aws-sdk-gamelift 1.10.0 → 1.11.0
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- checksums.yaml +4 -4
- data/lib/aws-sdk-gamelift.rb +1 -1
- data/lib/aws-sdk-gamelift/client.rb +218 -238
- data/lib/aws-sdk-gamelift/client_api.rb +20 -0
- data/lib/aws-sdk-gamelift/types.rb +131 -102
- metadata +2 -2
@@ -57,6 +57,8 @@ module Aws::GameLift
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DeleteGameSessionQueueOutput = Shapes::StructureShape.new(name: 'DeleteGameSessionQueueOutput')
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DeleteMatchmakingConfigurationInput = Shapes::StructureShape.new(name: 'DeleteMatchmakingConfigurationInput')
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DeleteMatchmakingConfigurationOutput = Shapes::StructureShape.new(name: 'DeleteMatchmakingConfigurationOutput')
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DeleteMatchmakingRuleSetInput = Shapes::StructureShape.new(name: 'DeleteMatchmakingRuleSetInput')
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DeleteMatchmakingRuleSetOutput = Shapes::StructureShape.new(name: 'DeleteMatchmakingRuleSetOutput')
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DeleteScalingPolicyInput = Shapes::StructureShape.new(name: 'DeleteScalingPolicyInput')
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DeleteVpcPeeringAuthorizationInput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringAuthorizationInput')
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DeleteVpcPeeringAuthorizationOutput = Shapes::StructureShape.new(name: 'DeleteVpcPeeringAuthorizationOutput')
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@@ -475,6 +477,11 @@ module Aws::GameLift
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DeleteMatchmakingConfigurationOutput.struct_class = Types::DeleteMatchmakingConfigurationOutput
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DeleteMatchmakingRuleSetInput.add_member(:name, Shapes::ShapeRef.new(shape: MatchmakingIdStringModel, required: true, location_name: "Name"))
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DeleteMatchmakingRuleSetInput.struct_class = Types::DeleteMatchmakingRuleSetInput
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DeleteMatchmakingRuleSetOutput.struct_class = Types::DeleteMatchmakingRuleSetOutput
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DeleteScalingPolicyInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "Name"))
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DeleteScalingPolicyInput.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, required: true, location_name: "FleetId"))
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DeleteScalingPolicyInput.struct_class = Types::DeleteScalingPolicyInput
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@@ -1259,6 +1266,7 @@ module Aws::GameLift
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"jsonVersion" => "1.1",
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"protocol" => "json",
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"serviceFullName" => "Amazon GameLift",
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"serviceId" => "GameLift",
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"signatureVersion" => "v4",
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"targetPrefix" => "GameLift",
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"uid" => "gamelift-2015-10-01",
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@@ -1484,6 +1492,18 @@ module Aws::GameLift
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o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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end)
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api.add_operation(:delete_matchmaking_rule_set, Seahorse::Model::Operation.new.tap do |o|
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o.name = "DeleteMatchmakingRuleSet"
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o.http_method = "POST"
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o.http_request_uri = "/"
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o.input = Shapes::ShapeRef.new(shape: DeleteMatchmakingRuleSetInput)
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o.output = Shapes::ShapeRef.new(shape: DeleteMatchmakingRuleSetOutput)
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o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException)
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o.errors << Shapes::ShapeRef.new(shape: InternalServiceException)
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o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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o.errors << Shapes::ShapeRef.new(shape: NotFoundException)
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end)
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api.add_operation(:delete_scaling_policy, Seahorse::Model::Operation.new.tap do |o|
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o.name = "DeleteScalingPolicy"
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o.http_method = "POST"
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@@ -48,8 +48,6 @@ module Aws::GameLift
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# Properties describing a fleet alias.
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#
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# Alias-related operations include:
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#
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# * CreateAlias
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#
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# * ListAliases
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@@ -188,8 +186,6 @@ module Aws::GameLift
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# Properties describing a game build.
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#
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# Build-related operations include:
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#
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# * CreateBuild
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#
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# * ListBuilds
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@@ -483,7 +479,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api-ref.html#gamelift-sdk-server-api-ref-dataypes-process
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# @return [Array<String>]
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#
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# @!attribute [rw] ec2_instance_type
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# @return [Types::ResourceCreationLimitPolicy]
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#
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# @!attribute [rw] metric_groups
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# Name of
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# metrics
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#
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# new metric group. A fleet can only be included in one
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# at a time.
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# Name of an Amazon CloudWatch metric group to add this fleet to. A
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# metric group aggregates the metrics for all fleets in the group.
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# Specify an existing metric group name, or provide a new name to
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# create a new metric group. A fleet can only be included in one
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# metric group at a time.
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# @return [Array<String>]
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#
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# @!attribute [rw] peer_vpc_aws_account_id
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# @!attribute [rw] peer_vpc_id
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# Unique identifier for a VPC with resources to be accessed by your
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# Amazon GameLift fleet. The VPC must be in the same region where your
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# fleet is deployed.
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#
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#
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# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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# the AWS Management Console. Learn more about VPC peering in [VPC
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# Peering with Amazon GameLift Fleets][2].
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#
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#
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#
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# [1]: https://console.aws.amazon.com/vpc/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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# @return [String]
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#
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# @!attribute [rw] fleet_type
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@@ -574,11 +575,11 @@ module Aws::GameLift
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# need them. Spot instances have lower prices, but spot pricing is
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# variable, and while in use they can be interrupted (with a
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# two-minute notification). Learn more about Amazon GameLift spot
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# instances with at [
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# instances with at [ Set up Access to External Services][1].
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-credentials.html
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateFleetInput AWS API Documentation
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@@ -666,7 +667,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [Array<Types::GameProperty>]
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#
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# @!attribute [rw] creator_id
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@@ -705,7 +706,7 @@ module Aws::GameLift
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#
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#
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#
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-
# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateGameSessionInput AWS API Documentation
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@@ -858,7 +859,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
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# @return [Array<String>]
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#
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# @!attribute [rw] request_timeout_seconds
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@@ -910,7 +911,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [Array<Types::GameProperty>]
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#
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# @!attribute [rw] game_session_data
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@@ -922,7 +923,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateMatchmakingConfigurationInput AWS API Documentation
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# }
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#
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# @!attribute [rw] name
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# Unique identifier for a matchmaking rule set.
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#
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# Unique identifier for a matchmaking rule set. A matchmaking
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# configuration identifies the rule set it uses by this name value.
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# (Note: The rule set name is different from the optional "name"
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# field in the rule set body.)
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# @return [String]
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#
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# @!attribute [rw] rule_set_body
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# Collection of matchmaking rules, formatted as a JSON string.
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# Collection of matchmaking rules, formatted as a JSON string. Note
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# that comments are not allowed in JSON, but most elements support a
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# description field.
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# description field.
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateMatchmakingRuleSetInput AWS API Documentation
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# @!attribute [rw] peer_vpc_id
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# Unique identifier for a VPC with resources to be accessed by your
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# Amazon GameLift fleet. The VPC must be in the same region where your
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# fleet is deployed.
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#
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#
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# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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# the AWS Management Console. Learn more about VPC peering in [VPC
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# Peering with Amazon GameLift Fleets][2].
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#
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#
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#
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# [1]: https://console.aws.amazon.com/vpc/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateVpcPeeringAuthorizationInput AWS API Documentation
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# @!attribute [rw] peer_vpc_id
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# Unique identifier for a VPC with resources to be accessed by your
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# Amazon GameLift fleet. The VPC must be in the same region where your
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# fleet is deployed.
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#
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#
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# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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# the AWS Management Console. Learn more about VPC peering in [VPC
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# Peering with Amazon GameLift Fleets][2].
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#
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#
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#
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# [1]: https://console.aws.amazon.com/vpc/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateVpcPeeringConnectionInput AWS API Documentation
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@@ -1295,6 +1308,34 @@ module Aws::GameLift
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#
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class DeleteMatchmakingConfigurationOutput < Aws::EmptyStructure; end
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# Represents the input for a request action.
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#
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# @note When making an API call, you may pass DeleteMatchmakingRuleSetInput
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# data as a hash:
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#
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# {
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# name: "MatchmakingIdStringModel", # required
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# }
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#
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# @!attribute [rw] name
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# Unique identifier for a matchmaking rule set to be deleted. (Note:
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# The rule set name is different from the optional "name" field in
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# the rule set body.)
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteMatchmakingRuleSetInput AWS API Documentation
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#
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class DeleteMatchmakingRuleSetInput < Struct.new(
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:name)
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include Aws::Structure
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end
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# Represents the returned data in response to a request action.
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteMatchmakingRuleSetOutput AWS API Documentation
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#
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class DeleteMatchmakingRuleSetOutput < Aws::EmptyStructure; end
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# Represents the input for a request action.
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#
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# @note When making an API call, you may pass DeleteScalingPolicyInput
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@@ -1341,9 +1382,14 @@ module Aws::GameLift
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# @!attribute [rw] peer_vpc_id
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# Unique identifier for a VPC with resources to be accessed by your
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# Amazon GameLift fleet. The VPC must be in the same region where your
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# fleet is deployed.
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#
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#
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# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
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# the AWS Management Console. Learn more about VPC peering in [VPC
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# Peering with Amazon GameLift Fleets][2].
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#
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#
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#
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# [1]: https://console.aws.amazon.com/vpc/
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# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteVpcPeeringAuthorizationInput AWS API Documentation
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@@ -2222,8 +2268,9 @@ module Aws::GameLift
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# }
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#
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# @!attribute [rw] names
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#
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#
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# List of one or more matchmaking rule set names to retrieve details
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# for. (Note: The rule set name is different from the optional
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# "name" field in the rule set body.)
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# @return [Array<String>]
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#
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# @!attribute [rw] limit
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@@ -2561,8 +2608,6 @@ module Aws::GameLift
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# capacity is adjusting to an UpdateFleetCapacity request, or if access
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# to resources is temporarily affected.
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#
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# Fleet-related operations include:
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#
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# * CreateFleet
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#
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# * ListFleets
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@@ -2778,7 +2823,7 @@ module Aws::GameLift
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# CIDR blocks of IPv4 addresses. To resolve this, change the CIDR
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# block for the VPC in your AWS account. For more information on VPC
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# peering failures, see
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# [
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# [https://docs.aws.amazon.com/AmazonVPC/latest/PeeringGuide/invalid-peering-configurations.html][1]
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#
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# * FLEET\_VPC\_PEERING\_DELETED -- A VPC peering connection has been
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# successfully deleted.
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@@ -2806,7 +2851,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/AmazonVPC/latest/PeeringGuide/invalid-peering-configurations.html
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# @return [String]
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#
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# @!attribute [rw] message
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@@ -2840,8 +2885,6 @@ module Aws::GameLift
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# General properties describing a fleet.
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#
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# Fleet-related operations include:
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#
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# * CreateFleet
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#
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# * ListFleets
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-api-server-code
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# @return [Array<String>]
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#
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# @!attribute [rw] new_game_session_protection_policy
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@@ -3043,8 +3086,6 @@ module Aws::GameLift
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# but can be updated as needed. The maximum number of instances for a
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# fleet is determined by the fleet's instance type.
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#
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# Fleet-related operations include:
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#
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# * CreateFleet
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#
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# * ListFleets
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@@ -3116,8 +3157,6 @@ module Aws::GameLift
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# Current status of fleet utilization, including the number of game and
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# player sessions being hosted.
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#
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# Fleet-related operations include:
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#
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# * CreateFleet
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#
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# * ListFleets
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-client-api.html#gamelift-sdk-client-api-create
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#
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# @note When making an API call, you may pass GameProperty
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# data as a hash:
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# days. This means you can reuse idempotency token values after this
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# time. Game session logs are retained for 14 days.
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#
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# Game-session-related operations include:
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#
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# * CreateGameSession
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#
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# * DescribeGameSessions
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [Array<Types::GameProperty>]
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#
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# @!attribute [rw] ip_address
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [String]
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#
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# @!attribute [rw] matchmaker_data
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
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# @return [String]
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameSession AWS API Documentation
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
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# @return [String]
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#
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# @!attribute [rw] ip_address
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#
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#
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#
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [Array<Types::GameProperty>]
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#
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# @!attribute [rw] maximum_player_session_count
|
@@ -3580,7 +3617,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
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# @return [String]
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#
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# @!attribute [rw] matchmaker_data
|
@@ -3593,7 +3630,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
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# @return [String]
|
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#
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# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameSessionPlacement AWS API Documentation
|
@@ -3637,8 +3674,7 @@ module Aws::GameLift
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# from high latencies, preventing game sessions from being placed
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# where any individual player is reporting latency higher than a
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# policy's maximum.
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#
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# Queue-related operations include:
|
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+
# ^
|
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#
|
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# * CreateGameSessionQueue
|
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#
|
@@ -3660,7 +3696,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
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+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
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# @return [String]
|
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#
|
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# @!attribute [rw] timeout_in_seconds
|
@@ -3703,8 +3739,6 @@ module Aws::GameLift
|
|
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# sessions in the queue are fulfilled by starting a new game session on
|
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# any destination configured for a queue.
|
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#
|
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# Queue-related operations include:
|
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-
#
|
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|
# * CreateGameSessionQueue
|
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#
|
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# * DescribeGameSessionQueues
|
@@ -3757,6 +3791,9 @@ module Aws::GameLift
|
|
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#
|
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# @!attribute [rw] pre_signed_url
|
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# Location of the requested game session logs, available for download.
|
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|
+
# This URL is valid for 15 minutes, after which S3 will reject any
|
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+
# download request using this URL. You can request a new URL any time
|
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+
# within the 14-day period that the logs are retained.
|
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# @return [String]
|
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#
|
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|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GetGameSessionLogUrlOutput AWS API Documentation
|
@@ -4228,7 +4265,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
|
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+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
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# @return [Array<String>]
|
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#
|
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# @!attribute [rw] request_timeout_seconds
|
@@ -4286,7 +4323,7 @@ module Aws::GameLift
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#
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#
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#
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# [1]:
|
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+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
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|
# @return [Array<Types::GameProperty>]
|
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#
|
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# @!attribute [rw] game_session_data
|
@@ -4298,7 +4335,7 @@ module Aws::GameLift
|
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#
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#
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#
|
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# [1]:
|
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+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
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# @return [String]
|
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#
|
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|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/MatchmakingConfiguration AWS API Documentation
|
@@ -4359,7 +4396,7 @@ module Aws::GameLift
|
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#
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#
|
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#
|
4362
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-
# [1]:
|
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+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-rulesets.html
|
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|
#
|
4364
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|
# @!attribute [rw] rule_set_name
|
4365
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|
# Unique identifier for a matchmaking rule set
|
@@ -4504,8 +4541,6 @@ module Aws::GameLift
|
|
4504
4541
|
# player ID and player session ID. To retrieve full details on a player
|
4505
4542
|
# session, call DescribePlayerSessions with the player session ID.
|
4506
4543
|
#
|
4507
|
-
# Player-session-related operations include:
|
4508
|
-
#
|
4509
4544
|
# * CreatePlayerSession
|
4510
4545
|
#
|
4511
4546
|
# * CreatePlayerSessions
|
@@ -4640,8 +4675,6 @@ module Aws::GameLift
|
|
4640
4675
|
# Latency policies are only enforced when the placement request contains
|
4641
4676
|
# player latency information.
|
4642
4677
|
#
|
4643
|
-
# Queue-related operations include:
|
4644
|
-
#
|
4645
4678
|
# * CreateGameSessionQueue
|
4646
4679
|
#
|
4647
4680
|
# * DescribeGameSessionQueues
|
@@ -4690,8 +4723,6 @@ module Aws::GameLift
|
|
4690
4723
|
# `COMPLETED`. Once the session ends, the player session object is
|
4691
4724
|
# retained for 30 days and then removed.
|
4692
4725
|
#
|
4693
|
-
# Player-session-related operations include:
|
4694
|
-
#
|
4695
4726
|
# * CreatePlayerSession
|
4696
4727
|
#
|
4697
4728
|
# * CreatePlayerSessions
|
@@ -4899,7 +4930,7 @@ module Aws::GameLift
|
|
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|
#
|
4900
4931
|
#
|
4901
4932
|
#
|
4902
|
-
# [1]:
|
4933
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
|
4903
4934
|
# @return [String]
|
4904
4935
|
#
|
4905
4936
|
# @!attribute [rw] policy_type
|
@@ -5059,8 +5090,6 @@ module Aws::GameLift
|
|
5059
5090
|
|
5060
5091
|
# Routing configuration for a fleet alias.
|
5061
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|
#
|
5062
|
-
# Fleet-related operations include:
|
5063
|
-
#
|
5064
5093
|
# * CreateFleet
|
5065
5094
|
#
|
5066
5095
|
# * ListFleets
|
@@ -5163,8 +5192,6 @@ module Aws::GameLift
|
|
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5192
|
# parameter for each ` ServerProcess ` object in the run-time
|
5164
5193
|
# configuration.
|
5165
5194
|
#
|
5166
|
-
# Fleet-related operations include:
|
5167
|
-
#
|
5168
5195
|
# * CreateFleet
|
5169
5196
|
#
|
5170
5197
|
# * ListFleets
|
@@ -5253,7 +5280,7 @@ module Aws::GameLift
|
|
5253
5280
|
#
|
5254
5281
|
#
|
5255
5282
|
#
|
5256
|
-
# [1]:
|
5283
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build
|
5257
5284
|
#
|
5258
5285
|
# @note When making an API call, you may pass S3Location
|
5259
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|
# data as a hash:
|
@@ -5278,7 +5305,7 @@ module Aws::GameLift
|
|
5278
5305
|
#
|
5279
5306
|
#
|
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5307
|
#
|
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|
-
# [1]:
|
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|
+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
5282
5309
|
# @return [String]
|
5283
5310
|
#
|
5284
5311
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/S3Location AWS API Documentation
|
@@ -5293,8 +5320,6 @@ module Aws::GameLift
|
|
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|
# Rule that controls how a fleet is scaled. Scaling policies are
|
5294
5321
|
# uniquely identified by the combination of name and fleet ID.
|
5295
5322
|
#
|
5296
|
-
# Operations related to fleet capacity scaling include:
|
5297
|
-
#
|
5298
5323
|
# * DescribeFleetCapacity
|
5299
5324
|
#
|
5300
5325
|
# * UpdateFleetCapacity
|
@@ -5430,7 +5455,7 @@ module Aws::GameLift
|
|
5430
5455
|
#
|
5431
5456
|
#
|
5432
5457
|
#
|
5433
|
-
# [1]:
|
5458
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html
|
5434
5459
|
# @return [String]
|
5435
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|
#
|
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5461
|
# @!attribute [rw] policy_type
|
@@ -5726,7 +5751,7 @@ module Aws::GameLift
|
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5751
|
#
|
5727
5752
|
#
|
5728
5753
|
#
|
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|
-
# [1]:
|
5754
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
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|
# @return [Array<Types::GameProperty>]
|
5731
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|
#
|
5732
5757
|
# @!attribute [rw] maximum_player_session_count
|
@@ -5758,7 +5783,7 @@ module Aws::GameLift
|
|
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|
#
|
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5784
|
#
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5785
|
#
|
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|
-
# [1]:
|
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|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
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|
# @return [String]
|
5763
5788
|
#
|
5764
5789
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StartGameSessionPlacementInput AWS API Documentation
|
@@ -5837,7 +5862,7 @@ module Aws::GameLift
|
|
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|
#
|
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5863
|
#
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5864
|
#
|
5840
|
-
# [1]:
|
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|
+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
5841
5866
|
# @return [String]
|
5842
5867
|
#
|
5843
5868
|
# @!attribute [rw] players
|
@@ -5858,7 +5883,7 @@ module Aws::GameLift
|
|
5858
5883
|
#
|
5859
5884
|
#
|
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5885
|
#
|
5861
|
-
# [1]:
|
5886
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-server.html#match-server-data
|
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|
# @return [Array<Types::Player>]
|
5863
5888
|
#
|
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5889
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/StartMatchBackfillInput AWS API Documentation
|
@@ -6046,8 +6071,6 @@ module Aws::GameLift
|
|
6046
6071
|
# to the target value. The target configuration specifies settings as
|
6047
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|
# needed for the target based policy, including the target value.
|
6048
6073
|
#
|
6049
|
-
# Operations related to fleet capacity scaling include:
|
6050
|
-
#
|
6051
6074
|
# * DescribeFleetCapacity
|
6052
6075
|
#
|
6053
6076
|
# * UpdateFleetCapacity
|
@@ -6573,7 +6596,7 @@ module Aws::GameLift
|
|
6573
6596
|
#
|
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6597
|
#
|
6575
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|
#
|
6576
|
-
# [1]:
|
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|
+
# [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html
|
6577
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|
# @return [Array<String>]
|
6578
6601
|
#
|
6579
6602
|
# @!attribute [rw] request_timeout_seconds
|
@@ -6607,7 +6630,7 @@ module Aws::GameLift
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|
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6630
|
#
|
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6631
|
#
|
6609
6632
|
#
|
6610
|
-
# [1]:
|
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|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/match-notification.html
|
6611
6634
|
# @return [String]
|
6612
6635
|
#
|
6613
6636
|
# @!attribute [rw] additional_player_count
|
@@ -6631,7 +6654,7 @@ module Aws::GameLift
|
|
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6654
|
#
|
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6655
|
#
|
6633
6656
|
#
|
6634
|
-
# [1]:
|
6657
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
6635
6658
|
# @return [Array<Types::GameProperty>]
|
6636
6659
|
#
|
6637
6660
|
# @!attribute [rw] game_session_data
|
@@ -6643,7 +6666,7 @@ module Aws::GameLift
|
|
6643
6666
|
#
|
6644
6667
|
#
|
6645
6668
|
#
|
6646
|
-
# [1]:
|
6669
|
+
# [1]: https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession
|
6647
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|
# @return [String]
|
6648
6671
|
#
|
6649
6672
|
# @see http://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateMatchmakingConfigurationInput AWS API Documentation
|
@@ -6773,8 +6796,6 @@ module Aws::GameLift
|
|
6773
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|
# peering connection to be established. Authorizations are valid for 24
|
6774
6797
|
# hours after they are issued.
|
6775
6798
|
#
|
6776
|
-
# VPC peering connection operations include:
|
6777
|
-
#
|
6778
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|
# * CreateVpcPeeringAuthorization
|
6779
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#
|
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|
# * DescribeVpcPeeringAuthorizations
|
@@ -6799,9 +6820,14 @@ module Aws::GameLift
|
|
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|
# @!attribute [rw] peer_vpc_id
|
6800
6821
|
# Unique identifier for a VPC with resources to be accessed by your
|
6801
6822
|
# Amazon GameLift fleet. The VPC must be in the same region where your
|
6802
|
-
# fleet is deployed.
|
6803
|
-
#
|
6804
|
-
#
|
6823
|
+
# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
|
6824
|
+
# the AWS Management Console. Learn more about VPC peering in [VPC
|
6825
|
+
# Peering with Amazon GameLift Fleets][2].
|
6826
|
+
#
|
6827
|
+
#
|
6828
|
+
#
|
6829
|
+
# [1]: https://console.aws.amazon.com/vpc/
|
6830
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
|
6805
6831
|
# @return [String]
|
6806
6832
|
#
|
6807
6833
|
# @!attribute [rw] creation_time
|
@@ -6832,8 +6858,6 @@ module Aws::GameLift
|
|
6832
6858
|
# be for an active peering connection or a pending connection that has
|
6833
6859
|
# not yet been established.
|
6834
6860
|
#
|
6835
|
-
# VPC peering connection operations include:
|
6836
|
-
#
|
6837
6861
|
# * CreateVpcPeeringAuthorization
|
6838
6862
|
#
|
6839
6863
|
# * DescribeVpcPeeringAuthorizations
|
@@ -6872,9 +6896,14 @@ module Aws::GameLift
|
|
6872
6896
|
# @!attribute [rw] peer_vpc_id
|
6873
6897
|
# Unique identifier for a VPC with resources to be accessed by your
|
6874
6898
|
# Amazon GameLift fleet. The VPC must be in the same region where your
|
6875
|
-
# fleet is deployed.
|
6876
|
-
#
|
6877
|
-
#
|
6899
|
+
# fleet is deployed. Look up a VPC ID using the [VPC Dashboard][1] in
|
6900
|
+
# the AWS Management Console. Learn more about VPC peering in [VPC
|
6901
|
+
# Peering with Amazon GameLift Fleets][2].
|
6902
|
+
#
|
6903
|
+
#
|
6904
|
+
#
|
6905
|
+
# [1]: https://console.aws.amazon.com/vpc/
|
6906
|
+
# [2]: https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html
|
6878
6907
|
# @return [String]
|
6879
6908
|
#
|
6880
6909
|
# @!attribute [rw] game_lift_vpc_id
|
@@ -6903,7 +6932,7 @@ module Aws::GameLift
|
|
6903
6932
|
#
|
6904
6933
|
#
|
6905
6934
|
#
|
6906
|
-
# [1]:
|
6935
|
+
# [1]: https://docs.aws.amazon.com/AWSEC2/latest/APIReference/API_VpcPeeringConnectionStateReason.html
|
6907
6936
|
#
|
6908
6937
|
# @!attribute [rw] code
|
6909
6938
|
# Code indicating the status of a VPC peering connection.
|