aws-sdk-gamelift 1.66.0 → 1.68.0

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data/CHANGELOG.md CHANGED
@@ -1,6 +1,16 @@
1
1
  Unreleased Changes
2
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  ------------------
3
3
 
4
+ 1.68.0 (2023-07-06)
5
+ ------------------
6
+
7
+ * Feature - Code Generated Changes, see `./build_tools` or `aws-sdk-core`'s CHANGELOG.md for details.
8
+
9
+ 1.67.0 (2023-06-29)
10
+ ------------------
11
+
12
+ * Feature - Amazon GameLift now supports game builds that use the Amazon Linux 2023 (AL2023) operating system.
13
+
4
14
  1.66.0 (2023-06-28)
5
15
  ------------------
6
16
 
data/VERSION CHANGED
@@ -1 +1 @@
1
- 1.66.0
1
+ 1.68.0
@@ -28,6 +28,7 @@ require 'aws-sdk-core/plugins/client_metrics_send_plugin.rb'
28
28
  require 'aws-sdk-core/plugins/transfer_encoding.rb'
29
29
  require 'aws-sdk-core/plugins/http_checksum.rb'
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  require 'aws-sdk-core/plugins/checksum_algorithm.rb'
31
+ require 'aws-sdk-core/plugins/request_compression.rb'
31
32
  require 'aws-sdk-core/plugins/defaults_mode.rb'
32
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  require 'aws-sdk-core/plugins/recursion_detection.rb'
33
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  require 'aws-sdk-core/plugins/sign.rb'
@@ -77,6 +78,7 @@ module Aws::GameLift
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  add_plugin(Aws::Plugins::TransferEncoding)
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  add_plugin(Aws::Plugins::HttpChecksum)
79
80
  add_plugin(Aws::Plugins::ChecksumAlgorithm)
81
+ add_plugin(Aws::Plugins::RequestCompression)
80
82
  add_plugin(Aws::Plugins::DefaultsMode)
81
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  add_plugin(Aws::Plugins::RecursionDetection)
82
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  add_plugin(Aws::Plugins::Sign)
@@ -190,6 +192,10 @@ module Aws::GameLift
190
192
  # Set to true to disable SDK automatically adding host prefix
191
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  # to default service endpoint when available.
192
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  #
195
+ # @option options [Boolean] :disable_request_compression (false)
196
+ # When set to 'true' the request body will not be compressed
197
+ # for supported operations.
198
+ #
193
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  # @option options [String] :endpoint
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  # The client endpoint is normally constructed from the `:region`
195
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  # option. You should only configure an `:endpoint` when connecting
@@ -230,6 +236,11 @@ module Aws::GameLift
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  # Used when loading credentials from the shared credentials file
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  # at HOME/.aws/credentials. When not specified, 'default' is used.
232
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  #
239
+ # @option options [Integer] :request_min_compression_size_bytes (10240)
240
+ # The minimum size in bytes that triggers compression for request
241
+ # bodies. The value must be non-negative integer value between 0
242
+ # and 10485780 bytes inclusive.
243
+ #
233
244
  # @option options [Proc] :retry_backoff
234
245
  # A proc or lambda used for backoff. Defaults to 2**retries * retry_base_delay.
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  # This option is only used in the `legacy` retry mode.
@@ -465,9 +476,9 @@ module Aws::GameLift
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  # specify a game server ID, although this approach bypasses Amazon
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477
  # GameLift FleetIQ placement optimization. Optionally, include game data
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  # to pass to the game server at the start of a game session, such as a
468
- # game map or player information. Filter options may be included to
469
- # further restrict how a game server is chosen, such as only allowing
470
- # game servers on `ACTIVE` instances to be claimed.
479
+ # game map or player information. Add filter options to further restrict
480
+ # how a game server is chosen, such as only allowing game servers on
481
+ # `ACTIVE` instances to be claimed.
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  #
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  # When a game server is successfully claimed, connection information is
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  # returned. A claimed game server's utilization status remains
@@ -486,7 +497,7 @@ module Aws::GameLift
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  # * If the game server claim status is `CLAIMED`.
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  #
488
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  # * If the game server is running on an instance in `DRAINING` status
489
- # and provided filter option does not allow placing on `DRAINING`
500
+ # and the provided filter option does not allow placing on `DRAINING`
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  # instances.
491
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  #
492
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  # **Learn more**
@@ -772,7 +783,7 @@ module Aws::GameLift
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  # role_arn: "NonEmptyString",
773
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  # object_version: "NonEmptyString",
774
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  # },
775
- # operating_system: "WINDOWS_2012", # accepts WINDOWS_2012, AMAZON_LINUX, AMAZON_LINUX_2, WINDOWS_2016
786
+ # operating_system: "WINDOWS_2012", # accepts WINDOWS_2012, AMAZON_LINUX, AMAZON_LINUX_2, WINDOWS_2016, AMAZON_LINUX_2023
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787
  # tags: [
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  # {
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789
  # key: "TagKey", # required
@@ -790,7 +801,7 @@ module Aws::GameLift
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  # resp.build.version #=> String
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  # resp.build.status #=> String, one of "INITIALIZED", "READY", "FAILED"
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803
  # resp.build.size_on_disk #=> Integer
793
- # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
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+ # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.build.creation_time #=> Time
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  # resp.build.server_sdk_version #=> String
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  # resp.upload_credentials.access_key_id #=> String
@@ -1144,7 +1155,7 @@ module Aws::GameLift
1144
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  # resp.fleet_attributes.log_paths #=> Array
1145
1156
  # resp.fleet_attributes.log_paths[0] #=> String
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  # resp.fleet_attributes.new_game_session_protection_policy #=> String, one of "NoProtection", "FullProtection"
1147
- # resp.fleet_attributes.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
1158
+ # resp.fleet_attributes.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.fleet_attributes.resource_creation_limit_policy.new_game_sessions_per_creator #=> Integer
1149
1160
  # resp.fleet_attributes.resource_creation_limit_policy.policy_period_in_minutes #=> Integer
1150
1161
  # resp.fleet_attributes.metric_groups #=> Array
@@ -1996,9 +2007,10 @@ module Aws::GameLift
1996
2007
  # @option params [Integer] :additional_player_count
1997
2008
  # The number of player slots in a match to keep open for future players.
1998
2009
  # For example, if the configuration's rule set specifies a match for a
1999
- # single 12-person team, and the additional player count is set to 2,
2000
- # only 10 players are selected for the match. This parameter is not used
2001
- # if `FlexMatchMode` is set to `STANDALONE`.
2010
+ # single 10-person team, and the additional player count is set to 2, 10
2011
+ # players will be selected for the match and 2 more player slots will be
2012
+ # open for future players. This parameter is not used if `FlexMatchMode`
2013
+ # is set to `STANDALONE`.
2002
2014
  #
2003
2015
  # @option params [String] :custom_event_data
2004
2016
  # Information to be added to all events related to this matchmaking
@@ -3413,7 +3425,7 @@ module Aws::GameLift
3413
3425
  # resp.build.version #=> String
3414
3426
  # resp.build.status #=> String, one of "INITIALIZED", "READY", "FAILED"
3415
3427
  # resp.build.size_on_disk #=> Integer
3416
- # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
3428
+ # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
3417
3429
  # resp.build.creation_time #=> Time
3418
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  # resp.build.server_sdk_version #=> String
3419
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  #
@@ -3459,7 +3471,7 @@ module Aws::GameLift
3459
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  # resp.compute.compute_status #=> String, one of "PENDING", "ACTIVE", "TERMINATING"
3460
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  # resp.compute.location #=> String
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  # resp.compute.creation_time #=> Time
3462
- # resp.compute.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
3474
+ # resp.compute.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
3463
3475
  # resp.compute.type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
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  # resp.compute.game_lift_service_sdk_endpoint #=> String
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  #
@@ -3654,7 +3666,7 @@ module Aws::GameLift
3654
3666
  # resp.fleet_attributes[0].log_paths #=> Array
3655
3667
  # resp.fleet_attributes[0].log_paths[0] #=> String
3656
3668
  # resp.fleet_attributes[0].new_game_session_protection_policy #=> String, one of "NoProtection", "FullProtection"
3657
- # resp.fleet_attributes[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
3669
+ # resp.fleet_attributes[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.fleet_attributes[0].resource_creation_limit_policy.new_game_sessions_per_creator #=> Integer
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  # resp.fleet_attributes[0].resource_creation_limit_policy.policy_period_in_minutes #=> Integer
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  # resp.fleet_attributes[0].metric_groups #=> Array
@@ -4924,7 +4936,7 @@ module Aws::GameLift
4924
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  # resp.instances[0].instance_id #=> String
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  # resp.instances[0].ip_address #=> String
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  # resp.instances[0].dns_name #=> String
4927
- # resp.instances[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
4939
+ # resp.instances[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.instances[0].type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
4929
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  # resp.instances[0].status #=> String, one of "PENDING", "ACTIVE", "TERMINATING"
4930
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  # resp.instances[0].creation_time #=> Time
@@ -5806,7 +5818,7 @@ module Aws::GameLift
5806
5818
  # resp.instance_access.fleet_id #=> String
5807
5819
  # resp.instance_access.instance_id #=> String
5808
5820
  # resp.instance_access.ip_address #=> String
5809
- # resp.instance_access.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
5821
+ # resp.instance_access.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
5810
5822
  # resp.instance_access.credentials.user_name #=> String
5811
5823
  # resp.instance_access.credentials.secret #=> String
5812
5824
  #
@@ -5979,7 +5991,7 @@ module Aws::GameLift
5979
5991
  # resp.builds[0].version #=> String
5980
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  # resp.builds[0].status #=> String, one of "INITIALIZED", "READY", "FAILED"
5981
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  # resp.builds[0].size_on_disk #=> Integer
5982
- # resp.builds[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
5994
+ # resp.builds[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.builds[0].creation_time #=> Time
5984
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  # resp.builds[0].server_sdk_version #=> String
5985
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  # resp.next_token #=> String
@@ -6042,7 +6054,7 @@ module Aws::GameLift
6042
6054
  # resp.compute_list[0].compute_status #=> String, one of "PENDING", "ACTIVE", "TERMINATING"
6043
6055
  # resp.compute_list[0].location #=> String
6044
6056
  # resp.compute_list[0].creation_time #=> Time
6045
- # resp.compute_list[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
6057
+ # resp.compute_list[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
6046
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  # resp.compute_list[0].type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
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  # resp.compute_list[0].game_lift_service_sdk_endpoint #=> String
6048
6060
  # resp.next_token #=> String
@@ -6725,7 +6737,7 @@ module Aws::GameLift
6725
6737
  # resp.compute.compute_status #=> String, one of "PENDING", "ACTIVE", "TERMINATING"
6726
6738
  # resp.compute.location #=> String
6727
6739
  # resp.compute.creation_time #=> Time
6728
- # resp.compute.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
6740
+ # resp.compute.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
6729
6741
  # resp.compute.type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
6730
6742
  # resp.compute.game_lift_service_sdk_endpoint #=> String
6731
6743
  #
@@ -8206,7 +8218,7 @@ module Aws::GameLift
8206
8218
  # resp.build.version #=> String
8207
8219
  # resp.build.status #=> String, one of "INITIALIZED", "READY", "FAILED"
8208
8220
  # resp.build.size_on_disk #=> Integer
8209
- # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
8221
+ # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
8210
8222
  # resp.build.creation_time #=> Time
8211
8223
  # resp.build.server_sdk_version #=> String
8212
8224
  #
@@ -8996,9 +9008,10 @@ module Aws::GameLift
8996
9008
  # @option params [Integer] :additional_player_count
8997
9009
  # The number of player slots in a match to keep open for future players.
8998
9010
  # For example, if the configuration's rule set specifies a match for a
8999
- # single 12-person team, and the additional player count is set to 2,
9000
- # only 10 players are selected for the match. This parameter is not used
9001
- # if `FlexMatchMode` is set to `STANDALONE`.
9011
+ # single 10-person team, and the additional player count is set to 2, 10
9012
+ # players will be selected for the match and 2 more player slots will be
9013
+ # open for future players. This parameter is not used if `FlexMatchMode`
9014
+ # is set to `STANDALONE`.
9002
9015
  #
9003
9016
  # @option params [String] :custom_event_data
9004
9017
  # Information to add to all events related to the matchmaking
@@ -9348,7 +9361,7 @@ module Aws::GameLift
9348
9361
  params: params,
9349
9362
  config: config)
9350
9363
  context[:gem_name] = 'aws-sdk-gamelift'
9351
- context[:gem_version] = '1.66.0'
9364
+ context[:gem_version] = '1.68.0'
9352
9365
  Seahorse::Client::Request.new(handlers, context)
9353
9366
  end
9354
9367
 
@@ -1481,9 +1481,10 @@ module Aws::GameLift
1481
1481
  # @!attribute [rw] additional_player_count
1482
1482
  # The number of player slots in a match to keep open for future
1483
1483
  # players. For example, if the configuration's rule set specifies a
1484
- # match for a single 12-person team, and the additional player count
1485
- # is set to 2, only 10 players are selected for the match. This
1486
- # parameter is not used if `FlexMatchMode` is set to `STANDALONE`.
1484
+ # match for a single 10-person team, and the additional player count
1485
+ # is set to 2, 10 players will be selected for the match and 2 more
1486
+ # player slots will be open for future players. This parameter is not
1487
+ # used if `FlexMatchMode` is set to `STANDALONE`.
1487
1488
  # @return [Integer]
1488
1489
  #
1489
1490
  # @!attribute [rw] custom_event_data
@@ -6452,9 +6453,10 @@ module Aws::GameLift
6452
6453
  # @!attribute [rw] additional_player_count
6453
6454
  # The number of player slots in a match to keep open for future
6454
6455
  # players. For example, if the configuration's rule set specifies a
6455
- # match for a single 12-person team, and the additional player count
6456
- # is set to 2, only 10 players are selected for the match. This
6457
- # parameter is not used when `FlexMatchMode` is set to `STANDALONE`.
6456
+ # match for a single 10-person team, and the additional player count
6457
+ # is set to 2, 10 players will be selected for the match and 2 more
6458
+ # player slots will be open for future players. This parameter is not
6459
+ # used when `FlexMatchMode` is set to `STANDALONE`.
6458
6460
  # @return [Integer]
6459
6461
  #
6460
6462
  # @!attribute [rw] custom_event_data
@@ -9251,9 +9253,10 @@ module Aws::GameLift
9251
9253
  # @!attribute [rw] additional_player_count
9252
9254
  # The number of player slots in a match to keep open for future
9253
9255
  # players. For example, if the configuration's rule set specifies a
9254
- # match for a single 12-person team, and the additional player count
9255
- # is set to 2, only 10 players are selected for the match. This
9256
- # parameter is not used if `FlexMatchMode` is set to `STANDALONE`.
9256
+ # match for a single 10-person team, and the additional player count
9257
+ # is set to 2, 10 players will be selected for the match and 2 more
9258
+ # player slots will be open for future players. This parameter is not
9259
+ # used if `FlexMatchMode` is set to `STANDALONE`.
9257
9260
  # @return [Integer]
9258
9261
  #
9259
9262
  # @!attribute [rw] custom_event_data
@@ -52,6 +52,6 @@ require_relative 'aws-sdk-gamelift/customizations'
52
52
  # @!group service
53
53
  module Aws::GameLift
54
54
 
55
- GEM_VERSION = '1.66.0'
55
+ GEM_VERSION = '1.68.0'
56
56
 
57
57
  end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: aws-sdk-gamelift
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.66.0
4
+ version: 1.68.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Amazon Web Services
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2023-06-28 00:00:00.000000000 Z
11
+ date: 2023-07-06 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: aws-sdk-core
@@ -19,7 +19,7 @@ dependencies:
19
19
  version: '3'
20
20
  - - ">="
21
21
  - !ruby/object:Gem::Version
22
- version: 3.176.0
22
+ version: 3.177.0
23
23
  type: :runtime
24
24
  prerelease: false
25
25
  version_requirements: !ruby/object:Gem::Requirement
@@ -29,7 +29,7 @@ dependencies:
29
29
  version: '3'
30
30
  - - ">="
31
31
  - !ruby/object:Gem::Version
32
- version: 3.176.0
32
+ version: 3.177.0
33
33
  - !ruby/object:Gem::Dependency
34
34
  name: aws-sigv4
35
35
  requirement: !ruby/object:Gem::Requirement