alphaSDK 0.2.0 → 0.2.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.gitignore +11 -0
- data/.rspec +3 -0
- data/.travis.yml +6 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +7 -0
- data/Gemfile.lock +36 -0
- data/LICENSE.txt +21 -0
- data/README.md +259 -0
- data/Rakefile +6 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/examples.rb +174 -0
- data/gameball.gemspec +29 -0
- data/lib/gameball.rb +21 -20
- data/lib/gameball/exceptions/gameballException.rb +5 -5
- data/lib/gameball/models/action.rb +28 -10
- data/lib/gameball/models/coupon.rb +50 -29
- data/lib/gameball/models/event.rb +30 -25
- data/lib/gameball/models/player.rb +37 -28
- data/lib/gameball/models/referral.rb +24 -20
- data/lib/gameball/models/transaction.rb +90 -64
- data/lib/gameball/utils/helper.rb +30 -34
- data/lib/gameball/utils/request.rb +65 -91
- data/lib/gameball/utils/validation.rb +13 -11
- data/lib/gameball/version.rb +3 -0
- data/lib/testFile.rb +24 -16
- metadata +57 -12
- data/lib/gameball/models/gameballResponse.rb +0 -0
data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "gameball"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start(__FILE__)
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data/bin/setup
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data/examples.rb
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# This file is not to be executed, this is for offering examples for the usage of the SDK
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require "gameball"
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Gameball.api_key = "7c7636658209418c9a82306a421f76a5"
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Gameball.api_version = "v2.0"
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Gameball::transaction_key = "26e1967d89114388bdd1772587c336c8"
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# Events
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# Example 1
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Gameball::Event.send_event({
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events: {
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place_order: {
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total_amount: "100",
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category: [
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"electronics",
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"cosmetics",
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],
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},
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review: {},
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},
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playerUniqueId: "player123",
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})
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# Example 2
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Gameball::Event.send_event({
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events: {
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reserve: {
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rooms: 2,
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},
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},
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playerUniqueId: " player123",
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playerAttributes: {
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displayName: " Jon Snow",
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email: "jon.snow@example.com",
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dateOfBirth: "1980-09-19T00:00:00.000Z",
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joinDate: "2019-09-19T21:06:29.158Z",
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},
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})
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# Example 3
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Gameball::Event.send_event({
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events: {
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reserve: {
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rooms: 2,
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},
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},
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playerUniqueId: " player123",
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playerAttributes: {
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displayName: " Jon Snow",
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email: "jon.snow@example.com",
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dateOfBirth: "1980-09-19T00:00:00.000Z",
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joinDate: "2019-09-19T21:06:29.158Z",
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custom: {
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location: "Miami",
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graduationDate: "2018-07-04T21:06:29.158Z",
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isMarried: false,
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},
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},
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})
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# Referrals
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# Example 1
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Gameball::Referral.create_referral({
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playerCode: "CODE11",
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playerUniqueId: "player456",
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})
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# Example 2
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Gameball::Referral.create_referral({
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playerCode: "CODE11",
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playerUniqueId: "player456",
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playerAttributes: {
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displayName: " Tyrion Lannister",
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firstName: "Tyrion",
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lastName: "Lannister",
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email: "tyrion@example.com",
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gender: "M",
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dateOfBirth: "1978-01-11T00:00:00.000Z",
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joinDate: "2019-09-19T21:06:29.158Z",
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custom: {
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location: "Miami",
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graduationDate: "2018-07-04T21:06:29.158Z",
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isMarried: false,
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},
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},
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})
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# Reward
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# Example 1
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Gameball::Transaction.reward_points({
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playerUniqueId: "player123",
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amount: 99.98,
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transactionId: "tra_123456789"
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})
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# Example 2
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Gameball::Transaction.reward_points({
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playerUniqueId: "player456",
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amount: 2500,
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transactionId: "tra_123456789",
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playerAttributes: {
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displayName: " Tyrion Lannister",
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firstName: "Tyrion",
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lastName: "Lannister",
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email: "tyrion@example.com",
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gender: "M",
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dateOfBirth: "1978-01-11T00:00:00.000Z",
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joinDate: "2019-09-19T21:06:29.158Z",
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custom: {
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location: "Miami",
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graduationDate: "2018-07-04T21:06:29.158Z",
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isMarried: false,
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},
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}
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})
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# Get Player Balance
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Gameball::Transaction.get_player_balance("player456")
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# Hold
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# Example 1
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Gameball::Transaction.hold_points({
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playerUniqueId: "player456",
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amount: 98.89
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})
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# Redeem
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# Example 1
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Gameball::Transaction.redeem_points({
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playerUniqueId: "player456",
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amount: 10,
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transactionId: "tra_123456789",
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holdReference: "2342452352435234"
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})
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# Reverse Transaction
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# Example 1
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Gameball::Transaction.reverse_transaction({
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playerUniqueId: "player456",
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transactionId: "1234567890",
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reversedTransactionId: "234567891"
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})
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Gameball::Transaction.reverse_hold({
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playerUniqueId: " player456",
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holdReference: "9245fe4a-d402-451c-b9ed-9c1a04247482"
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})
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# Action
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# Example 1
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Gameball::Action.send_action({
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playerUniqueId: "your_player_unique_id",
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events: {
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review: {},
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reserve: {
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rooms: 2
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}
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}
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})
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# Example 2
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Gameball::Action.send_action({
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playerUniqueId: "your_player_unique_id",
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events: {
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review: {},
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reserve: {
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rooms: 2
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}
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},
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pointsTransaction: {
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rewardAmount: 2,
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transactionId: "234567890"
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}
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})
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# Example 3
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Gameball::Action.send_action({
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playerUniqueId: "your_player_unique_id",
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events: {
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review: {},
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reserve: {
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rooms: 2
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}
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},
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pointsTransaction: {
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rewardAmount: 2,
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holdReference: "2342452352435234",
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transactionId: "234567890"
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}
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data/gameball.gemspec
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require_relative 'lib/gameball/version'
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Gem::Specification.new do |spec|
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spec.name = "alphaSDK"
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spec.version = Gameball::VERSION
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spec.authors = ["Alsouidan"]
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spec.email = ["alsouidan@gmail.com"]
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spec.summary = "Ruby SDK for Gameball's API"
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spec.homepage = "https://www.gameball.co/"
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spec.license = "MIT"
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spec.required_ruby_version = Gem::Requirement.new(">= 2.3.0")
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spec.add_dependency 'rake','>= 12.0'
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spec.add_dependency 'rspec','>= 3.0'
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# spec.metadata["allowed_push_host"] = "https://github.com/Alsouidan/alphasdk"
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spec.metadata["homepage_uri"] = spec.homepage
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spec.metadata["source_code_uri"] = "http://mygemserver.com"
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spec.metadata["changelog_uri"] = "http://mygemserver.com"
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# Specify which files should be added to the gem when it is released.
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# The `git ls-files -z` loads the files in the RubyGem that have been added into git.
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spec.files = Dir.chdir(File.expand_path('..', __FILE__)) do
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`git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
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end
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spec.bindir = "exe"
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spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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spec.require_paths = ["lib"]
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end
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data/lib/gameball.rb
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# Requiring all dependencies needed
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require "net/http"
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require "net/http"
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require "openssl"
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require "uri"
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require
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require
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require
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require
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require "Time"
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require "digest/sha1"
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require "json"
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# Requiring all the other files to help us require this fiel only
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require_relative "./gameball/utils/request"
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require_relative "./gameball/utils/helper"
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require_relative "./gameball/utils/validation"
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require_relative "./gameball/models/event"
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require_relative "./gameball/models/transaction"
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require_relative "./gameball/models/referral"
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require_relative "./gameball/models/coupon"
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require_relative "./gameball/models/action"
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require_relative "./gameball/exceptions/gameballException"
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module Gameball
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end
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@api_base = "https://gb-api.azurewebsites.net"
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@max_retries = 1
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@read_timeout = 60
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@keep_alive_timeout = 30
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@api_version = "v2.0"
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class << self
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attr_accessor :api_key
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attr_accessor :api_version
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attr_accessor :transaction_key
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attr_accessor :read_timeout
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attr_accessor :max_retries
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attr_reader :keep_alive_timeout
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attr_reader :api_base
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end
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end
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module Gameball
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end
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class GameballError < StandardError # Custom GameballError that inherits from Ruby StandardError
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def initialize(msg = "Something went wrong while authorizing your request")
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super(msg)
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end
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end
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end
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end
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module Gameball
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class Action
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def self.send_action(body)
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# Validating keys in incoming body
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Gameball::Utils.validate(body, ["playerUniqueId"], ["playerAttributes", "events", "pointsTransaction"])
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if body.has_key? (:pointsTransaction)
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# Validating pointsTransaction object in body
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Gameball::Utils.validate(body[:pointsTransaction], ['transactionId'],['rewardAmount','holdReference'])
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body[:pointsTransaction][:transactionTime]=Time.now.utc
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amount=''
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if body[:pointsTransaction].has_key?(:rewardAmount)
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amount=body[:pointsTransaction][:rewardAmount]
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end
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body[:pointsTransaction]['hash']=Gameball::Utils.hashBody(playerUniqueId:body[:playerUniqueId],transactionTime:body[:pointsTransaction][:transactionTime],amount:amount)
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body[:pointsTransaction][:transactionTime]=Time.now.utc.iso8601
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end
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res = Gameball::Utils::request("post", "/Integrations/Action", body)
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# Check for HTTP Success and throws error if not success
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unless res.kind_of? Net::HTTPSuccess
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if res.kind_of? Net::HTTPInternalServerError
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raise Gameball::GameballError.new("An Internal Server Error has occurred")
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else
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raise Gameball::GameballError.new(res.body)
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end
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else
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return res
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end
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end
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end
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end
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end
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module Gameball
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def self.create_discount_coupon(body)
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class Coupon
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def self.create_discount_coupon(body)
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# Validating keys in incoming body
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Gameball::Utils.validate(body, ["playerUniqueId"], ["startAt", "endsAt", "entitledCollectionIds", "entitledProductIds",
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"oncePerCustomer", "prerequisiteQuantityRange", "prerequisiteShippingPriceRange", "prerequisiteSubtotalRange",
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"prerequisiteCollectionIds", "prerequisiteProductIds", "code", "usageLimit", "value", "valueType", "cap"])
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body[:transactionTime] = Time.now.utc
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body["hash"] = Gameball::Utils::hashBody(playerUniqueId: body[:playerUniqueId])
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res = Gameball::Utils::request("post", "/Integrations/Coupon", body)
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# Check for HTTP Success and throws error if not success
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unless res.kind_of? Net::HTTPSuccess
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if res.kind_of? Net::HTTPInternalServerError
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raise Gameball::GameballError.new("An Internal Server Error has occurred")
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else
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raise Gameball::GameballError.new(res.body)
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end
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else
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return res
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end
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end
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def self.validate_discount_coupon(body)
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-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
24
|
+
# Validating keys in incoming body
|
25
|
+
Gameball::Utils.validate(body, ["playerUniqueId", "code"])
|
26
|
+
body[:transactionTime] = Time.now.utc
|
27
|
+
body["hash"] = Gameball::Utils::hashBody(playerUniqueId: body[:playerUniqueId])
|
28
|
+
res = Gameball::Utils::request("post", "/Integrations/Coupon/Validate", body)
|
29
|
+
# Check for HTTP Success and throws error if not success
|
30
|
+
unless res.kind_of? Net::HTTPSuccess
|
31
|
+
if res.kind_of? Net::HTTPInternalServerError
|
32
|
+
raise Gameball::GameballError.new("An Internal Server Error has occurred")
|
33
|
+
else
|
34
|
+
raise Gameball::GameballError.new(res.body)
|
23
35
|
end
|
36
|
+
else
|
37
|
+
return res
|
38
|
+
end
|
24
39
|
end
|
25
40
|
def self.redeem_discount_coupon(body)
|
26
|
-
|
27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
41
|
+
# Check for HTTP Success and throws error if not success
|
42
|
+
Gameball::Utils.validate(body, ["playerUniqueId", "code"])
|
43
|
+
body[:transactionTime] = Time.now.utc
|
44
|
+
body["hash"] = Gameball::Utils::hashBody(playerUniqueId: body[:playerUniqueId])
|
45
|
+
res = Gameball::Utils::request("post", "/Integrations/Coupon/Redeem", body)
|
46
|
+
# Check for HTTP Success and throws error if not success
|
47
|
+
unless res.kind_of? Net::HTTPSuccess
|
48
|
+
if res.kind_of? Net::HTTPInternalServerError
|
49
|
+
raise Gameball::GameballError.new("An Internal Server Error has occurred")
|
50
|
+
else
|
51
|
+
raise Gameball::GameballError.new(res.body)
|
33
52
|
end
|
53
|
+
else
|
54
|
+
return true
|
55
|
+
end
|
34
56
|
end
|
35
|
-
|
36
|
-
|
37
|
-
end
|
57
|
+
end
|
58
|
+
end
|
@@ -1,29 +1,34 @@
|
|
1
1
|
module Gameball
|
2
|
-
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
return true
|
14
|
-
end
|
2
|
+
class Event
|
3
|
+
def self.sendEvent(eventBody)
|
4
|
+
# Validating keys in incoming body
|
5
|
+
Gameball::Utils.validate(eventBody, ["events", "playerUniqueId"], ["playerAttributes"])
|
6
|
+
res = Gameball::Utils::request("post", "/integrations/event", eventBody)
|
7
|
+
# Check for HTTP Success and throws error if not success
|
8
|
+
unless res.kind_of? Net::HTTPSuccess
|
9
|
+
if res.kind_of? Net::HTTPInternalServerError
|
10
|
+
raise Gameball::GameballError.new("An Internal Server Error has occurred")
|
11
|
+
else
|
12
|
+
raise Gameball::GameballError.new(res.body)
|
15
13
|
end
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
14
|
+
else
|
15
|
+
return true
|
16
|
+
end
|
17
|
+
end
|
18
|
+
def self.sendEvent_async(eventBody)
|
19
|
+
# Validating keys in incoming body
|
20
|
+
Gameball::Utils.validate(eventBody, ["events", "playerUniqueId"], ["playerAttributes"])
|
21
|
+
res = Gameball::Utils::request_async("post", "/integrations/event", eventBody)
|
22
|
+
# Check for HTTP Success and throws error if not success
|
23
|
+
unless res.kind_of? Net::HTTPSuccess
|
24
|
+
if res.kind_of? Net::HTTPInternalServerError
|
25
|
+
raise Gameball::GameballError.new("An Internal Server Error has occurred")
|
26
|
+
else
|
27
|
+
raise Gameball::GameballError.new(res.body)
|
27
28
|
end
|
29
|
+
else
|
30
|
+
return true
|
31
|
+
end
|
28
32
|
end
|
29
|
-
end
|
33
|
+
end
|
34
|
+
end
|