angular-gem 1.1.5 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (57) hide show
  1. data/lib/angular-gem/version.rb +1 -1
  2. data/lib/tasks/copy.rake +22 -11
  3. data/lib/tasks/tag.rake +2 -11
  4. data/vendor/assets/javascripts/1.2.0/angular-animate.js +1226 -0
  5. data/vendor/assets/javascripts/1.2.0/angular-animate.min.js +21 -0
  6. data/vendor/assets/javascripts/1.2.0/angular-animate.min.js.map +8 -0
  7. data/vendor/assets/javascripts/{angular-cookies-unstable.js → 1.2.0/angular-cookies.js} +21 -4
  8. data/vendor/assets/javascripts/1.2.0/angular-cookies.min.js +8 -0
  9. data/vendor/assets/javascripts/1.2.0/angular-cookies.min.js.map +8 -0
  10. data/vendor/assets/javascripts/1.2.0/angular-csp.css +24 -0
  11. data/vendor/assets/javascripts/{angular-loader-unstable.js → 1.2.0/angular-loader.js} +48 -29
  12. data/vendor/assets/javascripts/1.2.0/angular-loader.min.js +8 -0
  13. data/vendor/assets/javascripts/1.2.0/angular-loader.min.js.map +8 -0
  14. data/vendor/assets/javascripts/{angular-mocks-unstable.js → 1.2.0/angular-mocks.js} +460 -216
  15. data/vendor/assets/javascripts/{angular-resource-unstable.js → 1.2.0/angular-resource.js} +189 -148
  16. data/vendor/assets/javascripts/1.2.0/angular-resource.min.js +12 -0
  17. data/vendor/assets/javascripts/1.2.0/angular-resource.min.js.map +8 -0
  18. data/vendor/assets/javascripts/1.2.0/angular-route.js +880 -0
  19. data/vendor/assets/javascripts/1.2.0/angular-route.min.js +14 -0
  20. data/vendor/assets/javascripts/1.2.0/angular-route.min.js.map +8 -0
  21. data/vendor/assets/javascripts/{angular-sanitize-unstable.js → 1.2.0/angular-sanitize.js} +142 -123
  22. data/vendor/assets/javascripts/1.2.0/angular-sanitize.min.js +14 -0
  23. data/vendor/assets/javascripts/1.2.0/angular-sanitize.min.js.map +8 -0
  24. data/vendor/assets/javascripts/{angular-scenario-unstable.js → 1.2.0/angular-scenario.js} +15978 -12405
  25. data/vendor/assets/javascripts/{angular-mobile-unstable.js → 1.2.0/angular-touch.js} +214 -111
  26. data/vendor/assets/javascripts/1.2.0/angular-touch.min.js +13 -0
  27. data/vendor/assets/javascripts/1.2.0/angular-touch.min.js.map +8 -0
  28. data/vendor/assets/javascripts/{angular-unstable.js → 1.2.0/angular.js} +10167 -7012
  29. data/vendor/assets/javascripts/1.2.0/angular.min.js +200 -0
  30. data/vendor/assets/javascripts/1.2.0/angular.min.js.map +8 -0
  31. data/vendor/assets/javascripts/1.2.0/errors.json +1 -0
  32. data/vendor/assets/javascripts/1.2.0/version.json +1 -0
  33. data/vendor/assets/javascripts/1.2.0/version.txt +1 -0
  34. data/vendor/assets/javascripts/angular-animate.js +1226 -0
  35. data/vendor/assets/javascripts/angular-animate.min.js +21 -0
  36. data/vendor/assets/javascripts/angular-cookies.js +21 -4
  37. data/vendor/assets/javascripts/angular-cookies.min.js +8 -0
  38. data/vendor/assets/javascripts/angular-loader.js +63 -17
  39. data/vendor/assets/javascripts/angular-loader.min.js +8 -0
  40. data/vendor/assets/javascripts/angular-mocks.js +553 -211
  41. data/vendor/assets/javascripts/angular-resource.js +268 -147
  42. data/vendor/assets/javascripts/angular-resource.min.js +12 -0
  43. data/vendor/assets/javascripts/angular-route.js +880 -0
  44. data/vendor/assets/javascripts/angular-route.min.js +14 -0
  45. data/vendor/assets/javascripts/angular-sanitize.js +165 -125
  46. data/vendor/assets/javascripts/angular-sanitize.min.js +14 -0
  47. data/vendor/assets/javascripts/angular-scenario.js +16615 -10889
  48. data/vendor/assets/javascripts/angular-touch.js +563 -0
  49. data/vendor/assets/javascripts/angular-touch.min.js +13 -0
  50. data/vendor/assets/javascripts/angular.js +9717 -4533
  51. data/vendor/assets/javascripts/angular.min.js +200 -0
  52. metadata +44 -21
  53. data/test/dummy/log/test.log +0 -2
  54. data/test/dummy/tmp/cache/assets/D65/250/sprockets%2F54a960d46bb0b354e8bd46fa03f5e0e4 +0 -0
  55. data/test/dummy/tmp/cache/assets/D6A/FB0/sprockets%2F92721e9941b77adcfdfba3d060622de2 +0 -0
  56. data/test/dummy/tmp/cache/assets/E07/040/sprockets%2Ff55b8ce9d0f28ce36b768a1c7aeb2ef3 +0 -0
  57. data/test/tmp/app/assets/javascripts/application.js +0 -5
@@ -1,25 +1,174 @@
1
1
  /**
2
- * @license AngularJS v1.1.5
2
+ * @license AngularJS v1.2.0
3
3
  * (c) 2010-2012 Google, Inc. http://angularjs.org
4
4
  * License: MIT
5
5
  */
6
- (function(window, angular, undefined) {
7
- 'use strict';
6
+ (function(window, angular, undefined) {'use strict';
8
7
 
9
8
  /**
10
9
  * @ngdoc overview
11
- * @name ngMobile
10
+ * @name ngTouch
12
11
  * @description
13
- * Touch events and other mobile helpers.
14
- * Based on jQuery Mobile touch event handling (jquerymobile.com)
12
+ *
13
+ * # ngTouch
14
+ *
15
+ * The `ngTouch` module provides touch events and other helpers for touch-enabled devices.
16
+ * The implementation is based on jQuery Mobile touch event handling
17
+ * ([jquerymobile.com](http://jquerymobile.com/)).
18
+ *
19
+ * {@installModule touch}
20
+ *
21
+ * See {@link ngTouch.$swipe `$swipe`} for usage.
22
+ *
23
+ * <div doc-module-components="ngTouch"></div>
24
+ *
15
25
  */
16
26
 
17
- // define ngMobile module
18
- var ngMobile = angular.module('ngMobile', []);
27
+ // define ngTouch module
28
+ /* global -ngTouch */
29
+ var ngTouch = angular.module('ngTouch', []);
30
+
31
+ /* global ngTouch: false */
32
+
33
+ /**
34
+ * @ngdoc object
35
+ * @name ngTouch.$swipe
36
+ *
37
+ * @description
38
+ * The `$swipe` service is a service that abstracts the messier details of hold-and-drag swipe
39
+ * behavior, to make implementing swipe-related directives more convenient.
40
+ *
41
+ * Requires the {@link ngTouch `ngTouch`} module to be installed.
42
+ *
43
+ * `$swipe` is used by the `ngSwipeLeft` and `ngSwipeRight` directives in `ngTouch`, and by
44
+ * `ngCarousel` in a separate component.
45
+ *
46
+ * # Usage
47
+ * The `$swipe` service is an object with a single method: `bind`. `bind` takes an element
48
+ * which is to be watched for swipes, and an object with four handler functions. See the
49
+ * documentation for `bind` below.
50
+ */
51
+
52
+ ngTouch.factory('$swipe', [function() {
53
+ // The total distance in any direction before we make the call on swipe vs. scroll.
54
+ var MOVE_BUFFER_RADIUS = 10;
55
+
56
+ function getCoordinates(event) {
57
+ var touches = event.touches && event.touches.length ? event.touches : [event];
58
+ var e = (event.changedTouches && event.changedTouches[0]) ||
59
+ (event.originalEvent && event.originalEvent.changedTouches &&
60
+ event.originalEvent.changedTouches[0]) ||
61
+ touches[0].originalEvent || touches[0];
62
+
63
+ return {
64
+ x: e.clientX,
65
+ y: e.clientY
66
+ };
67
+ }
68
+
69
+ return {
70
+ /**
71
+ * @ngdoc method
72
+ * @name ngTouch.$swipe#bind
73
+ * @methodOf ngTouch.$swipe
74
+ *
75
+ * @description
76
+ * The main method of `$swipe`. It takes an element to be watched for swipe motions, and an
77
+ * object containing event handlers.
78
+ *
79
+ * The four events are `start`, `move`, `end`, and `cancel`. `start`, `move`, and `end`
80
+ * receive as a parameter a coordinates object of the form `{ x: 150, y: 310 }`.
81
+ *
82
+ * `start` is called on either `mousedown` or `touchstart`. After this event, `$swipe` is
83
+ * watching for `touchmove` or `mousemove` events. These events are ignored until the total
84
+ * distance moved in either dimension exceeds a small threshold.
85
+ *
86
+ * Once this threshold is exceeded, either the horizontal or vertical delta is greater.
87
+ * - If the horizontal distance is greater, this is a swipe and `move` and `end` events follow.
88
+ * - If the vertical distance is greater, this is a scroll, and we let the browser take over.
89
+ * A `cancel` event is sent.
90
+ *
91
+ * `move` is called on `mousemove` and `touchmove` after the above logic has determined that
92
+ * a swipe is in progress.
93
+ *
94
+ * `end` is called when a swipe is successfully completed with a `touchend` or `mouseup`.
95
+ *
96
+ * `cancel` is called either on a `touchcancel` from the browser, or when we begin scrolling
97
+ * as described above.
98
+ *
99
+ */
100
+ bind: function(element, eventHandlers) {
101
+ // Absolute total movement, used to control swipe vs. scroll.
102
+ var totalX, totalY;
103
+ // Coordinates of the start position.
104
+ var startCoords;
105
+ // Last event's position.
106
+ var lastPos;
107
+ // Whether a swipe is active.
108
+ var active = false;
109
+
110
+ element.on('touchstart mousedown', function(event) {
111
+ startCoords = getCoordinates(event);
112
+ active = true;
113
+ totalX = 0;
114
+ totalY = 0;
115
+ lastPos = startCoords;
116
+ eventHandlers['start'] && eventHandlers['start'](startCoords, event);
117
+ });
118
+
119
+ element.on('touchcancel', function(event) {
120
+ active = false;
121
+ eventHandlers['cancel'] && eventHandlers['cancel'](event);
122
+ });
123
+
124
+ element.on('touchmove mousemove', function(event) {
125
+ if (!active) return;
126
+
127
+ // Android will send a touchcancel if it thinks we're starting to scroll.
128
+ // So when the total distance (+ or - or both) exceeds 10px in either direction,
129
+ // we either:
130
+ // - On totalX > totalY, we send preventDefault() and treat this as a swipe.
131
+ // - On totalY > totalX, we let the browser handle it as a scroll.
132
+
133
+ if (!startCoords) return;
134
+ var coords = getCoordinates(event);
135
+
136
+ totalX += Math.abs(coords.x - lastPos.x);
137
+ totalY += Math.abs(coords.y - lastPos.y);
138
+
139
+ lastPos = coords;
140
+
141
+ if (totalX < MOVE_BUFFER_RADIUS && totalY < MOVE_BUFFER_RADIUS) {
142
+ return;
143
+ }
144
+
145
+ // One of totalX or totalY has exceeded the buffer, so decide on swipe vs. scroll.
146
+ if (totalY > totalX) {
147
+ // Allow native scrolling to take over.
148
+ active = false;
149
+ eventHandlers['cancel'] && eventHandlers['cancel'](event);
150
+ return;
151
+ } else {
152
+ // Prevent the browser from scrolling.
153
+ event.preventDefault();
154
+ eventHandlers['move'] && eventHandlers['move'](coords, event);
155
+ }
156
+ });
157
+
158
+ element.on('touchend mouseup', function(event) {
159
+ if (!active) return;
160
+ active = false;
161
+ eventHandlers['end'] && eventHandlers['end'](getCoordinates(event), event);
162
+ });
163
+ }
164
+ };
165
+ }]);
166
+
167
+ /* global ngTouch: false */
19
168
 
20
169
  /**
21
170
  * @ngdoc directive
22
- * @name ngMobile.directive:ngClick
171
+ * @name ngTouch.directive:ngClick
23
172
  *
24
173
  * @description
25
174
  * A more powerful replacement for the default ngClick designed to be used on touchscreen
@@ -27,6 +176,8 @@ var ngMobile = angular.module('ngMobile', []);
27
176
  * the click event. This version handles them immediately, and then prevents the
28
177
  * following click event from propagating.
29
178
  *
179
+ * Requires the {@link ngTouch `ngTouch`} module to be installed.
180
+ *
30
181
  * This directive can fall back to using an ordinary click event, and so works on desktop
31
182
  * browsers as well as mobile.
32
183
  *
@@ -48,7 +199,7 @@ var ngMobile = angular.module('ngMobile', []);
48
199
  </doc:example>
49
200
  */
50
201
 
51
- ngMobile.config(['$provide', function($provide) {
202
+ ngTouch.config(['$provide', function($provide) {
52
203
  $provide.decorator('ngClickDirective', ['$delegate', function($delegate) {
53
204
  // drop the default ngClick directive
54
205
  $delegate.shift();
@@ -56,7 +207,7 @@ ngMobile.config(['$provide', function($provide) {
56
207
  }]);
57
208
  }]);
58
209
 
59
- ngMobile.directive('ngClick', ['$parse', '$timeout', '$rootElement',
210
+ ngTouch.directive('ngClick', ['$parse', '$timeout', '$rootElement',
60
211
  function($parse, $timeout, $rootElement) {
61
212
  var TAP_DURATION = 750; // Shorter than 750ms is a tap, longer is a taphold or drag.
62
213
  var MOVE_TOLERANCE = 12; // 12px seems to work in most mobile browsers.
@@ -152,6 +303,9 @@ ngMobile.directive('ngClick', ['$parse', '$timeout', '$rootElement',
152
303
  // If we didn't find an allowable region, bust the click.
153
304
  event.stopPropagation();
154
305
  event.preventDefault();
306
+
307
+ // Blur focused form elements
308
+ event.target && event.target.blur();
155
309
  }
156
310
 
157
311
 
@@ -202,7 +356,7 @@ ngMobile.directive('ngClick', ['$parse', '$timeout', '$rootElement',
202
356
  element.removeClass(ACTIVE_CLASS_NAME);
203
357
  }
204
358
 
205
- element.bind('touchstart', function(event) {
359
+ element.on('touchstart', function(event) {
206
360
  tapping = true;
207
361
  tapElement = event.target ? event.target : event.srcElement; // IE uses srcElement.
208
362
  // Hack for Safari, which can target text nodes instead of containers.
@@ -220,15 +374,15 @@ ngMobile.directive('ngClick', ['$parse', '$timeout', '$rootElement',
220
374
  touchStartY = e.clientY;
221
375
  });
222
376
 
223
- element.bind('touchmove', function(event) {
377
+ element.on('touchmove', function(event) {
224
378
  resetState();
225
379
  });
226
380
 
227
- element.bind('touchcancel', function(event) {
381
+ element.on('touchcancel', function(event) {
228
382
  resetState();
229
383
  });
230
384
 
231
- element.bind('touchend', function(event) {
385
+ element.on('touchend', function(event) {
232
386
  var diff = Date.now() - startTime;
233
387
 
234
388
  var touches = (event.changedTouches && event.changedTouches.length) ? event.changedTouches :
@@ -249,10 +403,9 @@ ngMobile.directive('ngClick', ['$parse', '$timeout', '$rootElement',
249
403
  tapElement.blur();
250
404
  }
251
405
 
252
- scope.$apply(function() {
253
- // TODO(braden): This is sending the touchend, not a tap or click. Is that kosher?
254
- clickHandler(scope, {$event: event});
255
- });
406
+ if (!angular.isDefined(attr.disabled) || attr.disabled === false) {
407
+ element.triggerHandler('click', [event]);
408
+ }
256
409
  }
257
410
 
258
411
  resetState();
@@ -262,34 +415,42 @@ ngMobile.directive('ngClick', ['$parse', '$timeout', '$rootElement',
262
415
  // something else nearby.
263
416
  element.onclick = function(event) { };
264
417
 
265
- // Fallback click handler.
266
- // Busted clicks don't get this far, and adding this handler allows ng-tap to be used on
267
- // desktop as well, to allow more portable sites.
268
- element.bind('click', function(event) {
418
+ // Actual click handler.
419
+ // There are three different kinds of clicks, only two of which reach this point.
420
+ // - On desktop browsers without touch events, their clicks will always come here.
421
+ // - On mobile browsers, the simulated "fast" click will call this.
422
+ // - But the browser's follow-up slow click will be "busted" before it reaches this handler.
423
+ // Therefore it's safe to use this directive on both mobile and desktop.
424
+ element.on('click', function(event, touchend) {
269
425
  scope.$apply(function() {
270
- clickHandler(scope, {$event: event});
426
+ clickHandler(scope, {$event: (touchend || event)});
271
427
  });
272
428
  });
273
429
 
274
- element.bind('mousedown', function(event) {
430
+ element.on('mousedown', function(event) {
275
431
  element.addClass(ACTIVE_CLASS_NAME);
276
432
  });
277
433
 
278
- element.bind('mousemove mouseup', function(event) {
434
+ element.on('mousemove mouseup', function(event) {
279
435
  element.removeClass(ACTIVE_CLASS_NAME);
280
436
  });
281
437
 
282
438
  };
283
439
  }]);
284
440
 
441
+ /* global ngTouch: false */
442
+
285
443
  /**
286
444
  * @ngdoc directive
287
- * @name ngMobile.directive:ngSwipeLeft
445
+ * @name ngTouch.directive:ngSwipeLeft
288
446
  *
289
447
  * @description
290
448
  * Specify custom behavior when an element is swiped to the left on a touchscreen device.
291
449
  * A leftward swipe is a quick, right-to-left slide of the finger.
292
- * Though ngSwipeLeft is designed for touch-based devices, it will work with a mouse click and drag too.
450
+ * Though ngSwipeLeft is designed for touch-based devices, it will work with a mouse click and drag
451
+ * too.
452
+ *
453
+ * Requires the {@link ngTouch `ngTouch`} module to be installed.
293
454
  *
294
455
  * @element ANY
295
456
  * @param {expression} ngSwipeLeft {@link guide/expression Expression} to evaluate
@@ -311,12 +472,15 @@ ngMobile.directive('ngClick', ['$parse', '$timeout', '$rootElement',
311
472
 
312
473
  /**
313
474
  * @ngdoc directive
314
- * @name ngMobile.directive:ngSwipeRight
475
+ * @name ngTouch.directive:ngSwipeRight
315
476
  *
316
477
  * @description
317
478
  * Specify custom behavior when an element is swiped to the right on a touchscreen device.
318
479
  * A rightward swipe is a quick, left-to-right slide of the finger.
319
- * Though ngSwipeRight is designed for touch-based devices, it will work with a mouse click and drag too.
480
+ * Though ngSwipeRight is designed for touch-based devices, it will work with a mouse click and drag
481
+ * too.
482
+ *
483
+ * Requires the {@link ngTouch `ngTouch`} module to be installed.
320
484
  *
321
485
  * @element ANY
322
486
  * @param {expression} ngSwipeRight {@link guide/expression Expression} to evaluate
@@ -336,37 +500,21 @@ ngMobile.directive('ngClick', ['$parse', '$timeout', '$rootElement',
336
500
  </doc:example>
337
501
  */
338
502
 
339
- function makeSwipeDirective(directiveName, direction) {
340
- ngMobile.directive(directiveName, ['$parse', function($parse) {
503
+ function makeSwipeDirective(directiveName, direction, eventName) {
504
+ ngTouch.directive(directiveName, ['$parse', '$swipe', function($parse, $swipe) {
341
505
  // The maximum vertical delta for a swipe should be less than 75px.
342
506
  var MAX_VERTICAL_DISTANCE = 75;
343
507
  // Vertical distance should not be more than a fraction of the horizontal distance.
344
508
  var MAX_VERTICAL_RATIO = 0.3;
345
509
  // At least a 30px lateral motion is necessary for a swipe.
346
510
  var MIN_HORIZONTAL_DISTANCE = 30;
347
- // The total distance in any direction before we make the call on swipe vs. scroll.
348
- var MOVE_BUFFER_RADIUS = 10;
349
-
350
- function getCoordinates(event) {
351
- var touches = event.touches && event.touches.length ? event.touches : [event];
352
- var e = (event.changedTouches && event.changedTouches[0]) ||
353
- (event.originalEvent && event.originalEvent.changedTouches &&
354
- event.originalEvent.changedTouches[0]) ||
355
- touches[0].originalEvent || touches[0];
356
-
357
- return {
358
- x: e.clientX,
359
- y: e.clientY
360
- };
361
- }
362
511
 
363
512
  return function(scope, element, attr) {
364
513
  var swipeHandler = $parse(attr[directiveName]);
514
+
365
515
  var startCoords, valid;
366
- var totalX, totalY;
367
- var lastX, lastY;
368
516
 
369
- function validSwipe(event) {
517
+ function validSwipe(coords) {
370
518
  // Check that it's within the coordinates.
371
519
  // Absolute vertical distance must be within tolerances.
372
520
  // Horizontal distance, we take the current X - the starting X.
@@ -376,7 +524,6 @@ function makeSwipeDirective(directiveName, direction) {
376
524
  // illegal ones a negative delta.
377
525
  // Therefore this delta must be positive, and larger than the minimum.
378
526
  if (!startCoords) return false;
379
- var coords = getCoordinates(event);
380
527
  var deltaY = Math.abs(coords.y - startCoords.y);
381
528
  var deltaX = (coords.x - startCoords.x) * direction;
382
529
  return valid && // Short circuit for already-invalidated swipes.
@@ -386,65 +533,21 @@ function makeSwipeDirective(directiveName, direction) {
386
533
  deltaY / deltaX < MAX_VERTICAL_RATIO;
387
534
  }
388
535
 
389
- element.bind('touchstart mousedown', function(event) {
390
- startCoords = getCoordinates(event);
391
- valid = true;
392
- totalX = 0;
393
- totalY = 0;
394
- lastX = startCoords.x;
395
- lastY = startCoords.y;
396
- });
397
-
398
- element.bind('touchcancel', function(event) {
399
- valid = false;
400
- });
401
-
402
- element.bind('touchmove mousemove', function(event) {
403
- if (!valid) return;
404
-
405
- // Android will send a touchcancel if it thinks we're starting to scroll.
406
- // So when the total distance (+ or - or both) exceeds 10px in either direction,
407
- // we either:
408
- // - On totalX > totalY, we send preventDefault() and treat this as a swipe.
409
- // - On totalY > totalX, we let the browser handle it as a scroll.
410
-
411
- // Invalidate a touch while it's in progress if it strays too far away vertically.
412
- // We don't want a scroll down and back up while drifting sideways to be a swipe just
413
- // because you happened to end up vertically close in the end.
414
- if (!startCoords) return;
415
- var coords = getCoordinates(event);
416
-
417
- if (Math.abs(coords.y - startCoords.y) > MAX_VERTICAL_DISTANCE) {
536
+ $swipe.bind(element, {
537
+ 'start': function(coords, event) {
538
+ startCoords = coords;
539
+ valid = true;
540
+ },
541
+ 'cancel': function(event) {
418
542
  valid = false;
419
- return;
420
- }
421
-
422
- totalX += Math.abs(coords.x - lastX);
423
- totalY += Math.abs(coords.y - lastY);
424
-
425
- lastX = coords.x;
426
- lastY = coords.y;
427
-
428
- if (totalX < MOVE_BUFFER_RADIUS && totalY < MOVE_BUFFER_RADIUS) {
429
- return;
430
- }
431
-
432
- // One of totalX or totalY has exceeded the buffer, so decide on swipe vs. scroll.
433
- if (totalY > totalX) {
434
- valid = false;
435
- return;
436
- } else {
437
- event.preventDefault();
438
- }
439
- });
440
-
441
- element.bind('touchend mouseup', function(event) {
442
- if (validSwipe(event)) {
443
- // Prevent this swipe from bubbling up to any other elements with ngSwipes.
444
- event.stopPropagation();
445
- scope.$apply(function() {
446
- swipeHandler(scope, {$event:event});
447
- });
543
+ },
544
+ 'end': function(coords, event) {
545
+ if (validSwipe(coords)) {
546
+ scope.$apply(function() {
547
+ element.triggerHandler(eventName);
548
+ swipeHandler(scope, {$event: event});
549
+ });
550
+ }
448
551
  }
449
552
  });
450
553
  };
@@ -452,8 +555,8 @@ function makeSwipeDirective(directiveName, direction) {
452
555
  }
453
556
 
454
557
  // Left is negative X-coordinate, right is positive.
455
- makeSwipeDirective('ngSwipeLeft', -1);
456
- makeSwipeDirective('ngSwipeRight', 1);
558
+ makeSwipeDirective('ngSwipeLeft', -1, 'swipeleft');
559
+ makeSwipeDirective('ngSwipeRight', 1, 'swiperight');
457
560
 
458
561
 
459
562