ansi 1.3.0 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.ruby +43 -38
- data/.yardopts +9 -0
- data/HISTORY.rdoc +26 -10
- data/LICENSE.rdoc +450 -0
- data/NOTICE.rdoc +36 -10
- data/QED.rdoc +398 -0
- data/README.rdoc +8 -6
- data/lib/ansi.rb +1 -16
- data/lib/ansi.yml +43 -38
- data/lib/ansi/chart.rb +2 -0
- data/lib/ansi/code.rb +8 -1
- data/lib/ansi/hexdump.rb +122 -0
- data/lib/ansi/table.rb +34 -19
- data/lib/ansi/version.rb +16 -0
- data/test/case_ansicode.rb +1 -0
- data/test/case_bbcode.rb +24 -16
- data/test/case_mixin.rb +1 -0
- data/test/case_progressbar.rb +1 -0
- data/test/test_helper.rb +3 -0
- metadata +65 -64
- data/LICENSE/BSD-2-Clause.txt +0 -25
- data/LICENSE/GPL-2.0.txt +0 -339
- data/LICENSE/MIT.txt +0 -21
- data/LICENSE/RUBY.txt +0 -60
data/NOTICE.rdoc
CHANGED
@@ -18,19 +18,17 @@ Website:: http://rubyworks.github.com/ansi
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of conditions and the following disclaimer in the documentation and/or other materials
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provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY EXPRESS OR IMPLIED
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WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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authors and should not be interpreted as representing official policies, either expressed
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or implied, of <copyright holder>.
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(http://spdx.org/licenses/BSD-2-Clause)
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== ProgressBar
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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-
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== Paint
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Copyright:: (c) 2011 Jan Lelis
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Website:: https://github.com/janlelis/paint
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Some of the latest ANSI code names, and inspiration to check out Rainbow
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and include XTerm 256 color codes, came from Paint.
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Copyright (c) 2011 Jan Lelis
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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== ANSIColor
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Copyright:: (c) 2002 Florian Frank
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Website:: http://flori.github.com/term-ansicolor
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Albeit the code no long bares any resemblance to it, the ANSI Code
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(and subsequently the Constants module) originated with the
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library by Florian Frank.
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Albeit the code no long bares much if any resemblance to it, the ANSI Code
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module (and subsequently the Constants module) originated with the
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ANSIColor library by Florian Frank.
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data/QED.rdoc
ADDED
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= ANSI::Code
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Require the library.
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require 'ansi/code'
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ANSI::Code can be used as a functions module.
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str = ANSI::Code.red + "Hello" + ANSI::Code.blue + "World"
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str.assert == "\e[31mHello\e[34mWorld"
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If a block is supplied to each method then yielded value will
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be wrapped in the ANSI code and clear code.
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str = ANSI::Code.red{ "Hello" } + ANSI::Code.blue{ "World" }
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str.assert == "\e[31mHello\e[0m\e[34mWorld\e[0m"
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More conveniently the ANSI::Code module extends ANSI itself.
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str = ANSI.red + "Hello" + ANSI.blue + "World"
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str.assert == "\e[31mHello\e[34mWorld"
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str = ANSI.red{ "Hello" } + ANSI.blue{ "World" }
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str.assert == "\e[31mHello\e[0m\e[34mWorld\e[0m"
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In the appropriate context the ANSI::Code module can also be
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included, making its methods directly accessible.
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include ANSI::Code
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str = red + "Hello" + blue + "World"
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str.assert == "\e[31mHello\e[34mWorld"
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str = red{ "Hello" } + blue{ "World" }
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str.assert == "\e[31mHello\e[0m\e[34mWorld\e[0m"
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Along with the single font colors, the library include background colors.
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str = on_red + "Hello"
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str.assert == "\e[41mHello"
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As well as combined color methods.
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str = white_on_red + "Hello"
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str.assert == "\e[37m\e[41mHello"
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The ANSI::Code module supports most standard ANSI codes, though
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not all platforms support every code, so YMMV.
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= ANSI::BBCode
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The BBCode module provides methods for converting between
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BBCodes, basic HTML and ANSI codes.
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require 'ansi/bbcode'
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BBCodes are color and style codes in square brackets, quite
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popular with on line forums.
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bbcode = "this is [COLOR=red]red[/COLOR], this is [B]bold[/B]"
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We can convert this to ANSI code simply enough:
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ansi = ANSI::BBCode.bbcode_to_ansi(bbcode)
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ansi.assert == "this is \e[0;31mred\e[0m, this is \e[1mbold\e[0m\n"
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In addition the BBCode module supports conversion to simple HTML.
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html = ANSI::BBCode.bbcode_to_html(bbcode)
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html.assert == "this is <font color=\"red\">red</font>, this is <strong>bold</strong><br />\n"
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= ANSI::Logger
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Require the ANSI::Logger library.
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require 'ansi/logger'
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Create a new ANSI::Logger
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log = ANSI::Logger.new(STDOUT)
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Info logging appears normal.
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log.info{"Info logs are green.\n"}
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Warn logging appears yellow.
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log.warn{"Warn logs are yellow.\n"}
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Debug logging appears cyan.
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log.debug{"Debug logs are cyan.\n"}
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Error logging appears red.
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log.error{"Error logs are red.\n"}
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Fatal logging appears bright red.
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log.fatal{"Fatal logs are bold red!\n"}
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QED.
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= ANSI::Progressbar
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Pretty progress bars are easy to construct.
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require 'ansi/progressbar'
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pbar = ANSI::Progressbar.new("Test Bar", 100)
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Running the bar simply requires calling the #inc method during
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a loop and calling #finish when done.
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100.times do |i|
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sleep 0.01
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pbar.inc
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end
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pbar.finish
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We will use this same rountine in all the examples below, so lets
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make a quick macro for it. Notice we have to use #reset first
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before reusing the same progress bar.
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def run(pbar)
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pbar.reset
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100.times do |i|
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sleep 0.01
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pbar.inc
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end
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pbar.finish
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puts
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end
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The progress bar can be stylized in almost any way.
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The #format setter provides control over the parts
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that appear on the line. For example, by default the
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format is:
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pbar.format("%-14s %3d%% %s %s", :title, :percentage, :bar, :stat)
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So lets vary it up to demonstrate the case.
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pbar.format("%-14s %3d%% %s %s", :title, :percentage, :stat, :bar)
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run(pbar)
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The progress bar has an extra build in format intended for use with
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file downloads called #transer_mode.
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pbar.transfer_mode
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run(pbar)
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Calling this methods is the same as calling:
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pbar.format("%-14s %3d%% %s %s",:title, :percentage, :bar, :stat_for_file_transfer)
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run(pbar)
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The #style setter allows each part of the line be modified with ANSI codes. And the
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#bar_mark writer can be used to change the character used to make the bar.
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pbar.standard_mode
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pbar.style(:title => [:red], :bar=>[:blue])
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pbar.bar_mark = "="
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run(pbar)
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QED.
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= ANSI::Mixin
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The ANSI::Mixin module is design for including into
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String-like classes. It will support any class that defines
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a #to_s method.
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require 'ansi/mixin'
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In this demonstration we will simply include it in the
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core String class.
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class ::String
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include ANSI::Mixin
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end
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Now all strings will have access to ANSI's style and color
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codes via simple method calls.
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"roses".red.assert == "\e[31mroses\e[0m"
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"violets".blue.assert == "\e[34mviolets\e[0m"
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"sugar".italic.assert == "\e[3msugar\e[0m"
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The method can be combined, of course.
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"you".italic.bold.assert == "\e[1m\e[3myou\e[0m\e[0m"
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The mixin also supports background methods.
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"envy".on_green.assert == "\e[42menvy\e[0m"
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And it also supports the combined foreground-on-background
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methods.
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"b&w".white_on_black.assert == "\e[37m\e[40mb&w\e[0m"
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= ANSI::String
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The ANSI::String class is a very sophisticated implementation
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of Ruby's standard String class, but one that can handle
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ANSI codes seamlessly.
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require 'ansi/string'
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flower1 = ANSI::String.new("Roses")
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flower2 = ANSI::String.new("Violets")
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Like any other string.
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flower1.to_s.assert == "Roses"
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flower2.to_s.assert == "Violets"
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Bet now we can add color.
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flower1.red!
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flower2.blue!
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flower1.to_s.assert == "\e[31mRoses\e[0m"
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flower2.to_s.assert == "\e[34mViolets\e[0m"
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Despite that the string representation now contains ANSI codes,
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we can still manipulate the string in much the same way that
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we manipulate an ordinary string.
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flower1.size.assert == 5
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flower2.size.assert == 7
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Like ordinary strings we can concatenate the two strings
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flowers = flower1 + ' ' + flower2
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flowers.to_s.assert == "\e[31mRoses\e[0m \e[34mViolets\e[0m"
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flowers.size.assert == 13
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Standard case conversion such as #upcase and #downcase work.
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flower1.upcase.to_s.assert == "\e[31mROSES\e[0m"
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flower1.downcase.to_s.assert == "\e[31mroses\e[0m"
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Some of the most difficult methods to re-implement were the
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substitution methods such as #sub and #gsub. They are still
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somewhat more limited than the original string methods, but
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their primary functionality should work.
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flower1.gsub('s', 'z').to_s.assert == "\e[31mRozez\e[0m"
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There are still a number of methods that need implementation.
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ANSI::String is currently a very partial implementation. But
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as you can see from the methods it does currently support,
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is it already useful.
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= ANSI::Columns
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The +Columns+ class makes it easy to create nice looking text columns,
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sorted from top to bottom, right to left (as opposed to the other way
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around).
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require 'ansi/columns'
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list = %w{a b c d e f g h i j k l}
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columns = ANSI::Columns.new(list)
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columns.to_s(4)
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The output will be:
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a d g j
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b e h k
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c f i l
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Besides an array of elements, Columns.new can take a string in which
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the elements are divided by newlines characters. The default column
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size can also be given to the initializer.
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list = "a\nb\nc\nd\ne\nf\ng\nh\ni\nj\nk\nl"
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columns = ANSI::Columns.new(list, :columns=>6)
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columns.to_s
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The output will be:
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a c e g i k
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b d f h j l
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+
|
302
|
+
If the column count is +nil+, then the number of columns will be calculated
|
303
|
+
as a best fit for the current terminal window.
|
304
|
+
|
305
|
+
== Padding
|
306
|
+
|
307
|
+
Columns can adjust the padding between cells.
|
308
|
+
|
309
|
+
list = %w{a b c d e f g h i j k l}
|
310
|
+
|
311
|
+
columns = ANSI::Columns.new(list, :padding=>2)
|
312
|
+
|
313
|
+
columns.to_s(4)
|
314
|
+
|
315
|
+
The output will be:
|
316
|
+
|
317
|
+
a d g j
|
318
|
+
b e h k
|
319
|
+
c f i l
|
320
|
+
|
321
|
+
== Alignment
|
322
|
+
|
323
|
+
Columns can also be aligned either left or right.
|
324
|
+
|
325
|
+
list = %w{xx xx xx yy y yy z zz z}
|
326
|
+
|
327
|
+
columns = ANSI::Columns.new(list, :align=>:right)
|
328
|
+
|
329
|
+
columns.to_s(3)
|
330
|
+
|
331
|
+
The output will be:
|
332
|
+
|
333
|
+
xx yy z
|
334
|
+
xx y zz
|
335
|
+
xx yy z
|
336
|
+
|
337
|
+
== Format
|
338
|
+
|
339
|
+
Lastly, columns can be augmented with ANSI codes. This is done through
|
340
|
+
a formatting block. The block can take up to three parameters, the cell
|
341
|
+
content, the column and row numbers, or the cell and the column and row
|
342
|
+
numbers.
|
343
|
+
|
344
|
+
list = %w{a b c d e f g h i j k l}
|
345
|
+
|
346
|
+
columns = ANSI::Columns.new(list){ |c,r| r % 2 == 0 ? :red : :blue }
|
347
|
+
|
348
|
+
out = columns.to_s(4)
|
349
|
+
|
350
|
+
out.assert == (
|
351
|
+
"\e[31ma \e[0m\e[31md \e[0m\e[31mg \e[0m\e[31mj \e[0m\n" +
|
352
|
+
"\e[34mb \e[0m\e[34me \e[0m\e[34mh \e[0m\e[34mk \e[0m\n" +
|
353
|
+
"\e[31mc \e[0m\e[31mf \e[0m\e[31mi \e[0m\e[31ml \e[0m\n"
|
354
|
+
)
|
355
|
+
|
356
|
+
QED.
|
357
|
+
|
358
|
+
= ANSI::Table
|
359
|
+
|
360
|
+
The ANSI::Table class can be used to output tabular data with nicely
|
361
|
+
formated ASCII cell borders.
|
362
|
+
|
363
|
+
require 'ansi/table'
|
364
|
+
|
365
|
+
The constructor takes an 2-dimensional array.
|
366
|
+
|
367
|
+
data = [
|
368
|
+
[ 10, 20, 30 ],
|
369
|
+
[ 20, 10, 20 ],
|
370
|
+
[ 50, 40, 20 ]
|
371
|
+
]
|
372
|
+
|
373
|
+
table = ANSI::Table.new(data)
|
374
|
+
|
375
|
+
table.to_s
|
376
|
+
|
377
|
+
The output will be:
|
378
|
+
|
379
|
+
+----+----+----+
|
380
|
+
| 10 | 20 | 30 |
|
381
|
+
| 20 | 10 | 20 |
|
382
|
+
| 50 | 40 | 20 |
|
383
|
+
+----+----+----+
|
384
|
+
|
385
|
+
|
386
|
+
|
387
|
+
= String Extensions
|
388
|
+
|
389
|
+
In addition the library offers an extension to String class
|
390
|
+
called #ansi, which allows some of the ANSI::Code methods
|
391
|
+
to be called in a more object-oriented fashion.
|
392
|
+
|
393
|
+
require 'ansi/core'
|
394
|
+
|
395
|
+
str = "Hello".ansi(:red) + "World".ansi(:blue)
|
396
|
+
str.assert == "\e[31mHello\e[0m\e[34mWorld\e[0m"
|
397
|
+
|
398
|
+
|