aws-sdk-gamelift 1.65.0 → 1.67.0

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data/CHANGELOG.md CHANGED
@@ -1,6 +1,16 @@
1
1
  Unreleased Changes
2
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  ------------------
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3
 
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+ 1.67.0 (2023-06-29)
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+ ------------------
6
+
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+ * Feature - Amazon GameLift now supports game builds that use the Amazon Linux 2023 (AL2023) operating system.
8
+
9
+ 1.66.0 (2023-06-28)
10
+ ------------------
11
+
12
+ * Feature - Code Generated Changes, see `./build_tools` or `aws-sdk-core`'s CHANGELOG.md for details.
13
+
4
14
  1.65.0 (2023-06-15)
5
15
  ------------------
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16
 
data/VERSION CHANGED
@@ -1 +1 @@
1
- 1.65.0
1
+ 1.67.0
@@ -465,9 +465,9 @@ module Aws::GameLift
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  # specify a game server ID, although this approach bypasses Amazon
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  # GameLift FleetIQ placement optimization. Optionally, include game data
467
467
  # to pass to the game server at the start of a game session, such as a
468
- # game map or player information. Filter options may be included to
469
- # further restrict how a game server is chosen, such as only allowing
470
- # game servers on `ACTIVE` instances to be claimed.
468
+ # game map or player information. Add filter options to further restrict
469
+ # how a game server is chosen, such as only allowing game servers on
470
+ # `ACTIVE` instances to be claimed.
471
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  #
472
472
  # When a game server is successfully claimed, connection information is
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  # returned. A claimed game server's utilization status remains
@@ -486,7 +486,7 @@ module Aws::GameLift
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  # * If the game server claim status is `CLAIMED`.
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  #
488
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  # * If the game server is running on an instance in `DRAINING` status
489
- # and provided filter option does not allow placing on `DRAINING`
489
+ # and the provided filter option does not allow placing on `DRAINING`
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  # instances.
491
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  #
492
492
  # **Learn more**
@@ -772,7 +772,7 @@ module Aws::GameLift
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  # role_arn: "NonEmptyString",
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  # object_version: "NonEmptyString",
774
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  # },
775
- # operating_system: "WINDOWS_2012", # accepts WINDOWS_2012, AMAZON_LINUX, AMAZON_LINUX_2, WINDOWS_2016
775
+ # operating_system: "WINDOWS_2012", # accepts WINDOWS_2012, AMAZON_LINUX, AMAZON_LINUX_2, WINDOWS_2016, AMAZON_LINUX_2023
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776
  # tags: [
777
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  # {
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  # key: "TagKey", # required
@@ -790,7 +790,7 @@ module Aws::GameLift
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  # resp.build.version #=> String
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791
  # resp.build.status #=> String, one of "INITIALIZED", "READY", "FAILED"
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792
  # resp.build.size_on_disk #=> Integer
793
- # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
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+ # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.build.creation_time #=> Time
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  # resp.build.server_sdk_version #=> String
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  # resp.upload_credentials.access_key_id #=> String
@@ -1144,7 +1144,7 @@ module Aws::GameLift
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  # resp.fleet_attributes.log_paths #=> Array
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  # resp.fleet_attributes.log_paths[0] #=> String
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  # resp.fleet_attributes.new_game_session_protection_policy #=> String, one of "NoProtection", "FullProtection"
1147
- # resp.fleet_attributes.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
1147
+ # resp.fleet_attributes.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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1148
  # resp.fleet_attributes.resource_creation_limit_policy.new_game_sessions_per_creator #=> Integer
1149
1149
  # resp.fleet_attributes.resource_creation_limit_policy.policy_period_in_minutes #=> Integer
1150
1150
  # resp.fleet_attributes.metric_groups #=> Array
@@ -1996,9 +1996,10 @@ module Aws::GameLift
1996
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  # @option params [Integer] :additional_player_count
1997
1997
  # The number of player slots in a match to keep open for future players.
1998
1998
  # For example, if the configuration's rule set specifies a match for a
1999
- # single 12-person team, and the additional player count is set to 2,
2000
- # only 10 players are selected for the match. This parameter is not used
2001
- # if `FlexMatchMode` is set to `STANDALONE`.
1999
+ # single 10-person team, and the additional player count is set to 2, 10
2000
+ # players will be selected for the match and 2 more player slots will be
2001
+ # open for future players. This parameter is not used if `FlexMatchMode`
2002
+ # is set to `STANDALONE`.
2002
2003
  #
2003
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  # @option params [String] :custom_event_data
2004
2005
  # Information to be added to all events related to this matchmaking
@@ -3413,7 +3414,7 @@ module Aws::GameLift
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  # resp.build.version #=> String
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3415
  # resp.build.status #=> String, one of "INITIALIZED", "READY", "FAILED"
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  # resp.build.size_on_disk #=> Integer
3416
- # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
3417
+ # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
3417
3418
  # resp.build.creation_time #=> Time
3418
3419
  # resp.build.server_sdk_version #=> String
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3420
  #
@@ -3459,7 +3460,7 @@ module Aws::GameLift
3459
3460
  # resp.compute.compute_status #=> String, one of "PENDING", "ACTIVE", "TERMINATING"
3460
3461
  # resp.compute.location #=> String
3461
3462
  # resp.compute.creation_time #=> Time
3462
- # resp.compute.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
3463
+ # resp.compute.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
3463
3464
  # resp.compute.type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
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  # resp.compute.game_lift_service_sdk_endpoint #=> String
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  #
@@ -3654,7 +3655,7 @@ module Aws::GameLift
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  # resp.fleet_attributes[0].log_paths #=> Array
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  # resp.fleet_attributes[0].log_paths[0] #=> String
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  # resp.fleet_attributes[0].new_game_session_protection_policy #=> String, one of "NoProtection", "FullProtection"
3657
- # resp.fleet_attributes[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
3658
+ # resp.fleet_attributes[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.fleet_attributes[0].resource_creation_limit_policy.new_game_sessions_per_creator #=> Integer
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  # resp.fleet_attributes[0].resource_creation_limit_policy.policy_period_in_minutes #=> Integer
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  # resp.fleet_attributes[0].metric_groups #=> Array
@@ -4924,7 +4925,7 @@ module Aws::GameLift
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4925
  # resp.instances[0].instance_id #=> String
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4926
  # resp.instances[0].ip_address #=> String
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  # resp.instances[0].dns_name #=> String
4927
- # resp.instances[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
4928
+ # resp.instances[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.instances[0].type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
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  # resp.instances[0].status #=> String, one of "PENDING", "ACTIVE", "TERMINATING"
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  # resp.instances[0].creation_time #=> Time
@@ -5806,7 +5807,7 @@ module Aws::GameLift
5806
5807
  # resp.instance_access.fleet_id #=> String
5807
5808
  # resp.instance_access.instance_id #=> String
5808
5809
  # resp.instance_access.ip_address #=> String
5809
- # resp.instance_access.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
5810
+ # resp.instance_access.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.instance_access.credentials.user_name #=> String
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5812
  # resp.instance_access.credentials.secret #=> String
5812
5813
  #
@@ -5979,7 +5980,7 @@ module Aws::GameLift
5979
5980
  # resp.builds[0].version #=> String
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5981
  # resp.builds[0].status #=> String, one of "INITIALIZED", "READY", "FAILED"
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5982
  # resp.builds[0].size_on_disk #=> Integer
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- # resp.builds[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
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+ # resp.builds[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.builds[0].creation_time #=> Time
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5985
  # resp.builds[0].server_sdk_version #=> String
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  # resp.next_token #=> String
@@ -6042,7 +6043,7 @@ module Aws::GameLift
6042
6043
  # resp.compute_list[0].compute_status #=> String, one of "PENDING", "ACTIVE", "TERMINATING"
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  # resp.compute_list[0].location #=> String
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  # resp.compute_list[0].creation_time #=> Time
6045
- # resp.compute_list[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
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+ # resp.compute_list[0].operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
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  # resp.compute_list[0].type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
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  # resp.compute_list[0].game_lift_service_sdk_endpoint #=> String
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  # resp.next_token #=> String
@@ -6725,7 +6726,7 @@ module Aws::GameLift
6725
6726
  # resp.compute.compute_status #=> String, one of "PENDING", "ACTIVE", "TERMINATING"
6726
6727
  # resp.compute.location #=> String
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6728
  # resp.compute.creation_time #=> Time
6728
- # resp.compute.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
6729
+ # resp.compute.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
6729
6730
  # resp.compute.type #=> String, one of "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "c5.large", "c5.xlarge", "c5.2xlarge", "c5.4xlarge", "c5.9xlarge", "c5.12xlarge", "c5.18xlarge", "c5.24xlarge", "c5a.large", "c5a.xlarge", "c5a.2xlarge", "c5a.4xlarge", "c5a.8xlarge", "c5a.12xlarge", "c5a.16xlarge", "c5a.24xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "r5.large", "r5.xlarge", "r5.2xlarge", "r5.4xlarge", "r5.8xlarge", "r5.12xlarge", "r5.16xlarge", "r5.24xlarge", "r5a.large", "r5a.xlarge", "r5a.2xlarge", "r5a.4xlarge", "r5a.8xlarge", "r5a.12xlarge", "r5a.16xlarge", "r5a.24xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge", "m5.large", "m5.xlarge", "m5.2xlarge", "m5.4xlarge", "m5.8xlarge", "m5.12xlarge", "m5.16xlarge", "m5.24xlarge", "m5a.large", "m5a.xlarge", "m5a.2xlarge", "m5a.4xlarge", "m5a.8xlarge", "m5a.12xlarge", "m5a.16xlarge", "m5a.24xlarge", "c5d.large", "c5d.xlarge", "c5d.2xlarge", "c5d.4xlarge", "c5d.9xlarge", "c5d.12xlarge", "c5d.18xlarge", "c5d.24xlarge", "c6a.large", "c6a.xlarge", "c6a.2xlarge", "c6a.4xlarge", "c6a.8xlarge", "c6a.12xlarge", "c6a.16xlarge", "c6a.24xlarge", "c6i.large", "c6i.xlarge", "c6i.2xlarge", "c6i.4xlarge", "c6i.8xlarge", "c6i.12xlarge", "c6i.16xlarge", "c6i.24xlarge", "r5d.large", "r5d.xlarge", "r5d.2xlarge", "r5d.4xlarge", "r5d.8xlarge", "r5d.12xlarge", "r5d.16xlarge", "r5d.24xlarge"
6730
6731
  # resp.compute.game_lift_service_sdk_endpoint #=> String
6731
6732
  #
@@ -8206,7 +8207,7 @@ module Aws::GameLift
8206
8207
  # resp.build.version #=> String
8207
8208
  # resp.build.status #=> String, one of "INITIALIZED", "READY", "FAILED"
8208
8209
  # resp.build.size_on_disk #=> Integer
8209
- # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016"
8210
+ # resp.build.operating_system #=> String, one of "WINDOWS_2012", "AMAZON_LINUX", "AMAZON_LINUX_2", "WINDOWS_2016", "AMAZON_LINUX_2023"
8210
8211
  # resp.build.creation_time #=> Time
8211
8212
  # resp.build.server_sdk_version #=> String
8212
8213
  #
@@ -8996,9 +8997,10 @@ module Aws::GameLift
8996
8997
  # @option params [Integer] :additional_player_count
8997
8998
  # The number of player slots in a match to keep open for future players.
8998
8999
  # For example, if the configuration's rule set specifies a match for a
8999
- # single 12-person team, and the additional player count is set to 2,
9000
- # only 10 players are selected for the match. This parameter is not used
9001
- # if `FlexMatchMode` is set to `STANDALONE`.
9000
+ # single 10-person team, and the additional player count is set to 2, 10
9001
+ # players will be selected for the match and 2 more player slots will be
9002
+ # open for future players. This parameter is not used if `FlexMatchMode`
9003
+ # is set to `STANDALONE`.
9002
9004
  #
9003
9005
  # @option params [String] :custom_event_data
9004
9006
  # Information to add to all events related to the matchmaking
@@ -9348,7 +9350,7 @@ module Aws::GameLift
9348
9350
  params: params,
9349
9351
  config: config)
9350
9352
  context[:gem_name] = 'aws-sdk-gamelift'
9351
- context[:gem_version] = '1.65.0'
9353
+ context[:gem_version] = '1.67.0'
9352
9354
  Seahorse::Client::Request.new(handlers, context)
9353
9355
  end
9354
9356
 
@@ -1481,9 +1481,10 @@ module Aws::GameLift
1481
1481
  # @!attribute [rw] additional_player_count
1482
1482
  # The number of player slots in a match to keep open for future
1483
1483
  # players. For example, if the configuration's rule set specifies a
1484
- # match for a single 12-person team, and the additional player count
1485
- # is set to 2, only 10 players are selected for the match. This
1486
- # parameter is not used if `FlexMatchMode` is set to `STANDALONE`.
1484
+ # match for a single 10-person team, and the additional player count
1485
+ # is set to 2, 10 players will be selected for the match and 2 more
1486
+ # player slots will be open for future players. This parameter is not
1487
+ # used if `FlexMatchMode` is set to `STANDALONE`.
1487
1488
  # @return [Integer]
1488
1489
  #
1489
1490
  # @!attribute [rw] custom_event_data
@@ -6452,9 +6453,10 @@ module Aws::GameLift
6452
6453
  # @!attribute [rw] additional_player_count
6453
6454
  # The number of player slots in a match to keep open for future
6454
6455
  # players. For example, if the configuration's rule set specifies a
6455
- # match for a single 12-person team, and the additional player count
6456
- # is set to 2, only 10 players are selected for the match. This
6457
- # parameter is not used when `FlexMatchMode` is set to `STANDALONE`.
6456
+ # match for a single 10-person team, and the additional player count
6457
+ # is set to 2, 10 players will be selected for the match and 2 more
6458
+ # player slots will be open for future players. This parameter is not
6459
+ # used when `FlexMatchMode` is set to `STANDALONE`.
6458
6460
  # @return [Integer]
6459
6461
  #
6460
6462
  # @!attribute [rw] custom_event_data
@@ -9251,9 +9253,10 @@ module Aws::GameLift
9251
9253
  # @!attribute [rw] additional_player_count
9252
9254
  # The number of player slots in a match to keep open for future
9253
9255
  # players. For example, if the configuration's rule set specifies a
9254
- # match for a single 12-person team, and the additional player count
9255
- # is set to 2, only 10 players are selected for the match. This
9256
- # parameter is not used if `FlexMatchMode` is set to `STANDALONE`.
9256
+ # match for a single 10-person team, and the additional player count
9257
+ # is set to 2, 10 players will be selected for the match and 2 more
9258
+ # player slots will be open for future players. This parameter is not
9259
+ # used if `FlexMatchMode` is set to `STANDALONE`.
9257
9260
  # @return [Integer]
9258
9261
  #
9259
9262
  # @!attribute [rw] custom_event_data
@@ -52,6 +52,6 @@ require_relative 'aws-sdk-gamelift/customizations'
52
52
  # @!group service
53
53
  module Aws::GameLift
54
54
 
55
- GEM_VERSION = '1.65.0'
55
+ GEM_VERSION = '1.67.0'
56
56
 
57
57
  end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: aws-sdk-gamelift
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.65.0
4
+ version: 1.67.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Amazon Web Services
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2023-06-15 00:00:00.000000000 Z
11
+ date: 2023-06-29 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: aws-sdk-core
@@ -19,7 +19,7 @@ dependencies:
19
19
  version: '3'
20
20
  - - ">="
21
21
  - !ruby/object:Gem::Version
22
- version: 3.174.0
22
+ version: 3.176.0
23
23
  type: :runtime
24
24
  prerelease: false
25
25
  version_requirements: !ruby/object:Gem::Requirement
@@ -29,7 +29,7 @@ dependencies:
29
29
  version: '3'
30
30
  - - ">="
31
31
  - !ruby/object:Gem::Version
32
- version: 3.174.0
32
+ version: 3.176.0
33
33
  - !ruby/object:Gem::Dependency
34
34
  name: aws-sigv4
35
35
  requirement: !ruby/object:Gem::Requirement