angularjs-rails 1.6.1 → 1.6.2

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@@ -1,6 +1,6 @@
1
1
  module AngularJS
2
2
  module Rails
3
- VERSION = "1.6.1"
3
+ VERSION = "1.6.2"
4
4
  UNSTABLE_VERSION = "2.0.0-beta.17"
5
5
  end
6
6
  end
@@ -1,6 +1,6 @@
1
1
  /**
2
- * @license AngularJS v1.6.1
3
- * (c) 2010-2016 Google, Inc. http://angularjs.org
2
+ * @license AngularJS v1.6.2
3
+ * (c) 2010-2017 Google, Inc. http://angularjs.org
4
4
  * License: MIT
5
5
  */
6
6
  (function(window, angular) {'use strict';
@@ -2170,9 +2170,9 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2170
2170
  }
2171
2171
  }
2172
2172
 
2173
- function isAllowed(ruleType, element, currentAnimation, previousAnimation) {
2173
+ function isAllowed(ruleType, currentAnimation, previousAnimation) {
2174
2174
  return rules[ruleType].some(function(fn) {
2175
- return fn(element, currentAnimation, previousAnimation);
2175
+ return fn(currentAnimation, previousAnimation);
2176
2176
  });
2177
2177
  }
2178
2178
 
@@ -2182,40 +2182,40 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2182
2182
  return and ? a && b : a || b;
2183
2183
  }
2184
2184
 
2185
- rules.join.push(function(element, newAnimation, currentAnimation) {
2185
+ rules.join.push(function(newAnimation, currentAnimation) {
2186
2186
  // if the new animation is class-based then we can just tack that on
2187
2187
  return !newAnimation.structural && hasAnimationClasses(newAnimation);
2188
2188
  });
2189
2189
 
2190
- rules.skip.push(function(element, newAnimation, currentAnimation) {
2190
+ rules.skip.push(function(newAnimation, currentAnimation) {
2191
2191
  // there is no need to animate anything if no classes are being added and
2192
2192
  // there is no structural animation that will be triggered
2193
2193
  return !newAnimation.structural && !hasAnimationClasses(newAnimation);
2194
2194
  });
2195
2195
 
2196
- rules.skip.push(function(element, newAnimation, currentAnimation) {
2196
+ rules.skip.push(function(newAnimation, currentAnimation) {
2197
2197
  // why should we trigger a new structural animation if the element will
2198
2198
  // be removed from the DOM anyway?
2199
2199
  return currentAnimation.event === 'leave' && newAnimation.structural;
2200
2200
  });
2201
2201
 
2202
- rules.skip.push(function(element, newAnimation, currentAnimation) {
2202
+ rules.skip.push(function(newAnimation, currentAnimation) {
2203
2203
  // if there is an ongoing current animation then don't even bother running the class-based animation
2204
2204
  return currentAnimation.structural && currentAnimation.state === RUNNING_STATE && !newAnimation.structural;
2205
2205
  });
2206
2206
 
2207
- rules.cancel.push(function(element, newAnimation, currentAnimation) {
2207
+ rules.cancel.push(function(newAnimation, currentAnimation) {
2208
2208
  // there can never be two structural animations running at the same time
2209
2209
  return currentAnimation.structural && newAnimation.structural;
2210
2210
  });
2211
2211
 
2212
- rules.cancel.push(function(element, newAnimation, currentAnimation) {
2212
+ rules.cancel.push(function(newAnimation, currentAnimation) {
2213
2213
  // if the previous animation is already running, but the new animation will
2214
2214
  // be triggered, but the new animation is structural
2215
2215
  return currentAnimation.state === RUNNING_STATE && newAnimation.structural;
2216
2216
  });
2217
2217
 
2218
- rules.cancel.push(function(element, newAnimation, currentAnimation) {
2218
+ rules.cancel.push(function(newAnimation, currentAnimation) {
2219
2219
  // cancel the animation if classes added / removed in both animation cancel each other out,
2220
2220
  // but only if the current animation isn't structural
2221
2221
 
@@ -2234,15 +2234,15 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2234
2234
  return hasMatchingClasses(nA, cR) || hasMatchingClasses(nR, cA);
2235
2235
  });
2236
2236
 
2237
- this.$get = ['$$rAF', '$rootScope', '$rootElement', '$document', '$$HashMap',
2237
+ this.$get = ['$$rAF', '$rootScope', '$rootElement', '$document', '$$Map',
2238
2238
  '$$animation', '$$AnimateRunner', '$templateRequest', '$$jqLite', '$$forceReflow',
2239
2239
  '$$isDocumentHidden',
2240
- function($$rAF, $rootScope, $rootElement, $document, $$HashMap,
2240
+ function($$rAF, $rootScope, $rootElement, $document, $$Map,
2241
2241
  $$animation, $$AnimateRunner, $templateRequest, $$jqLite, $$forceReflow,
2242
2242
  $$isDocumentHidden) {
2243
2243
 
2244
- var activeAnimationsLookup = new $$HashMap();
2245
- var disabledElementsLookup = new $$HashMap();
2244
+ var activeAnimationsLookup = new $$Map();
2245
+ var disabledElementsLookup = new $$Map();
2246
2246
  var animationsEnabled = null;
2247
2247
 
2248
2248
  function postDigestTaskFactory() {
@@ -2315,10 +2315,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2315
2315
  return this === arg || !!(this.compareDocumentPosition(arg) & 16);
2316
2316
  };
2317
2317
 
2318
- function findCallbacks(parent, element, event) {
2319
- var targetNode = getDomNode(element);
2320
- var targetParentNode = getDomNode(parent);
2321
-
2318
+ function findCallbacks(targetParentNode, targetNode, event) {
2322
2319
  var matches = [];
2323
2320
  var entries = callbackRegistry[event];
2324
2321
  if (entries) {
@@ -2343,11 +2340,11 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2343
2340
  });
2344
2341
  }
2345
2342
 
2346
- function cleanupEventListeners(phase, element) {
2347
- if (phase === 'close' && !element[0].parentNode) {
2343
+ function cleanupEventListeners(phase, node) {
2344
+ if (phase === 'close' && !node.parentNode) {
2348
2345
  // If the element is not attached to a parentNode, it has been removed by
2349
2346
  // the domOperation, and we can safely remove the event callbacks
2350
- $animate.off(element);
2347
+ $animate.off(node);
2351
2348
  }
2352
2349
  }
2353
2350
 
@@ -2428,7 +2425,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2428
2425
  bool = !disabledElementsLookup.get(node);
2429
2426
  } else {
2430
2427
  // (element, bool) - Element setter
2431
- disabledElementsLookup.put(node, !bool);
2428
+ disabledElementsLookup.set(node, !bool);
2432
2429
  }
2433
2430
  }
2434
2431
  }
@@ -2439,18 +2436,15 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2439
2436
 
2440
2437
  return $animate;
2441
2438
 
2442
- function queueAnimation(element, event, initialOptions) {
2439
+ function queueAnimation(originalElement, event, initialOptions) {
2443
2440
  // we always make a copy of the options since
2444
2441
  // there should never be any side effects on
2445
2442
  // the input data when running `$animateCss`.
2446
2443
  var options = copy(initialOptions);
2447
2444
 
2448
- var node, parent;
2449
- element = stripCommentsFromElement(element);
2450
- if (element) {
2451
- node = getDomNode(element);
2452
- parent = element.parent();
2453
- }
2445
+ var element = stripCommentsFromElement(originalElement);
2446
+ var node = getDomNode(element);
2447
+ var parentNode = node && node.parentNode;
2454
2448
 
2455
2449
  options = prepareAnimationOptions(options);
2456
2450
 
@@ -2515,7 +2509,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2515
2509
  // there is no point in traversing the same collection of parent ancestors if a followup
2516
2510
  // animation will be run on the same element that already did all that checking work
2517
2511
  if (!skipAnimations && (!hasExistingAnimation || existingAnimation.state !== PRE_DIGEST_STATE)) {
2518
- skipAnimations = !areAnimationsAllowed(element, parent, event);
2512
+ skipAnimations = !areAnimationsAllowed(node, parentNode, event);
2519
2513
  }
2520
2514
 
2521
2515
  if (skipAnimations) {
@@ -2527,7 +2521,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2527
2521
  }
2528
2522
 
2529
2523
  if (isStructural) {
2530
- closeChildAnimations(element);
2524
+ closeChildAnimations(node);
2531
2525
  }
2532
2526
 
2533
2527
  var newAnimation = {
@@ -2542,7 +2536,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2542
2536
  };
2543
2537
 
2544
2538
  if (hasExistingAnimation) {
2545
- var skipAnimationFlag = isAllowed('skip', element, newAnimation, existingAnimation);
2539
+ var skipAnimationFlag = isAllowed('skip', newAnimation, existingAnimation);
2546
2540
  if (skipAnimationFlag) {
2547
2541
  if (existingAnimation.state === RUNNING_STATE) {
2548
2542
  close();
@@ -2552,7 +2546,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2552
2546
  return existingAnimation.runner;
2553
2547
  }
2554
2548
  }
2555
- var cancelAnimationFlag = isAllowed('cancel', element, newAnimation, existingAnimation);
2549
+ var cancelAnimationFlag = isAllowed('cancel', newAnimation, existingAnimation);
2556
2550
  if (cancelAnimationFlag) {
2557
2551
  if (existingAnimation.state === RUNNING_STATE) {
2558
2552
  // this will end the animation right away and it is safe
@@ -2574,7 +2568,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2574
2568
  // a joined animation means that this animation will take over the existing one
2575
2569
  // so an example would involve a leave animation taking over an enter. Then when
2576
2570
  // the postDigest kicks in the enter will be ignored.
2577
- var joinAnimationFlag = isAllowed('join', element, newAnimation, existingAnimation);
2571
+ var joinAnimationFlag = isAllowed('join', newAnimation, existingAnimation);
2578
2572
  if (joinAnimationFlag) {
2579
2573
  if (existingAnimation.state === RUNNING_STATE) {
2580
2574
  normalizeAnimationDetails(element, newAnimation);
@@ -2608,7 +2602,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2608
2602
 
2609
2603
  if (!isValidAnimation) {
2610
2604
  close();
2611
- clearElementAnimationState(element);
2605
+ clearElementAnimationState(node);
2612
2606
  return runner;
2613
2607
  }
2614
2608
 
@@ -2616,9 +2610,18 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2616
2610
  var counter = (existingAnimation.counter || 0) + 1;
2617
2611
  newAnimation.counter = counter;
2618
2612
 
2619
- markElementAnimationState(element, PRE_DIGEST_STATE, newAnimation);
2613
+ markElementAnimationState(node, PRE_DIGEST_STATE, newAnimation);
2620
2614
 
2621
2615
  $rootScope.$$postDigest(function() {
2616
+ // It is possible that the DOM nodes inside `originalElement` have been replaced. This can
2617
+ // happen if the animated element is a transcluded clone and also has a `templateUrl`
2618
+ // directive on it. Therefore, we must recreate `element` in order to interact with the
2619
+ // actual DOM nodes.
2620
+ // Note: We still need to use the old `node` for certain things, such as looking up in
2621
+ // HashMaps where it was used as the key.
2622
+
2623
+ element = stripCommentsFromElement(originalElement);
2624
+
2622
2625
  var animationDetails = activeAnimationsLookup.get(node);
2623
2626
  var animationCancelled = !animationDetails;
2624
2627
  animationDetails = animationDetails || {};
@@ -2657,7 +2660,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2657
2660
  // isn't allowed to animate from here then we need to clear the state of the element
2658
2661
  // so that any future animations won't read the expired animation data.
2659
2662
  if (!isValidAnimation) {
2660
- clearElementAnimationState(element);
2663
+ clearElementAnimationState(node);
2661
2664
  }
2662
2665
 
2663
2666
  return;
@@ -2669,7 +2672,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2669
2672
  ? 'setClass'
2670
2673
  : animationDetails.event;
2671
2674
 
2672
- markElementAnimationState(element, RUNNING_STATE);
2675
+ markElementAnimationState(node, RUNNING_STATE);
2673
2676
  var realRunner = $$animation(element, event, animationDetails.options);
2674
2677
 
2675
2678
  // this will update the runner's flow-control events based on
@@ -2681,7 +2684,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2681
2684
  close(!status);
2682
2685
  var animationDetails = activeAnimationsLookup.get(node);
2683
2686
  if (animationDetails && animationDetails.counter === counter) {
2684
- clearElementAnimationState(getDomNode(element));
2687
+ clearElementAnimationState(node);
2685
2688
  }
2686
2689
  notifyProgress(runner, event, 'close', {});
2687
2690
  });
@@ -2691,7 +2694,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2691
2694
 
2692
2695
  function notifyProgress(runner, event, phase, data) {
2693
2696
  runInNextPostDigestOrNow(function() {
2694
- var callbacks = findCallbacks(parent, element, event);
2697
+ var callbacks = findCallbacks(parentNode, node, event);
2695
2698
  if (callbacks.length) {
2696
2699
  // do not optimize this call here to RAF because
2697
2700
  // we don't know how heavy the callback code here will
@@ -2701,10 +2704,10 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2701
2704
  forEach(callbacks, function(callback) {
2702
2705
  callback(element, phase, data);
2703
2706
  });
2704
- cleanupEventListeners(phase, element);
2707
+ cleanupEventListeners(phase, node);
2705
2708
  });
2706
2709
  } else {
2707
- cleanupEventListeners(phase, element);
2710
+ cleanupEventListeners(phase, node);
2708
2711
  }
2709
2712
  });
2710
2713
  runner.progress(event, phase, data);
@@ -2719,8 +2722,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2719
2722
  }
2720
2723
  }
2721
2724
 
2722
- function closeChildAnimations(element) {
2723
- var node = getDomNode(element);
2725
+ function closeChildAnimations(node) {
2724
2726
  var children = node.querySelectorAll('[' + NG_ANIMATE_ATTR_NAME + ']');
2725
2727
  forEach(children, function(child) {
2726
2728
  var state = parseInt(child.getAttribute(NG_ANIMATE_ATTR_NAME), 10);
@@ -2731,21 +2733,16 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2731
2733
  animationDetails.runner.end();
2732
2734
  /* falls through */
2733
2735
  case PRE_DIGEST_STATE:
2734
- activeAnimationsLookup.remove(child);
2736
+ activeAnimationsLookup.delete(child);
2735
2737
  break;
2736
2738
  }
2737
2739
  }
2738
2740
  });
2739
2741
  }
2740
2742
 
2741
- function clearElementAnimationState(element) {
2742
- var node = getDomNode(element);
2743
+ function clearElementAnimationState(node) {
2743
2744
  node.removeAttribute(NG_ANIMATE_ATTR_NAME);
2744
- activeAnimationsLookup.remove(node);
2745
- }
2746
-
2747
- function isMatchingElement(nodeOrElmA, nodeOrElmB) {
2748
- return getDomNode(nodeOrElmA) === getDomNode(nodeOrElmB);
2745
+ activeAnimationsLookup.delete(node);
2749
2746
  }
2750
2747
 
2751
2748
  /**
@@ -2755,54 +2752,54 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2755
2752
  * c) the element is not a child of the body
2756
2753
  * d) the element is not a child of the $rootElement
2757
2754
  */
2758
- function areAnimationsAllowed(element, parentElement, event) {
2759
- var bodyElement = jqLite($document[0].body);
2760
- var bodyElementDetected = isMatchingElement(element, bodyElement) || element[0].nodeName === 'HTML';
2761
- var rootElementDetected = isMatchingElement(element, $rootElement);
2755
+ function areAnimationsAllowed(node, parentNode, event) {
2756
+ var bodyNode = $document[0].body;
2757
+ var rootNode = getDomNode($rootElement);
2758
+
2759
+ var bodyNodeDetected = (node === bodyNode) || node.nodeName === 'HTML';
2760
+ var rootNodeDetected = (node === rootNode);
2762
2761
  var parentAnimationDetected = false;
2762
+ var elementDisabled = disabledElementsLookup.get(node);
2763
2763
  var animateChildren;
2764
- var elementDisabled = disabledElementsLookup.get(getDomNode(element));
2765
2764
 
2766
- var parentHost = jqLite.data(element[0], NG_ANIMATE_PIN_DATA);
2765
+ var parentHost = jqLite.data(node, NG_ANIMATE_PIN_DATA);
2767
2766
  if (parentHost) {
2768
- parentElement = parentHost;
2767
+ parentNode = getDomNode(parentHost);
2769
2768
  }
2770
2769
 
2771
- parentElement = getDomNode(parentElement);
2772
-
2773
- while (parentElement) {
2774
- if (!rootElementDetected) {
2770
+ while (parentNode) {
2771
+ if (!rootNodeDetected) {
2775
2772
  // angular doesn't want to attempt to animate elements outside of the application
2776
2773
  // therefore we need to ensure that the rootElement is an ancestor of the current element
2777
- rootElementDetected = isMatchingElement(parentElement, $rootElement);
2774
+ rootNodeDetected = (parentNode === rootNode);
2778
2775
  }
2779
2776
 
2780
- if (parentElement.nodeType !== ELEMENT_NODE) {
2777
+ if (parentNode.nodeType !== ELEMENT_NODE) {
2781
2778
  // no point in inspecting the #document element
2782
2779
  break;
2783
2780
  }
2784
2781
 
2785
- var details = activeAnimationsLookup.get(parentElement) || {};
2782
+ var details = activeAnimationsLookup.get(parentNode) || {};
2786
2783
  // either an enter, leave or move animation will commence
2787
2784
  // therefore we can't allow any animations to take place
2788
2785
  // but if a parent animation is class-based then that's ok
2789
2786
  if (!parentAnimationDetected) {
2790
- var parentElementDisabled = disabledElementsLookup.get(parentElement);
2787
+ var parentNodeDisabled = disabledElementsLookup.get(parentNode);
2791
2788
 
2792
- if (parentElementDisabled === true && elementDisabled !== false) {
2789
+ if (parentNodeDisabled === true && elementDisabled !== false) {
2793
2790
  // disable animations if the user hasn't explicitly enabled animations on the
2794
2791
  // current element
2795
2792
  elementDisabled = true;
2796
2793
  // element is disabled via parent element, no need to check anything else
2797
2794
  break;
2798
- } else if (parentElementDisabled === false) {
2795
+ } else if (parentNodeDisabled === false) {
2799
2796
  elementDisabled = false;
2800
2797
  }
2801
2798
  parentAnimationDetected = details.structural;
2802
2799
  }
2803
2800
 
2804
2801
  if (isUndefined(animateChildren) || animateChildren === true) {
2805
- var value = jqLite.data(parentElement, NG_ANIMATE_CHILDREN_DATA);
2802
+ var value = jqLite.data(parentNode, NG_ANIMATE_CHILDREN_DATA);
2806
2803
  if (isDefined(value)) {
2807
2804
  animateChildren = value;
2808
2805
  }
@@ -2811,47 +2808,46 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
2811
2808
  // there is no need to continue traversing at this point
2812
2809
  if (parentAnimationDetected && animateChildren === false) break;
2813
2810
 
2814
- if (!bodyElementDetected) {
2811
+ if (!bodyNodeDetected) {
2815
2812
  // we also need to ensure that the element is or will be a part of the body element
2816
2813
  // otherwise it is pointless to even issue an animation to be rendered
2817
- bodyElementDetected = isMatchingElement(parentElement, bodyElement);
2814
+ bodyNodeDetected = (parentNode === bodyNode);
2818
2815
  }
2819
2816
 
2820
- if (bodyElementDetected && rootElementDetected) {
2817
+ if (bodyNodeDetected && rootNodeDetected) {
2821
2818
  // If both body and root have been found, any other checks are pointless,
2822
2819
  // as no animation data should live outside the application
2823
2820
  break;
2824
2821
  }
2825
2822
 
2826
- if (!rootElementDetected) {
2827
- // If no rootElement is detected, check if the parentElement is pinned to another element
2828
- parentHost = jqLite.data(parentElement, NG_ANIMATE_PIN_DATA);
2823
+ if (!rootNodeDetected) {
2824
+ // If `rootNode` is not detected, check if `parentNode` is pinned to another element
2825
+ parentHost = jqLite.data(parentNode, NG_ANIMATE_PIN_DATA);
2829
2826
  if (parentHost) {
2830
2827
  // The pin target element becomes the next parent element
2831
- parentElement = getDomNode(parentHost);
2828
+ parentNode = getDomNode(parentHost);
2832
2829
  continue;
2833
2830
  }
2834
2831
  }
2835
2832
 
2836
- parentElement = parentElement.parentNode;
2833
+ parentNode = parentNode.parentNode;
2837
2834
  }
2838
2835
 
2839
2836
  var allowAnimation = (!parentAnimationDetected || animateChildren) && elementDisabled !== true;
2840
- return allowAnimation && rootElementDetected && bodyElementDetected;
2837
+ return allowAnimation && rootNodeDetected && bodyNodeDetected;
2841
2838
  }
2842
2839
 
2843
- function markElementAnimationState(element, state, details) {
2840
+ function markElementAnimationState(node, state, details) {
2844
2841
  details = details || {};
2845
2842
  details.state = state;
2846
2843
 
2847
- var node = getDomNode(element);
2848
2844
  node.setAttribute(NG_ANIMATE_ATTR_NAME, state);
2849
2845
 
2850
2846
  var oldValue = activeAnimationsLookup.get(node);
2851
2847
  var newValue = oldValue
2852
2848
  ? extend(oldValue, details)
2853
2849
  : details;
2854
- activeAnimationsLookup.put(node, newValue);
2850
+ activeAnimationsLookup.set(node, newValue);
2855
2851
  }
2856
2852
  }];
2857
2853
  }];
@@ -2877,21 +2873,21 @@ var $$AnimationProvider = ['$animateProvider', /** @this */ function($animatePro
2877
2873
  return element.data(RUNNER_STORAGE_KEY);
2878
2874
  }
2879
2875
 
2880
- this.$get = ['$$jqLite', '$rootScope', '$injector', '$$AnimateRunner', '$$HashMap', '$$rAFScheduler',
2881
- function($$jqLite, $rootScope, $injector, $$AnimateRunner, $$HashMap, $$rAFScheduler) {
2876
+ this.$get = ['$$jqLite', '$rootScope', '$injector', '$$AnimateRunner', '$$Map', '$$rAFScheduler',
2877
+ function($$jqLite, $rootScope, $injector, $$AnimateRunner, $$Map, $$rAFScheduler) {
2882
2878
 
2883
2879
  var animationQueue = [];
2884
2880
  var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
2885
2881
 
2886
2882
  function sortAnimations(animations) {
2887
2883
  var tree = { children: [] };
2888
- var i, lookup = new $$HashMap();
2884
+ var i, lookup = new $$Map();
2889
2885
 
2890
- // this is done first beforehand so that the hashmap
2886
+ // this is done first beforehand so that the map
2891
2887
  // is filled with a list of the elements that will be animated
2892
2888
  for (i = 0; i < animations.length; i++) {
2893
2889
  var animation = animations[i];
2894
- lookup.put(animation.domNode, animations[i] = {
2890
+ lookup.set(animation.domNode, animations[i] = {
2895
2891
  domNode: animation.domNode,
2896
2892
  fn: animation.fn,
2897
2893
  children: []
@@ -2910,7 +2906,7 @@ var $$AnimationProvider = ['$animateProvider', /** @this */ function($animatePro
2910
2906
 
2911
2907
  var elementNode = entry.domNode;
2912
2908
  var parentNode = elementNode.parentNode;
2913
- lookup.put(elementNode, entry);
2909
+ lookup.set(elementNode, entry);
2914
2910
 
2915
2911
  var parentEntry;
2916
2912
  while (parentNode) {