift | |
| 10191 11029 | 
             
                #   @return [String]
         | 
| 10192 11030 | 
             
                #
         | 
| 10193 11031 | 
             
                # @!attribute [rw] name
         | 
| 10194 | 
            -
                #   A descriptive label associated with a build. Build names  | 
| 10195 | 
            -
                #   to be unique.
         | 
| 11032 | 
            +
                #   A descriptive label that is associated with a build. Build names do
         | 
| 11033 | 
            +
                #   not need to be unique.
         | 
| 10196 11034 | 
             
                #   @return [String]
         | 
| 10197 11035 | 
             
                #
         | 
| 10198 11036 | 
             
                # @!attribute [rw] version
         | 
| 10199 | 
            -
                #   Version information associated with a build or script. | 
| 10200 | 
            -
                #   strings  | 
| 11037 | 
            +
                #   Version information that is associated with a build or script.
         | 
| 11038 | 
            +
                #   Version strings do not need to be unique.
         | 
| 10201 11039 | 
             
                #   @return [String]
         | 
| 10202 11040 | 
             
                #
         | 
| 10203 11041 | 
             
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateBuildInput AWS API Documentation
         | 
| @@ -10222,6 +11060,229 @@ module Aws::GameLift | |
| 10222 11060 | 
             
                  include Aws::Structure
         | 
| 10223 11061 | 
             
                end
         | 
| 10224 11062 |  | 
| 11063 | 
            +
                # @!attribute [rw] fleet_id
         | 
| 11064 | 
            +
                #   A unique identifier for the container fleet to update. You can use
         | 
| 11065 | 
            +
                #   either the fleet ID or ARN value.
         | 
| 11066 | 
            +
                #   @return [String]
         | 
| 11067 | 
            +
                #
         | 
| 11068 | 
            +
                # @!attribute [rw] game_server_container_group_definition_name
         | 
| 11069 | 
            +
                #   The name or ARN value of a new game server container group
         | 
| 11070 | 
            +
                #   definition to deploy on the fleet. If you're updating the fleet to
         | 
| 11071 | 
            +
                #   a specific version of a container group definition, use the ARN
         | 
| 11072 | 
            +
                #   value and include the version number. If you're updating the fleet
         | 
| 11073 | 
            +
                #   to the latest version of a container group definition, you can use
         | 
| 11074 | 
            +
                #   the name value. You can't remove a fleet's game server container
         | 
| 11075 | 
            +
                #   group definition, you can only update or replace it with another
         | 
| 11076 | 
            +
                #   definition.
         | 
| 11077 | 
            +
                #
         | 
| 11078 | 
            +
                #   Update a container group definition by calling
         | 
| 11079 | 
            +
                #   UpdateContainerGroupDefinition. This operation creates a
         | 
| 11080 | 
            +
                #   ContainerGroupDefinition resource with an incremented version.
         | 
| 11081 | 
            +
                #   @return [String]
         | 
| 11082 | 
            +
                #
         | 
| 11083 | 
            +
                # @!attribute [rw] per_instance_container_group_definition_name
         | 
| 11084 | 
            +
                #   The name or ARN value of a new per-instance container group
         | 
| 11085 | 
            +
                #   definition to deploy on the fleet. If you're updating the fleet to
         | 
| 11086 | 
            +
                #   a specific version of a container group definition, use the ARN
         | 
| 11087 | 
            +
                #   value and include the version number. If you're updating the fleet
         | 
| 11088 | 
            +
                #   to the latest version of a container group definition, you can use
         | 
| 11089 | 
            +
                #   the name value.
         | 
| 11090 | 
            +
                #
         | 
| 11091 | 
            +
                #   Update a container group definition by calling
         | 
| 11092 | 
            +
                #   UpdateContainerGroupDefinition. This operation creates a
         | 
| 11093 | 
            +
                #   ContainerGroupDefinition resource with an incremented version.
         | 
| 11094 | 
            +
                #
         | 
| 11095 | 
            +
                #   To remove a fleet's per-instance container group definition, leave
         | 
| 11096 | 
            +
                #   this parameter empty and use the parameter `RemoveAttributes`.
         | 
| 11097 | 
            +
                #   @return [String]
         | 
| 11098 | 
            +
                #
         | 
| 11099 | 
            +
                # @!attribute [rw] game_server_container_groups_per_instance
         | 
| 11100 | 
            +
                #   The number of times to replicate the game server container group on
         | 
| 11101 | 
            +
                #   each fleet instance. By default, Amazon GameLift calculates the
         | 
| 11102 | 
            +
                #   maximum number of game server container groups that can fit on each
         | 
| 11103 | 
            +
                #   instance. You can remove this property value to use the calculated
         | 
| 11104 | 
            +
                #   value, or set it manually. If you set this number manually, Amazon
         | 
| 11105 | 
            +
                #   GameLift uses your value as long as it's less than the calculated
         | 
| 11106 | 
            +
                #   maximum.
         | 
| 11107 | 
            +
                #   @return [Integer]
         | 
| 11108 | 
            +
                #
         | 
| 11109 | 
            +
                # @!attribute [rw] instance_connection_port_range
         | 
| 11110 | 
            +
                #   A revised set of port numbers to open on each fleet instance. By
         | 
| 11111 | 
            +
                #   default, Amazon GameLift calculates an optimal port range based on
         | 
| 11112 | 
            +
                #   your fleet configuration. If you previously set this parameter
         | 
| 11113 | 
            +
                #   manually, you can't reset this to use the calculated settings.
         | 
| 11114 | 
            +
                #   @return [Types::ConnectionPortRange]
         | 
| 11115 | 
            +
                #
         | 
| 11116 | 
            +
                # @!attribute [rw] instance_inbound_permission_authorizations
         | 
| 11117 | 
            +
                #   A set of ports to add to the container fleet's inbound permissions.
         | 
| 11118 | 
            +
                #   @return [Array<Types::IpPermission>]
         | 
| 11119 | 
            +
                #
         | 
| 11120 | 
            +
                # @!attribute [rw] instance_inbound_permission_revocations
         | 
| 11121 | 
            +
                #   A set of ports to remove from the container fleet's inbound
         | 
| 11122 | 
            +
                #   permissions.
         | 
| 11123 | 
            +
                #   @return [Array<Types::IpPermission>]
         | 
| 11124 | 
            +
                #
         | 
| 11125 | 
            +
                # @!attribute [rw] deployment_configuration
         | 
| 11126 | 
            +
                #   Instructions for how to deploy updates to a container fleet, if the
         | 
| 11127 | 
            +
                #   fleet update initiates a deployment. The deployment configuration
         | 
| 11128 | 
            +
                #   lets you determine how to replace fleet instances and what actions
         | 
| 11129 | 
            +
                #   to take if the deployment fails.
         | 
| 11130 | 
            +
                #   @return [Types::DeploymentConfiguration]
         | 
| 11131 | 
            +
                #
         | 
| 11132 | 
            +
                # @!attribute [rw] description
         | 
| 11133 | 
            +
                #   A meaningful description of the container fleet.
         | 
| 11134 | 
            +
                #   @return [String]
         | 
| 11135 | 
            +
                #
         | 
| 11136 | 
            +
                # @!attribute [rw] metric_groups
         | 
| 11137 | 
            +
                #   The name of an Amazon Web Services CloudWatch metric group to add
         | 
| 11138 | 
            +
                #   this fleet to.
         | 
| 11139 | 
            +
                #   @return [Array<String>]
         | 
| 11140 | 
            +
                #
         | 
| 11141 | 
            +
                # @!attribute [rw] new_game_session_protection_policy
         | 
| 11142 | 
            +
                #   The game session protection policy to apply to all new game sessions
         | 
| 11143 | 
            +
                #   that are started in this fleet. Game sessions that already exist are
         | 
| 11144 | 
            +
                #   not affected.
         | 
| 11145 | 
            +
                #   @return [String]
         | 
| 11146 | 
            +
                #
         | 
| 11147 | 
            +
                # @!attribute [rw] game_session_creation_limit_policy
         | 
| 11148 | 
            +
                #   A policy that limits the number of game sessions that each
         | 
| 11149 | 
            +
                #   individual player can create on instances in this fleet. The limit
         | 
| 11150 | 
            +
                #   applies for a specified span of time.
         | 
| 11151 | 
            +
                #   @return [Types::GameSessionCreationLimitPolicy]
         | 
| 11152 | 
            +
                #
         | 
| 11153 | 
            +
                # @!attribute [rw] log_configuration
         | 
| 11154 | 
            +
                #   The method for collecting container logs for the fleet.
         | 
| 11155 | 
            +
                #   @return [Types::LogConfiguration]
         | 
| 11156 | 
            +
                #
         | 
| 11157 | 
            +
                # @!attribute [rw] remove_attributes
         | 
| 11158 | 
            +
                #   If set, this update removes a fleet's per-instance container group
         | 
| 11159 | 
            +
                #   definition. You can't remove a fleet's game server container group
         | 
| 11160 | 
            +
                #   definition.
         | 
| 11161 | 
            +
                #   @return [Array<String>]
         | 
| 11162 | 
            +
                #
         | 
| 11163 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateContainerFleetInput AWS API Documentation
         | 
| 11164 | 
            +
                #
         | 
| 11165 | 
            +
                class UpdateContainerFleetInput < Struct.new(
         | 
| 11166 | 
            +
                  :fleet_id,
         | 
| 11167 | 
            +
                  :game_server_container_group_definition_name,
         | 
| 11168 | 
            +
                  :per_instance_container_group_definition_name,
         | 
| 11169 | 
            +
                  :game_server_container_groups_per_instance,
         | 
| 11170 | 
            +
                  :instance_connection_port_range,
         | 
| 11171 | 
            +
                  :instance_inbound_permission_authorizations,
         | 
| 11172 | 
            +
                  :instance_inbound_permission_revocations,
         | 
| 11173 | 
            +
                  :deployment_configuration,
         | 
| 11174 | 
            +
                  :description,
         | 
| 11175 | 
            +
                  :metric_groups,
         | 
| 11176 | 
            +
                  :new_game_session_protection_policy,
         | 
| 11177 | 
            +
                  :game_session_creation_limit_policy,
         | 
| 11178 | 
            +
                  :log_configuration,
         | 
| 11179 | 
            +
                  :remove_attributes)
         | 
| 11180 | 
            +
                  SENSITIVE = []
         | 
| 11181 | 
            +
                  include Aws::Structure
         | 
| 11182 | 
            +
                end
         | 
| 11183 | 
            +
             | 
| 11184 | 
            +
                # @!attribute [rw] container_fleet
         | 
| 11185 | 
            +
                #   A collection of container fleet objects for all fleets that match
         | 
| 11186 | 
            +
                #   the request criteria.
         | 
| 11187 | 
            +
                #   @return [Types::ContainerFleet]
         | 
| 11188 | 
            +
                #
         | 
| 11189 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateContainerFleetOutput AWS API Documentation
         | 
| 11190 | 
            +
                #
         | 
| 11191 | 
            +
                class UpdateContainerFleetOutput < Struct.new(
         | 
| 11192 | 
            +
                  :container_fleet)
         | 
| 11193 | 
            +
                  SENSITIVE = []
         | 
| 11194 | 
            +
                  include Aws::Structure
         | 
| 11195 | 
            +
                end
         | 
| 11196 | 
            +
             | 
| 11197 | 
            +
                # @!attribute [rw] name
         | 
| 11198 | 
            +
                #   A descriptive identifier for the container group definition. The
         | 
| 11199 | 
            +
                #   name value must be unique in an Amazon Web Services Region.
         | 
| 11200 | 
            +
                #   @return [String]
         | 
| 11201 | 
            +
                #
         | 
| 11202 | 
            +
                # @!attribute [rw] game_server_container_definition
         | 
| 11203 | 
            +
                #   An updated definition for the game server container in this group.
         | 
| 11204 | 
            +
                #   Define a game server container only when the container group type is
         | 
| 11205 | 
            +
                #   `GAME_SERVER`. You can pass in your container definitions as a JSON
         | 
| 11206 | 
            +
                #   file.
         | 
| 11207 | 
            +
                #   @return [Types::GameServerContainerDefinitionInput]
         | 
| 11208 | 
            +
                #
         | 
| 11209 | 
            +
                # @!attribute [rw] support_container_definitions
         | 
| 11210 | 
            +
                #   One or more definitions for support containers in this group. You
         | 
| 11211 | 
            +
                #   can define a support container in any type of container group. You
         | 
| 11212 | 
            +
                #   can pass in your container definitions as a JSON file.
         | 
| 11213 | 
            +
                #   @return [Array<Types::SupportContainerDefinitionInput>]
         | 
| 11214 | 
            +
                #
         | 
| 11215 | 
            +
                # @!attribute [rw] total_memory_limit_mebibytes
         | 
| 11216 | 
            +
                #   The maximum amount of memory (in MiB) to allocate to the container
         | 
| 11217 | 
            +
                #   group. All containers in the group share this memory. If you specify
         | 
| 11218 | 
            +
                #   memory limits for an individual container, the total value must be
         | 
| 11219 | 
            +
                #   greater than any individual container's memory limit.
         | 
| 11220 | 
            +
                #   @return [Integer]
         | 
| 11221 | 
            +
                #
         | 
| 11222 | 
            +
                # @!attribute [rw] total_vcpu_limit
         | 
| 11223 | 
            +
                #   The maximum amount of vCPU units to allocate to the container group
         | 
| 11224 | 
            +
                #   (1 vCPU is equal to 1024 CPU units). All containers in the group
         | 
| 11225 | 
            +
                #   share this memory. If you specify vCPU limits for individual
         | 
| 11226 | 
            +
                #   containers, the total value must be equal to or greater than the sum
         | 
| 11227 | 
            +
                #   of the CPU limits for all containers in the group.
         | 
| 11228 | 
            +
                #   @return [Float]
         | 
| 11229 | 
            +
                #
         | 
| 11230 | 
            +
                # @!attribute [rw] version_description
         | 
| 11231 | 
            +
                #   A description for this update to the container group definition.
         | 
| 11232 | 
            +
                #   @return [String]
         | 
| 11233 | 
            +
                #
         | 
| 11234 | 
            +
                # @!attribute [rw] source_version_number
         | 
| 11235 | 
            +
                #   The container group definition version to update. The new version
         | 
| 11236 | 
            +
                #   starts with values from the source version, and then updates values
         | 
| 11237 | 
            +
                #   included in this request.
         | 
| 11238 | 
            +
                #   @return [Integer]
         | 
| 11239 | 
            +
                #
         | 
| 11240 | 
            +
                # @!attribute [rw] operating_system
         | 
| 11241 | 
            +
                #   The platform that all containers in the group use. Containers in a
         | 
| 11242 | 
            +
                #   group must run on the same operating system.
         | 
| 11243 | 
            +
                #
         | 
| 11244 | 
            +
                #   <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
         | 
| 11245 | 
            +
                #   more details in the [Amazon Linux 2 FAQs][1]. For game servers that
         | 
| 11246 | 
            +
                #   are hosted on AL2 and use Amazon GameLift server SDK 4.x, first
         | 
| 11247 | 
            +
                #   update the game server build to server SDK 5.x, and then deploy to
         | 
| 11248 | 
            +
                #   AL2023 instances. See [ Migrate to Amazon GameLift server SDK
         | 
| 11249 | 
            +
                #   version 5.][2]
         | 
| 11250 | 
            +
                #
         | 
| 11251 | 
            +
                #    </note>
         | 
| 11252 | 
            +
                #
         | 
| 11253 | 
            +
                #
         | 
| 11254 | 
            +
                #
         | 
| 11255 | 
            +
                #   [1]: https://aws.amazon.com/amazon-linux-2/faqs/
         | 
| 11256 | 
            +
                #   [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
         | 
| 11257 | 
            +
                #   @return [String]
         | 
| 11258 | 
            +
                #
         | 
| 11259 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateContainerGroupDefinitionInput AWS API Documentation
         | 
| 11260 | 
            +
                #
         | 
| 11261 | 
            +
                class UpdateContainerGroupDefinitionInput < Struct.new(
         | 
| 11262 | 
            +
                  :name,
         | 
| 11263 | 
            +
                  :game_server_container_definition,
         | 
| 11264 | 
            +
                  :support_container_definitions,
         | 
| 11265 | 
            +
                  :total_memory_limit_mebibytes,
         | 
| 11266 | 
            +
                  :total_vcpu_limit,
         | 
| 11267 | 
            +
                  :version_description,
         | 
| 11268 | 
            +
                  :source_version_number,
         | 
| 11269 | 
            +
                  :operating_system)
         | 
| 11270 | 
            +
                  SENSITIVE = []
         | 
| 11271 | 
            +
                  include Aws::Structure
         | 
| 11272 | 
            +
                end
         | 
| 11273 | 
            +
             | 
| 11274 | 
            +
                # @!attribute [rw] container_group_definition
         | 
| 11275 | 
            +
                #   The properties of the updated container group definition version.
         | 
| 11276 | 
            +
                #   @return [Types::ContainerGroupDefinition]
         | 
| 11277 | 
            +
                #
         | 
| 11278 | 
            +
                # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateContainerGroupDefinitionOutput AWS API Documentation
         | 
| 11279 | 
            +
                #
         | 
| 11280 | 
            +
                class UpdateContainerGroupDefinitionOutput < Struct.new(
         | 
| 11281 | 
            +
                  :container_group_definition)
         | 
| 11282 | 
            +
                  SENSITIVE = []
         | 
| 11283 | 
            +
                  include Aws::Structure
         | 
| 11284 | 
            +
                end
         | 
| 11285 | 
            +
             | 
| 10225 11286 | 
             
                # @!attribute [rw] fleet_id
         | 
| 10226 11287 | 
             
                #   A unique identifier for the fleet to update attribute metadata for.
         | 
| 10227 11288 | 
             
                #   You can use either the fleet ID or ARN value.
         | 
| @@ -10240,7 +11301,7 @@ module Aws::GameLift | |
| 10240 11301 | 
             
                #   The game session protection policy to apply to all new game sessions
         | 
| 10241 11302 | 
             
                #   created in this fleet. Game sessions that already exist are not
         | 
| 10242 11303 | 
             
                #   affected. You can set protection for individual game sessions using
         | 
| 10243 | 
            -
                #   [UpdateGameSession][1] | 
| 11304 | 
            +
                #   [UpdateGameSession][1].
         | 
| 10244 11305 | 
             
                #
         | 
| 10245 11306 | 
             
                #   * **NoProtection** -- The game session can be terminated during a
         | 
| 10246 11307 | 
             
                #     scale-down event.
         | 
| @@ -10648,19 +11709,16 @@ module Aws::GameLift | |
| 10648 11709 | 
             
                # @!attribute [rw] timeout_in_seconds
         | 
| 10649 11710 | 
             
                #   The maximum time, in seconds, that a new game session placement
         | 
| 10650 11711 | 
             
                #   request remains in the queue. When a request exceeds this time, the
         | 
| 10651 | 
            -
                #   game session placement changes to a `TIMED_OUT` status. | 
| 10652 | 
            -
                #   this property is set to `600`.
         | 
| 11712 | 
            +
                #   game session placement changes to a `TIMED_OUT` status.
         | 
| 10653 11713 | 
             
                #   @return [Integer]
         | 
| 10654 11714 | 
             
                #
         | 
| 10655 11715 | 
             
                # @!attribute [rw] player_latency_policies
         | 
| 10656 | 
            -
                #   A set of policies that  | 
| 10657 | 
            -
                #    | 
| 10658 | 
            -
                #    | 
| 10659 | 
            -
                #    | 
| 10660 | 
            -
                #    | 
| 10661 | 
            -
                #    | 
| 10662 | 
            -
                #   latency, starting with the lowest value. When updating policies,
         | 
| 10663 | 
            -
                #   provide a complete collection of policies.
         | 
| 11716 | 
            +
                #   A set of policies that enforce a sliding cap on player latency when
         | 
| 11717 | 
            +
                #   processing game sessions placement requests. Use multiple policies
         | 
| 11718 | 
            +
                #   to gradually relax the cap over time if Amazon GameLift can't make
         | 
| 11719 | 
            +
                #   a placement. Policies are evaluated in order starting with the
         | 
| 11720 | 
            +
                #   lowest maximum latency value. When updating policies, provide a
         | 
| 11721 | 
            +
                #   complete collection of policies.
         | 
| 10664 11722 | 
             
                #   @return [Array<Types::PlayerLatencyPolicy>]
         | 
| 10665 11723 | 
             
                #
         | 
| 10666 11724 | 
             
                # @!attribute [rw] destinations
         | 
| @@ -10793,10 +11851,9 @@ module Aws::GameLift | |
| 10793 11851 | 
             
                # @!attribute [rw] additional_player_count
         | 
| 10794 11852 | 
             
                #   The number of player slots in a match to keep open for future
         | 
| 10795 11853 | 
             
                #   players. For example, if the configuration's rule set specifies a
         | 
| 10796 | 
            -
                #   match for a single  | 
| 10797 | 
            -
                #   is set to 2, 10 players  | 
| 10798 | 
            -
                #    | 
| 10799 | 
            -
                #   used if `FlexMatchMode` is set to `STANDALONE`.
         | 
| 11854 | 
            +
                #   match for a single 12-person team, and the additional player count
         | 
| 11855 | 
            +
                #   is set to 2, only 10 players are selected for the match. This
         | 
| 11856 | 
            +
                #   parameter is not used if `FlexMatchMode` is set to `STANDALONE`.
         | 
| 10800 11857 | 
             
                #   @return [Integer]
         | 
| 10801 11858 | 
             
                #
         | 
| 10802 11859 | 
             
                # @!attribute [rw] custom_event_data
         | 
| @@ -10815,10 +11872,10 @@ module Aws::GameLift | |
| 10815 11872 | 
             
                # @!attribute [rw] game_session_data
         | 
| 10816 11873 | 
             
                #   A set of custom game session properties, formatted as a single
         | 
| 10817 11874 | 
             
                #   string value. This data is passed to a game server process with a
         | 
| 10818 | 
            -
                #   request to start a new game session  | 
| 10819 | 
            -
                #   This information is added to the game | 
| 10820 | 
            -
                #   successful match. This parameter is | 
| 10821 | 
            -
                #   set to `STANDALONE`.
         | 
| 11875 | 
            +
                #   request to start a new game session. For more information, see
         | 
| 11876 | 
            +
                #   [Start a game session][1]. This information is added to the game
         | 
| 11877 | 
            +
                #   session that is created for a successful match. This parameter is
         | 
| 11878 | 
            +
                #   not used if `FlexMatchMode` is set to `STANDALONE`.
         | 
| 10822 11879 | 
             
                #
         | 
| 10823 11880 | 
             
                #
         | 
| 10824 11881 | 
             
                #
         | 
| @@ -10931,12 +11988,12 @@ module Aws::GameLift | |
| 10931 11988 | 
             
                #
         | 
| 10932 11989 | 
             
                # @!attribute [rw] name
         | 
| 10933 11990 | 
             
                #   A descriptive label that is associated with a script. Script names
         | 
| 10934 | 
            -
                #    | 
| 11991 | 
            +
                #   do not need to be unique.
         | 
| 10935 11992 | 
             
                #   @return [String]
         | 
| 10936 11993 | 
             
                #
         | 
| 10937 11994 | 
             
                # @!attribute [rw] version
         | 
| 10938 | 
            -
                #   Version information associated with a build or script. | 
| 10939 | 
            -
                #   strings  | 
| 11995 | 
            +
                #   Version information that is associated with a build or script.
         | 
| 11996 | 
            +
                #   Version strings do not need to be unique.
         | 
| 10940 11997 | 
             
                #   @return [String]
         | 
| 10941 11998 | 
             
                #
         | 
| 10942 11999 | 
             
                # @!attribute [rw] storage_location
         |