applicious_utils 0.1.23 → 0.1.24

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+ SWFUpload jQuery Plugin v1.0.0
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+ -------------------------------
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+ Copyright (c) 2009 Adam Royle. Licensed under the MIT license.
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+
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+
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+ Overview
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+ --------
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+
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+ A jQuery plugin that makes working with SWFUpload even easier.
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+
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+ Features include:
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+ - jQuery-style instantiation
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+ - jQuery-style event handling
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+ - Ability to separate SWFUpload object from UI code
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+
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+
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+ Usage
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+ -----
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+
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+ // create the swfupload instance (settings must be an object)
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+ $('.swfupload-control').swfupload(settings);
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+
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+ // add some additional handlers (for any plugins if used)
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+ $.swfupload.additionalHandlers('some_extra_handler', 'another_extra_handler');
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+
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+ // same as above but as an array
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+ $.swfupload.additionalHandlers(['some_extra_handler', 'another_extra_handler']);
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+
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+ // or just return an array of the additional handler names
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+ $.swfupload.additionalHandlers();
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+
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+ // or return an array of the default handler names
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+ $.swfupload.defaultHandlers();
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+
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+ // bind the swfupload event handlers like an other jquery event
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+ $('.swfupload-control')
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+ .bind('swfuploadLoaded', function(event){
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+ console.debug('swfuploadLoaded!!', event);
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+ })
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+ .bind('fileQueued', function(event, file){
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+ $(this).swfupload('startUpload');
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+ console.debug('fileQueued!!', event);
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+ });
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+
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+
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+ // call methods on the swfupload instances by passing a string as the first parameter
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+ // this method is chainable and therefore does not return any values
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+ $('.swfupload-control').swfupload('startUpload', fileID);
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+ $('.swfupload-control').swfupload('cancelUpload', fileID, triggerErrorEvent);
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+
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+ // or if you prefer, you can just get the instance directly
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+ // if you need any return values for methods
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+ $.swfupload.getInstance('.swfupload-control');
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+
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+
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+
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+ Event Names (and, their, params)
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+ --------------------------------
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+ swfuploadLoaded (event)
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+ fileQueued (event, file)
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+ fileQueueError (event, file, errorCode, message)
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+ fileDialogStart (event)
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+ fileDialogComplete (event, numFilesSelected, numFilesQueued)
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+ uploadStart (event, file)
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+ uploadProgress (event, file, bytesLoaded)
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+ uploadSuccess (event, file, serverData)
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+ uploadComplete (event, file)
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+ uploadError (event, file, errorCode, message)
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+ // event from swfupload.queue.js
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+ queueComplete (event, uploadCount)
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+ <html xmlns="http://www.w3.org/1999/xhtml">
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+ <head>
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+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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+ <title>SWFUpload Example - Single Uploader</title>
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+ <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script>
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+ <script type="text/javascript" src="../vendor/swfupload/swfupload.js"></script>
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+ <script type="text/javascript" src="../src/jquery.swfupload.js"></script>
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+ <script type="text/javascript">
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+
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+ $(function(){
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+ $('#swfupload-control').swfupload({
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+ upload_url: "upload.php",
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+ file_size_limit : "10240",
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+ file_types : "*.*",
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+ file_types_description : "All Files",
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+ file_upload_limit : "0",
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+ flash_url : "../vendor/swfupload/swfupload.swf",
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+ button_image_url : '../vendor/swfupload/XPButtonUploadText_61x22.png',
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+ button_width : 61,
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+ button_height : 22,
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+ button_placeholder : $('#button')[0],
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+ debug: true,
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+ custom_settings : {something : "here"}
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+ })
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+ .bind('swfuploadLoaded', function(event){
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+ $('#log').append('<li>Loaded</li>');
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+ })
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+ .bind('fileQueued', function(event, file){
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+ $('#log').append('<li>File queued - '+file.name+'</li>');
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+ // start the upload since it's queued
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+ $(this).swfupload('startUpload');
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+ })
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+ .bind('fileQueueError', function(event, file, errorCode, message){
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+ $('#log').append('<li>File queue error - '+message+'</li>');
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+ })
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+ .bind('fileDialogStart', function(event){
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+ $('#log').append('<li>File dialog start</li>');
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+ })
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+ .bind('fileDialogComplete', function(event, numFilesSelected, numFilesQueued){
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+ $('#log').append('<li>File dialog complete</li>');
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+ })
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+ .bind('uploadStart', function(event, file){
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+ $('#log').append('<li>Upload start - '+file.name+'</li>');
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+ })
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+ .bind('uploadProgress', function(event, file, bytesLoaded){
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+ $('#log').append('<li>Upload progress - '+bytesLoaded+'</li>');
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+ })
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+ .bind('uploadSuccess', function(event, file, serverData){
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+ $('#log').append('<li>Upload success - '+file.name+'</li>');
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+ })
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+ .bind('uploadComplete', function(event, file){
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+ $('#log').append('<li>Upload complete - '+file.name+'</li>');
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+ // upload has completed, lets try the next one in the queue
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+ $(this).swfupload('startUpload');
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+ })
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+ .bind('uploadError', function(event, file, errorCode, message){
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+ $('#log').append('<li>Upload error - '+message+'</li>');
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+ });
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+
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+ });
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+
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+ </script>
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+ </head>
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+ <body>
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+
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+ <div id="swfupload-control">
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+ <ol id="log"></ol>
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+ <input type="button" id="button" />
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+ </div>
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+
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+ </body>
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+ </html>
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+ <html xmlns="http://www.w3.org/1999/xhtml">
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+ <head>
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+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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+ <title>SWFUpload Example - Multiple Uploaders</title>
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+ <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script>
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+ <script type="text/javascript" src="../vendor/swfupload/swfupload.js"></script>
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+ <script type="text/javascript" src="../src/jquery.swfupload.js"></script>
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+ <script type="text/javascript">
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+
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+ jQuery.fn.bindAll = function(options) {
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+ var $this = this;
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+ jQuery.each(options, function(key, val){
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+ $this.bind(key, val);
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+ });
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+ return this;
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+ }
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+
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+ $(function(){
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+
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+ var listeners = {
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+ swfuploadLoaded: function(event){
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+ $('.log', this).append('<li>Loaded</li>');
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+ },
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+ fileQueued: function(event, file){
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+ $('.log', this).append('<li>File queued - '+file.name+'</li>');
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+ // start the upload once it is queued
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+ // but only if this queue is not disabled
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+ if (!$('input[name=disabled]:checked', this).length) {
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+ $(this).swfupload('startUpload');
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+ }
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+ },
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+ fileQueueError: function(event, file, errorCode, message){
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+ $('.log', this).append('<li>File queue error - '+message+'</li>');
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+ },
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+ fileDialogStart: function(event){
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+ $('.log', this).append('<li>File dialog start</li>');
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+ },
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+ fileDialogComplete: function(event, numFilesSelected, numFilesQueued){
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+ $('.log', this).append('<li>File dialog complete</li>');
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+ },
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+ uploadStart: function(event, file){
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+ $('.log', this).append('<li>Upload start - '+file.name+'</li>');
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+ // don't start the upload if this queue is disabled
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+ if ($('input[name=disabled]:checked', this).length) {
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+ event.preventDefault();
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+ }
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+ },
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+ uploadProgress: function(event, file, bytesLoaded){
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+ $('.log', this).append('<li>Upload progress - '+bytesLoaded+'</li>');
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+ },
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+ uploadSuccess: function(event, file, serverData){
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+ $('.log', this).append('<li>Upload success - '+file.name+'</li>');
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+ },
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+ uploadComplete: function(event, file){
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+ $('.log', this).append('<li>Upload complete - '+file.name+'</li>');
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+ // upload has completed, lets try the next one in the queue
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+ // but only if this queue is not disabled
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+ if (!$('input[name=disabled]:checked', this).length) {
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+ $(this).swfupload('startUpload');
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+ }
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+ },
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+ uploadError: function(event, file, errorCode, message){
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+ $('.log', this).append('<li>Upload error - '+message+'</li>');
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+ }
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+ };
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+
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+ $('.swfupload-control').bindAll(listeners);
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+
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+
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+ // start the queue if the queue is already disabled
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+ $('.swfupload-control input[name=disabled]').click(function(){
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+ if (!this.checked) {
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+ $(this).parents('.swfupload-control').swfupload('startUpload');
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+ }
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+ });
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+
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+ });
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+
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+ $(function(){
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+ $('.swfupload-control').each(function(){
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+ $(this).swfupload({
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+ upload_url: "upload.php",
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+ file_size_limit : "10240",
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+ file_types : "*.*",
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+ file_types_description : "All Files",
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+ file_upload_limit : "0",
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+ flash_url : "../vendor/swfupload/swfupload.swf",
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+ button_image_url : '../vendor/swfupload/XPButtonUploadText_61x22.png',
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+ button_width : 61,
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+ button_height : 22,
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+ button_placeholder : $('.button', this)[0],
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+ debug: true
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+ });
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+ });
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+ });
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+
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+ </script>
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+ </head>
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+ <body>
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+
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+ <div style="width:48%;float:left;">
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+
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+ <div class="swfupload-control">
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+ <label><input type="checkbox" name="disabled" /> Disabled</label>
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+ <ol class="log"></ol>
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+ <input type="button" class="button" />
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+ </div>
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+
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+ </div>
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+
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+ <div style="width:48%;float:right;">
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+
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+ <div class="swfupload-control">
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+ <label><input type="checkbox" name="disabled" /> Disabled</label>
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+ <ol class="log"></ol>
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+ <input type="button" class="button" />
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+ </div>
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+
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+ </div>
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+
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+ </body>
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+ </html>
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+ <?php
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+
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+ // we don't actually save the file, since this is just a demo - we just say that we did
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+
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+ echo '1';
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+
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+ ?>
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+ /*
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+ * SWFUpload jQuery Plugin v1.0.0
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+ *
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+ * Copyright (c) 2009 Adam Royle
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+ * Licensed under the MIT license.
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+ *
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+ */
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+
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+ (function($){
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+
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+ var defaultHandlers = ['swfupload_loaded_handler','file_queued_handler','file_queue_error_handler','file_dialog_start_handler','file_dialog_complete_handler','upload_start_handler','upload_progress_handler','upload_error_handler','upload_success_handler','upload_complete_handler','queue_complete_handler'];
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+ var additionalHandlers = [];
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+
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+ $.fn.swfupload = function(){
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+ var args = $.makeArray(arguments);
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+ return this.each(function(){
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+ var swfu;
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+ if (args.length == 1 && typeof(args[0]) == 'object') {
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+ swfu = $(this).data('__swfu');
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+ if (!swfu) {
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+ var settings = args[0];
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+ var $magicUploadControl = $(this);
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+ var handlers = [];
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+ $.merge(handlers, defaultHandlers);
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+ $.merge(handlers, additionalHandlers);
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+ $.each(handlers, function(i, v){
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+ var eventName = v.replace(/_handler$/, '').replace(/_([a-z])/g, function(){ return arguments[1].toUpperCase(); });
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+ settings[v] = function() {
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+ var event = $.Event(eventName);
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+ $magicUploadControl.trigger(event, $.makeArray(arguments));
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+ return !event.isDefaultPrevented();
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+ };
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+ });
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+ $(this).data('__swfu', new SWFUpload(settings));
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+ }
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+ } else if (args.length > 0 && typeof(args[0]) == 'string') {
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+ var methodName = args.shift();
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+ swfu = $(this).data('__swfu');
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+ if (swfu && swfu[methodName]) {
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+ swfu[methodName].apply(swfu, args);
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+ }
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+ }
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+ });
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+ };
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+
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+ $.swfupload = {
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+ additionalHandlers: function() {
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+ if (arguments.length === 0) {
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+ return additionalHandlers.slice();
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+ } else {
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+ $(arguments).each(function(i, v){
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+ $.merge(additionalHandlers, $.makeArray(v));
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+ });
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+ }
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+ },
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+ defaultHandlers: function() {
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+ return defaultHandlers.slice();
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+ },
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+ getInstance: function(el) {
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+ return $(el).data('__swfu');
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+ }
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+ };
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+
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+ })(jQuery);
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+ /**
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+ * SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
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+ *
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+ * mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/, http://www.vinterwebb.se/
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+ *
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+ * SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilz�n and Mammon Media and is released under the MIT License:
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+ * http://www.opensource.org/licenses/mit-license.php
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+ *
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+ * SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License:
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+ * http://www.opensource.org/licenses/mit-license.php
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+ *
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+ */
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+
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+
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+ /* ******************* */
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+ /* Constructor & Init */
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+ /* ******************* */
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+ var SWFUpload;
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+
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+ if (SWFUpload == undefined) {
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+ SWFUpload = function (settings) {
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+ this.initSWFUpload(settings);
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+ };
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+ }
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+
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+ SWFUpload.prototype.initSWFUpload = function (settings) {
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+ try {
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+ this.customSettings = {}; // A container where developers can place their own settings associated with this instance.
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+ this.settings = settings;
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+ this.eventQueue = [];
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+ this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
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+ this.movieElement = null;
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+
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+
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+ // Setup global control tracking
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+ SWFUpload.instances[this.movieName] = this;
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+
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+ // Load the settings. Load the Flash movie.
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+ this.initSettings();
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+ this.loadFlash();
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+ this.displayDebugInfo();
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+ } catch (ex) {
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+ delete SWFUpload.instances[this.movieName];
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+ throw ex;
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+ }
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+ };
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+
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+ /* *************** */
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+ /* Static Members */
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+ /* *************** */
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+ SWFUpload.instances = {};
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+ SWFUpload.movieCount = 0;
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+ SWFUpload.version = "2.2.0 2009-03-25";
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+ SWFUpload.QUEUE_ERROR = {
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+ QUEUE_LIMIT_EXCEEDED : -100,
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+ FILE_EXCEEDS_SIZE_LIMIT : -110,
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+ ZERO_BYTE_FILE : -120,
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+ INVALID_FILETYPE : -130
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+ };
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+ SWFUpload.UPLOAD_ERROR = {
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+ HTTP_ERROR : -200,
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+ MISSING_UPLOAD_URL : -210,
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+ IO_ERROR : -220,
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+ SECURITY_ERROR : -230,
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+ UPLOAD_LIMIT_EXCEEDED : -240,
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+ UPLOAD_FAILED : -250,
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+ SPECIFIED_FILE_ID_NOT_FOUND : -260,
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+ FILE_VALIDATION_FAILED : -270,
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+ FILE_CANCELLED : -280,
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+ UPLOAD_STOPPED : -290
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+ };
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+ SWFUpload.FILE_STATUS = {
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+ QUEUED : -1,
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+ IN_PROGRESS : -2,
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+ ERROR : -3,
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+ COMPLETE : -4,
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+ CANCELLED : -5
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+ };
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+ SWFUpload.BUTTON_ACTION = {
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+ SELECT_FILE : -100,
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+ SELECT_FILES : -110,
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+ START_UPLOAD : -120
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+ };
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+ SWFUpload.CURSOR = {
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+ ARROW : -1,
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+ HAND : -2
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+ };
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+ SWFUpload.WINDOW_MODE = {
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+ WINDOW : "window",
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+ TRANSPARENT : "transparent",
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+ OPAQUE : "opaque"
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+ };
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+
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+ // Private: takes a URL, determines if it is relative and converts to an absolute URL
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+ // using the current site. Only processes the URL if it can, otherwise returns the URL untouched
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+ SWFUpload.completeURL = function(url) {
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+ if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//)) {
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+ return url;
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+ }
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+
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+ var currentURL = window.location.protocol + "//" + window.location.hostname + (window.location.port ? ":" + window.location.port : "");
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+
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+ var indexSlash = window.location.pathname.lastIndexOf("/");
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+ if (indexSlash <= 0) {
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+ path = "/";
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+ } else {
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+ path = window.location.pathname.substr(0, indexSlash) + "/";
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+ }
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+
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+ return /*currentURL +*/ path + url;
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+
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+ };
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+
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+
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+ /* ******************** */
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+ /* Instance Members */
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+ /* ******************** */
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+
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+ // Private: initSettings ensures that all the
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+ // settings are set, getting a default value if one was not assigned.
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+ SWFUpload.prototype.initSettings = function () {
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+ this.ensureDefault = function (settingName, defaultValue) {
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+ this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
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+ };
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+
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+ // Upload backend settings
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+ this.ensureDefault("upload_url", "");
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+ this.ensureDefault("preserve_relative_urls", false);
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+ this.ensureDefault("file_post_name", "Filedata");
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+ this.ensureDefault("post_params", {});
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+ this.ensureDefault("use_query_string", false);
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+ this.ensureDefault("requeue_on_error", false);
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+ this.ensureDefault("http_success", []);
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+ this.ensureDefault("assume_success_timeout", 0);
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+
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+ // File Settings
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+ this.ensureDefault("file_types", "*.*");
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+ this.ensureDefault("file_types_description", "All Files");
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+ this.ensureDefault("file_size_limit", 0); // Default zero means "unlimited"
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+ this.ensureDefault("file_upload_limit", 0);
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+ this.ensureDefault("file_queue_limit", 0);
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+
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+ // Flash Settings
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+ this.ensureDefault("flash_url", "swfupload.swf");
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+ this.ensureDefault("prevent_swf_caching", true);
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+
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+ // Button Settings
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+ this.ensureDefault("button_image_url", "");
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+ this.ensureDefault("button_width", 1);
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+ this.ensureDefault("button_height", 1);
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+ this.ensureDefault("button_text", "");
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+ this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
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+ this.ensureDefault("button_text_top_padding", 0);
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+ this.ensureDefault("button_text_left_padding", 0);
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+ this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
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+ this.ensureDefault("button_disabled", false);
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+ this.ensureDefault("button_placeholder_id", "");
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+ this.ensureDefault("button_placeholder", null);
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+ this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
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+ this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);
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+
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+ // Debug Settings
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+ this.ensureDefault("debug", false);
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+ this.settings.debug_enabled = this.settings.debug; // Here to maintain v2 API
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+
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+ // Event Handlers
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+ this.settings.return_upload_start_handler = this.returnUploadStart;
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+ this.ensureDefault("swfupload_loaded_handler", null);
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+ this.ensureDefault("file_dialog_start_handler", null);
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+ this.ensureDefault("file_queued_handler", null);
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+ this.ensureDefault("file_queue_error_handler", null);
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+ this.ensureDefault("file_dialog_complete_handler", null);
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+
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+ this.ensureDefault("upload_start_handler", null);
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+ this.ensureDefault("upload_progress_handler", null);
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+ this.ensureDefault("upload_error_handler", null);
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+ this.ensureDefault("upload_success_handler", null);
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+ this.ensureDefault("upload_complete_handler", null);
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+
180
+ this.ensureDefault("debug_handler", this.debugMessage);
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+
182
+ this.ensureDefault("custom_settings", {});
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+
184
+ // Other settings
185
+ this.customSettings = this.settings.custom_settings;
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+
187
+ // Update the flash url if needed
188
+ if (!!this.settings.prevent_swf_caching) {
189
+ this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
190
+ }
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+
192
+ if (!this.settings.preserve_relative_urls) {
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+ //this.settings.flash_url = SWFUpload.completeURL(this.settings.flash_url); // Don't need to do this one since flash doesn't look at it
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+ this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url);
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+ this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url);
196
+ }
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+
198
+ delete this.ensureDefault;
199
+ };
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+
201
+ // Private: loadFlash replaces the button_placeholder element with the flash movie.
202
+ SWFUpload.prototype.loadFlash = function () {
203
+ var targetElement, tempParent;
204
+
205
+ // Make sure an element with the ID we are going to use doesn't already exist
206
+ if (document.getElementById(this.movieName) !== null) {
207
+ throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
208
+ }
209
+
210
+ // Get the element where we will be placing the flash movie
211
+ targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder;
212
+
213
+ if (targetElement == undefined) {
214
+ throw "Could not find the placeholder element: " + this.settings.button_placeholder_id;
215
+ }
216
+
217
+ // Append the container and load the flash
218
+ tempParent = document.createElement("div");
219
+ tempParent.innerHTML = this.getFlashHTML(); // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
220
+ targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);
221
+
222
+ // Fix IE Flash/Form bug
223
+ if (window[this.movieName] == undefined) {
224
+ window[this.movieName] = this.getMovieElement();
225
+ }
226
+
227
+ };
228
+
229
+ // Private: getFlashHTML generates the object tag needed to embed the flash in to the document
230
+ SWFUpload.prototype.getFlashHTML = function () {
231
+ // Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
232
+ return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
233
+ '<param name="wmode" value="', this.settings.button_window_mode, '" />',
234
+ '<param name="movie" value="', this.settings.flash_url, '" />',
235
+ '<param name="quality" value="high" />',
236
+ '<param name="menu" value="false" />',
237
+ '<param name="allowScriptAccess" value="always" />',
238
+ '<param name="flashvars" value="' + this.getFlashVars() + '" />',
239
+ '</object>'].join("");
240
+ };
241
+
242
+ // Private: getFlashVars builds the parameter string that will be passed
243
+ // to flash in the flashvars param.
244
+ SWFUpload.prototype.getFlashVars = function () {
245
+ // Build a string from the post param object
246
+ var paramString = this.buildParamString();
247
+ var httpSuccessString = this.settings.http_success.join(",");
248
+
249
+ // Build the parameter string
250
+ return ["movieName=", encodeURIComponent(this.movieName),
251
+ "&amp;uploadURL=", encodeURIComponent(this.settings.upload_url),
252
+ "&amp;useQueryString=", encodeURIComponent(this.settings.use_query_string),
253
+ "&amp;requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
254
+ "&amp;httpSuccess=", encodeURIComponent(httpSuccessString),
255
+ "&amp;assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout),
256
+ "&amp;params=", encodeURIComponent(paramString),
257
+ "&amp;filePostName=", encodeURIComponent(this.settings.file_post_name),
258
+ "&amp;fileTypes=", encodeURIComponent(this.settings.file_types),
259
+ "&amp;fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
260
+ "&amp;fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
261
+ "&amp;fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
262
+ "&amp;fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
263
+ "&amp;debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
264
+ "&amp;buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
265
+ "&amp;buttonWidth=", encodeURIComponent(this.settings.button_width),
266
+ "&amp;buttonHeight=", encodeURIComponent(this.settings.button_height),
267
+ "&amp;buttonText=", encodeURIComponent(this.settings.button_text),
268
+ "&amp;buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
269
+ "&amp;buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
270
+ "&amp;buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
271
+ "&amp;buttonAction=", encodeURIComponent(this.settings.button_action),
272
+ "&amp;buttonDisabled=", encodeURIComponent(this.settings.button_disabled),
273
+ "&amp;buttonCursor=", encodeURIComponent(this.settings.button_cursor)
274
+ ].join("");
275
+ };
276
+
277
+ // Public: getMovieElement retrieves the DOM reference to the Flash element added by SWFUpload
278
+ // The element is cached after the first lookup
279
+ SWFUpload.prototype.getMovieElement = function () {
280
+ if (this.movieElement == undefined) {
281
+ this.movieElement = document.getElementById(this.movieName);
282
+ }
283
+
284
+ if (this.movieElement === null) {
285
+ throw "Could not find Flash element";
286
+ }
287
+
288
+ return this.movieElement;
289
+ };
290
+
291
+ // Private: buildParamString takes the name/value pairs in the post_params setting object
292
+ // and joins them up in to a string formatted "name=value&amp;name=value"
293
+ SWFUpload.prototype.buildParamString = function () {
294
+ var postParams = this.settings.post_params;
295
+ var paramStringPairs = [];
296
+
297
+ if (typeof(postParams) === "object") {
298
+ for (var name in postParams) {
299
+ if (postParams.hasOwnProperty(name)) {
300
+ paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
301
+ }
302
+ }
303
+ }
304
+
305
+ return paramStringPairs.join("&amp;");
306
+ };
307
+
308
+ // Public: Used to remove a SWFUpload instance from the page. This method strives to remove
309
+ // all references to the SWF, and other objects so memory is properly freed.
310
+ // Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
311
+ // Credits: Major improvements provided by steffen
312
+ SWFUpload.prototype.destroy = function () {
313
+ try {
314
+ // Make sure Flash is done before we try to remove it
315
+ this.cancelUpload(null, false);
316
+
317
+
318
+ // Remove the SWFUpload DOM nodes
319
+ var movieElement = null;
320
+ movieElement = this.getMovieElement();
321
+
322
+ if (movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
323
+ // Loop through all the movie's properties and remove all function references (DOM/JS IE 6/7 memory leak workaround)
324
+ for (var i in movieElement) {
325
+ try {
326
+ if (typeof(movieElement[i]) === "function") {
327
+ movieElement[i] = null;
328
+ }
329
+ } catch (ex1) {}
330
+ }
331
+
332
+ // Remove the Movie Element from the page
333
+ try {
334
+ movieElement.parentNode.removeChild(movieElement);
335
+ } catch (ex) {}
336
+ }
337
+
338
+ // Remove IE form fix reference
339
+ window[this.movieName] = null;
340
+
341
+ // Destroy other references
342
+ SWFUpload.instances[this.movieName] = null;
343
+ delete SWFUpload.instances[this.movieName];
344
+
345
+ this.movieElement = null;
346
+ this.settings = null;
347
+ this.customSettings = null;
348
+ this.eventQueue = null;
349
+ this.movieName = null;
350
+
351
+
352
+ return true;
353
+ } catch (ex2) {
354
+ return false;
355
+ }
356
+ };
357
+
358
+
359
+ // Public: displayDebugInfo prints out settings and configuration
360
+ // information about this SWFUpload instance.
361
+ // This function (and any references to it) can be deleted when placing
362
+ // SWFUpload in production.
363
+ SWFUpload.prototype.displayDebugInfo = function () {
364
+ this.debug(
365
+ [
366
+ "---SWFUpload Instance Info---\n",
367
+ "Version: ", SWFUpload.version, "\n",
368
+ "Movie Name: ", this.movieName, "\n",
369
+ "Settings:\n",
370
+ "\t", "upload_url: ", this.settings.upload_url, "\n",
371
+ "\t", "flash_url: ", this.settings.flash_url, "\n",
372
+ "\t", "use_query_string: ", this.settings.use_query_string.toString(), "\n",
373
+ "\t", "requeue_on_error: ", this.settings.requeue_on_error.toString(), "\n",
374
+ "\t", "http_success: ", this.settings.http_success.join(", "), "\n",
375
+ "\t", "assume_success_timeout: ", this.settings.assume_success_timeout, "\n",
376
+ "\t", "file_post_name: ", this.settings.file_post_name, "\n",
377
+ "\t", "post_params: ", this.settings.post_params.toString(), "\n",
378
+ "\t", "file_types: ", this.settings.file_types, "\n",
379
+ "\t", "file_types_description: ", this.settings.file_types_description, "\n",
380
+ "\t", "file_size_limit: ", this.settings.file_size_limit, "\n",
381
+ "\t", "file_upload_limit: ", this.settings.file_upload_limit, "\n",
382
+ "\t", "file_queue_limit: ", this.settings.file_queue_limit, "\n",
383
+ "\t", "debug: ", this.settings.debug.toString(), "\n",
384
+
385
+ "\t", "prevent_swf_caching: ", this.settings.prevent_swf_caching.toString(), "\n",
386
+
387
+ "\t", "button_placeholder_id: ", this.settings.button_placeholder_id.toString(), "\n",
388
+ "\t", "button_placeholder: ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
389
+ "\t", "button_image_url: ", this.settings.button_image_url.toString(), "\n",
390
+ "\t", "button_width: ", this.settings.button_width.toString(), "\n",
391
+ "\t", "button_height: ", this.settings.button_height.toString(), "\n",
392
+ "\t", "button_text: ", this.settings.button_text.toString(), "\n",
393
+ "\t", "button_text_style: ", this.settings.button_text_style.toString(), "\n",
394
+ "\t", "button_text_top_padding: ", this.settings.button_text_top_padding.toString(), "\n",
395
+ "\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
396
+ "\t", "button_action: ", this.settings.button_action.toString(), "\n",
397
+ "\t", "button_disabled: ", this.settings.button_disabled.toString(), "\n",
398
+
399
+ "\t", "custom_settings: ", this.settings.custom_settings.toString(), "\n",
400
+ "Event Handlers:\n",
401
+ "\t", "swfupload_loaded_handler assigned: ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
402
+ "\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
403
+ "\t", "file_queued_handler assigned: ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
404
+ "\t", "file_queue_error_handler assigned: ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
405
+ "\t", "upload_start_handler assigned: ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
406
+ "\t", "upload_progress_handler assigned: ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
407
+ "\t", "upload_error_handler assigned: ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
408
+ "\t", "upload_success_handler assigned: ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
409
+ "\t", "upload_complete_handler assigned: ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
410
+ "\t", "debug_handler assigned: ", (typeof this.settings.debug_handler === "function").toString(), "\n"
411
+ ].join("")
412
+ );
413
+ };
414
+
415
+ /* Note: addSetting and getSetting are no longer used by SWFUpload but are included
416
+ the maintain v2 API compatibility
417
+ */
418
+ // Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
419
+ SWFUpload.prototype.addSetting = function (name, value, default_value) {
420
+ if (value == undefined) {
421
+ return (this.settings[name] = default_value);
422
+ } else {
423
+ return (this.settings[name] = value);
424
+ }
425
+ };
426
+
427
+ // Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
428
+ SWFUpload.prototype.getSetting = function (name) {
429
+ if (this.settings[name] != undefined) {
430
+ return this.settings[name];
431
+ }
432
+
433
+ return "";
434
+ };
435
+
436
+
437
+
438
+ // Private: callFlash handles function calls made to the Flash element.
439
+ // Calls are made with a setTimeout for some functions to work around
440
+ // bugs in the ExternalInterface library.
441
+ SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
442
+ argumentArray = argumentArray || [];
443
+
444
+ var movieElement = this.getMovieElement();
445
+ var returnValue, returnString;
446
+
447
+ // Flash's method if calling ExternalInterface methods (code adapted from MooTools).
448
+ try {
449
+ returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');
450
+ returnValue = eval(returnString);
451
+ } catch (ex) {
452
+ throw "Call to " + functionName + " failed";
453
+ }
454
+
455
+ // Unescape file post param values
456
+ if (returnValue != undefined && typeof returnValue.post === "object") {
457
+ returnValue = this.unescapeFilePostParams(returnValue);
458
+ }
459
+
460
+ return returnValue;
461
+ };
462
+
463
+ /* *****************************
464
+ -- Flash control methods --
465
+ Your UI should use these
466
+ to operate SWFUpload
467
+ ***************************** */
468
+
469
+ // WARNING: this function does not work in Flash Player 10
470
+ // Public: selectFile causes a File Selection Dialog window to appear. This
471
+ // dialog only allows 1 file to be selected.
472
+ SWFUpload.prototype.selectFile = function () {
473
+ this.callFlash("SelectFile");
474
+ };
475
+
476
+ // WARNING: this function does not work in Flash Player 10
477
+ // Public: selectFiles causes a File Selection Dialog window to appear/ This
478
+ // dialog allows the user to select any number of files
479
+ // Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
480
+ // If the selection name length is too long the dialog will fail in an unpredictable manner. There is no work-around
481
+ // for this bug.
482
+ SWFUpload.prototype.selectFiles = function () {
483
+ this.callFlash("SelectFiles");
484
+ };
485
+
486
+
487
+ // Public: startUpload starts uploading the first file in the queue unless
488
+ // the optional parameter 'fileID' specifies the ID
489
+ SWFUpload.prototype.startUpload = function (fileID) {
490
+ this.callFlash("StartUpload", [fileID]);
491
+ };
492
+
493
+ // Public: cancelUpload cancels any queued file. The fileID parameter may be the file ID or index.
494
+ // If you do not specify a fileID the current uploading file or first file in the queue is cancelled.
495
+ // If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter.
496
+ SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) {
497
+ if (triggerErrorEvent !== false) {
498
+ triggerErrorEvent = true;
499
+ }
500
+ this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
501
+ };
502
+
503
+ // Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
504
+ // If nothing is currently uploading then nothing happens.
505
+ SWFUpload.prototype.stopUpload = function () {
506
+ this.callFlash("StopUpload");
507
+ };
508
+
509
+ /* ************************
510
+ * Settings methods
511
+ * These methods change the SWFUpload settings.
512
+ * SWFUpload settings should not be changed directly on the settings object
513
+ * since many of the settings need to be passed to Flash in order to take
514
+ * effect.
515
+ * *********************** */
516
+
517
+ // Public: getStats gets the file statistics object.
518
+ SWFUpload.prototype.getStats = function () {
519
+ return this.callFlash("GetStats");
520
+ };
521
+
522
+ // Public: setStats changes the SWFUpload statistics. You shouldn't need to
523
+ // change the statistics but you can. Changing the statistics does not
524
+ // affect SWFUpload accept for the successful_uploads count which is used
525
+ // by the upload_limit setting to determine how many files the user may upload.
526
+ SWFUpload.prototype.setStats = function (statsObject) {
527
+ this.callFlash("SetStats", [statsObject]);
528
+ };
529
+
530
+ // Public: getFile retrieves a File object by ID or Index. If the file is
531
+ // not found then 'null' is returned.
532
+ SWFUpload.prototype.getFile = function (fileID) {
533
+ if (typeof(fileID) === "number") {
534
+ return this.callFlash("GetFileByIndex", [fileID]);
535
+ } else {
536
+ return this.callFlash("GetFile", [fileID]);
537
+ }
538
+ };
539
+
540
+ // Public: addFileParam sets a name/value pair that will be posted with the
541
+ // file specified by the Files ID. If the name already exists then the
542
+ // exiting value will be overwritten.
543
+ SWFUpload.prototype.addFileParam = function (fileID, name, value) {
544
+ return this.callFlash("AddFileParam", [fileID, name, value]);
545
+ };
546
+
547
+ // Public: removeFileParam removes a previously set (by addFileParam) name/value
548
+ // pair from the specified file.
549
+ SWFUpload.prototype.removeFileParam = function (fileID, name) {
550
+ this.callFlash("RemoveFileParam", [fileID, name]);
551
+ };
552
+
553
+ // Public: setUploadUrl changes the upload_url setting.
554
+ SWFUpload.prototype.setUploadURL = function (url) {
555
+ this.settings.upload_url = url.toString();
556
+ this.callFlash("SetUploadURL", [url]);
557
+ };
558
+
559
+ // Public: setPostParams changes the post_params setting
560
+ SWFUpload.prototype.setPostParams = function (paramsObject) {
561
+ this.settings.post_params = paramsObject;
562
+ this.callFlash("SetPostParams", [paramsObject]);
563
+ };
564
+
565
+ // Public: addPostParam adds post name/value pair. Each name can have only one value.
566
+ SWFUpload.prototype.addPostParam = function (name, value) {
567
+ this.settings.post_params[name] = value;
568
+ this.callFlash("SetPostParams", [this.settings.post_params]);
569
+ };
570
+
571
+ // Public: removePostParam deletes post name/value pair.
572
+ SWFUpload.prototype.removePostParam = function (name) {
573
+ delete this.settings.post_params[name];
574
+ this.callFlash("SetPostParams", [this.settings.post_params]);
575
+ };
576
+
577
+ // Public: setFileTypes changes the file_types setting and the file_types_description setting
578
+ SWFUpload.prototype.setFileTypes = function (types, description) {
579
+ this.settings.file_types = types;
580
+ this.settings.file_types_description = description;
581
+ this.callFlash("SetFileTypes", [types, description]);
582
+ };
583
+
584
+ // Public: setFileSizeLimit changes the file_size_limit setting
585
+ SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
586
+ this.settings.file_size_limit = fileSizeLimit;
587
+ this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
588
+ };
589
+
590
+ // Public: setFileUploadLimit changes the file_upload_limit setting
591
+ SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
592
+ this.settings.file_upload_limit = fileUploadLimit;
593
+ this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
594
+ };
595
+
596
+ // Public: setFileQueueLimit changes the file_queue_limit setting
597
+ SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
598
+ this.settings.file_queue_limit = fileQueueLimit;
599
+ this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
600
+ };
601
+
602
+ // Public: setFilePostName changes the file_post_name setting
603
+ SWFUpload.prototype.setFilePostName = function (filePostName) {
604
+ this.settings.file_post_name = filePostName;
605
+ this.callFlash("SetFilePostName", [filePostName]);
606
+ };
607
+
608
+ // Public: setUseQueryString changes the use_query_string setting
609
+ SWFUpload.prototype.setUseQueryString = function (useQueryString) {
610
+ this.settings.use_query_string = useQueryString;
611
+ this.callFlash("SetUseQueryString", [useQueryString]);
612
+ };
613
+
614
+ // Public: setRequeueOnError changes the requeue_on_error setting
615
+ SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
616
+ this.settings.requeue_on_error = requeueOnError;
617
+ this.callFlash("SetRequeueOnError", [requeueOnError]);
618
+ };
619
+
620
+ // Public: setHTTPSuccess changes the http_success setting
621
+ SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) {
622
+ if (typeof http_status_codes === "string") {
623
+ http_status_codes = http_status_codes.replace(" ", "").split(",");
624
+ }
625
+
626
+ this.settings.http_success = http_status_codes;
627
+ this.callFlash("SetHTTPSuccess", [http_status_codes]);
628
+ };
629
+
630
+ // Public: setHTTPSuccess changes the http_success setting
631
+ SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) {
632
+ this.settings.assume_success_timeout = timeout_seconds;
633
+ this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
634
+ };
635
+
636
+ // Public: setDebugEnabled changes the debug_enabled setting
637
+ SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
638
+ this.settings.debug_enabled = debugEnabled;
639
+ this.callFlash("SetDebugEnabled", [debugEnabled]);
640
+ };
641
+
642
+ // Public: setButtonImageURL loads a button image sprite
643
+ SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
644
+ if (buttonImageURL == undefined) {
645
+ buttonImageURL = "";
646
+ }
647
+
648
+ this.settings.button_image_url = buttonImageURL;
649
+ this.callFlash("SetButtonImageURL", [buttonImageURL]);
650
+ };
651
+
652
+ // Public: setButtonDimensions resizes the Flash Movie and button
653
+ SWFUpload.prototype.setButtonDimensions = function (width, height) {
654
+ this.settings.button_width = width;
655
+ this.settings.button_height = height;
656
+
657
+ var movie = this.getMovieElement();
658
+ if (movie != undefined) {
659
+ movie.style.width = width + "px";
660
+ movie.style.height = height + "px";
661
+ }
662
+
663
+ this.callFlash("SetButtonDimensions", [width, height]);
664
+ };
665
+ // Public: setButtonText Changes the text overlaid on the button
666
+ SWFUpload.prototype.setButtonText = function (html) {
667
+ this.settings.button_text = html;
668
+ this.callFlash("SetButtonText", [html]);
669
+ };
670
+ // Public: setButtonTextPadding changes the top and left padding of the text overlay
671
+ SWFUpload.prototype.setButtonTextPadding = function (left, top) {
672
+ this.settings.button_text_top_padding = top;
673
+ this.settings.button_text_left_padding = left;
674
+ this.callFlash("SetButtonTextPadding", [left, top]);
675
+ };
676
+
677
+ // Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
678
+ SWFUpload.prototype.setButtonTextStyle = function (css) {
679
+ this.settings.button_text_style = css;
680
+ this.callFlash("SetButtonTextStyle", [css]);
681
+ };
682
+ // Public: setButtonDisabled disables/enables the button
683
+ SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
684
+ this.settings.button_disabled = isDisabled;
685
+ this.callFlash("SetButtonDisabled", [isDisabled]);
686
+ };
687
+ // Public: setButtonAction sets the action that occurs when the button is clicked
688
+ SWFUpload.prototype.setButtonAction = function (buttonAction) {
689
+ this.settings.button_action = buttonAction;
690
+ this.callFlash("SetButtonAction", [buttonAction]);
691
+ };
692
+
693
+ // Public: setButtonCursor changes the mouse cursor displayed when hovering over the button
694
+ SWFUpload.prototype.setButtonCursor = function (cursor) {
695
+ this.settings.button_cursor = cursor;
696
+ this.callFlash("SetButtonCursor", [cursor]);
697
+ };
698
+
699
+ /* *******************************
700
+ Flash Event Interfaces
701
+ These functions are used by Flash to trigger the various
702
+ events.
703
+
704
+ All these functions a Private.
705
+
706
+ Because the ExternalInterface library is buggy the event calls
707
+ are added to a queue and the queue then executed by a setTimeout.
708
+ This ensures that events are executed in a determinate order and that
709
+ the ExternalInterface bugs are avoided.
710
+ ******************************* */
711
+
712
+ SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
713
+ // Warning: Don't call this.debug inside here or you'll create an infinite loop
714
+
715
+ if (argumentArray == undefined) {
716
+ argumentArray = [];
717
+ } else if (!(argumentArray instanceof Array)) {
718
+ argumentArray = [argumentArray];
719
+ }
720
+
721
+ var self = this;
722
+ if (typeof this.settings[handlerName] === "function") {
723
+ // Queue the event
724
+ this.eventQueue.push(function () {
725
+ this.settings[handlerName].apply(this, argumentArray);
726
+ });
727
+
728
+ // Execute the next queued event
729
+ setTimeout(function () {
730
+ self.executeNextEvent();
731
+ }, 0);
732
+
733
+ } else if (this.settings[handlerName] !== null) {
734
+ throw "Event handler " + handlerName + " is unknown or is not a function";
735
+ }
736
+ };
737
+
738
+ // Private: Causes the next event in the queue to be executed. Since events are queued using a setTimeout
739
+ // we must queue them in order to garentee that they are executed in order.
740
+ SWFUpload.prototype.executeNextEvent = function () {
741
+ // Warning: Don't call this.debug inside here or you'll create an infinite loop
742
+
743
+ var f = this.eventQueue ? this.eventQueue.shift() : null;
744
+ if (typeof(f) === "function") {
745
+ f.apply(this);
746
+ }
747
+ };
748
+
749
+ // Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
750
+ // properties that contain characters that are not valid for JavaScript identifiers. To work around this
751
+ // the Flash Component escapes the parameter names and we must unescape again before passing them along.
752
+ SWFUpload.prototype.unescapeFilePostParams = function (file) {
753
+ var reg = /[$]([0-9a-f]{4})/i;
754
+ var unescapedPost = {};
755
+ var uk;
756
+
757
+ if (file != undefined) {
758
+ for (var k in file.post) {
759
+ if (file.post.hasOwnProperty(k)) {
760
+ uk = k;
761
+ var match;
762
+ while ((match = reg.exec(uk)) !== null) {
763
+ uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
764
+ }
765
+ unescapedPost[uk] = file.post[k];
766
+ }
767
+ }
768
+
769
+ file.post = unescapedPost;
770
+ }
771
+
772
+ return file;
773
+ };
774
+
775
+ // Private: Called by Flash to see if JS can call in to Flash (test if External Interface is working)
776
+ SWFUpload.prototype.testExternalInterface = function () {
777
+ try {
778
+ return this.callFlash("TestExternalInterface");
779
+ } catch (ex) {
780
+ return false;
781
+ }
782
+ };
783
+
784
+ // Private: This event is called by Flash when it has finished loading. Don't modify this.
785
+ // Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded.
786
+ SWFUpload.prototype.flashReady = function () {
787
+ // Check that the movie element is loaded correctly with its ExternalInterface methods defined
788
+ var movieElement = this.getMovieElement();
789
+
790
+ if (!movieElement) {
791
+ this.debug("Flash called back ready but the flash movie can't be found.");
792
+ return;
793
+ }
794
+
795
+ this.cleanUp(movieElement);
796
+
797
+ this.queueEvent("swfupload_loaded_handler");
798
+ };
799
+
800
+ // Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE.
801
+ // This function is called by Flash each time the ExternalInterface functions are created.
802
+ SWFUpload.prototype.cleanUp = function (movieElement) {
803
+ // Pro-actively unhook all the Flash functions
804
+ try {
805
+ if (this.movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
806
+ this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)");
807
+ for (var key in movieElement) {
808
+ try {
809
+ if (typeof(movieElement[key]) === "function") {
810
+ movieElement[key] = null;
811
+ }
812
+ } catch (ex) {
813
+ }
814
+ }
815
+ }
816
+ } catch (ex1) {
817
+
818
+ }
819
+
820
+ // Fix Flashes own cleanup code so if the SWFMovie was removed from the page
821
+ // it doesn't display errors.
822
+ window["__flash__removeCallback"] = function (instance, name) {
823
+ try {
824
+ if (instance) {
825
+ instance[name] = null;
826
+ }
827
+ } catch (flashEx) {
828
+
829
+ }
830
+ };
831
+
832
+ };
833
+
834
+
835
+ /* This is a chance to do something before the browse window opens */
836
+ SWFUpload.prototype.fileDialogStart = function () {
837
+ this.queueEvent("file_dialog_start_handler");
838
+ };
839
+
840
+
841
+ /* Called when a file is successfully added to the queue. */
842
+ SWFUpload.prototype.fileQueued = function (file) {
843
+ file = this.unescapeFilePostParams(file);
844
+ this.queueEvent("file_queued_handler", file);
845
+ };
846
+
847
+
848
+ /* Handle errors that occur when an attempt to queue a file fails. */
849
+ SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
850
+ file = this.unescapeFilePostParams(file);
851
+ this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
852
+ };
853
+
854
+ /* Called after the file dialog has closed and the selected files have been queued.
855
+ You could call startUpload here if you want the queued files to begin uploading immediately. */
856
+ SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued, numFilesInQueue) {
857
+ this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]);
858
+ };
859
+
860
+ SWFUpload.prototype.uploadStart = function (file) {
861
+ file = this.unescapeFilePostParams(file);
862
+ this.queueEvent("return_upload_start_handler", file);
863
+ };
864
+
865
+ SWFUpload.prototype.returnUploadStart = function (file) {
866
+ var returnValue;
867
+ if (typeof this.settings.upload_start_handler === "function") {
868
+ file = this.unescapeFilePostParams(file);
869
+ returnValue = this.settings.upload_start_handler.call(this, file);
870
+ } else if (this.settings.upload_start_handler != undefined) {
871
+ throw "upload_start_handler must be a function";
872
+ }
873
+
874
+ // Convert undefined to true so if nothing is returned from the upload_start_handler it is
875
+ // interpretted as 'true'.
876
+ if (returnValue === undefined) {
877
+ returnValue = true;
878
+ }
879
+
880
+ returnValue = !!returnValue;
881
+
882
+ this.callFlash("ReturnUploadStart", [returnValue]);
883
+ };
884
+
885
+
886
+
887
+ SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) {
888
+ file = this.unescapeFilePostParams(file);
889
+ this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
890
+ };
891
+
892
+ SWFUpload.prototype.uploadError = function (file, errorCode, message) {
893
+ file = this.unescapeFilePostParams(file);
894
+ this.queueEvent("upload_error_handler", [file, errorCode, message]);
895
+ };
896
+
897
+ SWFUpload.prototype.uploadSuccess = function (file, serverData, responseReceived) {
898
+ file = this.unescapeFilePostParams(file);
899
+ this.queueEvent("upload_success_handler", [file, serverData, responseReceived]);
900
+ };
901
+
902
+ SWFUpload.prototype.uploadComplete = function (file) {
903
+ file = this.unescapeFilePostParams(file);
904
+ this.queueEvent("upload_complete_handler", file);
905
+ };
906
+
907
+ /* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
908
+ internal debug console. You can override this event and have messages written where you want. */
909
+ SWFUpload.prototype.debug = function (message) {
910
+ this.queueEvent("debug_handler", message);
911
+ };
912
+
913
+
914
+ /* **********************************
915
+ Debug Console
916
+ The debug console is a self contained, in page location
917
+ for debug message to be sent. The Debug Console adds
918
+ itself to the body if necessary.
919
+
920
+ The console is automatically scrolled as messages appear.
921
+
922
+ If you are using your own debug handler or when you deploy to production and
923
+ have debug disabled you can remove these functions to reduce the file size
924
+ and complexity.
925
+ ********************************** */
926
+
927
+ // Private: debugMessage is the default debug_handler. If you want to print debug messages
928
+ // call the debug() function. When overriding the function your own function should
929
+ // check to see if the debug setting is true before outputting debug information.
930
+ SWFUpload.prototype.debugMessage = function (message) {
931
+ if (this.settings.debug) {
932
+ var exceptionMessage, exceptionValues = [];
933
+
934
+ // Check for an exception object and print it nicely
935
+ if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") {
936
+ for (var key in message) {
937
+ if (message.hasOwnProperty(key)) {
938
+ exceptionValues.push(key + ": " + message[key]);
939
+ }
940
+ }
941
+ exceptionMessage = exceptionValues.join("\n") || "";
942
+ exceptionValues = exceptionMessage.split("\n");
943
+ exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: ");
944
+ SWFUpload.Console.writeLine(exceptionMessage);
945
+ } else {
946
+ SWFUpload.Console.writeLine(message);
947
+ }
948
+ }
949
+ };
950
+
951
+ SWFUpload.Console = {};
952
+ SWFUpload.Console.writeLine = function (message) {
953
+ var console, documentForm;
954
+
955
+ try {
956
+ console = document.getElementById("SWFUpload_Console");
957
+
958
+ if (!console) {
959
+ documentForm = document.createElement("form");
960
+ document.getElementsByTagName("body")[0].appendChild(documentForm);
961
+
962
+ console = document.createElement("textarea");
963
+ console.id = "SWFUpload_Console";
964
+ console.style.fontFamily = "monospace";
965
+ console.setAttribute("wrap", "off");
966
+ console.wrap = "off";
967
+ console.style.overflow = "auto";
968
+ console.style.width = "700px";
969
+ console.style.height = "350px";
970
+ console.style.margin = "5px";
971
+ documentForm.appendChild(console);
972
+ }
973
+
974
+ console.value += message + "\n";
975
+
976
+ console.scrollTop = console.scrollHeight - console.clientHeight;
977
+ } catch (ex) {
978
+ alert("Exception: " + ex.name + " Message: " + ex.message);
979
+ }
980
+ };