aws-sdk-gamelift 1.10.0 → 1.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/lib/aws-sdk-gamelift/client.rb +218 -238
- data/lib/aws-sdk-gamelift/client_api.rb +20 -0
- data/lib/aws-sdk-gamelift/types.rb +131 -102
- metadata +2 -2
@@ -57,6 +57,8 @@ module Aws::GameLift
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DeleteGameSessionQueueOutput = Shapes::StructureShape.new(name: 'DeleteGameSessionQueueOutput')
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DeleteMatchmakingConfigurationInput = Shapes::StructureShape.new(name: 'DeleteMatchmakingConfigurationInput')
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DeleteMatchmakingConfigurationOutput = Shapes::StructureShape.new(name: 'DeleteMatchmakingConfigurationOutput')
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DeleteMatchmakingRuleSetInput = Shapes::StructureShape.new(name: 'DeleteMatchmakingRuleSetInput')
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DeleteMatchmakingRuleSetOutput = Shapes::StructureShape.new(name: 'DeleteMatchmakingRuleSetOutput')
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DeleteScalingPolicyInput = Shapes::StructureShape.new(name: 'DeleteScalingPolicyInput')
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DeleteVpcPeeringAuthorizationInput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringAuthorizationInput')
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DeleteVpcPeeringAuthorizationOutput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringAuthorizationOutput')
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@@ -475,6 +477,11 @@ module Aws::GameLift
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DeleteMatchmakingConfigurationOutput.struct_class = Types::DeleteMatchmakingConfigurationOutput
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DeleteMatchmakingRuleSetInput.add_member(:name, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, required: true, location_name: "Name"))
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DeleteMatchmakingRuleSetInput.struct_class = Types::DeleteMatchmakingRuleSetInput
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DeleteMatchmakingRuleSetOutput.struct_class = Types::DeleteMatchmakingRuleSetOutput
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DeleteScalingPolicyInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "Name"))
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DeleteScalingPolicyInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, required: true, location_name: "FleetId"))
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DeleteScalingPolicyInput.struct_class = Types::DeleteScalingPolicyInput
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@@ -1259,6 +1266,7 @@ module Aws::GameLift
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"jsonVersion" => "1.1",
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"protocol" => "json",
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"serviceFullName" => "Amazon GameLift",
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"serviceId" => "GameLift",
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"signatureVersion" => "v4",
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"targetPrefix" => "GameLift",
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"uid" => "gamelift-2015-10-01",
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@@ -1484,6 +1492,18 @@ module Aws::GameLift
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o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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end)
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api.add_operation(:delete_matchmaking_rule_set, Seahorse::Model::Operation.new.tap do |o|
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o.name = "DeleteMatchmakingRuleSet"
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o.http_method = "POST"
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o.http_request_uri = "/"
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o.input = Shapes::ShapeRef.new(shape: DeleteMatchmakingRuleSetInput)
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o.output = Shapes::ShapeRef.new(shape: DeleteMatchmakingRuleSetOutput)
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o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException)
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o.errors << Shapes::ShapeRef.new(shape: InternalServiceException)
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o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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o.errors << Shapes::ShapeRef.new(shape: NotFoundException)
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end)
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api.add_operation(:delete_scaling_policy, Seahorse::Model::Operation.new.tap do |o|
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o.name = "DeleteScalingPolicy"
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o.http_method = "POST"
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@@ -48,8 +48,6 @@ module Aws::GameLift
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# Properties describing a fleet alias.
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#
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# Alias-related operations include:
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#
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# * CreateAlias
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#
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# * ListAliases
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@@ -188,8 +186,6 @@ module Aws::GameLift
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# Properties describing a game build.
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#
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# Build-related operations include:
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#
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# * CreateBuild
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#
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# * ListBuilds
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@@ -483,7 +479,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api-ref.html#gamelift-sdk-server-api-ref-dataypes-process
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# @return [Array<String>]
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#
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# @!attribute [rw] ec2_instance_type
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# @return [Types::ResourceCreationLimitPolicy]
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#
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# @!attribute [rw] metric_groups
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# Name of
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# metrics
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#
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# new metric group. A fleet can only be included in one
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# at a time.
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# Name of an Amazon CloudWatch metric group to add this fleet to. A
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# metric group aggregates the metrics for all fleets in the group.
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# Specify an existing metric group name, or provide a new name to
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# create a new metric group. A fleet can only be included in one
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# metric group at a time.
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# @return [Array<String>]
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#
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# @!attribute [rw] peer_vpc_aws_account_id
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# @!attribute [rw] peer_vpc_id
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# Unique identifier for a VPC with resources to be accessed by your
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# Amazon GameLift fleet. The VPC must be in the same region where your
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# fleet is deployed.
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#
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#
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# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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# the AWS Management Console. Learn more about VPC peering in [VPC
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# Peering with Amazon GameLift Fleets][2].
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#
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#
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#
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# [1]: https://console.aws.amazon.com/vpc/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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# @return [String]
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#
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# @!attribute [rw] fleet_type
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# need them. Spot instances have lower prices, but spot pricing is
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# variable, and while in use they can be interrupted (with a
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# two-minute notification). Learn more about Amazon GameLift spot
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# instances with at [
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# instances with at [ Set up Access to External Services][1].
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleetInput AWS API Documentation
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [Array<Types::GameProperty>]
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#
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# @!attribute [rw] creator_id
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateGameSessionInput AWS API Documentation
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
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# @return [Array<String>]
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#
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# @!attribute [rw] request_timeout_seconds
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [Array<Types::GameProperty>]
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#
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# @!attribute [rw] game_session_data
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateMatchmakingConfigurationInput AWS API Documentation
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# }
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#
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# @!attribute [rw] name
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# Unique identifier for a matchmaking rule set.
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#
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# Unique identifier for a matchmaking rule set. A matchmaking
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# configuration identifies the rule set it uses by this name value.
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# (Note: The rule set name is different from the optional "name"
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# field in the rule set body.)
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# @return [String]
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#
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# @!attribute [rw] rule_set_body
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# Collection of matchmaking rules, formatted as a JSON string.
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# Collection of matchmaking rules, formatted as a JSON string. Note
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# that comments are not allowed in JSON, but most elements support a
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# description field.
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# description field.
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# @return [String]
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateMatchmakingRuleSetInput AWS API Documentation
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# @!attribute [rw] peer_vpc_id
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# Unique identifier for a VPC with resources to be accessed by your
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# Amazon GameLift fleet. The VPC must be in the same region where your
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# fleet is deployed.
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#
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# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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# the AWS Management Console. Learn more about VPC peering in [VPC
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# Peering with Amazon GameLift Fleets][2].
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#
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#
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#
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# [1]: https://console.aws.amazon.com/vpc/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateVpcPeeringAuthorizationInput AWS API Documentation
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# @!attribute [rw] peer_vpc_id
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# Unique identifier for a VPC with resources to be accessed by your
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# Amazon GameLift fleet. The VPC must be in the same region where your
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# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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# the AWS Management Console. Learn more about VPC peering in [VPC
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# Peering with Amazon GameLift Fleets][2].
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#
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateVpcPeeringConnectionInput AWS API Documentation
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#
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class DeleteMatchmakingConfigurationOutput < Aws::EmptyStructure; end
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# Represents the input for a request action.
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#
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# @note When making an API call, you may pass DeleteMatchmakingRuleSetInput
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# data as a hash:
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#
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# {
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# name: "MatchmakingIdStringModel", # required
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# }
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#
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# @!attribute [rw] name
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# Unique identifier for a matchmaking rule set to be deleted. (Note:
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# The rule set name is different from the optional "name" field in
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# the rule set body.)
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteMatchmakingRuleSetInput AWS API Documentation
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#
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class DeleteMatchmakingRuleSetInput < Struct.new(
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:name)
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include Aws::Structure
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end
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# Represents the returned data in response to a request action.
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteMatchmakingRuleSetOutput AWS API Documentation
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#
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class DeleteMatchmakingRuleSetOutput < Aws::EmptyStructure; end
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# Represents the input for a request action.
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# @note When making an API call, you may pass DeleteScalingPolicyInput
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# @!attribute [rw] peer_vpc_id
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# Unique identifier for a VPC with resources to be accessed by your
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# Amazon GameLift fleet. The VPC must be in the same region where your
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# the AWS Management Console. Learn more about VPC peering in [VPC
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# Peering with Amazon GameLift Fleets][2].
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#
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# [1]: https://console.aws.amazon.com/vpc/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteVpcPeeringAuthorizationInput AWS API Documentation
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# }
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# @!attribute [rw] names
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# List of one or more matchmaking rule set names to retrieve details
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# for. (Note: The rule set name is different from the optional
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# "name" field in the rule set body.)
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# @return [Array<String>]
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#
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# @!attribute [rw] limit
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# capacity is adjusting to an UpdateFleetCapacity request, or if access
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# to resources is temporarily affected.
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# * CreateFleet
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# * ListFleets
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# CIDR blocks of IPv4 addresses. To resolve this, change the CIDR
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# block for the VPC in your AWS account. For more information on VPC
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# peering failures, see
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# [
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# [https://docs.aws.amazon.com/AmazonVPC/latest/PeeringGuide/invalid-peering-configurations.html][1]
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#
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# * FLEET\_VPC\_PEERING\_DELETED -- A VPC peering connection has been
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# successfully deleted.
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# @return [String]
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#
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|
# @!attribute [rw] message
|
@@ -2840,8 +2885,6 @@ module Aws::GameLift
|
|
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|
|
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|
# General properties describing a fleet.
|
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|
#
|
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-
# Fleet-related operations include:
|
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|
-
#
|
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|
# * CreateFleet
|
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|
#
|
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|
# * ListFleets
|
@@ -2977,7 +3020,7 @@ module Aws::GameLift
|
|
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|
#
|
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|
#
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#
|
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-
# [1]:
|
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|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-api-server-code
|
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|
# @return [Array<String>]
|
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|
#
|
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|
# @!attribute [rw] new_game_session_protection_policy
|
@@ -3043,8 +3086,6 @@ module Aws::GameLift
|
|
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|
# but can be updated as needed. The maximum number of instances for a
|
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|
# fleet is determined by the fleet's instance type.
|
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|
#
|
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-
# Fleet-related operations include:
|
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|
-
#
|
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|
# * CreateFleet
|
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|
#
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|
# * ListFleets
|
@@ -3116,8 +3157,6 @@ module Aws::GameLift
|
|
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|
# Current status of fleet utilization, including the number of game and
|
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|
# player sessions being hosted.
|
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|
#
|
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|
-
# Fleet-related operations include:
|
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|
-
#
|
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|
# * CreateFleet
|
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|
#
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3162
|
# * ListFleets
|
@@ -3201,7 +3240,7 @@ module Aws::GameLift
|
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#
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#
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#
|
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-
# [1]:
|
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|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#gamelift-sdk-client-api-create
|
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|
#
|
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|
# @note When making an API call, you may pass GameProperty
|
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|
# data as a hash:
|
@@ -3236,8 +3275,6 @@ module Aws::GameLift
|
|
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|
# days. This means you can reuse idempotency token values after this
|
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# time. Game session logs are retained for 14 days.
|
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|
#
|
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|
-
# Game-session-related operations include:
|
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|
-
#
|
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|
# * CreateGameSession
|
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#
|
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# * DescribeGameSessions
|
@@ -3315,7 +3352,7 @@ module Aws::GameLift
|
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|
#
|
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|
#
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|
#
|
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|
-
# [1]:
|
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|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
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|
# @return [Array<Types::GameProperty>]
|
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#
|
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|
# @!attribute [rw] ip_address
|
@@ -3346,7 +3383,7 @@ module Aws::GameLift
|
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#
|
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|
#
|
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|
#
|
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|
-
# [1]:
|
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|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
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|
# @return [String]
|
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|
#
|
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|
# @!attribute [rw] matchmaker_data
|
@@ -3361,7 +3398,7 @@ module Aws::GameLift
|
|
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|
#
|
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|
#
|
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3400
|
#
|
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|
-
# [1]:
|
3401
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
|
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|
# @return [String]
|
3366
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|
#
|
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|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameSession AWS API Documentation
|
@@ -3400,7 +3437,7 @@ module Aws::GameLift
|
|
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|
#
|
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3438
|
#
|
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|
#
|
3403
|
-
# [1]:
|
3440
|
+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
3404
3441
|
# @return [String]
|
3405
3442
|
#
|
3406
3443
|
# @!attribute [rw] ip_address
|
@@ -3500,7 +3537,7 @@ module Aws::GameLift
|
|
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3537
|
#
|
3501
3538
|
#
|
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3539
|
#
|
3503
|
-
# [1]:
|
3540
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
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3541
|
# @return [Array<Types::GameProperty>]
|
3505
3542
|
#
|
3506
3543
|
# @!attribute [rw] maximum_player_session_count
|
@@ -3580,7 +3617,7 @@ module Aws::GameLift
|
|
3580
3617
|
#
|
3581
3618
|
#
|
3582
3619
|
#
|
3583
|
-
# [1]:
|
3620
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
3584
3621
|
# @return [String]
|
3585
3622
|
#
|
3586
3623
|
# @!attribute [rw] matchmaker_data
|
@@ -3593,7 +3630,7 @@ module Aws::GameLift
|
|
3593
3630
|
#
|
3594
3631
|
#
|
3595
3632
|
#
|
3596
|
-
# [1]:
|
3633
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
|
3597
3634
|
# @return [String]
|
3598
3635
|
#
|
3599
3636
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameSessionPlacement AWS API Documentation
|
@@ -3637,8 +3674,7 @@ module Aws::GameLift
|
|
3637
3674
|
# from high latencies, preventing game sessions from being placed
|
3638
3675
|
# where any individual player is reporting latency higher than a
|
3639
3676
|
# policy's maximum.
|
3640
|
-
#
|
3641
|
-
# Queue-related operations include:
|
3677
|
+
# ^
|
3642
3678
|
#
|
3643
3679
|
# * CreateGameSessionQueue
|
3644
3680
|
#
|
@@ -3660,7 +3696,7 @@ module Aws::GameLift
|
|
3660
3696
|
#
|
3661
3697
|
#
|
3662
3698
|
#
|
3663
|
-
# [1]:
|
3699
|
+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
3664
3700
|
# @return [String]
|
3665
3701
|
#
|
3666
3702
|
# @!attribute [rw] timeout_in_seconds
|
@@ -3703,8 +3739,6 @@ module Aws::GameLift
|
|
3703
3739
|
# sessions in the queue are fulfilled by starting a new game session on
|
3704
3740
|
# any destination configured for a queue.
|
3705
3741
|
#
|
3706
|
-
# Queue-related operations include:
|
3707
|
-
#
|
3708
3742
|
# * CreateGameSessionQueue
|
3709
3743
|
#
|
3710
3744
|
# * DescribeGameSessionQueues
|
@@ -3757,6 +3791,9 @@ module Aws::GameLift
|
|
3757
3791
|
#
|
3758
3792
|
# @!attribute [rw] pre_signed_url
|
3759
3793
|
# Location of the requested game session logs, available for download.
|
3794
|
+
# This URL is valid for 15 minutes, after which S3 will reject any
|
3795
|
+
# download request using this URL. You can request a new URL any time
|
3796
|
+
# within the 14-day period that the logs are retained.
|
3760
3797
|
# @return [String]
|
3761
3798
|
#
|
3762
3799
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GetGameSessionLogUrlOutput AWS API Documentation
|
@@ -4228,7 +4265,7 @@ module Aws::GameLift
|
|
4228
4265
|
#
|
4229
4266
|
#
|
4230
4267
|
#
|
4231
|
-
# [1]:
|
4268
|
+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
4232
4269
|
# @return [Array<String>]
|
4233
4270
|
#
|
4234
4271
|
# @!attribute [rw] request_timeout_seconds
|
@@ -4286,7 +4323,7 @@ module Aws::GameLift
|
|
4286
4323
|
#
|
4287
4324
|
#
|
4288
4325
|
#
|
4289
|
-
# [1]:
|
4326
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
4290
4327
|
# @return [Array<Types::GameProperty>]
|
4291
4328
|
#
|
4292
4329
|
# @!attribute [rw] game_session_data
|
@@ -4298,7 +4335,7 @@ module Aws::GameLift
|
|
4298
4335
|
#
|
4299
4336
|
#
|
4300
4337
|
#
|
4301
|
-
# [1]:
|
4338
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
4302
4339
|
# @return [String]
|
4303
4340
|
#
|
4304
4341
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/MatchmakingConfiguration AWS API Documentation
|
@@ -4359,7 +4396,7 @@ module Aws::GameLift
|
|
4359
4396
|
#
|
4360
4397
|
#
|
4361
4398
|
#
|
4362
|
-
# [1]:
|
4399
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-rulesets.html
|
4363
4400
|
#
|
4364
4401
|
# @!attribute [rw] rule_set_name
|
4365
4402
|
# Unique identifier for a matchmaking rule set
|
@@ -4504,8 +4541,6 @@ module Aws::GameLift
|
|
4504
4541
|
# player ID and player session ID. To retrieve full details on a player
|
4505
4542
|
# session, call DescribePlayerSessions with the player session ID.
|
4506
4543
|
#
|
4507
|
-
# Player-session-related operations include:
|
4508
|
-
#
|
4509
4544
|
# * CreatePlayerSession
|
4510
4545
|
#
|
4511
4546
|
# * CreatePlayerSessions
|
@@ -4640,8 +4675,6 @@ module Aws::GameLift
|
|
4640
4675
|
# Latency policies are only enforced when the placement request contains
|
4641
4676
|
# player latency information.
|
4642
4677
|
#
|
4643
|
-
# Queue-related operations include:
|
4644
|
-
#
|
4645
4678
|
# * CreateGameSessionQueue
|
4646
4679
|
#
|
4647
4680
|
# * DescribeGameSessionQueues
|
@@ -4690,8 +4723,6 @@ module Aws::GameLift
|
|
4690
4723
|
# `COMPLETED`. Once the session ends, the player session object is
|
4691
4724
|
# retained for 30 days and then removed.
|
4692
4725
|
#
|
4693
|
-
# Player-session-related operations include:
|
4694
|
-
#
|
4695
4726
|
# * CreatePlayerSession
|
4696
4727
|
#
|
4697
4728
|
# * CreatePlayerSessions
|
@@ -4899,7 +4930,7 @@ module Aws::GameLift
|
|
4899
4930
|
#
|
4900
4931
|
#
|
4901
4932
|
#
|
4902
|
-
# [1]:
|
4933
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
|
4903
4934
|
# @return [String]
|
4904
4935
|
#
|
4905
4936
|
# @!attribute [rw] policy_type
|
@@ -5059,8 +5090,6 @@ module Aws::GameLift
|
|
5059
5090
|
|
5060
5091
|
# Routing configuration for a fleet alias.
|
5061
5092
|
#
|
5062
|
-
# Fleet-related operations include:
|
5063
|
-
#
|
5064
5093
|
# * CreateFleet
|
5065
5094
|
#
|
5066
5095
|
# * ListFleets
|
@@ -5163,8 +5192,6 @@ module Aws::GameLift
|
|
5163
5192
|
# parameter for each ` ServerProcess ` object in the run-time
|
5164
5193
|
# configuration.
|
5165
5194
|
#
|
5166
|
-
# Fleet-related operations include:
|
5167
|
-
#
|
5168
5195
|
# * CreateFleet
|
5169
5196
|
#
|
5170
5197
|
# * ListFleets
|
@@ -5253,7 +5280,7 @@ module Aws::GameLift
|
|
5253
5280
|
#
|
5254
5281
|
#
|
5255
5282
|
#
|
5256
|
-
# [1]:
|
5283
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build
|
5257
5284
|
#
|
5258
5285
|
# @note When making an API call, you may pass S3Location
|
5259
5286
|
# data as a hash:
|
@@ -5278,7 +5305,7 @@ module Aws::GameLift
|
|
5278
5305
|
#
|
5279
5306
|
#
|
5280
5307
|
#
|
5281
|
-
# [1]:
|
5308
|
+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
5282
5309
|
# @return [String]
|
5283
5310
|
#
|
5284
5311
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/S3Location AWS API Documentation
|
@@ -5293,8 +5320,6 @@ module Aws::GameLift
|
|
5293
5320
|
# Rule that controls how a fleet is scaled. Scaling policies are
|
5294
5321
|
# uniquely identified by the combination of name and fleet ID.
|
5295
5322
|
#
|
5296
|
-
# Operations related to fleet capacity scaling include:
|
5297
|
-
#
|
5298
5323
|
# * DescribeFleetCapacity
|
5299
5324
|
#
|
5300
5325
|
# * UpdateFleetCapacity
|
@@ -5430,7 +5455,7 @@ module Aws::GameLift
|
|
5430
5455
|
#
|
5431
5456
|
#
|
5432
5457
|
#
|
5433
|
-
# [1]:
|
5458
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
|
5434
5459
|
# @return [String]
|
5435
5460
|
#
|
5436
5461
|
# @!attribute [rw] policy_type
|
@@ -5726,7 +5751,7 @@ module Aws::GameLift
|
|
5726
5751
|
#
|
5727
5752
|
#
|
5728
5753
|
#
|
5729
|
-
# [1]:
|
5754
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
5730
5755
|
# @return [Array<Types::GameProperty>]
|
5731
5756
|
#
|
5732
5757
|
# @!attribute [rw] maximum_player_session_count
|
@@ -5758,7 +5783,7 @@ module Aws::GameLift
|
|
5758
5783
|
#
|
5759
5784
|
#
|
5760
5785
|
#
|
5761
|
-
# [1]:
|
5786
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
5762
5787
|
# @return [String]
|
5763
5788
|
#
|
5764
5789
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StartGameSessionPlacementInput AWS API Documentation
|
@@ -5837,7 +5862,7 @@ module Aws::GameLift
|
|
5837
5862
|
#
|
5838
5863
|
#
|
5839
5864
|
#
|
5840
|
-
# [1]:
|
5865
|
+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
5841
5866
|
# @return [String]
|
5842
5867
|
#
|
5843
5868
|
# @!attribute [rw] players
|
@@ -5858,7 +5883,7 @@ module Aws::GameLift
|
|
5858
5883
|
#
|
5859
5884
|
#
|
5860
5885
|
#
|
5861
|
-
# [1]:
|
5886
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
|
5862
5887
|
# @return [Array<Types::Player>]
|
5863
5888
|
#
|
5864
5889
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StartMatchBackfillInput AWS API Documentation
|
@@ -6046,8 +6071,6 @@ module Aws::GameLift
|
|
6046
6071
|
# to the target value. The target configuration specifies settings as
|
6047
6072
|
# needed for the target based policy, including the target value.
|
6048
6073
|
#
|
6049
|
-
# Operations related to fleet capacity scaling include:
|
6050
|
-
#
|
6051
6074
|
# * DescribeFleetCapacity
|
6052
6075
|
#
|
6053
6076
|
# * UpdateFleetCapacity
|
@@ -6573,7 +6596,7 @@ module Aws::GameLift
|
|
6573
6596
|
#
|
6574
6597
|
#
|
6575
6598
|
#
|
6576
|
-
# [1]:
|
6599
|
+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
6577
6600
|
# @return [Array<String>]
|
6578
6601
|
#
|
6579
6602
|
# @!attribute [rw] request_timeout_seconds
|
@@ -6607,7 +6630,7 @@ module Aws::GameLift
|
|
6607
6630
|
#
|
6608
6631
|
#
|
6609
6632
|
#
|
6610
|
-
# [1]:
|
6633
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-notification.html
|
6611
6634
|
# @return [String]
|
6612
6635
|
#
|
6613
6636
|
# @!attribute [rw] additional_player_count
|
@@ -6631,7 +6654,7 @@ module Aws::GameLift
|
|
6631
6654
|
#
|
6632
6655
|
#
|
6633
6656
|
#
|
6634
|
-
# [1]:
|
6657
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
6635
6658
|
# @return [Array<Types::GameProperty>]
|
6636
6659
|
#
|
6637
6660
|
# @!attribute [rw] game_session_data
|
@@ -6643,7 +6666,7 @@ module Aws::GameLift
|
|
6643
6666
|
#
|
6644
6667
|
#
|
6645
6668
|
#
|
6646
|
-
# [1]:
|
6669
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
6647
6670
|
# @return [String]
|
6648
6671
|
#
|
6649
6672
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateMatchmakingConfigurationInput AWS API Documentation
|
@@ -6773,8 +6796,6 @@ module Aws::GameLift
|
|
6773
6796
|
# peering connection to be established. Authorizations are valid for 24
|
6774
6797
|
# hours after they are issued.
|
6775
6798
|
#
|
6776
|
-
# VPC peering connection operations include:
|
6777
|
-
#
|
6778
6799
|
# * CreateVpcPeeringAuthorization
|
6779
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|
#
|
6780
6801
|
# * DescribeVpcPeeringAuthorizations
|
@@ -6799,9 +6820,14 @@ module Aws::GameLift
|
|
6799
6820
|
# @!attribute [rw] peer_vpc_id
|
6800
6821
|
# Unique identifier for a VPC with resources to be accessed by your
|
6801
6822
|
# Amazon GameLift fleet. The VPC must be in the same region where your
|
6802
|
-
# fleet is deployed.
|
6803
|
-
#
|
6804
|
-
#
|
6823
|
+
# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
|
6824
|
+
# the AWS Management Console. Learn more about VPC peering in [VPC
|
6825
|
+
# Peering with Amazon GameLift Fleets][2].
|
6826
|
+
#
|
6827
|
+
#
|
6828
|
+
#
|
6829
|
+
# [1]: https://console.aws.amazon.com/vpc/
|
6830
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
|
6805
6831
|
# @return [String]
|
6806
6832
|
#
|
6807
6833
|
# @!attribute [rw] creation_time
|
@@ -6832,8 +6858,6 @@ module Aws::GameLift
|
|
6832
6858
|
# be for an active peering connection or a pending connection that has
|
6833
6859
|
# not yet been established.
|
6834
6860
|
#
|
6835
|
-
# VPC peering connection operations include:
|
6836
|
-
#
|
6837
6861
|
# * CreateVpcPeeringAuthorization
|
6838
6862
|
#
|
6839
6863
|
# * DescribeVpcPeeringAuthorizations
|
@@ -6872,9 +6896,14 @@ module Aws::GameLift
|
|
6872
6896
|
# @!attribute [rw] peer_vpc_id
|
6873
6897
|
# Unique identifier for a VPC with resources to be accessed by your
|
6874
6898
|
# Amazon GameLift fleet. The VPC must be in the same region where your
|
6875
|
-
# fleet is deployed.
|
6876
|
-
#
|
6877
|
-
#
|
6899
|
+
# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
|
6900
|
+
# the AWS Management Console. Learn more about VPC peering in [VPC
|
6901
|
+
# Peering with Amazon GameLift Fleets][2].
|
6902
|
+
#
|
6903
|
+
#
|
6904
|
+
#
|
6905
|
+
# [1]: https://console.aws.amazon.com/vpc/
|
6906
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
|
6878
6907
|
# @return [String]
|
6879
6908
|
#
|
6880
6909
|
# @!attribute [rw] game_lift_vpc_id
|
@@ -6903,7 +6932,7 @@ module Aws::GameLift
|
|
6903
6932
|
#
|
6904
6933
|
#
|
6905
6934
|
#
|
6906
|
-
# [1]:
|
6935
|
+
# [1]: https://docs.aws.amazon.com/AWSEC2/latest/APIReference/API_VpcPeeringConnectionStateReason.html
|
6907
6936
|
#
|
6908
6937
|
# @!attribute [rw] code
|
6909
6938
|
# Code indicating the status of a VPC peering connection.
|