aws-sdk-gamelift 1.124.0 → 1.126.0

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data/CHANGELOG.md CHANGED
@@ -1,6 +1,16 @@
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  Unreleased Changes
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  ------------------
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+ 1.126.0 (2026-04-29)
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+ ------------------
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+
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+ * Feature - Amazon GameLift Servers adds a new DescribeContainerGroupPortMappings API for container fleets, making it easy to discover which connection ports map to your container ports without needing to remotely access the compute.
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+
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+ 1.125.0 (2026-04-21)
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+ ------------------
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+
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+ * Feature - This release adds Smithy RPC v2 CBOR as an additional protocol alongside the existing AWS JSON 1.1. The SDK will prioritize its most performant protocol.
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+
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  1.124.0 (2026-04-02)
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  ------------------
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data/VERSION CHANGED
@@ -1 +1 @@
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- 1.124.0
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+ 1.126.0
@@ -1112,6 +1112,10 @@ module Aws::GameLift
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  #
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  # </note>
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  #
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+ # The port range must not overlap with the Amazon GameLift Servers
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+ # reserved port range `4092-4191`. This range is reserved for internal
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+ # Amazon GameLift Servers services.
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+ #
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  # @option params [Array<Types::IpPermission>] :instance_inbound_permissions
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  # The IP address ranges and port settings that allow inbound traffic to
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  # access game server processes and other processes on this fleet. As a
@@ -1142,6 +1146,10 @@ module Aws::GameLift
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  #
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  # </note>
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  #
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+ # The port range must not overlap with the Amazon GameLift Servers
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+ # reserved port range `4092-4191`. This range is reserved for internal
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+ # Amazon GameLift Servers services.
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+ #
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  # @option params [Integer] :game_server_container_groups_per_instance
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  # The number of times to replicate the game server container group on
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  # each fleet instance.
@@ -2682,12 +2690,12 @@ module Aws::GameLift
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  # idempotency token are processed only once. Subsequent requests with
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  # the same string return the original `GameSession` object, with an
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  # updated status. Maximum token length is 48 characters. If provided,
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- # this string is included in the new game session's ID. A game session
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- # ARN has the following format:
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- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<custom ID string
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- # or idempotency token>`. Idempotency tokens remain in use for 30 days
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- # after a game session has ended; game session objects are retained for
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- # this time period and then deleted.
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+ # this string is included in the new game session's ID. The value is
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+ # always a full ARN in the following format:
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+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
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+ # Idempotency tokens remain in use for 30 days after a game session has
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+ # ended; game session objects are retained for this time period and then
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+ # deleted.
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  #
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  # @option params [String] :game_session_data
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  # A set of custom game session properties, formatted as a single string
@@ -3392,7 +3400,10 @@ module Aws::GameLift
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  # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets
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  #
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  # @option params [required, String] :game_session_id
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- # A unique identifier for the game session to add a player to.
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+ # An identifier for the game session that is unique across all regions
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+ # to add a player to. The value is always a full ARN in the following
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+ # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
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+ # string>`.
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  #
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  # @option params [required, String] :player_id
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  # A unique identifier for a player. Player IDs are developer-defined.
@@ -3471,7 +3482,10 @@ module Aws::GameLift
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  # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets
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  #
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  # @option params [required, String] :game_session_id
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- # A unique identifier for the game session to add players to.
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+ # An identifier for the game session that is unique across all regions
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+ # to add players to. The value is always a full ARN in the following
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+ # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
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+ # string>`.
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  #
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  # @option params [required, Array<String>] :player_ids
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  # List of unique identifiers for the players to be added.
@@ -5056,6 +5070,138 @@ module Aws::GameLift
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  req.send_request(options)
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  end
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+ # **This API works with the following fleet types:** Container
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+ #
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+ # Retrieves the port mappings for a container group running on a
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+ # container fleet. Port mappings show how container ports are mapped to
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+ # connection ports on the fleet instance. Use this operation to find the
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+ # connection port for a specific container on a fleet instance.
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+ #
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+ # **Request options**
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+ #
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+ # * Get port mappings for a game server container group. Provide the
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+ # fleet ID, set `ContainerGroupType` to `GAME_SERVER`, and specify the
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+ # `ComputeName` for the game server container group.
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+ #
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+ # * Get port mappings for a per-instance container group. Provide the
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+ # fleet ID, set `ContainerGroupType` to `PER_INSTANCE`, and specify
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+ # the `InstanceId` for the instance.
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+ #
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+ # * Optionally filter results to a single container by providing a
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+ # `ContainerName`.
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+ #
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+ # **Results**
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+ #
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+ # This operation returns the fleet ID, location, container group
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+ # definition ARN, container group type, compute name (for game server
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+ # container groups), instance ID, and a list of
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+ # `ContainerGroupPortMapping` objects. Each object contains the
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+ # container name, runtime ID, and a list of port mappings that show how
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+ # container ports map to connection ports on the instance.
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+ #
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+ # **Learn more**
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+ #
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+ # [Connect to containers][1]
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+ #
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+ # [Create a container group definition][2]
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+ #
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+ #
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+ #
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-remote-access.html
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+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/containers-create-groups.html
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+ #
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+ # @option params [required, String] :fleet_id
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+ # A unique identifier for the container fleet. You can use either the
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+ # fleet ID or ARN value.
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+ #
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+ # @option params [required, String] :container_group_type
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+ # The type of container group to retrieve port mappings for.
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+ #
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+ # * `GAME_SERVER` -- Get port mappings for a game server container
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+ # group.
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+ #
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+ # * `PER_INSTANCE` -- Get port mappings for a per-instance container
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+ # group.
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+ #
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+ # @option params [String] :compute_name
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+ # A unique identifier for the compute resource for which to retrieve
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+ # port mappings. For a container fleet, a compute represents a game
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+ # server container group running on a fleet instance. You can use either
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+ # the compute name or ARN value.
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+ #
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+ # When `ContainerGroupType` is `GAME_SERVER`, this parameter is
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+ # required.
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+ #
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+ # When `ContainerGroupType` is `PER_INSTANCE`, do not provide this
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+ # parameter. If you provide a compute name with `PER_INSTANCE`, the
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+ # request fails with an `InvalidRequestException`.
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+ #
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+ # @option params [String] :instance_id
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+ # A unique identifier for the fleet instance to retrieve port mappings
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+ # for.
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+ #
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+ # When `ContainerGroupType` is `PER_INSTANCE`, this parameter is
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+ # required.
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+ #
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+ # When `ContainerGroupType` is `GAME_SERVER`, this parameter is
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+ # optional. If you provide an instance ID, it must match the instance
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+ # that's running the specified compute. If the instance ID doesn't
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+ # match, the request fails with an `InvalidRequestException`.
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+ #
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+ # @option params [String] :container_name
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+ # A container name to filter the results. When provided, the operation
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+ # returns port mappings for the specified container only. If no
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+ # container with the specified name exists in the container group, the
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+ # request fails with a `NotFoundException`.
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+ #
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+ # If not provided, the operation returns port mappings for all
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+ # containers in the container group.
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+ #
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+ # @return [Types::DescribeContainerGroupPortMappingsOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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+ #
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+ # * {Types::DescribeContainerGroupPortMappingsOutput#fleet_id #fleet_id} => String
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+ # * {Types::DescribeContainerGroupPortMappingsOutput#location #location} => String
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+ # * {Types::DescribeContainerGroupPortMappingsOutput#container_group_definition_arn #container_group_definition_arn} => String
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+ # * {Types::DescribeContainerGroupPortMappingsOutput#container_group_type #container_group_type} => String
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+ # * {Types::DescribeContainerGroupPortMappingsOutput#compute_name #compute_name} => String
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+ # * {Types::DescribeContainerGroupPortMappingsOutput#instance_id #instance_id} => String
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+ # * {Types::DescribeContainerGroupPortMappingsOutput#container_group_port_mappings #container_group_port_mappings} => Array&lt;Types::ContainerGroupPortMapping&gt;
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+ #
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+ # @example Request syntax with placeholder values
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+ #
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+ # resp = client.describe_container_group_port_mappings({
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+ # fleet_id: "FleetIdOrArn", # required
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+ # container_group_type: "GAME_SERVER", # required, accepts GAME_SERVER, PER_INSTANCE
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+ # compute_name: "ComputeNameOrArn",
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+ # instance_id: "InstanceId",
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+ # container_name: "NonZeroAnd128MaxAsciiString",
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+ # })
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+ #
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+ # @example Response structure
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+ #
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+ # resp.fleet_id #=> String
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+ # resp.location #=> String
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+ # resp.container_group_definition_arn #=> String
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+ # resp.container_group_type #=> String, one of "GAME_SERVER", "PER_INSTANCE"
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+ # resp.compute_name #=> String
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+ # resp.instance_id #=> String
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+ # resp.container_group_port_mappings #=> Array
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+ # resp.container_group_port_mappings[0].container_name #=> String
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+ # resp.container_group_port_mappings[0].container_runtime_id #=> String
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+ # resp.container_group_port_mappings[0].container_port_mappings #=> Array
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+ # resp.container_group_port_mappings[0].container_port_mappings[0].container_port #=> Integer
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+ # resp.container_group_port_mappings[0].container_port_mappings[0].connection_port #=> Integer
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+ # resp.container_group_port_mappings[0].container_port_mappings[0].protocol #=> String, one of "TCP", "UDP"
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+ #
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+ # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeContainerGroupPortMappings AWS API Documentation
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+ #
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+ # @overload describe_container_group_port_mappings(params = {})
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+ # @param [Hash] params ({})
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+ def describe_container_group_port_mappings(params = {}, options = {})
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+ req = build_request(:describe_container_group_port_mappings, params)
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+ req.send_request(options)
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+ end
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+
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  # **This API works with the following fleet types:** EC2
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  #
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  # Retrieves the instance limits and current utilization for an Amazon
@@ -5074,24 +5220,26 @@ module Aws::GameLift
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  # limits also differ based on the combination of home Region and remote
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  # location. All requests must specify an Amazon Web Services Region
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  # (either explicitly or as your default settings). To get the limit for
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- # a remote location, you must also specify the location. For example,
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- # the following requests all return different results:
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+ # a remote location, you must also specify the location. To learn more
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+ # about how Amazon GameLift Servers handles locations, see [Amazon
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+ # GameLift Servers service locations][2]. For example, the following
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+ # requests all return different results:
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  #
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  # * Request specifies the Region `ap-northeast-1` with no location. The
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- # result is limits and usage data on all instance types that are
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- # deployed in `us-east-2`, by all of the fleets that reside in
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+ # result is limits and usage data on all of the fleets that reside in
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+ # `ap-northeast-1`, for all instance types that are deployed in
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  # `ap-northeast-1`.
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  #
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- # * Request specifies the Region `us-east-1` with location
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- # `ca-central-1`. The result is limits and usage data on all instance
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- # types that are deployed in `ca-central-1`, by all of the fleets that
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- # reside in `us-east-2`. These limits do not affect fleets in any
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- # other Regions that deploy instances to `ca-central-1`.
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+ # * Request specifies the Region `ap-northeast-1` with location
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+ # `us-west-2`. The result is limits and usage data on all of the
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+ # fleets that reside in `ap-northeast-1`, for all instance types that
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+ # are deployed in `us-west-2`.
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  #
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- # * Request specifies the Region `eu-west-1` with location
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- # `ca-central-1`. The result is limits and usage data on all instance
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- # types that are deployed in `ca-central-1`, by all of the fleets that
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- # reside in `eu-west-1`.
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+ # * Request specifies the Region `us-east-1` with location
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+ # `ap-northeast-1`. The result is limits and usage data on all of the
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+ # fleets that reside in `us-east-1`, for all instance types that are
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+ # deployed in `ap-northeast-1`. These limits do not affect fleets in
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+ # any other Regions that deploy instances to `ap-northeast-1`.
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  #
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  # This operation can be used in the following ways:
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  #
@@ -5111,12 +5259,13 @@ module Aws::GameLift
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  #
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  # **Learn more**
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  #
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- # [Setting up Amazon GameLift Servers fleets][2]
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+ # [Setting up Amazon GameLift Servers fleets][3]
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  #
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  #
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  #
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  # [1]: http://aws.amazon.com/ec2/instance-types/
5119
- # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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+ # [2]: https://docs.aws.amazon.com/gameliftservers/latest/developerguide/gamelift-regions.html
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+ # [3]: https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html
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  #
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  # @option params [String] :ec2_instance_type
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  # Name of an Amazon EC2 instance type that is supported in Amazon
@@ -6185,7 +6334,9 @@ module Aws::GameLift
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  # on the fleet. You can use either the fleet ID or ARN value.
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  #
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  # @option params [String] :game_session_id
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- # A unique identifier for the game session to retrieve.
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+ # An identifier for the game session that is unique across all regions
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+ # to retrieve. The value is always a full ARN in the following format:
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+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
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  #
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  # @option params [String] :alias_id
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  # A unique identifier for the alias associated with the fleet to
@@ -6479,7 +6630,9 @@ module Aws::GameLift
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  # can use either the fleet ID or ARN value.
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6631
  #
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  # @option params [String] :game_session_id
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- # A unique identifier for the game session to retrieve.
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+ # An identifier for the game session that is unique across all regions
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+ # to retrieve. The value is always a full ARN in the following format:
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+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
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  #
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  # @option params [String] :alias_id
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  # A unique identifier for the alias associated with the fleet to
@@ -6955,8 +7108,10 @@ module Aws::GameLift
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  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets
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  #
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  # @option params [String] :game_session_id
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- # A unique identifier for the game session to retrieve player sessions
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- # for.
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+ # An identifier for the game session that is unique across all regions
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+ # to retrieve player sessions for. The value is always a full ARN in the
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+ # following format: `arn:aws:gamelift:<location>::gamesession/<fleet
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+ # ID>/<ID string>`.
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  #
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  # @option params [String] :player_id
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  # A unique identifier for a player to retrieve player sessions for.
@@ -7539,7 +7694,10 @@ module Aws::GameLift
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  # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets
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  #
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  # @option params [required, String] :game_session_id
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- # A unique identifier for the game session to get logs for.
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+ # An identifier for the game session that is unique across all regions
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+ # to get logs for. The value is always a full ARN in the following
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+ # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
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+ # string>`.
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  #
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  # @return [Types::GetGameSessionLogUrlOutput] Returns a {Seahorse::Client::Response response} object which responds to the following methods:
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  #
@@ -7686,8 +7844,10 @@ module Aws::GameLift
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  # [3]: https://docs.aws.amazon.com/gameliftservers/latest/developerguide/ddos-protection-intro.html
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  #
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  # @option params [required, String] :game_session_id
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- # A unique identifier for the game session for which to retrieve player
7690
- # connection details.
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+ # An identifier for the game session that is unique across all regions
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+ # for which to retrieve player connection details. The value is always a
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+ # full ARN in the following format:
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+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
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  #
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  # @option params [required, Array<String>] :player_ids
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  # List of unique identifiers for players. Connection details are
@@ -9506,8 +9666,8 @@ module Aws::GameLift
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  # following game session attributes. For game session search examples,
9507
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  # see the Examples section of this topic.
9508
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  #
9509
- # * **gameSessionId** -- A unique identifier for the game session. You
9510
- # can use either a `GameSessionId` or `GameSessionArn` value.
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+ # * **gameSessionId** -- An identifier for the game session that is
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+ # unique across all regions. You must use the full ARN value.
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  #
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  # * **gameSessionName** -- Name assigned to a game session. Game session
9513
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  # names do not need to be unique to a game session.
@@ -10089,7 +10249,9 @@ module Aws::GameLift
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  # object, `MatchmakerData` property.
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  #
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  # @option params [String] :game_session_arn
10092
- # A unique identifier for the game session. Use the game session ID.
10252
+ # An identifier for the game session that is unique across all regions.
10253
+ # The value is always a full ARN in the following format:
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+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
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  # When using FlexMatch as a standalone matchmaking solution, this
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10256
  # parameter is not needed.
10095
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  #
@@ -10703,10 +10865,10 @@ module Aws::GameLift
10703
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  # [5]: https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-server-sdk-go-initsdk.html
10704
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  #
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  # @option params [required, String] :game_session_id
10706
- # A unique identifier for the game session to be terminated. A game
10707
- # session ARN has the following format:
10708
- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<custom ID string
10709
- # or idempotency token>`.
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+ # An identifier for the game session that is unique across all regions
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+ # to be terminated. The value is always a full ARN in the following
10870
+ # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
10871
+ # string>`.
10710
10872
  #
10711
10873
  # @option params [required, String] :termination_mode
10712
10874
  # The method to use to terminate the game session. Available methods
@@ -11095,9 +11257,17 @@ module Aws::GameLift
11095
11257
  # parameter manually, you can't reset this to use the calculated
11096
11258
  # settings.
11097
11259
  #
11260
+ # The port range must not overlap with the Amazon GameLift Servers
11261
+ # reserved port range `4092-4191`. This range is reserved for internal
11262
+ # Amazon GameLift Servers services.
11263
+ #
11098
11264
  # @option params [Array<Types::IpPermission>] :instance_inbound_permission_authorizations
11099
11265
  # A set of ports to add to the container fleet's inbound permissions.
11100
11266
  #
11267
+ # The port range must not overlap with the Amazon GameLift Servers
11268
+ # reserved port range `4092-4191`. This range is reserved for internal
11269
+ # Amazon GameLift Servers services.
11270
+ #
11101
11271
  # @option params [Array<Types::IpPermission>] :instance_inbound_permission_revocations
11102
11272
  # A set of ports to remove from the container fleet's inbound
11103
11273
  # permissions.
@@ -12057,7 +12227,9 @@ module Aws::GameLift
12057
12227
  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets
12058
12228
  #
12059
12229
  # @option params [required, String] :game_session_id
12060
- # A unique identifier for the game session to update.
12230
+ # An identifier for the game session that is unique across all regions
12231
+ # to update. The value is always a full ARN in the following format:
12232
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
12061
12233
  #
12062
12234
  # @option params [Integer] :maximum_player_session_count
12063
12235
  # The maximum number of players that can be connected simultaneously to
@@ -12737,7 +12909,7 @@ module Aws::GameLift
12737
12909
  tracer: tracer
12738
12910
  )
12739
12911
  context[:gem_name] = 'aws-sdk-gamelift'
12740
- context[:gem_version] = '1.124.0'
12912
+ context[:gem_version] = '1.126.0'
12741
12913
  Seahorse::Client::Request.new(handlers, context)
12742
12914
  end
12743
12915
 
@@ -76,6 +76,8 @@ module Aws::GameLift
76
76
  ContainerGroupDefinitionName = Shapes::StringShape.new(name: 'ContainerGroupDefinitionName')
77
77
  ContainerGroupDefinitionNameOrArn = Shapes::StringShape.new(name: 'ContainerGroupDefinitionNameOrArn')
78
78
  ContainerGroupDefinitionStatus = Shapes::StringShape.new(name: 'ContainerGroupDefinitionStatus')
79
+ ContainerGroupPortMapping = Shapes::StructureShape.new(name: 'ContainerGroupPortMapping')
80
+ ContainerGroupPortMappingList = Shapes::ListShape.new(name: 'ContainerGroupPortMappingList')
79
81
  ContainerGroupType = Shapes::StringShape.new(name: 'ContainerGroupType')
80
82
  ContainerHealthCheck = Shapes::StructureShape.new(name: 'ContainerHealthCheck')
81
83
  ContainerHealthCheckInterval = Shapes::IntegerShape.new(name: 'ContainerHealthCheckInterval')
@@ -91,6 +93,8 @@ module Aws::GameLift
91
93
  ContainerOperatingSystem = Shapes::StringShape.new(name: 'ContainerOperatingSystem')
92
94
  ContainerPathString = Shapes::StringShape.new(name: 'ContainerPathString')
93
95
  ContainerPortConfiguration = Shapes::StructureShape.new(name: 'ContainerPortConfiguration')
96
+ ContainerPortMapping = Shapes::StructureShape.new(name: 'ContainerPortMapping')
97
+ ContainerPortMappingList = Shapes::ListShape.new(name: 'ContainerPortMappingList')
94
98
  ContainerPortRange = Shapes::StructureShape.new(name: 'ContainerPortRange')
95
99
  ContainerPortRangeList = Shapes::ListShape.new(name: 'ContainerPortRangeList')
96
100
  ContainerTotalMemoryLimit = Shapes::IntegerShape.new(name: 'ContainerTotalMemoryLimit')
@@ -177,6 +181,8 @@ module Aws::GameLift
177
181
  DescribeContainerFleetOutput = Shapes::StructureShape.new(name: 'DescribeContainerFleetOutput')
178
182
  DescribeContainerGroupDefinitionInput = Shapes::StructureShape.new(name: 'DescribeContainerGroupDefinitionInput')
179
183
  DescribeContainerGroupDefinitionOutput = Shapes::StructureShape.new(name: 'DescribeContainerGroupDefinitionOutput')
184
+ DescribeContainerGroupPortMappingsInput = Shapes::StructureShape.new(name: 'DescribeContainerGroupPortMappingsInput')
185
+ DescribeContainerGroupPortMappingsOutput = Shapes::StructureShape.new(name: 'DescribeContainerGroupPortMappingsOutput')
180
186
  DescribeEC2InstanceLimitsInput = Shapes::StructureShape.new(name: 'DescribeEC2InstanceLimitsInput')
181
187
  DescribeEC2InstanceLimitsOutput = Shapes::StructureShape.new(name: 'DescribeEC2InstanceLimitsOutput')
182
188
  DescribeFleetAttributesInput = Shapes::StructureShape.new(name: 'DescribeFleetAttributesInput')
@@ -785,6 +791,13 @@ module Aws::GameLift
785
791
 
786
792
  ContainerGroupDefinitionList.member = Shapes::ShapeRef.new(shape: ContainerGroupDefinition)
787
793
 
794
+ ContainerGroupPortMapping.add_member(:container_name, Shapes::ShapeRef.new(shape: NonZeroAnd128MaxAsciiString, location_name: "ContainerName"))
795
+ ContainerGroupPortMapping.add_member(:container_runtime_id, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "ContainerRuntimeId"))
796
+ ContainerGroupPortMapping.add_member(:container_port_mappings, Shapes::ShapeRef.new(shape: ContainerPortMappingList, location_name: "ContainerPortMappings"))
797
+ ContainerGroupPortMapping.struct_class = Types::ContainerGroupPortMapping
798
+
799
+ ContainerGroupPortMappingList.member = Shapes::ShapeRef.new(shape: ContainerGroupPortMapping)
800
+
788
801
  ContainerHealthCheck.add_member(:command, Shapes::ShapeRef.new(shape: ContainerCommandStringList, required: true, location_name: "Command"))
789
802
  ContainerHealthCheck.add_member(:interval, Shapes::ShapeRef.new(shape: ContainerHealthCheckInterval, location_name: "Interval"))
790
803
  ContainerHealthCheck.add_member(:retries, Shapes::ShapeRef.new(shape: ContainerHealthCheckRetries, location_name: "Retries"))
@@ -808,6 +821,13 @@ module Aws::GameLift
808
821
  ContainerPortConfiguration.add_member(:container_port_ranges, Shapes::ShapeRef.new(shape: ContainerPortRangeList, required: true, location_name: "ContainerPortRanges"))
809
822
  ContainerPortConfiguration.struct_class = Types::ContainerPortConfiguration
810
823
 
824
+ ContainerPortMapping.add_member(:container_port, Shapes::ShapeRef.new(shape: PortNumber, location_name: "ContainerPort"))
825
+ ContainerPortMapping.add_member(:connection_port, Shapes::ShapeRef.new(shape: PortNumber, location_name: "ConnectionPort"))
826
+ ContainerPortMapping.add_member(:protocol, Shapes::ShapeRef.new(shape: IpProtocol, location_name: "Protocol"))
827
+ ContainerPortMapping.struct_class = Types::ContainerPortMapping
828
+
829
+ ContainerPortMappingList.member = Shapes::ShapeRef.new(shape: ContainerPortMapping)
830
+
811
831
  ContainerPortRange.add_member(:from_port, Shapes::ShapeRef.new(shape: PortNumber, required: true, location_name: "FromPort"))
812
832
  ContainerPortRange.add_member(:to_port, Shapes::ShapeRef.new(shape: PortNumber, required: true, location_name: "ToPort"))
813
833
  ContainerPortRange.add_member(:protocol, Shapes::ShapeRef.new(shape: IpProtocol, required: true, location_name: "Protocol"))
@@ -1159,6 +1179,22 @@ module Aws::GameLift
1159
1179
  DescribeContainerGroupDefinitionOutput.add_member(:container_group_definition, Shapes::ShapeRef.new(shape: ContainerGroupDefinition, location_name: "ContainerGroupDefinition"))
1160
1180
  DescribeContainerGroupDefinitionOutput.struct_class = Types::DescribeContainerGroupDefinitionOutput
1161
1181
 
1182
+ DescribeContainerGroupPortMappingsInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetIdOrArn, required: true, location_name: "FleetId"))
1183
+ DescribeContainerGroupPortMappingsInput.add_member(:container_group_type, Shapes::ShapeRef.new(shape: ContainerGroupType, required: true, location_name: "ContainerGroupType"))
1184
+ DescribeContainerGroupPortMappingsInput.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeNameOrArn, location_name: "ComputeName"))
1185
+ DescribeContainerGroupPortMappingsInput.add_member(:instance_id, Shapes::ShapeRef.new(shape: InstanceId, location_name: "InstanceId"))
1186
+ DescribeContainerGroupPortMappingsInput.add_member(:container_name, Shapes::ShapeRef.new(shape: NonZeroAnd128MaxAsciiString, location_name: "ContainerName"))
1187
+ DescribeContainerGroupPortMappingsInput.struct_class = Types::DescribeContainerGroupPortMappingsInput
1188
+
1189
+ DescribeContainerGroupPortMappingsOutput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId"))
1190
+ DescribeContainerGroupPortMappingsOutput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location"))
1191
+ DescribeContainerGroupPortMappingsOutput.add_member(:container_group_definition_arn, Shapes::ShapeRef.new(shape: ContainerGroupDefinitionArn, location_name: "ContainerGroupDefinitionArn"))
1192
+ DescribeContainerGroupPortMappingsOutput.add_member(:container_group_type, Shapes::ShapeRef.new(shape: ContainerGroupType, location_name: "ContainerGroupType"))
1193
+ DescribeContainerGroupPortMappingsOutput.add_member(:compute_name, Shapes::ShapeRef.new(shape: ComputeName, location_name: "ComputeName"))
1194
+ DescribeContainerGroupPortMappingsOutput.add_member(:instance_id, Shapes::ShapeRef.new(shape: InstanceId, location_name: "InstanceId"))
1195
+ DescribeContainerGroupPortMappingsOutput.add_member(:container_group_port_mappings, Shapes::ShapeRef.new(shape: ContainerGroupPortMappingList, location_name: "ContainerGroupPortMappings"))
1196
+ DescribeContainerGroupPortMappingsOutput.struct_class = Types::DescribeContainerGroupPortMappingsOutput
1197
+
1162
1198
  DescribeEC2InstanceLimitsInput.add_member(:ec2_instance_type, Shapes::ShapeRef.new(shape: EC2InstanceType, location_name: "EC2InstanceType"))
1163
1199
  DescribeEC2InstanceLimitsInput.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location"))
1164
1200
  DescribeEC2InstanceLimitsInput.struct_class = Types::DescribeEC2InstanceLimitsInput
@@ -2591,13 +2627,14 @@ module Aws::GameLift
2591
2627
  "auth" => ["aws.auth#sigv4"],
2592
2628
  "endpointPrefix" => "gamelift",
2593
2629
  "jsonVersion" => "1.1",
2594
- "protocol" => "json",
2595
- "protocols" => ["json"],
2630
+ "protocol" => "smithy-rpc-v2-cbor",
2631
+ "protocols" => ["smithy-rpc-v2-cbor", "json"],
2596
2632
  "serviceFullName" => "Amazon GameLift",
2597
2633
  "serviceId" => "GameLift",
2598
2634
  "signatureVersion" => "v4",
2599
2635
  "targetPrefix" => "GameLift",
2600
2636
  "uid" => "gamelift-2015-10-01",
2637
+ "xmlNamespace" => "http://gamelift.amazonaws.com/doc/",
2601
2638
  }
2602
2639
 
2603
2640
  api.add_operation(:accept_match, Seahorse::Model::Operation.new.tap do |o|
@@ -3152,6 +3189,20 @@ module Aws::GameLift
3152
3189
  o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
3153
3190
  end)
3154
3191
 
3192
+ api.add_operation(:describe_container_group_port_mappings, Seahorse::Model::Operation.new.tap do |o|
3193
+ o.name = "DescribeContainerGroupPortMappings"
3194
+ o.http_method = "POST"
3195
+ o.http_request_uri = "/"
3196
+ o.input = Shapes::ShapeRef.new(shape: DescribeContainerGroupPortMappingsInput)
3197
+ o.output = Shapes::ShapeRef.new(shape: DescribeContainerGroupPortMappingsOutput)
3198
+ o.errors << Shapes::ShapeRef.new(shape: InternalServiceException)
3199
+ o.errors << Shapes::ShapeRef.new(shape: NotFoundException)
3200
+ o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException)
3201
+ o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException)
3202
+ o.errors << Shapes::ShapeRef.new(shape: LimitExceededException)
3203
+ o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
3204
+ end)
3205
+
3155
3206
  api.add_operation(:describe_ec2_instance_limits, Seahorse::Model::Operation.new.tap do |o|
3156
3207
  o.name = "DescribeEC2InstanceLimits"
3157
3208
  o.http_method = "POST"
@@ -566,6 +566,10 @@ module Aws::GameLift
566
566
  # Connection ports are used by inbound traffic to connect with processes
567
567
  # that are running in containers on the fleet.
568
568
  #
569
+ # The port range must not overlap with the Amazon GameLift Servers
570
+ # reserved port range `4092-4191`. This range is reserved for internal
571
+ # Amazon GameLift Servers services.
572
+ #
569
573
  # @!attribute [rw] from_port
570
574
  # Starting value for the port range.
571
575
  # @return [Integer]
@@ -760,6 +764,10 @@ module Aws::GameLift
760
764
  # The set of port numbers to open on each instance in a container
761
765
  # fleet. Connection ports are used by inbound traffic to connect with
762
766
  # processes that are running in containers on the fleet.
767
+ #
768
+ # The port range must not overlap with the Amazon GameLift Servers
769
+ # reserved port range `4092-4191`. This range is reserved for internal
770
+ # Amazon GameLift Servers services.
763
771
  # @return [Types::ConnectionPortRange]
764
772
  #
765
773
  # @!attribute [rw] instance_inbound_permissions
@@ -1159,6 +1167,41 @@ module Aws::GameLift
1159
1167
  include Aws::Structure
1160
1168
  end
1161
1169
 
1170
+ # Describes the port mappings for a single container in a container
1171
+ # group. Each mapping shows how a container port maps to a connection
1172
+ # port on the fleet instance.
1173
+ #
1174
+ # **Returned by:** [DescribeContainerGroupPortMappings][1]
1175
+ #
1176
+ #
1177
+ #
1178
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeContainerGroupPortMappings.html
1179
+ #
1180
+ # @!attribute [rw] container_name
1181
+ # The name of the container, as defined in the container group
1182
+ # definition.
1183
+ # @return [String]
1184
+ #
1185
+ # @!attribute [rw] container_runtime_id
1186
+ # The runtime ID for the container that's running in a compute. This
1187
+ # value is unique within the compute.
1188
+ # @return [String]
1189
+ #
1190
+ # @!attribute [rw] container_port_mappings
1191
+ # A list of `ContainerPortMapping` objects that describe the port
1192
+ # mappings for this container.
1193
+ # @return [Array<Types::ContainerPortMapping>]
1194
+ #
1195
+ # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerGroupPortMapping AWS API Documentation
1196
+ #
1197
+ class ContainerGroupPortMapping < Struct.new(
1198
+ :container_name,
1199
+ :container_runtime_id,
1200
+ :container_port_mappings)
1201
+ SENSITIVE = []
1202
+ include Aws::Structure
1203
+ end
1204
+
1162
1205
  # Instructions on when and how to check the health of a support
1163
1206
  # container in a container fleet. These properties override any Docker
1164
1207
  # health checks that are set in the container image. For more
@@ -1335,6 +1378,44 @@ module Aws::GameLift
1335
1378
  include Aws::Structure
1336
1379
  end
1337
1380
 
1381
+ # Describes a mapping between a container port and a connection port on
1382
+ # a fleet instance. You define container ports in a container group
1383
+ # definition. Amazon GameLift Servers assigns connection ports when it
1384
+ # deploys the container group to an instance.
1385
+ #
1386
+ # **Part of:** [ContainerGroupPortMapping][1]
1387
+ #
1388
+ #
1389
+ #
1390
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupPortMapping.html
1391
+ #
1392
+ # @!attribute [rw] container_port
1393
+ # The port number on the container. This port is defined in the
1394
+ # container group definition. Container port numbers must be unique
1395
+ # within a container group definition.
1396
+ # @return [Integer]
1397
+ #
1398
+ # @!attribute [rw] connection_port
1399
+ # The port number on the fleet instance that maps to the container
1400
+ # port. Connection ports are assigned by Amazon GameLift Servers when
1401
+ # the container group is deployed to an instance.
1402
+ # @return [Integer]
1403
+ #
1404
+ # @!attribute [rw] protocol
1405
+ # The network protocol for the port mapping. Valid values are `TCP` or
1406
+ # `UDP`.
1407
+ # @return [String]
1408
+ #
1409
+ # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/ContainerPortMapping AWS API Documentation
1410
+ #
1411
+ class ContainerPortMapping < Struct.new(
1412
+ :container_port,
1413
+ :connection_port,
1414
+ :protocol)
1415
+ SENSITIVE = [:container_port, :connection_port]
1416
+ include Aws::Structure
1417
+ end
1418
+
1338
1419
  # A set of one or more port numbers that can be opened on the container,
1339
1420
  # and the supported network protocol.
1340
1421
  #
@@ -1635,6 +1716,10 @@ module Aws::GameLift
1635
1716
  # settings.
1636
1717
  #
1637
1718
  # </note>
1719
+ #
1720
+ # The port range must not overlap with the Amazon GameLift Servers
1721
+ # reserved port range `4092-4191`. This range is reserved for internal
1722
+ # Amazon GameLift Servers services.
1638
1723
  # @return [Types::ConnectionPortRange]
1639
1724
  #
1640
1725
  # @!attribute [rw] instance_inbound_permissions
@@ -1666,6 +1751,10 @@ module Aws::GameLift
1666
1751
  # settings.
1667
1752
  #
1668
1753
  # </note>
1754
+ #
1755
+ # The port range must not overlap with the Amazon GameLift Servers
1756
+ # reserved port range `4092-4191`. This range is reserved for internal
1757
+ # Amazon GameLift Servers services.
1669
1758
  # @return [Array<Types::IpPermission>]
1670
1759
  #
1671
1760
  # @!attribute [rw] game_server_container_groups_per_instance
@@ -2658,12 +2747,12 @@ module Aws::GameLift
2658
2747
  # idempotency token are processed only once. Subsequent requests with
2659
2748
  # the same string return the original `GameSession` object, with an
2660
2749
  # updated status. Maximum token length is 48 characters. If provided,
2661
- # this string is included in the new game session's ID. A game
2662
- # session ARN has the following format:
2663
- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<custom ID
2664
- # string or idempotency token>`. Idempotency tokens remain in use for
2665
- # 30 days after a game session has ended; game session objects are
2666
- # retained for this time period and then deleted.
2750
+ # this string is included in the new game session's ID. The value is
2751
+ # always a full ARN in the following format:
2752
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
2753
+ # Idempotency tokens remain in use for 30 days after a game session
2754
+ # has ended; game session objects are retained for this time period
2755
+ # and then deleted.
2667
2756
  # @return [String]
2668
2757
  #
2669
2758
  # @!attribute [rw] game_session_data
@@ -3091,7 +3180,10 @@ module Aws::GameLift
3091
3180
  end
3092
3181
 
3093
3182
  # @!attribute [rw] game_session_id
3094
- # A unique identifier for the game session to add a player to.
3183
+ # An identifier for the game session that is unique across all regions
3184
+ # to add a player to. The value is always a full ARN in the following
3185
+ # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
3186
+ # string>`.
3095
3187
  # @return [String]
3096
3188
  #
3097
3189
  # @!attribute [rw] player_id
@@ -3127,7 +3219,10 @@ module Aws::GameLift
3127
3219
  end
3128
3220
 
3129
3221
  # @!attribute [rw] game_session_id
3130
- # A unique identifier for the game session to add players to.
3222
+ # An identifier for the game session that is unique across all regions
3223
+ # to add players to. The value is always a full ARN in the following
3224
+ # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
3225
+ # string>`.
3131
3226
  # @return [String]
3132
3227
  #
3133
3228
  # @!attribute [rw] player_ids
@@ -3927,6 +4022,126 @@ module Aws::GameLift
3927
4022
  include Aws::Structure
3928
4023
  end
3929
4024
 
4025
+ # @!attribute [rw] fleet_id
4026
+ # A unique identifier for the container fleet. You can use either the
4027
+ # fleet ID or ARN value.
4028
+ # @return [String]
4029
+ #
4030
+ # @!attribute [rw] container_group_type
4031
+ # The type of container group to retrieve port mappings for.
4032
+ #
4033
+ # * `GAME_SERVER` -- Get port mappings for a game server container
4034
+ # group.
4035
+ #
4036
+ # * `PER_INSTANCE` -- Get port mappings for a per-instance container
4037
+ # group.
4038
+ # @return [String]
4039
+ #
4040
+ # @!attribute [rw] compute_name
4041
+ # A unique identifier for the compute resource for which to retrieve
4042
+ # port mappings. For a container fleet, a compute represents a game
4043
+ # server container group running on a fleet instance. You can use
4044
+ # either the compute name or ARN value.
4045
+ #
4046
+ # When `ContainerGroupType` is `GAME_SERVER`, this parameter is
4047
+ # required.
4048
+ #
4049
+ # When `ContainerGroupType` is `PER_INSTANCE`, do not provide this
4050
+ # parameter. If you provide a compute name with `PER_INSTANCE`, the
4051
+ # request fails with an `InvalidRequestException`.
4052
+ # @return [String]
4053
+ #
4054
+ # @!attribute [rw] instance_id
4055
+ # A unique identifier for the fleet instance to retrieve port mappings
4056
+ # for.
4057
+ #
4058
+ # When `ContainerGroupType` is `PER_INSTANCE`, this parameter is
4059
+ # required.
4060
+ #
4061
+ # When `ContainerGroupType` is `GAME_SERVER`, this parameter is
4062
+ # optional. If you provide an instance ID, it must match the instance
4063
+ # that's running the specified compute. If the instance ID doesn't
4064
+ # match, the request fails with an `InvalidRequestException`.
4065
+ # @return [String]
4066
+ #
4067
+ # @!attribute [rw] container_name
4068
+ # A container name to filter the results. When provided, the operation
4069
+ # returns port mappings for the specified container only. If no
4070
+ # container with the specified name exists in the container group, the
4071
+ # request fails with a `NotFoundException`.
4072
+ #
4073
+ # If not provided, the operation returns port mappings for all
4074
+ # containers in the container group.
4075
+ # @return [String]
4076
+ #
4077
+ # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeContainerGroupPortMappingsInput AWS API Documentation
4078
+ #
4079
+ class DescribeContainerGroupPortMappingsInput < Struct.new(
4080
+ :fleet_id,
4081
+ :container_group_type,
4082
+ :compute_name,
4083
+ :instance_id,
4084
+ :container_name)
4085
+ SENSITIVE = []
4086
+ include Aws::Structure
4087
+ end
4088
+
4089
+ # @!attribute [rw] fleet_id
4090
+ # A unique identifier for the container fleet.
4091
+ # @return [String]
4092
+ #
4093
+ # @!attribute [rw] location
4094
+ # The location of the fleet instance, expressed as an Amazon Web
4095
+ # Services Region code, such as `us-west-2`.
4096
+ # @return [String]
4097
+ #
4098
+ # @!attribute [rw] container_group_definition_arn
4099
+ # The Amazon Resource Name ([ARN][1]) that is assigned to the
4100
+ # container group definition. The ARN value also identifies the
4101
+ # specific container group definition version in use.
4102
+ #
4103
+ #
4104
+ #
4105
+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
4106
+ # @return [String]
4107
+ #
4108
+ # @!attribute [rw] container_group_type
4109
+ # The type of container group that was specified in the request. Valid
4110
+ # values are `GAME_SERVER` or `PER_INSTANCE`.
4111
+ # @return [String]
4112
+ #
4113
+ # @!attribute [rw] compute_name
4114
+ # A unique identifier for the compute resource running the game server
4115
+ # container group. Returned when `ContainerGroupType` is
4116
+ # `GAME_SERVER`.
4117
+ # @return [String]
4118
+ #
4119
+ # @!attribute [rw] instance_id
4120
+ # A unique identifier for the fleet instance. For `GAME_SERVER`
4121
+ # requests, this is the instance running the specified compute. For
4122
+ # `PER_INSTANCE` requests, this is the instance specified in the
4123
+ # request.
4124
+ # @return [String]
4125
+ #
4126
+ # @!attribute [rw] container_group_port_mappings
4127
+ # A list of `ContainerGroupPortMapping` objects that describe the port
4128
+ # mappings for each container in the container group.
4129
+ # @return [Array<Types::ContainerGroupPortMapping>]
4130
+ #
4131
+ # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DescribeContainerGroupPortMappingsOutput AWS API Documentation
4132
+ #
4133
+ class DescribeContainerGroupPortMappingsOutput < Struct.new(
4134
+ :fleet_id,
4135
+ :location,
4136
+ :container_group_definition_arn,
4137
+ :container_group_type,
4138
+ :compute_name,
4139
+ :instance_id,
4140
+ :container_group_port_mappings)
4141
+ SENSITIVE = []
4142
+ include Aws::Structure
4143
+ end
4144
+
3930
4145
  # @!attribute [rw] ec2_instance_type
3931
4146
  # Name of an Amazon EC2 instance type that is supported in Amazon
3932
4147
  # GameLift Servers. A fleet instance type determines the computing
@@ -4538,7 +4753,9 @@ module Aws::GameLift
4538
4753
  # @return [String]
4539
4754
  #
4540
4755
  # @!attribute [rw] game_session_id
4541
- # A unique identifier for the game session to retrieve.
4756
+ # An identifier for the game session that is unique across all regions
4757
+ # to retrieve. The value is always a full ARN in the following format:
4758
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
4542
4759
  # @return [String]
4543
4760
  #
4544
4761
  # @!attribute [rw] alias_id
@@ -4684,7 +4901,9 @@ module Aws::GameLift
4684
4901
  # @return [String]
4685
4902
  #
4686
4903
  # @!attribute [rw] game_session_id
4687
- # A unique identifier for the game session to retrieve.
4904
+ # An identifier for the game session that is unique across all regions
4905
+ # to retrieve. The value is always a full ARN in the following format:
4906
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
4688
4907
  # @return [String]
4689
4908
  #
4690
4909
  # @!attribute [rw] alias_id
@@ -4941,8 +5160,10 @@ module Aws::GameLift
4941
5160
  end
4942
5161
 
4943
5162
  # @!attribute [rw] game_session_id
4944
- # A unique identifier for the game session to retrieve player sessions
4945
- # for.
5163
+ # An identifier for the game session that is unique across all regions
5164
+ # to retrieve player sessions for. The value is always a full ARN in
5165
+ # the following format:
5166
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
4946
5167
  # @return [String]
4947
5168
  #
4948
5169
  # @!attribute [rw] player_id
@@ -6766,9 +6987,9 @@ module Aws::GameLift
6766
6987
  # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets
6767
6988
  #
6768
6989
  # @!attribute [rw] game_session_id
6769
- # A unique identifier for the game session. A game session ARN has the
6770
- # following format: `arn:aws:gamelift:<location>::gamesession/<fleet
6771
- # ID>/<custom ID string or idempotency token>`.
6990
+ # An identifier for the game session that is unique across all
6991
+ # regions. The value is always a full ARN in the following format:
6992
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
6772
6993
  # @return [String]
6773
6994
  #
6774
6995
  # @!attribute [rw] name
@@ -6987,7 +7208,9 @@ module Aws::GameLift
6987
7208
  # matchmaking ticket.
6988
7209
  #
6989
7210
  # @!attribute [rw] game_session_arn
6990
- # A unique identifier for the game session. Use the game session ID.
7211
+ # An identifier for the game session that is unique across all
7212
+ # regions. The value is always a full ARN in the following format:
7213
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
6991
7214
  # @return [String]
6992
7215
  #
6993
7216
  # @!attribute [rw] ip_address
@@ -7209,14 +7432,19 @@ module Aws::GameLift
7209
7432
  # @return [String]
7210
7433
  #
7211
7434
  # @!attribute [rw] game_session_id
7212
- # A unique identifier for the game session. This value isn't final
7435
+ # An identifier for the game session that is unique across all
7436
+ # regions. The value is always a full ARN in the following format:
7437
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
7438
+ # This value is the same as `GameSessionArn`. This value isn't final
7213
7439
  # until placement status is `FULFILLED`.
7214
7440
  # @return [String]
7215
7441
  #
7216
7442
  # @!attribute [rw] game_session_arn
7217
- # Identifier for the game session created by this placement request.
7218
- # This identifier is unique across all Regions. This value isn't
7219
- # final until placement status is `FULFILLED`.
7443
+ # An identifier for the game session that is unique across all
7444
+ # regions. The value is always a full ARN in the following format:
7445
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
7446
+ # This value is the same as `GameSessionId`. This value isn't final
7447
+ # until placement status is `FULFILLED`.
7220
7448
  # @return [String]
7221
7449
  #
7222
7450
  # @!attribute [rw] game_session_region
@@ -7637,7 +7865,10 @@ module Aws::GameLift
7637
7865
  end
7638
7866
 
7639
7867
  # @!attribute [rw] game_session_id
7640
- # A unique identifier for the game session to get logs for.
7868
+ # An identifier for the game session that is unique across all regions
7869
+ # to get logs for. The value is always a full ARN in the following
7870
+ # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
7871
+ # string>`.
7641
7872
  # @return [String]
7642
7873
  #
7643
7874
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GetGameSessionLogUrlInput AWS API Documentation
@@ -7703,8 +7934,10 @@ module Aws::GameLift
7703
7934
  end
7704
7935
 
7705
7936
  # @!attribute [rw] game_session_id
7706
- # A unique identifier for the game session for which to retrieve
7707
- # player connection details.
7937
+ # An identifier for the game session that is unique across all regions
7938
+ # for which to retrieve player connection details. The value is always
7939
+ # a full ARN in the following format:
7940
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
7708
7941
  # @return [String]
7709
7942
  #
7710
7943
  # @!attribute [rw] player_ids
@@ -7722,8 +7955,10 @@ module Aws::GameLift
7722
7955
  end
7723
7956
 
7724
7957
  # @!attribute [rw] game_session_id
7725
- # A unique identifier for the game session for which the player
7726
- # connection details were retrieved.
7958
+ # An identifier for the game session that is unique across all regions
7959
+ # for which the player connection details were retrieved. The value is
7960
+ # always a full ARN in the following format:
7961
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
7727
7962
  # @return [String]
7728
7963
  #
7729
7964
  # @!attribute [rw] player_connection_details
@@ -9809,8 +10044,10 @@ module Aws::GameLift
9809
10044
  # @return [String]
9810
10045
  #
9811
10046
  # @!attribute [rw] game_session_id
9812
- # A unique identifier for the game session that the player session is
9813
- # connected to.
10047
+ # An identifier for the game session that is unique across all regions
10048
+ # that the player session is connected to. The value is always a full
10049
+ # ARN in the following format:
10050
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
9814
10051
  # @return [String]
9815
10052
  #
9816
10053
  # @!attribute [rw] fleet_id
@@ -11158,7 +11395,9 @@ module Aws::GameLift
11158
11395
  # @return [String]
11159
11396
  #
11160
11397
  # @!attribute [rw] game_session_arn
11161
- # A unique identifier for the game session. Use the game session ID.
11398
+ # An identifier for the game session that is unique across all
11399
+ # regions. The value is always a full ARN in the following format:
11400
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
11162
11401
  # When using FlexMatch as a standalone matchmaking solution, this
11163
11402
  # parameter is not needed.
11164
11403
  # @return [String]
@@ -11820,10 +12059,10 @@ module Aws::GameLift
11820
12059
  end
11821
12060
 
11822
12061
  # @!attribute [rw] game_session_id
11823
- # A unique identifier for the game session to be terminated. A game
11824
- # session ARN has the following format:
11825
- # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<custom ID
11826
- # string or idempotency token>`.
12062
+ # An identifier for the game session that is unique across all regions
12063
+ # to be terminated. The value is always a full ARN in the following
12064
+ # format: `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID
12065
+ # string>`.
11827
12066
  # @return [String]
11828
12067
  #
11829
12068
  # @!attribute [rw] termination_mode
@@ -12105,10 +12344,18 @@ module Aws::GameLift
12105
12344
  # based on your fleet configuration. If you previously set this
12106
12345
  # parameter manually, you can't reset this to use the calculated
12107
12346
  # settings.
12347
+ #
12348
+ # The port range must not overlap with the Amazon GameLift Servers
12349
+ # reserved port range `4092-4191`. This range is reserved for internal
12350
+ # Amazon GameLift Servers services.
12108
12351
  # @return [Types::ConnectionPortRange]
12109
12352
  #
12110
12353
  # @!attribute [rw] instance_inbound_permission_authorizations
12111
12354
  # A set of ports to add to the container fleet's inbound permissions.
12355
+ #
12356
+ # The port range must not overlap with the Amazon GameLift Servers
12357
+ # reserved port range `4092-4191`. This range is reserved for internal
12358
+ # Amazon GameLift Servers services.
12112
12359
  # @return [Array<Types::IpPermission>]
12113
12360
  #
12114
12361
  # @!attribute [rw] instance_inbound_permission_revocations
@@ -12645,7 +12892,9 @@ module Aws::GameLift
12645
12892
  end
12646
12893
 
12647
12894
  # @!attribute [rw] game_session_id
12648
- # A unique identifier for the game session to update.
12895
+ # An identifier for the game session that is unique across all regions
12896
+ # to update. The value is always a full ARN in the following format:
12897
+ # `arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>`.
12649
12898
  # @return [String]
12650
12899
  #
12651
12900
  # @!attribute [rw] maximum_player_session_count
@@ -54,7 +54,7 @@ module Aws::GameLift
54
54
  autoload :EndpointProvider, 'aws-sdk-gamelift/endpoint_provider'
55
55
  autoload :Endpoints, 'aws-sdk-gamelift/endpoints'
56
56
 
57
- GEM_VERSION = '1.124.0'
57
+ GEM_VERSION = '1.126.0'
58
58
 
59
59
  end
60
60
 
data/sig/client.rbs CHANGED
@@ -828,6 +828,26 @@ module Aws
828
828
  ) -> _DescribeContainerGroupDefinitionResponseSuccess
829
829
  | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeContainerGroupDefinitionResponseSuccess
830
830
 
831
+ interface _DescribeContainerGroupPortMappingsResponseSuccess
832
+ include ::Seahorse::Client::_ResponseSuccess[Types::DescribeContainerGroupPortMappingsOutput]
833
+ def fleet_id: () -> ::String
834
+ def location: () -> ::String
835
+ def container_group_definition_arn: () -> ::String
836
+ def container_group_type: () -> ("GAME_SERVER" | "PER_INSTANCE")
837
+ def compute_name: () -> ::String
838
+ def instance_id: () -> ::String
839
+ def container_group_port_mappings: () -> ::Array[Types::ContainerGroupPortMapping]
840
+ end
841
+ # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#describe_container_group_port_mappings-instance_method
842
+ def describe_container_group_port_mappings: (
843
+ fleet_id: ::String,
844
+ container_group_type: ("GAME_SERVER" | "PER_INSTANCE"),
845
+ ?compute_name: ::String,
846
+ ?instance_id: ::String,
847
+ ?container_name: ::String
848
+ ) -> _DescribeContainerGroupPortMappingsResponseSuccess
849
+ | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _DescribeContainerGroupPortMappingsResponseSuccess
850
+
831
851
  interface _DescribeEC2InstanceLimitsResponseSuccess
832
852
  include ::Seahorse::Client::_ResponseSuccess[Types::DescribeEC2InstanceLimitsOutput]
833
853
  def ec2_instance_limits: () -> ::Array[Types::EC2InstanceLimit]
data/sig/types.rbs CHANGED
@@ -185,6 +185,13 @@ module Aws::GameLift
185
185
  SENSITIVE: []
186
186
  end
187
187
 
188
+ class ContainerGroupPortMapping
189
+ attr_accessor container_name: ::String
190
+ attr_accessor container_runtime_id: ::String
191
+ attr_accessor container_port_mappings: ::Array[Types::ContainerPortMapping]
192
+ SENSITIVE: []
193
+ end
194
+
188
195
  class ContainerHealthCheck
189
196
  attr_accessor command: ::Array[::String]
190
197
  attr_accessor interval: ::Integer
@@ -212,6 +219,13 @@ module Aws::GameLift
212
219
  SENSITIVE: []
213
220
  end
214
221
 
222
+ class ContainerPortMapping
223
+ attr_accessor container_port: ::Integer
224
+ attr_accessor connection_port: ::Integer
225
+ attr_accessor protocol: ("TCP" | "UDP")
226
+ SENSITIVE: [:container_port, :connection_port]
227
+ end
228
+
215
229
  class ContainerPortRange
216
230
  attr_accessor from_port: ::Integer
217
231
  attr_accessor to_port: ::Integer
@@ -701,6 +715,26 @@ module Aws::GameLift
701
715
  SENSITIVE: []
702
716
  end
703
717
 
718
+ class DescribeContainerGroupPortMappingsInput
719
+ attr_accessor fleet_id: ::String
720
+ attr_accessor container_group_type: ("GAME_SERVER" | "PER_INSTANCE")
721
+ attr_accessor compute_name: ::String
722
+ attr_accessor instance_id: ::String
723
+ attr_accessor container_name: ::String
724
+ SENSITIVE: []
725
+ end
726
+
727
+ class DescribeContainerGroupPortMappingsOutput
728
+ attr_accessor fleet_id: ::String
729
+ attr_accessor location: ::String
730
+ attr_accessor container_group_definition_arn: ::String
731
+ attr_accessor container_group_type: ("GAME_SERVER" | "PER_INSTANCE")
732
+ attr_accessor compute_name: ::String
733
+ attr_accessor instance_id: ::String
734
+ attr_accessor container_group_port_mappings: ::Array[Types::ContainerGroupPortMapping]
735
+ SENSITIVE: []
736
+ end
737
+
704
738
  class DescribeEC2InstanceLimitsInput
705
739
  attr_accessor ec2_instance_type: ("t2.micro" | "t2.small" | "t2.medium" | "t2.large" | "c3.large" | "c3.xlarge" | "c3.2xlarge" | "c3.4xlarge" | "c3.8xlarge" | "c4.large" | "c4.xlarge" | "c4.2xlarge" | "c4.4xlarge" | "c4.8xlarge" | "c5.large" | "c5.xlarge" | "c5.2xlarge" | "c5.4xlarge" | "c5.9xlarge" | "c5.12xlarge" | "c5.18xlarge" | "c5.24xlarge" | "c5a.large" | "c5a.xlarge" | "c5a.2xlarge" | "c5a.4xlarge" | "c5a.8xlarge" | "c5a.12xlarge" | "c5a.16xlarge" | "c5a.24xlarge" | "r3.large" | "r3.xlarge" | "r3.2xlarge" | "r3.4xlarge" | "r3.8xlarge" | "r4.large" | "r4.xlarge" | "r4.2xlarge" | "r4.4xlarge" | "r4.8xlarge" | "r4.16xlarge" | "r5.large" | "r5.xlarge" | "r5.2xlarge" | "r5.4xlarge" | "r5.8xlarge" | "r5.12xlarge" | "r5.16xlarge" | "r5.24xlarge" | "r5a.large" | "r5a.xlarge" | "r5a.2xlarge" | "r5a.4xlarge" | "r5a.8xlarge" | "r5a.12xlarge" | "r5a.16xlarge" | "r5a.24xlarge" | "m3.medium" | "m3.large" | "m3.xlarge" | "m3.2xlarge" | "m4.large" | "m4.xlarge" | "m4.2xlarge" | "m4.4xlarge" | "m4.10xlarge" | "m5.large" | "m5.xlarge" | "m5.2xlarge" | "m5.4xlarge" | "m5.8xlarge" | "m5.12xlarge" | "m5.16xlarge" | "m5.24xlarge" | "m5a.large" | "m5a.xlarge" | "m5a.2xlarge" | "m5a.4xlarge" | "m5a.8xlarge" | "m5a.12xlarge" | "m5a.16xlarge" | "m5a.24xlarge" | "c5d.large" | "c5d.xlarge" | "c5d.2xlarge" | "c5d.4xlarge" | "c5d.9xlarge" | "c5d.12xlarge" | "c5d.18xlarge" | "c5d.24xlarge" | "c6a.large" | "c6a.xlarge" | "c6a.2xlarge" | "c6a.4xlarge" | "c6a.8xlarge" | "c6a.12xlarge" | "c6a.16xlarge" | "c6a.24xlarge" | "c6i.large" | "c6i.xlarge" | "c6i.2xlarge" | "c6i.4xlarge" | "c6i.8xlarge" | "c6i.12xlarge" | "c6i.16xlarge" | "c6i.24xlarge" | "r5d.large" | "r5d.xlarge" | "r5d.2xlarge" | "r5d.4xlarge" | "r5d.8xlarge" | "r5d.12xlarge" | "r5d.16xlarge" | "r5d.24xlarge" | "m6g.medium" | "m6g.large" | "m6g.xlarge" | "m6g.2xlarge" | "m6g.4xlarge" | "m6g.8xlarge" | "m6g.12xlarge" | "m6g.16xlarge" | "c6g.medium" | "c6g.large" | "c6g.xlarge" | "c6g.2xlarge" | "c6g.4xlarge" | "c6g.8xlarge" | "c6g.12xlarge" | "c6g.16xlarge" | "r6g.medium" | "r6g.large" | "r6g.xlarge" | "r6g.2xlarge" | "r6g.4xlarge" | "r6g.8xlarge" | "r6g.12xlarge" | "r6g.16xlarge" | "c6gn.medium" | "c6gn.large" | "c6gn.xlarge" | "c6gn.2xlarge" | "c6gn.4xlarge" | "c6gn.8xlarge" | "c6gn.12xlarge" | "c6gn.16xlarge" | "c7g.medium" | "c7g.large" | "c7g.xlarge" | "c7g.2xlarge" | "c7g.4xlarge" | "c7g.8xlarge" | "c7g.12xlarge" | "c7g.16xlarge" | "r7g.medium" | "r7g.large" | "r7g.xlarge" | "r7g.2xlarge" | "r7g.4xlarge" | "r7g.8xlarge" | "r7g.12xlarge" | "r7g.16xlarge" | "m7g.medium" | "m7g.large" | "m7g.xlarge" | "m7g.2xlarge" | "m7g.4xlarge" | "m7g.8xlarge" | "m7g.12xlarge" | "m7g.16xlarge" | "g5g.xlarge" | "g5g.2xlarge" | "g5g.4xlarge" | "g5g.8xlarge" | "g5g.16xlarge" | "r6i.large" | "r6i.xlarge" | "r6i.2xlarge" | "r6i.4xlarge" | "r6i.8xlarge" | "r6i.12xlarge" | "r6i.16xlarge" | "c6gd.medium" | "c6gd.large" | "c6gd.xlarge" | "c6gd.2xlarge" | "c6gd.4xlarge" | "c6gd.8xlarge" | "c6gd.12xlarge" | "c6gd.16xlarge" | "c6in.large" | "c6in.xlarge" | "c6in.2xlarge" | "c6in.4xlarge" | "c6in.8xlarge" | "c6in.12xlarge" | "c6in.16xlarge" | "c7a.medium" | "c7a.large" | "c7a.xlarge" | "c7a.2xlarge" | "c7a.4xlarge" | "c7a.8xlarge" | "c7a.12xlarge" | "c7a.16xlarge" | "c7gd.medium" | "c7gd.large" | "c7gd.xlarge" | "c7gd.2xlarge" | "c7gd.4xlarge" | "c7gd.8xlarge" | "c7gd.12xlarge" | "c7gd.16xlarge" | "c7gn.medium" | "c7gn.large" | "c7gn.xlarge" | "c7gn.2xlarge" | "c7gn.4xlarge" | "c7gn.8xlarge" | "c7gn.12xlarge" | "c7gn.16xlarge" | "c7i.large" | "c7i.xlarge" | "c7i.2xlarge" | "c7i.4xlarge" | "c7i.8xlarge" | "c7i.12xlarge" | "c7i.16xlarge" | "m6a.large" | "m6a.xlarge" | "m6a.2xlarge" | "m6a.4xlarge" | "m6a.8xlarge" | "m6a.12xlarge" | "m6a.16xlarge" | "m6gd.medium" | "m6gd.large" | "m6gd.xlarge" | "m6gd.2xlarge" | "m6gd.4xlarge" | "m6gd.8xlarge" | "m6gd.12xlarge" | "m6gd.16xlarge" | "m6i.large" | "m6i.xlarge" | "m6i.2xlarge" | "m6i.4xlarge" | "m6i.8xlarge" | "m6i.12xlarge" | "m6i.16xlarge" | "m7a.medium" | "m7a.large" | "m7a.xlarge" | "m7a.2xlarge" | "m7a.4xlarge" | "m7a.8xlarge" | "m7a.12xlarge" | "m7a.16xlarge" | "m7gd.medium" | "m7gd.large" | "m7gd.xlarge" | "m7gd.2xlarge" | "m7gd.4xlarge" | "m7gd.8xlarge" | "m7gd.12xlarge" | "m7gd.16xlarge" | "m7i.large" | "m7i.xlarge" | "m7i.2xlarge" | "m7i.4xlarge" | "m7i.8xlarge" | "m7i.12xlarge" | "m7i.16xlarge" | "r6gd.medium" | "r6gd.large" | "r6gd.xlarge" | "r6gd.2xlarge" | "r6gd.4xlarge" | "r6gd.8xlarge" | "r6gd.12xlarge" | "r6gd.16xlarge" | "r7a.medium" | "r7a.large" | "r7a.xlarge" | "r7a.2xlarge" | "r7a.4xlarge" | "r7a.8xlarge" | "r7a.12xlarge" | "r7a.16xlarge" | "r7gd.medium" | "r7gd.large" | "r7gd.xlarge" | "r7gd.2xlarge" | "r7gd.4xlarge" | "r7gd.8xlarge" | "r7gd.12xlarge" | "r7gd.16xlarge" | "r7i.large" | "r7i.xlarge" | "r7i.2xlarge" | "r7i.4xlarge" | "r7i.8xlarge" | "r7i.12xlarge" | "r7i.16xlarge" | "r7i.24xlarge" | "r7i.48xlarge" | "c5ad.large" | "c5ad.xlarge" | "c5ad.2xlarge" | "c5ad.4xlarge" | "c5ad.8xlarge" | "c5ad.12xlarge" | "c5ad.16xlarge" | "c5ad.24xlarge" | "c5n.large" | "c5n.xlarge" | "c5n.2xlarge" | "c5n.4xlarge" | "c5n.9xlarge" | "c5n.18xlarge" | "r5ad.large" | "r5ad.xlarge" | "r5ad.2xlarge" | "r5ad.4xlarge" | "r5ad.8xlarge" | "r5ad.12xlarge" | "r5ad.16xlarge" | "r5ad.24xlarge" | "c6id.large" | "c6id.xlarge" | "c6id.2xlarge" | "c6id.4xlarge" | "c6id.8xlarge" | "c6id.12xlarge" | "c6id.16xlarge" | "c6id.24xlarge" | "c6id.32xlarge" | "c8g.medium" | "c8g.large" | "c8g.xlarge" | "c8g.2xlarge" | "c8g.4xlarge" | "c8g.8xlarge" | "c8g.12xlarge" | "c8g.16xlarge" | "c8g.24xlarge" | "c8g.48xlarge" | "m5ad.large" | "m5ad.xlarge" | "m5ad.2xlarge" | "m5ad.4xlarge" | "m5ad.8xlarge" | "m5ad.12xlarge" | "m5ad.16xlarge" | "m5ad.24xlarge" | "m5d.large" | "m5d.xlarge" | "m5d.2xlarge" | "m5d.4xlarge" | "m5d.8xlarge" | "m5d.12xlarge" | "m5d.16xlarge" | "m5d.24xlarge" | "m5dn.large" | "m5dn.xlarge" | "m5dn.2xlarge" | "m5dn.4xlarge" | "m5dn.8xlarge" | "m5dn.12xlarge" | "m5dn.16xlarge" | "m5dn.24xlarge" | "m5n.large" | "m5n.xlarge" | "m5n.2xlarge" | "m5n.4xlarge" | "m5n.8xlarge" | "m5n.12xlarge" | "m5n.16xlarge" | "m5n.24xlarge" | "m6id.large" | "m6id.xlarge" | "m6id.2xlarge" | "m6id.4xlarge" | "m6id.8xlarge" | "m6id.12xlarge" | "m6id.16xlarge" | "m6id.24xlarge" | "m6id.32xlarge" | "m6idn.large" | "m6idn.xlarge" | "m6idn.2xlarge" | "m6idn.4xlarge" | "m6idn.8xlarge" | "m6idn.12xlarge" | "m6idn.16xlarge" | "m6idn.24xlarge" | "m6idn.32xlarge" | "m6in.large" | "m6in.xlarge" | "m6in.2xlarge" | "m6in.4xlarge" | "m6in.8xlarge" | "m6in.12xlarge" | "m6in.16xlarge" | "m6in.24xlarge" | "m6in.32xlarge" | "m8g.medium" | "m8g.large" | "m8g.xlarge" | "m8g.2xlarge" | "m8g.4xlarge" | "m8g.8xlarge" | "m8g.12xlarge" | "m8g.16xlarge" | "m8g.24xlarge" | "m8g.48xlarge" | "r5dn.large" | "r5dn.xlarge" | "r5dn.2xlarge" | "r5dn.4xlarge" | "r5dn.8xlarge" | "r5dn.12xlarge" | "r5dn.16xlarge" | "r5dn.24xlarge" | "r5n.large" | "r5n.xlarge" | "r5n.2xlarge" | "r5n.4xlarge" | "r5n.8xlarge" | "r5n.12xlarge" | "r5n.16xlarge" | "r5n.24xlarge" | "r6a.large" | "r6a.xlarge" | "r6a.2xlarge" | "r6a.4xlarge" | "r6a.8xlarge" | "r6a.12xlarge" | "r6a.16xlarge" | "r6a.24xlarge" | "r6a.32xlarge" | "r6a.48xlarge" | "r6id.large" | "r6id.xlarge" | "r6id.2xlarge" | "r6id.4xlarge" | "r6id.8xlarge" | "r6id.12xlarge" | "r6id.16xlarge" | "r6id.24xlarge" | "r6id.32xlarge" | "r6idn.large" | "r6idn.xlarge" | "r6idn.2xlarge" | "r6idn.4xlarge" | "r6idn.8xlarge" | "r6idn.12xlarge" | "r6idn.16xlarge" | "r6idn.24xlarge" | "r6idn.32xlarge" | "r6in.large" | "r6in.xlarge" | "r6in.2xlarge" | "r6in.4xlarge" | "r6in.8xlarge" | "r6in.12xlarge" | "r6in.16xlarge" | "r6in.24xlarge" | "r6in.32xlarge" | "r8g.medium" | "r8g.large" | "r8g.xlarge" | "r8g.2xlarge" | "r8g.4xlarge" | "r8g.8xlarge" | "r8g.12xlarge" | "r8g.16xlarge" | "r8g.24xlarge" | "r8g.48xlarge" | "m4.16xlarge" | "c6a.32xlarge" | "c6a.48xlarge" | "c6i.32xlarge" | "r6i.24xlarge" | "r6i.32xlarge" | "c6in.24xlarge" | "c6in.32xlarge" | "c7a.24xlarge" | "c7a.32xlarge" | "c7a.48xlarge" | "c7i.24xlarge" | "c7i.48xlarge" | "m6a.24xlarge" | "m6a.32xlarge" | "m6a.48xlarge" | "m6i.24xlarge" | "m6i.32xlarge" | "m7a.24xlarge" | "m7a.32xlarge" | "m7a.48xlarge" | "m7i.24xlarge" | "m7i.48xlarge" | "r7a.24xlarge" | "r7a.32xlarge" | "r7a.48xlarge")
706
740
  attr_accessor location: ::String
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: aws-sdk-gamelift
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.124.0
4
+ version: 1.126.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - Amazon Web Services