arcabouco 0.2.0 → 0.2.1

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@@ -1,1343 +0,0 @@
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- // Underscore.js 1.6.0
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- // http://underscorejs.org
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- // (c) 2009-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
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- // Underscore may be freely distributed under the MIT license.
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-
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- (function() {
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-
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- // Baseline setup
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- // --------------
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-
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- // Establish the root object, `window` in the browser, or `exports` on the server.
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- var root = this;
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-
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- // Save the previous value of the `_` variable.
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- var previousUnderscore = root._;
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-
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- // Establish the object that gets returned to break out of a loop iteration.
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- var breaker = {};
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-
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- // Save bytes in the minified (but not gzipped) version:
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- var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
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-
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- // Create quick reference variables for speed access to core prototypes.
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- var
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- push = ArrayProto.push,
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- slice = ArrayProto.slice,
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- concat = ArrayProto.concat,
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- toString = ObjProto.toString,
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- hasOwnProperty = ObjProto.hasOwnProperty;
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-
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- // All **ECMAScript 5** native function implementations that we hope to use
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- // are declared here.
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- var
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- nativeForEach = ArrayProto.forEach,
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- nativeMap = ArrayProto.map,
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- nativeReduce = ArrayProto.reduce,
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- nativeReduceRight = ArrayProto.reduceRight,
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- nativeFilter = ArrayProto.filter,
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- nativeEvery = ArrayProto.every,
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- nativeSome = ArrayProto.some,
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- nativeIndexOf = ArrayProto.indexOf,
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- nativeLastIndexOf = ArrayProto.lastIndexOf,
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- nativeIsArray = Array.isArray,
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- nativeKeys = Object.keys,
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- nativeBind = FuncProto.bind;
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-
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- // Create a safe reference to the Underscore object for use below.
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- var _ = function(obj) {
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- if (obj instanceof _) return obj;
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- if (!(this instanceof _)) return new _(obj);
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- this._wrapped = obj;
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- };
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-
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- // Export the Underscore object for **Node.js**, with
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- // backwards-compatibility for the old `require()` API. If we're in
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- // the browser, add `_` as a global object via a string identifier,
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- // for Closure Compiler "advanced" mode.
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- if (typeof exports !== 'undefined') {
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- if (typeof module !== 'undefined' && module.exports) {
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- exports = module.exports = _;
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- }
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- exports._ = _;
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- } else {
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- root._ = _;
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- }
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-
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- // Current version.
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- _.VERSION = '1.6.0';
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-
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- // Collection Functions
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- // --------------------
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-
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- // The cornerstone, an `each` implementation, aka `forEach`.
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- // Handles objects with the built-in `forEach`, arrays, and raw objects.
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- // Delegates to **ECMAScript 5**'s native `forEach` if available.
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- var each = _.each = _.forEach = function(obj, iterator, context) {
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- if (obj == null) return obj;
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- if (nativeForEach && obj.forEach === nativeForEach) {
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- obj.forEach(iterator, context);
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- } else if (obj.length === +obj.length) {
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- for (var i = 0, length = obj.length; i < length; i++) {
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- if (iterator.call(context, obj[i], i, obj) === breaker) return;
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- }
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- } else {
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- var keys = _.keys(obj);
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- for (var i = 0, length = keys.length; i < length; i++) {
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- if (iterator.call(context, obj[keys[i]], keys[i], obj) === breaker) return;
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- }
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- }
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- return obj;
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- };
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-
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- // Return the results of applying the iterator to each element.
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- // Delegates to **ECMAScript 5**'s native `map` if available.
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- _.map = _.collect = function(obj, iterator, context) {
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- var results = [];
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- if (obj == null) return results;
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- if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
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- each(obj, function(value, index, list) {
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- results.push(iterator.call(context, value, index, list));
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- });
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- return results;
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- };
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-
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- var reduceError = 'Reduce of empty array with no initial value';
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-
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- // **Reduce** builds up a single result from a list of values, aka `inject`,
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- // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
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- _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
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- var initial = arguments.length > 2;
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- if (obj == null) obj = [];
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- if (nativeReduce && obj.reduce === nativeReduce) {
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- if (context) iterator = _.bind(iterator, context);
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- return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
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- }
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- each(obj, function(value, index, list) {
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- if (!initial) {
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- memo = value;
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- initial = true;
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- } else {
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- memo = iterator.call(context, memo, value, index, list);
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- }
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- });
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- if (!initial) throw new TypeError(reduceError);
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- return memo;
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- };
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-
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- // The right-associative version of reduce, also known as `foldr`.
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- // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
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- _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
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- var initial = arguments.length > 2;
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- if (obj == null) obj = [];
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- if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
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- if (context) iterator = _.bind(iterator, context);
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- return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
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- }
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- var length = obj.length;
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- if (length !== +length) {
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- var keys = _.keys(obj);
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- length = keys.length;
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- }
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- each(obj, function(value, index, list) {
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- index = keys ? keys[--length] : --length;
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- if (!initial) {
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- memo = obj[index];
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- initial = true;
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- } else {
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- memo = iterator.call(context, memo, obj[index], index, list);
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- }
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- });
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- if (!initial) throw new TypeError(reduceError);
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- return memo;
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- };
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-
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- // Return the first value which passes a truth test. Aliased as `detect`.
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- _.find = _.detect = function(obj, predicate, context) {
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- var result;
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- any(obj, function(value, index, list) {
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- if (predicate.call(context, value, index, list)) {
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- result = value;
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- return true;
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- }
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- });
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- return result;
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- };
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-
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- // Return all the elements that pass a truth test.
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- // Delegates to **ECMAScript 5**'s native `filter` if available.
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- // Aliased as `select`.
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- _.filter = _.select = function(obj, predicate, context) {
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- var results = [];
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- if (obj == null) return results;
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- if (nativeFilter && obj.filter === nativeFilter) return obj.filter(predicate, context);
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- each(obj, function(value, index, list) {
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- if (predicate.call(context, value, index, list)) results.push(value);
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- });
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- return results;
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- };
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-
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- // Return all the elements for which a truth test fails.
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- _.reject = function(obj, predicate, context) {
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- return _.filter(obj, function(value, index, list) {
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- return !predicate.call(context, value, index, list);
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- }, context);
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- };
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-
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- // Determine whether all of the elements match a truth test.
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- // Delegates to **ECMAScript 5**'s native `every` if available.
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- // Aliased as `all`.
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- _.every = _.all = function(obj, predicate, context) {
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- predicate || (predicate = _.identity);
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- var result = true;
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- if (obj == null) return result;
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- if (nativeEvery && obj.every === nativeEvery) return obj.every(predicate, context);
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- each(obj, function(value, index, list) {
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- if (!(result = result && predicate.call(context, value, index, list))) return breaker;
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- });
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- return !!result;
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- };
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-
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- // Determine if at least one element in the object matches a truth test.
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- // Delegates to **ECMAScript 5**'s native `some` if available.
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- // Aliased as `any`.
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- var any = _.some = _.any = function(obj, predicate, context) {
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- predicate || (predicate = _.identity);
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- var result = false;
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- if (obj == null) return result;
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- if (nativeSome && obj.some === nativeSome) return obj.some(predicate, context);
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- each(obj, function(value, index, list) {
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- if (result || (result = predicate.call(context, value, index, list))) return breaker;
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- });
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- return !!result;
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- };
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-
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- // Determine if the array or object contains a given value (using `===`).
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- // Aliased as `include`.
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- _.contains = _.include = function(obj, target) {
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- if (obj == null) return false;
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- if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
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- return any(obj, function(value) {
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- return value === target;
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- });
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- };
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-
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- // Invoke a method (with arguments) on every item in a collection.
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- _.invoke = function(obj, method) {
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- var args = slice.call(arguments, 2);
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- var isFunc = _.isFunction(method);
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- return _.map(obj, function(value) {
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- return (isFunc ? method : value[method]).apply(value, args);
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- });
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- };
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-
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- // Convenience version of a common use case of `map`: fetching a property.
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- _.pluck = function(obj, key) {
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- return _.map(obj, _.property(key));
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- };
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-
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- // Convenience version of a common use case of `filter`: selecting only objects
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- // containing specific `key:value` pairs.
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- _.where = function(obj, attrs) {
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- return _.filter(obj, _.matches(attrs));
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- };
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-
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- // Convenience version of a common use case of `find`: getting the first object
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- // containing specific `key:value` pairs.
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- _.findWhere = function(obj, attrs) {
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- return _.find(obj, _.matches(attrs));
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- };
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-
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- // Return the maximum element or (element-based computation).
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- // Can't optimize arrays of integers longer than 65,535 elements.
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- // See [WebKit Bug 80797](https://bugs.webkit.org/show_bug.cgi?id=80797)
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- _.max = function(obj, iterator, context) {
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- if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
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- return Math.max.apply(Math, obj);
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- }
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- var result = -Infinity, lastComputed = -Infinity;
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- each(obj, function(value, index, list) {
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- var computed = iterator ? iterator.call(context, value, index, list) : value;
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- if (computed > lastComputed) {
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- result = value;
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- lastComputed = computed;
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- }
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- });
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- return result;
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- };
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-
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- // Return the minimum element (or element-based computation).
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- _.min = function(obj, iterator, context) {
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- if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
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- return Math.min.apply(Math, obj);
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- }
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- var result = Infinity, lastComputed = Infinity;
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- each(obj, function(value, index, list) {
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- var computed = iterator ? iterator.call(context, value, index, list) : value;
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- if (computed < lastComputed) {
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- result = value;
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- lastComputed = computed;
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- }
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- });
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- return result;
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- };
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-
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- // Shuffle an array, using the modern version of the
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- // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
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- _.shuffle = function(obj) {
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- var rand;
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- var index = 0;
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- var shuffled = [];
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- each(obj, function(value) {
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- rand = _.random(index++);
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- shuffled[index - 1] = shuffled[rand];
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- shuffled[rand] = value;
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- });
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- return shuffled;
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- };
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-
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- // Sample **n** random values from a collection.
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- // If **n** is not specified, returns a single random element.
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- // The internal `guard` argument allows it to work with `map`.
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- _.sample = function(obj, n, guard) {
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- if (n == null || guard) {
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- if (obj.length !== +obj.length) obj = _.values(obj);
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- return obj[_.random(obj.length - 1)];
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- }
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- return _.shuffle(obj).slice(0, Math.max(0, n));
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- };
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-
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- // An internal function to generate lookup iterators.
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- var lookupIterator = function(value) {
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- if (value == null) return _.identity;
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- if (_.isFunction(value)) return value;
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- return _.property(value);
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- };
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-
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- // Sort the object's values by a criterion produced by an iterator.
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- _.sortBy = function(obj, iterator, context) {
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- iterator = lookupIterator(iterator);
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- return _.pluck(_.map(obj, function(value, index, list) {
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- return {
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- value: value,
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- index: index,
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- criteria: iterator.call(context, value, index, list)
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- };
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- }).sort(function(left, right) {
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- var a = left.criteria;
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- var b = right.criteria;
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- if (a !== b) {
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- if (a > b || a === void 0) return 1;
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- if (a < b || b === void 0) return -1;
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- }
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- return left.index - right.index;
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- }), 'value');
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- };
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-
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- // An internal function used for aggregate "group by" operations.
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- var group = function(behavior) {
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- return function(obj, iterator, context) {
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- var result = {};
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- iterator = lookupIterator(iterator);
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- each(obj, function(value, index) {
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- var key = iterator.call(context, value, index, obj);
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- behavior(result, key, value);
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- });
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- return result;
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- };
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- };
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-
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- // Groups the object's values by a criterion. Pass either a string attribute
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- // to group by, or a function that returns the criterion.
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- _.groupBy = group(function(result, key, value) {
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- _.has(result, key) ? result[key].push(value) : result[key] = [value];
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- });
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-
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- // Indexes the object's values by a criterion, similar to `groupBy`, but for
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- // when you know that your index values will be unique.
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- _.indexBy = group(function(result, key, value) {
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- result[key] = value;
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- });
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-
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- // Counts instances of an object that group by a certain criterion. Pass
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- // either a string attribute to count by, or a function that returns the
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- // criterion.
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- _.countBy = group(function(result, key) {
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- _.has(result, key) ? result[key]++ : result[key] = 1;
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- });
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-
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- // Use a comparator function to figure out the smallest index at which
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- // an object should be inserted so as to maintain order. Uses binary search.
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- _.sortedIndex = function(array, obj, iterator, context) {
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- iterator = lookupIterator(iterator);
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- var value = iterator.call(context, obj);
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- var low = 0, high = array.length;
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- while (low < high) {
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- var mid = (low + high) >>> 1;
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- iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
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- }
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- return low;
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- };
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-
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- // Safely create a real, live array from anything iterable.
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- _.toArray = function(obj) {
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- if (!obj) return [];
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- if (_.isArray(obj)) return slice.call(obj);
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- if (obj.length === +obj.length) return _.map(obj, _.identity);
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- return _.values(obj);
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- };
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-
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- // Return the number of elements in an object.
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- _.size = function(obj) {
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- if (obj == null) return 0;
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- return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
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- };
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-
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- // Array Functions
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- // ---------------
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-
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- // Get the first element of an array. Passing **n** will return the first N
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- // values in the array. Aliased as `head` and `take`. The **guard** check
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- // allows it to work with `_.map`.
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- _.first = _.head = _.take = function(array, n, guard) {
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- if (array == null) return void 0;
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- if ((n == null) || guard) return array[0];
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- if (n < 0) return [];
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- return slice.call(array, 0, n);
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- };
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-
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- // Returns everything but the last entry of the array. Especially useful on
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- // the arguments object. Passing **n** will return all the values in
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- // the array, excluding the last N. The **guard** check allows it to work with
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- // `_.map`.
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- _.initial = function(array, n, guard) {
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- return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
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- };
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-
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- // Get the last element of an array. Passing **n** will return the last N
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- // values in the array. The **guard** check allows it to work with `_.map`.
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- _.last = function(array, n, guard) {
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- if (array == null) return void 0;
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- if ((n == null) || guard) return array[array.length - 1];
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- return slice.call(array, Math.max(array.length - n, 0));
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- };
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-
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- // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
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- // Especially useful on the arguments object. Passing an **n** will return
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- // the rest N values in the array. The **guard**
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- // check allows it to work with `_.map`.
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- _.rest = _.tail = _.drop = function(array, n, guard) {
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- return slice.call(array, (n == null) || guard ? 1 : n);
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- };
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-
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- // Trim out all falsy values from an array.
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- _.compact = function(array) {
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- return _.filter(array, _.identity);
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- };
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-
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- // Internal implementation of a recursive `flatten` function.
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- var flatten = function(input, shallow, output) {
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- if (shallow && _.every(input, _.isArray)) {
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- return concat.apply(output, input);
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- }
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- each(input, function(value) {
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- if (_.isArray(value) || _.isArguments(value)) {
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- shallow ? push.apply(output, value) : flatten(value, shallow, output);
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- } else {
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- output.push(value);
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- }
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- });
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- return output;
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- };
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-
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- // Flatten out an array, either recursively (by default), or just one level.
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- _.flatten = function(array, shallow) {
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- return flatten(array, shallow, []);
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- };
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-
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- // Return a version of the array that does not contain the specified value(s).
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- _.without = function(array) {
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- return _.difference(array, slice.call(arguments, 1));
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- };
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-
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- // Split an array into two arrays: one whose elements all satisfy the given
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- // predicate, and one whose elements all do not satisfy the predicate.
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- _.partition = function(array, predicate) {
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- var pass = [], fail = [];
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- each(array, function(elem) {
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- (predicate(elem) ? pass : fail).push(elem);
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- });
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- return [pass, fail];
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- };
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-
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- // Produce a duplicate-free version of the array. If the array has already
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- // been sorted, you have the option of using a faster algorithm.
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- // Aliased as `unique`.
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- _.uniq = _.unique = function(array, isSorted, iterator, context) {
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- if (_.isFunction(isSorted)) {
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- context = iterator;
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- iterator = isSorted;
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- isSorted = false;
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- }
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- var initial = iterator ? _.map(array, iterator, context) : array;
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- var results = [];
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- var seen = [];
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- each(initial, function(value, index) {
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- if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
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- seen.push(value);
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- results.push(array[index]);
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- }
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- });
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- return results;
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- };
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-
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- // Produce an array that contains the union: each distinct element from all of
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- // the passed-in arrays.
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- _.union = function() {
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- return _.uniq(_.flatten(arguments, true));
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- };
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-
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- // Produce an array that contains every item shared between all the
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- // passed-in arrays.
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- _.intersection = function(array) {
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- var rest = slice.call(arguments, 1);
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- return _.filter(_.uniq(array), function(item) {
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- return _.every(rest, function(other) {
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- return _.contains(other, item);
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- });
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- });
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- };
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-
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- // Take the difference between one array and a number of other arrays.
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- // Only the elements present in just the first array will remain.
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- _.difference = function(array) {
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- var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
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- return _.filter(array, function(value){ return !_.contains(rest, value); });
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- };
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-
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- // Zip together multiple lists into a single array -- elements that share
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- // an index go together.
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- _.zip = function() {
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- var length = _.max(_.pluck(arguments, 'length').concat(0));
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- var results = new Array(length);
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- for (var i = 0; i < length; i++) {
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- results[i] = _.pluck(arguments, '' + i);
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- }
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- return results;
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- };
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-
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- // Converts lists into objects. Pass either a single array of `[key, value]`
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- // pairs, or two parallel arrays of the same length -- one of keys, and one of
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- // the corresponding values.
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- _.object = function(list, values) {
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- if (list == null) return {};
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- var result = {};
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- for (var i = 0, length = list.length; i < length; i++) {
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- if (values) {
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- result[list[i]] = values[i];
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- } else {
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- result[list[i][0]] = list[i][1];
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- }
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- }
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- return result;
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- };
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-
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- // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
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- // we need this function. Return the position of the first occurrence of an
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- // item in an array, or -1 if the item is not included in the array.
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- // Delegates to **ECMAScript 5**'s native `indexOf` if available.
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- // If the array is large and already in sort order, pass `true`
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- // for **isSorted** to use binary search.
551
- _.indexOf = function(array, item, isSorted) {
552
- if (array == null) return -1;
553
- var i = 0, length = array.length;
554
- if (isSorted) {
555
- if (typeof isSorted == 'number') {
556
- i = (isSorted < 0 ? Math.max(0, length + isSorted) : isSorted);
557
- } else {
558
- i = _.sortedIndex(array, item);
559
- return array[i] === item ? i : -1;
560
- }
561
- }
562
- if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
563
- for (; i < length; i++) if (array[i] === item) return i;
564
- return -1;
565
- };
566
-
567
- // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
568
- _.lastIndexOf = function(array, item, from) {
569
- if (array == null) return -1;
570
- var hasIndex = from != null;
571
- if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
572
- return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
573
- }
574
- var i = (hasIndex ? from : array.length);
575
- while (i--) if (array[i] === item) return i;
576
- return -1;
577
- };
578
-
579
- // Generate an integer Array containing an arithmetic progression. A port of
580
- // the native Python `range()` function. See
581
- // [the Python documentation](http://docs.python.org/library/functions.html#range).
582
- _.range = function(start, stop, step) {
583
- if (arguments.length <= 1) {
584
- stop = start || 0;
585
- start = 0;
586
- }
587
- step = arguments[2] || 1;
588
-
589
- var length = Math.max(Math.ceil((stop - start) / step), 0);
590
- var idx = 0;
591
- var range = new Array(length);
592
-
593
- while(idx < length) {
594
- range[idx++] = start;
595
- start += step;
596
- }
597
-
598
- return range;
599
- };
600
-
601
- // Function (ahem) Functions
602
- // ------------------
603
-
604
- // Reusable constructor function for prototype setting.
605
- var ctor = function(){};
606
-
607
- // Create a function bound to a given object (assigning `this`, and arguments,
608
- // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
609
- // available.
610
- _.bind = function(func, context) {
611
- var args, bound;
612
- if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
613
- if (!_.isFunction(func)) throw new TypeError;
614
- args = slice.call(arguments, 2);
615
- return bound = function() {
616
- if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
617
- ctor.prototype = func.prototype;
618
- var self = new ctor;
619
- ctor.prototype = null;
620
- var result = func.apply(self, args.concat(slice.call(arguments)));
621
- if (Object(result) === result) return result;
622
- return self;
623
- };
624
- };
625
-
626
- // Partially apply a function by creating a version that has had some of its
627
- // arguments pre-filled, without changing its dynamic `this` context. _ acts
628
- // as a placeholder, allowing any combination of arguments to be pre-filled.
629
- _.partial = function(func) {
630
- var boundArgs = slice.call(arguments, 1);
631
- return function() {
632
- var position = 0;
633
- var args = boundArgs.slice();
634
- for (var i = 0, length = args.length; i < length; i++) {
635
- if (args[i] === _) args[i] = arguments[position++];
636
- }
637
- while (position < arguments.length) args.push(arguments[position++]);
638
- return func.apply(this, args);
639
- };
640
- };
641
-
642
- // Bind a number of an object's methods to that object. Remaining arguments
643
- // are the method names to be bound. Useful for ensuring that all callbacks
644
- // defined on an object belong to it.
645
- _.bindAll = function(obj) {
646
- var funcs = slice.call(arguments, 1);
647
- if (funcs.length === 0) throw new Error('bindAll must be passed function names');
648
- each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
649
- return obj;
650
- };
651
-
652
- // Memoize an expensive function by storing its results.
653
- _.memoize = function(func, hasher) {
654
- var memo = {};
655
- hasher || (hasher = _.identity);
656
- return function() {
657
- var key = hasher.apply(this, arguments);
658
- return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
659
- };
660
- };
661
-
662
- // Delays a function for the given number of milliseconds, and then calls
663
- // it with the arguments supplied.
664
- _.delay = function(func, wait) {
665
- var args = slice.call(arguments, 2);
666
- return setTimeout(function(){ return func.apply(null, args); }, wait);
667
- };
668
-
669
- // Defers a function, scheduling it to run after the current call stack has
670
- // cleared.
671
- _.defer = function(func) {
672
- return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
673
- };
674
-
675
- // Returns a function, that, when invoked, will only be triggered at most once
676
- // during a given window of time. Normally, the throttled function will run
677
- // as much as it can, without ever going more than once per `wait` duration;
678
- // but if you'd like to disable the execution on the leading edge, pass
679
- // `{leading: false}`. To disable execution on the trailing edge, ditto.
680
- _.throttle = function(func, wait, options) {
681
- var context, args, result;
682
- var timeout = null;
683
- var previous = 0;
684
- options || (options = {});
685
- var later = function() {
686
- previous = options.leading === false ? 0 : _.now();
687
- timeout = null;
688
- result = func.apply(context, args);
689
- context = args = null;
690
- };
691
- return function() {
692
- var now = _.now();
693
- if (!previous && options.leading === false) previous = now;
694
- var remaining = wait - (now - previous);
695
- context = this;
696
- args = arguments;
697
- if (remaining <= 0) {
698
- clearTimeout(timeout);
699
- timeout = null;
700
- previous = now;
701
- result = func.apply(context, args);
702
- context = args = null;
703
- } else if (!timeout && options.trailing !== false) {
704
- timeout = setTimeout(later, remaining);
705
- }
706
- return result;
707
- };
708
- };
709
-
710
- // Returns a function, that, as long as it continues to be invoked, will not
711
- // be triggered. The function will be called after it stops being called for
712
- // N milliseconds. If `immediate` is passed, trigger the function on the
713
- // leading edge, instead of the trailing.
714
- _.debounce = function(func, wait, immediate) {
715
- var timeout, args, context, timestamp, result;
716
-
717
- var later = function() {
718
- var last = _.now() - timestamp;
719
- if (last < wait) {
720
- timeout = setTimeout(later, wait - last);
721
- } else {
722
- timeout = null;
723
- if (!immediate) {
724
- result = func.apply(context, args);
725
- context = args = null;
726
- }
727
- }
728
- };
729
-
730
- return function() {
731
- context = this;
732
- args = arguments;
733
- timestamp = _.now();
734
- var callNow = immediate && !timeout;
735
- if (!timeout) {
736
- timeout = setTimeout(later, wait);
737
- }
738
- if (callNow) {
739
- result = func.apply(context, args);
740
- context = args = null;
741
- }
742
-
743
- return result;
744
- };
745
- };
746
-
747
- // Returns a function that will be executed at most one time, no matter how
748
- // often you call it. Useful for lazy initialization.
749
- _.once = function(func) {
750
- var ran = false, memo;
751
- return function() {
752
- if (ran) return memo;
753
- ran = true;
754
- memo = func.apply(this, arguments);
755
- func = null;
756
- return memo;
757
- };
758
- };
759
-
760
- // Returns the first function passed as an argument to the second,
761
- // allowing you to adjust arguments, run code before and after, and
762
- // conditionally execute the original function.
763
- _.wrap = function(func, wrapper) {
764
- return _.partial(wrapper, func);
765
- };
766
-
767
- // Returns a function that is the composition of a list of functions, each
768
- // consuming the return value of the function that follows.
769
- _.compose = function() {
770
- var funcs = arguments;
771
- return function() {
772
- var args = arguments;
773
- for (var i = funcs.length - 1; i >= 0; i--) {
774
- args = [funcs[i].apply(this, args)];
775
- }
776
- return args[0];
777
- };
778
- };
779
-
780
- // Returns a function that will only be executed after being called N times.
781
- _.after = function(times, func) {
782
- return function() {
783
- if (--times < 1) {
784
- return func.apply(this, arguments);
785
- }
786
- };
787
- };
788
-
789
- // Object Functions
790
- // ----------------
791
-
792
- // Retrieve the names of an object's properties.
793
- // Delegates to **ECMAScript 5**'s native `Object.keys`
794
- _.keys = function(obj) {
795
- if (!_.isObject(obj)) return [];
796
- if (nativeKeys) return nativeKeys(obj);
797
- var keys = [];
798
- for (var key in obj) if (_.has(obj, key)) keys.push(key);
799
- return keys;
800
- };
801
-
802
- // Retrieve the values of an object's properties.
803
- _.values = function(obj) {
804
- var keys = _.keys(obj);
805
- var length = keys.length;
806
- var values = new Array(length);
807
- for (var i = 0; i < length; i++) {
808
- values[i] = obj[keys[i]];
809
- }
810
- return values;
811
- };
812
-
813
- // Convert an object into a list of `[key, value]` pairs.
814
- _.pairs = function(obj) {
815
- var keys = _.keys(obj);
816
- var length = keys.length;
817
- var pairs = new Array(length);
818
- for (var i = 0; i < length; i++) {
819
- pairs[i] = [keys[i], obj[keys[i]]];
820
- }
821
- return pairs;
822
- };
823
-
824
- // Invert the keys and values of an object. The values must be serializable.
825
- _.invert = function(obj) {
826
- var result = {};
827
- var keys = _.keys(obj);
828
- for (var i = 0, length = keys.length; i < length; i++) {
829
- result[obj[keys[i]]] = keys[i];
830
- }
831
- return result;
832
- };
833
-
834
- // Return a sorted list of the function names available on the object.
835
- // Aliased as `methods`
836
- _.functions = _.methods = function(obj) {
837
- var names = [];
838
- for (var key in obj) {
839
- if (_.isFunction(obj[key])) names.push(key);
840
- }
841
- return names.sort();
842
- };
843
-
844
- // Extend a given object with all the properties in passed-in object(s).
845
- _.extend = function(obj) {
846
- each(slice.call(arguments, 1), function(source) {
847
- if (source) {
848
- for (var prop in source) {
849
- obj[prop] = source[prop];
850
- }
851
- }
852
- });
853
- return obj;
854
- };
855
-
856
- // Return a copy of the object only containing the whitelisted properties.
857
- _.pick = function(obj) {
858
- var copy = {};
859
- var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
860
- each(keys, function(key) {
861
- if (key in obj) copy[key] = obj[key];
862
- });
863
- return copy;
864
- };
865
-
866
- // Return a copy of the object without the blacklisted properties.
867
- _.omit = function(obj) {
868
- var copy = {};
869
- var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
870
- for (var key in obj) {
871
- if (!_.contains(keys, key)) copy[key] = obj[key];
872
- }
873
- return copy;
874
- };
875
-
876
- // Fill in a given object with default properties.
877
- _.defaults = function(obj) {
878
- each(slice.call(arguments, 1), function(source) {
879
- if (source) {
880
- for (var prop in source) {
881
- if (obj[prop] === void 0) obj[prop] = source[prop];
882
- }
883
- }
884
- });
885
- return obj;
886
- };
887
-
888
- // Create a (shallow-cloned) duplicate of an object.
889
- _.clone = function(obj) {
890
- if (!_.isObject(obj)) return obj;
891
- return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
892
- };
893
-
894
- // Invokes interceptor with the obj, and then returns obj.
895
- // The primary purpose of this method is to "tap into" a method chain, in
896
- // order to perform operations on intermediate results within the chain.
897
- _.tap = function(obj, interceptor) {
898
- interceptor(obj);
899
- return obj;
900
- };
901
-
902
- // Internal recursive comparison function for `isEqual`.
903
- var eq = function(a, b, aStack, bStack) {
904
- // Identical objects are equal. `0 === -0`, but they aren't identical.
905
- // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
906
- if (a === b) return a !== 0 || 1 / a == 1 / b;
907
- // A strict comparison is necessary because `null == undefined`.
908
- if (a == null || b == null) return a === b;
909
- // Unwrap any wrapped objects.
910
- if (a instanceof _) a = a._wrapped;
911
- if (b instanceof _) b = b._wrapped;
912
- // Compare `[[Class]]` names.
913
- var className = toString.call(a);
914
- if (className != toString.call(b)) return false;
915
- switch (className) {
916
- // Strings, numbers, dates, and booleans are compared by value.
917
- case '[object String]':
918
- // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
919
- // equivalent to `new String("5")`.
920
- return a == String(b);
921
- case '[object Number]':
922
- // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
923
- // other numeric values.
924
- return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
925
- case '[object Date]':
926
- case '[object Boolean]':
927
- // Coerce dates and booleans to numeric primitive values. Dates are compared by their
928
- // millisecond representations. Note that invalid dates with millisecond representations
929
- // of `NaN` are not equivalent.
930
- return +a == +b;
931
- // RegExps are compared by their source patterns and flags.
932
- case '[object RegExp]':
933
- return a.source == b.source &&
934
- a.global == b.global &&
935
- a.multiline == b.multiline &&
936
- a.ignoreCase == b.ignoreCase;
937
- }
938
- if (typeof a != 'object' || typeof b != 'object') return false;
939
- // Assume equality for cyclic structures. The algorithm for detecting cyclic
940
- // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
941
- var length = aStack.length;
942
- while (length--) {
943
- // Linear search. Performance is inversely proportional to the number of
944
- // unique nested structures.
945
- if (aStack[length] == a) return bStack[length] == b;
946
- }
947
- // Objects with different constructors are not equivalent, but `Object`s
948
- // from different frames are.
949
- var aCtor = a.constructor, bCtor = b.constructor;
950
- if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
951
- _.isFunction(bCtor) && (bCtor instanceof bCtor))
952
- && ('constructor' in a && 'constructor' in b)) {
953
- return false;
954
- }
955
- // Add the first object to the stack of traversed objects.
956
- aStack.push(a);
957
- bStack.push(b);
958
- var size = 0, result = true;
959
- // Recursively compare objects and arrays.
960
- if (className == '[object Array]') {
961
- // Compare array lengths to determine if a deep comparison is necessary.
962
- size = a.length;
963
- result = size == b.length;
964
- if (result) {
965
- // Deep compare the contents, ignoring non-numeric properties.
966
- while (size--) {
967
- if (!(result = eq(a[size], b[size], aStack, bStack))) break;
968
- }
969
- }
970
- } else {
971
- // Deep compare objects.
972
- for (var key in a) {
973
- if (_.has(a, key)) {
974
- // Count the expected number of properties.
975
- size++;
976
- // Deep compare each member.
977
- if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
978
- }
979
- }
980
- // Ensure that both objects contain the same number of properties.
981
- if (result) {
982
- for (key in b) {
983
- if (_.has(b, key) && !(size--)) break;
984
- }
985
- result = !size;
986
- }
987
- }
988
- // Remove the first object from the stack of traversed objects.
989
- aStack.pop();
990
- bStack.pop();
991
- return result;
992
- };
993
-
994
- // Perform a deep comparison to check if two objects are equal.
995
- _.isEqual = function(a, b) {
996
- return eq(a, b, [], []);
997
- };
998
-
999
- // Is a given array, string, or object empty?
1000
- // An "empty" object has no enumerable own-properties.
1001
- _.isEmpty = function(obj) {
1002
- if (obj == null) return true;
1003
- if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
1004
- for (var key in obj) if (_.has(obj, key)) return false;
1005
- return true;
1006
- };
1007
-
1008
- // Is a given value a DOM element?
1009
- _.isElement = function(obj) {
1010
- return !!(obj && obj.nodeType === 1);
1011
- };
1012
-
1013
- // Is a given value an array?
1014
- // Delegates to ECMA5's native Array.isArray
1015
- _.isArray = nativeIsArray || function(obj) {
1016
- return toString.call(obj) == '[object Array]';
1017
- };
1018
-
1019
- // Is a given variable an object?
1020
- _.isObject = function(obj) {
1021
- return obj === Object(obj);
1022
- };
1023
-
1024
- // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
1025
- each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
1026
- _['is' + name] = function(obj) {
1027
- return toString.call(obj) == '[object ' + name + ']';
1028
- };
1029
- });
1030
-
1031
- // Define a fallback version of the method in browsers (ahem, IE), where
1032
- // there isn't any inspectable "Arguments" type.
1033
- if (!_.isArguments(arguments)) {
1034
- _.isArguments = function(obj) {
1035
- return !!(obj && _.has(obj, 'callee'));
1036
- };
1037
- }
1038
-
1039
- // Optimize `isFunction` if appropriate.
1040
- if (typeof (/./) !== 'function') {
1041
- _.isFunction = function(obj) {
1042
- return typeof obj === 'function';
1043
- };
1044
- }
1045
-
1046
- // Is a given object a finite number?
1047
- _.isFinite = function(obj) {
1048
- return isFinite(obj) && !isNaN(parseFloat(obj));
1049
- };
1050
-
1051
- // Is the given value `NaN`? (NaN is the only number which does not equal itself).
1052
- _.isNaN = function(obj) {
1053
- return _.isNumber(obj) && obj != +obj;
1054
- };
1055
-
1056
- // Is a given value a boolean?
1057
- _.isBoolean = function(obj) {
1058
- return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
1059
- };
1060
-
1061
- // Is a given value equal to null?
1062
- _.isNull = function(obj) {
1063
- return obj === null;
1064
- };
1065
-
1066
- // Is a given variable undefined?
1067
- _.isUndefined = function(obj) {
1068
- return obj === void 0;
1069
- };
1070
-
1071
- // Shortcut function for checking if an object has a given property directly
1072
- // on itself (in other words, not on a prototype).
1073
- _.has = function(obj, key) {
1074
- return hasOwnProperty.call(obj, key);
1075
- };
1076
-
1077
- // Utility Functions
1078
- // -----------------
1079
-
1080
- // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
1081
- // previous owner. Returns a reference to the Underscore object.
1082
- _.noConflict = function() {
1083
- root._ = previousUnderscore;
1084
- return this;
1085
- };
1086
-
1087
- // Keep the identity function around for default iterators.
1088
- _.identity = function(value) {
1089
- return value;
1090
- };
1091
-
1092
- _.constant = function(value) {
1093
- return function () {
1094
- return value;
1095
- };
1096
- };
1097
-
1098
- _.property = function(key) {
1099
- return function(obj) {
1100
- return obj[key];
1101
- };
1102
- };
1103
-
1104
- // Returns a predicate for checking whether an object has a given set of `key:value` pairs.
1105
- _.matches = function(attrs) {
1106
- return function(obj) {
1107
- if (obj === attrs) return true; //avoid comparing an object to itself.
1108
- for (var key in attrs) {
1109
- if (attrs[key] !== obj[key])
1110
- return false;
1111
- }
1112
- return true;
1113
- }
1114
- };
1115
-
1116
- // Run a function **n** times.
1117
- _.times = function(n, iterator, context) {
1118
- var accum = Array(Math.max(0, n));
1119
- for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
1120
- return accum;
1121
- };
1122
-
1123
- // Return a random integer between min and max (inclusive).
1124
- _.random = function(min, max) {
1125
- if (max == null) {
1126
- max = min;
1127
- min = 0;
1128
- }
1129
- return min + Math.floor(Math.random() * (max - min + 1));
1130
- };
1131
-
1132
- // A (possibly faster) way to get the current timestamp as an integer.
1133
- _.now = Date.now || function() { return new Date().getTime(); };
1134
-
1135
- // List of HTML entities for escaping.
1136
- var entityMap = {
1137
- escape: {
1138
- '&': '&amp;',
1139
- '<': '&lt;',
1140
- '>': '&gt;',
1141
- '"': '&quot;',
1142
- "'": '&#x27;'
1143
- }
1144
- };
1145
- entityMap.unescape = _.invert(entityMap.escape);
1146
-
1147
- // Regexes containing the keys and values listed immediately above.
1148
- var entityRegexes = {
1149
- escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
1150
- unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
1151
- };
1152
-
1153
- // Functions for escaping and unescaping strings to/from HTML interpolation.
1154
- _.each(['escape', 'unescape'], function(method) {
1155
- _[method] = function(string) {
1156
- if (string == null) return '';
1157
- return ('' + string).replace(entityRegexes[method], function(match) {
1158
- return entityMap[method][match];
1159
- });
1160
- };
1161
- });
1162
-
1163
- // If the value of the named `property` is a function then invoke it with the
1164
- // `object` as context; otherwise, return it.
1165
- _.result = function(object, property) {
1166
- if (object == null) return void 0;
1167
- var value = object[property];
1168
- return _.isFunction(value) ? value.call(object) : value;
1169
- };
1170
-
1171
- // Add your own custom functions to the Underscore object.
1172
- _.mixin = function(obj) {
1173
- each(_.functions(obj), function(name) {
1174
- var func = _[name] = obj[name];
1175
- _.prototype[name] = function() {
1176
- var args = [this._wrapped];
1177
- push.apply(args, arguments);
1178
- return result.call(this, func.apply(_, args));
1179
- };
1180
- });
1181
- };
1182
-
1183
- // Generate a unique integer id (unique within the entire client session).
1184
- // Useful for temporary DOM ids.
1185
- var idCounter = 0;
1186
- _.uniqueId = function(prefix) {
1187
- var id = ++idCounter + '';
1188
- return prefix ? prefix + id : id;
1189
- };
1190
-
1191
- // By default, Underscore uses ERB-style template delimiters, change the
1192
- // following template settings to use alternative delimiters.
1193
- _.templateSettings = {
1194
- evaluate : /<%([\s\S]+?)%>/g,
1195
- interpolate : /<%=([\s\S]+?)%>/g,
1196
- escape : /<%-([\s\S]+?)%>/g
1197
- };
1198
-
1199
- // When customizing `templateSettings`, if you don't want to define an
1200
- // interpolation, evaluation or escaping regex, we need one that is
1201
- // guaranteed not to match.
1202
- var noMatch = /(.)^/;
1203
-
1204
- // Certain characters need to be escaped so that they can be put into a
1205
- // string literal.
1206
- var escapes = {
1207
- "'": "'",
1208
- '\\': '\\',
1209
- '\r': 'r',
1210
- '\n': 'n',
1211
- '\t': 't',
1212
- '\u2028': 'u2028',
1213
- '\u2029': 'u2029'
1214
- };
1215
-
1216
- var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
1217
-
1218
- // JavaScript micro-templating, similar to John Resig's implementation.
1219
- // Underscore templating handles arbitrary delimiters, preserves whitespace,
1220
- // and correctly escapes quotes within interpolated code.
1221
- _.template = function(text, data, settings) {
1222
- var render;
1223
- settings = _.defaults({}, settings, _.templateSettings);
1224
-
1225
- // Combine delimiters into one regular expression via alternation.
1226
- var matcher = new RegExp([
1227
- (settings.escape || noMatch).source,
1228
- (settings.interpolate || noMatch).source,
1229
- (settings.evaluate || noMatch).source
1230
- ].join('|') + '|$', 'g');
1231
-
1232
- // Compile the template source, escaping string literals appropriately.
1233
- var index = 0;
1234
- var source = "__p+='";
1235
- text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
1236
- source += text.slice(index, offset)
1237
- .replace(escaper, function(match) { return '\\' + escapes[match]; });
1238
-
1239
- if (escape) {
1240
- source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
1241
- }
1242
- if (interpolate) {
1243
- source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
1244
- }
1245
- if (evaluate) {
1246
- source += "';\n" + evaluate + "\n__p+='";
1247
- }
1248
- index = offset + match.length;
1249
- return match;
1250
- });
1251
- source += "';\n";
1252
-
1253
- // If a variable is not specified, place data values in local scope.
1254
- if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
1255
-
1256
- source = "var __t,__p='',__j=Array.prototype.join," +
1257
- "print=function(){__p+=__j.call(arguments,'');};\n" +
1258
- source + "return __p;\n";
1259
-
1260
- try {
1261
- render = new Function(settings.variable || 'obj', '_', source);
1262
- } catch (e) {
1263
- e.source = source;
1264
- throw e;
1265
- }
1266
-
1267
- if (data) return render(data, _);
1268
- var template = function(data) {
1269
- return render.call(this, data, _);
1270
- };
1271
-
1272
- // Provide the compiled function source as a convenience for precompilation.
1273
- template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
1274
-
1275
- return template;
1276
- };
1277
-
1278
- // Add a "chain" function, which will delegate to the wrapper.
1279
- _.chain = function(obj) {
1280
- return _(obj).chain();
1281
- };
1282
-
1283
- // OOP
1284
- // ---------------
1285
- // If Underscore is called as a function, it returns a wrapped object that
1286
- // can be used OO-style. This wrapper holds altered versions of all the
1287
- // underscore functions. Wrapped objects may be chained.
1288
-
1289
- // Helper function to continue chaining intermediate results.
1290
- var result = function(obj) {
1291
- return this._chain ? _(obj).chain() : obj;
1292
- };
1293
-
1294
- // Add all of the Underscore functions to the wrapper object.
1295
- _.mixin(_);
1296
-
1297
- // Add all mutator Array functions to the wrapper.
1298
- each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
1299
- var method = ArrayProto[name];
1300
- _.prototype[name] = function() {
1301
- var obj = this._wrapped;
1302
- method.apply(obj, arguments);
1303
- if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
1304
- return result.call(this, obj);
1305
- };
1306
- });
1307
-
1308
- // Add all accessor Array functions to the wrapper.
1309
- each(['concat', 'join', 'slice'], function(name) {
1310
- var method = ArrayProto[name];
1311
- _.prototype[name] = function() {
1312
- return result.call(this, method.apply(this._wrapped, arguments));
1313
- };
1314
- });
1315
-
1316
- _.extend(_.prototype, {
1317
-
1318
- // Start chaining a wrapped Underscore object.
1319
- chain: function() {
1320
- this._chain = true;
1321
- return this;
1322
- },
1323
-
1324
- // Extracts the result from a wrapped and chained object.
1325
- value: function() {
1326
- return this._wrapped;
1327
- }
1328
-
1329
- });
1330
-
1331
- // AMD registration happens at the end for compatibility with AMD loaders
1332
- // that may not enforce next-turn semantics on modules. Even though general
1333
- // practice for AMD registration is to be anonymous, underscore registers
1334
- // as a named module because, like jQuery, it is a base library that is
1335
- // popular enough to be bundled in a third party lib, but not be part of
1336
- // an AMD load request. Those cases could generate an error when an
1337
- // anonymous define() is called outside of a loader request.
1338
- if (typeof define === 'function' && define.amd) {
1339
- define('underscore', [], function() {
1340
- return _;
1341
- });
1342
- }
1343
- }).call(this);