author_engine 0.1.0 → 0.3.0
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- checksums.yaml +4 -4
- data/.gitignore +3 -2
- data/API.md +20 -0
- data/Gemfile.lock +13 -2
- data/README.md +8 -4
- data/author_engine.gemspec +2 -1
- data/bin/author_engine +3 -1
- data/lib/author_engine/button.rb +1 -1
- data/lib/author_engine/cli.rb +21 -0
- data/lib/author_engine/collision_detection/collision_detection.rb +188 -0
- data/lib/author_engine/containers/loader.rb +8 -1
- data/lib/author_engine/game/common/parts/collision_detection.rb +33 -0
- data/lib/author_engine/game/game.rb +28 -2
- data/lib/author_engine/game/{parts → gosu/parts}/colors.rb +0 -0
- data/lib/author_engine/game/{parts → gosu/parts}/common.rb +0 -0
- data/lib/author_engine/game/{parts → gosu/parts}/graphics.rb +19 -1
- data/lib/author_engine/game/{parts → gosu/parts}/input.rb +0 -0
- data/lib/author_engine/game/opal/exporter.rb +157 -0
- data/lib/author_engine/game/opal/game_runner.rb +158 -0
- data/lib/author_engine/game/opal/parts/colors.rb +64 -0
- data/lib/author_engine/game/opal/parts/common.rb +13 -0
- data/lib/author_engine/game/opal/parts/graphics.rb +69 -0
- data/lib/author_engine/game/opal/parts/input.rb +30 -0
- data/lib/author_engine/image.rb +1 -0
- data/lib/author_engine/level_picker.rb +92 -0
- data/lib/author_engine/opal.rb +15 -0
- data/lib/author_engine/save_file.rb +49 -15
- data/lib/author_engine/sprite.rb +1 -2
- data/lib/author_engine/sprite_picker.rb +10 -3
- data/lib/author_engine/text.rb +2 -2
- data/lib/author_engine/version.rb +1 -1
- data/lib/author_engine/views/level_editor.rb +161 -0
- data/lib/author_engine/views/play_viewer.rb +1 -0
- data/lib/author_engine.rb +9 -4
- data/screenshots/code_editor.png +0 -0
- data/screenshots/play.png +0 -0
- data/screenshots/sprite_editor.png +0 -0
- metadata +36 -9
- data/test_3.authorengine +0 -519
- data/testing.authorengine +0 -578
@@ -1,7 +1,168 @@
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class AuthorEngine
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class LevelEditor < View
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attr_reader :levels
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def setup
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@sprites_picker = SpritePicker.new(y: 0)
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@sprites_picker.y = window.height - (@sprites_picker.height+(@sprites_picker.offset*2))
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@level_picker = LevelPicker.new(y: self.y + 4)
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@show_sprite_picker = true
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@show_level_picker = true
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@show_coordinates = true
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if window.container.savefile.levels.size > 0
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@levels = window.container.savefile.levels
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else
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@levels = [ [] ]
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end
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@viewport_x, @viewport_y = 0, 0
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@scale = (self.height.to_f / AuthorEngine::Window::VIEW_HEIGHT)
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@editor_x, @editor_y = self.width / 2 - ((AuthorEngine::Window::VIEW_HEIGHT * @scale) / 2), self.y
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@sprite_size = window.sprite_size
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@coordinates = AuthorEngine::Text.new(z: 18)
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end
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def focus
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window.caption = "Level Editor"
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end
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def draw
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super
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@sprites_picker.draw if @show_sprite_picker
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@level_picker.draw if @show_level_picker
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Gosu.draw_rect(@editor_x - 4, @editor_y, (128 * @scale) + 8, (128 * @scale), white)
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Gosu.clip_to(@editor_x, @editor_y, 128 * @scale,128 * @scale) do
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Gosu.draw_rect(@editor_x, @editor_y, 128 * @scale,128 * @scale, Gosu::Color::BLACK)
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Gosu.translate(@viewport_x, @viewport_y) do
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Gosu.scale(@scale, @scale, @editor_x, @editor_y) do
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if @levels[@level_picker.active_level]
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@levels[@level_picker.active_level].each do |s|
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SpriteEditor.instance.sprites[s.sprite].draw(
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((s.x) * @sprite_size) + @editor_x,
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((s.y) * @sprite_size) + @editor_y,
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s.z
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)
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end
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end
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SpriteEditor.instance.sprites[@sprites_picker.active_sprite].draw(
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(normalize((window.mouse_x - @viewport_x) - @editor_x) * @sprite_size) + @editor_x,
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(normalize((window.mouse_y - @viewport_y) - @editor_y) * @sprite_size) + @editor_y,
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0, 1,1,
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Gosu::Color.rgba(255,255,255, 150)
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)
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end
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end
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end
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@coordinates.draw if @show_coordinates
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end
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def update
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super
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if mouse_over?(@sprites_picker) && @show_sprite_picker
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@show_sprite_picker = true
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else
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@show_sprite_picker = false
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if window.mouse_x.between?(@sprites_picker.x, @sprites_picker.x + @sprites_picker.width) &&
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window.mouse_y.between?(window.height - (@sprites_picker.offset*2+4), window.height)
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@show_sprite_picker = true
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end
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end
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if mouse_over?(@level_picker) && @show_level_picker
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@show_level_picker = true
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else
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@show_level_picker = false
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if window.mouse_x.between?(@level_picker.x, @level_picker.x + @level_picker.width) &&
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window.mouse_y.between?(self.y, self.y + (@level_picker.offset*2+4))
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@show_level_picker = true
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end
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end
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if mouse_inside_view?
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if (!@show_sprite_picker && !@show_level_picker)
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@show_coordinates = true
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@coordinates.message = "x: #{normalize((window.mouse_x - @viewport_x) - @editor_x)}, y: #{normalize((window.mouse_y - @viewport_y) - @editor_y)}"
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@coordinates.x = window.mouse_x
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@coordinates.y = window.mouse_y - window.square_scale*16
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move_viewport
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else
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@show_coordinates = false
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end
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end
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# puts "X: #{normalize(window.mouse_x - @editor_x)} y: #{normalize(window.mouse_y - @editor_y)}"
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end
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def place_or_remove_tile(button)
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return unless mouse_inside_view?
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case button
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when Gosu::MsLeft
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place(normalize((window.mouse_x - @viewport_x) - @editor_x), normalize((window.mouse_y - @viewport_y) - @editor_y), @level_picker.active_layer, :add)
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when Gosu::MsRight
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place(normalize((window.mouse_x - @viewport_x) - @editor_x), normalize((window.mouse_y - @viewport_y) - @editor_y), @level_picker.active_layer, :remove)
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end
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end
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def move_viewport
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if window.button_down?(Gosu::KbUp)
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@viewport_y += 1 * @scale
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elsif window.button_down?(Gosu::KbDown)
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@viewport_y -= 1 * @scale
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elsif window.button_down?(Gosu::KbLeft)
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@viewport_x += 1 * @scale
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elsif window.button_down?(Gosu::KbRight)
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@viewport_x -= 1 * @scale
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elsif window.button_down?(Gosu::Kb0)
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@viewport_x, @viewport_y = 0, 0
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end
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end
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def normalize(int)
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i = (int.to_f / (@sprite_size * @scale)).floor
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return i
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end
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def place(x, y, z, mode)
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sprite = @levels[@level_picker.active_level].detect do |s|
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s.x == x && s.y == y && s.z == z
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end
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case mode
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when :add
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new_sprite = Sprite.new(@sprites_picker.active_sprite, x, y, z)
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if sprite
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@levels[@level_picker.active_level][@levels[@level_picker.active_level].index(sprite)] = new_sprite
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else
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@levels[@level_picker.active_level] << new_sprite
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end
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when :remove
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@levels[@level_picker.active_level].delete(sprite) if sprite
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else
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raise
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end
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end
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def button_up(id)
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super
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@sprites_picker.button_up(id) if @show_sprite_picker
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@level_picker.button_up(id) if @show_level_picker
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if (!@show_sprite_picker && !@show_level_picker)
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place_or_remove_tile(id)
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end
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end
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end
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end
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data/lib/author_engine.rb
CHANGED
@@ -1,10 +1,12 @@
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1
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require "gosu"
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2
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require "coderay"
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3
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4
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require_relative "author_engine/game/parts/
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-
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require_relative "author_engine/game/parts/
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-
require_relative "author_engine/game/parts/
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require_relative "author_engine/game/common/parts/collision_detection"
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require_relative "author_engine/game/gosu/parts/common"
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require_relative "author_engine/game/gosu/parts/graphics"
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require_relative "author_engine/game/gosu/parts/colors"
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require_relative "author_engine/game/gosu/parts/input"
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8
10
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11
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require_relative "author_engine/window"
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12
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require_relative "author_engine/support"
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@@ -14,10 +16,13 @@ require_relative "author_engine/button"
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16
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require_relative "author_engine/text"
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17
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require_relative "author_engine/sprite"
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require_relative "author_engine/sprite_picker"
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require_relative "author_engine/level_picker"
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require_relative "author_engine/palette"
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require_relative "author_engine/image"
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require_relative "author_engine/save_file"
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require_relative "author_engine/collision_detection/collision_detection"
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require_relative "author_engine/game/game"
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27
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require_relative "author_engine/code_editor/cursor"
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Binary file
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Binary file
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Binary file
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metadata
CHANGED
@@ -1,14 +1,14 @@
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1
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--- !ruby/object:Gem::Specification
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2
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name: author_engine
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3
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version: !ruby/object:Gem::Version
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-
version: 0.
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+
version: 0.3.0
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5
5
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platform: ruby
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6
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authors:
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7
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- Cyberarm
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8
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autorequire:
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9
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bindir: bin
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10
10
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cert_chain: []
|
11
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-
date: 2018-
|
11
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+
date: 2018-12-22 00:00:00.000000000 Z
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12
12
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dependencies:
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13
13
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- !ruby/object:Gem::Dependency
|
14
14
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name: gosu
|
@@ -38,6 +38,20 @@ dependencies:
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38
38
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- - "~>"
|
39
39
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- !ruby/object:Gem::Version
|
40
40
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version: 1.1.2
|
41
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+
- !ruby/object:Gem::Dependency
|
42
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name: opal
|
43
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requirement: !ruby/object:Gem::Requirement
|
44
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requirements:
|
45
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+
- - "~>"
|
46
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+
- !ruby/object:Gem::Version
|
47
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version: 0.11.4
|
48
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type: :runtime
|
49
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prerelease: false
|
50
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version_requirements: !ruby/object:Gem::Requirement
|
51
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requirements:
|
52
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+
- - "~>"
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53
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+
- !ruby/object:Gem::Version
|
54
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+
version: 0.11.4
|
41
55
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- !ruby/object:Gem::Dependency
|
42
56
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name: bundler
|
43
57
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requirement: !ruby/object:Gem::Requirement
|
@@ -115,17 +129,28 @@ files:
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115
129
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- bin/author_engine
|
116
130
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- lib/author_engine.rb
|
117
131
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- lib/author_engine/button.rb
|
132
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+
- lib/author_engine/cli.rb
|
118
133
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- lib/author_engine/code_editor/cursor.rb
|
119
134
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- lib/author_engine/code_editor/highlighting.rb
|
135
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+
- lib/author_engine/collision_detection/collision_detection.rb
|
120
136
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- lib/author_engine/container.rb
|
121
137
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- lib/author_engine/containers/editor.rb
|
122
138
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- lib/author_engine/containers/loader.rb
|
139
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+
- lib/author_engine/game/common/parts/collision_detection.rb
|
123
140
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- lib/author_engine/game/game.rb
|
124
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-
- lib/author_engine/game/parts/colors.rb
|
125
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-
- lib/author_engine/game/parts/common.rb
|
126
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-
- lib/author_engine/game/parts/graphics.rb
|
127
|
-
- lib/author_engine/game/parts/input.rb
|
141
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+
- lib/author_engine/game/gosu/parts/colors.rb
|
142
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+
- lib/author_engine/game/gosu/parts/common.rb
|
143
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+
- lib/author_engine/game/gosu/parts/graphics.rb
|
144
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+
- lib/author_engine/game/gosu/parts/input.rb
|
145
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+
- lib/author_engine/game/opal/exporter.rb
|
146
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+
- lib/author_engine/game/opal/game_runner.rb
|
147
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+
- lib/author_engine/game/opal/parts/colors.rb
|
148
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+
- lib/author_engine/game/opal/parts/common.rb
|
149
|
+
- lib/author_engine/game/opal/parts/graphics.rb
|
150
|
+
- lib/author_engine/game/opal/parts/input.rb
|
128
151
|
- lib/author_engine/image.rb
|
152
|
+
- lib/author_engine/level_picker.rb
|
153
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+
- lib/author_engine/opal.rb
|
129
154
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- lib/author_engine/palette.rb
|
130
155
|
- lib/author_engine/save_file.rb
|
131
156
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- lib/author_engine/sprite.rb
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@@ -139,8 +164,9 @@ files:
|
|
139
164
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- lib/author_engine/views/play_viewer.rb
|
140
165
|
- lib/author_engine/views/sprite_editor.rb
|
141
166
|
- lib/author_engine/window.rb
|
142
|
-
-
|
143
|
-
-
|
167
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+
- screenshots/code_editor.png
|
168
|
+
- screenshots/play.png
|
169
|
+
- screenshots/sprite_editor.png
|
144
170
|
homepage: https://github.com/cyberarm/author_engineV2
|
145
171
|
licenses:
|
146
172
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- MIT
|
@@ -150,6 +176,7 @@ post_install_message:
|
|
150
176
|
rdoc_options: []
|
151
177
|
require_paths:
|
152
178
|
- lib
|
179
|
+
- assets
|
153
180
|
required_ruby_version: !ruby/object:Gem::Requirement
|
154
181
|
requirements:
|
155
182
|
- - ">="
|
@@ -162,7 +189,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
162
189
|
version: '0'
|
163
190
|
requirements: []
|
164
191
|
rubyforge_project:
|
165
|
-
rubygems_version: 2.7.
|
192
|
+
rubygems_version: 2.7.8
|
166
193
|
signing_key:
|
167
194
|
specification_version: 4
|
168
195
|
summary: A virtual console that you code in Ruby.
|