aws-sdk-gamelift 1.85.0 → 1.87.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/CHANGELOG.md +10 -0
- data/VERSION +1 -1
- data/lib/aws-sdk-gamelift/client.rb +82 -30
- data/lib/aws-sdk-gamelift/types.rb +164 -53
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/sig/client.rbs +1 -0
- data/sig/resource.rbs +1 -0
- data/sig/types.rbs +1 -1
- metadata +4 -4
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA256:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: 0e1538f96ae4fa41066a3e1e8238be9cb1f577431f98638ccfa004c538ed9f8e
|
4
|
+
data.tar.gz: e634318a4705e300fa5adb656d9edf65fd14d21183f660406ef5908cf502a92c
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: a91a01c697d28c329143508a9cfbb4ed1704241b6e835ff72c1def09f007bcbe2b19dd4587bb5e632003892e06bb6c3548e07e98e9e996805a60b0e412ec2764
|
7
|
+
data.tar.gz: b0fbc384e21335d81898bf5a241fd59224e8b6793f9811ee5df3706f82f890efe49131d52000457da05060060cbc9e1d22d995eedeece29e979765156eb02bdc
|
data/CHANGELOG.md
CHANGED
@@ -1,6 +1,16 @@
|
|
1
1
|
Unreleased Changes
|
2
2
|
------------------
|
3
3
|
|
4
|
+
1.87.0 (2024-09-05)
|
5
|
+
------------------
|
6
|
+
|
7
|
+
* Feature - Amazon GameLift provides additional events for tracking the fleet creation process.
|
8
|
+
|
9
|
+
1.86.0 (2024-09-03)
|
10
|
+
------------------
|
11
|
+
|
12
|
+
* Feature - Code Generated Changes, see `./build_tools` or `aws-sdk-core`'s CHANGELOG.md for details.
|
13
|
+
|
4
14
|
1.85.0 (2024-07-08)
|
5
15
|
------------------
|
6
16
|
|
data/VERSION
CHANGED
@@ -1 +1 @@
|
|
1
|
-
1.
|
1
|
+
1.87.0
|
@@ -32,6 +32,7 @@ require 'aws-sdk-core/plugins/checksum_algorithm.rb'
|
|
32
32
|
require 'aws-sdk-core/plugins/request_compression.rb'
|
33
33
|
require 'aws-sdk-core/plugins/defaults_mode.rb'
|
34
34
|
require 'aws-sdk-core/plugins/recursion_detection.rb'
|
35
|
+
require 'aws-sdk-core/plugins/telemetry.rb'
|
35
36
|
require 'aws-sdk-core/plugins/sign.rb'
|
36
37
|
require 'aws-sdk-core/plugins/protocols/json_rpc.rb'
|
37
38
|
|
@@ -83,6 +84,7 @@ module Aws::GameLift
|
|
83
84
|
add_plugin(Aws::Plugins::RequestCompression)
|
84
85
|
add_plugin(Aws::Plugins::DefaultsMode)
|
85
86
|
add_plugin(Aws::Plugins::RecursionDetection)
|
87
|
+
add_plugin(Aws::Plugins::Telemetry)
|
86
88
|
add_plugin(Aws::Plugins::Sign)
|
87
89
|
add_plugin(Aws::Plugins::Protocols::JsonRpc)
|
88
90
|
add_plugin(Aws::GameLift::Plugins::Endpoints)
|
@@ -337,6 +339,16 @@ module Aws::GameLift
|
|
337
339
|
# ** Please note ** When response stubbing is enabled, no HTTP
|
338
340
|
# requests are made, and retries are disabled.
|
339
341
|
#
|
342
|
+
# @option options [Aws::Telemetry::TelemetryProviderBase] :telemetry_provider (Aws::Telemetry::NoOpTelemetryProvider)
|
343
|
+
# Allows you to provide a telemetry provider, which is used to
|
344
|
+
# emit telemetry data. By default, uses `NoOpTelemetryProvider` which
|
345
|
+
# will not record or emit any telemetry data. The SDK supports the
|
346
|
+
# following telemetry providers:
|
347
|
+
#
|
348
|
+
# * OpenTelemetry (OTel) - To use the OTel provider, install and require the
|
349
|
+
# `opentelemetry-sdk` gem and then, pass in an instance of a
|
350
|
+
# `Aws::Telemetry::OTelProvider` for telemetry provider.
|
351
|
+
#
|
340
352
|
# @option options [Aws::TokenProvider] :token_provider
|
341
353
|
# A Bearer Token Provider. This can be an instance of any one of the
|
342
354
|
# following classes:
|
@@ -771,13 +783,19 @@ module Aws::GameLift
|
|
771
783
|
# in this request. There is no default value. You can't change a
|
772
784
|
# build's operating system later.
|
773
785
|
#
|
774
|
-
# <note markdown="1">
|
775
|
-
#
|
776
|
-
#
|
777
|
-
#
|
786
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more
|
787
|
+
# details in the [Amazon Linux 2 FAQs][1]. For game servers that are
|
788
|
+
# hosted on AL2 and use Amazon GameLift server SDK 4.x., first update
|
789
|
+
# the game server build to server SDK 5.x, and then deploy to AL2023
|
790
|
+
# instances. See [ Migrate to Amazon GameLift server SDK version 5.][2]
|
778
791
|
#
|
779
792
|
# </note>
|
780
793
|
#
|
794
|
+
#
|
795
|
+
#
|
796
|
+
# [1]: https://aws.amazon.com/amazon-linux-2/faqs/
|
797
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
|
798
|
+
#
|
781
799
|
# @option params [Array<Types::Tag>] :tags
|
782
800
|
# A list of labels to assign to the new build resource. Tags are
|
783
801
|
# developer defined key-value pairs. Tagging Amazon Web Services
|
@@ -963,6 +981,19 @@ module Aws::GameLift
|
|
963
981
|
# definition. All containers in a group must run on the same operating
|
964
982
|
# system.
|
965
983
|
#
|
984
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more
|
985
|
+
# details in the [Amazon Linux 2 FAQs][1]. For game servers that are
|
986
|
+
# hosted on AL2 and use Amazon GameLift server SDK 4.x., first update
|
987
|
+
# the game server build to server SDK 5.x, and then deploy to AL2023
|
988
|
+
# instances. See [ Migrate to Amazon GameLift server SDK version 5.][2]
|
989
|
+
#
|
990
|
+
# </note>
|
991
|
+
#
|
992
|
+
#
|
993
|
+
#
|
994
|
+
# [1]: https://aws.amazon.com/amazon-linux-2/faqs/
|
995
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
|
996
|
+
#
|
966
997
|
# @option params [Array<Types::Tag>] :tags
|
967
998
|
# A list of labels to assign to the container group definition resource.
|
968
999
|
# Tags are developer-defined key-value pairs. Tagging Amazon Web
|
@@ -1383,15 +1414,19 @@ module Aws::GameLift
|
|
1383
1414
|
#
|
1384
1415
|
# @option params [Array<Types::LocationConfiguration>] :locations
|
1385
1416
|
# A set of remote locations to deploy additional instances to and manage
|
1386
|
-
# as
|
1387
|
-
#
|
1388
|
-
#
|
1389
|
-
#
|
1390
|
-
#
|
1391
|
-
#
|
1417
|
+
# as a multi-location fleet. Use this parameter when creating a fleet in
|
1418
|
+
# Amazon Web Services Regions that support multiple locations. You can
|
1419
|
+
# add any Amazon Web Services Region or Local Zone that's supported by
|
1420
|
+
# Amazon GameLift. Provide a list of one or more Amazon Web Services
|
1421
|
+
# Region codes, such as `us-west-2`, or Local Zone names. When using
|
1422
|
+
# this parameter, Amazon GameLift requires you to include your home
|
1423
|
+
# location in the request. For a list of supported Regions and Local
|
1424
|
+
# Zones, see [ Amazon GameLift service locations][1] for managed
|
1425
|
+
# hosting.
|
1426
|
+
#
|
1392
1427
|
#
|
1393
|
-
#
|
1394
|
-
#
|
1428
|
+
#
|
1429
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html
|
1395
1430
|
#
|
1396
1431
|
# @option params [Array<Types::Tag>] :tags
|
1397
1432
|
# A list of labels to assign to the new fleet resource. Tags are
|
@@ -1598,12 +1633,16 @@ module Aws::GameLift
|
|
1598
1633
|
#
|
1599
1634
|
# [Setting up fleets][2]
|
1600
1635
|
#
|
1601
|
-
# [
|
1636
|
+
# [Update fleet locations][3]
|
1637
|
+
#
|
1638
|
+
# [ Amazon GameLift service locations][4] for managed hosting.
|
1602
1639
|
#
|
1603
1640
|
#
|
1604
1641
|
#
|
1605
1642
|
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetEvents.html
|
1606
1643
|
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
1644
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-editing.html#fleets-update-locations
|
1645
|
+
# [4]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html
|
1607
1646
|
#
|
1608
1647
|
# @option params [required, String] :fleet_id
|
1609
1648
|
# A unique identifier for the fleet to add locations to. You can use
|
@@ -2275,11 +2314,11 @@ module Aws::GameLift
|
|
2275
2314
|
# A descriptive name for the custom location.
|
2276
2315
|
#
|
2277
2316
|
# @option params [Array<Types::Tag>] :tags
|
2278
|
-
# A list of labels to assign to the new
|
2279
|
-
#
|
2280
|
-
#
|
2281
|
-
#
|
2282
|
-
#
|
2317
|
+
# A list of labels to assign to the new resource. Tags are
|
2318
|
+
# developer-defined key-value pairs. Tagging Amazon Web Services
|
2319
|
+
# resources are useful for resource management, access management, and
|
2320
|
+
# cost allocation. For more information, see [ Tagging Amazon Web
|
2321
|
+
# Services Resources][1] in the *Amazon Web Services General
|
2283
2322
|
# Rareference*.
|
2284
2323
|
#
|
2285
2324
|
#
|
@@ -4439,7 +4478,7 @@ module Aws::GameLift
|
|
4439
4478
|
# resp.events #=> Array
|
4440
4479
|
# resp.events[0].event_id #=> String
|
4441
4480
|
# resp.events[0].resource_id #=> String
|
4442
|
-
# resp.events[0].event_code #=> String, one of "GENERIC_EVENT", "FLEET_CREATED", "FLEET_DELETED", "FLEET_SCALING_EVENT", "FLEET_STATE_DOWNLOADING", "FLEET_STATE_VALIDATING", "FLEET_STATE_BUILDING", "FLEET_STATE_ACTIVATING", "FLEET_STATE_ACTIVE", "FLEET_STATE_ERROR", "FLEET_INITIALIZATION_FAILED", "FLEET_BINARY_DOWNLOAD_FAILED", "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND", "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE", "FLEET_VALIDATION_TIMED_OUT", "FLEET_ACTIVATION_FAILED", "FLEET_ACTIVATION_FAILED_NO_INSTANCES", "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED", "SERVER_PROCESS_INVALID_PATH", "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT", "SERVER_PROCESS_PROCESS_READY_TIMEOUT", "SERVER_PROCESS_CRASHED", "SERVER_PROCESS_TERMINATED_UNHEALTHY", "SERVER_PROCESS_FORCE_TERMINATED", "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT", "GAME_SESSION_ACTIVATION_TIMEOUT", "FLEET_CREATION_EXTRACTING_BUILD", "FLEET_CREATION_RUNNING_INSTALLER", "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG", "FLEET_VPC_PEERING_SUCCEEDED", "FLEET_VPC_PEERING_FAILED", "FLEET_VPC_PEERING_DELETED", "INSTANCE_INTERRUPTED", "INSTANCE_RECYCLED"
|
4481
|
+
# resp.events[0].event_code #=> String, one of "GENERIC_EVENT", "FLEET_CREATED", "FLEET_DELETED", "FLEET_SCALING_EVENT", "FLEET_STATE_DOWNLOADING", "FLEET_STATE_VALIDATING", "FLEET_STATE_BUILDING", "FLEET_STATE_ACTIVATING", "FLEET_STATE_ACTIVE", "FLEET_STATE_ERROR", "FLEET_INITIALIZATION_FAILED", "FLEET_BINARY_DOWNLOAD_FAILED", "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND", "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE", "FLEET_VALIDATION_TIMED_OUT", "FLEET_ACTIVATION_FAILED", "FLEET_ACTIVATION_FAILED_NO_INSTANCES", "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED", "SERVER_PROCESS_INVALID_PATH", "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT", "SERVER_PROCESS_PROCESS_READY_TIMEOUT", "SERVER_PROCESS_CRASHED", "SERVER_PROCESS_TERMINATED_UNHEALTHY", "SERVER_PROCESS_FORCE_TERMINATED", "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT", "GAME_SESSION_ACTIVATION_TIMEOUT", "FLEET_CREATION_EXTRACTING_BUILD", "FLEET_CREATION_RUNNING_INSTALLER", "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG", "FLEET_VPC_PEERING_SUCCEEDED", "FLEET_VPC_PEERING_FAILED", "FLEET_VPC_PEERING_DELETED", "INSTANCE_INTERRUPTED", "INSTANCE_RECYCLED", "FLEET_CREATION_COMPLETED_INSTALLER", "FLEET_CREATION_FAILED_INSTALLER"
|
4443
4482
|
# resp.events[0].message #=> String
|
4444
4483
|
# resp.events[0].event_time #=> Time
|
4445
4484
|
# resp.events[0].pre_signed_log_url #=> String
|
@@ -4480,9 +4519,12 @@ module Aws::GameLift
|
|
4480
4519
|
#
|
4481
4520
|
# [Setting up Amazon GameLift fleets][1]
|
4482
4521
|
#
|
4522
|
+
# [ Amazon GameLift service locations][2] for managed hosting
|
4523
|
+
#
|
4483
4524
|
#
|
4484
4525
|
#
|
4485
4526
|
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
4527
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html
|
4486
4528
|
#
|
4487
4529
|
# @option params [required, String] :fleet_id
|
4488
4530
|
# A unique identifier for the fleet to retrieve remote locations for.
|
@@ -4562,12 +4604,15 @@ module Aws::GameLift
|
|
4562
4604
|
#
|
4563
4605
|
# [Setting up Amazon GameLift fleets][1]
|
4564
4606
|
#
|
4565
|
-
# [GameLift
|
4607
|
+
# [ Amazon GameLift service locations][2] for managed hosting
|
4608
|
+
#
|
4609
|
+
# [GameLift metrics for fleets][3]
|
4566
4610
|
#
|
4567
4611
|
#
|
4568
4612
|
#
|
4569
4613
|
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
4570
|
-
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/
|
4614
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html
|
4615
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html#gamelift-metrics-fleet
|
4571
4616
|
#
|
4572
4617
|
# @option params [required, String] :fleet_id
|
4573
4618
|
# A unique identifier for the fleet to request location capacity for.
|
@@ -4631,12 +4676,15 @@ module Aws::GameLift
|
|
4631
4676
|
#
|
4632
4677
|
# [Setting up Amazon GameLift fleets][1]
|
4633
4678
|
#
|
4634
|
-
# [GameLift
|
4679
|
+
# [ Amazon GameLift service locations][2] for managed hosting
|
4680
|
+
#
|
4681
|
+
# [GameLift metrics for fleets][3]
|
4635
4682
|
#
|
4636
4683
|
#
|
4637
4684
|
#
|
4638
4685
|
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
|
4639
|
-
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/
|
4686
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html
|
4687
|
+
# [3]: https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html#gamelift-metrics-fleet
|
4640
4688
|
#
|
4641
4689
|
# @option params [required, String] :fleet_id
|
4642
4690
|
# A unique identifier for the fleet to request location utilization for.
|
@@ -6234,14 +6282,11 @@ module Aws::GameLift
|
|
6234
6282
|
#
|
6235
6283
|
# * [Debug fleet issues][3]
|
6236
6284
|
#
|
6237
|
-
# * [ Remotely connect to a container fleet][4]
|
6238
|
-
#
|
6239
6285
|
#
|
6240
6286
|
#
|
6241
6287
|
# [1]: https://docs.aws.amazon.com/systems-manager/latest/userguide/session-manager-working-with-sessions-start.html#sessions-start-cli
|
6242
6288
|
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-remote-access.html
|
6243
6289
|
# [3]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creating-debug.html
|
6244
|
-
# [4]: https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-remote-access.html
|
6245
6290
|
#
|
6246
6291
|
# @option params [required, String] :fleet_id
|
6247
6292
|
# A unique identifier for the fleet that holds the compute resource that
|
@@ -7539,11 +7584,13 @@ module Aws::GameLift
|
|
7539
7584
|
#
|
7540
7585
|
# @option params [String] :ip_address
|
7541
7586
|
# The IP address of the compute resource. Amazon GameLift requires
|
7542
|
-
# either a DNS name or IP address.
|
7587
|
+
# either a DNS name or IP address. When registering an Anywhere fleet,
|
7588
|
+
# an IP address is required.
|
7543
7589
|
#
|
7544
7590
|
# @option params [String] :location
|
7545
7591
|
# The name of a custom location to associate with the compute resource
|
7546
|
-
# being registered.
|
7592
|
+
# being registered. This parameter is required when registering a
|
7593
|
+
# compute for an Anywhere fleet.
|
7547
7594
|
#
|
7548
7595
|
# @return [Types::RegisterComputeOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
|
7549
7596
|
#
|
@@ -10227,14 +10274,19 @@ module Aws::GameLift
|
|
10227
10274
|
# @api private
|
10228
10275
|
def build_request(operation_name, params = {})
|
10229
10276
|
handlers = @handlers.for(operation_name)
|
10277
|
+
tracer = config.telemetry_provider.tracer_provider.tracer(
|
10278
|
+
Aws::Telemetry.module_to_tracer_name('Aws::GameLift')
|
10279
|
+
)
|
10230
10280
|
context = Seahorse::Client::RequestContext.new(
|
10231
10281
|
operation_name: operation_name,
|
10232
10282
|
operation: config.api.operation(operation_name),
|
10233
10283
|
client: self,
|
10234
10284
|
params: params,
|
10235
|
-
config: config
|
10285
|
+
config: config,
|
10286
|
+
tracer: tracer
|
10287
|
+
)
|
10236
10288
|
context[:gem_name] = 'aws-sdk-gamelift'
|
10237
|
-
context[:gem_version] = '1.
|
10289
|
+
context[:gem_version] = '1.87.0'
|
10238
10290
|
Seahorse::Client::Request.new(handlers, context)
|
10239
10291
|
end
|
10240
10292
|
|
@@ -272,6 +272,20 @@ module Aws::GameLift
|
|
272
272
|
# Operating system that the game server binaries are built to run on.
|
273
273
|
# This value determines the type of fleet resources that you can use
|
274
274
|
# for this build.
|
275
|
+
#
|
276
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
|
277
|
+
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
278
|
+
# are hosted on AL2 and use Amazon GameLift server SDK 4.x., first
|
279
|
+
# update the game server build to server SDK 5.x, and then deploy to
|
280
|
+
# AL2023 instances. See [ Migrate to Amazon GameLift server SDK
|
281
|
+
# version 5.][2]
|
282
|
+
#
|
283
|
+
# </note>
|
284
|
+
#
|
285
|
+
#
|
286
|
+
#
|
287
|
+
# [1]: https://aws.amazon.com/amazon-linux-2/faqs/
|
288
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
|
275
289
|
# @return [String]
|
276
290
|
#
|
277
291
|
# @!attribute [rw] creation_time
|
@@ -462,6 +476,20 @@ module Aws::GameLift
|
|
462
476
|
#
|
463
477
|
# @!attribute [rw] operating_system
|
464
478
|
# The type of operating system on the compute resource.
|
479
|
+
#
|
480
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
|
481
|
+
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
482
|
+
# are hosted on AL2 and use Amazon GameLift server SDK 4.x., first
|
483
|
+
# update the game server build to server SDK 5.x, and then deploy to
|
484
|
+
# AL2023 instances. See [ Migrate to Amazon GameLift server SDK
|
485
|
+
# version 5.][2]
|
486
|
+
#
|
487
|
+
# </note>
|
488
|
+
#
|
489
|
+
#
|
490
|
+
#
|
491
|
+
# [1]: https://aws.amazon.com/amazon-linux-2/faqs/
|
492
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
|
465
493
|
# @return [String]
|
466
494
|
#
|
467
495
|
# @!attribute [rw] type
|
@@ -1020,6 +1048,20 @@ module Aws::GameLift
|
|
1020
1048
|
# @!attribute [rw] operating_system
|
1021
1049
|
# The platform required for all containers in the container group
|
1022
1050
|
# definition.
|
1051
|
+
#
|
1052
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
|
1053
|
+
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
1054
|
+
# are hosted on AL2 and use Amazon GameLift server SDK 4.x., first
|
1055
|
+
# update the game server build to server SDK 5.x, and then deploy to
|
1056
|
+
# AL2023 instances. See [ Migrate to Amazon GameLift server SDK
|
1057
|
+
# version 5.][2]
|
1058
|
+
#
|
1059
|
+
# </note>
|
1060
|
+
#
|
1061
|
+
#
|
1062
|
+
#
|
1063
|
+
# [1]: https://aws.amazon.com/amazon-linux-2/faqs/
|
1064
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
|
1023
1065
|
# @return [String]
|
1024
1066
|
#
|
1025
1067
|
# @!attribute [rw] name
|
@@ -1288,7 +1330,7 @@ module Aws::GameLift
|
|
1288
1330
|
# maximum.
|
1289
1331
|
#
|
1290
1332
|
# * If a desired number is set to a value higher than the calculated
|
1291
|
-
# maximum,
|
1333
|
+
# maximum, fleet creation fails..
|
1292
1334
|
#
|
1293
1335
|
# * If a desired number is set to a value lower than the calculated
|
1294
1336
|
# maximum, Amazon GameLift places the desired number.
|
@@ -1584,12 +1626,19 @@ module Aws::GameLift
|
|
1584
1626
|
# operating system in this request. There is no default value. You
|
1585
1627
|
# can't change a build's operating system later.
|
1586
1628
|
#
|
1587
|
-
# <note markdown="1">
|
1588
|
-
#
|
1589
|
-
#
|
1590
|
-
#
|
1629
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
|
1630
|
+
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
1631
|
+
# are hosted on AL2 and use Amazon GameLift server SDK 4.x., first
|
1632
|
+
# update the game server build to server SDK 5.x, and then deploy to
|
1633
|
+
# AL2023 instances. See [ Migrate to Amazon GameLift server SDK
|
1634
|
+
# version 5.][2]
|
1591
1635
|
#
|
1592
1636
|
# </note>
|
1637
|
+
#
|
1638
|
+
#
|
1639
|
+
#
|
1640
|
+
# [1]: https://aws.amazon.com/amazon-linux-2/faqs/
|
1641
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
|
1593
1642
|
# @return [String]
|
1594
1643
|
#
|
1595
1644
|
# @!attribute [rw] tags
|
@@ -1714,6 +1763,20 @@ module Aws::GameLift
|
|
1714
1763
|
# The platform that is used by containers in the container group
|
1715
1764
|
# definition. All containers in a group must run on the same operating
|
1716
1765
|
# system.
|
1766
|
+
#
|
1767
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
|
1768
|
+
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
1769
|
+
# are hosted on AL2 and use Amazon GameLift server SDK 4.x., first
|
1770
|
+
# update the game server build to server SDK 5.x, and then deploy to
|
1771
|
+
# AL2023 instances. See [ Migrate to Amazon GameLift server SDK
|
1772
|
+
# version 5.][2]
|
1773
|
+
#
|
1774
|
+
# </note>
|
1775
|
+
#
|
1776
|
+
#
|
1777
|
+
#
|
1778
|
+
# [1]: https://aws.amazon.com/amazon-linux-2/faqs/
|
1779
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
|
1717
1780
|
# @return [String]
|
1718
1781
|
#
|
1719
1782
|
# @!attribute [rw] tags
|
@@ -1955,16 +2018,19 @@ module Aws::GameLift
|
|
1955
2018
|
#
|
1956
2019
|
# @!attribute [rw] locations
|
1957
2020
|
# A set of remote locations to deploy additional instances to and
|
1958
|
-
# manage as
|
1959
|
-
#
|
1960
|
-
# locations. You can add any Amazon
|
1961
|
-
#
|
1962
|
-
# Services Region
|
1963
|
-
#
|
1964
|
-
#
|
1965
|
-
#
|
1966
|
-
#
|
1967
|
-
#
|
2021
|
+
# manage as a multi-location fleet. Use this parameter when creating a
|
2022
|
+
# fleet in Amazon Web Services Regions that support multiple
|
2023
|
+
# locations. You can add any Amazon Web Services Region or Local Zone
|
2024
|
+
# that's supported by Amazon GameLift. Provide a list of one or more
|
2025
|
+
# Amazon Web Services Region codes, such as `us-west-2`, or Local Zone
|
2026
|
+
# names. When using this parameter, Amazon GameLift requires you to
|
2027
|
+
# include your home location in the request. For a list of supported
|
2028
|
+
# Regions and Local Zones, see [ Amazon GameLift service locations][1]
|
2029
|
+
# for managed hosting.
|
2030
|
+
#
|
2031
|
+
#
|
2032
|
+
#
|
2033
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html
|
1968
2034
|
# @return [Array<Types::LocationConfiguration>]
|
1969
2035
|
#
|
1970
2036
|
# @!attribute [rw] tags
|
@@ -2541,12 +2607,12 @@ module Aws::GameLift
|
|
2541
2607
|
# @return [String]
|
2542
2608
|
#
|
2543
2609
|
# @!attribute [rw] tags
|
2544
|
-
# A list of labels to assign to the new
|
2545
|
-
#
|
2546
|
-
#
|
2547
|
-
#
|
2548
|
-
#
|
2549
|
-
#
|
2610
|
+
# A list of labels to assign to the new resource. Tags are
|
2611
|
+
# developer-defined key-value pairs. Tagging Amazon Web Services
|
2612
|
+
# resources are useful for resource management, access management, and
|
2613
|
+
# cost allocation. For more information, see [ Tagging Amazon Web
|
2614
|
+
# Services Resources][1] in the *Amazon Web Services General
|
2615
|
+
# Rareference*.
|
2550
2616
|
#
|
2551
2617
|
#
|
2552
2618
|
#
|
@@ -4873,21 +4939,21 @@ module Aws::GameLift
|
|
4873
4939
|
# status of `NEW`. Event messaging includes the fleet ID.
|
4874
4940
|
#
|
4875
4941
|
# * FLEET\_STATE\_DOWNLOADING -- Fleet status changed from `NEW` to
|
4876
|
-
# `DOWNLOADING`.
|
4877
|
-
#
|
4942
|
+
# `DOWNLOADING`. Amazon GameLift is downloading the compressed build
|
4943
|
+
# and running install scripts.
|
4878
4944
|
#
|
4879
4945
|
# * FLEET\_STATE\_VALIDATING -- Fleet status changed from
|
4880
4946
|
# `DOWNLOADING` to `VALIDATING`. Amazon GameLift has successfully
|
4881
|
-
#
|
4947
|
+
# installed build and is now validating the build files.
|
4882
4948
|
#
|
4883
4949
|
# * FLEET\_STATE\_BUILDING -- Fleet status changed from `VALIDATING`
|
4884
4950
|
# to `BUILDING`. Amazon GameLift has successfully verified the build
|
4885
|
-
# files and is now
|
4951
|
+
# files and is now launching a fleet instance.
|
4886
4952
|
#
|
4887
4953
|
# * FLEET\_STATE\_ACTIVATING -- Fleet status changed from `BUILDING`
|
4888
|
-
# to `ACTIVATING`. Amazon GameLift is
|
4889
|
-
#
|
4890
|
-
#
|
4954
|
+
# to `ACTIVATING`. Amazon GameLift is launching a game server
|
4955
|
+
# process on the fleet instance and is testing its connectivity with
|
4956
|
+
# the Amazon GameLift service.
|
4891
4957
|
#
|
4892
4958
|
# * FLEET\_STATE\_ACTIVE -- The fleet's status changed from
|
4893
4959
|
# `ACTIVATING` to `ACTIVE`. The fleet is now ready to host game
|
@@ -4902,21 +4968,30 @@ module Aws::GameLift
|
|
4902
4968
|
# the fleet instance.
|
4903
4969
|
#
|
4904
4970
|
# * FLEET\_CREATION\_EXTRACTING\_BUILD -- The game server build was
|
4905
|
-
# successfully downloaded to an instance, and
|
4906
|
-
#
|
4907
|
-
#
|
4908
|
-
#
|
4909
|
-
#
|
4910
|
-
#
|
4971
|
+
# successfully downloaded to an instance, and Amazon GameLiftis now
|
4972
|
+
# extracting the build files from the uploaded build. Failure at
|
4973
|
+
# this stage prevents a fleet from moving to ACTIVE status. Logs for
|
4974
|
+
# this stage display a list of the files that are extracted and
|
4975
|
+
# saved on the instance. Access the logs by using the URL in
|
4976
|
+
# *PreSignedLogUrl*.
|
4911
4977
|
#
|
4912
4978
|
# * FLEET\_CREATION\_RUNNING\_INSTALLER -- The game server build files
|
4913
|
-
# were successfully extracted, and
|
4914
|
-
# build's install script (if one is included). Failure in this
|
4979
|
+
# were successfully extracted, and Amazon GameLift is now running
|
4980
|
+
# the build's install script (if one is included). Failure in this
|
4915
4981
|
# stage prevents a fleet from moving to ACTIVE status. Logs for this
|
4916
4982
|
# stage list the installation steps and whether or not the install
|
4917
4983
|
# completed successfully. Access the logs by using the URL in
|
4918
4984
|
# *PreSignedLogUrl*.
|
4919
4985
|
#
|
4986
|
+
# * FLEET\_CREATION\_COMPLETED\_INSTALLER -- The game server build
|
4987
|
+
# files were successfully installed and validation of the
|
4988
|
+
# installation will begin soon.
|
4989
|
+
#
|
4990
|
+
# * FLEET\_CREATION\_FAILED\_INSTALLER -- The installed failed while
|
4991
|
+
# attempting to install the build files. This event indicates that
|
4992
|
+
# the failure occurred before Amazon GameLift could start
|
4993
|
+
# validation.
|
4994
|
+
#
|
4920
4995
|
# * FLEET\_CREATION\_VALIDATING\_RUNTIME\_CONFIG -- The build process
|
4921
4996
|
# was successful, and the GameLift is now verifying that the game
|
4922
4997
|
# server launch paths, which are specified in the fleet's runtime
|
@@ -5186,14 +5261,18 @@ module Aws::GameLift
|
|
5186
5261
|
# Current status of the fleet. Possible fleet statuses include the
|
5187
5262
|
# following:
|
5188
5263
|
#
|
5189
|
-
# * NEW -- A new fleet has been defined and
|
5190
|
-
# to 1.
|
5264
|
+
# * NEW -- A new fleet resource has been defined and Amazon GameLift
|
5265
|
+
# has started creating the fleet. Desired instances is set to 1.
|
5191
5266
|
#
|
5192
|
-
# * DOWNLOADING/VALIDATING/BUILDING
|
5193
|
-
#
|
5194
|
-
# build
|
5267
|
+
# * DOWNLOADING/VALIDATING/BUILDING -- Amazon GameLift is download the
|
5268
|
+
# game server build, running install scripts, and then validating
|
5269
|
+
# the build files. When complete, Amazon GameLift launches a fleet
|
5270
|
+
# instance.
|
5195
5271
|
#
|
5196
|
-
# *
|
5272
|
+
# * ACTIVATING -- Amazon GameLift is launching a game server process
|
5273
|
+
# and testing its connectivity with the Amazon GameLift service.
|
5274
|
+
#
|
5275
|
+
# * ACTIVE -- The fleet is now ready to host game sessions.
|
5197
5276
|
#
|
5198
5277
|
# * ERROR -- An error occurred when downloading, validating, building,
|
5199
5278
|
# or activating the fleet.
|
@@ -5239,7 +5318,7 @@ module Aws::GameLift
|
|
5239
5318
|
#
|
5240
5319
|
# @!attribute [rw] server_launch_path
|
5241
5320
|
# **This parameter is no longer used.** Server launch paths are now
|
5242
|
-
# defined using the fleet's [RuntimeConfiguration][1]
|
5321
|
+
# defined using the fleet's [RuntimeConfiguration][1]. Requests that
|
5243
5322
|
# use this parameter continue to be valid.
|
5244
5323
|
#
|
5245
5324
|
#
|
@@ -5249,7 +5328,7 @@ module Aws::GameLift
|
|
5249
5328
|
#
|
5250
5329
|
# @!attribute [rw] server_launch_parameters
|
5251
5330
|
# **This parameter is no longer used.** Server launch parameters are
|
5252
|
-
# now defined using the fleet's runtime configuration
|
5331
|
+
# now defined using the fleet's runtime configuration. Requests that
|
5253
5332
|
# use this parameter continue to be valid.
|
5254
5333
|
# @return [String]
|
5255
5334
|
#
|
@@ -5281,6 +5360,20 @@ module Aws::GameLift
|
|
5281
5360
|
# operating system is determined by the OS of the build or script that
|
5282
5361
|
# is deployed on this fleet. This attribute is used with fleets where
|
5283
5362
|
# `ComputeType` is "EC2" or "Container".
|
5363
|
+
#
|
5364
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
|
5365
|
+
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
5366
|
+
# are hosted on AL2 and use Amazon GameLift server SDK 4.x., first
|
5367
|
+
# update the game server build to server SDK 5.x, and then deploy to
|
5368
|
+
# AL2023 instances. See [ Migrate to Amazon GameLift server SDK
|
5369
|
+
# version 5.][2]
|
5370
|
+
#
|
5371
|
+
# </note>
|
5372
|
+
#
|
5373
|
+
#
|
5374
|
+
#
|
5375
|
+
# [1]: https://aws.amazon.com/amazon-linux-2/faqs/
|
5376
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
|
5284
5377
|
# @return [String]
|
5285
5378
|
#
|
5286
5379
|
# @!attribute [rw] resource_creation_limit_policy
|
@@ -6764,6 +6857,20 @@ module Aws::GameLift
|
|
6764
6857
|
#
|
6765
6858
|
# @!attribute [rw] operating_system
|
6766
6859
|
# Operating system that is running on this EC2 instance.
|
6860
|
+
#
|
6861
|
+
# <note markdown="1"> Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See
|
6862
|
+
# more details in the [Amazon Linux 2 FAQs][1]. For game servers that
|
6863
|
+
# are hosted on AL2 and use Amazon GameLift server SDK 4.x., first
|
6864
|
+
# update the game server build to server SDK 5.x, and then deploy to
|
6865
|
+
# AL2023 instances. See [ Migrate to Amazon GameLift server SDK
|
6866
|
+
# version 5.][2]
|
6867
|
+
#
|
6868
|
+
# </note>
|
6869
|
+
#
|
6870
|
+
#
|
6871
|
+
#
|
6872
|
+
# [1]: https://aws.amazon.com/amazon-linux-2/faqs/
|
6873
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html
|
6767
6874
|
# @return [String]
|
6768
6875
|
#
|
6769
6876
|
# @!attribute [rw] type
|
@@ -7608,7 +7715,13 @@ module Aws::GameLift
|
|
7608
7715
|
# for game hosting.
|
7609
7716
|
#
|
7610
7717
|
# @!attribute [rw] location
|
7611
|
-
# An Amazon Web Services Region code, such as `us-west-2`.
|
7718
|
+
# An Amazon Web Services Region code, such as `us-west-2`. For a list
|
7719
|
+
# of supported Regions and Local Zones, see [ Amazon GameLift service
|
7720
|
+
# locations][1] for managed hosting.
|
7721
|
+
#
|
7722
|
+
#
|
7723
|
+
#
|
7724
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html
|
7612
7725
|
# @return [String]
|
7613
7726
|
#
|
7614
7727
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/LocationConfiguration AWS API Documentation
|
@@ -7621,11 +7734,7 @@ module Aws::GameLift
|
|
7621
7734
|
|
7622
7735
|
# Properties of a custom location for use in an Amazon GameLift Anywhere
|
7623
7736
|
# fleet. This data type is returned in response to a call to
|
7624
|
-
#
|
7625
|
-
#
|
7626
|
-
#
|
7627
|
-
#
|
7628
|
-
# [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateLocation.html
|
7737
|
+
# CreateLocation.
|
7629
7738
|
#
|
7630
7739
|
# @!attribute [rw] location_name
|
7631
7740
|
# The location's name.
|
@@ -8105,7 +8214,7 @@ module Aws::GameLift
|
|
8105
8214
|
include Aws::Structure
|
8106
8215
|
end
|
8107
8216
|
|
8108
|
-
#
|
8217
|
+
# The requested resources was not found. The resource was either not
|
8109
8218
|
# created yet or deleted.
|
8110
8219
|
#
|
8111
8220
|
# @!attribute [rw] message
|
@@ -8629,12 +8738,14 @@ module Aws::GameLift
|
|
8629
8738
|
#
|
8630
8739
|
# @!attribute [rw] ip_address
|
8631
8740
|
# The IP address of the compute resource. Amazon GameLift requires
|
8632
|
-
# either a DNS name or IP address.
|
8741
|
+
# either a DNS name or IP address. When registering an Anywhere fleet,
|
8742
|
+
# an IP address is required.
|
8633
8743
|
# @return [String]
|
8634
8744
|
#
|
8635
8745
|
# @!attribute [rw] location
|
8636
8746
|
# The name of a custom location to associate with the compute resource
|
8637
|
-
# being registered.
|
8747
|
+
# being registered. This parameter is required when registering a
|
8748
|
+
# compute for an Anywhere fleet.
|
8638
8749
|
# @return [String]
|
8639
8750
|
#
|
8640
8751
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/RegisterComputeInput AWS API Documentation
|
data/lib/aws-sdk-gamelift.rb
CHANGED
data/sig/client.rbs
CHANGED
@@ -51,6 +51,7 @@ module Aws
|
|
51
51
|
?sigv4a_signing_region_set: Array[String],
|
52
52
|
?simple_json: bool,
|
53
53
|
?stub_responses: untyped,
|
54
|
+
?telemetry_provider: Aws::Telemetry::TelemetryProviderBase,
|
54
55
|
?token_provider: untyped,
|
55
56
|
?use_dualstack_endpoint: bool,
|
56
57
|
?use_fips_endpoint: bool,
|
data/sig/resource.rbs
CHANGED
@@ -51,6 +51,7 @@ module Aws
|
|
51
51
|
?sigv4a_signing_region_set: Array[String],
|
52
52
|
?simple_json: bool,
|
53
53
|
?stub_responses: untyped,
|
54
|
+
?telemetry_provider: Aws::Telemetry::TelemetryProviderBase,
|
54
55
|
?token_provider: untyped,
|
55
56
|
?use_dualstack_endpoint: bool,
|
56
57
|
?use_fips_endpoint: bool,
|
data/sig/types.rbs
CHANGED
@@ -1015,7 +1015,7 @@ module Aws::GameLift
|
|
1015
1015
|
class Event
|
1016
1016
|
attr_accessor event_id: ::String
|
1017
1017
|
attr_accessor resource_id: ::String
|
1018
|
-
attr_accessor event_code: ("GENERIC_EVENT" | "FLEET_CREATED" | "FLEET_DELETED" | "FLEET_SCALING_EVENT" | "FLEET_STATE_DOWNLOADING" | "FLEET_STATE_VALIDATING" | "FLEET_STATE_BUILDING" | "FLEET_STATE_ACTIVATING" | "FLEET_STATE_ACTIVE" | "FLEET_STATE_ERROR" | "FLEET_INITIALIZATION_FAILED" | "FLEET_BINARY_DOWNLOAD_FAILED" | "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND" | "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE" | "FLEET_VALIDATION_TIMED_OUT" | "FLEET_ACTIVATION_FAILED" | "FLEET_ACTIVATION_FAILED_NO_INSTANCES" | "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED" | "SERVER_PROCESS_INVALID_PATH" | "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT" | "SERVER_PROCESS_PROCESS_READY_TIMEOUT" | "SERVER_PROCESS_CRASHED" | "SERVER_PROCESS_TERMINATED_UNHEALTHY" | "SERVER_PROCESS_FORCE_TERMINATED" | "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT" | "GAME_SESSION_ACTIVATION_TIMEOUT" | "FLEET_CREATION_EXTRACTING_BUILD" | "FLEET_CREATION_RUNNING_INSTALLER" | "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG" | "FLEET_VPC_PEERING_SUCCEEDED" | "FLEET_VPC_PEERING_FAILED" | "FLEET_VPC_PEERING_DELETED" | "INSTANCE_INTERRUPTED" | "INSTANCE_RECYCLED")
|
1018
|
+
attr_accessor event_code: ("GENERIC_EVENT" | "FLEET_CREATED" | "FLEET_DELETED" | "FLEET_SCALING_EVENT" | "FLEET_STATE_DOWNLOADING" | "FLEET_STATE_VALIDATING" | "FLEET_STATE_BUILDING" | "FLEET_STATE_ACTIVATING" | "FLEET_STATE_ACTIVE" | "FLEET_STATE_ERROR" | "FLEET_INITIALIZATION_FAILED" | "FLEET_BINARY_DOWNLOAD_FAILED" | "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND" | "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE" | "FLEET_VALIDATION_TIMED_OUT" | "FLEET_ACTIVATION_FAILED" | "FLEET_ACTIVATION_FAILED_NO_INSTANCES" | "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED" | "SERVER_PROCESS_INVALID_PATH" | "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT" | "SERVER_PROCESS_PROCESS_READY_TIMEOUT" | "SERVER_PROCESS_CRASHED" | "SERVER_PROCESS_TERMINATED_UNHEALTHY" | "SERVER_PROCESS_FORCE_TERMINATED" | "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT" | "GAME_SESSION_ACTIVATION_TIMEOUT" | "FLEET_CREATION_EXTRACTING_BUILD" | "FLEET_CREATION_RUNNING_INSTALLER" | "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG" | "FLEET_VPC_PEERING_SUCCEEDED" | "FLEET_VPC_PEERING_FAILED" | "FLEET_VPC_PEERING_DELETED" | "INSTANCE_INTERRUPTED" | "INSTANCE_RECYCLED" | "FLEET_CREATION_COMPLETED_INSTALLER" | "FLEET_CREATION_FAILED_INSTALLER")
|
1019
1019
|
attr_accessor message: ::String
|
1020
1020
|
attr_accessor event_time: ::Time
|
1021
1021
|
attr_accessor pre_signed_log_url: ::String
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: aws-sdk-gamelift
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.
|
4
|
+
version: 1.87.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Amazon Web Services
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2024-
|
11
|
+
date: 2024-09-05 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: aws-sdk-core
|
@@ -19,7 +19,7 @@ dependencies:
|
|
19
19
|
version: '3'
|
20
20
|
- - ">="
|
21
21
|
- !ruby/object:Gem::Version
|
22
|
-
version: 3.
|
22
|
+
version: 3.203.0
|
23
23
|
type: :runtime
|
24
24
|
prerelease: false
|
25
25
|
version_requirements: !ruby/object:Gem::Requirement
|
@@ -29,7 +29,7 @@ dependencies:
|
|
29
29
|
version: '3'
|
30
30
|
- - ">="
|
31
31
|
- !ruby/object:Gem::Version
|
32
|
-
version: 3.
|
32
|
+
version: 3.203.0
|
33
33
|
- !ruby/object:Gem::Dependency
|
34
34
|
name: aws-sigv4
|
35
35
|
requirement: !ruby/object:Gem::Requirement
|