angularjs-rails 1.5.8 → 1.8.0

Sign up to get free protection for your applications and to get access to all the features.
@@ -1,135 +1,38 @@
1
1
  /**
2
- * @license AngularJS v1.5.8
3
- * (c) 2010-2016 Google, Inc. http://angularjs.org
2
+ * @license AngularJS v1.8.0
3
+ * (c) 2010-2020 Google, Inc. http://angularjs.org
4
4
  * License: MIT
5
5
  */
6
6
  (function(window, angular) {'use strict';
7
7
 
8
- /* global ngTouchClickDirectiveFactory: false,
9
- */
10
-
11
8
  /**
12
9
  * @ngdoc module
13
10
  * @name ngTouch
14
11
  * @description
15
12
  *
16
- * # ngTouch
17
- *
18
- * The `ngTouch` module provides touch events and other helpers for touch-enabled devices.
13
+ * The `ngTouch` module provides helpers for touch-enabled devices.
19
14
  * The implementation is based on jQuery Mobile touch event handling
20
- * ([jquerymobile.com](http://jquerymobile.com/)).
21
- *
15
+ * ([jquerymobile.com](http://jquerymobile.com/)). *
22
16
  *
23
17
  * See {@link ngTouch.$swipe `$swipe`} for usage.
24
18
  *
25
- * <div doc-module-components="ngTouch"></div>
26
- *
19
+ * @deprecated
20
+ * sinceVersion="1.7.0"
21
+ * The ngTouch module with the {@link ngTouch.$swipe `$swipe`} service and
22
+ * the {@link ngTouch.ngSwipeLeft} and {@link ngTouch.ngSwipeRight} directives are
23
+ * deprecated. Instead, stand-alone libraries for touch handling and gesture interaction
24
+ * should be used, for example [HammerJS](https://hammerjs.github.io/) (which is also used by
25
+ * Angular).
27
26
  */
28
27
 
29
28
  // define ngTouch module
30
- /* global -ngTouch */
29
+ /* global ngTouch */
31
30
  var ngTouch = angular.module('ngTouch', []);
32
31
 
33
- ngTouch.provider('$touch', $TouchProvider);
32
+ ngTouch.info({ angularVersion: '1.8.0' });
34
33
 
35
34
  function nodeName_(element) {
36
- return angular.lowercase(element.nodeName || (element[0] && element[0].nodeName));
37
- }
38
-
39
- /**
40
- * @ngdoc provider
41
- * @name $touchProvider
42
- *
43
- * @description
44
- * The `$touchProvider` allows enabling / disabling {@link ngTouch.ngClick ngTouch's ngClick directive}.
45
- */
46
- $TouchProvider.$inject = ['$provide', '$compileProvider'];
47
- function $TouchProvider($provide, $compileProvider) {
48
-
49
- /**
50
- * @ngdoc method
51
- * @name $touchProvider#ngClickOverrideEnabled
52
- *
53
- * @param {boolean=} enabled update the ngClickOverrideEnabled state if provided, otherwise just return the
54
- * current ngClickOverrideEnabled state
55
- * @returns {*} current value if used as getter or itself (chaining) if used as setter
56
- *
57
- * @kind function
58
- *
59
- * @description
60
- * Call this method to enable/disable {@link ngTouch.ngClick ngTouch's ngClick directive}. If enabled,
61
- * the default ngClick directive will be replaced by a version that eliminates the 300ms delay for
62
- * click events on browser for touch-devices.
63
- *
64
- * The default is `false`.
65
- *
66
- */
67
- var ngClickOverrideEnabled = false;
68
- var ngClickDirectiveAdded = false;
69
- this.ngClickOverrideEnabled = function(enabled) {
70
- if (angular.isDefined(enabled)) {
71
-
72
- if (enabled && !ngClickDirectiveAdded) {
73
- ngClickDirectiveAdded = true;
74
-
75
- // Use this to identify the correct directive in the delegate
76
- ngTouchClickDirectiveFactory.$$moduleName = 'ngTouch';
77
- $compileProvider.directive('ngClick', ngTouchClickDirectiveFactory);
78
-
79
- $provide.decorator('ngClickDirective', ['$delegate', function($delegate) {
80
- if (ngClickOverrideEnabled) {
81
- // drop the default ngClick directive
82
- $delegate.shift();
83
- } else {
84
- // drop the ngTouch ngClick directive if the override has been re-disabled (because
85
- // we cannot de-register added directives)
86
- var i = $delegate.length - 1;
87
- while (i >= 0) {
88
- if ($delegate[i].$$moduleName === 'ngTouch') {
89
- $delegate.splice(i, 1);
90
- break;
91
- }
92
- i--;
93
- }
94
- }
95
-
96
- return $delegate;
97
- }]);
98
- }
99
-
100
- ngClickOverrideEnabled = enabled;
101
- return this;
102
- }
103
-
104
- return ngClickOverrideEnabled;
105
- };
106
-
107
- /**
108
- * @ngdoc service
109
- * @name $touch
110
- * @kind object
111
- *
112
- * @description
113
- * Provides the {@link ngTouch.$touch#ngClickOverrideEnabled `ngClickOverrideEnabled`} method.
114
- *
115
- */
116
- this.$get = function() {
117
- return {
118
- /**
119
- * @ngdoc method
120
- * @name $touch#ngClickOverrideEnabled
121
- *
122
- * @returns {*} current value of `ngClickOverrideEnabled` set in the {@link ngTouch.$touchProvider $touchProvider},
123
- * i.e. if {@link ngTouch.ngClick ngTouch's ngClick} directive is enabled.
124
- *
125
- * @kind function
126
- */
127
- ngClickOverrideEnabled: function() {
128
- return ngClickOverrideEnabled;
129
- }
130
- };
131
- };
132
-
35
+ return angular.$$lowercase(element.nodeName || (element[0] && element[0].nodeName));
133
36
  }
134
37
 
135
38
  /* global ngTouch: false */
@@ -138,6 +41,11 @@ function $TouchProvider($provide, $compileProvider) {
138
41
  * @ngdoc service
139
42
  * @name $swipe
140
43
  *
44
+ * @deprecated
45
+ * sinceVersion="1.7.0"
46
+ *
47
+ * See the {@link ngTouch module} documentation for more information.
48
+ *
141
49
  * @description
142
50
  * The `$swipe` service is a service that abstracts the messier details of hold-and-drag swipe
143
51
  * behavior, to make implementing swipe-related directives more convenient.
@@ -249,13 +157,17 @@ ngTouch.factory('$swipe', [function() {
249
157
  totalX = 0;
250
158
  totalY = 0;
251
159
  lastPos = startCoords;
252
- eventHandlers['start'] && eventHandlers['start'](startCoords, event);
160
+ if (eventHandlers['start']) {
161
+ eventHandlers['start'](startCoords, event);
162
+ }
253
163
  });
254
164
  var events = getEvents(pointerTypes, 'cancel');
255
165
  if (events) {
256
166
  element.on(events, function(event) {
257
167
  active = false;
258
- eventHandlers['cancel'] && eventHandlers['cancel'](event);
168
+ if (eventHandlers['cancel']) {
169
+ eventHandlers['cancel'](event);
170
+ }
259
171
  });
260
172
  }
261
173
 
@@ -284,325 +196,41 @@ ngTouch.factory('$swipe', [function() {
284
196
  if (totalY > totalX) {
285
197
  // Allow native scrolling to take over.
286
198
  active = false;
287
- eventHandlers['cancel'] && eventHandlers['cancel'](event);
199
+ if (eventHandlers['cancel']) {
200
+ eventHandlers['cancel'](event);
201
+ }
288
202
  return;
289
203
  } else {
290
204
  // Prevent the browser from scrolling.
291
205
  event.preventDefault();
292
- eventHandlers['move'] && eventHandlers['move'](coords, event);
206
+ if (eventHandlers['move']) {
207
+ eventHandlers['move'](coords, event);
208
+ }
293
209
  }
294
210
  });
295
211
 
296
212
  element.on(getEvents(pointerTypes, 'end'), function(event) {
297
213
  if (!active) return;
298
214
  active = false;
299
- eventHandlers['end'] && eventHandlers['end'](getCoordinates(event), event);
215
+ if (eventHandlers['end']) {
216
+ eventHandlers['end'](getCoordinates(event), event);
217
+ }
300
218
  });
301
219
  }
302
220
  };
303
221
  }]);
304
222
 
305
- /* global ngTouch: false,
306
- nodeName_: false
307
- */
308
-
309
- /**
310
- * @ngdoc directive
311
- * @name ngClick
312
- * @deprecated
313
- *
314
- * @description
315
- * <div class="alert alert-danger">
316
- * **DEPRECATION NOTICE**: Beginning with Angular 1.5, this directive is deprecated and by default **disabled**.
317
- * The directive will receive no further support and might be removed from future releases.
318
- * If you need the directive, you can enable it with the {@link ngTouch.$touchProvider $touchProvider#ngClickOverrideEnabled}
319
- * function. We also recommend that you migrate to [FastClick](https://github.com/ftlabs/fastclick).
320
- * To learn more about the 300ms delay, this [Telerik article](http://developer.telerik.com/featured/300-ms-click-delay-ios-8/)
321
- * gives a good overview.
322
- * </div>
323
- * A more powerful replacement for the default ngClick designed to be used on touchscreen
324
- * devices. Most mobile browsers wait about 300ms after a tap-and-release before sending
325
- * the click event. This version handles them immediately, and then prevents the
326
- * following click event from propagating.
327
- *
328
- * Requires the {@link ngTouch `ngTouch`} module to be installed.
329
- *
330
- * This directive can fall back to using an ordinary click event, and so works on desktop
331
- * browsers as well as mobile.
332
- *
333
- * This directive also sets the CSS class `ng-click-active` while the element is being held
334
- * down (by a mouse click or touch) so you can restyle the depressed element if you wish.
335
- *
336
- * @element ANY
337
- * @param {expression} ngClick {@link guide/expression Expression} to evaluate
338
- * upon tap. (Event object is available as `$event`)
339
- *
340
- * @example
341
- <example module="ngClickExample" deps="angular-touch.js">
342
- <file name="index.html">
343
- <button ng-click="count = count + 1" ng-init="count=0">
344
- Increment
345
- </button>
346
- count: {{ count }}
347
- </file>
348
- <file name="script.js">
349
- angular.module('ngClickExample', ['ngTouch']);
350
- </file>
351
- </example>
352
- */
353
-
354
- var ngTouchClickDirectiveFactory = ['$parse', '$timeout', '$rootElement',
355
- function($parse, $timeout, $rootElement) {
356
- var TAP_DURATION = 750; // Shorter than 750ms is a tap, longer is a taphold or drag.
357
- var MOVE_TOLERANCE = 12; // 12px seems to work in most mobile browsers.
358
- var PREVENT_DURATION = 2500; // 2.5 seconds maximum from preventGhostClick call to click
359
- var CLICKBUSTER_THRESHOLD = 25; // 25 pixels in any dimension is the limit for busting clicks.
360
-
361
- var ACTIVE_CLASS_NAME = 'ng-click-active';
362
- var lastPreventedTime;
363
- var touchCoordinates;
364
- var lastLabelClickCoordinates;
365
-
366
-
367
- // TAP EVENTS AND GHOST CLICKS
368
- //
369
- // Why tap events?
370
- // Mobile browsers detect a tap, then wait a moment (usually ~300ms) to see if you're
371
- // double-tapping, and then fire a click event.
372
- //
373
- // This delay sucks and makes mobile apps feel unresponsive.
374
- // So we detect touchstart, touchcancel and touchend ourselves and determine when
375
- // the user has tapped on something.
376
- //
377
- // What happens when the browser then generates a click event?
378
- // The browser, of course, also detects the tap and fires a click after a delay. This results in
379
- // tapping/clicking twice. We do "clickbusting" to prevent it.
380
- //
381
- // How does it work?
382
- // We attach global touchstart and click handlers, that run during the capture (early) phase.
383
- // So the sequence for a tap is:
384
- // - global touchstart: Sets an "allowable region" at the point touched.
385
- // - element's touchstart: Starts a touch
386
- // (- touchcancel ends the touch, no click follows)
387
- // - element's touchend: Determines if the tap is valid (didn't move too far away, didn't hold
388
- // too long) and fires the user's tap handler. The touchend also calls preventGhostClick().
389
- // - preventGhostClick() removes the allowable region the global touchstart created.
390
- // - The browser generates a click event.
391
- // - The global click handler catches the click, and checks whether it was in an allowable region.
392
- // - If preventGhostClick was called, the region will have been removed, the click is busted.
393
- // - If the region is still there, the click proceeds normally. Therefore clicks on links and
394
- // other elements without ngTap on them work normally.
395
- //
396
- // This is an ugly, terrible hack!
397
- // Yeah, tell me about it. The alternatives are using the slow click events, or making our users
398
- // deal with the ghost clicks, so I consider this the least of evils. Fortunately Angular
399
- // encapsulates this ugly logic away from the user.
400
- //
401
- // Why not just put click handlers on the element?
402
- // We do that too, just to be sure. If the tap event caused the DOM to change,
403
- // it is possible another element is now in that position. To take account for these possibly
404
- // distinct elements, the handlers are global and care only about coordinates.
405
-
406
- // Checks if the coordinates are close enough to be within the region.
407
- function hit(x1, y1, x2, y2) {
408
- return Math.abs(x1 - x2) < CLICKBUSTER_THRESHOLD && Math.abs(y1 - y2) < CLICKBUSTER_THRESHOLD;
409
- }
410
-
411
- // Checks a list of allowable regions against a click location.
412
- // Returns true if the click should be allowed.
413
- // Splices out the allowable region from the list after it has been used.
414
- function checkAllowableRegions(touchCoordinates, x, y) {
415
- for (var i = 0; i < touchCoordinates.length; i += 2) {
416
- if (hit(touchCoordinates[i], touchCoordinates[i + 1], x, y)) {
417
- touchCoordinates.splice(i, i + 2);
418
- return true; // allowable region
419
- }
420
- }
421
- return false; // No allowable region; bust it.
422
- }
423
-
424
- // Global click handler that prevents the click if it's in a bustable zone and preventGhostClick
425
- // was called recently.
426
- function onClick(event) {
427
- if (Date.now() - lastPreventedTime > PREVENT_DURATION) {
428
- return; // Too old.
429
- }
430
-
431
- var touches = event.touches && event.touches.length ? event.touches : [event];
432
- var x = touches[0].clientX;
433
- var y = touches[0].clientY;
434
- // Work around desktop Webkit quirk where clicking a label will fire two clicks (on the label
435
- // and on the input element). Depending on the exact browser, this second click we don't want
436
- // to bust has either (0,0), negative coordinates, or coordinates equal to triggering label
437
- // click event
438
- if (x < 1 && y < 1) {
439
- return; // offscreen
440
- }
441
- if (lastLabelClickCoordinates &&
442
- lastLabelClickCoordinates[0] === x && lastLabelClickCoordinates[1] === y) {
443
- return; // input click triggered by label click
444
- }
445
- // reset label click coordinates on first subsequent click
446
- if (lastLabelClickCoordinates) {
447
- lastLabelClickCoordinates = null;
448
- }
449
- // remember label click coordinates to prevent click busting of trigger click event on input
450
- if (nodeName_(event.target) === 'label') {
451
- lastLabelClickCoordinates = [x, y];
452
- }
453
-
454
- // Look for an allowable region containing this click.
455
- // If we find one, that means it was created by touchstart and not removed by
456
- // preventGhostClick, so we don't bust it.
457
- if (checkAllowableRegions(touchCoordinates, x, y)) {
458
- return;
459
- }
460
-
461
- // If we didn't find an allowable region, bust the click.
462
- event.stopPropagation();
463
- event.preventDefault();
464
-
465
- // Blur focused form elements
466
- event.target && event.target.blur && event.target.blur();
467
- }
468
-
469
-
470
- // Global touchstart handler that creates an allowable region for a click event.
471
- // This allowable region can be removed by preventGhostClick if we want to bust it.
472
- function onTouchStart(event) {
473
- var touches = event.touches && event.touches.length ? event.touches : [event];
474
- var x = touches[0].clientX;
475
- var y = touches[0].clientY;
476
- touchCoordinates.push(x, y);
477
-
478
- $timeout(function() {
479
- // Remove the allowable region.
480
- for (var i = 0; i < touchCoordinates.length; i += 2) {
481
- if (touchCoordinates[i] == x && touchCoordinates[i + 1] == y) {
482
- touchCoordinates.splice(i, i + 2);
483
- return;
484
- }
485
- }
486
- }, PREVENT_DURATION, false);
487
- }
488
-
489
- // On the first call, attaches some event handlers. Then whenever it gets called, it creates a
490
- // zone around the touchstart where clicks will get busted.
491
- function preventGhostClick(x, y) {
492
- if (!touchCoordinates) {
493
- $rootElement[0].addEventListener('click', onClick, true);
494
- $rootElement[0].addEventListener('touchstart', onTouchStart, true);
495
- touchCoordinates = [];
496
- }
497
-
498
- lastPreventedTime = Date.now();
499
-
500
- checkAllowableRegions(touchCoordinates, x, y);
501
- }
502
-
503
- // Actual linking function.
504
- return function(scope, element, attr) {
505
- var clickHandler = $parse(attr.ngClick),
506
- tapping = false,
507
- tapElement, // Used to blur the element after a tap.
508
- startTime, // Used to check if the tap was held too long.
509
- touchStartX,
510
- touchStartY;
511
-
512
- function resetState() {
513
- tapping = false;
514
- element.removeClass(ACTIVE_CLASS_NAME);
515
- }
516
-
517
- element.on('touchstart', function(event) {
518
- tapping = true;
519
- tapElement = event.target ? event.target : event.srcElement; // IE uses srcElement.
520
- // Hack for Safari, which can target text nodes instead of containers.
521
- if (tapElement.nodeType == 3) {
522
- tapElement = tapElement.parentNode;
523
- }
524
-
525
- element.addClass(ACTIVE_CLASS_NAME);
526
-
527
- startTime = Date.now();
528
-
529
- // Use jQuery originalEvent
530
- var originalEvent = event.originalEvent || event;
531
- var touches = originalEvent.touches && originalEvent.touches.length ? originalEvent.touches : [originalEvent];
532
- var e = touches[0];
533
- touchStartX = e.clientX;
534
- touchStartY = e.clientY;
535
- });
536
-
537
- element.on('touchcancel', function(event) {
538
- resetState();
539
- });
540
-
541
- element.on('touchend', function(event) {
542
- var diff = Date.now() - startTime;
543
-
544
- // Use jQuery originalEvent
545
- var originalEvent = event.originalEvent || event;
546
- var touches = (originalEvent.changedTouches && originalEvent.changedTouches.length) ?
547
- originalEvent.changedTouches :
548
- ((originalEvent.touches && originalEvent.touches.length) ? originalEvent.touches : [originalEvent]);
549
- var e = touches[0];
550
- var x = e.clientX;
551
- var y = e.clientY;
552
- var dist = Math.sqrt(Math.pow(x - touchStartX, 2) + Math.pow(y - touchStartY, 2));
553
-
554
- if (tapping && diff < TAP_DURATION && dist < MOVE_TOLERANCE) {
555
- // Call preventGhostClick so the clickbuster will catch the corresponding click.
556
- preventGhostClick(x, y);
557
-
558
- // Blur the focused element (the button, probably) before firing the callback.
559
- // This doesn't work perfectly on Android Chrome, but seems to work elsewhere.
560
- // I couldn't get anything to work reliably on Android Chrome.
561
- if (tapElement) {
562
- tapElement.blur();
563
- }
564
-
565
- if (!angular.isDefined(attr.disabled) || attr.disabled === false) {
566
- element.triggerHandler('click', [event]);
567
- }
568
- }
569
-
570
- resetState();
571
- });
572
-
573
- // Hack for iOS Safari's benefit. It goes searching for onclick handlers and is liable to click
574
- // something else nearby.
575
- element.onclick = function(event) { };
576
-
577
- // Actual click handler.
578
- // There are three different kinds of clicks, only two of which reach this point.
579
- // - On desktop browsers without touch events, their clicks will always come here.
580
- // - On mobile browsers, the simulated "fast" click will call this.
581
- // - But the browser's follow-up slow click will be "busted" before it reaches this handler.
582
- // Therefore it's safe to use this directive on both mobile and desktop.
583
- element.on('click', function(event, touchend) {
584
- scope.$apply(function() {
585
- clickHandler(scope, {$event: (touchend || event)});
586
- });
587
- });
588
-
589
- element.on('mousedown', function(event) {
590
- element.addClass(ACTIVE_CLASS_NAME);
591
- });
592
-
593
- element.on('mousemove mouseup', function(event) {
594
- element.removeClass(ACTIVE_CLASS_NAME);
595
- });
596
-
597
- };
598
- }];
599
-
600
223
  /* global ngTouch: false */
601
224
 
602
225
  /**
603
226
  * @ngdoc directive
604
227
  * @name ngSwipeLeft
605
228
  *
229
+ * @deprecated
230
+ * sinceVersion="1.7.0"
231
+ *
232
+ * See the {@link ngTouch module} documentation for more information.
233
+ *
606
234
  * @description
607
235
  * Specify custom behavior when an element is swiped to the left on a touchscreen device.
608
236
  * A leftward swipe is a quick, right-to-left slide of the finger.
@@ -619,7 +247,7 @@ var ngTouchClickDirectiveFactory = ['$parse', '$timeout', '$rootElement',
619
247
  * upon left swipe. (Event object is available as `$event`)
620
248
  *
621
249
  * @example
622
- <example module="ngSwipeLeftExample" deps="angular-touch.js">
250
+ <example module="ngSwipeLeftExample" deps="angular-touch.js" name="ng-swipe-left">
623
251
  <file name="index.html">
624
252
  <div ng-show="!showActions" ng-swipe-left="showActions = true">
625
253
  Some list content, like an email in the inbox
@@ -639,6 +267,11 @@ var ngTouchClickDirectiveFactory = ['$parse', '$timeout', '$rootElement',
639
267
  * @ngdoc directive
640
268
  * @name ngSwipeRight
641
269
  *
270
+ * @deprecated
271
+ * sinceVersion="1.7.0"
272
+ *
273
+ * See the {@link ngTouch module} documentation for more information.
274
+ *
642
275
  * @description
643
276
  * Specify custom behavior when an element is swiped to the right on a touchscreen device.
644
277
  * A rightward swipe is a quick, left-to-right slide of the finger.
@@ -652,7 +285,7 @@ var ngTouchClickDirectiveFactory = ['$parse', '$timeout', '$rootElement',
652
285
  * upon right swipe. (Event object is available as `$event`)
653
286
  *
654
287
  * @example
655
- <example module="ngSwipeRightExample" deps="angular-touch.js">
288
+ <example module="ngSwipeRightExample" deps="angular-touch.js" name="ng-swipe-right">
656
289
  <file name="index.html">
657
290
  <div ng-show="!showActions" ng-swipe-left="showActions = true">
658
291
  Some list content, like an email in the inbox