aws-sdk-gamelift 1.10.0 → 1.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -57,6 +57,8 @@ module Aws::GameLift
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  DeleteGameSessionQueueOutput = Shapes::StructureShape.new(name: 'DeleteGameSessionQueueOutput')
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  DeleteMatchmakingConfigurationInput = Shapes::StructureShape.new(name: 'DeleteMatchmakingConfigurationInput')
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  DeleteMatchmakingConfigurationOutput = Shapes::StructureShape.new(name: 'DeleteMatchmakingConfigurationOutput')
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+ DeleteMatchmakingRuleSetInput = Shapes::StructureShape.new(name: 'DeleteMatchmakingRuleSetInput')
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+ DeleteMatchmakingRuleSetOutput = Shapes::StructureShape.new(name: 'DeleteMatchmakingRuleSetOutput')
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  DeleteScalingPolicyInput = Shapes::StructureShape.new(name: 'DeleteScalingPolicyInput')
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  DeleteVpcPeeringAuthorizationInput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringAuthorizationInput')
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  DeleteVpcPeeringAuthorizationOutput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringAuthorizationOutput')
@@ -475,6 +477,11 @@ module Aws::GameLift
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  DeleteMatchmakingConfigurationOutput.struct_class = Types::DeleteMatchmakingConfigurationOutput
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+ DeleteMatchmakingRuleSetInput.add_member(:name, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, required: true, location_name: "Name"))
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+ DeleteMatchmakingRuleSetInput.struct_class = Types::DeleteMatchmakingRuleSetInput
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+
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+ DeleteMatchmakingRuleSetOutput.struct_class = Types::DeleteMatchmakingRuleSetOutput
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+
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  DeleteScalingPolicyInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "Name"))
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  DeleteScalingPolicyInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, required: true, location_name: "FleetId"))
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  DeleteScalingPolicyInput.struct_class = Types::DeleteScalingPolicyInput
@@ -1259,6 +1266,7 @@ module Aws::GameLift
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  "jsonVersion" => "1.1",
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  "protocol" => "json",
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  "serviceFullName" => "Amazon GameLift",
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+ "serviceId" => "GameLift",
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  "signatureVersion" => "v4",
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  "targetPrefix" => "GameLift",
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  "uid" => "gamelift-2015-10-01",
@@ -1484,6 +1492,18 @@ module Aws::GameLift
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  o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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  end)
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+ api.add_operation(:delete_matchmaking_rule_set, Seahorse::Model::Operation.new.tap do |o|
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+ o.name = "DeleteMatchmakingRuleSet"
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+ o.http_method = "POST"
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+ o.http_request_uri = "/"
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+ o.input = Shapes::ShapeRef.new(shape: DeleteMatchmakingRuleSetInput)
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+ o.output = Shapes::ShapeRef.new(shape: DeleteMatchmakingRuleSetOutput)
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+ o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException)
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+ o.errors << Shapes::ShapeRef.new(shape: InternalServiceException)
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+ o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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+ o.errors << Shapes::ShapeRef.new(shape: NotFoundException)
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+ end)
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+
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  api.add_operation(:delete_scaling_policy, Seahorse::Model::Operation.new.tap do |o|
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  o.name = "DeleteScalingPolicy"
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  o.http_method = "POST"
@@ -48,8 +48,6 @@ module Aws::GameLift
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  # Properties describing a fleet alias.
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  #
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- # Alias-related operations include:
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- #
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  # * CreateAlias
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  #
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  # * ListAliases
@@ -188,8 +186,6 @@ module Aws::GameLift
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  # Properties describing a game build.
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  #
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- # Build-related operations include:
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- #
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  # * CreateBuild
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  #
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  # * ListBuilds
@@ -483,7 +479,7 @@ module Aws::GameLift
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api-ref.html#gamelift-sdk-server-api-ref-dataypes-process
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api-ref.html#gamelift-sdk-server-api-ref-dataypes-process
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  # @return [Array<String>]
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  #
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  # @!attribute [rw] ec2_instance_type
@@ -544,11 +540,11 @@ module Aws::GameLift
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  # @return [Types::ResourceCreationLimitPolicy]
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  #
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  # @!attribute [rw] metric_groups
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- # Name of a metric group to add this fleet to. A metric group tracks
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- # metrics across all fleets in the group. Use an existing metric group
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- # name to add this fleet to the group, or use a new name to create a
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- # new metric group. A fleet can only be included in one metric group
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- # at a time.
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+ # Name of an Amazon CloudWatch metric group to add this fleet to. A
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+ # metric group aggregates the metrics for all fleets in the group.
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+ # Specify an existing metric group name, or provide a new name to
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+ # create a new metric group. A fleet can only be included in one
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+ # metric group at a time.
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  # @return [Array<String>]
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  #
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  # @!attribute [rw] peer_vpc_aws_account_id
@@ -560,9 +556,14 @@ module Aws::GameLift
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  # @!attribute [rw] peer_vpc_id
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  # Unique identifier for a VPC with resources to be accessed by your
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  # Amazon GameLift fleet. The VPC must be in the same region where your
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- # fleet is deployed. To get VPC information, including IDs, use the
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- # Virtual Private Cloud service tools, including the VPC Dashboard in
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- # the AWS Management Console.
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+ # fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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+ # the AWS Management Console. Learn more about VPC peering in [VPC
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+ # Peering with Amazon GameLift Fleets][2].
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+ #
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+ #
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+ #
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+ # [1]: https://console.aws.amazon.com/vpc/
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+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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  # @return [String]
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  #
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  # @!attribute [rw] fleet_type
@@ -574,11 +575,11 @@ module Aws::GameLift
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  # need them. Spot instances have lower prices, but spot pricing is
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  # variable, and while in use they can be interrupted (with a
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  # two-minute notification). Learn more about Amazon GameLift spot
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- # instances with at [ Choose Computing Resources][1].
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+ # instances with at [ Set up Access to External Services][1].
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-ec2-instances.html
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
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  # @return [String]
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleetInput AWS API Documentation
@@ -666,7 +667,7 @@ module Aws::GameLift
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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  # @return [Array<Types::GameProperty>]
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  #
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  # @!attribute [rw] creator_id
@@ -705,7 +706,7 @@ module Aws::GameLift
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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  # @return [String]
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateGameSessionInput AWS API Documentation
@@ -858,7 +859,7 @@ module Aws::GameLift
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
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+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
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  # @return [Array<String>]
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  #
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  # @!attribute [rw] request_timeout_seconds
@@ -910,7 +911,7 @@ module Aws::GameLift
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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  # @return [Array<Types::GameProperty>]
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  #
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  # @!attribute [rw] game_session_data
@@ -922,7 +923,7 @@ module Aws::GameLift
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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  # @return [String]
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateMatchmakingConfigurationInput AWS API Documentation
@@ -967,14 +968,16 @@ module Aws::GameLift
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  # }
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  #
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  # @!attribute [rw] name
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- # Unique identifier for a matchmaking rule set. This name is used to
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- # identify the rule set associated with a matchmaking configuration.
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+ # Unique identifier for a matchmaking rule set. A matchmaking
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+ # configuration identifies the rule set it uses by this name value.
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+ # (Note: The rule set name is different from the optional "name"
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+ # field in the rule set body.)
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  # @return [String]
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  #
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  # @!attribute [rw] rule_set_body
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- # Collection of matchmaking rules, formatted as a JSON string. (Note
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+ # Collection of matchmaking rules, formatted as a JSON string. Note
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  # that comments are not allowed in JSON, but most elements support a
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- # description field.)
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+ # description field.
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  # @return [String]
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateMatchmakingRuleSetInput AWS API Documentation
@@ -1115,9 +1118,14 @@ module Aws::GameLift
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  # @!attribute [rw] peer_vpc_id
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  # Unique identifier for a VPC with resources to be accessed by your
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  # Amazon GameLift fleet. The VPC must be in the same region where your
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- # fleet is deployed. To get VPC information, including IDs, use the
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- # Virtual Private Cloud service tools, including the VPC Dashboard in
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- # the AWS Management Console.
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+ # fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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+ # the AWS Management Console. Learn more about VPC peering in [VPC
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+ # Peering with Amazon GameLift Fleets][2].
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+ #
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+ #
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+ #
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+ # [1]: https://console.aws.amazon.com/vpc/
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+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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  # @return [String]
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateVpcPeeringAuthorizationInput AWS API Documentation
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  # @!attribute [rw] peer_vpc_id
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  # Unique identifier for a VPC with resources to be accessed by your
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  # Amazon GameLift fleet. The VPC must be in the same region where your
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- # fleet is deployed. To get VPC information, including IDs, use the
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- # Virtual Private Cloud service tools, including the VPC Dashboard in
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- # the AWS Management Console.
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+ # fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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+ # the AWS Management Console. Learn more about VPC peering in [VPC
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+ # Peering with Amazon GameLift Fleets][2].
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+ #
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+ #
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+ #
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+ # [1]: https://console.aws.amazon.com/vpc/
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+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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  # @return [String]
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateVpcPeeringConnectionInput AWS API Documentation
@@ -1295,6 +1308,34 @@ module Aws::GameLift
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  #
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  class DeleteMatchmakingConfigurationOutput < Aws::EmptyStructure; end
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+ # Represents the input for a request action.
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+ #
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+ # @note When making an API call, you may pass DeleteMatchmakingRuleSetInput
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+ # data as a hash:
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+ #
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+ # {
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+ # name: "MatchmakingIdStringModel", # required
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+ # }
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+ #
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+ # @!attribute [rw] name
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+ # Unique identifier for a matchmaking rule set to be deleted. (Note:
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+ # The rule set name is different from the optional "name" field in
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+ # the rule set body.)
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+ # @return [String]
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+ #
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+ # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteMatchmakingRuleSetInput AWS API Documentation
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+ #
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+ class DeleteMatchmakingRuleSetInput < Struct.new(
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+ :name)
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+ include Aws::Structure
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+ end
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+
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+ # Represents the returned data in response to a request action.
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+ #
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+ # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteMatchmakingRuleSetOutput AWS API Documentation
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+ #
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+ class DeleteMatchmakingRuleSetOutput < Aws::EmptyStructure; end
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+
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  # Represents the input for a request action.
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  #
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  # @note When making an API call, you may pass DeleteScalingPolicyInput
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  # @!attribute [rw] peer_vpc_id
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  # Unique identifier for a VPC with resources to be accessed by your
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  # Amazon GameLift fleet. The VPC must be in the same region where your
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- # fleet is deployed. To get VPC information, including IDs, use the
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- # Virtual Private Cloud service tools, including the VPC Dashboard in
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- # the AWS Management Console.
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+ # fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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+ # the AWS Management Console. Learn more about VPC peering in [VPC
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+ # Peering with Amazon GameLift Fleets][2].
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+ #
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+ #
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+ #
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+ # [1]: https://console.aws.amazon.com/vpc/
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+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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  # @return [String]
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  #
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  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteVpcPeeringAuthorizationInput AWS API Documentation
@@ -2222,8 +2268,9 @@ module Aws::GameLift
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  # }
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  #
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  # @!attribute [rw] names
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- # Unique identifier for a matchmaking rule set. This name is used to
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- # identify the rule set associated with a matchmaking configuration.
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+ # List of one or more matchmaking rule set names to retrieve details
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+ # for. (Note: The rule set name is different from the optional
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+ # "name" field in the rule set body.)
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  # @return [Array<String>]
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  #
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  # @!attribute [rw] limit
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  # capacity is adjusting to an UpdateFleetCapacity request, or if access
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  # to resources is temporarily affected.
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  #
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- # Fleet-related operations include:
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- #
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  # * CreateFleet
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  #
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  # * ListFleets
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  # CIDR blocks of IPv4 addresses. To resolve this, change the CIDR
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  # block for the VPC in your AWS account. For more information on VPC
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  # peering failures, see
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- # [http://docs.aws.amazon.com/AmazonVPC/latest/PeeringGuide/invalid-peering-configurations.html][1]
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+ # [https://docs.aws.amazon.com/AmazonVPC/latest/PeeringGuide/invalid-peering-configurations.html][1]
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  #
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  # * FLEET\_VPC\_PEERING\_DELETED -- A VPC peering connection has been
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  # successfully deleted.
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/AmazonVPC/latest/PeeringGuide/invalid-peering-configurations.html
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+ # [1]: https://docs.aws.amazon.com/AmazonVPC/latest/PeeringGuide/invalid-peering-configurations.html
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  # @return [String]
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  #
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  # @!attribute [rw] message
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  # General properties describing a fleet.
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  #
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- # Fleet-related operations include:
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- #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-api-server-code
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-api-server-code
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  # @return [Array<String>]
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  #
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  # @!attribute [rw] new_game_session_protection_policy
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  # but can be updated as needed. The maximum number of instances for a
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  # fleet is determined by the fleet's instance type.
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  #
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- # Fleet-related operations include:
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- #
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  # * CreateFleet
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  #
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  # * ListFleets
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  # Current status of fleet utilization, including the number of game and
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  # player sessions being hosted.
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  #
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- # Fleet-related operations include:
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- #
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  # * CreateFleet
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  #
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  # * ListFleets
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#gamelift-sdk-client-api-create
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#gamelift-sdk-client-api-create
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  #
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  # @note When making an API call, you may pass GameProperty
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  # data as a hash:
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  # days. This means you can reuse idempotency token values after this
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  # time. Game session logs are retained for 14 days.
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  #
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- # Game-session-related operations include:
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- #
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  # * CreateGameSession
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  #
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  # * DescribeGameSessions
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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  # @return [Array<Types::GameProperty>]
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  #
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  # @!attribute [rw] ip_address
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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  # @return [String]
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  #
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  # @!attribute [rw] matchmaker_data
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  #
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  #
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  #
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- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
3401
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
3365
3402
  # @return [String]
3366
3403
  #
3367
3404
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameSession AWS API Documentation
@@ -3400,7 +3437,7 @@ module Aws::GameLift
3400
3437
  #
3401
3438
  #
3402
3439
  #
3403
- # [1]: http://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
3440
+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
3404
3441
  # @return [String]
3405
3442
  #
3406
3443
  # @!attribute [rw] ip_address
@@ -3500,7 +3537,7 @@ module Aws::GameLift
3500
3537
  #
3501
3538
  #
3502
3539
  #
3503
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
3540
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
3504
3541
  # @return [Array<Types::GameProperty>]
3505
3542
  #
3506
3543
  # @!attribute [rw] maximum_player_session_count
@@ -3580,7 +3617,7 @@ module Aws::GameLift
3580
3617
  #
3581
3618
  #
3582
3619
  #
3583
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
3620
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
3584
3621
  # @return [String]
3585
3622
  #
3586
3623
  # @!attribute [rw] matchmaker_data
@@ -3593,7 +3630,7 @@ module Aws::GameLift
3593
3630
  #
3594
3631
  #
3595
3632
  #
3596
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
3633
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
3597
3634
  # @return [String]
3598
3635
  #
3599
3636
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameSessionPlacement AWS API Documentation
@@ -3637,8 +3674,7 @@ module Aws::GameLift
3637
3674
  # from high latencies, preventing game sessions from being placed
3638
3675
  # where any individual player is reporting latency higher than a
3639
3676
  # policy's maximum.
3640
- #
3641
- # Queue-related operations include:
3677
+ # ^
3642
3678
  #
3643
3679
  # * CreateGameSessionQueue
3644
3680
  #
@@ -3660,7 +3696,7 @@ module Aws::GameLift
3660
3696
  #
3661
3697
  #
3662
3698
  #
3663
- # [1]: http://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
3699
+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
3664
3700
  # @return [String]
3665
3701
  #
3666
3702
  # @!attribute [rw] timeout_in_seconds
@@ -3703,8 +3739,6 @@ module Aws::GameLift
3703
3739
  # sessions in the queue are fulfilled by starting a new game session on
3704
3740
  # any destination configured for a queue.
3705
3741
  #
3706
- # Queue-related operations include:
3707
- #
3708
3742
  # * CreateGameSessionQueue
3709
3743
  #
3710
3744
  # * DescribeGameSessionQueues
@@ -3757,6 +3791,9 @@ module Aws::GameLift
3757
3791
  #
3758
3792
  # @!attribute [rw] pre_signed_url
3759
3793
  # Location of the requested game session logs, available for download.
3794
+ # This URL is valid for 15 minutes, after which S3 will reject any
3795
+ # download request using this URL. You can request a new URL any time
3796
+ # within the 14-day period that the logs are retained.
3760
3797
  # @return [String]
3761
3798
  #
3762
3799
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GetGameSessionLogUrlOutput AWS API Documentation
@@ -4228,7 +4265,7 @@ module Aws::GameLift
4228
4265
  #
4229
4266
  #
4230
4267
  #
4231
- # [1]: http://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
4268
+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
4232
4269
  # @return [Array<String>]
4233
4270
  #
4234
4271
  # @!attribute [rw] request_timeout_seconds
@@ -4286,7 +4323,7 @@ module Aws::GameLift
4286
4323
  #
4287
4324
  #
4288
4325
  #
4289
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
4326
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
4290
4327
  # @return [Array<Types::GameProperty>]
4291
4328
  #
4292
4329
  # @!attribute [rw] game_session_data
@@ -4298,7 +4335,7 @@ module Aws::GameLift
4298
4335
  #
4299
4336
  #
4300
4337
  #
4301
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
4338
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
4302
4339
  # @return [String]
4303
4340
  #
4304
4341
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/MatchmakingConfiguration AWS API Documentation
@@ -4359,7 +4396,7 @@ module Aws::GameLift
4359
4396
  #
4360
4397
  #
4361
4398
  #
4362
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/match-rulesets.html
4399
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-rulesets.html
4363
4400
  #
4364
4401
  # @!attribute [rw] rule_set_name
4365
4402
  # Unique identifier for a matchmaking rule set
@@ -4504,8 +4541,6 @@ module Aws::GameLift
4504
4541
  # player ID and player session ID. To retrieve full details on a player
4505
4542
  # session, call DescribePlayerSessions with the player session ID.
4506
4543
  #
4507
- # Player-session-related operations include:
4508
- #
4509
4544
  # * CreatePlayerSession
4510
4545
  #
4511
4546
  # * CreatePlayerSessions
@@ -4640,8 +4675,6 @@ module Aws::GameLift
4640
4675
  # Latency policies are only enforced when the placement request contains
4641
4676
  # player latency information.
4642
4677
  #
4643
- # Queue-related operations include:
4644
- #
4645
4678
  # * CreateGameSessionQueue
4646
4679
  #
4647
4680
  # * DescribeGameSessionQueues
@@ -4690,8 +4723,6 @@ module Aws::GameLift
4690
4723
  # `COMPLETED`. Once the session ends, the player session object is
4691
4724
  # retained for 30 days and then removed.
4692
4725
  #
4693
- # Player-session-related operations include:
4694
- #
4695
4726
  # * CreatePlayerSession
4696
4727
  #
4697
4728
  # * CreatePlayerSessions
@@ -4899,7 +4930,7 @@ module Aws::GameLift
4899
4930
  #
4900
4931
  #
4901
4932
  #
4902
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
4933
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
4903
4934
  # @return [String]
4904
4935
  #
4905
4936
  # @!attribute [rw] policy_type
@@ -5059,8 +5090,6 @@ module Aws::GameLift
5059
5090
 
5060
5091
  # Routing configuration for a fleet alias.
5061
5092
  #
5062
- # Fleet-related operations include:
5063
- #
5064
5093
  # * CreateFleet
5065
5094
  #
5066
5095
  # * ListFleets
@@ -5163,8 +5192,6 @@ module Aws::GameLift
5163
5192
  # parameter for each ` ServerProcess ` object in the run-time
5164
5193
  # configuration.
5165
5194
  #
5166
- # Fleet-related operations include:
5167
- #
5168
5195
  # * CreateFleet
5169
5196
  #
5170
5197
  # * ListFleets
@@ -5253,7 +5280,7 @@ module Aws::GameLift
5253
5280
  #
5254
5281
  #
5255
5282
  #
5256
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build
5283
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build
5257
5284
  #
5258
5285
  # @note When making an API call, you may pass S3Location
5259
5286
  # data as a hash:
@@ -5278,7 +5305,7 @@ module Aws::GameLift
5278
5305
  #
5279
5306
  #
5280
5307
  #
5281
- # [1]: http://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
5308
+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
5282
5309
  # @return [String]
5283
5310
  #
5284
5311
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/S3Location AWS API Documentation
@@ -5293,8 +5320,6 @@ module Aws::GameLift
5293
5320
  # Rule that controls how a fleet is scaled. Scaling policies are
5294
5321
  # uniquely identified by the combination of name and fleet ID.
5295
5322
  #
5296
- # Operations related to fleet capacity scaling include:
5297
- #
5298
5323
  # * DescribeFleetCapacity
5299
5324
  #
5300
5325
  # * UpdateFleetCapacity
@@ -5430,7 +5455,7 @@ module Aws::GameLift
5430
5455
  #
5431
5456
  #
5432
5457
  #
5433
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
5458
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
5434
5459
  # @return [String]
5435
5460
  #
5436
5461
  # @!attribute [rw] policy_type
@@ -5726,7 +5751,7 @@ module Aws::GameLift
5726
5751
  #
5727
5752
  #
5728
5753
  #
5729
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
5754
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
5730
5755
  # @return [Array<Types::GameProperty>]
5731
5756
  #
5732
5757
  # @!attribute [rw] maximum_player_session_count
@@ -5758,7 +5783,7 @@ module Aws::GameLift
5758
5783
  #
5759
5784
  #
5760
5785
  #
5761
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
5786
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
5762
5787
  # @return [String]
5763
5788
  #
5764
5789
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StartGameSessionPlacementInput AWS API Documentation
@@ -5837,7 +5862,7 @@ module Aws::GameLift
5837
5862
  #
5838
5863
  #
5839
5864
  #
5840
- # [1]: http://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
5865
+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
5841
5866
  # @return [String]
5842
5867
  #
5843
5868
  # @!attribute [rw] players
@@ -5858,7 +5883,7 @@ module Aws::GameLift
5858
5883
  #
5859
5884
  #
5860
5885
  #
5861
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
5886
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
5862
5887
  # @return [Array<Types::Player>]
5863
5888
  #
5864
5889
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StartMatchBackfillInput AWS API Documentation
@@ -6046,8 +6071,6 @@ module Aws::GameLift
6046
6071
  # to the target value. The target configuration specifies settings as
6047
6072
  # needed for the target based policy, including the target value.
6048
6073
  #
6049
- # Operations related to fleet capacity scaling include:
6050
- #
6051
6074
  # * DescribeFleetCapacity
6052
6075
  #
6053
6076
  # * UpdateFleetCapacity
@@ -6573,7 +6596,7 @@ module Aws::GameLift
6573
6596
  #
6574
6597
  #
6575
6598
  #
6576
- # [1]: http://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
6599
+ # [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
6577
6600
  # @return [Array<String>]
6578
6601
  #
6579
6602
  # @!attribute [rw] request_timeout_seconds
@@ -6607,7 +6630,7 @@ module Aws::GameLift
6607
6630
  #
6608
6631
  #
6609
6632
  #
6610
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/match-notification.html
6633
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-notification.html
6611
6634
  # @return [String]
6612
6635
  #
6613
6636
  # @!attribute [rw] additional_player_count
@@ -6631,7 +6654,7 @@ module Aws::GameLift
6631
6654
  #
6632
6655
  #
6633
6656
  #
6634
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
6657
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
6635
6658
  # @return [Array<Types::GameProperty>]
6636
6659
  #
6637
6660
  # @!attribute [rw] game_session_data
@@ -6643,7 +6666,7 @@ module Aws::GameLift
6643
6666
  #
6644
6667
  #
6645
6668
  #
6646
- # [1]: http://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
6669
+ # [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
6647
6670
  # @return [String]
6648
6671
  #
6649
6672
  # @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateMatchmakingConfigurationInput AWS API Documentation
@@ -6773,8 +6796,6 @@ module Aws::GameLift
6773
6796
  # peering connection to be established. Authorizations are valid for 24
6774
6797
  # hours after they are issued.
6775
6798
  #
6776
- # VPC peering connection operations include:
6777
- #
6778
6799
  # * CreateVpcPeeringAuthorization
6779
6800
  #
6780
6801
  # * DescribeVpcPeeringAuthorizations
@@ -6799,9 +6820,14 @@ module Aws::GameLift
6799
6820
  # @!attribute [rw] peer_vpc_id
6800
6821
  # Unique identifier for a VPC with resources to be accessed by your
6801
6822
  # Amazon GameLift fleet. The VPC must be in the same region where your
6802
- # fleet is deployed. To get VPC information, including IDs, use the
6803
- # Virtual Private Cloud service tools, including the VPC Dashboard in
6804
- # the AWS Management Console.
6823
+ # fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
6824
+ # the AWS Management Console. Learn more about VPC peering in [VPC
6825
+ # Peering with Amazon GameLift Fleets][2].
6826
+ #
6827
+ #
6828
+ #
6829
+ # [1]: https://console.aws.amazon.com/vpc/
6830
+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
6805
6831
  # @return [String]
6806
6832
  #
6807
6833
  # @!attribute [rw] creation_time
@@ -6832,8 +6858,6 @@ module Aws::GameLift
6832
6858
  # be for an active peering connection or a pending connection that has
6833
6859
  # not yet been established.
6834
6860
  #
6835
- # VPC peering connection operations include:
6836
- #
6837
6861
  # * CreateVpcPeeringAuthorization
6838
6862
  #
6839
6863
  # * DescribeVpcPeeringAuthorizations
@@ -6872,9 +6896,14 @@ module Aws::GameLift
6872
6896
  # @!attribute [rw] peer_vpc_id
6873
6897
  # Unique identifier for a VPC with resources to be accessed by your
6874
6898
  # Amazon GameLift fleet. The VPC must be in the same region where your
6875
- # fleet is deployed. To get VPC information, including IDs, use the
6876
- # Virtual Private Cloud service tools, including the VPC Dashboard in
6877
- # the AWS Management Console.
6899
+ # fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
6900
+ # the AWS Management Console. Learn more about VPC peering in [VPC
6901
+ # Peering with Amazon GameLift Fleets][2].
6902
+ #
6903
+ #
6904
+ #
6905
+ # [1]: https://console.aws.amazon.com/vpc/
6906
+ # [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
6878
6907
  # @return [String]
6879
6908
  #
6880
6909
  # @!attribute [rw] game_lift_vpc_id
@@ -6903,7 +6932,7 @@ module Aws::GameLift
6903
6932
  #
6904
6933
  #
6905
6934
  #
6906
- # [1]: http://docs.aws.amazon.com/AWSEC2/latest/APIReference/API_VpcPeeringConnectionStateReason.html
6935
+ # [1]: https://docs.aws.amazon.com/AWSEC2/latest/APIReference/API_VpcPeeringConnectionStateReason.html
6907
6936
  #
6908
6937
  # @!attribute [rw] code
6909
6938
  # Code indicating the status of a VPC peering connection.